[MIRROR] Moves playsound_local() to mob and gets rid of a useless proc. (#710)

* Moves playsound_local() to mob and gets rid of a useless proc.

* Fixes compile errors
This commit is contained in:
CitadelStationBot
2017-05-18 01:39:16 -05:00
committed by Poojawa
parent fd778d9810
commit 47fa8353eb
6 changed files with 16 additions and 20 deletions
+4 -4
View File
@@ -356,9 +356,9 @@ Gunshots/explosions/opening doors/less rare audio (done)
for(var/i=0,i<hits,i++)
target.playsound_local(null, 'sound/weapons/Laser.ogg', 25, 1)
if(prob(75))
addtimer(CALLBACK(target, /atom/.proc/playsound_local, null, 'sound/weapons/sear.ogg', 25, 1), rand(10,20))
addtimer(CALLBACK(target, /mob/.proc/playsound_local, null, 'sound/weapons/sear.ogg', 25, 1), rand(10,20))
else
addtimer(CALLBACK(target, /atom/.proc/playsound_local, null, 'sound/weapons/effects/searwall.ogg', 25, 1), rand(10,20))
addtimer(CALLBACK(target, /mob/.proc/playsound_local, null, 'sound/weapons/effects/searwall.ogg', 25, 1), rand(10,20))
sleep(rand(CLICK_CD_RANGE, CLICK_CD_RANGE + 8))
target.playsound_local(null, get_sfx("bodyfall"), 25, 1)
if(2) //Esword fight
@@ -372,9 +372,9 @@ Gunshots/explosions/opening doors/less rare audio (done)
for(var/i=0,i<hits,i++)
target.playsound_local(null, get_sfx("gunshot"), 25)
if(prob(75))
addtimer(CALLBACK(target, /atom/.proc/playsound_local, null, 'sound/weapons/pierce.ogg', 25, 1), rand(10,20))
addtimer(CALLBACK(target, /mob/.proc/playsound_local, null, 'sound/weapons/pierce.ogg', 25, 1), rand(10,20))
else
addtimer(CALLBACK(target, /atom/.proc/playsound_local, null, "ricochet", 25, 1), rand(10,20))
addtimer(CALLBACK(target, /mob/.proc/playsound_local, null, "ricochet", 25, 1), rand(10,20))
sleep(rand(CLICK_CD_RANGE, CLICK_CD_RANGE + 8))
target.playsound_local(null, get_sfx("bodyfall"), 25, 1)
if(4) //Stunprod + cablecuff