This commit is contained in:
Timothy Teakettle
2020-06-10 23:14:25 +01:00
parent 8ec5672b85
commit 4c55e86da7
74 changed files with 1495 additions and 386 deletions
+2
View File
@@ -92,6 +92,8 @@ Class Procs:
pressure_resistance = 15
max_integrity = 200
layer = BELOW_OBJ_LAYER //keeps shit coming out of the machine from ending up underneath it.
flags_ricochet = RICOCHET_HARD
ricochet_chance_mod = 0.3
anchored = TRUE
interaction_flags_atom = INTERACT_ATOM_ATTACK_HAND | INTERACT_ATOM_UI_INTERACT
+1
View File
@@ -170,6 +170,7 @@
to_chat(user, "[src] is now in [mode] mode.")
/obj/item/grenade/barrier/prime()
. = ..()
new /obj/structure/barricade/security(get_turf(src.loc))
switch(mode)
if(VERTICAL)
+1
View File
@@ -12,6 +12,7 @@
armor = list("melee" = 30, "bullet" = 30, "laser" = 20, "energy" = 20, "bomb" = 10, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 70)
CanAtmosPass = ATMOS_PASS_DENSITY
flags_1 = PREVENT_CLICK_UNDER_1
ricochet_chance_mod = 0.8
interaction_flags_atom = INTERACT_ATOM_UI_INTERACT