Vore system updates (#2864)

* Tasting, digest/transfer chance, improvements

* more vague for defaults

* Actually let's hold off on silenced mode 'cuz broke

* make sure it's all commented out

* reverts vorepanel updater, buggy af. Adds mob vore

Ian can eat you now. \o/
This commit is contained in:
Poojawa
2017-09-19 14:03:13 -05:00
committed by GitHub
parent b4e6519b51
commit 4ab7f126ed
9 changed files with 414 additions and 73 deletions
+71 -11
View File
@@ -13,16 +13,21 @@
var/inside_flavor // Flavor text description of inside sight/sound/smells/feels.
var/vore_sound = 'sound/vore/pred/swallow_01.ogg' // Sound when ingesting someone
var/vore_verb = "ingest" // Verb for eating with this in messages
var/human_prey_swallow_time = 100 // Time in deciseconds to swallow /mob/living/carbon/human
var/nonhuman_prey_swallow_time = 60 // Time in deciseconds to swallow anything else
var/human_prey_swallow_time = 10 SECONDS // Time in deciseconds to swallow /mob/living/carbon/human
var/nonhuman_prey_swallow_time = 5 SECONDS // Time in deciseconds to swallow anything else
var/emoteTime = 300 // How long between stomach emotes at prey
var/digest_brute = 0 // Brute damage per tick in digestion mode
var/digest_burn = 1 // Burn damage per tick in digestion mode
var/digest_tickrate = 9 // Modulus this of air controller tick number to iterate gurgles on
var/immutable = FALSE // Prevents this belly from being deleted
var/escapable = TRUE // Belly can be resisted out of at any time
var/escapetime = 200 // Deciseconds, how long to escape this belly
var/escapechance = 45 // % Chance of prey beginning to escape if prey struggles.
var/escapable = FALSE // Belly can be resisted out of at any time
var/escapetime = 60 SECONDS // Deciseconds, how long to escape this belly
var/digestchance = 0 // % Chance of stomach beginning to digest if prey struggles
// var/silenced = FALSE // Will the heartbeat/fleshy internal loop play?
var/escapechance = 0 // % Chance of prey beginning to escape if prey struggles.
var/transferchance = 0 // % Chance of prey being
var/can_taste = FALSE // If this belly prints the flavor of prey when it eats someone.
var/datum/belly/transferlocation = null // Location that the prey is released if they struggle and get dropped off.
var/tmp/digest_mode = DM_HOLD // Whether or not to digest. Default to not digest.
var/tmp/list/digest_modes = list(DM_HOLD,DM_DIGEST,DM_HEAL,DM_NOISY) // Possible digest modes
var/tmp/mob/living/owner // The mob whose belly this is.
@@ -125,7 +130,7 @@
M.forceMove(owner.loc) // Move the belly contents into the same location as belly's owner.
M << sound(null, repeat = 0, wait = 0, volume = 80, channel = CHANNEL_PREYLOOP)
src.internal_contents.Add(M) // Remove from the belly contents
src.internal_contents.Remove(M) // Remove from the belly contents
var/datum/belly/B = check_belly(owner)
if(B)
B.internal_contents.Add(M)
@@ -143,10 +148,13 @@
prey.forceMove(owner)
internal_contents.Add(prey)
// var/datum/belly/B = check_belly(owner)
// if(B.silenced == FALSE) //this needs more testing later
prey << sound('sound/vore/prey/loop.ogg', repeat = 1, wait = 0, volume = 35, channel = CHANNEL_PREYLOOP)
if(inside_flavor)
prey << "<span class='notice'><B>[inside_flavor]</B></span>"
to_chat(prey, "<span class='warning'><B>[src.inside_flavor]</B></span>")
// Get the line that should show up in Examine message if the owner of this belly
// is examined. By making this a proc, we not only take advantage of polymorphism,
@@ -158,6 +166,8 @@
var/raw_message = pick(examine_messages)
formatted_message = replacetext(raw_message,"%belly",lowertext(name))
formatted_message = replacetext(formatted_message,"%pred",owner)
formatted_message = replacetext(formatted_message,"%prey",english_list(internal_contents))
return("<span class='warning'>[formatted_message]</span><BR>")
@@ -226,8 +236,8 @@
internal_contents.Remove(M)
M << sound(null, repeat = 0, wait = 0, volume = 80, channel = CHANNEL_PREYLOOP)
// If digested prey is also a pred... anyone inside their bellies gets moved up.
if (is_vore_predator(M))
for (var/bellytype in M.vore_organs)
if(is_vore_predator(M))
for(var/bellytype in M.vore_organs)
var/datum/belly/belly = M.vore_organs[bellytype]
for (var/obj/thing in belly.internal_contents)
thing.loc = owner
@@ -237,7 +247,7 @@
internal_contents.Add(subprey)
to_chat(subprey, "As [M] melts away around you, you find yourself in [owner]'s [name]")
//Drop all items into the belly.
//Drop all items into the belly/floor.
for(var/obj/item/W in M)
if(!M.dropItemToGround(W))
qdel(W)
@@ -312,12 +322,57 @@
to_chat(owner, "<span class='notice'>The attempt to escape from your [name] has failed!/span>")
return
else if(prob(transferchance) && istype(transferlocation)) //Next, let's have it see if they end up getting into an even bigger mess then when they started.
var/location_found = FALSE
var/name_found = FALSE
for(var/I in owner.vore_organs)
var/datum/belly/B = owner.vore_organs[I]
if(B == transferlocation)
location_found = TRUE
break
if(!location_found)
for(var/I in owner.vore_organs)
var/datum/belly/B = owner.vore_organs[I]
if(B.name == transferlocation.name)
name_found = TRUE
transferlocation = B
break
if(!location_found && !name_found)
to_chat(owner, "<span class='warning'>Something went wrong with your belly transfer settings.</span>")
transferlocation = null
return
to_chat(R, "<span class='warning'>Your attempt to escape [name] has failed and your struggles only results in you sliding into [owner]'s [transferlocation]!</span>")
to_chat(owner, "<span class='warning'>Someone slid into your [transferlocation] due to their struggling inside your [name]!</span>")
transfer_contents(R, transferlocation)
return
else if(prob(digestchance)) //Finally, let's see if it should run the digest chance.)
to_chat(R, "<span class='warning'>In response to your struggling, \the [name] begins to get more active...</span>")
to_chat(owner, "<span class='warning'>You feel your [name] beginning to become active!</span>")
digest_mode = DM_DIGEST
return
else //Nothing interesting happened.
to_chat(R, "<span class='warning'>But make no progress in escaping [owner]'s [name].</span>")
to_chat(owner, "<span class='warning'>But appears to be unable to make any progress in escaping your [name].</span>")
return
else
//Transfers contents from one belly to another
/datum/belly/proc/transfer_contents(var/atom/movable/content, var/datum/belly/target, silent = 0)
if(!(content in internal_contents))
return
internal_contents.Remove(content)
target.internal_contents.Add(content)
if(isliving(content))
var/mob/living/M = content
if(target.inside_flavor)
to_chat(M, "<span class='notice'><B>[target.inside_flavor]</B></span>")
if(target.can_taste && M.get_taste_message(0))
to_chat(owner, "<span class='notice'>[M] tastes of [M.get_taste_message(0)].</span>")
if(!silent)
for(var/mob/hearer in range(1,owner))
hearer << sound(target.vore_sound,volume=80)
// Belly copies and then returns the copy
// Needs to be updated for any var changes
@@ -336,8 +391,13 @@
dupe.digest_burn = digest_burn
dupe.digest_tickrate = digest_tickrate
dupe.immutable = immutable
dupe.can_taste = can_taste
dupe.escapable = escapable
dupe.escapetime = escapetime
dupe.digestchance = digestchance
dupe.escapechance = escapechance
dupe.transferchance = transferchance
dupe.transferlocation = transferlocation
//// Object-holding variables
//struggle_messages_outside - strings
+3 -3
View File
@@ -21,7 +21,7 @@
//////////////////////////// DM_DIGEST ////////////////////////////
if(digest_mode == DM_DIGEST)
for (var/mob/living/M in internal_contents)
if(prob(15))
if(prob(25))
M.stop_sound_channel(CHANNEL_PRED)
playsound(get_turf(owner),"digest_pred",50,0,-6,0,channel=CHANNEL_PRED)
M.stop_sound_channel(CHANNEL_PRED)
@@ -62,14 +62,14 @@
// Deal digestion damage (and feed the pred)
if(!(M.status_flags & GODMODE))
M.adjustFireLoss(1)
M.adjustFireLoss(digest_burn)
owner.nutrition += 1
return
///////////////////////////// DM_HEAL /////////////////////////////
if(digest_mode == DM_HEAL)
for (var/mob/living/M in internal_contents)
if(prob(15))
if(prob(25))
M.stop_sound_channel(CHANNEL_PRED)
playsound(get_turf(owner),"digest_pred",35,0,-6,0,channel=CHANNEL_PRED)
M.stop_sound_channel(CHANNEL_PRED)
+50 -3
View File
@@ -5,14 +5,20 @@
var/list/vore_organs = list() // List of vore containers inside a mob
var/devourable = FALSE // Can the mob be vored at all?
// var/feeding = FALSE // Are we going to feed someone else?
var/vore_taste = null // What the character tastes like
var/no_vore = FALSE // If the character/mob can vore.
var/openpanel = 0 // Is the vore panel open?
//
// Hook for generic creation of stuff on new creatures
//
/hook/living_new/proc/vore_setup(mob/living/M)
M.verbs += /mob/living/proc/insidePanel
M.verbs += /mob/living/proc/escapeOOC
M.verbs += /mob/living/proc/lick
if(M.no_vore) //If the mob isn's supposed to have a stomach, let's not give it an insidepanel so it can make one for itself, or a stomach.
M << "<span class='warning'>The creature that you are can not eat others.</span>"
return TRUE
M.verbs += /mob/living/proc/insidePanel
//Tries to load prefs if a client is present otherwise gives freebie stomach
if(!M.vore_organs || !M.vore_organs.len)
@@ -32,7 +38,8 @@
var/datum/belly/B = new /datum/belly(M)
B.immutable = TRUE
B.name = "Stomach"
B.inside_flavor = "It appears to be rather warm and wet. Makes sense, considering it's inside \the [M.name]."
B.inside_flavor = "It appears to be rather warm and wet. Makes sense, considering it's inside \the [M.name]"
B.can_taste = TRUE
M.vore_organs[B.name] = B
M.vore_selected = B.name
@@ -302,6 +309,7 @@
P.digestable = src.digestable
P.devourable = src.devourable
P.belly_prefs = src.vore_organs
P.vore_taste = src.vore_taste
return TRUE
@@ -318,9 +326,48 @@
src.digestable = P.digestable
src.devourable = P.devourable
src.vore_organs = list()
src.vore_taste = P.vore_taste
for(var/I in P.belly_prefs)
var/datum/belly/Bp = P.belly_prefs[I]
src.vore_organs[Bp.name] = Bp.copy(src)
return TRUE
//
// Clearly super important. Obviously.
//
/mob/living/proc/lick(var/mob/living/tasted in oview(1))
set name = "Lick Someone"
set category = "Vore"
set desc = "Lick someone nearby!"
if(!istype(tasted))
return
if(src == stat)
return
src.setClickCooldown(50)
src.visible_message("<span class='warning'>[src] licks [tasted]!</span>","<span class='notice'>You lick [tasted]. They taste rather like [tasted.get_taste_message()].</span>","<b>Slurp!</b>")
/mob/living/proc/get_taste_message(allow_generic = TRUE, datum/species/mrace)
if(!vore_taste && !allow_generic)
return FALSE
var/taste_message = ""
if(vore_taste && (vore_taste != ""))
taste_message += "[vore_taste]"
else
if(ishuman(src))
taste_message += "normal, like a critter should"
else
taste_message += "a plain old normal [src]"
/* if(ishuman(src))
var/mob/living/carbon/human/H = src
if(H.touching.reagent_list.len) //Just the first one otherwise I'll go insane.
var/datum/reagent/R = H.touching.reagent_list[1]
taste_message += " You also get the flavor of [R.taste_description] from something on them"*/
return taste_message
+21 -16
View File
@@ -1,19 +1,9 @@
///////////////////// Simple Animal /////////////////////
/mob/living/simple_animal
var/isPredator = 0 //Are they capable of performing and pre-defined vore actions for their species?
var/swallowTime = 30 //How long it takes to eat its prey in 1/10 of a second. The default is 3 seconds.
var/isPredator = FALSE //Are they capable of performing and pre-defined vore actions for their species?
var/swallowTime = 5 SECONDS //How long it takes to eat its prey in 1/10 of a second. The default is 5 seconds.
var/list/prey_excludes = list() //For excluding people from being eaten.
//
// Simple nom proc for if you get ckey'd into a simple_animal mob! Avoids grabs.
/*
/mob/living/proc/animal_nom(var/mob/living/T in oview(1))
set name = "Animal Nom"
set category = "Vore"
set desc = "Since you can't grab, you get a verb!"
feed_grabbed_to_self(src,T)
*/
//
// Simple proc for animals to have their digestion toggled on/off externally
//
@@ -25,15 +15,30 @@
var/datum/belly/B = vore_organs[vore_selected]
if(faction != usr.faction)
usr << "<span class='warning'>This predator isn't friendly, and doesn't give a shit about your opinions of it digesting you.</span>"
to_chat(usr,"<span class='warning'>This predator isn't friendly, and doesn't give a shit about your opinions of it digesting you.</span>")
return
if(B.digest_mode == "Hold")
var/confirm = alert(usr, "Enabling digestion on [name] will cause it to digest all stomach contents. Using this to break OOC prefs is against the rules. Digestion will disable itself after 20 minutes.", "Enabling [name]'s Digestion", "Enable", "Cancel")
if(confirm == "Enable")
B.digest_mode = "Digest"
spawn(12000) //12000=20 minutes
if(src) B.digest_mode = "Hold"
sleep(20 MINUTES) //12000=20 minutes
B.digest_mode = "Hold"
else
var/confirm = alert(usr, "This mob is currently set to digest all stomach contents. Do you want to disable this?", "Disabling [name]'s Digestion", "Disable", "Cancel")
if(confirm == "Disable")
B.digest_mode = "Hold"
B.digest_mode = "Hold"
//
// Simple nom proc for if you get ckey'd into a simple_animal mob! Avoids grabs.
//
/mob/living/proc/animal_nom(var/mob/living/T in oview(1))
set name = "Animal Nom"
set category = "Vore"
set desc = "Since you can't grab, you get a verb!"
if (stat != CONSCIOUS)
return
if (T.devourable == FALSE)
to_chat(usr, "<span class='warning'>You can't eat this!</span>")
return
return feed_grabbed_to_self(src,T)
+3
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@@ -41,6 +41,7 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
var/digestable = TRUE
var/devourable = FALSE
var/list/belly_prefs = list()
var/vore_taste
//Mechanically required
var/path
@@ -101,6 +102,7 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
S["digestable"] >> digestable
S["devourable"] >> devourable
S["belly_prefs"] >> belly_prefs
S["vore_taste"] >> vore_taste
if(isnull(digestable))
digestable = TRUE
@@ -121,6 +123,7 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
WRITE_FILE(S["digestable"], digestable)
WRITE_FILE(S["devourable"], devourable)
WRITE_FILE(S["belly_prefs"], belly_prefs)
WRITE_FILE(S["vore_taste"], vore_taste)
return TRUE
+194 -39
View File
@@ -2,6 +2,12 @@
// Vore management panel for players
//
#define BELLIES_MAX 20
#define BELLIES_NAME_MIN 2
#define BELLIES_NAME_MAX 12
#define BELLIES_DESC_MAX 1024
#define FLAVOR_MAX 40
/mob/living/proc/insidePanel()
set name = "Vore Panel"
set category = "Vore"
@@ -21,9 +27,15 @@
//
/datum/vore_look
var/datum/belly/selected
var/show_interacts = FALSE
var/datum/browser/popup
var/loop = null; // Magic self-reference to stop the handler from being GC'd before user takes action.
/datum/vore_look/Destroy()
loop = null
selected = null
return QDEL_HINT_HARDDEL
/datum/vore_look/Topic(href,href_list[])
if (vp_interact(href, href_list))
popup.set_content(gen_vui(usr))
@@ -55,6 +67,8 @@
continue
//Anything else
dat += "<a href='?src=\ref[src];outsidepick=\ref[O];outsidebelly=\ref[inside_belly]'>[O]</a>"
//Zero-width space, for wrapping
dat += "&#8203;"
else
dat += "You aren't inside anyone."
@@ -79,7 +93,7 @@
dat += "<span style='[spanstyle]'> ([B.internal_contents.len])</span></a></li>"
if(user.vore_organs.len < 10)
if(user.vore_organs.len < BELLIES_MAX)
dat += "<li style='float: left'><a href='?src=\ref[src];newbelly=1'>New+</a></li>"
dat += "</ol>"
dat += "<HR>"
@@ -93,6 +107,8 @@
for(var/O in selected.internal_contents)
dat += "<a href='?src=\ref[src];insidepick=\ref[O]'>[O]</a>"
//Zero-width space, for wrapping
dat += "&#8203;"
//If there's more than one thing, add an [All] button
if(selected.internal_contents.len > 1)
dat += "<a href='?src=\ref[src];insidepick=1;pickall=1'>\[All\]</a>"
@@ -119,9 +135,44 @@
dat += "<br><a href='?src=\ref[src];b_sound=\ref[selected]'>Set Vore Sound</a>"
dat += "<a href='?src=\ref[src];b_soundtest=\ref[selected]'>Test</a>"
// //Belly silence
// dat += "<br><a href='?src=\ref[src];silenced=\ref[selected]'>Belly Silence ([selected.silenced ? "Silenced" : "Noisy"])</a>"
//Belly messages
dat += "<br><a href='?src=\ref[src];b_msgs=\ref[selected]'>Belly Messages</a>"
//Can belly taste?
dat += "<br><a href='?src=\ref[src];b_tastes=\ref[selected]'>Can Taste:</a>"
dat += " [selected.can_taste ? "Yes" : "No"]"
//Belly escapability
dat += "<br><a href='?src=\ref[src];b_escapable=\ref[selected]'>Belly Interactions ([selected.escapable ? "On" : "Off"])</a>"
if(selected.escapable)
dat += "<a href='?src=\ref[src];show_int=\ref[selected]'>[show_interacts ? "Hide" : "Show"]</a>"
if(show_interacts && selected.escapable)
dat += "<HR>"
dat += "Interaction Settings <a href='?src=\ref[src];int_help=\ref[selected]'>?</a>"
dat += "<br><a href='?src=\ref[src];b_escapechance=\ref[selected]'>Set Belly Escape Chance</a>"
dat += " [selected.escapechance]%"
dat += "<br><a href='?src=\ref[src];b_escapetime=\ref[selected]'>Set Belly Escape Time</a>"
dat += " [selected.escapetime/10]s"
//Special <br> here to add a gap
dat += "<br style='line-height:5px;'>"
dat += "<br><a href='?src=\ref[src];b_transferchance=\ref[selected]'>Set Belly Transfer Chance</a>"
dat += " [selected.transferchance]%"
dat += "<br><a href='?src=\ref[src];b_transferlocation=\ref[selected]'>Set Belly Transfer Location</a>"
dat += " [selected.transferlocation ? selected.transferlocation : "Disabled"]"
//Special <br> here to add a gap
dat += "<br style='line-height:5px;'>"
dat += "<br><a href='?src=\ref[src];b_digestchance=\ref[selected]'>Set Belly Digest Chance</a>"
dat += " [selected.digestchance]%"
dat += "<HR>"
//Delete button
dat += "<br><a style='background:#990000;' href='?src=\ref[src];b_del=\ref[selected]'>Delete Belly</a>"
@@ -130,7 +181,9 @@
//Under the last HR, save and stuff.
dat += "<a href='?src=\ref[src];saveprefs=1'>Save Prefs</a>"
dat += "<a href='?src=\ref[src];refresh=1'>Refresh</a>"
dat += "<a href='?src=\ref[src];setflavor=1'>Set Flavor</a>"
dat += "<HR>"
switch(user.digestable)
if(TRUE)
dat += "<a href='?src=\ref[src];toggledg=1'>Toggle Digestable (Currently: ON)</a>"
@@ -151,12 +204,26 @@
for(var/H in href_list)
if(href_list["close"])
del(src) // Cleanup
qdel(src) // Cleanup
return
if(href_list["show_int"])
show_interacts = !show_interacts
return TRUE //Force update
if(href_list["int_help"])
to_chat(usr,"These control how your belly responds to someone using 'resist' while inside you. The percent chance to trigger each is listed below, \
and you can change them to whatever you see fit. Setting them to 0% will disable the possibility of that interaction. \
These only function as long as interactions are turned on in general. Keep in mind, the 'belly mode' interactions (digest) \
will affect all prey in that belly, if one resists and triggers digestion. If multiple trigger at the same time, \
only the first in the order of 'Escape > Transfer > Digest' will occur.")
return TRUE //Force update
if(href_list["outsidepick"])
var/tgt = locate(href_list["outsidepick"])
var/atom/movable/tgt = locate(href_list["outsidepick"])
var/datum/belly/OB = locate(href_list["outsidebelly"])
if(!(tgt in OB.internal_contents)) //Aren't here anymore, need to update menu.
return TRUE
var/intent = "Examine"
if(istype(tgt,/mob/living))
@@ -184,7 +251,7 @@
if("Devour") //Eat the inside mob
if(!user.vore_selected)
to_chat(user, "<span class='warning'>Pick a belly on yourself first!</span>")
return TRUE
return
var/datum/belly/TB = user.vore_organs[user.vore_selected]
to_chat(user, "<span class='warning'>You begin to [lowertext(TB.vore_verb)] [M] into your [lowertext(TB.name)]!</span>")
@@ -202,6 +269,9 @@
else if(istype(tgt,/obj/item))
var/obj/item/T = tgt
if(!(tgt in OB.internal_contents))
//Doesn't exist anymore, update.
return TRUE
intent = alert("What do you want to do to that?","Query","Examine","Use Hand")
switch(intent)
if("Examine")
@@ -210,7 +280,7 @@
if("Use Hand")
if(user.stat)
to_chat(user, "<span class='warning'>You can't do that in your state!</span>")
return TRUE
return
user.ClickOn(T)
sleep(5) //Seems to exit too fast for the panel to update
@@ -223,40 +293,38 @@
intent = alert("Eject all, Move all?","Query","Eject all","Cancel","Move all")
switch(intent)
if("Cancel")
return 1
return
if("Eject all")
if(user.stat)
to_chat(user, "<span class='warning'>You can't do that in your state!</span>")
return TRUE
return
selected.release_all_contents()
playsound(user, 'sound/vore/pred/escape.ogg', volume=80)
user.loc << "<span class='danger'>Everything is released from [user]!</span>"
playsound(user, 'sound/vore/pred/escape.ogg', vol=80)
to_chat(user.loc,"<span class='danger'>Everything is released from [user]!</span>")
if("Move all")
if(user.stat)
to_chat(user, "<span class='warning'>You can't do that in your state!</span>")
return TRUE
return
var/choice = input("Move all where?","Select Belly") in user.vore_organs + "Cancel - Don't Move"
if(choice == "Cancel - Don't Move")
return TRUE
return
else
var/datum/belly/B = user.vore_organs[choice]
for(var/atom/movable/tgt in selected.internal_contents)
selected.internal_contents -= tgt
B.internal_contents += tgt
to_chat(tgt, "<span class='warning'>You're squished from [user]'s [selected] to their [B]!</span>")
selected.transfer_contents(tgt, B, 1)
for(var/mob/hearer in range(1,user))
hearer << sound('sound/vore/pred/stomachmove.ogg',volume=80)
return TRUE
var/atom/movable/tgt = locate(href_list["insidepick"])
if(!(tgt in selected.internal_contents)) //Old menu, needs updating because they aren't really there.
return TRUE//Forces update
intent = "Examine"
intent = alert("Examine, Eject, Move? Examine if you want to leave this box.","Query","Examine","Eject","Move")
switch(intent)
@@ -266,7 +334,7 @@
if("Eject")
if(user.stat)
to_chat(user, "<span class='warning'>You can't do that in your state!</span>")
return TRUE
return FALSE
selected.release_specific_contents(tgt)
playsound(user, 'sound/effects/splat.ogg', 50, 1)
@@ -275,28 +343,28 @@
if("Move")
if(user.stat)
to_chat(user, "<span class='warning'>You can't do that in your state!</span>")
return TRUE
return FALSE
var/choice = input("Move [tgt] where?","Select Belly") in user.vore_organs + "Cancel - Don't Move"
if(choice == "Cancel - Don't Move")
return TRUE
return
else
var/datum/belly/B = user.vore_organs[choice]
selected.internal_contents -= tgt
B.internal_contents += tgt
to_chat(tgt, "<span class='warning'>You're squished from [user]'s [lowertext(selected.name)] to their [lowertext(B.name)]!</span>")
if (!(tgt in selected.internal_contents))
return FALSE
to_chat(tgt, "<span class='warning'>You're moved from [user]'s [lowertext(selected.name)] to their [lowertext(B.name)]!</span>")
for(var/mob/hearer in range(1,user))
hearer << sound('sound/vore/pred/stomachmove.ogg',volume=80)
selected.transfer_contents(tgt, B)
if(href_list["newbelly"])
if(user.vore_organs.len >= 10)
if(user.vore_organs.len >= BELLIES_MAX)
return TRUE
var/new_name = html_encode(input(usr,"New belly's name:","New Belly") as text|null)
if(length(new_name) > 12 || length(new_name) < 2)
if(length(new_name) > BELLIES_NAME_MAX || length(new_name) < BELLIES_NAME_MIN)
to_chat(usr, "<span class='warning'>Entered belly name is too long.</span>")
return FALSE
if(new_name in user.vore_organs)
@@ -313,10 +381,13 @@
selected = locate(href_list["bellypick"])
user.vore_selected = selected.name
////
//Please keep these the same order they are on the panel UI for ease of coding
////
if(href_list["b_name"])
var/new_name = html_encode(input(usr,"Belly's new name:","New Name") as text|null)
if(length(new_name) > 12 || length(new_name) < 2)
if(length(new_name) > BELLIES_NAME_MAX || length(new_name) < BELLIES_NAME_MIN)
to_chat(usr, "<span class='warning'>Entered belly name length invalid (must be longer than 2, shorter than 12).</span>")
return FALSE
if(new_name in user.vore_organs)
@@ -344,14 +415,16 @@
if(href_list["b_desc"])
var/new_desc = html_encode(input(usr,"Belly Description (1024 char limit):","New Description",selected.inside_flavor) as message|null)
new_desc = readd_quotes(new_desc)
if(new_desc)
new_desc = readd_quotes(new_desc)
if(length(new_desc) > BELLIES_DESC_MAX)
to_chat(usr, "<span class='warning'>Entered belly desc too long. [BELLIES_DESC_MAX] character limit.</span>")
return FALSE
if(length(new_desc) > 1024)
to_chat(usr, "<span class='warning'>Entered belly desc too long. 1024 character limit.</span>")
selected.inside_flavor = new_desc
else //Returned null
return FALSE
selected.inside_flavor = new_desc
if(href_list["b_msgs"])
var/list/messages = list(
"Digest Message (to prey)",
@@ -389,7 +462,7 @@
selected.set_messages(new_message,"smi")
if("Examine Message (when full)")
var/new_message = input(user,"These are sent to people who examine you when this belly has contents. Write them in 3rd person ('Their %belly is bulging'). Do not use %pred or %prey in this type."+help,"Examine Message (when full)",selected.get_messages("em")) as message
var/new_message = input(user,"These are sent to people who examine you when this belly has contents. Write them in 3rd person ('Their %belly is bulging'). "+help,"Examine Message (when full)",selected.get_messages("em")) as message
if(new_message)
selected.set_messages(new_message,"em")
@@ -402,13 +475,13 @@
selected.struggle_messages_inside = initial(selected.struggle_messages_inside)
if("Cancel - No Changes")
return TRUE
return
if(href_list["b_verb"])
var/new_verb = html_encode(input(usr,"New verb when eating (infinitive tense, e.g. nom or swallow):","New Verb") as text|null)
if(length(new_verb) > 12 || length(new_verb) < 2)
to_chat(usr, "<span class='warning'>Entered verb length invalid (must be longer than 2, shorter than 12).</span>")
if(length(new_verb) > BELLIES_NAME_MAX || length(new_verb) < BELLIES_NAME_MIN)
to_chat(usr, "<span class='warning'>Entered verb length invalid (must be longer than [BELLIES_NAME_MIN], no longer than [BELLIES_NAME_MAX]).</span>")
return FALSE
selected.vore_verb = new_verb
@@ -417,20 +490,90 @@
var/choice = input(user,"Currently set to [selected.vore_sound]","Select Sound") in GLOB.pred_vore_sounds + "Cancel - No Changes"
if(choice == "Cancel")
return 1
return
selected.vore_sound = GLOB.pred_vore_sounds[choice]
if(href_list["b_soundtest"])
user << selected.vore_sound
/*
if(href_list["silenced"])
if(selected.silenced == FALSE)
selected.silenced = TRUE
to_chat(usr,"<span class='warning'>The [selected.name] is now silenced, it will not play the internal loop to prey within it.</span>")
else if(selected.silenced == TRUE)
selected.silenced = FALSE
to_chat(usr,"<span class='warning'>The [selected.name] will play the internal loop to prey within it.</span>")
*/
if(href_list["b_tastes"])
selected.can_taste = !selected.can_taste
if(href_list["b_escapable"])
if(selected.escapable == FALSE) //Possibly escapable and special interactions.
selected.escapable = TRUE
to_chat(usr,"<span class='warning'>Prey now have special interactions with your [selected.name] depending on your settings.</span>")
else if(selected.escapable == TRUE) //Never escapable.
selected.escapable = FALSE
to_chat(usr,"<span class='warning'>Prey will not be able to have special interactions with your [selected.name].</span>")
show_interacts = FALSE //Force the hiding of the panel
else
to_chat(usr,"<span class='warning'>Something went wrong. Your stomach will now not have special interactions. Press the button enable them again and tell a dev.") //If they somehow have a varable that's not 0 or 1
selected.escapable = FALSE
show_interacts = FALSE //Force the hiding of the panel
if(href_list["b_escapechance"])
var/escape_chance_input = input(user, "Set prey escape chance on resist (as %)", "Prey Escape Chance") as num|null
if(!isnull(escape_chance_input)) //These have to be 'null' because both cancel and 0 are valid, separate options
selected.escapechance = sanitize_integer(escape_chance_input, 0, 100, initial(selected.escapechance))
if(href_list["b_escapetime"])
var/escape_time_input = input(user, "Set number of seconds for prey to escape on resist (1-60)", "Prey Escape Time") as num|null
if(!isnull(escape_time_input))
selected.escapetime = sanitize_integer(escape_time_input*10, 10, 600, initial(selected.escapetime))
if(href_list["b_transferchance"])
var/transfer_chance_input = input(user, "Set belly transfer chance on resist (as %). You must also set the location for this to have any effect.", "Prey Escape Time") as num|null
if(!isnull(transfer_chance_input))
selected.transferchance = sanitize_integer(transfer_chance_input, 0, 100, initial(selected.transferchance))
if(href_list["b_transferlocation"])
var/choice = input("Where do you want your [selected.name] to lead if prey resists?","Select Belly") as null|anything in (user.vore_organs + "None - Remove" - selected.name)
if(!choice) //They cancelled, no changes
return
else if(choice == "None - Remove")
selected.transferlocation = null
else
selected.transferlocation = user.vore_organs[choice]
if(href_list["b_digestchance"])
var/digest_chance_input = input(user, "Set belly digest mode chance on resist (as %)", "Prey Digest Chance") as num|null
if(!isnull(digest_chance_input))
selected.digestchance = sanitize_integer(digest_chance_input, 0, 100, initial(selected.digestchance))
if(href_list["b_del"])
var/dest_for = FALSE //Check to see if it's the destination of another vore organ.
for(var/I in user.vore_organs)
var/datum/belly/B = user.vore_organs[I]
if(B.transferlocation == selected)
dest_for = B.name
break
if(dest_for)
alert("This is the destiantion for at least '[dest_for]' belly transfers. Remove it as the destination from any bellies before deleting it.","Error")
return TRUE
else if(selected.internal_contents.len)
alert("Can't delete bellies with contents!","Error")
return TRUE
if(selected.internal_contents.len)
to_chat(usr, "<span class='warning'>Can't delete bellies with contents!</span>")
return
else if(selected.immutable)
to_chat(usr, "<span class='warning'>This belly is marked as undeletable.</span>")
return
else if(user.vore_organs.len == 1)
to_chat(usr, "<span class='warning'>You must have at least one belly.</span>")
return
else
var/alert = alert("Are you sure you want to delete [selected]?","Confirmation","Delete","Cancel")
if(alert == "Delete" && !selected.internal_contents.len)
@@ -438,6 +581,7 @@
user.vore_organs.Remove(selected)
selected = user.vore_organs[1]
user.vore_selected = user.vore_organs[1]
to_chat(usr,"<span class='warning'>Note: If you had this organ selected as a transfer location, please remove the transfer location by selecting Cancel - None - Remove on this stomach.</span>")
if(href_list["saveprefs"])
if(user.save_vore_prefs())
@@ -447,12 +591,23 @@
to_chat(user, "<span class='warning'>ERROR: Belly Preferences were not saved!</span>")
log_admin("Could not save vore prefs on USER: [user].")
if(href_list["setflavor"])
var/new_flavor = html_encode(input(usr,"What your character tastes like (40ch limit). This text will be printed to the pred after 'X tastes of...' so just put something like 'strawberries and cream':","Character Flavor",user.vore_taste) as text|null)
if(new_flavor)
new_flavor = readd_quotes(new_flavor)
if(length(new_flavor) > FLAVOR_MAX)
alert("Entered flavor/taste text too long. [FLAVOR_MAX] character limit.","Error")
return FALSE
user.vore_taste = new_flavor
else //Returned null
return FALSE
if(href_list["toggledg"])
var/choice = alert(user, "This button is for those who don't like being digested. It can make you undigestable to all mobs. Digesting you is currently: [user.digestable ? "Allowed" : "Prevented"]", "", "Allow Digestion", "Cancel", "Prevent Digestion")
switch(choice)
if("Cancel")
return 1
return
if("Allow Digestion")
user.digestable = TRUE
if("Prevent Digestion")
@@ -465,7 +620,7 @@
var/choice = alert(user, "This button is for those who don't like vore at all. Devouring you is currently: [user.devourable ? "Allowed" : "Prevented"]", "", "Allow Devourment", "Cancel", "Prevent Devourment")
switch(choice)
if("Cancel")
return 1
return
if("Allow Devourment")
user.devourable = TRUE
if("Prevent Devourment")
@@ -475,4 +630,4 @@
user.client.prefs_vr.devourable = user.devourable
//Refresh when interacted with, returning 1 makes vore_look.Topic update
return 1
return TRUE