makes cyborg playable

This commit is contained in:
Metis
2024-11-15 22:18:47 -05:00
parent 52550eae18
commit 495a45841e
6 changed files with 56 additions and 2 deletions
@@ -0,0 +1,26 @@
/obj/item/borg/upgrade/feeding_arm
name = "food gripper module"
desc = "An extra module that allows cyborgs to grab food and drinks, and feed them to people."
icon_state = "cyborg_upgrade3"
/obj/item/borg/upgrade/feeding_arm/action(mob/living/silicon/robot/R, user = usr)
. = ..()
if(.)
var/obj/item/gripper/food/S = new(R.module)
R.module.basic_modules += S
R.module.add_module(S, FALSE, TRUE)
/obj/item/borg/upgrade/feeding_arm/deactivate(mob/living/silicon/robot/R, user = usr)
. = ..()
if (.)
var/obj/item/gripper/food/S = locate() in R.module
R.module.remove_module(S, TRUE)
/obj/item/gripper/food
name = "food gripper"
desc = "A simple grasping tool for interacting with various food and drink related items."
item_flags = NOBLUDGEON
can_hold = list(
/obj/item/reagent_containers,
)
@@ -129,6 +129,15 @@
construction_time = 100
category = list("Cyborg Upgrade Modules")
/datum/design/borg_foodgrip
name = "Cyborg Upgrade (Food Gripper)"
id = "borg_upgrade_foodgrip"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/feeding_arm
materials = list(/datum/material/iron = 8000, /datum/material/glass = 6000)
construction_time = 100
category = list("Cyborg Upgrade Modules")
//todo: make a seperate file for extra borg modules
/obj/item/borg/upgrade/cookiesynth