Merge pull request #14637 from TheObserver-sys/DerringerPass1

Derringer Pass 1: No Rest for the Wicked(ly Bad Coder {me})
This commit is contained in:
silicons
2021-05-07 18:42:24 -06:00
committed by GitHub
8 changed files with 26 additions and 23 deletions
@@ -60,6 +60,13 @@
desc = "Designed to quickly reload revolvers. These rounds are manufactured within extremely tight tolerances, making them easy to show off trickshots with."
ammo_type = /obj/item/ammo_casing/c38/match
/obj/item/ammo_box/g4570
name = "ammo box (.45-70 GOVT)"
desc = "Brought to you at great expense,this box contains 10 more .45-70 GOVT bullets."
ammo_type = /obj/item/ammo_casing/g4570
icon_state = "45box"
max_ammo = 10
/obj/item/ammo_box/c9mm
name = "ammo box (9mm)"
icon_state = "9mmbox"
@@ -3,28 +3,17 @@
ammo_type = /obj/item/ammo_casing/c38
caliber = "38"
max_ammo = 2
multiload = FALSE
/obj/item/ammo_box/magazine/internal/derringer/ammo_count(countempties = 1)
if (!countempties)
var/boolets = 0
for(var/obj/item/ammo_casing/bullet in stored_ammo)
if(bullet.BB)
boolets++
return boolets
else
return ..()
/obj/item/ammo_box/magazine/internal/derringer/a357
name = "\improper derringer muzzle"
ammo_type = /obj/item/ammo_casing/a357
caliber = "357"
max_ammo = 2
multiload = FALSE
multiload = 0
/obj/item/ammo_box/magazine/internal/derringer/g4570
name = "\improper derringer muzzle"
ammo_type = /obj/item/ammo_casing/g4570
caliber = "45-70g"
max_ammo = 2
multiload = FALSE
multiload = 0
@@ -3,16 +3,14 @@
desc = "A easily concealable derringer. Uses .38 ammo"
icon = 'icons/obj/guns/projectile.dmi'
icon_state = "derringer"
flags_1 = CONDUCT_1
mag_type = /obj/item/ammo_box/magazine/internal/derringer
fire_delay = 5
obj_flags = UNIQUE_RENAME
fire_sound = 'sound/weapons/revolvershot.ogg'
casing_ejector = FALSE
w_class = WEIGHT_CLASS_TINY
/obj/item/gun/ballistic/derringer/Initialize()
..()
transform *= 0.8 //Spriter too lazy to make icons smaller than default revolvers, local coder hacks in solution.
/obj/item/gun/ballistic/derringer/get_ammo(countchambered = FALSE, countempties = TRUE)
var/boolets = 0 //legacy var name maturity
if (chambered && countchambered)
@@ -27,7 +25,7 @@
return
var/num_loaded = magazine.attackby(A, user, params, 1)
if(num_loaded)
to_chat(user, "<span class='notice'>You load [num_loaded] shell\s into \the [src].</span>")
to_chat(user, "<span class='notice'>You load [num_loaded] bullet\s into \the [src].</span>")
playsound(user, 'sound/weapons/bulletinsert.ogg', 60, 1)
A.update_icon()
update_icon()