Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into atomwalkers
This commit is contained in:
@@ -253,3 +253,17 @@
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item = /obj/item/ammo_box/a762
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cost = 1
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/dark_gygax/bag
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name = "Dark Gygax Ammo Bag"
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desc = "A duffel bag containing ammo for three full reloads of the incendiary carbine and flash bang launcher that are equipped on a standard Dark Gygax exosuit."
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item = /obj/item/storage/backpack/duffelbag/syndie/ammo/dark_gygax
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cost = 4
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/mauler/bag
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name = "Mauler Ammo Bag"
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desc = "A duffel bag containing ammo for three full reloads of the LMG, scattershot carbine, and SRM-8 missile laucher that are equipped on a standard Mauler exosuit."
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item = /obj/item/storage/backpack/duffelbag/syndie/ammo/mauler
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cost = 6
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include_modes = list(/datum/game_mode/nuclear)
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@@ -30,6 +30,17 @@
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cost = 14 // normally 16
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/bundles_TC/contract_kit
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name = "Contract Kit"
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desc = "The Syndicate have offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, \
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you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted \
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standard contractor gear to help with your mission - comes supplied with the tablet, specialised space suit, chameleon jumpsuit and mask, \
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specialised contractor baton, and three randomly selected low cost items. Can include otherwise unobtainable items."
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item = /obj/item/storage/box/syndie_kit/contract_kit
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cost = 20
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player_minimum = 15
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exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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/datum/uplink_item/bundles_TC/cybernetics_bundle
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name = "Cybernetic Implants Bundle"
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desc = "A random selection of cybernetic implants. Guaranteed 5 high quality implants. Comes with an autosurgeon."
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@@ -29,6 +29,22 @@
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item = /obj/item/storage/box/syndie_kit/imp_freedom
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cost = 5
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/datum/uplink_item/implants/hijack
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name = "Hijack Implant"
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desc = "An implant that will let you hack into the APCs on station, allowing you to control them at will and the machinery within those rooms."
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item = /obj/item/implanter/hijack
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cost = 14 //really overkill, 14 tc, can still get caught in a room you haven't hijacked and you're fucked.
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surplus = 0 //nope not having hijack implants with surplus crates nope nope nope nope
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restricted = TRUE
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/datum/uplink_item/implants/radio
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name = "Internal Syndicate Radio Implant"
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desc = "An implant injected into the body, allowing the use of an internal Syndicate radio. \
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Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection."
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item = /obj/item/storage/box/syndie_kit/imp_radio
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cost = 4
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restricted = TRUE
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/datum/uplink_item/implants/microbomb
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name = "Microbomb Implant"
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desc = "An implant injected into the body, and later activated either manually or automatically upon death. \
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@@ -47,14 +63,6 @@
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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restricted = TRUE
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/datum/uplink_item/implants/radio
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name = "Internal Syndicate Radio Implant"
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desc = "An implant injected into the body, allowing the use of an internal Syndicate radio. \
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Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection."
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item = /obj/item/storage/box/syndie_kit/imp_radio
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cost = 4
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restricted = TRUE
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/datum/uplink_item/implants/reviver
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name = "Reviver Implant"
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desc = "This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon."
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@@ -48,7 +48,7 @@
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/datum/uplink_item/stealthy_weapons/martialarts
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name = "Sleeping Carp Scroll"
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desc = "This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat, \
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deflecting all ranged weapon fire, but you also refuse to use dishonorable ranged weaponry."
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gain skin as hard as steel and swat bullets from the air, but you also refuse to use dishonorable ranged weaponry."
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item = /obj/item/book/granter/martial/carp
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cost = 17
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surplus = 0
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