Persistent investigate and game logs separated by round ID
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@@ -292,13 +292,13 @@ GLOBAL_LIST(external_rsc_urls)
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set_client_age_from_db()
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var/cached_player_age = player_age //we have to cache this because other shit may change it and we need it's current value now down below.
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if (isnum(cached_player_age) && cached_player_age == -1) //first connection
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player_age = 0
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player_age = 0
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if(!IsGuestKey(key) && SSdbcore.IsConnected())
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findJoinDate()
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sync_client_with_db(tdata)
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if (isnum(cached_player_age) && cached_player_age == -1) //first connection
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if (config.panic_bunker && !holder && !(ckey in GLOB.deadmins))
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log_access("Failed Login: [key] - New account attempting to connect during panic bunker")
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