Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit560
This commit is contained in:
@@ -16,7 +16,7 @@
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from doing this unless you absolutely know what you are doing, and have defined a
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conversion in savefile.dm
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*/
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/proc/init_sprite_accessory_subtypes(prototype, list/L, list/male, list/female,var/roundstart = FALSE)//Roundstart argument builds a specific list for roundstart parts where some parts may be locked
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/proc/init_sprite_accessory_subtypes(prototype, list/L, list/male, list/female, roundstart = FALSE, skip_prototype = TRUE)//Roundstart argument builds a specific list for roundstart parts where some parts may be locked
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if(!istype(L))
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L = list()
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if(!istype(male))
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@@ -25,7 +25,7 @@
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female = list()
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for(var/path in typesof(prototype))
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if(path == prototype)
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if(path == prototype && skip_prototype)
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continue
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if(roundstart)
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var/datum/sprite_accessory/P = path
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@@ -479,32 +479,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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pixel_y = 0
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animate(src, pixel_y = 2, time = 10, loop = -1)
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/mob/dead/observer/verb/observe()
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set name = "Observe"
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set category = "Ghost"
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var/list/creatures = getpois()
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reset_perspective(null)
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var/eye_name = null
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eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
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if (!eye_name)
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return
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var/mob/mob_eye = creatures[eye_name]
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//Istype so we filter out points of interest that are not mobs
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if(client && mob_eye && istype(mob_eye))
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client.eye = mob_eye
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if(mob_eye.hud_used)
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client.screen = list()
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LAZYINITLIST(mob_eye.observers)
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mob_eye.observers |= src
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mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)
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observetarget = mob_eye
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/mob/dead/observer/verb/jumptomob() //Moves the ghost instead of just changing the ghosts's eye -Nodrak
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set category = "Ghost"
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set name = "Jump to Mob"
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@@ -796,7 +770,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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update_icon()
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/mob/dead/observer/canUseTopic(atom/movable/M, be_close=FALSE, no_dextery=FALSE, no_tk=FALSE)
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return IsAdminGhost(usr) || (M.ghost_flags & INTERACT_GHOST_READ)
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return IsAdminGhost(usr)
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/mob/dead/observer/is_literate()
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return 1
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@@ -831,6 +805,32 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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client.screen = list()
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hud_used.show_hud(hud_used.hud_version)
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/mob/dead/observer/verb/observe()
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set name = "Observe"
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set category = "OOC"
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var/list/creatures = getpois()
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reset_perspective(null)
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var/eye_name = null
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eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
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if (!eye_name)
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return
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var/mob/mob_eye = creatures[eye_name]
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//Istype so we filter out points of interest that are not mobs
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if(client && mob_eye && istype(mob_eye))
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client.eye = mob_eye
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if(mob_eye.hud_used)
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client.screen = list()
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LAZYINITLIST(mob_eye.observers)
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mob_eye.observers |= src
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mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)
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observetarget = mob_eye
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/mob/dead/observer/verb/register_pai_candidate()
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set category = "Ghost"
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set name = "pAI Setup"
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@@ -22,7 +22,7 @@
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. = say_dead(message)
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/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
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. = ..()
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SEND_SIGNAL(src, COMSIG_MOVABLE_HEAR, args) //parent calls can't overwrite the current proc args.
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var/atom/movable/to_follow = speaker
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if(radio_freq)
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var/atom/movable/virtualspeaker/V = speaker
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@@ -36,4 +36,3 @@
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// Recompose the message, because it's scrambled by default
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message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source)
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to_chat(src, "[link] [message]")
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@@ -10,7 +10,7 @@
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organ_flags = ORGAN_VITAL
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attack_verb = list("attacked", "slapped", "whacked")
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///The brain's organ variables are significantly more different than the other organs, with half the decay rate for balance reasons, and twice the maxHealth
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decay_factor = STANDARD_ORGAN_DECAY / 4 //30 minutes of decaying to result in a fully damaged brain, since a fast decay rate would be unfun gameplay-wise
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decay_factor = STANDARD_ORGAN_DECAY / 2 //30 minutes of decaying to result in a fully damaged brain, since a fast decay rate would be unfun gameplay-wise
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healing_factor = STANDARD_ORGAN_HEALING / 2
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maxHealth = BRAIN_DAMAGE_DEATH
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@@ -274,7 +274,7 @@
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return
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if(health >= 0 && !(HAS_TRAIT(src, TRAIT_FAKEDEATH)))
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var/friendly_check = FALSE
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if(lying)
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if(buckled)
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to_chat(M, "<span class='warning'>You need to unbuckle [src] first to do that!")
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@@ -289,39 +289,35 @@
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playsound(src, 'sound/items/Nose_boop.ogg', 50, 0)
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else if(check_zone(M.zone_selected) == "head")
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var/mob/living/carbon/human/H = src
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var/datum/species/pref_species = H.dna.species
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var/datum/species/S
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if(ishuman(src))
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S = dna.species
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M.visible_message("<span class='notice'>[M] gives [H] a pat on the head to make [p_them()] feel better!</span>", \
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"<span class='notice'>You give [H] a pat on the head to make [p_them()] feel better!</span>")
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M.visible_message("<span class='notice'>[M] gives [src] a pat on the head to make [p_them()] feel better!</span>", \
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"<span class='notice'>You give [src] a pat on the head to make [p_them()] feel better!</span>")
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "headpat", /datum/mood_event/headpat)
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if(HAS_TRAIT(M, TRAIT_FRIENDLY))
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var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
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if (mood.sanity >= SANITY_GREAT)
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/besthug, M)
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else if (mood.sanity >= SANITY_DISTURBED)
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/betterhug, M)
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if(H.dna.species.can_wag_tail(H))
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if("tail_human" in pref_species.default_features)
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if(H.dna.features["tail_human"] == "None")
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friendly_check = TRUE
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if(S?.can_wag_tail(src))
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if("tail_human" in S.default_features)
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if(dna.features["tail_human"] == "None")
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return
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else
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if(!H.dna.species.is_wagging_tail())
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H.emote("wag")
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if(!dna.species.is_wagging_tail())
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emote("wag")
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if("tail_lizard" in pref_species.default_features)
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if(H.dna.features["tail_lizard"] == "None")
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if("tail_lizard" in S.default_features)
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if(dna.features["tail_lizard"] == "None")
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return
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else
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if(!H.dna.species.is_wagging_tail())
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H.emote("wag")
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if(!dna.species.is_wagging_tail())
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emote("wag")
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if("mam_tail" in pref_species.default_features)
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if(H.dna.features["mam_tail"] == "None")
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if("mam_tail" in S.default_features)
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if(dna.features["mam_tail"] == "None")
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return
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else
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if(!H.dna.species.is_wagging_tail())
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H.emote("wag")
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if(!dna.species.is_wagging_tail())
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emote("wag")
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else
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return
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@@ -335,8 +331,11 @@
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M.visible_message("<span class='notice'>[M] hugs [src] to make [p_them()] feel better!</span>", \
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"<span class='notice'>You hug [src] to make [p_them()] feel better!</span>")
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "hug", /datum/mood_event/hug)
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if(HAS_TRAIT(M, TRAIT_FRIENDLY))
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var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
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friendly_check = TRUE
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if(friendly_check && HAS_TRAIT(M, TRAIT_FRIENDLY))
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var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
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if(mood)
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if (mood.sanity >= SANITY_GREAT)
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/besthug, M)
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else if (mood.sanity >= SANITY_DISTURBED)
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@@ -99,6 +99,10 @@
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. += "[t_He] [t_has] [glasses.get_examine_string(user)] covering [t_his] eyes."
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else if(eye_color == BLOODCULT_EYE && iscultist(src) && HAS_TRAIT(src, TRAIT_CULT_EYES))
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. += "<span class='warning'><B>[t_His] eyes are glowing an unnatural red!</B></span>"
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else if(HAS_TRAIT(src, TRAIT_HIJACKER))
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var/obj/item/implant/hijack/H = user.getImplant(/obj/item/implant/hijack)
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if (H && !H.stealthmode && H.toggled)
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. += "<b><font color=orange>[t_His] eyes are flickering a bright yellow!</font></b>"
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//ears
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if(ears && !(SLOT_EARS in obscured))
|
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@@ -5,7 +5,7 @@
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pressure_resistance = 25
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can_buckle = TRUE
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buckle_lying = FALSE
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mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
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mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
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//Hair colour and style
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var/hair_color = "000"
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var/hair_style = "Bald"
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@@ -76,7 +76,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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var/list/species_traits = list()
|
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// generic traits tied to having the species
|
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var/list/inherent_traits = list()
|
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var/list/inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
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var/inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID
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|
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var/attack_verb = "punch" // punch-specific attack verb
|
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var/sound/attack_sound = 'sound/weapons/punch1.ogg'
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@@ -4,7 +4,7 @@
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||||
say_mod = "states"
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species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL)
|
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inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_NOFIRE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_LIMBATTACHMENT)
|
||||
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
|
||||
meat = null
|
||||
gib_types = /obj/effect/gibspawner/robot
|
||||
damage_overlay_type = "synth"
|
||||
|
||||
@@ -54,21 +54,20 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
|
||||
//Dwarf Speech handling - Basically a filter/forces them to say things. The IC helper
|
||||
/datum/species/dwarf/proc/handle_speech(datum/source, list/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message[1] != "*")
|
||||
message = " [message]" //Credits to goonstation for the strings list.
|
||||
var/list/dwarf_words = strings("dwarf_replacement.json", "dwarf") //thanks to regex too.
|
||||
if(speech_args[SPEECH_LANGUAGE] != /datum/language/dwarf) // No accent if they speak their language
|
||||
if(message[1] != "*")
|
||||
message = " [message]" //Credits to goonstation for the strings list.
|
||||
var/list/dwarf_words = strings("dwarf_replacement.json", "dwarf") //thanks to regex too.
|
||||
for(var/key in dwarf_words) //Theres like 1459 words or something man.
|
||||
var/value = dwarf_words[key] //Thus they will always be in character.
|
||||
if(islist(value)) //Whether they like it or not.
|
||||
value = pick(value) //This could be drastically reduced if needed though.
|
||||
message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
|
||||
message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
|
||||
message = replacetextEx(message, " [key]", " [value]") //Also its scottish.
|
||||
|
||||
for(var/key in dwarf_words) //Theres like 1459 words or something man.
|
||||
var/value = dwarf_words[key] //Thus they will always be in character.
|
||||
if(islist(value)) //Whether they like it or not.
|
||||
value = pick(value) //This could be drastically reduced if needed though.
|
||||
|
||||
message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
|
||||
message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
|
||||
message = replacetextEx(message, " [key]", " [value]") //Also its scottish.
|
||||
|
||||
if(prob(3))
|
||||
message += pick(" By Armok!")
|
||||
if(prob(3))
|
||||
message += " By Armok!"
|
||||
speech_args[SPEECH_MESSAGE] = trim(message)
|
||||
|
||||
//This mostly exists because my testdwarf's liver died while trying to also not die due to no alcohol.
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
id = "fly"
|
||||
say_mod = "buzzes"
|
||||
species_traits = list(NOEYES)
|
||||
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG)
|
||||
inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_BUG
|
||||
mutanttongue = /obj/item/organ/tongue/fly
|
||||
mutantliver = /obj/item/organ/liver/fly
|
||||
mutantstomach = /obj/item/organ/stomach/fly
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
id = "iron golem"
|
||||
species_traits = list(NOBLOOD,MUTCOLORS,NO_UNDERWEAR,NOGENITALS,NOAROUSAL)
|
||||
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_CHUNKYFINGERS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER)
|
||||
inherent_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_HUMANOID|MOB_MINERAL
|
||||
mutant_organs = list(/obj/item/organ/adamantine_resonator)
|
||||
speedmod = 2
|
||||
armor = 55
|
||||
@@ -638,6 +638,7 @@
|
||||
species_traits = list(NOBLOOD,NO_UNDERWEAR,NOEYES,NOGENITALS,NOAROUSAL)
|
||||
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
|
||||
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER)
|
||||
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
|
||||
armor = 20 //Reinforced, but much less so to allow for fast movement
|
||||
attack_verb = "smash"
|
||||
attack_sound = 'sound/magic/clockwork/anima_fragment_attack.ogg'
|
||||
@@ -694,7 +695,7 @@
|
||||
Being made of cloth, your body is magic resistant and faster than that of other golems, but weaker and less resilient."
|
||||
species_traits = list(NOBLOOD,NO_UNDERWEAR,NOGENITALS,NOAROUSAL) //no mutcolors, and can burn
|
||||
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_NOBREATH,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_CHUNKYFINGERS)
|
||||
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
|
||||
armor = 15 //feels no pain, but not too resistant
|
||||
burnmod = 2 // don't get burned
|
||||
speedmod = 1 // not as heavy as stone
|
||||
@@ -1017,7 +1018,7 @@
|
||||
else
|
||||
playsound(get_turf(owner),'sound/magic/RATTLEMEBONES.ogg', 100)
|
||||
for(var/mob/living/L in orange(7, get_turf(owner)))
|
||||
if((MOB_UNDEAD in L.mob_biotypes) || isgolem(L) || HAS_TRAIT(L, TRAIT_RESISTCOLD))
|
||||
if((L.mob_biotypes & MOB_UNDEAD) || isgolem(L) || HAS_TRAIT(L, TRAIT_RESISTCOLD))
|
||||
return //Do not affect our brothers
|
||||
|
||||
to_chat(L, "<span class='cultlarge'>A spine-chilling sound chills you to the bone!</span>")
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
say_mod = "hisses"
|
||||
default_color = "00FF00"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR,WINGCOLOR)
|
||||
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_REPTILE)
|
||||
mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur", "deco_wings")
|
||||
inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_REPTILE
|
||||
mutanttongue = /obj/item/organ/tongue/lizard
|
||||
mutanttail = /obj/item/organ/tail/lizard
|
||||
coldmod = 1.5
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
meat = /obj/item/stack/sheet/mineral/plasma
|
||||
species_traits = list(NOBLOOD,NOTRANSSTING,NOGENITALS)
|
||||
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_NOHUNGER,TRAIT_CALCIUM_HEALER)
|
||||
inherent_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_HUMANOID|MOB_MINERAL
|
||||
mutantlungs = /obj/item/organ/lungs/plasmaman
|
||||
mutanttongue = /obj/item/organ/tongue/bone/plasmaman
|
||||
mutantliver = /obj/item/organ/liver/plasmaman
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton
|
||||
species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL)
|
||||
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH, TRAIT_CALCIUM_HEALER)
|
||||
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
|
||||
mutanttongue = /obj/item/organ/tongue/bone
|
||||
damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
|
||||
disliked_food = NONE
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
sexes = 0
|
||||
species_traits = list(NOTRANSSTING,NOGENITALS,NOAROUSAL) //all of these + whatever we inherit from the real species
|
||||
inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER,TRAIT_NOBREATH)
|
||||
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
|
||||
dangerous_existence = 1
|
||||
blacklisted = 1
|
||||
meat = null
|
||||
@@ -124,4 +124,4 @@
|
||||
if (/datum/species/golem/bananium)
|
||||
speech_args[SPEECH_SPANS] |= SPAN_CLOWN
|
||||
if (/datum/species/golem/clockwork)
|
||||
speech_args[SPEECH_SPANS] |= SPAN_ROBOT
|
||||
speech_args[SPEECH_SPANS] |= SPAN_ROBOT
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
default_color = "FFFFFF"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,DRINKSBLOOD)
|
||||
inherent_traits = list(TRAIT_NOHUNGER,TRAIT_NOBREATH)
|
||||
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
|
||||
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
|
||||
exotic_bloodtype = "U"
|
||||
use_skintones = TRUE
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
|
||||
species_traits = list(NOBLOOD,NOZOMBIE,NOTRANSSTING)
|
||||
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NOBREATH,TRAIT_NODEATH,TRAIT_FAKEDEATH)
|
||||
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
|
||||
mutanttongue = /obj/item/organ/tongue/zombie
|
||||
var/static/list/spooks = list('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/wail.ogg')
|
||||
disliked_food = NONE
|
||||
|
||||
@@ -581,6 +581,9 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
|
||||
if(cultslurring)
|
||||
cultslurring = max(cultslurring-1, 0)
|
||||
|
||||
if(clockcultslurring)
|
||||
clockcultslurring = max(clockcultslurring-1, 0)
|
||||
|
||||
if(silent)
|
||||
silent = max(silent-1, 0)
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
gender = NEUTER
|
||||
pass_flags = PASSTABLE
|
||||
ventcrawler = VENTCRAWLER_NUDE
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/monkey = 5, /obj/item/stack/sheet/animalhide/monkey = 1)
|
||||
type_of_meat = /obj/item/reagent_containers/food/snacks/meat/slab/monkey
|
||||
gib_type = /obj/effect/decal/cleanable/blood/gibs
|
||||
|
||||
@@ -758,10 +758,22 @@
|
||||
if(HAS_TRAIT(what, TRAIT_NODROP))
|
||||
to_chat(src, "<span class='warning'>You can't remove \the [what.name], it appears to be stuck!</span>")
|
||||
return
|
||||
who.visible_message("<span class='danger'>[src] tries to remove [who]'s [what.name].</span>", \
|
||||
var/strip_mod = 1
|
||||
var/strip_silence = FALSE
|
||||
if (ishuman(src)) //carbon doesn't actually wear gloves
|
||||
var/mob/living/carbon/C = src
|
||||
var/obj/item/clothing/gloves/g = C.gloves
|
||||
if (istype(g))
|
||||
strip_mod = g.strip_mod
|
||||
strip_silence = g.strip_silence
|
||||
if (!strip_silence)
|
||||
who.visible_message("<span class='danger'>[src] tries to remove [who]'s [what.name].</span>", \
|
||||
"<span class='userdanger'>[src] tries to remove [who]'s [what.name].</span>")
|
||||
what.add_fingerprint(src)
|
||||
if(do_mob(src, who, what.strip_delay, ignorehelditem = TRUE))
|
||||
what.add_fingerprint(src)
|
||||
else
|
||||
to_chat(src,"<span class='notice'>You try to remove [who]'s [what.name].</span>")
|
||||
what.add_fingerprint(src)
|
||||
if(do_mob(src, who, round(what.strip_delay / strip_mod), ignorehelditem = TRUE))
|
||||
if(what && Adjacent(who))
|
||||
if(islist(where))
|
||||
var/list/L = where
|
||||
@@ -1082,6 +1094,10 @@
|
||||
fall(forced = 1)
|
||||
canmove = !(ko || recoveringstam || pinned || IsStun() || IsFrozen() || chokehold || buckled || (!has_legs && !ignore_legs && !has_arms)) //Cit change - makes it plausible to move while resting, adds pinning and stamina crit
|
||||
density = !lying
|
||||
if(resting)
|
||||
ENABLE_BITFIELD(movement_type, CRAWLING)
|
||||
else
|
||||
DISABLE_BITFIELD(movement_type, CRAWLING)
|
||||
if(lying)
|
||||
if(layer == initial(layer)) //to avoid special cases like hiding larvas.
|
||||
layer = LYING_MOB_LAYER //so mob lying always appear behind standing mobs
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
var/limb_destroyer = 0 //1 Sets AI behavior that allows mobs to target and dismember limbs with their basic attack.
|
||||
|
||||
var/mob_size = MOB_SIZE_HUMAN
|
||||
var/list/mob_biotypes = list(MOB_ORGANIC)
|
||||
var/mob_biotypes = MOB_ORGANIC
|
||||
var/metabolism_efficiency = 1 //more or less efficiency to metabolize helpful/harmful reagents and regulate body temperature..
|
||||
var/has_limbs = 0 //does the mob have distinct limbs?(arms,legs, chest,head)
|
||||
|
||||
@@ -89,6 +89,7 @@
|
||||
var/stuttering = 0
|
||||
var/slurring = 0
|
||||
var/cultslurring = 0
|
||||
var/clockcultslurring = 0
|
||||
var/derpspeech = 0
|
||||
|
||||
var/list/implants = null
|
||||
|
||||
@@ -103,7 +103,8 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
else if(message_mode || saymode)
|
||||
message = copytext_char(message, 3)
|
||||
message = trim_left(message)
|
||||
|
||||
if(!message)
|
||||
return
|
||||
if(message_mode == MODE_ADMIN)
|
||||
if(client)
|
||||
client.cmd_admin_say(message)
|
||||
@@ -223,7 +224,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
. = "<span class='small'>[.]</span>"
|
||||
|
||||
/mob/living/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
|
||||
. = ..()
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_HEAR, args) //parent calls can't overwrite the current proc args.
|
||||
if(!client)
|
||||
return
|
||||
var/deaf_message
|
||||
@@ -353,6 +354,9 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
|
||||
if(cultslurring)
|
||||
message = cultslur(message)
|
||||
|
||||
if(clockcultslurring)
|
||||
message = CLOCK_CULT_SLUR(message)
|
||||
|
||||
message = capitalize(message)
|
||||
|
||||
|
||||
@@ -315,10 +315,10 @@
|
||||
var/is_anchored = FALSE
|
||||
if(move_resist == MOVE_FORCE_OVERPOWERING)
|
||||
move_resist = MOVE_FORCE_NORMAL
|
||||
REMOVE_TRAIT(src, TRAIT_NO_TELEPORT, src)
|
||||
else
|
||||
is_anchored = TRUE
|
||||
move_resist = MOVE_FORCE_OVERPOWERING
|
||||
REMOVE_TRAIT(src, TRAIT_NO_TELEPORT, src)
|
||||
ADD_TRAIT(src, TRAIT_NO_TELEPORT, src)
|
||||
|
||||
to_chat(src, "<b>You are now [is_anchored ? "" : "un"]anchored.</b>")
|
||||
|
||||
@@ -7,4 +7,7 @@
|
||||
var/datum/antagonist/bloodsucker/V = mind.has_antag_datum(/datum/antagonist/bloodsucker)
|
||||
if(V)
|
||||
mind.remove_antag_datum(V)
|
||||
var/datum/antagonist/gang/G = mind.has_antag_datum(/datum/antagonist/gang)
|
||||
if(G)
|
||||
mind.remove_antag_datum(G)
|
||||
..()
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#define PAI_EMP_SILENCE_DURATION 3 MINUTES
|
||||
|
||||
/mob/living/silicon/pai/blob_act(obj/structure/blob/B)
|
||||
return FALSE
|
||||
@@ -8,7 +9,7 @@
|
||||
return
|
||||
take_holo_damage(50/severity)
|
||||
Knockdown(400/severity)
|
||||
silent = max((3 MINUTES)/severity, silent)
|
||||
silent = max(silent, (PAI_EMP_SILENCE_DURATION) / SSmobs.wait / severity)
|
||||
if(holoform)
|
||||
fold_in(force = TRUE)
|
||||
emitter_next_use = world.time + emitter_emp_cd
|
||||
|
||||
@@ -191,7 +191,7 @@
|
||||
else if(istype(I, /obj/item/gun/energy))
|
||||
var/obj/item/gun/energy/EG = I
|
||||
if(EG.cell?.charge < EG.cell.maxcharge)
|
||||
var/obj/item/ammo_casing/energy/S = EG.ammo_type[EG.select]
|
||||
var/obj/item/ammo_casing/energy/S = EG.ammo_type[EG.current_firemode_index]
|
||||
EG.cell.give(S.e_cost * coeff)
|
||||
if(!EG.chambered)
|
||||
EG.recharge_newshot(TRUE)
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
bubble_icon = "machine"
|
||||
weather_immunities = list("ash")
|
||||
possible_a_intents = list(INTENT_HELP, INTENT_HARM)
|
||||
mob_biotypes = list(MOB_ROBOTIC)
|
||||
mob_biotypes = MOB_ROBOTIC
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
|
||||
speech_span = SPAN_ROBOT
|
||||
flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
icon = 'icons/mob/aibots.dmi'
|
||||
layer = MOB_LAYER
|
||||
gender = NEUTER
|
||||
mob_biotypes = list(MOB_ROBOTIC)
|
||||
mob_biotypes = MOB_ROBOTIC
|
||||
light_range = 3
|
||||
light_power = 0.9
|
||||
light_color = "#CDDDFF"
|
||||
@@ -810,14 +810,14 @@ Pass a positive integer as an argument to override a bot's default speed.
|
||||
|
||||
switch(href_list["operation"])
|
||||
if("patrol")
|
||||
if(!issilicon(usr) && !IsAdminGhost(usr) && !(bot_core.allowed(usr) || !locked))
|
||||
if(!hasSiliconAccessInArea(usr) && !IsAdminGhost(usr) && !(bot_core.allowed(usr) || !locked))
|
||||
return TRUE
|
||||
auto_patrol = !auto_patrol
|
||||
bot_reset()
|
||||
if("remote")
|
||||
remote_disabled = !remote_disabled
|
||||
if("hack")
|
||||
if(!issilicon(usr) && !IsAdminGhost(usr))
|
||||
if(!hasSiliconAccessInArea(usr) && !IsAdminGhost(usr))
|
||||
var/msg = "[key_name(usr)] attempted to hack a bot with a href that shouldn't be available!"
|
||||
message_admins(msg)
|
||||
log_admin(msg)
|
||||
@@ -836,7 +836,7 @@ Pass a positive integer as an argument to override a bot's default speed.
|
||||
to_chat(usr, "<span class='notice'>[text_dehack]</span>")
|
||||
bot_reset()
|
||||
if("ejectpai")
|
||||
if(paicard && (!locked || issilicon(usr) || IsAdminGhost(usr)))
|
||||
if(paicard && (!locked || hasSiliconAccessInArea(usr) || IsAdminGhost(usr)))
|
||||
to_chat(usr, "<span class='notice'>You eject [paicard] from [bot_name]</span>")
|
||||
ejectpai(usr)
|
||||
update_controls()
|
||||
@@ -863,13 +863,13 @@ Pass a positive integer as an argument to override a bot's default speed.
|
||||
if(emagged == 2) //An emagged bot cannot be controlled by humans, silicons can if one hacked it.
|
||||
if(!hacked) //Manually emagged by a human - access denied to all.
|
||||
return TRUE
|
||||
else if(!issilicon(user) && !IsAdminGhost(user)) //Bot is hacked, so only silicons and admins are allowed access.
|
||||
else if(!hasSiliconAccessInArea(user) && !IsAdminGhost(user)) //Bot is hacked, so only silicons and admins are allowed access.
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/mob/living/simple_animal/bot/proc/hack(mob/user)
|
||||
var/hack
|
||||
if(issilicon(user) || IsAdminGhost(user)) //Allows silicons or admins to toggle the emag status of a bot.
|
||||
if(hasSiliconAccessInArea(user) || IsAdminGhost(user)) //Allows silicons or admins to toggle the emag status of a bot.
|
||||
hack += "[emagged == 2 ? "Software compromised! Unit may exhibit dangerous or erratic behavior." : "Unit operating normally. Release safety lock?"]<BR>"
|
||||
hack += "Harm Prevention Safety System: <A href='?src=[REF(src)];operation=hack'>[emagged ? "<span class='bad'>DANGER</span>" : "Engaged"]</A><BR>"
|
||||
else if(!locked) //Humans with access can use this option to hide a bot from the AI's remote control panel and PDA control.
|
||||
@@ -878,7 +878,7 @@ Pass a positive integer as an argument to override a bot's default speed.
|
||||
|
||||
/mob/living/simple_animal/bot/proc/showpai(mob/user)
|
||||
var/eject = ""
|
||||
if((!locked || issilicon(usr) || IsAdminGhost(usr)))
|
||||
if((!locked || hasSiliconAccessInArea(usr) || IsAdminGhost(usr)))
|
||||
if(paicard || allow_pai)
|
||||
eject += "Personality card status: "
|
||||
if(paicard)
|
||||
|
||||
@@ -298,7 +298,7 @@
|
||||
Status: <A href='?src=[REF(src)];power=1'>[on ? "On" : "Off"]</A><BR>
|
||||
Behaviour controls are [locked ? "locked" : "unlocked"]<BR>
|
||||
Maintenance panel panel is [open ? "opened" : "closed"]"})
|
||||
if(!locked || issilicon(user)|| IsAdminGhost(user))
|
||||
if(!locked || hasSiliconAccessInArea(user)|| IsAdminGhost(user))
|
||||
dat += "<BR>Clean Blood: <A href='?src=[REF(src)];operation=blood'>[blood ? "Yes" : "No"]</A>"
|
||||
dat += "<BR>Clean Trash: <A href='?src=[REF(src)];operation=trash'>[trash ? "Yes" : "No"]</A>"
|
||||
dat += "<BR>Exterminate Pests: <A href='?src=[REF(src)];operation=pests'>[pests ? "Yes" : "No"]</A>"
|
||||
|
||||
@@ -110,7 +110,7 @@ Maintenance panel panel is [open ? "opened" : "closed"]<BR>"},
|
||||
|
||||
"<A href='?src=[REF(src)];power=1'>[on ? "On" : "Off"]</A>" )
|
||||
|
||||
if(!locked || issilicon(user)|| IsAdminGhost(user))
|
||||
if(!locked || hasSiliconAccessInArea(user)|| IsAdminGhost(user))
|
||||
if(!lasercolor)
|
||||
dat += text({"<BR>
|
||||
Arrest Unidentifiable Persons: []<BR>
|
||||
|
||||
@@ -111,7 +111,7 @@
|
||||
dat += "Maintenance panel panel is [open ? "opened" : "closed"]<BR>"
|
||||
|
||||
dat += "Behaviour controls are [locked ? "locked" : "unlocked"]<BR>"
|
||||
if(!locked || issilicon(user) || IsAdminGhost(user))
|
||||
if(!locked || hasSiliconAccessInArea(user) || IsAdminGhost(user))
|
||||
dat += "Extinguish Fires: <A href='?src=[REF(src)];operation=extinguish_fires'>[extinguish_fires ? "Yes" : "No"]</A><BR>"
|
||||
dat += "Extinguish People: <A href='?src=[REF(src)];operation=extinguish_people'>[extinguish_people ? "Yes" : "No"]</A><BR>"
|
||||
dat += "Patrol Station: <A href='?src=[REF(src)];operation=patrol'>[auto_patrol ? "Yes" : "No"]</A><BR>"
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
dat += "None Loaded<BR>"
|
||||
|
||||
dat += "Behaviour controls are [locked ? "locked" : "unlocked"]<BR>"
|
||||
if(!locked || issilicon(user) || IsAdminGhost(user))
|
||||
if(!locked || hasSiliconAccessInArea(user) || IsAdminGhost(user))
|
||||
dat += "Add tiles to new hull plating: <A href='?src=[REF(src)];operation=autotile'>[autotile ? "Yes" : "No"]</A><BR>"
|
||||
dat += "Place floor tiles: <A href='?src=[REF(src)];operation=place'>[placetiles ? "Yes" : "No"]</A><BR>"
|
||||
dat += "Replace existing floor tiles with custom tiles: <A href='?src=[REF(src)];operation=replace'>[replacetiles ? "Yes" : "No"]</A><BR>"
|
||||
|
||||
@@ -90,7 +90,7 @@ Maintenance panel panel is [open ? "opened" : "closed"]"},
|
||||
|
||||
"<A href='?src=[REF(src)];power=[TRUE]'>[on ? "On" : "Off"]</A>" )
|
||||
|
||||
if(!locked || issilicon(user) || IsAdminGhost(user))
|
||||
if(!locked || hasSiliconAccessInArea(user) || IsAdminGhost(user))
|
||||
dat += text({"<BR> Auto Patrol: []"},
|
||||
|
||||
"<A href='?src=[REF(src)];operation=patrol'>[auto_patrol ? "On" : "Off"]</A>" )
|
||||
|
||||
@@ -148,7 +148,7 @@
|
||||
else
|
||||
dat += "None Loaded"
|
||||
dat += "<br>Behaviour controls are [locked ? "locked" : "unlocked"]<hr>"
|
||||
if(!locked || issilicon(user) || IsAdminGhost(user))
|
||||
if(!locked || hasSiliconAccessInArea(user) || IsAdminGhost(user))
|
||||
dat += "<TT>Healing Threshold: "
|
||||
dat += "<a href='?src=[REF(src)];adj_threshold=-10'>--</a> "
|
||||
dat += "<a href='?src=[REF(src)];adj_threshold=-5'>-</a> "
|
||||
|
||||
@@ -279,7 +279,7 @@
|
||||
|
||||
// TODO: remove this; PDAs currently depend on it
|
||||
/mob/living/simple_animal/bot/mulebot/get_controls(mob/user)
|
||||
var/ai = issilicon(user)
|
||||
var/ai = hasSiliconAccessInArea(user)
|
||||
var/dat
|
||||
dat += "<h3>Multiple Utility Load Effector Mk. V</h3>"
|
||||
dat += "<b>ID:</b> [id]<BR>"
|
||||
|
||||
@@ -110,7 +110,7 @@ Maintenance panel panel is [open ? "opened" : "closed"]"},
|
||||
|
||||
"<A href='?src=[REF(src)];power=1'>[on ? "On" : "Off"]</A>" )
|
||||
|
||||
if(!locked || issilicon(user) || IsAdminGhost(user))
|
||||
if(!locked || hasSiliconAccessInArea(user) || IsAdminGhost(user))
|
||||
dat += text({"<BR>
|
||||
Arrest Unidentifiable Persons: []<BR>
|
||||
Arrest for Unauthorized Weapons: []<BR>
|
||||
@@ -131,7 +131,7 @@ Auto Patrol: []"},
|
||||
/mob/living/simple_animal/bot/secbot/Topic(href, href_list)
|
||||
if(..())
|
||||
return 1
|
||||
if(!issilicon(usr) && !IsAdminGhost(usr) && !(bot_core.allowed(usr) || !locked))
|
||||
if(!hasSiliconAccessInArea(usr) && !IsAdminGhost(usr) && !(bot_core.allowed(usr) || !locked))
|
||||
return TRUE
|
||||
switch(href_list["operation"])
|
||||
if("idcheck")
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
real_name = "Construct"
|
||||
desc = ""
|
||||
gender = NEUTER
|
||||
mob_biotypes = list(MOB_INORGANIC)
|
||||
mob_biotypes = NONE
|
||||
speak_emote = list("hisses")
|
||||
response_help = "thinks better of touching"
|
||||
response_disarm = "flails at"
|
||||
|
||||
@@ -143,7 +143,7 @@
|
||||
/datum/outfit/russiancorpse/officer
|
||||
name = "Russian Officer Corpse"
|
||||
uniform = /obj/item/clothing/under/rank/security/navyblue/russian
|
||||
suit = /obj/item/clothing/suit/security/officer/russian
|
||||
suit = /obj/item/clothing/suit/armor/navyblue/russian
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
ears = /obj/item/radio/headset
|
||||
head = /obj/item/clothing/head/ushanka
|
||||
@@ -207,7 +207,7 @@
|
||||
/obj/effect/mob_spawn/human/corpse/bee_terrorist
|
||||
name = "BLF Operative"
|
||||
outfit = /datum/outfit/bee_terrorist
|
||||
|
||||
|
||||
/datum/outfit/bee_terrorist
|
||||
name = "BLF Operative"
|
||||
uniform = /obj/item/clothing/under/color/yellow
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
|
||||
ventcrawler = VENTCRAWLER_ALWAYS
|
||||
mob_size = MOB_SIZE_TINY
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BUG)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BUG
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
verb_say = "flutters"
|
||||
verb_ask = "flutters inquisitively"
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
ventcrawler = VENTCRAWLER_ALWAYS
|
||||
pass_flags = PASSTABLE
|
||||
mob_size = MOB_SIZE_SMALL
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
minbodytemp = 200
|
||||
maxbodytemp = 400
|
||||
unsuitable_atmos_damage = 1
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
maxbodytemp = INFINITY
|
||||
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
|
||||
mob_size = MOB_SIZE_TINY
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BUG)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BUG
|
||||
response_help = "pokes"
|
||||
response_disarm = "shoos"
|
||||
response_harm = "splats"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//Dogs.
|
||||
|
||||
/mob/living/simple_animal/pet/dog
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
response_help = "pets"
|
||||
response_disarm = "bops"
|
||||
response_harm = "kicks"
|
||||
@@ -19,7 +19,7 @@
|
||||
|
||||
/mob/living/simple_animal/pet/dog/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/wuv, "yaps_happily!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "growls!", EMOTE_AUDIBLE)
|
||||
AddElement(/datum/element/wuv, "yaps happily!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "growls!", EMOTE_AUDIBLE)
|
||||
AddElement(/datum/element/mob_holder, held_icon)
|
||||
|
||||
//Corgis and pugs are now under one dog subtype
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
sight = (SEE_TURFS | SEE_OBJS)
|
||||
status_flags = (CANPUSH | CANSTUN | CANKNOCKDOWN)
|
||||
gender = NEUTER
|
||||
mob_biotypes = list(MOB_ROBOTIC)
|
||||
mob_biotypes = MOB_ROBOTIC
|
||||
speak_emote = list("chirps")
|
||||
speech_span = SPAN_ROBOT
|
||||
bubble_icon = "machine"
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
response_disarm = "gently pushes aside"
|
||||
response_harm = "kicks"
|
||||
faction = list("neutral")
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
attack_same = 1
|
||||
attacktext = "kicks"
|
||||
attack_sound = 'sound/weapons/punch1.ogg'
|
||||
@@ -112,7 +112,7 @@
|
||||
icon_dead = "cow_dead"
|
||||
icon_gib = "cow_gib"
|
||||
gender = FEMALE
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
speak = list("moo?","moo","MOOOOOO")
|
||||
speak_emote = list("moos","moos hauntingly")
|
||||
emote_hear = list("brays.")
|
||||
@@ -189,7 +189,7 @@
|
||||
icon_dead = "chick_dead"
|
||||
icon_gib = "chick_gib"
|
||||
gender = FEMALE
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
speak = list("Cherp.","Cherp?","Chirrup.","Cheep!")
|
||||
speak_emote = list("cheeps")
|
||||
emote_hear = list("cheeps.")
|
||||
@@ -235,7 +235,7 @@
|
||||
name = "\improper chicken"
|
||||
desc = "Hopefully the eggs are good this season."
|
||||
gender = FEMALE
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
icon_state = "chicken_brown"
|
||||
icon_living = "chicken_brown"
|
||||
icon_dead = "chicken_brown_dead"
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
density = FALSE
|
||||
pass_flags = PASSTABLE | PASSMOB
|
||||
mob_size = MOB_SIZE_SMALL
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST, MOB_REPTILE)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST|MOB_REPTILE
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
obj_damage = 0
|
||||
environment_smash = ENVIRONMENT_SMASH_NONE
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
ventcrawler = VENTCRAWLER_ALWAYS
|
||||
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
|
||||
mob_size = MOB_SIZE_TINY
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
var/body_color //brown, gray and white, leave blank for random
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
var/chew_probability = 1
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/mob/living/simple_animal/pet
|
||||
icon = 'icons/mob/pets.dmi'
|
||||
mob_size = MOB_SIZE_SMALL
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
blood_volume = BLOOD_VOLUME_NORMAL
|
||||
var/unique_pet = FALSE // if the mob can be renamed
|
||||
var/obj/item/clothing/neck/petcollar/pcollar
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
response_help = "pets"
|
||||
response_disarm = "gently pushes aside"
|
||||
response_harm = "kicks"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
melee_damage_lower = 18
|
||||
melee_damage_upper = 18
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
density = FALSE
|
||||
pass_flags = PASSTABLE | PASSMOB
|
||||
mob_size = MOB_SIZE_SMALL
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST, MOB_REPTILE)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST|MOB_REPTILE
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
obj_damage = 0
|
||||
environment_smash = ENVIRONMENT_SMASH_NONE
|
||||
@@ -59,4 +59,4 @@
|
||||
QDEL_NULL(target)
|
||||
adjustBruteLoss(-2)
|
||||
else
|
||||
return ..()
|
||||
return ..()
|
||||
|
||||
@@ -10,7 +10,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
desc = "A mysterious being that stands by its charge, ever vigilant."
|
||||
speak_emote = list("hisses")
|
||||
gender = NEUTER
|
||||
mob_biotypes = list(MOB_INORGANIC)
|
||||
mob_biotypes = NONE
|
||||
bubble_icon = "guardian"
|
||||
response_help = "passes through"
|
||||
response_disarm = "flails at"
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_living = "bear"
|
||||
icon_dead = "bear_dead"
|
||||
icon_gib = "bear_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
speak = list("RAWR!","Rawr!","GRR!","Growl!")
|
||||
speak_emote = list("growls", "roars")
|
||||
emote_hear = list("rawrs.","grumbles.","grawls.")
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
|
||||
density = FALSE
|
||||
mob_size = MOB_SIZE_TINY
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BUG)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BUG
|
||||
movement_type = FLYING
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
search_objects = 1 //have to find those plant trays!
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
/mob/living/simple_animal/hostile/boss/paper_wizard
|
||||
name = "Mjor the Creative"
|
||||
desc = "A wizard with a taste for the arts."
|
||||
mob_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
boss_abilities = list(/datum/action/boss/wizard_summon_minions, /datum/action/boss/wizard_mimic)
|
||||
faction = list("hostile","stickman")
|
||||
del_on_death = TRUE
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
icon_living = "carp"
|
||||
icon_dead = "carp_dead"
|
||||
icon_gib = "carp_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
butcher_results = list(/obj/item/reagent_containers/food/snacks/carpmeat = 2)
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
attacktext = "slashes at"
|
||||
attack_sound = 'sound/weapons/circsawhit.ogg'
|
||||
a_intent = INTENT_HARM
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
loot = list(/obj/effect/mob_spawn/human/corpse/cat_butcher, /obj/item/circular_saw)
|
||||
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
|
||||
unsuitable_atmos_damage = 15
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
icon_living = "eyeball"
|
||||
icon_gib = ""
|
||||
gender = NEUTER
|
||||
mob_biotypes = list(MOB_ORGANIC)
|
||||
mob_biotypes = MOB_ORGANIC
|
||||
response_help = "pets"
|
||||
response_disarm = "gently pushes aside"
|
||||
response_harm = "hits"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon_state = "faithless"
|
||||
icon_living = "faithless"
|
||||
icon_dead = "faithless_dead"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
gender = MALE
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
icon_state = "guard"
|
||||
icon_living = "guard"
|
||||
icon_dead = "guard_dead"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BUG)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BUG
|
||||
speak_emote = list("chitters")
|
||||
emote_hear = list("chitters")
|
||||
speak_chance = 5
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_state = "goose" // sprites by cogwerks from goonstation, used with permission
|
||||
icon_living = "goose"
|
||||
icon_dead = "goose_dead"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 2)
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
icon_state = "crawling"
|
||||
icon_living = "crawling"
|
||||
icon_dead = "dead"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 80
|
||||
maxHealth = 220
|
||||
health = 220
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_living = "static"
|
||||
icon_dead = "null"
|
||||
gender = NEUTER
|
||||
mob_biotypes = list()
|
||||
mob_biotypes = NONE
|
||||
melee_damage_lower = 5
|
||||
melee_damage_upper = 5
|
||||
a_intent = INTENT_HARM
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
icon_state = "leaper"
|
||||
icon_living = "leaper"
|
||||
icon_dead = "leaper_dead"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
maxHealth = 300
|
||||
health = 300
|
||||
ranged = TRUE
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
icon_state = "arachnid"
|
||||
icon_living = "arachnid"
|
||||
icon_dead = "arachnid_dead"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BUG)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BUG
|
||||
melee_damage_lower = 30
|
||||
melee_damage_upper = 30
|
||||
maxHealth = 300
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
icon_state = "mook"
|
||||
icon_living = "mook"
|
||||
icon_dead = "mook_dead"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
pixel_x = -16
|
||||
maxHealth = 45
|
||||
health = 45
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
desc = "Death to Nanotrasen. This variant comes in MECHA DEATH flavour."
|
||||
wanted_objects = list()
|
||||
search_objects = 0
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
|
||||
var/spawn_mecha_type = /obj/mecha/combat/marauder/mauler/loaded
|
||||
var/obj/mecha/mecha //Ref to pilot's mecha instance
|
||||
|
||||
@@ -28,7 +28,7 @@ Difficulty: Medium
|
||||
icon_state = "miner"
|
||||
icon_living = "miner"
|
||||
icon = 'icons/mob/broadMobs.dmi'
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
light_color = "#E4C7C5"
|
||||
movement_type = GROUND
|
||||
speak_emote = list("roars")
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
a_intent = INTENT_HARM
|
||||
sentience_type = SENTIENCE_BOSS
|
||||
environment_smash = ENVIRONMENT_SMASH_RWALLS
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_EPIC)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_EPIC
|
||||
obj_damage = 400
|
||||
light_range = 3
|
||||
faction = list("mining", "boss")
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
maxHealth = 250
|
||||
health = 250
|
||||
gender = NEUTER
|
||||
mob_biotypes = list(MOB_INORGANIC)
|
||||
mob_biotypes = NONE
|
||||
|
||||
harm_intent_damage = 5
|
||||
melee_damage_lower = 8
|
||||
@@ -197,8 +197,6 @@ GLOBAL_LIST_INIT(protected_objects, list(/obj/structure/table, /obj/structure/ca
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/mimic/copy/ranged
|
||||
var/obj/item/gun/TrueGun = null
|
||||
var/obj/item/gun/magic/Zapstick
|
||||
@@ -229,14 +227,13 @@ GLOBAL_LIST_INIT(protected_objects, list(/obj/structure/table, /obj/structure/ca
|
||||
casingtype = initial(M.ammo_type)
|
||||
if(istype(G, /obj/item/gun/energy))
|
||||
Zapgun = G
|
||||
var/selectfiresetting = Zapgun.select
|
||||
var/obj/item/ammo_casing/energy/E = Zapgun.ammo_type[selectfiresetting]
|
||||
var/obj/item/ammo_casing/energy/E = Zapgun.ammo_type[Zapgun.current_firemode_index]
|
||||
projectiletype = initial(E.projectile_type)
|
||||
|
||||
/mob/living/simple_animal/hostile/mimic/copy/ranged/OpenFire(the_target)
|
||||
if(Zapgun)
|
||||
if(Zapgun.cell)
|
||||
var/obj/item/ammo_casing/energy/shot = Zapgun.ammo_type[Zapgun.select]
|
||||
var/obj/item/ammo_casing/energy/shot = Zapgun.ammo_type[Zapgun.current_firemode_index]
|
||||
if(Zapgun.cell.charge >= shot.e_cost)
|
||||
Zapgun.cell.use(shot.e_cost)
|
||||
Zapgun.update_icon()
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
icon_aggro = "Basilisk_alert"
|
||||
icon_dead = "Basilisk_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
move_to_delay = 20
|
||||
projectiletype = /obj/item/projectile/temp/basilisk
|
||||
projectilesound = 'sound/weapons/pierce.ogg'
|
||||
@@ -131,7 +131,7 @@
|
||||
|
||||
/obj/item/projectile/temp/basilisk/magmawing/on_hit(atom/target, blocked = FALSE)
|
||||
. = ..()
|
||||
if(.)
|
||||
if(. && isliving(target))
|
||||
var/mob/living/L = target
|
||||
if (istype(L))
|
||||
L.adjust_fire_stacks(0.1)
|
||||
@@ -144,7 +144,7 @@
|
||||
|
||||
/obj/item/projectile/temp/basilisk/icewing/on_hit(atom/target, blocked = FALSE)
|
||||
. = ..()
|
||||
if(.)
|
||||
if(. && isliving(target))
|
||||
var/mob/living/L = target
|
||||
L.apply_status_effect(/datum/status_effect/freon/watcher)
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_state = "curseblob"
|
||||
icon_living = "curseblob"
|
||||
icon_aggro = "curseblob"
|
||||
mob_biotypes = list(MOB_SPIRIT)
|
||||
mob_biotypes = MOB_SPIRIT
|
||||
movement_type = FLYING
|
||||
move_to_delay = 5
|
||||
vision_range = 20
|
||||
|
||||
@@ -62,8 +62,9 @@
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/elite/herald/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
. = ..()
|
||||
playsound(get_turf(src), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE)
|
||||
|
||||
if(.)
|
||||
playsound(get_turf(src), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE)
|
||||
|
||||
/datum/action/innate/elite_attack/herald_trishot
|
||||
name = "Triple Shot"
|
||||
button_icon_state = "herald_trishot"
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
icon_aggro = "Goldgrub_alert"
|
||||
icon_dead = "Goldgrub_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
vision_range = 2
|
||||
aggro_vision_range = 9
|
||||
move_to_delay = 5
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
icon_aggro = "Goliath_alert"
|
||||
icon_dead = "Goliath_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
move_to_delay = 10
|
||||
ranged = 1
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_state = "gutlunch"
|
||||
icon_living = "gutlunch"
|
||||
icon_dead = "gutlunch"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
speak_emote = list("warbles", "quavers")
|
||||
emote_hear = list("trills.")
|
||||
emote_see = list("sniffs.", "burps.")
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
icon_aggro = "Hivelord_alert"
|
||||
icon_dead = "Hivelord_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC)
|
||||
mob_biotypes = MOB_ORGANIC
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
move_to_delay = 14
|
||||
ranged = 1
|
||||
@@ -98,7 +98,7 @@
|
||||
icon_aggro = "legion"
|
||||
icon_dead = "legion"
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
obj_damage = 60
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 15
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_living = "nanotrasen"
|
||||
icon_dead = null
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 12
|
||||
turns_per_move = 5
|
||||
response_help = "pokes"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon_state = "otherthing"
|
||||
icon_living = "otherthing"
|
||||
icon_dead = "otherthing-dead"
|
||||
mob_biotypes = list(MOB_INORGANIC)
|
||||
mob_biotypes = NONE
|
||||
health = 80
|
||||
maxHealth = 80
|
||||
obj_damage = 100
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_state = "piratemelee"
|
||||
icon_living = "piratemelee"
|
||||
icon_dead = "pirate_dead"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
response_help = "pushes"
|
||||
@@ -43,7 +43,7 @@
|
||||
var/obj/effect/light_emitter/red_energy_sword/sord
|
||||
|
||||
do_footstep = TRUE
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/pirate/melee/space
|
||||
name = "Space Pirate Swashbuckler"
|
||||
icon_state = "piratespace"
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
response_help = "brushes aside"
|
||||
response_disarm = "flails at"
|
||||
response_harm = "hits"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
speak_chance = 0
|
||||
maxHealth = 15
|
||||
health = 15
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_living = "clown"
|
||||
icon_dead = "clown_dead"
|
||||
icon_gib = "clown_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
turns_per_move = 5
|
||||
response_help = "pokes"
|
||||
response_disarm = "gently pushes aside"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon_state = "frog"
|
||||
icon_living = "frog"
|
||||
icon_dead = "frog_dead"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
speak = list("ribbit","croak")
|
||||
emote_see = list("hops in a circle.", "shakes.")
|
||||
speak_chance = 1
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
icon_state = "ghost"
|
||||
icon_living = "ghost"
|
||||
mob_biotypes = list(MOB_SPIRIT)
|
||||
mob_biotypes = MOB_SPIRIT
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
response_help = "passes through"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_living = "old"
|
||||
icon_dead = "old_dead"
|
||||
icon_gib = "clown_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
gender = MALE
|
||||
turns_per_move = 5
|
||||
response_help = "pokes"
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_living = "russianmelee"
|
||||
icon_dead = "russianmelee_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
response_help = "pokes"
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_living = "skeleton"
|
||||
icon_dead = "skeleton"
|
||||
gender = NEUTER
|
||||
mob_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_UNDEAD|MOB_HUMANOID
|
||||
turns_per_move = 5
|
||||
speak_emote = list("rattles")
|
||||
emote_see = list("rattles")
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
icon_dead = "human_male"
|
||||
gender = NEUTER
|
||||
a_intent = INTENT_HARM
|
||||
mob_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
|
||||
response_help = "touches"
|
||||
response_disarm = "pushes"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_living = "stickman"
|
||||
icon_dead = "stickman_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
gender = MALE
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
@@ -40,7 +40,7 @@
|
||||
minimum_distance = 5
|
||||
icon_state = "stickmanranged"
|
||||
icon_living = "stickmanranged"
|
||||
casingtype = /obj/item/ammo_casing/c45/nostamina
|
||||
casingtype = /obj/item/ammo_casing/c10mm
|
||||
projectilesound = 'sound/misc/bang.ogg'
|
||||
loot = list(/obj/item/gun/ballistic/automatic/pistol/stickman)
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
icon_state = "stickdog"
|
||||
icon_living = "stickdog"
|
||||
icon_dead = "stickdog_dead"
|
||||
mob_biotypes = list(MOB_INORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_BEAST
|
||||
|
||||
/mob/living/simple_animal/hostile/stickman/Initialize(mapload, var/wizard_summoned)
|
||||
. = ..()
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
icon_living = "syndicate"
|
||||
icon_dead = "syndicate_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
response_help = "pokes"
|
||||
@@ -284,7 +284,7 @@
|
||||
icon_living = "viscerator_attack"
|
||||
pass_flags = PASSTABLE | PASSMOB
|
||||
a_intent = INTENT_HARM
|
||||
mob_biotypes = list(MOB_ROBOTIC)
|
||||
mob_biotypes = MOB_ROBOTIC
|
||||
health = 25
|
||||
maxHealth = 25
|
||||
melee_damage_lower = 15
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_state = "wizard"
|
||||
icon_living = "wizard"
|
||||
icon_dead = "wizard_dead"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
turns_per_move = 3
|
||||
response_help = "pokes"
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
icon_aggro = "Fugu0"
|
||||
icon_dead = "Fugu_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
move_to_delay = 5
|
||||
friendly = "floats near"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/mob/simple_human.dmi'
|
||||
icon_state = "zombie"
|
||||
icon_living = "zombie"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
stat_attack = UNCONSCIOUS //braains
|
||||
maxHealth = 100
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
icon_state = "shade"
|
||||
icon_living = "shade"
|
||||
mob_biotypes = list(MOB_SPIRIT)
|
||||
mob_biotypes = MOB_SPIRIT
|
||||
maxHealth = 40
|
||||
health = 40
|
||||
spacewalk = TRUE
|
||||
|
||||
@@ -808,7 +808,7 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
|
||||
|
||||
//Can the mob interact() with an atom?
|
||||
/mob/proc/can_interact_with(atom/A)
|
||||
return IsAdminGhost(src) || Adjacent(A)
|
||||
return IsAdminGhost(src) || Adjacent(A) || A.hasSiliconAccessInArea(src)
|
||||
|
||||
//Can the mob use Topic to interact with machines
|
||||
/mob/proc/canUseTopic(atom/movable/M, be_close=FALSE, no_dextery=FALSE, no_tk=FALSE)
|
||||
|
||||
@@ -121,4 +121,7 @@
|
||||
|
||||
var/mob/audiovisual_redirect //Mob to redirect messages, speech, and sounds to
|
||||
|
||||
var/voluntary_ghosted = FALSE //whether or not they voluntarily ghosted.
|
||||
var/siliconaccessareas = list()
|
||||
var/siliconaccesstoggle = FALSE
|
||||
|
||||
var/voluntary_ghosted = FALSE //whether or not they voluntarily ghosted.
|
||||
@@ -147,6 +147,10 @@
|
||||
. += newletter
|
||||
return sanitize(.)
|
||||
|
||||
//Ratvarian Slurring!
|
||||
|
||||
#define CLOCK_CULT_SLUR(phrase) sanitize(text2ratvar(phrase))
|
||||
|
||||
///Adds stuttering to the message passed in
|
||||
/proc/stutter(phrase)
|
||||
phrase = html_decode(phrase)
|
||||
@@ -402,17 +406,28 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
|
||||
return
|
||||
return TRUE
|
||||
|
||||
/proc/canGhostWrite(var/mob/A, var/obj/target, var/desc="", var/allow_all=FALSE)
|
||||
if(allow_all & TRUE)
|
||||
if(!target.GetComponent(/datum/component/anti_magic))
|
||||
return 1
|
||||
if(IsAdminGhost(A))
|
||||
if (desc != "")
|
||||
log_admin("GHOST: [key_name(A)] [desc] ([target.name] at [loc_name(target)])")
|
||||
/atom/proc/hasSiliconAccessInArea(mob/user)
|
||||
return user && (issilicon(user) || (user.siliconaccesstoggle && (get_area(src) in user.siliconaccessareas)))
|
||||
|
||||
/mob/proc/toggleSiliconAccessArea(area/area)
|
||||
if (area in siliconaccessareas)
|
||||
siliconaccessareas -= area
|
||||
to_chat(src,"<span class='warning'>You lost control of [area]!</span>")
|
||||
return FALSE
|
||||
else
|
||||
if (LAZYLEN(siliconaccessareas) < HIJACK_APC_MAX_AMOUNT)
|
||||
siliconaccessareas += area
|
||||
to_chat(src,"<span class='notice'>You successfully took control of [area].</span>")
|
||||
else
|
||||
log_admin("GHOST: [key_name(A)] fucked with the [target.name] at [loc_name(target)]")
|
||||
return 1
|
||||
return 0
|
||||
to_chat(src,"<span class='warning'>You are connected to too many APCs! Too many more will fry your brain.</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/mob/proc/getImplant(type)
|
||||
return
|
||||
|
||||
/mob/living/getImplant(type)
|
||||
return locate(type) in implants
|
||||
|
||||
/proc/offer_control(mob/M)
|
||||
to_chat(M, "Control of your mob has been offered to dead players.")
|
||||
|
||||
Reference in New Issue
Block a user