Cleans up goldcore defines
This commit is contained in:
committed by
CitadelStationBot
parent
4eb9e28fb4
commit
4a22fed89d
@@ -18,7 +18,7 @@
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pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
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ventcrawler = VENTCRAWLER_ALWAYS
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mob_size = MOB_SIZE_TINY
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gold_core_spawnable = 2
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gold_core_spawnable = FRIENDLY_SPAWN
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verb_say = "flutters"
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verb_ask = "flutters inquisitively"
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verb_exclaim = "flutters intensely"
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@@ -28,9 +28,13 @@
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response_harm = "kicks"
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var/turns_since_scan = 0
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var/mob/living/simple_animal/mouse/movement_target
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<<<<<<< HEAD
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gold_core_spawnable = 2
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devourable = TRUE
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no_vore = FALSE
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=======
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gold_core_spawnable = FRIENDLY_SPAWN
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>>>>>>> 2abae67... Cleans up goldcore defines (#33090)
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/mob/living/simple_animal/pet/cat/Initialize()
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. = ..()
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@@ -81,7 +85,7 @@
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icon_living = "cat"
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icon_dead = "cat_dead"
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gender = FEMALE
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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var/list/family = list()//var restored from savefile, has count of each child type
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var/list/children = list()//Actual mob instances of children
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var/cats_deployed = 0
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@@ -154,7 +158,7 @@
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/mob/living/simple_animal/pet/cat/Proc
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name = "Proc"
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gender = MALE
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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/mob/living/simple_animal/pet/cat/Life()
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if(!stat && !buckled && !client)
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@@ -18,7 +18,7 @@
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speak_emote = list("chitters")
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density = FALSE
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ventcrawler = VENTCRAWLER_ALWAYS
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gold_core_spawnable = 2
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gold_core_spawnable = FRIENDLY_SPAWN
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verb_say = "chitters"
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verb_ask = "chitters inquisitively"
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verb_exclaim = "chitters loudly"
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@@ -19,8 +19,12 @@
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ventcrawler = VENTCRAWLER_ALWAYS
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var/obj/item/inventory_head
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var/obj/item/inventory_mask
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<<<<<<< HEAD
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gold_core_spawnable = 2
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devourable = TRUE
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=======
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gold_core_spawnable = FRIENDLY_SPAWN
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>>>>>>> 2abae67... Cleans up goldcore defines (#33090)
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/mob/living/simple_animal/crab/Life()
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..()
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@@ -44,7 +48,7 @@
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "stomps"
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gold_core_spawnable = FALSE
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gold_core_spawnable = NO_SPAWN
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/mob/living/simple_animal/crab/evil
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name = "Evil Crab"
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@@ -56,7 +60,7 @@
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response_help = "pokes"
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response_disarm = "shoves"
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response_harm = "stomps"
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gold_core_spawnable = TRUE
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gold_core_spawnable = HOSTILE_SPAWN
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/mob/living/simple_animal/crab/kreb
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name = "Kreb"
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@@ -68,7 +72,7 @@
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "stomps"
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gold_core_spawnable = FALSE
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gold_core_spawnable = NO_SPAWN
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/mob/living/simple_animal/crab/evil/kreb
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name = "Evil Kreb"
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@@ -31,7 +31,7 @@
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var/obj/item/inventory_head
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var/obj/item/inventory_back
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var/nofur = 0 //Corgis that have risen past the material plane of existence.
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gold_core_spawnable = 2
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gold_core_spawnable = FRIENDLY_SPAWN
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/mob/living/simple_animal/pet/dog/pug
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name = "\improper pug"
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@@ -42,7 +42,7 @@
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icon_living = "pug"
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icon_dead = "pug_dead"
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butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/pug = 3)
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gold_core_spawnable = 2
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gold_core_spawnable = FRIENDLY_SPAWN
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/mob/living/simple_animal/pet/dog/Initialize()
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. = ..()
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@@ -290,7 +290,7 @@
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response_help = "pets"
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response_disarm = "bops"
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response_harm = "kicks"
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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var/age = 0
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var/record_age = 1
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var/memory_saved = FALSE
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@@ -438,7 +438,7 @@
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icon_living = "narsian"
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icon_dead = "narsian_dead"
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faction = list("dog", "cult")
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gold_core_spawnable = FALSE
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gold_core_spawnable = NO_SPAWN
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nofur = TRUE
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/mob/living/simple_animal/pet/dog/corgi/narsie/Life()
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@@ -560,7 +560,7 @@
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response_harm = "kicks"
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var/turns_since_scan = 0
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var/puppies = 0
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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//Lisa already has a cute bow!
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/mob/living/simple_animal/pet/dog/corgi/Lisa/Topic(href, href_list)
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@@ -117,7 +117,7 @@
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health = 50
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maxHealth = 50
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var/obj/item/udder/udder = null
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gold_core_spawnable = 2
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gold_core_spawnable = FRIENDLY_SPAWN
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blood_volume = BLOOD_VOLUME_NORMAL
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devourable = TRUE
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no_vore = FALSE
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@@ -195,8 +195,12 @@
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var/amount_grown = 0
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pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
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mob_size = MOB_SIZE_TINY
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<<<<<<< HEAD
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gold_core_spawnable = 2
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devourable = TRUE
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=======
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gold_core_spawnable = FRIENDLY_SPAWN
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>>>>>>> 2abae67... Cleans up goldcore defines (#33090)
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/mob/living/simple_animal/chick/Initialize()
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. = ..()
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@@ -250,7 +254,7 @@
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var/list/feedMessages = list("It clucks happily.","It clucks happily.")
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var/list/layMessage = list("lays an egg.","squats down and croons.","begins making a huge racket.","begins clucking raucously.")
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var/list/validColors = list("brown","black","white")
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gold_core_spawnable = 2
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gold_core_spawnable = FRIENDLY_SPAWN
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var/static/chicken_count = 0
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devourable = TRUE
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no_vore = FALSE
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@@ -17,6 +17,7 @@
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "kicks"
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<<<<<<< HEAD
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gold_core_spawnable = 2
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devourable = TRUE
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var/mob/living/simple_animal/mouse/movement_target
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@@ -59,10 +60,13 @@
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if(movement_target)
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stop_automated_movement = 1
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walk_to(src,movement_target,0,3)
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=======
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gold_core_spawnable = FRIENDLY_SPAWN
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>>>>>>> 2abae67... Cleans up goldcore defines (#33090)
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//Captain fox
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/mob/living/simple_animal/pet/fox/Renault
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name = "Renault"
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desc = "Renault, the Captain's trustworthy fox."
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gender = FEMALE
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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@@ -18,8 +18,12 @@
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density = FALSE
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pass_flags = PASSTABLE | PASSMOB
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mob_size = MOB_SIZE_SMALL
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<<<<<<< HEAD
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gold_core_spawnable = 2
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devourable = TRUE
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=======
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gold_core_spawnable = FRIENDLY_SPAWN
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>>>>>>> 2abae67... Cleans up goldcore defines (#33090)
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obj_damage = 0
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environment_smash = ENVIRONMENT_SMASH_NONE
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var/static/list/edibles = typecacheof(list(/mob/living/simple_animal/butterfly, /mob/living/simple_animal/cockroach)) //list of atoms, however turfs won't affect AI, but will affect consumption.
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@@ -22,7 +22,7 @@
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pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
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mob_size = MOB_SIZE_TINY
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var/body_color //brown, gray and white, leave blank for random
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gold_core_spawnable = 2
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gold_core_spawnable = FRIENDLY_SPAWN
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var/chew_probability = 1
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devourable = TRUE
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@@ -99,7 +99,7 @@
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "splats"
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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/obj/item/reagent_containers/food/snacks/deadmouse
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name = "dead mouse"
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@@ -23,7 +23,7 @@
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icon_living = "penguin"
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icon_dead = "penguin_dead"
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butcher_results = list()
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gold_core_spawnable = 2
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gold_core_spawnable = FRIENDLY_SPAWN
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/mob/living/simple_animal/pet/penguin/emperor/shamebrero
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name = "Shamebrero penguin"
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@@ -14,7 +14,7 @@
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "kicks"
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gold_core_spawnable = 2
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gold_core_spawnable = FRIENDLY_SPAWN
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melee_damage_lower = 18
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melee_damage_upper = 18
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health = 50
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@@ -27,7 +27,7 @@
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/mob/living/simple_animal/sloth/paperwork
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name = "Paperwork"
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desc = "Cargo's pet sloth. About as useful as the rest of the techs."
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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//Cargo Sloth 2
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@@ -39,4 +39,4 @@
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icon_dead = "cool_sloth_dead"
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gender = FEMALE
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butcher_results = list(/obj/item/toy/spinningtoy = 1)
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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@@ -32,7 +32,7 @@
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see_in_dark = 8
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
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unique_name = 1
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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death_sound = 'sound/voice/hiss6.ogg'
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deathmessage = "lets out a waning guttural screech, green blood bubbling from its maw..."
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devourable = TRUE
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@@ -139,7 +139,7 @@
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butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/xeno = 10,
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/obj/item/stack/sheet/animalhide/xeno = 2)
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mob_size = MOB_SIZE_LARGE
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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/obj/item/projectile/neurotox
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name = "neurotoxin"
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@@ -161,7 +161,7 @@
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friendly = "caresses"
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obj_damage = 0
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environment_smash = ENVIRONMENT_SMASH_NONE
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gold_core_spawnable = 1
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gold_core_spawnable = HOSTILE_SPAWN
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icon_state = "maid"
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icon_living = "maid"
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icon_dead = "maid_dead"
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@@ -36,9 +36,13 @@
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maxbodytemp = 1500
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faction = list("russian")
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<<<<<<< HEAD
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gold_core_spawnable = 1
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devourable = TRUE
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no_vore = FALSE
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=======
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gold_core_spawnable = HOSTILE_SPAWN
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>>>>>>> 2abae67... Cleans up goldcore defines (#33090)
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//SPACE BEARS! SQUEEEEEEEE~ OW! FUCK! IT BIT MY HAND OFF!!
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/mob/living/simple_animal/hostile/bear/Hudson
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@@ -37,7 +37,7 @@
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pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
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mob_size = MOB_SIZE_TINY
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movement_type = FLYING
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gold_core_spawnable = 1
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gold_core_spawnable = HOSTILE_SPAWN
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search_objects = 1 //have to find those plant trays!
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//Spaceborn beings don't get hurt by space
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@@ -35,7 +35,7 @@
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faction = list("carp")
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movement_type = FLYING
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pressure_resistance = 200
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gold_core_spawnable = 1
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gold_core_spawnable = HOSTILE_SPAWN
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/mob/living/simple_animal/hostile/carp/AttackingTarget()
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. = ..()
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@@ -47,7 +47,7 @@
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icon_state = "holocarp"
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icon_living = "holocarp"
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maxbodytemp = INFINITY
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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del_on_death = 1
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/mob/living/simple_animal/hostile/carp/megacarp
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@@ -92,7 +92,7 @@
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desc = "A failed Syndicate experiment in weaponized space carp technology, it now serves as a lovable mascot."
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gender = FEMALE
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speak_emote = list("squeaks")
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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faction = list("syndicate")
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AIStatus = AI_OFF
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@@ -1,3 +1,4 @@
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<<<<<<< HEAD
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/mob/living/simple_animal/hostile/creature
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name = "creature"
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desc = "A sanity-destroying otherthing."
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@@ -16,3 +17,23 @@
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gold_core_spawnable = 1
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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minbodytemp = 0
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=======
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/mob/living/simple_animal/hostile/creature
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name = "creature"
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desc = "A sanity-destroying otherthing."
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icon_state = "otherthing"
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icon_living = "otherthing"
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icon_dead = "otherthing-dead"
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health = 80
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maxHealth = 80
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obj_damage = 100
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melee_damage_lower = 25
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melee_damage_upper = 50
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attacktext = "chomps"
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attack_sound = 'sound/weapons/bite.ogg'
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faction = list("creature")
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speak_emote = list("screams")
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gold_core_spawnable = HOSTILE_SPAWN
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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minbodytemp = 0
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>>>>>>> 2abae67... Cleans up goldcore defines (#33090)
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@@ -31,7 +31,7 @@
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minbodytemp = 0
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faction = list("faithless")
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gold_core_spawnable = 1
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gold_core_spawnable = HOSTILE_SPAWN
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/mob/living/simple_animal/hostile/faithless/AttackingTarget()
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. = ..()
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@@ -44,7 +44,7 @@
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attacktext = "bites"
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attack_sound = 'sound/weapons/bite.ogg'
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unique_name = 1
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gold_core_spawnable = 1
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gold_core_spawnable = HOSTILE_SPAWN
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see_in_dark = 4
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
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var/playable_spider = FALSE
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@@ -152,7 +152,7 @@
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move_to_delay = 4
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poison_type = "venom" //all in venom, glass cannon. you bite 5 times and they are DEFINITELY dead, but 40 health and you are extremely obvious. Ambush, maybe?
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speed = 1
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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//tarantulas are really tanky, regenerating (maybe), hulky monster but are also extremely slow, so.
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/mob/living/simple_animal/hostile/poison/giant_spider/tarantula
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@@ -170,7 +170,7 @@
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speed = 7
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status_flags = NONE
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mob_size = MOB_SIZE_LARGE
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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/mob/living/simple_animal/hostile/poison/giant_spider/tarantula/movement_delay()
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var/turf/T = get_turf(src)
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@@ -190,7 +190,7 @@
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maxHealth = 40
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health = 40
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var/datum/action/innate/spider/comm/letmetalkpls
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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/mob/living/simple_animal/hostile/poison/giant_spider/nurse/midwife/Initialize()
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. = ..()
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@@ -208,7 +208,7 @@
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maxbodytemp = 1500
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poison_type = "frost_oil"
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color = rgb(114,228,250)
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gold_core_spawnable = 0
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gold_core_spawnable = NO_SPAWN
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/mob/living/simple_animal/hostile/poison/giant_spider/nurse/ice
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name = "giant ice spider"
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@@ -217,7 +217,7 @@
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maxbodytemp = 1500
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poison_type = "frost_oil"
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color = rgb(114,228,250)
|
||||
gold_core_spawnable = 0
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
|
||||
/mob/living/simple_animal/hostile/poison/giant_spider/hunter/ice
|
||||
name = "giant ice spider"
|
||||
@@ -226,7 +226,7 @@
|
||||
maxbodytemp = 1500
|
||||
poison_type = "frost_oil"
|
||||
color = rgb(114,228,250)
|
||||
gold_core_spawnable = 0
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
|
||||
/mob/living/simple_animal/hostile/poison/giant_spider/handle_automated_action()
|
||||
if(!..()) //AIStatus is off
|
||||
|
||||
@@ -22,7 +22,11 @@
|
||||
ventcrawler = VENTCRAWLER_ALWAYS
|
||||
var/datum/mind/origin
|
||||
var/egg_lain = 0
|
||||
<<<<<<< HEAD
|
||||
// gold_core_spawnable = 1 //are you sure about this??
|
||||
=======
|
||||
gold_core_spawnable = HOSTILE_SPAWN //are you sure about this??
|
||||
>>>>>>> 2abae67... Cleans up goldcore defines (#33090)
|
||||
|
||||
/mob/living/simple_animal/hostile/headcrab/proc/Infect(mob/living/carbon/victim)
|
||||
var/obj/item/organ/body_egg/changeling_egg/egg = new(victim)
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
speak_emote = list("states")
|
||||
gold_core_spawnable = 1
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
del_on_death = 1
|
||||
loot = list(/obj/effect/decal/cleanable/robot_debris)
|
||||
|
||||
|
||||
@@ -24,4 +24,4 @@
|
||||
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 150
|
||||
maxbodytemp = 500
|
||||
gold_core_spawnable = 1
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
|
||||
@@ -612,7 +612,7 @@ Difficulty: Very Hard
|
||||
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
|
||||
ventcrawler = VENTCRAWLER_ALWAYS
|
||||
mob_size = MOB_SIZE_TINY
|
||||
gold_core_spawnable = TRUE
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
verb_say = "warps"
|
||||
verb_ask = "floats inquisitively"
|
||||
verb_exclaim = "zaps"
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
|
||||
faction = list("mimic")
|
||||
move_to_delay = 9
|
||||
gold_core_spawnable = 1
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
del_on_death = 1
|
||||
|
||||
// Aggro when you try to open them. Will also pickup loot when spawns and drop it when dies.
|
||||
@@ -101,7 +101,7 @@ GLOBAL_LIST_INIT(protected_objects, list(/obj/structure/table, /obj/structure/ca
|
||||
var/destroy_objects = 0
|
||||
var/knockdown_people = 0
|
||||
var/static/mutable_appearance/googly_eyes = mutable_appearance('icons/mob/mob.dmi', "googly_eyes")
|
||||
gold_core_spawnable = 0
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
|
||||
/mob/living/simple_animal/hostile/mimic/copy/Initialize(mapload, obj/copy, mob/living/creator, destroy_original = 0)
|
||||
. = ..()
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
aggro_vision_range = 9
|
||||
idle_vision_range = 2
|
||||
turns_per_move = 5
|
||||
gold_core_spawnable = TRUE
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
loot = list(/obj/item/ore/diamond{layer = ABOVE_MOB_LAYER},
|
||||
/obj/item/ore/diamond{layer = ABOVE_MOB_LAYER})
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
friendly = "pinches"
|
||||
a_intent = INTENT_HELP
|
||||
ventcrawler = VENTCRAWLER_ALWAYS
|
||||
gold_core_spawnable = 2
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
stat_attack = UNCONSCIOUS
|
||||
gender = NEUTER
|
||||
stop_automated_movement = FALSE
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
butcher_results = list(/obj/item/reagent_containers/food/snacks/nugget = 1)
|
||||
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
|
||||
mob_size = MOB_SIZE_TINY
|
||||
gold_core_spawnable = 1
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/frog/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
maxbodytemp = 1500
|
||||
movement_type = FLYING
|
||||
pressure_resistance = 300
|
||||
gold_core_spawnable = 0 //too spooky for science
|
||||
gold_core_spawnable = NO_SPAWN //too spooky for science
|
||||
var/ghost_hair_style
|
||||
var/ghost_hair_color
|
||||
var/mutable_appearance/ghost_hair
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
unsuitable_atmos_damage = 10
|
||||
robust_searching = 1
|
||||
stat_attack = UNCONSCIOUS
|
||||
gold_core_spawnable = 1
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
faction = list("skeleton")
|
||||
see_in_dark = 8
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
@@ -41,7 +41,7 @@
|
||||
icon_dead = "eskimo_dead"
|
||||
maxHealth = 55
|
||||
health = 55
|
||||
gold_core_spawnable = 0
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
melee_damage_lower = 17
|
||||
melee_damage_upper = 20
|
||||
deathmessage = "collapses into a pile of bones, its gear falling to the floor!"
|
||||
@@ -60,7 +60,7 @@
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
speed = 2
|
||||
gold_core_spawnable = 0
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
speak_chance = 1
|
||||
speak = list("THE GODS WILL IT!","DEUS VULT!","REMOVE KABAB!")
|
||||
force_threshold = 10 //trying to simulate actually having armor
|
||||
|
||||
@@ -153,6 +153,6 @@
|
||||
limb_destroyer = 1
|
||||
speak_emote = list("states")
|
||||
bubble_icon = "syndibot"
|
||||
gold_core_spawnable = 1
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
del_on_death = 1
|
||||
deathmessage = "is smashed into pieces!"
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
faction = list("hostile")
|
||||
deathmessage = "is hacked into pieces!"
|
||||
loot = list(/obj/item/stack/sheet/mineral/wood)
|
||||
gold_core_spawnable = 1
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
del_on_death = 1
|
||||
|
||||
/mob/living/simple_animal/hostile/tree/Life()
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
idle_vision_range = 5
|
||||
mob_size = MOB_SIZE_SMALL
|
||||
environment_smash = ENVIRONMENT_SMASH_NONE
|
||||
gold_core_spawnable = TRUE
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
var/wumbo = 0
|
||||
var/inflate_cooldown = 0
|
||||
loot = list(/obj/item/asteroid/fugu_gland{layer = ABOVE_MOB_LAYER})
|
||||
|
||||
@@ -59,9 +59,13 @@
|
||||
friendly = "grooms"
|
||||
mob_size = MOB_SIZE_SMALL
|
||||
movement_type = FLYING
|
||||
<<<<<<< HEAD
|
||||
gold_core_spawnable = 2
|
||||
devourable = TRUE
|
||||
no_vore = FALSE
|
||||
=======
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
>>>>>>> 2abae67... Cleans up goldcore defines (#33090)
|
||||
|
||||
var/parrot_damage_upper = 10
|
||||
var/parrot_state = PARROT_WANDER //Hunt for a perch when created
|
||||
@@ -871,7 +875,7 @@
|
||||
name = "Poly"
|
||||
desc = "Poly the Parrot. An expert on quantum cracker theory."
|
||||
speak = list("Poly wanna cracker!", ":e Check the crystal, you chucklefucks!",":e Wire the solars, you lazy bums!",":e WHO TOOK THE DAMN HARDSUITS?",":e OH GOD ITS ABOUT TO DELAMINATE CALL THE SHUTTLE")
|
||||
gold_core_spawnable = 0
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
speak_chance = 3
|
||||
var/memory_saved = FALSE
|
||||
var/rounds_survived = 0
|
||||
@@ -1012,7 +1016,7 @@
|
||||
emote_hear = list("squawks rustily.", "bawks metallically!")
|
||||
emote_see = list("flutters its metal wings.")
|
||||
faction = list("ratvar")
|
||||
gold_core_spawnable = FALSE
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
del_on_death = TRUE
|
||||
death_sound = 'sound/magic/clockwork/anima_fragment_death.ogg'
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@
|
||||
//simple_animal access
|
||||
var/obj/item/card/id/access_card = null //innate access uses an internal ID card
|
||||
var/buffed = 0 //In the event that you want to have a buffing effect on the mob, but don't want it to stack with other effects, any outside force that applies a buff to a simple mob should at least set this to 1, so we have something to check against
|
||||
var/gold_core_spawnable = 0 //if 1 can be spawned by plasma with gold core, 2 are 'friendlies' spawned with blood
|
||||
var/gold_core_spawnable = NO_SPAWN //If the mob can be spawned with a gold slime core. HOSTILE_SPAWN are spawned with plasma, FRIENDLY_SPAWN are spawned with blood
|
||||
|
||||
var/mob/living/simple_animal/hostile/spawner/nest
|
||||
|
||||
|
||||
@@ -29,9 +29,9 @@
|
||||
for (var/T in typesof(/mob/living/simple_animal))
|
||||
var/mob/living/simple_animal/SA = T
|
||||
switch(initial(SA.gold_core_spawnable))
|
||||
if(1)
|
||||
if(HOSTILE_SPAWN)
|
||||
chemical_mob_spawn_meancritters += T
|
||||
if(2)
|
||||
if(FRIENDLY_SPAWN)
|
||||
chemical_mob_spawn_nicecritters += T
|
||||
var/atom/A = holder.my_atom
|
||||
var/turf/T = get_turf(A)
|
||||
|
||||
@@ -153,7 +153,7 @@
|
||||
access_card.access |= ACCESS_CENT_BAR
|
||||
|
||||
/mob/living/simple_animal/hostile/alien/maid/barmaid
|
||||
gold_core_spawnable = 0
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
name = "Barmaid"
|
||||
desc = "A barmaid, a maiden found in a bar."
|
||||
pass_flags = PASSTABLE
|
||||
|
||||
Reference in New Issue
Block a user