Adds AI follow links to PDA messages and holopad speech
This commit is contained in:
@@ -833,8 +833,20 @@
|
||||
|
||||
/mob/living/silicon/ai/proc/relay_speech(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
raw_message = lang_treat(speaker, message_language, raw_message, spans, message_mode)
|
||||
var/name_used = speaker.GetVoice()
|
||||
var/rendered = "<i><span class='game say'>Relayed Speech: <span class='name'>[name_used]</span> <span class='message'>[raw_message]</span></span></i>"
|
||||
var/start = "Relayed Speech: "
|
||||
var/namepart = "[speaker.GetVoice()][speaker.get_alt_name()]"
|
||||
var/hrefpart = "<a href='?src=\ref[src];track=[html_encode(namepart)]'>"
|
||||
var/jobpart
|
||||
|
||||
if (iscarbon(speaker))
|
||||
var/mob/living/carbon/S = speaker
|
||||
if(S.job)
|
||||
jobpart = "[S.job]"
|
||||
else
|
||||
jobpart = "Unknown"
|
||||
|
||||
var/rendered = "<i><span class='game say'>[start]<span class='name'>[hrefpart][namepart] ([jobpart])</a> </span><span class='message'>[raw_message]</span></span></i>"
|
||||
|
||||
show_message(rendered, 2)
|
||||
|
||||
/mob/living/silicon/ai/fully_replace_character_name(oldname,newname)
|
||||
|
||||
Reference in New Issue
Block a user