Fixes easter eggs spawning during non-easter; SSevent now inits before SSticker
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@@ -5,7 +5,7 @@ GLOBAL_LIST_EMPTY(lighting_update_objects) // List of lighting objects queued fo
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SUBSYSTEM_DEF(lighting)
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name = "Lighting"
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wait = 2
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init_order = -20
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init_order = INIT_ORDER_LIGHTING
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flags = SS_TICKER
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var/initialized = FALSE
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