512 forward compatibility merge

This commit is contained in:
Jordan Brown
2017-10-29 11:27:46 -04:00
committed by CitadelStationBot
parent fd2705b6e6
commit 4b297f509e
227 changed files with 5060 additions and 2003 deletions
@@ -51,6 +51,14 @@
return FALSE
return ..()
<<<<<<< HEAD
=======
/datum/config_entry/proc/VASProcCallGuard(str_val)
. = !(IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "ValidateAndSet" && GLOB.LastAdminCalledTargetRef == "[REF(src)]")
if(!.)
log_admin_private("Config set of [type] to [str_val] attempted by [key_name(usr)]")
>>>>>>> 626302c... Merge pull request #32161 from ninjanomnom/512-experimental
/datum/config_entry/proc/ValidateAndSet(str_val)
CRASH("Invalid config entry type!")
@@ -124,7 +124,7 @@ GLOBAL_PROTECT(config_dir)
stat("[name]:", statclick)
/datum/controller/configuration/proc/Get(entry_type)
if(IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Get" && GLOB.LastAdminCalledTargetRef == "\ref[src]")
if(IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Get" && GLOB.LastAdminCalledTargetRef == "[REF(src)]")
log_admin_private("Config access of [entry_type] attempted by [key_name(usr)]")
return
var/datum/config_entry/E = entry_type
@@ -137,7 +137,7 @@ GLOBAL_PROTECT(config_dir)
return E.value
/datum/controller/configuration/proc/Set(entry_type, new_val)
if(IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Set" && GLOB.LastAdminCalledTargetRef == "\ref[src]")
if(IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Set" && GLOB.LastAdminCalledTargetRef == "[REF(src)]")
log_admin_private("Config rewrite of [entry_type] to [new_val] attempted by [key_name(usr)]")
return
var/datum/config_entry/E = entry_type
+1 -1
View File
@@ -133,7 +133,7 @@ SUBSYSTEM_DEF(events)
var/magic = ""
var/holiday = ""
for(var/datum/round_event_control/E in SSevents.control)
dat = "<BR><A href='?src=\ref[src];[HrefToken()];forceevent=\ref[E]'>[E]</A>"
dat = "<BR><A href='?src=[REF(src)];[HrefToken()];forceevent=[REF(E)]'>[E]</A>"
if(E.holidayID)
holiday += dat
else if(E.wizardevent)
+1 -1
View File
@@ -164,7 +164,7 @@ SUBSYSTEM_DEF(garbage)
#endif
var/type = D.type
var/datum/qdel_item/I = items[type]
testing("GC: -- \ref[D] | [type] was unable to be GC'd --")
testing("GC: -- \ref[src] | [type] was unable to be GC'd --")
I.failures++
if (GC_QUEUE_HARDDELETE)
HardDelete(D)
+8 -8
View File
@@ -109,23 +109,23 @@ SUBSYSTEM_DEF(pai)
dat += "<p class=\"top\">Please configure your pAI personality's options. Remember, what you enter here could determine whether or not the user requesting a personality chooses you!</p>"
dat += "<table>"
dat += "<tr class=\"d0\"><td>Name:</td><td>[candidate.name]</td></tr>"
dat += "<tr class=\"d1\"><td><a href='byond://?src=\ref[src];option=name;new=1;candidate=\ref[candidate]'>\[Edit\]</a></td><td>What you plan to call yourself. Suggestions: Any character name you would choose for a station character OR an AI.</td></tr>"
dat += "<tr class=\"d1\"><td><a href='byond://?src=[REF(src)];option=name;new=1;candidate=[REF(candidate)]'>\[Edit\]</a></td><td>What you plan to call yourself. Suggestions: Any character name you would choose for a station character OR an AI.</td></tr>"
dat += "<tr class=\"d0\"><td>Description:</td><td>[candidate.description]</td></tr>"
dat += "<tr class=\"d1\"><td><a href='byond://?src=\ref[src];option=desc;new=1;candidate=\ref[candidate]'>\[Edit\]</a></td><td>What sort of pAI you typically play; your mannerisms, your quirks, etc. This can be as sparse or as detailed as you like.</td></tr>"
dat += "<tr class=\"d1\"><td><a href='byond://?src=[REF(src)];option=desc;new=1;candidate=[REF(candidate)]'>\[Edit\]</a></td><td>What sort of pAI you typically play; your mannerisms, your quirks, etc. This can be as sparse or as detailed as you like.</td></tr>"
dat += "<tr class=\"d0\"><td>Preferred Role:</td><td>[candidate.role]</td></tr>"
dat += "<tr class=\"d1\"><td><a href='byond://?src=\ref[src];option=role;new=1;candidate=\ref[candidate]'>\[Edit\]</a></td><td>Do you like to partner with sneaky social ninjas? Like to help security hunt down thugs? Enjoy watching an engineer's back while he saves the station yet again? This doesn't have to be limited to just station jobs. Pretty much any general descriptor for what you'd like to be doing works here.</td></tr>"
dat += "<tr class=\"d1\"><td><a href='byond://?src=[REF(src)];option=role;new=1;candidate=[REF(candidate)]'>\[Edit\]</a></td><td>Do you like to partner with sneaky social ninjas? Like to help security hunt down thugs? Enjoy watching an engineer's back while he saves the station yet again? This doesn't have to be limited to just station jobs. Pretty much any general descriptor for what you'd like to be doing works here.</td></tr>"
dat += "<tr class=\"d0\"><td>OOC Comments:</td><td>[candidate.comments]</td></tr>"
dat += "<tr class=\"d1\"><td><a href='byond://?src=\ref[src];option=ooc;new=1;candidate=\ref[candidate]'>\[Edit\]</a></td><td>Anything you'd like to address specifically to the player reading this in an OOC manner. \"I prefer more serious RP.\", \"I'm still learning the interface!\", etc. Feel free to leave this blank if you want.</td></tr>"
dat += "<tr class=\"d1\"><td><a href='byond://?src=[REF(src)];option=ooc;new=1;candidate=[REF(candidate)]'>\[Edit\]</a></td><td>Anything you'd like to address specifically to the player reading this in an OOC manner. \"I prefer more serious RP.\", \"I'm still learning the interface!\", etc. Feel free to leave this blank if you want.</td></tr>"
dat += "</table>"
dat += "<br>"
dat += "<h3><a href='byond://?src=\ref[src];option=submit;new=1;candidate=\ref[candidate]'>Submit Personality</a></h3><br>"
dat += "<a href='byond://?src=\ref[src];option=save;new=1;candidate=\ref[candidate]'>Save Personality</a><br>"
dat += "<a href='byond://?src=\ref[src];option=load;new=1;candidate=\ref[candidate]'>Load Personality</a><br>"
dat += "<h3><a href='byond://?src=[REF(src)];option=submit;new=1;candidate=[REF(candidate)]'>Submit Personality</a></h3><br>"
dat += "<a href='byond://?src=[REF(src)];option=save;new=1;candidate=[REF(candidate)]'>Save Personality</a><br>"
dat += "<a href='byond://?src=[REF(src)];option=load;new=1;candidate=[REF(candidate)]'>Load Personality</a><br>"
M << browse(dat, "window=paiRecruit")
@@ -182,7 +182,7 @@ SUBSYSTEM_DEF(pai)
dat += "<tr class=\"d1\"><td>Description:</td><td>[c.description]</td></tr>"
dat += "<tr class=\"d0\"><td>Preferred Role:</td><td>[c.role]</td></tr>"
dat += "<tr class=\"d1\"><td>OOC Comments:</td><td>[c.comments]</td></tr>"
dat += "<tr class=\"d2\"><td><a href='byond://?src=\ref[src];download=1;candidate=\ref[c];device=\ref[p]'>\[Download [c.name]\]</a></td><td></td></tr>"
dat += "<tr class=\"d2\"><td><a href='byond://?src=[REF(src)];download=1;candidate=[REF(c)];device=[REF(p)]'>\[Download [c.name]\]</a></td><td></td></tr>"
dat += "</table>"
+2 -2
View File
@@ -10,11 +10,11 @@ PROCESSING_SUBSYSTEM_DEF(radiation)
/datum/controller/subsystem/processing/radiation/proc/warn(datum/component/radioactive)
if(!radioactive || QDELETED(radioactive))
return
if(warned_atoms["\ref[radioactive.parent]"])
if(warned_atoms["[REF(radioactive.parent)]"])
return
var/atom/master = radioactive.parent
SSblackbox.add_details("contaminated", "[master.type]")
next_warn["\ref[master]"] = "\ref[radioactive]"
next_warn["[REF(master)]"] = "[REF(radioactive)]"
var/wait_time = max(0, 500-(world.time-last_warn))+20 // wait at least 20 ticks, longer if we just messaged
addtimer(CALLBACK(src, .proc/send_warn), wait_time, TIMER_UNIQUE | TIMER_OVERRIDE)
+1 -1
View File
@@ -615,7 +615,7 @@ SUBSYSTEM_DEF(ticker)
if(5) //every 5 ticks check if there is a slot available
if(living_player_count() < hpc)
if(next_in_line && next_in_line.client)
to_chat(next_in_line, "<span class='userdanger'>A slot has opened! You have approximately 20 seconds to join. <a href='?src=\ref[next_in_line];late_join=override'>\>\>Join Game\<\<</a></span>")
to_chat(next_in_line, "<span class='userdanger'>A slot has opened! You have approximately 20 seconds to join. <a href='?src=[REF(next_in_line)];late_join=override'>\>\>Join Game\<\<</a></span>")
SEND_SOUND(next_in_line, sound('sound/misc/notice1.ogg'))
next_in_line.LateChoices()
return
+3 -3
View File
@@ -243,7 +243,7 @@ SUBSYSTEM_DEF(timer)
while(SStimer.timer_id_dict["timerid" + num2text(id, 8)])
SStimer.timer_id_dict["timerid" + num2text(id, 8)] = src
name = "Timer: " + num2text(id, 8) + ", TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
name = "Timer: " + num2text(id, 8) + ", TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: [REF(callBack)], callBack.object: [callBack.object][REF(callBack.object)]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
if (spent)
CRASH("HOLY JESUS. WHAT IS THAT? WHAT THE FUCK IS THAT?")
@@ -362,9 +362,9 @@ SUBSYSTEM_DEF(timer)
if (flags & TIMER_UNIQUE)
var/list/hashlist
if(flags & TIMER_NO_HASH_WAIT)
hashlist = list(callback.object, "(\ref[callback.object])", callback.delegate, flags & TIMER_CLIENT_TIME)
hashlist = list(callback.object, "([REF(callback.object)])", callback.delegate, flags & TIMER_CLIENT_TIME)
else
hashlist = list(callback.object, "(\ref[callback.object])", callback.delegate, wait, flags & TIMER_CLIENT_TIME)
hashlist = list(callback.object, "([REF(callback.object)])", callback.delegate, wait, flags & TIMER_CLIENT_TIME)
hashlist += callback.arguments
hash = hashlist.Join("|||||||")
+9 -9
View File
@@ -199,7 +199,7 @@ SUBSYSTEM_DEF(vote)
text += "\n[question]"
log_vote(text)
var/vp = CONFIG_GET(number/vote_period)
to_chat(world, "\n<font color='purple'><b>[text]</b>\nType <b>vote</b> or click <a href='?src=\ref[src]'>here</a> to place your votes.\nYou have [DisplayTimeText(vp)] to vote.</font>")
to_chat(world, "\n<font color='purple'><b>[text]</b>\nType <b>vote</b> or click <a href='?src=[REF(src)]'>here</a> to place your votes.\nYou have [DisplayTimeText(vp)] to vote.</font>")
time_remaining = round(vp/10)
for(var/c in GLOB.clients)
var/client/C = c
@@ -232,36 +232,36 @@ SUBSYSTEM_DEF(vote)
var/votes = choices[choices[i]]
if(!votes)
votes = 0
. += "<li><a href='?src=\ref[src];vote=[i]'>[choices[i]]</a> ([votes] votes)</li>"
. += "<li><a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([votes] votes)</li>"
. += "</ul><hr>"
if(admin)
. += "(<a href='?src=\ref[src];vote=cancel'>Cancel Vote</a>) "
. += "(<a href='?src=[REF(src)];vote=cancel'>Cancel Vote</a>) "
else
. += "<h2>Start a vote:</h2><hr><ul><li>"
//restart
var/avr = CONFIG_GET(flag/allow_vote_restart)
if(trialmin || avr)
. += "<a href='?src=\ref[src];vote=restart'>Restart</a>"
. += "<a href='?src=[REF(src)];vote=restart'>Restart</a>"
else
. += "<font color='grey'>Restart (Disallowed)</font>"
if(trialmin)
. += "\t(<a href='?src=\ref[src];vote=toggle_restart'>[avr ? "Allowed" : "Disallowed"]</a>)"
. += "\t(<a href='?src=[REF(src)];vote=toggle_restart'>[avr ? "Allowed" : "Disallowed"]</a>)"
. += "</li><li>"
//gamemode
var/avm = CONFIG_GET(flag/allow_vote_mode)
if(trialmin || avm)
. += "<a href='?src=\ref[src];vote=gamemode'>GameMode</a>"
. += "<a href='?src=[REF(src)];vote=gamemode'>GameMode</a>"
else
. += "<font color='grey'>GameMode (Disallowed)</font>"
if(trialmin)
. += "\t(<a href='?src=\ref[src];vote=toggle_gamemode'>[avm ? "Allowed" : "Disallowed"]</a>)"
. += "\t(<a href='?src=[REF(src)];vote=toggle_gamemode'>[avm ? "Allowed" : "Disallowed"]</a>)"
. += "</li>"
//custom
if(trialmin)
. += "<li><a href='?src=\ref[src];vote=custom'>Custom</a></li>"
. += "<li><a href='?src=[REF(src)];vote=custom'>Custom</a></li>"
. += "</ul><hr>"
. += "<a href='?src=\ref[src];vote=close' style='position:absolute;right:50px'>Close</a>"
. += "<a href='?src=[REF(src)];vote=close' style='position:absolute;right:50px'>Close</a>"
return .