This commit is contained in:
kevinz000
2020-03-14 21:48:23 -07:00
parent 2113b63428
commit 4d0677daa9
8 changed files with 29 additions and 35 deletions
+3 -3
View File
@@ -75,9 +75,9 @@
AddComponent(/datum/component/butchering, 30, 95, 5) //fast and effective, but as a sword, it might damage the results.
AddElement(/datum/element/sword_point)
/obj/item/melee/sabre/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
if(attack_type == PROJECTILE_ATTACK)
final_block_chance = 0 //Don't bring a sword to a gunfight
/obj/item/melee/sabre/run_block(real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance)
if(attack_type & ATTACK_TYPE_PROJECTILE) // Don't bring a sword to a gunfight.
return BLOCK_NONE
return ..()
/obj/item/melee/sabre/on_exit_storage(datum/component/storage/S)