Costumes for nuclear operatives

This commit is contained in:
coiax
2018-01-24 19:58:00 +00:00
committed by CitadelStationBot
parent 937d6c473a
commit 481f73aba0
8 changed files with 269 additions and 43 deletions

View File

@@ -194,6 +194,10 @@
keyslot = new /obj/item/device/encryptionkey/headset_com
keyslot2 = new /obj/item/device/encryptionkey/headset_cent
/obj/item/device/radio/headset/headset_cent/empty
keyslot = null
keyslot2 = null
/obj/item/device/radio/headset/headset_cent/commander
keyslot = new /obj/item/device/encryptionkey/heads/captain

View File

@@ -14,7 +14,7 @@
playsound(loc, 'sound/misc/sadtrombone.ogg', 50, 0)
/obj/item/implanter/sad_trombone
name = "implanter (sad_trombone)"
name = "implanter (sad trombone)"
imp_type = /obj/item/implant/sad_trombone
/obj/item/implantcase/sad_trombone

View File

@@ -553,3 +553,16 @@
new /obj/item/reagent_containers/food/drinks/bottle/vodka/badminka(src)
new /obj/item/reagent_containers/syringe/stimulants(src)
new /obj/item/grenade/syndieminibomb(src)
// For ClownOps.
/obj/item/storage/backpack/duffelbag/clown/syndie
slowdown = 0
silent = TRUE
/obj/item/storage/backpack/duffelbag/clown/syndie/PopulateContents()
new /obj/item/device/pda/clown(src)
new /obj/item/clothing/under/rank/clown(src)
new /obj/item/clothing/shoes/clown_shoes(src)
new /obj/item/clothing/mask/gas/clown_hat(src)
new /obj/item/bikehorn(src)
new /obj/item/implanter/sad_trombone(src)

View File

@@ -308,3 +308,27 @@
/obj/item/storage/box/syndie_kit/imp_radio/PopulateContents()
new /obj/item/implanter/radio(src)
/obj/item/storage/box/syndie_kit/centcom_costume/PopulateContents()
new /obj/item/clothing/under/rank/centcom_officer(src)
new /obj/item/clothing/shoes/sneakers/black(src)
new /obj/item/clothing/gloves/color/black(src)
new /obj/item/device/radio/headset/headset_cent/empty(src)
new /obj/item/clothing/glasses/sunglasses(src)
new /obj/item/storage/backpack/satchel(src)
new /obj/item/device/pda/heads(src)
new /obj/item/clipboard(src)
/obj/item/storage/box/syndie_kit/chameleon/broken/PopulateContents()
new /obj/item/clothing/under/chameleon/broken(src)
new /obj/item/clothing/suit/chameleon/broken(src)
new /obj/item/clothing/gloves/chameleon/broken(src)
new /obj/item/clothing/shoes/chameleon/broken(src)
new /obj/item/clothing/glasses/chameleon/broken(src)
new /obj/item/clothing/head/chameleon/broken(src)
new /obj/item/clothing/mask/chameleon/broken(src)
new /obj/item/storage/backpack/chameleon/broken(src)
new /obj/item/device/radio/headset/chameleon/broken(src)
new /obj/item/stamp/chameleon/broken(src)
new /obj/item/device/pda/chameleon/broken(src)
// No chameleon laser, they can't randomise for //REASONS//