Porting multi-z support updates.
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@@ -17,6 +17,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
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see_in_dark = 100
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invisibility = INVISIBILITY_OBSERVER
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hud_type = /datum/hud/ghost
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movement_type = GROUND | FLYING
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var/can_reenter_corpse
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var/can_reenter_round = TRUE
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var/datum/hud/living/carbon/hud = null // hud
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@@ -0,0 +1,2 @@
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/mob/dead/observer/canZMove(direction, turf/target)
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return TRUE
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