From 496a1d11656b030aff02fb4bf7e1f72f34843b1a Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Tue, 12 Jun 2018 19:23:37 -0500 Subject: [PATCH] [MIRROR] [s] Fixes sleeper logging. (#7085) * Merge pull request #38429 from AnturK/runtimeA [s] Fixes sleeper logging. * [s] Fixes sleeper logging. --- code/game/machinery/Sleeper.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index 8d23d47a53..f167fa0b38 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -183,7 +183,7 @@ if((chem in available_chems) && chem_allowed(chem)) occupant.reagents.add_reagent(chem_buttons[chem], 10) //emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU if(user) - add_logs(user, occupant, "injected [chem] into", additional = "via [src]") + add_logs(user, occupant, "injected [chem] into", addition = "via [src]") return TRUE /obj/machinery/sleeper/proc/chem_allowed(chem)