Merge pull request #2688 from Citadel-Station-13/upstream-merge-30382
[MIRROR] Adds cybernetic lungs(and an upgraded and actually useful variety) to the game.
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@@ -430,3 +430,23 @@
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materials = list(MAT_METAL = 500, MAT_GLASS = 500)
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build_path = /obj/item/organ/liver/cybernetic/upgraded
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category = list("Medical Designs")
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/datum/design/cybernetic_lungs
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name = "Cybernetic Lungs"
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desc = "A pair of cybernetic lungs."
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id = "cybernetic_lungs"
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req_tech = list("biotech" = 4, "materials" = 4)
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 500, MAT_GLASS = 500)
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build_path = /obj/item/organ/lungs/cybernetic
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category = list("Medical Designs")
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/datum/design/cybernetic_lungs_u
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name = "Upgraded Cybernetic Lungs"
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desc = "A pair of upgraded cybernetic lungs."
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id = "cybernetic_lungs_u"
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req_tech = list("biotech" = 5, "materials" = 5, "engineering" = 5)
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 500)
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build_path = /obj/item/organ/lungs/cybernetic/upgraded
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category = list("Medical Designs")
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@@ -316,6 +316,29 @@
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safe_toxins_min = 16 //We breath THIS!
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safe_toxins_max = 0
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/obj/item/organ/lungs/cybernetic
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name = "cybernetic lungs"
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desc = "A cybernetic version of the lungs found in traditional humanoid entities. It functions the same as an organic lung and is merely meant as a replacement."
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icon_state = "lungs-c"
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origin_tech = "biotech=4"
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/obj/item/organ/lungs/cybernetic/emp_act()
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owner.losebreath = 20
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/obj/item/organ/lungs/cybernetic/upgraded
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name = "upgraded cybernetic lungs"
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desc = "A more advanced version of the stock cybernetic lungs. They are capable of filtering out lower levels of toxins and carbon-dioxide."
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icon_state = "lungs-c-u"
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origin_tech = "biotech=5"
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safe_toxins_max = 20
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safe_co2_max = 20
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cold_level_1_threshold = 200
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cold_level_2_threshold = 140
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cold_level_3_threshold = 100
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#undef HUMAN_MAX_OXYLOSS
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#undef HUMAN_CRIT_MAX_OXYLOSS
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#undef HEAT_GAS_DAMAGE_LEVEL_1
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