Persistent investigate and game logs separated by round ID

This commit is contained in:
CitadelStationBot
2017-05-02 18:47:58 -05:00
parent 368a2e82c1
commit 49990d0c05
18 changed files with 209 additions and 184 deletions
+2 -2
View File
@@ -127,7 +127,7 @@ GLOBAL_PROTECT(admin_ranks)
else
if(!SSdbcore.Connect())
log_world("Failed to connect to database in load_admin_ranks(). Reverting to legacy system.")
GLOB.diary << "Failed to connect to database in load_admin_ranks(). Reverting to legacy system."
GLOB.world_game_log << "Failed to connect to database in load_admin_ranks(). Reverting to legacy system."
config.admin_legacy_system = 1
load_admin_ranks()
return
@@ -202,7 +202,7 @@ GLOBAL_PROTECT(admin_ranks)
else
if(!SSdbcore.Connect())
log_world("Failed to connect to database in load_admins(). Reverting to legacy system.")
GLOB.diary << "Failed to connect to database in load_admins(). Reverting to legacy system."
GLOB.world_game_log << "Failed to connect to database in load_admins(). Reverting to legacy system."
config.admin_legacy_system = 1
load_admins()
return