Fixes subsystem MC crash tracking (#2239)
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kevinz000
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365fe761a0
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4843cbe67d
@@ -31,7 +31,7 @@
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var/runlevels = RUNLEVELS_DEFAULT //points of the game at which the SS can fire
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var/static/failure_strikes = 0 //How many times we suspect this subsystem has crashed the MC, 3 strikes and you're out!
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var/static/list/failure_strikes //How many times we suspect a subsystem type has crashed the MC, 3 strikes and you're out!
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//Do not override
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/datum/controller/subsystem/New()
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