Ports "Cleans up saycode by removing random hook stubs and using a signal where relevant"
This commit is contained in:
@@ -184,33 +184,41 @@
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mode = DRILL_CANADIAN
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return TRUE
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/obj/item/clothing/head/warden/drill/speechModification(M)
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if(copytext(M, 1, 2) != "*")
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if(mode == DRILL_DEFAULT)
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M = " [M]"
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return trim(M)
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if(mode == DRILL_SHOUTING)
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M = " [M]!"
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return trim(M)
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if(mode == DRILL_YELLING)
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M = " [M]!!"
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return trim(M)
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if(mode == DRILL_CANADIAN)
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M = " [M]"
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var/list/canadian_words = strings("canadian_replacement.json", "canadian")
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/obj/item/clothing/head/warden/drill/equipped(mob/M, slot)
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. = ..()
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if (slot == SLOT_HEAD)
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RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
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else
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UnregisterSignal(M, COMSIG_MOB_SAY)
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for(var/key in canadian_words)
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var/value = canadian_words[key]
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if(islist(value))
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value = pick(value)
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/obj/item/clothing/head/warden/drill/dropped(mob/M)
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. = ..()
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UnregisterSignal(M, COMSIG_MOB_SAY)
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M = replacetextEx(M, " [uppertext(key)]", " [uppertext(value)]")
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M = replacetextEx(M, " [capitalize(key)]", " [capitalize(value)]")
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M = replacetextEx(M, " [key]", " [value]")
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/obj/item/clothing/head/warden/drill/proc/handle_speech(datum/source, mob/speech_args)
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var/message = speech_args[SPEECH_MESSAGE]
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if(message[1] != "*")
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switch (mode)
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if(DRILL_SHOUTING)
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message += "!"
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if(DRILL_YELLING)
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message += "!!"
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if(DRILL_CANADIAN)
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message = " [message]"
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var/list/canadian_words = strings("canadian_replacement.json", "canadian")
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if(prob(30))
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M += pick(", eh?", ", EH?")
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return trim(M)
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for(var/key in canadian_words)
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var/value = canadian_words[key]
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if(islist(value))
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value = pick(value)
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message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
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message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
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message = replacetextEx(message, " [key]", " [value]")
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if(prob(30))
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message += pick(", eh?", ", EH?")
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speech_args[SPEECH_MESSAGE] = message
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/obj/item/clothing/head/beret/sec
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name = "security beret"
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@@ -330,9 +330,21 @@
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icon_state = "beretblack"
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dynamic_hair_suffix = ""
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/obj/item/clothing/head/frenchberet/speechModification(M)
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if(copytext(M, 1, 2) != "*")
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M = " [M]"
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/obj/item/clothing/head/frenchberet/equipped(mob/M, slot)
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. = ..()
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if (slot == SLOT_HEAD)
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RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
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else
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UnregisterSignal(M, COMSIG_MOB_SAY)
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/obj/item/clothing/head/frenchberet/dropped(mob/M)
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. = ..()
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UnregisterSignal(M, COMSIG_MOB_SAY)
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/obj/item/clothing/head/frenchberet/proc/handle_speech(datum/source, mob/speech_args)
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var/message = speech_args[SPEECH_MESSAGE]
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if(message[1] != "*")
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message = " [message]"
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var/list/french_words = strings("french_replacement.json", "french")
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for(var/key in french_words)
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@@ -340,10 +352,10 @@
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if(islist(value))
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value = pick(value)
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M = replacetextEx(M, " [uppertext(key)]", " [uppertext(value)]")
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M = replacetextEx(M, " [capitalize(key)]", " [capitalize(value)]")
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M = replacetextEx(M, " [key]", " [value]")
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message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
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message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
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message = replacetextEx(message, " [key]", " [value]")
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if(prob(3))
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M += pick(" Honh honh honh!"," Honh!"," Zut Alors!")
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return trim(M)
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message += pick(" Honh honh honh!"," Honh!"," Zut Alors!")
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speech_args[SPEECH_MESSAGE] = trim(message)
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@@ -5,12 +5,54 @@
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slot_flags = ITEM_SLOT_MASK
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strip_delay = 40
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equip_delay_other = 40
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var/modifies_speech = FALSE
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var/mask_adjusted = 0
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var/adjusted_flags = null
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var/muzzle_var = NORMAL_STYLE
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mutantrace_variation = NO_MUTANTRACE_VARIATION //most masks have overrides, but not all probably.
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/obj/item/clothing/mask/attack_self(mob/user)
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if(CHECK_BITFIELD(clothing_flags, VOICEBOX_TOGGLABLE))
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TOGGLE_BITFIELD(clothing_flags, VOICEBOX_DISABLED)
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var/status = !CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED)
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to_chat(user, "<span class='notice'>You turn the voice box in [src] [status ? "on" : "off"].</span>")
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/obj/item/clothing/mask/equipped(mob/M, slot)
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. = ..()
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if (slot == SLOT_WEAR_MASK && modifies_speech)
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RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
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else
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UnregisterSignal(M, COMSIG_MOB_SAY)
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if(!ishuman(M))
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return
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var/mob/living/carbon/human/H = M
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var/datum/species/pref_species = H.dna.species
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if(mutantrace_variation)
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if("mam_snouts" in pref_species.default_features)
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if(H.dna.features["mam_snouts"] != "None")
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muzzle_var = ALT_STYLE
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else
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muzzle_var = NORMAL_STYLE
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else if("snout" in pref_species.default_features)
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if(H.dna.features["snout"] != "None")
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muzzle_var = ALT_STYLE
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else
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muzzle_var = NORMAL_STYLE
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else
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muzzle_var = NORMAL_STYLE
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H.update_inv_wear_mask()
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/obj/item/clothing/mask/dropped(mob/M)
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. = ..()
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UnregisterSignal(M, COMSIG_MOB_SAY)
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/obj/item/clothing/mask/proc/handle_speech()
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/obj/item/clothing/mask/worn_overlays(isinhands = FALSE)
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. = list()
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if(!isinhands)
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@@ -20,31 +62,6 @@
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IF_HAS_BLOOD_DNA(src)
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. += mutable_appearance('icons/effects/blood.dmi', "maskblood")
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/obj/item/clothing/mask/equipped(mob/user, slot)
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..()
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if(ishuman(user))
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var/mob/living/carbon/human/H = user
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var/datum/species/pref_species = H.dna.species
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if(mutantrace_variation)
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if("mam_snouts" in pref_species.default_features)
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if(H.dna.features["mam_snouts"] != "None")
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muzzle_var = ALT_STYLE
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else
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muzzle_var = NORMAL_STYLE
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else if("snout" in pref_species.default_features)
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if(H.dna.features["snout"] != "None")
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muzzle_var = ALT_STYLE
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else
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muzzle_var = NORMAL_STYLE
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else
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muzzle_var = NORMAL_STYLE
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H.update_inv_wear_mask()
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/obj/item/clothing/mask/update_clothes_damaged_state(damaging = TRUE)
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..()
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if(ismob(loc))
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@@ -20,9 +20,11 @@
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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w_class = WEIGHT_CLASS_SMALL
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mutantrace_variation = MUTANTRACE_VARIATION
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modifies_speech = TRUE
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/obj/item/clothing/mask/luchador/speechModification(message)
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if(copytext(message, 1, 2) != "*")
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/obj/item/clothing/mask/luchador/handle_speech(datum/source, list/speech_args)
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var/message = speech_args[SPEECH_MESSAGE]
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if(message[1] != "*")
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message = replacetext(message, "captain", "CAPITÁN")
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message = replacetext(message, "station", "ESTACIÓN")
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message = replacetext(message, "sir", "SEÑOR")
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@@ -42,7 +44,7 @@
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message = uppertext(message) //Things end up looking better this way (no mixed cases), and it fits the macho wrestler image.
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if(prob(25))
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message += " OLE!"
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return message
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speech_args[SPEECH_MESSAGE] = message
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/obj/item/clothing/mask/luchador/tecnicos
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name = "Tecnicos Mask"
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@@ -46,10 +46,12 @@
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/obj/item/clothing/mask/fakemoustache/italian
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name = "italian moustache"
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desc = "Made from authentic Italian moustache hairs. Gives the wearer an irresistable urge to gesticulate wildly."
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modifies_speech = TRUE
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/obj/item/clothing/mask/fakemoustache/italian/speechModification(M)
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if(copytext(M, 1, 2) != "*")
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M = " [M]"
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/obj/item/clothing/mask/fakemoustache/italian/handle_speech(datum/source, list/speech_args)
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var/message = speech_args[SPEECH_MESSAGE]
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if(message[1] != "*")
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message = " [message]"
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var/list/italian_words = strings("italian_replacement.json", "italian")
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for(var/key in italian_words)
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@@ -57,13 +59,13 @@
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if(islist(value))
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value = pick(value)
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M = replacetextEx(M, " [uppertext(key)]", " [uppertext(value)]")
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M = replacetextEx(M, " [capitalize(key)]", " [capitalize(value)]")
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M = replacetextEx(M, " [key]", " [value]")
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message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
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message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
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message = replacetextEx(message, " [key]", " [value]")
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if(prob(3))
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M += pick(" Ravioli, ravioli, give me the formuoli!"," Mamma-mia!"," Mamma-mia! That's a spicy meat-ball!", " La la la la la funiculi funicula!")
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return trim(M)
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message += pick(" Ravioli, ravioli, give me the formuoli!"," Mamma-mia!"," Mamma-mia! That's a spicy meat-ball!", " La la la la la funiculi funicula!")
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speech_args[SPEECH_MESSAGE] = trim(message)
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/obj/item/clothing/mask/joy
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name = "joy mask"
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@@ -77,32 +79,20 @@
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icon_state = "pig"
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item_state = "pig"
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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clothing_flags = VOICEBOX_TOGGLABLE
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w_class = WEIGHT_CLASS_SMALL
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actions_types = list(/datum/action/item_action/toggle_voice_box)
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var/voicechange = 0
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modifies_speech = TRUE
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/obj/item/clothing/mask/pig/attack_self(mob/user)
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voicechange = !voicechange
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to_chat(user, "<span class='notice'>You turn the voice box [voicechange ? "on" : "off"]!</span>")
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/obj/item/clothing/mask/pig/handle_speech(datum/source, list/speech_args)
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if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
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speech_args[SPEECH_MESSAGE] = pick("Oink!","Squeeeeeeee!","Oink Oink!")
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/obj/item/clothing/mask/pig/speechModification(message)
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if(voicechange)
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message = pick("Oink!","Squeeeeeeee!","Oink Oink!")
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return message
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/obj/item/clothing/mask/spig //needs to be different otherwise you could turn the speedmodification off and on
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/obj/item/clothing/mask/pig/cursed //needs to be different otherwise you could turn the speedmodification off and on
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name = "Pig face"
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desc = "It looks like a mask, but closer inspection reveals it's melded onto this persons face!" //It's only ever going to be attached to your face.
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icon_state = "pig"
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item_state = "pig"
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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w_class = WEIGHT_CLASS_SMALL
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var/voicechange = 1
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/obj/item/clothing/mask/spig/speechModification(message)
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if(voicechange)
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message = pick("Oink!","Squeeeeeeee!","Oink Oink!")
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return message
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flags_inv = HIDEFACIALHAIR
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clothing_flags = NONE
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item_flags = NODROP
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///frog mask - reeee!!
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/obj/item/clothing/mask/frog
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@@ -112,47 +102,47 @@
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item_state = "frog"
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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w_class = WEIGHT_CLASS_SMALL
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var/voicechange = TRUE
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clothing_flags = VOICEBOX_TOGGLABLE
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modifies_speech = TRUE
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/obj/item/clothing/mask/frog/attack_self(mob/user)
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voicechange = !voicechange
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to_chat(user, "<span class='notice'>You turn the voice box [voicechange ? "on" : "off"]!</span>")
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/obj/item/clothing/mask/frog/speechModification(message) //whenever you speak
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if(voicechange)
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/obj/item/clothing/mask/frog/handle_speech(datum/source, list/speech_args) //whenever you speak
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if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
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if(prob(5)) //sometimes, the angry spirit finds others words to speak.
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message = pick("HUUUUU!!","SMOOOOOKIN'!!","Hello my baby, hello my honey, hello my rag-time gal.", "Feels bad, man.", "GIT DIS GUY OFF ME!!" ,"SOMEBODY STOP ME!!", "NORMIES, GET OUT!!")
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speech_args[SPEECH_MESSAGE] = pick("HUUUUU!!","SMOOOOOKIN'!!","Hello my baby, hello my honey, hello my rag-time gal.", "Feels bad, man.", "GIT DIS GUY OFF ME!!" ,"SOMEBODY STOP ME!!", "NORMIES, GET OUT!!")
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else
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message = pick("Ree!!", "Reee!!","REEE!!","REEEEE!!") //but its usually just angry gibberish,
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return message
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speech_args[SPEECH_MESSAGE] = pick("Ree!!", "Reee!!","REEE!!","REEEEE!!") //but its usually just angry gibberish,
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/obj/item/clothing/mask/frog/cursed
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clothing_flags = NONE
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item_flags = NODROP //reee!!
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/obj/item/clothing/mask/frog/cursed/attack_self(mob/user)
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return //no voicebox to alter.
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/obj/item/clothing/mask/frog/cursed/equipped(mob/user, slot)
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var/mob/living/carbon/C = user
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if(C.wear_mask == src)
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to_chat(user, "<span class='warning'><B>[src] was cursed! Ree!!</B></span>")
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return ..()
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/obj/item/clothing/mask/cowmask
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name = "Cowface"
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desc = "It looks like a mask, but closer inspection reveals it's melded onto this persons face!"
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name = "Cow mask"
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desc = "A rubber cow mask,"
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icon = 'icons/mob/mask.dmi'
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icon_state = "cowmask"
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item_state = "cowmask"
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clothing_flags = VOICEBOX_TOGGLABLE
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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w_class = WEIGHT_CLASS_SMALL
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var/voicechange = 1
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modifies_speech = TRUE
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/obj/item/clothing/mask/cowmask/speechModification(message)
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if(voicechange)
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message = pick("Moooooooo!","Moo!","Moooo!")
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return message
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/obj/item/clothing/mask/cowmask/handle_speech(datum/source, list/speech_args)
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if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
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speech_args[SPEECH_MESSAGE] = pick("Moooooooo!","Moo!","Moooo!")
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/obj/item/clothing/mask/cowmask/cursed
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name = "cow face"
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desc = "It looks like a cow mask, but closer inspection reveals it's melded onto this persons face!"
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flags_inv = HIDEFACIALHAIR
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clothing_flags = NONE
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item_flags = NODROP
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/obj/item/clothing/mask/horsehead
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name = "horse head mask"
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@@ -161,12 +151,18 @@
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item_state = "horsehead"
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDEEYES|HIDEEARS
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w_class = WEIGHT_CLASS_SMALL
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var/voicechange = 1
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clothing_flags = VOICEBOX_TOGGLABLE
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/obj/item/clothing/mask/horsehead/speechModification(message)
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if(voicechange)
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message = pick("NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!")
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return message
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/obj/item/clothing/mask/horsehead/handle_speech(datum/source, list/speech_args)
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if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
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speech_args[SPEECH_MESSAGE] = pick("NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!")
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/obj/item/clothing/mask/horsehead/cursed
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name = "horse face"
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desc = "It initially looks like a mask, but it's melded into the poor person's face."
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clothing_flags = NONE
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flags_inv = HIDEFACIALHAIR
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item_flags = NODROP
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/obj/item/clothing/mask/rat
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name = "rat mask"
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@@ -285,16 +281,18 @@
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item_state = "gondola"
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
modifies_speech = TRUE
|
||||
|
||||
/obj/item/clothing/mask/gondola/speechModification(M)
|
||||
if(copytext(M, 1, 2) != "*")
|
||||
M = " [M]"
|
||||
/obj/item/clothing/mask/gondola/handle_speech(datum/source, list/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message[1] != "*")
|
||||
message = " [message]"
|
||||
var/list/spurdo_words = strings("spurdo_replacement.json", "spurdo")
|
||||
for(var/key in spurdo_words)
|
||||
var/value = spurdo_words[key]
|
||||
if(islist(value))
|
||||
value = pick(value)
|
||||
M = replacetextEx(M,regex(uppertext(key),"g"), "[uppertext(value)]")
|
||||
M = replacetextEx(M,regex(capitalize(key),"g"), "[capitalize(value)]")
|
||||
M = replacetextEx(M,regex(key,"g"), "[value]")
|
||||
return trim(M)
|
||||
message = replacetextEx(message,regex(uppertext(key),"g"), "[uppertext(value)]")
|
||||
message = replacetextEx(message,regex(capitalize(key),"g"), "[capitalize(value)]")
|
||||
message = replacetextEx(message,regex(key,"g"), "[value]")
|
||||
speech_args[SPEECH_MESSAGE] = trim(message)
|
||||
|
||||
Reference in New Issue
Block a user