Merge pull request #7922 from deathride58/fixesmajorgamebreakingbug
fixes a very major bug that makes the game extremely unplayable
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@@ -34,6 +34,7 @@
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#define LIGHT_COLOR_BLUE "#6496FA" //Cold, diluted blue. rgb(100, 150, 250)
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#define LIGHT_COLOR_BLUEGREEN "#7DE1AF" //Light blueish green. rgb(125, 225, 175)
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#define LIGHT_COLOR_PALEBLUE "#7DAFE1" //A pale blue-ish color. rgb(125, 175, 225)
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#define LIGHT_COLOR_CYAN "#7DE1E1" //Diluted cyan. rgb(125, 225, 225)
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#define LIGHT_COLOR_LIGHT_CYAN "#40CEFF" //More-saturated cyan. rgb(64, 206, 255)
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#define LIGHT_COLOR_DARK_BLUE "#6496FA" //Saturated blue. rgb(51, 117, 248)
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@@ -650,7 +650,7 @@
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if(0)
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add_overlay(AALARM_OVERLAY_GREEN)
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overlay_state = AALARM_OVERLAY_GREEN
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light_color = LIGHT_COLOR_BLUEGREEN
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light_color = LIGHT_COLOR_PALEBLUE
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set_light(brightness_on)
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if(1)
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add_overlay(AALARM_OVERLAY_WARN)
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