tgui backend
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/**
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* # Compact Remote
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*
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* A handheld device with several buttons.
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* In game, this translates to having different signals for normal usage, alt-clicking, and ctrl-clicking when in your hand.
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*/
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/obj/item/controller
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name = "controller"
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icon = 'icons/obj/wiremod.dmi'
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icon_state = "setup_small_calc"
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inhand_icon_state = "electronic"
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worn_icon_state = "electronic"
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lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
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light_system = MOVABLE_LIGHT_DIRECTIONAL
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light_on = FALSE
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/obj/item/controller/Initialize()
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. = ..()
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AddComponent(/datum/component/shell, list(
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new /obj/item/circuit_component/controller()
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), SHELL_CAPACITY_MEDIUM)
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/obj/item/circuit_component/controller
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display_name = "Controller"
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desc = "Used to receive inputs from the controller shell. Use the shell in hand to trigger the output signal. Alt-click for the alternate signal. Right click for the extra signal."
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/// The three separate buttons that are called in attack_hand on the shell.
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var/datum/port/output/signal
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var/datum/port/output/alt
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var/datum/port/output/right
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/// The entity output
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var/datum/port/output/entity
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/obj/item/circuit_component/controller/Initialize()
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. = ..()
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entity = add_output_port("User", PORT_TYPE_ATOM)
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signal = add_output_port("Signal", PORT_TYPE_SIGNAL)
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alt = add_output_port("Alternate Signal", PORT_TYPE_SIGNAL)
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right = add_output_port("Extra Signal", PORT_TYPE_SIGNAL)
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/obj/item/circuit_component/controller/register_shell(atom/movable/shell)
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RegisterSignal(shell, COMSIG_ITEM_ATTACK_SELF, .proc/send_trigger)
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RegisterSignal(shell, COMSIG_CLICK_ALT, .proc/send_alternate_signal)
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RegisterSignal(shell, COMSIG_ITEM_ATTACK_SELF_SECONDARY, .proc/send_right_signal)
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/obj/item/circuit_component/controller/unregister_shell(atom/movable/shell)
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UnregisterSignal(shell, list(
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COMSIG_ITEM_ATTACK_SELF,
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COMSIG_ITEM_ATTACK_SELF_SECONDARY,
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COMSIG_CLICK_ALT,
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))
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/**
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* Called when the shell item is used in hand
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*/
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/obj/item/circuit_component/controller/proc/send_trigger(atom/source, mob/user)
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SIGNAL_HANDLER
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if(!user.Adjacent(source))
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return
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source.balloon_alert(user, "clicked primary button")
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playsound(source, get_sfx("terminal_type"), 25, FALSE)
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entity.set_output(user)
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signal.set_output(COMPONENT_SIGNAL)
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/**
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* Called when the shell item is alt-clicked
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*/
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/obj/item/circuit_component/controller/proc/send_alternate_signal(atom/source, mob/user)
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SIGNAL_HANDLER
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if(!user.Adjacent(source))
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return
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source.balloon_alert(user, "clicked alternate button")
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playsound(source, get_sfx("terminal_type"), 25, FALSE)
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entity.set_output(user)
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alt.set_output(COMPONENT_SIGNAL)
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/**
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* Called when the shell item is right-clicked in active hand
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*/
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/obj/item/circuit_component/controller/proc/send_right_signal(atom/source, mob/user)
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SIGNAL_HANDLER
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if(!user.Adjacent(source))
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return
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source.balloon_alert(user, "clicked extra button")
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playsound(source, get_sfx("terminal_type"), 25, FALSE)
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entity.set_output(user)
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right.set_output(COMPONENT_SIGNAL)
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