Update construct_spells.dm

This commit is contained in:
LetterJay
2018-01-02 15:46:51 -06:00
committed by GitHub
parent bae882bf46
commit 4adbd0fbf4
@@ -209,11 +209,7 @@
to_chat(target, "<span class='userdanger'>A freezing darkness surrounds you...</span>")
target.playsound_local(get_turf(target), 'sound/hallucinations/i_see_you1.ogg', 50, 1)
user.playsound_local(get_turf(user), 'sound/effects/ghost2.ogg', 50, 1)
<<<<<<< HEAD
target.adjust_blindness(5)
=======
target.become_blind(ABYSSAL_GAZE_BLIND)
>>>>>>> b85776f... Fixes Abyssal Gaze (#34003)
addtimer(CALLBACK(src, .proc/cure_blindness, target), 40)
target.bodytemperature -= 200
@@ -283,4 +279,4 @@
/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/golem
charge_max = 800
jaunt_in_type = /obj/effect/temp_visual/dir_setting/cult/phase
jaunt_out_type = /obj/effect/temp_visual/dir_setting/cult/phase/out
jaunt_out_type = /obj/effect/temp_visual/dir_setting/cult/phase/out