Persistent investigate and game logs separated by round ID
This commit is contained in:
@@ -63,7 +63,7 @@
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if(!SSdbcore.Connect())
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log_world("Ban database connection failure. Key [ckeytext] not checked")
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GLOB.diary << "Ban database connection failure. Key [ckeytext] not checked"
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GLOB.world_game_log << "Ban database connection failure. Key [ckeytext] not checked"
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return
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var/ipquery = ""
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@@ -0,0 +1,62 @@
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diff a/code/modules/admin/admin_investigate.dm b/code/modules/admin/admin_investigate.dm (rejected hunks)
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@@ -1,50 +1,20 @@
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-//By Carnwennan
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-
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-//This system was made as an alternative to all the in-game lists and variables used to log stuff in-game.
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-//lists and variables are great. However, they have several major flaws:
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-//Firstly, they use memory. TGstation has one of the highest memory usage of all the ss13 branches.
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-//Secondly, they are usually stored in an object. This means that they aren't centralised. It also means that
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-//the data is lost when the object is deleted! This is especially annoying for things like the singulo engine!
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-#define INVESTIGATE_DIR "data/investigate/"
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-
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-//SYSTEM
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-/proc/investigate_subject2file(subject)
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- return file("[INVESTIGATE_DIR][subject].html")
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-
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-/proc/investigate_reset()
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- if(fdel(INVESTIGATE_DIR))
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- return 1
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- return 0
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-
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-/atom/proc/investigate_log(message, subject)
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- if(!message)
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- return
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- var/F = investigate_subject2file(subject)
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- if(!F)
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+atom/proc/investigate_log(message, subject)
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+ if(!message || !subject)
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return
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+ var/F = file("[GLOB.log_directory]/[subject].html")
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F << "<small>[time_stamp()] \ref[src] ([x],[y],[z])</small> || [src] [message]<br>"
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-//ADMINVERBS
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/client/proc/investigate_show( subject in list("hrefs","notes, memos, watchlist","singulo","wires","telesci", "gravity", "records", "cargo", "supermatter", "atmos", "experimentor", "kudzu") )
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set name = "Investigate"
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set category = "Admin"
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if(!holder)
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return
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switch(subject)
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- if("singulo", "wires", "telesci", "gravity", "records", "cargo", "supermatter", "atmos", "botany") //general one-round-only stuff
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- var/F = investigate_subject2file(subject)
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- if(!F)
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- to_chat(src, "<font color='red'>Error: admin_investigate: [INVESTIGATE_DIR][subject] is an invalid path or cannot be accessed.</font>")
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- return
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- src << browse(F,"window=investigate[subject];size=800x300")
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- if("hrefs") //persistent logs and stuff
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- if(GLOB.href_logfile)
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- src << browse(GLOB.href_logfile,"window=investigate[subject];size=800x300")
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- else if(!config.log_hrefs)
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- to_chat(src, "<span class='danger'>Href logging is off and no logfile was found.</span>")
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- return
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- else
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- to_chat(src, "<span class='danger'>No href logfile was found.</span>")
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- return
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if("notes, memos, watchlist")
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browse_messages()
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+ else
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+ var/F = file("[GLOB.log_directory]/[subject].html")
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+ if(!fexists(F))
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+ to_chat(src, "<span class='danger'>No [subject] logfile was found.</span>")
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+ return
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+ src << browse(F,"window=investigate[subject];size=800x300")
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\ No newline at end of file
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@@ -127,7 +127,7 @@ GLOBAL_PROTECT(admin_ranks)
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else
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if(!SSdbcore.Connect())
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log_world("Failed to connect to database in load_admin_ranks(). Reverting to legacy system.")
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GLOB.diary << "Failed to connect to database in load_admin_ranks(). Reverting to legacy system."
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GLOB.world_game_log << "Failed to connect to database in load_admin_ranks(). Reverting to legacy system."
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config.admin_legacy_system = 1
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load_admin_ranks()
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return
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@@ -202,7 +202,7 @@ GLOBAL_PROTECT(admin_ranks)
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else
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if(!SSdbcore.Connect())
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log_world("Failed to connect to database in load_admins(). Reverting to legacy system.")
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GLOB.diary << "Failed to connect to database in load_admins(). Reverting to legacy system."
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GLOB.world_game_log << "Failed to connect to database in load_admins(). Reverting to legacy system."
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config.admin_legacy_system = 1
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load_admins()
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return
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@@ -46,16 +46,14 @@ GLOBAL_LIST_INIT(admin_verbs_admin, world.AVerbsAdmin())
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/datum/admins/proc/set_admin_notice,/*announcement all clients see when joining the server.*/
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/client/proc/admin_ghost, /*allows us to ghost/reenter body at will*/
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/client/proc/toggle_view_range, /*changes how far we can see*/
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/datum/admins/proc/view_txt_log, /*shows the server log (diary) for today*/
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/datum/admins/proc/view_txt_log, /*shows the server log (world_game_log) for today*/
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/datum/admins/proc/view_atk_log, /*shows the server combat-log, doesn't do anything presently*/
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/client/proc/cmd_admin_subtle_message, /*send an message to somebody as a 'voice in their head'*/
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/client/proc/cmd_admin_delete, /*delete an instance/object/mob/etc*/
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/client/proc/cmd_admin_check_contents, /*displays the contents of an instance*/
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/client/proc/check_antagonists, /*shows all antags*/
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/datum/admins/proc/access_news_network, /*allows access of newscasters*/
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/client/proc/giveruntimelog, /*allows us to give access to runtime logs to somebody*/
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/client/proc/getruntimelog, /*allows us to access runtime logs to somebody*/
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/client/proc/getserverlog, /*allows us to fetch server logs (diary) for other days*/
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/client/proc/getserverlog, /*allows us to fetch server logs (world_game_log) for other days*/
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/client/proc/jumptocoord, /*we ghost and jump to a coordinate*/
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/client/proc/Getmob, /*teleports a mob to our location*/
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/client/proc/Getkey, /*teleports a mob with a certain ckey to our location*/
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@@ -116,7 +114,6 @@ GLOBAL_LIST_INIT(admin_verbs_server, world.AVerbsServer())
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/datum/admins/proc/end_round,
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/datum/admins/proc/delay,
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/datum/admins/proc/toggleaban,
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/client/proc/toggle_log_hrefs,
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/client/proc/everyone_random,
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/datum/admins/proc/toggleAI,
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/client/proc/cmd_admin_delete, /*delete an instance/object/mob/etc*/
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@@ -223,7 +220,6 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list(
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/datum/admins/proc/restart,
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/datum/admins/proc/delay,
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/datum/admins/proc/toggleaban,
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/client/proc/toggle_log_hrefs,
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/client/proc/everyone_random,
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/datum/admins/proc/toggleAI,
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/client/proc/restart_controller,
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@@ -638,19 +634,6 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list(
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togglebuildmode(src.mob)
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SSblackbox.add_details("admin_verb","Toggle Build Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/toggle_log_hrefs()
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set name = "Toggle href logging"
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set category = "Server"
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if(!holder)
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return
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if(config)
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if(config.log_hrefs)
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config.log_hrefs = 0
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to_chat(src, "<b>Stopped logging hrefs</b>")
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else
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config.log_hrefs = 1
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to_chat(src, "<b>Started logging hrefs</b>")
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/client/proc/check_ai_laws()
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set name = "Check AI Laws"
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set category = "Admin"
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@@ -1,62 +1,3 @@
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/*
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HOW DO I LOG RUNTIMES?
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Firstly, start dreamdeamon if it isn't already running. Then select "world>Log Session" (or press the F3 key)
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navigate the popup window to the data/logs/runtimes/ folder from where your tgstation .dmb is located.
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(you may have to make this folder yourself)
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OPTIONAL: you can select the little checkbox down the bottom to make dreamdeamon save the log everytime you
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start a world. Just remember to repeat these steps with a new name when you update to a new revision!
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Save it with the name of the revision your server uses (e.g. r3459.txt).
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Game Masters will now be able to grant access any runtime logs you have archived this way!
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This will allow us to gather information on bugs across multiple servers and make maintaining the TG
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codebase for the entire /TG/station commuity a TONNE easier :3 Thanks for your help!
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*/
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//This proc allows Game Masters to grant a client access to the .getruntimelog verb
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//Permissions expire at the end of each round.
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//Runtimes can be used to meta or spot game-crashing exploits so it's advised to only grant coders that
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//you trust access. Also, it may be wise to ensure that they are not going to play in the current round.
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/client/proc/giveruntimelog()
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set name = ".giveruntimelog"
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set desc = "Give somebody access to any session logfiles saved to the /log/runtime/ folder."
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set category = null
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if(!src.holder)
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to_chat(src, "<font color='red'>Only Admins may use this command.</font>")
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return
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var/client/target = input(src,"Choose somebody to grant access to the server's runtime logs (permissions expire at the end of each round):","Grant Permissions",null) as null|anything in GLOB.clients
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if(!istype(target,/client))
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to_chat(src, "<font color='red'>Error: giveruntimelog(): Client not found.</font>")
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return
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target.verbs |= /client/proc/getruntimelog
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to_chat(target, "<font color='red'>You have been granted access to runtime logs. Please use them responsibly or risk being banned.</font>")
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return
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//This proc allows download of runtime logs saved within the data/logs/ folder by dreamdeamon.
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//It works similarly to show-server-log.
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/client/proc/getruntimelog()
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set name = ".getruntimelog"
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set desc = "Retrieve any session logfiles saved by dreamdeamon."
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set category = null
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var/path = browse_files("data/logs/runtimes/")
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if(!path)
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return
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if(file_spam_check())
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return
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message_admins("[key_name_admin(src)] accessed file: [path]")
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src << ftp(file(path))
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to_chat(src, "Attempting to send file, this may take a fair few minutes if the file is very large.")
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return
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//This proc allows download of past server logs saved within the data/logs/ folder.
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//It works similarly to show-server-log.
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/client/proc/getserverlog()
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@@ -83,10 +24,10 @@
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/datum/admins/proc/view_txt_log()
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set category = "Admin"
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set name = "Show Server Log"
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set desc = "Shows today's server log."
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set desc = "Shows server log for this round."
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if(fexists("[GLOB.diary]"))
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src << ftp(GLOB.diary)
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if(fexists("[GLOB.world_game_log]"))
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src << ftp(GLOB.world_game_log)
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else
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to_chat(src, "<font color='red'>Server log not found, try using .getserverlog.</font>")
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return
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@@ -97,10 +38,10 @@
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/datum/admins/proc/view_atk_log()
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set category = "Admin"
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set name = "Show Server Attack Log"
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set desc = "Shows today's server attack log."
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set desc = "Shows server attack log for this round."
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if(fexists("[GLOB.diaryofmeanpeople]"))
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src << ftp(GLOB.diaryofmeanpeople)
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if(fexists("[GLOB.world_attack_log]"))
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src << ftp(GLOB.world_attack_log)
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else
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to_chat(src, "<font color='red'>Server attack log not found, try using .getserverlog.</font>")
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return
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