Merge branch 'master' into upstream-merge-31108
This commit is contained in:
@@ -38,7 +38,7 @@ SUBSYSTEM_DEF(blackbox)
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var/datum/DBQuery/query_record_playercount = SSdbcore.NewQuery("INSERT INTO [format_table_name("legacy_population")] (playercount, admincount, time, server_ip, server_port, round_id) VALUES ([playercount], [admincount], '[SQLtime()]', INET_ATON(IF('[world.internet_address]' LIKE '', '0', '[world.internet_address]')), '[world.port]', '[GLOB.round_id]')")
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query_record_playercount.Execute()
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if(config.use_exp_tracking)
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if(CONFIG_GET(flag/use_exp_tracking))
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if((triggertime < 0) || (world.time > (triggertime +3000))) //subsystem fires once at roundstart then once every 10 minutes. a 5 min check skips the first fire. The <0 is midnight rollover check
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update_exp(10,FALSE)
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@@ -54,32 +54,27 @@ SUBSYSTEM_DEF(dbcore)
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if(failed_connections > FAILED_DB_CONNECTION_CUTOFF) //If it failed to establish a connection more than 5 times in a row, don't bother attempting to connect anymore.
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return FALSE
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if(!config.sql_enabled)
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if(!CONFIG_GET(flag/sql_enabled))
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return FALSE
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var/user = global.sqlfdbklogin
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var/pass = global.sqlfdbkpass
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var/db = global.sqlfdbkdb
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var/address = global.sqladdress
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var/port = global.sqlport
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var/user = CONFIG_GET(string/feedback_login)
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var/pass = CONFIG_GET(string/feedback_password)
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var/db = CONFIG_GET(string/feedback_database)
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var/address = CONFIG_GET(string/address)
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var/port = CONFIG_GET(number/port)
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doConnect("dbi:mysql:[db]:[address]:[port]", user, pass)
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_dm_db_connect(_db_con, "dbi:mysql:[db]:[address]:[port]", user, pass, Default_Cursor, null)
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. = IsConnected()
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if (!.)
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log_sql("Connect() failed | [ErrorMsg()]")
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++failed_connections
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/datum/controller/subsystem/dbcore/proc/doConnect(dbi_handler, user_handler, password_handler)
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if(!config.sql_enabled)
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return FALSE
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return _dm_db_connect(_db_con, dbi_handler, user_handler, password_handler, Default_Cursor, null)
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/datum/controller/subsystem/dbcore/proc/Disconnect()
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failed_connections = 0
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return _dm_db_close(_db_con)
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/datum/controller/subsystem/dbcore/proc/IsConnected()
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if(!config.sql_enabled)
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if(!CONFIG_GET(flag/sql_enabled))
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return FALSE
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return _dm_db_is_connected(_db_con)
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@@ -87,7 +82,7 @@ SUBSYSTEM_DEF(dbcore)
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return _dm_db_quote(_db_con, str)
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/datum/controller/subsystem/dbcore/proc/ErrorMsg()
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if(!config.sql_enabled)
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if(!CONFIG_GET(flag/sql_enabled))
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return "Database disabled by configuration"
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return _dm_db_error_msg(_db_con)
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@@ -56,7 +56,7 @@ SUBSYSTEM_DEF(events)
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//selects a random event based on whether it can occur and it's 'weight'(probability)
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/datum/controller/subsystem/events/proc/spawnEvent()
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set waitfor = FALSE //for the admin prompt
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if(!config.allow_random_events)
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if(!CONFIG_GET(flag/allow_random_events))
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// var/datum/round_event_control/E = locate(/datum/round_event_control/dust) in control
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// if(E) E.runEvent()
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return
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@@ -171,7 +171,7 @@ SUBSYSTEM_DEF(events)
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//sets up the holidays and holidays list
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/datum/controller/subsystem/events/proc/getHoliday()
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if(!config.allow_holidays)
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if(!CONFIG_GET(flag/allow_holidays))
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return // Holiday stuff was not enabled in the config!
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var/YY = text2num(time2text(world.timeofday, "YY")) // get the current year
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@@ -16,7 +16,7 @@ SUBSYSTEM_DEF(job)
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/datum/controller/subsystem/job/Initialize(timeofday)
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if(!occupations.len)
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SetupOccupations()
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if(config.load_jobs_from_txt)
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if(CONFIG_GET(flag/load_jobs_from_txt))
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LoadJobs()
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..()
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@@ -106,7 +106,7 @@ SUBSYSTEM_DEF(job)
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if(player.mind && job.title in player.mind.restricted_roles)
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Debug("FOC incompatible with antagonist role, Player: [player]")
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continue
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if(config.enforce_human_authority && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
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if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
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Debug("FOC non-human failed, Player: [player]")
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continue
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if(player.client.prefs.GetJobDepartment(job, level) & job.flag)
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@@ -143,7 +143,7 @@ SUBSYSTEM_DEF(job)
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Debug("GRJ incompatible with antagonist role, Player: [player], Job: [job.title]")
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continue
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if(config.enforce_human_authority && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
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if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
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Debug("GRJ non-human failed, Player: [player]")
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continue
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@@ -245,11 +245,12 @@ SUBSYSTEM_DEF(job)
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setup_officer_positions()
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//Jobs will have fewer access permissions if the number of players exceeds the threshold defined in game_options.txt
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if(config.minimal_access_threshold)
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if(config.minimal_access_threshold > unassigned.len)
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config.jobs_have_minimal_access = 0
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var/mat = CONFIG_GET(number/minimal_access_threshold)
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if(mat)
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if(mat > unassigned.len)
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CONFIG_SET(flag/jobs_have_minimal_access, FALSE)
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else
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config.jobs_have_minimal_access = 1
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CONFIG_SET(flag/jobs_have_minimal_access, TRUE)
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//Shuffle players and jobs
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unassigned = shuffle(unassigned)
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@@ -317,7 +318,7 @@ SUBSYSTEM_DEF(job)
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Debug("DO incompatible with antagonist role, Player: [player], Job:[job.title]")
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continue
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if(config.enforce_human_authority && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
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if(CONFIG_GET(flag/enforce_human_authority) && !player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
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Debug("DO non-human failed, Player: [player], Job:[job.title]")
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continue
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@@ -415,8 +416,8 @@ SUBSYSTEM_DEF(job)
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to_chat(M, "<b>To speak on your departments radio, use the :h button. To see others, look closely at your headset.</b>")
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if(job.req_admin_notify)
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to_chat(M, "<b>You are playing a job that is important for Game Progression. If you have to disconnect, please notify the admins via adminhelp.</b>")
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if(config.minimal_access_threshold)
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to_chat(M, "<FONT color='blue'><B>As this station was initially staffed with a [config.jobs_have_minimal_access ? "full crew, only your job's necessities" : "skeleton crew, additional access may"] have been added to your ID card.</B></font>")
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if(CONFIG_GET(number/minimal_access_threshold))
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to_chat(M, "<FONT color='blue'><B>As this station was initially staffed with a [CONFIG_GET(flag/jobs_have_minimal_access) ? "full crew, only your job's necessities" : "skeleton crew, additional access may"] have been added to your ID card.</B></font>")
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if(job && H)
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job.after_spawn(H, M)
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@@ -429,9 +430,10 @@ SUBSYSTEM_DEF(job)
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if(!J)
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throw EXCEPTION("setup_officer_positions(): Security officer job is missing")
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if(config.security_scaling_coeff > 0)
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var/ssc = CONFIG_GET(number/security_scaling_coeff)
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if(ssc > 0)
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if(J.spawn_positions > 0)
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var/officer_positions = min(12, max(J.spawn_positions, round(unassigned.len/config.security_scaling_coeff))) //Scale between configured minimum and 12 officers
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var/officer_positions = min(12, max(J.spawn_positions, round(unassigned.len / ssc))) //Scale between configured minimum and 12 officers
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Debug("Setting open security officer positions to [officer_positions]")
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J.total_positions = officer_positions
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J.spawn_positions = officer_positions
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@@ -491,8 +493,10 @@ SUBSYSTEM_DEF(job)
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SSblackbox.add_details("job_preferences",tmp_str)
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/datum/controller/subsystem/job/proc/PopcapReached()
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if(config.hard_popcap || config.extreme_popcap)
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var/relevent_cap = max(config.hard_popcap, config.extreme_popcap)
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var/hpc = CONFIG_GET(number/hard_popcap)
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var/epc = CONFIG_GET(number/extreme_popcap)
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if(hpc || epc)
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var/relevent_cap = max(hpc, epc)
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if((initial_players_to_assign - unassigned.len) >= relevent_cap)
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return 1
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return 0
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@@ -16,7 +16,7 @@ SUBSYSTEM_DEF(lighting)
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/datum/controller/subsystem/lighting/Initialize(timeofday)
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if(!initialized)
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if (config.starlight)
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if (CONFIG_GET(flag/starlight))
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for(var/I in GLOB.sortedAreas)
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var/area/A = I
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if (A.dynamic_lighting == DYNAMIC_LIGHTING_IFSTARLIGHT)
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@@ -43,19 +43,19 @@ SUBSYSTEM_DEF(mapping)
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loading_ruins = TRUE
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var/mining_type = config.minetype
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if (mining_type == "lavaland")
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seedRuins(list(ZLEVEL_LAVALAND), global.config.lavaland_budget, /area/lavaland/surface/outdoors/unexplored, lava_ruins_templates)
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seedRuins(list(ZLEVEL_LAVALAND), CONFIG_GET(number/lavaland_budget), /area/lavaland/surface/outdoors/unexplored, lava_ruins_templates)
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spawn_rivers()
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// deep space ruins
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var/space_zlevels = list()
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for(var/i in ZLEVEL_SPACEMIN to ZLEVEL_SPACEMAX)
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switch(i)
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if(ZLEVEL_MINING, ZLEVEL_LAVALAND, ZLEVEL_EMPTY_SPACE, ZLEVEL_TRANSIT)
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if(ZLEVEL_MINING, ZLEVEL_LAVALAND, ZLEVEL_EMPTY_SPACE, ZLEVEL_TRANSIT, ZLEVEL_CITYOFCOGS)
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continue
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else
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space_zlevels += i
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seedRuins(space_zlevels, global.config.space_budget, /area/space, space_ruins_templates)
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seedRuins(space_zlevels, CONFIG_GET(number/space_budget), /area/space, space_ruins_templates)
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loading_ruins = FALSE
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repopulate_sorted_areas()
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// Set up Z-level transistions.
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@@ -141,7 +141,8 @@ SUBSYSTEM_DEF(mapping)
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var/players = GLOB.clients.len
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var/list/mapvotes = list()
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//count votes
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if(global.config.allow_map_voting)
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var/amv = CONFIG_GET(flag/allow_map_voting)
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if(amv)
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for (var/client/c in GLOB.clients)
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var/vote = c.prefs.preferred_map
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if (!vote)
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@@ -174,7 +175,7 @@ SUBSYSTEM_DEF(mapping)
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mapvotes.Remove(map)
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continue
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if(global.config.allow_map_voting)
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if(amv)
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mapvotes[map] = mapvotes[map]*VM.voteweight
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var/pickedmap = pickweight(mapvotes)
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@@ -9,7 +9,7 @@ SUBSYSTEM_DEF(minimap)
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/datum/controller/subsystem/minimap/Initialize(timeofday)
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var/hash = md5(SSmapping.config.GetFullMapPath())
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if(config.generate_minimaps)
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if(CONFIG_GET(flag/generate_minimaps))
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if(hash == trim(file2text(hash_path())))
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for(var/z in z_levels) //We have these files cached, let's register them
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register_asset("minimap_[z].png", fcopy_rsc(map_path(z)))
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@@ -10,7 +10,7 @@ SUBSYSTEM_DEF(server_maint)
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var/list/currentrun
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/datum/controller/subsystem/server_maint/Initialize(timeofday)
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if (config.hub)
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if (CONFIG_GET(flag/hub))
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world.update_hub_visibility(TRUE)
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..()
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@@ -21,16 +21,19 @@ SUBSYSTEM_DEF(server_maint)
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var/list/currentrun = src.currentrun
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var/round_started = SSticker.HasRoundStarted()
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var/kick_inactive = CONFIG_GET(flag/kick_inactive)
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var/afk_period
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if(kick_inactive)
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afk_period = CONFIG_GET(number/afk_period)
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for(var/I in currentrun)
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var/client/C = I
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//handle kicking inactive players
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if(round_started && config.kick_inactive)
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if(C.is_afk(config.afk_period))
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var/cmob = C.mob
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if(!(isobserver(cmob) || (isdead(cmob) && C.holder)))
|
||||
log_access("AFK: [key_name(C)]")
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to_chat(C, "<span class='danger'>You have been inactive for more than [DisplayTimeText(config.afk_period)] and have been disconnected.</span>")
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qdel(C)
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if(round_started && kick_inactive && C.is_afk(afk_period))
|
||||
var/cmob = C.mob
|
||||
if(!(isobserver(cmob) || (isdead(cmob) && C.holder)))
|
||||
log_access("AFK: [key_name(C)]")
|
||||
to_chat(C, "<span class='danger'>You have been inactive for more than [DisplayTimeText(afk_period)] and have been disconnected.</span>")
|
||||
qdel(C)
|
||||
|
||||
if (!(!C || world.time - C.connection_time < PING_BUFFER_TIME || C.inactivity >= (wait-1)))
|
||||
winset(C, null, "command=.update_ping+[world.time+world.tick_lag*TICK_USAGE_REAL/100]")
|
||||
@@ -40,7 +43,7 @@ SUBSYSTEM_DEF(server_maint)
|
||||
|
||||
/datum/controller/subsystem/server_maint/Shutdown()
|
||||
kick_clients_in_lobby("<span class='boldannounce'>The round came to an end with you in the lobby.</span>", TRUE) //second parameter ensures only afk clients are kicked
|
||||
var/server = config.server
|
||||
var/server = CONFIG_GET(string/server)
|
||||
for(var/thing in GLOB.clients)
|
||||
if(!thing)
|
||||
continue
|
||||
|
||||
@@ -10,7 +10,7 @@ SUBSYSTEM_DEF(squeak)
|
||||
var/list/exposed_wires = list()
|
||||
|
||||
/datum/controller/subsystem/squeak/Initialize(timeofday)
|
||||
trigger_migration(config.mice_roundstart)
|
||||
trigger_migration(CONFIG_GET(number/mice_roundstart))
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/squeak/proc/trigger_migration(num_mice=10)
|
||||
|
||||
@@ -79,13 +79,13 @@ SUBSYSTEM_DEF(ticker)
|
||||
if(!GLOB.syndicate_code_response)
|
||||
GLOB.syndicate_code_response = generate_code_phrase()
|
||||
..()
|
||||
start_at = world.time + (config.lobby_countdown * 10)
|
||||
start_at = world.time + (CONFIG_GET(number/lobby_countdown) * 10)
|
||||
|
||||
/datum/controller/subsystem/ticker/fire()
|
||||
switch(current_state)
|
||||
if(GAME_STATE_STARTUP)
|
||||
if(Master.initializations_finished_with_no_players_logged_in)
|
||||
start_at = world.time + (config.lobby_countdown * 10)
|
||||
start_at = world.time + (CONFIG_GET(number/lobby_countdown) * 10)
|
||||
for(var/client/C in GLOB.clients)
|
||||
window_flash(C, ignorepref = TRUE) //let them know lobby has opened up.
|
||||
to_chat(world, "<span class='boldnotice'>Welcome to [station_name()]!</span>")
|
||||
@@ -207,7 +207,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
else
|
||||
mode.announce()
|
||||
|
||||
if(!config.ooc_during_round)
|
||||
if(!CONFIG_GET(flag/ooc_during_round))
|
||||
toggle_ooc(FALSE) // Turn it off
|
||||
|
||||
CHECK_TICK
|
||||
@@ -429,7 +429,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
if(config.cross_allowed)
|
||||
if(CONFIG_GET(string/cross_server_address))
|
||||
send_news_report()
|
||||
|
||||
CHECK_TICK
|
||||
@@ -495,7 +495,8 @@ SUBSYSTEM_DEF(ticker)
|
||||
to_chat(world, "<font color='purple'><b>Tip of the round: </b>[html_encode(m)]</font>")
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/check_queue()
|
||||
if(!queued_players.len || !config.hard_popcap)
|
||||
var/hpc = CONFIG_GET(number/hard_popcap)
|
||||
if(!queued_players.len || !hpc)
|
||||
return
|
||||
|
||||
queue_delay++
|
||||
@@ -503,7 +504,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
|
||||
switch(queue_delay)
|
||||
if(5) //every 5 ticks check if there is a slot available
|
||||
if(living_player_count() < config.hard_popcap)
|
||||
if(living_player_count() < hpc)
|
||||
if(next_in_line && next_in_line.client)
|
||||
to_chat(next_in_line, "<span class='userdanger'>A slot has opened! You have approximately 20 seconds to join. <a href='?src=\ref[next_in_line];late_join=override'>\>\>Join Game\<\<</a></span>")
|
||||
SEND_SOUND(next_in_line, sound('sound/misc/notice1.ogg'))
|
||||
@@ -517,7 +518,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
queue_delay = 0
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/check_maprotate()
|
||||
if (!config.maprotation)
|
||||
if (!CONFIG_GET(flag/maprotation))
|
||||
return
|
||||
if (SSshuttle.emergency && SSshuttle.emergency.mode != SHUTTLE_ESCAPE || SSshuttle.canRecall())
|
||||
return
|
||||
@@ -527,7 +528,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
maprotatechecked = 1
|
||||
|
||||
//map rotate chance defaults to 75% of the length of the round (in minutes)
|
||||
if (!prob((world.time/600)*config.maprotatechancedelta))
|
||||
if (!prob((world.time/600)*CONFIG_GET(number/maprotatechancedelta)))
|
||||
return
|
||||
INVOKE_ASYNC(SSmapping, /datum/controller/subsystem/mapping/.proc/maprotate)
|
||||
|
||||
@@ -687,7 +688,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
return
|
||||
|
||||
if(!delay)
|
||||
delay = config.round_end_countdown * 10
|
||||
delay = CONFIG_GET(number/round_end_countdown) * 10
|
||||
|
||||
var/skip_delay = check_rights()
|
||||
if(delay_end && !skip_delay)
|
||||
|
||||
@@ -18,7 +18,7 @@ SUBSYSTEM_DEF(vote)
|
||||
|
||||
/datum/controller/subsystem/vote/fire() //called by master_controller
|
||||
if(mode)
|
||||
time_remaining = round((started_time + config.vote_period - world.time)/10)
|
||||
time_remaining = round((started_time + CONFIG_GET(number/vote_period) - world.time)/10)
|
||||
|
||||
if(time_remaining < 0)
|
||||
result()
|
||||
@@ -54,7 +54,7 @@ SUBSYSTEM_DEF(vote)
|
||||
if(votes > greatest_votes)
|
||||
greatest_votes = votes
|
||||
//default-vote for everyone who didn't vote
|
||||
if(!config.vote_no_default && choices.len)
|
||||
if(!CONFIG_GET(flag/default_no_vote) && choices.len)
|
||||
var/list/non_voters = GLOB.directory.Copy()
|
||||
non_voters -= voted
|
||||
for (var/non_voter_ckey in non_voters)
|
||||
@@ -146,7 +146,7 @@ SUBSYSTEM_DEF(vote)
|
||||
|
||||
/datum/controller/subsystem/vote/proc/submit_vote(vote)
|
||||
if(mode)
|
||||
if(config.vote_no_dead && usr.stat == DEAD && !usr.client.holder)
|
||||
if(CONFIG_GET(flag/no_dead_vote) && usr.stat == DEAD && !usr.client.holder)
|
||||
return 0
|
||||
if(!(usr.ckey in voted))
|
||||
if(vote && 1<=vote && vote<=choices.len)
|
||||
@@ -158,7 +158,7 @@ SUBSYSTEM_DEF(vote)
|
||||
/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key)
|
||||
if(!mode)
|
||||
if(started_time)
|
||||
var/next_allowed_time = (started_time + config.vote_delay)
|
||||
var/next_allowed_time = (started_time + CONFIG_GET(number/vote_delay))
|
||||
if(mode)
|
||||
to_chat(usr, "<span class='warning'>There is already a vote in progress! please wait for it to finish.</span>")
|
||||
return 0
|
||||
@@ -198,8 +198,9 @@ SUBSYSTEM_DEF(vote)
|
||||
if(mode == "custom")
|
||||
text += "\n[question]"
|
||||
log_vote(text)
|
||||
to_chat(world, "\n<font color='purple'><b>[text]</b>\nType <b>vote</b> or click <a href='?src=\ref[src]'>here</a> to place your votes.\nYou have [DisplayTimeText(config.vote_period)] to vote.</font>")
|
||||
time_remaining = round(config.vote_period/10)
|
||||
var/vp = CONFIG_GET(number/vote_period)
|
||||
to_chat(world, "\n<font color='purple'><b>[text]</b>\nType <b>vote</b> or click <a href='?src=\ref[src]'>here</a> to place your votes.\nYou have [DisplayTimeText(vp)] to vote.</font>")
|
||||
time_remaining = round(vp/10)
|
||||
for(var/c in GLOB.clients)
|
||||
var/client/C = c
|
||||
var/datum/action/vote/V = new
|
||||
@@ -238,20 +239,22 @@ SUBSYSTEM_DEF(vote)
|
||||
else
|
||||
. += "<h2>Start a vote:</h2><hr><ul><li>"
|
||||
//restart
|
||||
if(trialmin || config.allow_vote_restart)
|
||||
var/avr = CONFIG_GET(flag/allow_vote_restart)
|
||||
if(trialmin || avr)
|
||||
. += "<a href='?src=\ref[src];vote=restart'>Restart</a>"
|
||||
else
|
||||
. += "<font color='grey'>Restart (Disallowed)</font>"
|
||||
if(trialmin)
|
||||
. += "\t(<a href='?src=\ref[src];vote=toggle_restart'>[config.allow_vote_restart?"Allowed":"Disallowed"]</a>)"
|
||||
. += "\t(<a href='?src=\ref[src];vote=toggle_restart'>[avr ? "Allowed" : "Disallowed"]</a>)"
|
||||
. += "</li><li>"
|
||||
//gamemode
|
||||
if(trialmin || config.allow_vote_mode)
|
||||
var/avm = CONFIG_GET(flag/allow_vote_mode)
|
||||
if(trialmin || avm)
|
||||
. += "<a href='?src=\ref[src];vote=gamemode'>GameMode</a>"
|
||||
else
|
||||
. += "<font color='grey'>GameMode (Disallowed)</font>"
|
||||
if(trialmin)
|
||||
. += "\t(<a href='?src=\ref[src];vote=toggle_gamemode'>[config.allow_vote_mode?"Allowed":"Disallowed"]</a>)"
|
||||
. += "\t(<a href='?src=\ref[src];vote=toggle_gamemode'>[avm ? "Allowed" : "Disallowed"]</a>)"
|
||||
|
||||
. += "</li>"
|
||||
//custom
|
||||
@@ -275,15 +278,15 @@ SUBSYSTEM_DEF(vote)
|
||||
reset()
|
||||
if("toggle_restart")
|
||||
if(usr.client.holder)
|
||||
config.allow_vote_restart = !config.allow_vote_restart
|
||||
CONFIG_SET(flag/allow_vote_restart, !CONFIG_GET(flag/allow_vote_restart))
|
||||
if("toggle_gamemode")
|
||||
if(usr.client.holder)
|
||||
config.allow_vote_mode = !config.allow_vote_mode
|
||||
CONFIG_SET(flag/allow_vote_mode, !CONFIG_GET(flag/allow_vote_mode))
|
||||
if("restart")
|
||||
if(config.allow_vote_restart || usr.client.holder)
|
||||
if(CONFIG_GET(flag/allow_vote_restart) || usr.client.holder)
|
||||
initiate_vote("restart",usr.key)
|
||||
if("gamemode")
|
||||
if(config.allow_vote_mode || usr.client.holder)
|
||||
if(CONFIG_GET(flag/allow_vote_mode) || usr.client.holder)
|
||||
initiate_vote("gamemode",usr.key)
|
||||
if("custom")
|
||||
if(usr.client.holder)
|
||||
|
||||
Reference in New Issue
Block a user