Refactors anti-magic into a component
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@@ -416,6 +416,10 @@
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/wizard
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/obj/item/clothing/suit/space/hardsuit/wizard/Initialize()
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. = ..()
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AddComponent(/datum/component/anti_magic, TRUE, FALSE)
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//Medical hardsuit
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/obj/item/clothing/head/helmet/space/hardsuit/medical
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@@ -302,9 +302,9 @@ Contains:
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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resistance_flags = FIRE_PROOF
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/obj/item/clothing/suit/space/hardsuit/ert/paranormal/New()
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..()
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new /obj/item/nullrod(src)
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/obj/item/clothing/suit/space/hardsuit/ert/paranormal/Initialize()
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. = ..()
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AddComponent(/datum/component/anti_magic, TRUE, TRUE)
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/obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor
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name = "inquisitor's hardsuit"
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