Ports "Cleans up saycode by removing random hook stubs and using a signal where relevant"

This commit is contained in:
Ghommie
2019-07-09 07:58:22 +02:00
parent d61732472c
commit 490ae9daf2
63 changed files with 523 additions and 452 deletions
+32 -24
View File
@@ -184,33 +184,41 @@
mode = DRILL_CANADIAN
return TRUE
/obj/item/clothing/head/warden/drill/speechModification(M)
if(copytext(M, 1, 2) != "*")
if(mode == DRILL_DEFAULT)
M = " [M]"
return trim(M)
if(mode == DRILL_SHOUTING)
M = " [M]!"
return trim(M)
if(mode == DRILL_YELLING)
M = " [M]!!"
return trim(M)
if(mode == DRILL_CANADIAN)
M = " [M]"
var/list/canadian_words = strings("canadian_replacement.json", "canadian")
/obj/item/clothing/head/warden/drill/equipped(mob/M, slot)
. = ..()
if (slot == SLOT_HEAD)
RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
else
UnregisterSignal(M, COMSIG_MOB_SAY)
for(var/key in canadian_words)
var/value = canadian_words[key]
if(islist(value))
value = pick(value)
/obj/item/clothing/head/warden/drill/dropped(mob/M)
. = ..()
UnregisterSignal(M, COMSIG_MOB_SAY)
M = replacetextEx(M, " [uppertext(key)]", " [uppertext(value)]")
M = replacetextEx(M, " [capitalize(key)]", " [capitalize(value)]")
M = replacetextEx(M, " [key]", " [value]")
/obj/item/clothing/head/warden/drill/proc/handle_speech(datum/source, mob/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
if(message[1] != "*")
switch (mode)
if(DRILL_SHOUTING)
message += "!"
if(DRILL_YELLING)
message += "!!"
if(DRILL_CANADIAN)
message = " [message]"
var/list/canadian_words = strings("canadian_replacement.json", "canadian")
if(prob(30))
M += pick(", eh?", ", EH?")
return trim(M)
for(var/key in canadian_words)
var/value = canadian_words[key]
if(islist(value))
value = pick(value)
message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
message = replacetextEx(message, " [key]", " [value]")
if(prob(30))
message += pick(", eh?", ", EH?")
speech_args[SPEECH_MESSAGE] = message
/obj/item/clothing/head/beret/sec
name = "security beret"
+20 -8
View File
@@ -330,9 +330,21 @@
icon_state = "beretblack"
dynamic_hair_suffix = ""
/obj/item/clothing/head/frenchberet/speechModification(M)
if(copytext(M, 1, 2) != "*")
M = " [M]"
/obj/item/clothing/head/frenchberet/equipped(mob/M, slot)
. = ..()
if (slot == SLOT_HEAD)
RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
else
UnregisterSignal(M, COMSIG_MOB_SAY)
/obj/item/clothing/head/frenchberet/dropped(mob/M)
. = ..()
UnregisterSignal(M, COMSIG_MOB_SAY)
/obj/item/clothing/head/frenchberet/proc/handle_speech(datum/source, mob/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
if(message[1] != "*")
message = " [message]"
var/list/french_words = strings("french_replacement.json", "french")
for(var/key in french_words)
@@ -340,10 +352,10 @@
if(islist(value))
value = pick(value)
M = replacetextEx(M, " [uppertext(key)]", " [uppertext(value)]")
M = replacetextEx(M, " [capitalize(key)]", " [capitalize(value)]")
M = replacetextEx(M, " [key]", " [value]")
message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
message = replacetextEx(message, " [key]", " [value]")
if(prob(3))
M += pick(" Honh honh honh!"," Honh!"," Zut Alors!")
return trim(M)
message += pick(" Honh honh honh!"," Honh!"," Zut Alors!")
speech_args[SPEECH_MESSAGE] = trim(message)
+42 -25
View File
@@ -5,12 +5,54 @@
slot_flags = ITEM_SLOT_MASK
strip_delay = 40
equip_delay_other = 40
var/modifies_speech = FALSE
var/mask_adjusted = 0
var/adjusted_flags = null
var/muzzle_var = NORMAL_STYLE
mutantrace_variation = NO_MUTANTRACE_VARIATION //most masks have overrides, but not all probably.
/obj/item/clothing/mask/attack_self(mob/user)
if(CHECK_BITFIELD(clothing_flags, VOICEBOX_TOGGLABLE))
TOGGLE_BITFIELD(clothing_flags, VOICEBOX_DISABLED)
var/status = !CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED)
to_chat(user, "<span class='notice'>You turn the voice box in [src] [status ? "on" : "off"].</span>")
/obj/item/clothing/mask/equipped(mob/M, slot)
. = ..()
if (slot == SLOT_WEAR_MASK && modifies_speech)
RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
else
UnregisterSignal(M, COMSIG_MOB_SAY)
if(!ishuman(M))
return
var/mob/living/carbon/human/H = M
var/datum/species/pref_species = H.dna.species
if(mutantrace_variation)
if("mam_snouts" in pref_species.default_features)
if(H.dna.features["mam_snouts"] != "None")
muzzle_var = ALT_STYLE
else
muzzle_var = NORMAL_STYLE
else if("snout" in pref_species.default_features)
if(H.dna.features["snout"] != "None")
muzzle_var = ALT_STYLE
else
muzzle_var = NORMAL_STYLE
else
muzzle_var = NORMAL_STYLE
H.update_inv_wear_mask()
/obj/item/clothing/mask/dropped(mob/M)
. = ..()
UnregisterSignal(M, COMSIG_MOB_SAY)
/obj/item/clothing/mask/proc/handle_speech()
/obj/item/clothing/mask/worn_overlays(isinhands = FALSE)
. = list()
if(!isinhands)
@@ -20,31 +62,6 @@
IF_HAS_BLOOD_DNA(src)
. += mutable_appearance('icons/effects/blood.dmi', "maskblood")
/obj/item/clothing/mask/equipped(mob/user, slot)
..()
if(ishuman(user))
var/mob/living/carbon/human/H = user
var/datum/species/pref_species = H.dna.species
if(mutantrace_variation)
if("mam_snouts" in pref_species.default_features)
if(H.dna.features["mam_snouts"] != "None")
muzzle_var = ALT_STYLE
else
muzzle_var = NORMAL_STYLE
else if("snout" in pref_species.default_features)
if(H.dna.features["snout"] != "None")
muzzle_var = ALT_STYLE
else
muzzle_var = NORMAL_STYLE
else
muzzle_var = NORMAL_STYLE
H.update_inv_wear_mask()
/obj/item/clothing/mask/update_clothes_damaged_state(damaging = TRUE)
..()
if(ismob(loc))
+5 -3
View File
@@ -20,9 +20,11 @@
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
w_class = WEIGHT_CLASS_SMALL
mutantrace_variation = MUTANTRACE_VARIATION
modifies_speech = TRUE
/obj/item/clothing/mask/luchador/speechModification(message)
if(copytext(message, 1, 2) != "*")
/obj/item/clothing/mask/luchador/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
if(message[1] != "*")
message = replacetext(message, "captain", "CAPITÁN")
message = replacetext(message, "station", "ESTACIÓN")
message = replacetext(message, "sir", "SEÑOR")
@@ -42,7 +44,7 @@
message = uppertext(message) //Things end up looking better this way (no mixed cases), and it fits the macho wrestler image.
if(prob(25))
message += " OLE!"
return message
speech_args[SPEECH_MESSAGE] = message
/obj/item/clothing/mask/luchador/tecnicos
name = "Tecnicos Mask"
+60 -62
View File
@@ -46,10 +46,12 @@
/obj/item/clothing/mask/fakemoustache/italian
name = "italian moustache"
desc = "Made from authentic Italian moustache hairs. Gives the wearer an irresistable urge to gesticulate wildly."
modifies_speech = TRUE
/obj/item/clothing/mask/fakemoustache/italian/speechModification(M)
if(copytext(M, 1, 2) != "*")
M = " [M]"
/obj/item/clothing/mask/fakemoustache/italian/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
if(message[1] != "*")
message = " [message]"
var/list/italian_words = strings("italian_replacement.json", "italian")
for(var/key in italian_words)
@@ -57,13 +59,13 @@
if(islist(value))
value = pick(value)
M = replacetextEx(M, " [uppertext(key)]", " [uppertext(value)]")
M = replacetextEx(M, " [capitalize(key)]", " [capitalize(value)]")
M = replacetextEx(M, " [key]", " [value]")
message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
message = replacetextEx(message, " [key]", " [value]")
if(prob(3))
M += pick(" Ravioli, ravioli, give me the formuoli!"," Mamma-mia!"," Mamma-mia! That's a spicy meat-ball!", " La la la la la funiculi funicula!")
return trim(M)
message += pick(" Ravioli, ravioli, give me the formuoli!"," Mamma-mia!"," Mamma-mia! That's a spicy meat-ball!", " La la la la la funiculi funicula!")
speech_args[SPEECH_MESSAGE] = trim(message)
/obj/item/clothing/mask/joy
name = "joy mask"
@@ -77,32 +79,20 @@
icon_state = "pig"
item_state = "pig"
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
clothing_flags = VOICEBOX_TOGGLABLE
w_class = WEIGHT_CLASS_SMALL
actions_types = list(/datum/action/item_action/toggle_voice_box)
var/voicechange = 0
modifies_speech = TRUE
/obj/item/clothing/mask/pig/attack_self(mob/user)
voicechange = !voicechange
to_chat(user, "<span class='notice'>You turn the voice box [voicechange ? "on" : "off"]!</span>")
/obj/item/clothing/mask/pig/handle_speech(datum/source, list/speech_args)
if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
speech_args[SPEECH_MESSAGE] = pick("Oink!","Squeeeeeeee!","Oink Oink!")
/obj/item/clothing/mask/pig/speechModification(message)
if(voicechange)
message = pick("Oink!","Squeeeeeeee!","Oink Oink!")
return message
/obj/item/clothing/mask/spig //needs to be different otherwise you could turn the speedmodification off and on
/obj/item/clothing/mask/pig/cursed //needs to be different otherwise you could turn the speedmodification off and on
name = "Pig face"
desc = "It looks like a mask, but closer inspection reveals it's melded onto this persons face!" //It's only ever going to be attached to your face.
icon_state = "pig"
item_state = "pig"
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
w_class = WEIGHT_CLASS_SMALL
var/voicechange = 1
/obj/item/clothing/mask/spig/speechModification(message)
if(voicechange)
message = pick("Oink!","Squeeeeeeee!","Oink Oink!")
return message
flags_inv = HIDEFACIALHAIR
clothing_flags = NONE
item_flags = NODROP
///frog mask - reeee!!
/obj/item/clothing/mask/frog
@@ -112,47 +102,47 @@
item_state = "frog"
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
w_class = WEIGHT_CLASS_SMALL
var/voicechange = TRUE
clothing_flags = VOICEBOX_TOGGLABLE
modifies_speech = TRUE
/obj/item/clothing/mask/frog/attack_self(mob/user)
voicechange = !voicechange
to_chat(user, "<span class='notice'>You turn the voice box [voicechange ? "on" : "off"]!</span>")
/obj/item/clothing/mask/frog/speechModification(message) //whenever you speak
if(voicechange)
/obj/item/clothing/mask/frog/handle_speech(datum/source, list/speech_args) //whenever you speak
if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
if(prob(5)) //sometimes, the angry spirit finds others words to speak.
message = pick("HUUUUU!!","SMOOOOOKIN'!!","Hello my baby, hello my honey, hello my rag-time gal.", "Feels bad, man.", "GIT DIS GUY OFF ME!!" ,"SOMEBODY STOP ME!!", "NORMIES, GET OUT!!")
speech_args[SPEECH_MESSAGE] = pick("HUUUUU!!","SMOOOOOKIN'!!","Hello my baby, hello my honey, hello my rag-time gal.", "Feels bad, man.", "GIT DIS GUY OFF ME!!" ,"SOMEBODY STOP ME!!", "NORMIES, GET OUT!!")
else
message = pick("Ree!!", "Reee!!","REEE!!","REEEEE!!") //but its usually just angry gibberish,
return message
speech_args[SPEECH_MESSAGE] = pick("Ree!!", "Reee!!","REEE!!","REEEEE!!") //but its usually just angry gibberish,
/obj/item/clothing/mask/frog/cursed
clothing_flags = NONE
item_flags = NODROP //reee!!
/obj/item/clothing/mask/frog/cursed/attack_self(mob/user)
return //no voicebox to alter.
/obj/item/clothing/mask/frog/cursed/equipped(mob/user, slot)
var/mob/living/carbon/C = user
if(C.wear_mask == src)
to_chat(user, "<span class='warning'><B>[src] was cursed! Ree!!</B></span>")
return ..()
/obj/item/clothing/mask/cowmask
name = "Cowface"
desc = "It looks like a mask, but closer inspection reveals it's melded onto this persons face!"
name = "Cow mask"
desc = "A rubber cow mask,"
icon = 'icons/mob/mask.dmi'
icon_state = "cowmask"
item_state = "cowmask"
clothing_flags = VOICEBOX_TOGGLABLE
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
w_class = WEIGHT_CLASS_SMALL
var/voicechange = 1
modifies_speech = TRUE
/obj/item/clothing/mask/cowmask/speechModification(message)
if(voicechange)
message = pick("Moooooooo!","Moo!","Moooo!")
return message
/obj/item/clothing/mask/cowmask/handle_speech(datum/source, list/speech_args)
if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
speech_args[SPEECH_MESSAGE] = pick("Moooooooo!","Moo!","Moooo!")
/obj/item/clothing/mask/cowmask/cursed
name = "cow face"
desc = "It looks like a cow mask, but closer inspection reveals it's melded onto this persons face!"
flags_inv = HIDEFACIALHAIR
clothing_flags = NONE
item_flags = NODROP
/obj/item/clothing/mask/horsehead
name = "horse head mask"
@@ -161,12 +151,18 @@
item_state = "horsehead"
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDEEYES|HIDEEARS
w_class = WEIGHT_CLASS_SMALL
var/voicechange = 1
clothing_flags = VOICEBOX_TOGGLABLE
/obj/item/clothing/mask/horsehead/speechModification(message)
if(voicechange)
message = pick("NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!")
return message
/obj/item/clothing/mask/horsehead/handle_speech(datum/source, list/speech_args)
if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))
speech_args[SPEECH_MESSAGE] = pick("NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!")
/obj/item/clothing/mask/horsehead/cursed
name = "horse face"
desc = "It initially looks like a mask, but it's melded into the poor person's face."
clothing_flags = NONE
flags_inv = HIDEFACIALHAIR
item_flags = NODROP
/obj/item/clothing/mask/rat
name = "rat mask"
@@ -285,16 +281,18 @@
item_state = "gondola"
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
w_class = WEIGHT_CLASS_SMALL
modifies_speech = TRUE
/obj/item/clothing/mask/gondola/speechModification(M)
if(copytext(M, 1, 2) != "*")
M = " [M]"
/obj/item/clothing/mask/gondola/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
if(message[1] != "*")
message = " [message]"
var/list/spurdo_words = strings("spurdo_replacement.json", "spurdo")
for(var/key in spurdo_words)
var/value = spurdo_words[key]
if(islist(value))
value = pick(value)
M = replacetextEx(M,regex(uppertext(key),"g"), "[uppertext(value)]")
M = replacetextEx(M,regex(capitalize(key),"g"), "[capitalize(value)]")
M = replacetextEx(M,regex(key,"g"), "[value]")
return trim(M)
message = replacetextEx(message,regex(uppertext(key),"g"), "[uppertext(value)]")
message = replacetextEx(message,regex(capitalize(key),"g"), "[capitalize(value)]")
message = replacetextEx(message,regex(key,"g"), "[value]")
speech_args[SPEECH_MESSAGE] = trim(message)