fixes this too

This commit is contained in:
necromanceranne
2020-04-04 19:16:59 +11:00
parent bd5446e906
commit 4c051f70e8
@@ -51,6 +51,11 @@
resistance_flags = FIRE_PROOF | ACID_PROOF
enhancement = 1 //It is not magic that makes you punch harder, but force of will. Trust me.
secondary_trait = TRAIT_ANTIMAGIC
var/chaplain_spawnable = TRUE
/obj/item/clothing/gloves/fingerless/pugilist/chaplain/Initialize()
. = ..()
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
/obj/item/clothing/gloves/fingerless/pugilist/magic
name = "armwraps of mighty fists"