diff --git a/code/__DEFINES/citadel_defines.dm b/code/__DEFINES/citadel_defines.dm index 24f6c393b3..e29be375e6 100644 --- a/code/__DEFINES/citadel_defines.dm +++ b/code/__DEFINES/citadel_defines.dm @@ -116,7 +116,7 @@ #define HYPNO (1<<7) #define NEVER_HYPNO (1<<8) #define NO_APHRO (1<<9) -#define NO_ASS_SLAP (1<<9) +#define NO_ASS_SLAP (1<<10) #define TOGGLES_CITADEL (EATING_NOISES|DIGESTION_NOISES|BREAST_ENLARGEMENT|PENIS_ENLARGEMENT) diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm index b3c2b241f3..4f66482f51 100644 --- a/code/__DEFINES/traits.dm +++ b/code/__DEFINES/traits.dm @@ -169,6 +169,7 @@ #define TRAIT_EMPATH "empath" #define TRAIT_FRIENDLY "friendly" #define TRAIT_CULT_EYES "cult_eyes" +#define TRAIT_AUTO_CATCH_ITEM "auto_catch_item" #define TRAIT_CLOWN_MENTALITY "clown_mentality" // The future is now, clownman. #define TRAIT_FREESPRINT "free_sprinting" diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm index ce8b2e4cf0..cdf0f604b8 100644 --- a/code/__HELPERS/mobs.dm +++ b/code/__HELPERS/mobs.dm @@ -20,8 +20,6 @@ else return "000" -#define UNDIE_COLORABLE(U) (U?.has_color) - /proc/random_underwear(gender) if(!GLOB.underwear_list.len) init_sprite_accessory_subtypes(/datum/sprite_accessory/underwear/bottom, GLOB.underwear_list, GLOB.underwear_m, GLOB.underwear_f) diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm index 27f1a81fef..49825bcb50 100644 --- a/code/__HELPERS/roundend.dm +++ b/code/__HELPERS/roundend.dm @@ -19,6 +19,9 @@ var/list/mob_data = list() if(isnewplayer(m)) continue + if (m.client && m.client.prefs && m.client.prefs.auto_ooc) + if (!(m.client.prefs.chat_toggles & CHAT_OOC)) + m.client.prefs.chat_toggles ^= CHAT_OOC if(m.mind) if(m.stat != DEAD && !isbrain(m) && !iscameramob(m)) num_survivors++ diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 29f5331fd3..74c32dd52f 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -758,16 +758,6 @@ GLOBAL_LIST_INIT(can_embed_types, typecacheof(list( /obj/item/stack/rods, /obj/item/pipe))) -/proc/can_embed(obj/item/W) - if(W.get_sharpness()) - return 1 - if(is_pointed(W)) - return 1 - - if(is_type_in_typecache(W, GLOB.can_embed_types)) - return 1 - - /* Checks if that loc and dir has an item on the wall */ diff --git a/code/_globalvars/lists/maintenance_loot.dm b/code/_globalvars/lists/maintenance_loot.dm index c25ebf5b0a..914e45add5 100644 --- a/code/_globalvars/lists/maintenance_loot.dm +++ b/code/_globalvars/lists/maintenance_loot.dm @@ -115,5 +115,6 @@ GLOBAL_LIST_INIT(maintenance_loot, list( /obj/item/clothing/shoes/kindleKicks = 1, /obj/item/autosurgeon/penis = 1, /obj/item/autosurgeon/testicles = 1, + /obj/item/storage/box/marshmallow = 2, "" = 3 )) diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index f082f2ad16..e6b2a63673 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -98,17 +98,19 @@ take_damage(I.force, I.damtype, "melee", 1) /mob/living/attacked_by(obj/item/I, mob/living/user) + //CIT CHANGES START HERE - combatmode and resting checks + var/totitemdamage = I.force + if(iscarbon(user)) + var/mob/living/carbon/tempcarb = user + if(!tempcarb.combatmode) + totitemdamage *= 0.5 + if(user.resting) + totitemdamage *= 0.5 + //CIT CHANGES END HERE + if(user != src && check_shields(I, totitemdamage, "the [I.name]", MELEE_ATTACK, I.armour_penetration)) + return FALSE send_item_attack_message(I, user) if(I.force) - //CIT CHANGES START HERE - combatmode and resting checks - var/totitemdamage = I.force - if(iscarbon(user)) - var/mob/living/carbon/tempcarb = user - if(!tempcarb.combatmode) - totitemdamage *= 0.5 - if(user.resting) - totitemdamage *= 0.5 - //CIT CHANGES END HERE apply_damage(totitemdamage, I.damtype) //CIT CHANGE - replaces I.force with totitemdamage if(I.damtype == BRUTE && !HAS_TRAIT(src, TRAIT_NOMARROW)) if(prob(33)) diff --git a/code/_onclick/other_mobs.dm b/code/_onclick/other_mobs.dm index 30e6883d24..6ee7d51091 100644 --- a/code/_onclick/other_mobs.dm +++ b/code/_onclick/other_mobs.dm @@ -91,6 +91,8 @@ var/obj/item/clothing/gloves/G = gloves if(istype(G) && G.Touch(A,0)) // for magic gloves return + if (istype(glasses) && glasses.ranged_attack(src,A,mouseparams)) + return for(var/datum/mutation/human/HM in dna.mutations) HM.on_ranged_attack(src, A, mouseparams) diff --git a/code/controllers/subsystem/processing/nanites.dm b/code/controllers/subsystem/processing/nanites.dm index 69bd5781de..5b53f9f884 100644 --- a/code/controllers/subsystem/processing/nanites.dm +++ b/code/controllers/subsystem/processing/nanites.dm @@ -6,6 +6,7 @@ PROCESSING_SUBSYSTEM_DEF(nanites) var/list/datum/nanite_cloud_backup/cloud_backups = list() var/list/mob/living/nanite_monitored_mobs = list() var/list/datum/nanite_program/relay/nanite_relays = list() + var/neural_network_count = 0 /datum/controller/subsystem/processing/nanites/proc/check_hardware(datum/nanite_cloud_backup/backup) if(QDELETED(backup.storage) || (backup.storage.stat & (NOPOWER|BROKEN))) diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index 890725fbb1..974d870a8a 100755 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -401,6 +401,9 @@ SUBSYSTEM_DEF(ticker) qdel(player) living.notransform = TRUE if(living.client) + if (living.client.prefs && living.client.prefs.auto_ooc) + if (living.client.prefs.chat_toggles & CHAT_OOC) + living.client.prefs.chat_toggles ^= CHAT_OOC var/obj/screen/splash/S = new(living.client, TRUE) S.Fade(TRUE) livings += living diff --git a/code/datums/components/nanites.dm b/code/datums/components/nanites.dm index 0ef13b514b..89c4deb2e9 100644 --- a/code/datums/components/nanites.dm +++ b/code/datums/components/nanites.dm @@ -11,8 +11,9 @@ var/list/datum/nanite_program/programs = list() var/max_programs = NANITE_PROGRAM_LIMIT - var/stealth = FALSE //if TRUE, does not appear on HUDs and health scans, and does not display the program list on nanite scans - + var/stealth = FALSE //if TRUE, does not appear on HUDs and health scans + var/diagnostics = TRUE //if TRUE, displays program list when scanned by nanite scanners + /datum/component/nanites/Initialize(amount = 100, cloud = 0) if(!isliving(parent) && !istype(parent, /datum/nanite_cloud_backup)) return COMPONENT_INCOMPATIBLE @@ -252,8 +253,8 @@ to_chat(user, "Cloud ID: [cloud_id ? cloud_id : "Disabled"]") to_chat(user, "================") to_chat(user, "Program List:") - if(stealth) - to_chat(user, "%#$ENCRYPTED&^@") + if(!diagnostics) + to_chat(user, "Diagnostics Disabled") else for(var/X in programs) var/datum/nanite_program/NP = X diff --git a/code/datums/martial/rising_bass.dm b/code/datums/martial/rising_bass.dm index a3b71c6784..9e00c90a92 100644 --- a/code/datums/martial/rising_bass.dm +++ b/code/datums/martial/rising_bass.dm @@ -150,7 +150,9 @@ if(!.) return ADD_TRAIT(H, TRAIT_NOGUNS, RISING_BASS_TRAIT) + ADD_TRAIT(H, TRAIT_AUTO_CATCH_ITEM, RISING_BASS_TRAIT) /datum/martial_art/the_rising_bass/on_remove(mob/living/carbon/human/H) . = ..() - REMOVE_TRAIT(H, TRAIT_NOGUNS, RISING_BASS_TRAIT) \ No newline at end of file + REMOVE_TRAIT(H, TRAIT_NOGUNS, RISING_BASS_TRAIT) + REMOVE_TRAIT(H, TRAIT_AUTO_CATCH_ITEM, RISING_BASS_TRAIT) \ No newline at end of file diff --git a/code/datums/mind.dm b/code/datums/mind.dm index d1b4e51a7d..a0aa729a8d 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -135,6 +135,9 @@ if(L.client && L.client.prefs) L.canbearoused = L.client.prefs.arousable //Technically this should make taking over a character mean the body gain the new minds setting... L.update_arousal_hud() //Removes the old icon + if (L.client.prefs.auto_ooc) + if (L.client.prefs.chat_toggles & CHAT_OOC) + L.client.prefs.chat_toggles ^= CHAT_OOC SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character) diff --git a/code/datums/status_effects/buffs.dm b/code/datums/status_effects/buffs.dm index 5c4fc61827..5dab98d5ca 100644 --- a/code/datums/status_effects/buffs.dm +++ b/code/datums/status_effects/buffs.dm @@ -292,6 +292,7 @@ var/mob/living/carbon/C = owner for(var/X in C.bodyparts) var/obj/item/bodypart/BP = X + BP.max_damage *= 10 BP.brute_dam *= 10 BP.burn_dam *= 10 owner.toxloss *= 10 @@ -377,6 +378,7 @@ var/obj/item/bodypart/BP = X BP.brute_dam *= 0.1 BP.burn_dam *= 0.1 + BP.max_damage /= 10 owner.toxloss *= 0.1 owner.oxyloss *= 0.1 owner.cloneloss *= 0.1 diff --git a/code/game/atoms.dm b/code/game/atoms.dm index 66570205e3..773c12b6af 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -166,7 +166,7 @@ return FALSE -/atom/proc/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/atom/proc/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) SEND_SIGNAL(src, COMSIG_ATOM_HULK_ATTACK, user) if(does_attack_animation) user.changeNext_move(CLICK_CD_MELEE) diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index ef20b6e35e..7c57de74a4 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -515,10 +515,10 @@ step(src, AM.dir) ..() -/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback) - return throw_at(target, range, speed, thrower, spin, diagonals_first, callback) +/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE) + return throw_at(target, range, speed, thrower, spin, diagonals_first, callback, messy_throw) -/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback) //If this returns FALSE then callback will not be called. +/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE) //If this returns FALSE then callback will not be called. . = FALSE if (!target || speed <= 0) return diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm index aee1cf4f69..6d19776d86 100644 --- a/code/game/machinery/iv_drip.dm +++ b/code/game/machinery/iv_drip.dm @@ -222,5 +222,21 @@ . += "\t[attached ? attached : "No one"] is attached." +/obj/machinery/iv_drip/telescopic + name = "telescopic IV drip" + desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. This one is telescopic, and can be picked up and put down." + icon_state = "iv_drip" + +/obj/machinery/iv_drip/telescopic/update_icon() + ..() + icon_state = icon_state + "_tele" + +/obj/machinery/iv_drip/telescopic/AltClick(mob/user) + if (attached || beaker || !user.canUseTopic(src, BE_CLOSE)) + return ..() + new /obj/item/tele_iv(get_turf(src)) + qdel(src) + return TRUE + #undef IV_TAKING -#undef IV_INJECTING \ No newline at end of file +#undef IV_INJECTING diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index c5d198c05f..a410827347 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -578,21 +578,22 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) itempush = 0 //too light to push anything return A.hitby(src, 0, itempush) -/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback) +/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw = TRUE) thrownby = thrower - callback = CALLBACK(src, .proc/after_throw, callback) //replace their callback with our own + callback = CALLBACK(src, .proc/after_throw, callback, (spin && messy_throw)) //replace their callback with our own . = ..(target, range, speed, thrower, spin, diagonals_first, callback) -/obj/item/proc/after_throw(datum/callback/callback) +/obj/item/proc/after_throw(datum/callback/callback, messy_throw) if (callback) //call the original callback . = callback.Invoke() throw_speed = initial(throw_speed) //explosions change this. item_flags &= ~IN_INVENTORY - var/matrix/M = matrix(transform) - M.Turn(rand(-170, 170)) - transform = M - pixel_x = rand(-8, 8) - pixel_y = rand(-8, 8) + if(messy_throw) + var/matrix/M = matrix(transform) + M.Turn(rand(-170, 170)) + transform = M + pixel_x = rand(-8, 8) + pixel_y = rand(-8, 8) /obj/item/proc/remove_item_from_storage(atom/newLoc) //please use this if you're going to snowflake an item out of a obj/item/storage if(!newLoc) diff --git a/code/game/objects/items/cigs_lighters.dm b/code/game/objects/items/cigs_lighters.dm index 73c6c8684c..3838f90f9b 100644 --- a/code/game/objects/items/cigs_lighters.dm +++ b/code/game/objects/items/cigs_lighters.dm @@ -863,3 +863,205 @@ CIGARETTE PACKETS ARE IN FANCY.DM if(reagents && reagents.total_volume) hand_reagents() + +/////////////// +/////BONGS///// +/////////////// + +/obj/item/bong + name = "bong" + desc = "A water bong used for smoking dried plants." + icon = 'icons/obj/bongs.dmi' + icon_state = null + item_state = null + w_class = WEIGHT_CLASS_NORMAL + light_color = "#FFCC66" + var/icon_off = "bong" + var/icon_on = "bong_lit" + var/chem_volume = 100 + var/last_used_time //for cooldown + var/firecharges = 0 //used for counting how many hits can be taken before the flame goes out + var/list/list_reagents = list() //For the base reagents bongs could get + + +/obj/item/bong/Initialize() + . = ..() + create_reagents(chem_volume, NO_REACT) // so it doesn't react until you light it + reagents.add_reagent_list(list_reagents) + icon_state = icon_off + +/obj/item/bong/attackby(obj/item/O, mob/user, params) + . = ..() + //If we're using a dried plant.. + if(istype(O,/obj/item/reagent_containers/food/snacks)) + var/obj/item/reagent_containers/food/snacks/DP = O + if (DP.dry) + //Nothing if our bong is full + if (reagents.holder_full()) + user.show_message("The bowl is full!", MSG_VISUAL) + return + + //Transfer reagents and remove the plant + user.show_message("You stuff the [DP] into the [src]'s bowl.", MSG_VISUAL) + DP.reagents.trans_to(src, 100) + qdel(DP) + return + else + user.show_message("[DP] must be dried first!", MSG_VISUAL) + return + + if (O.get_temperature() <= 500) + return + if (reagents && reagents.total_volume) //if there's stuff in the bong + var/lighting_text = O.ignition_effect(src, user) + if(lighting_text) + //Logic regarding igniting it on + if (firecharges == 0) + user.show_message("You light the [src] with the [O]!", MSG_VISUAL) + bongturnon() + else + user.show_message("You rekindle [src]'s flame with the [O]!", MSG_VISUAL) + + firecharges = 1 + return + else + user.show_message("There's nothing to light up in the bowl.", MSG_VISUAL) + return + +/obj/item/bong/CtrlShiftClick(mob/user) //empty reagents on alt click + ..() + if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) + return + + if (reagents && reagents.total_volume) + user.show_message("You empty the [src].", MSG_VISUAL) + reagents.clear_reagents() + if(firecharges) + firecharges = 0 + bongturnoff() + else + user.show_message("The [src] is already empty.", MSG_VISUAL) + +/obj/item/bong/AltClick(mob/user) + ..() + if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) + return + + if(firecharges) + firecharges = 0 + bongturnoff() + user.show_message("You quench the flame.", MSG_VISUAL) + return TRUE + +/obj/item/bong/examine(mob/user) + . = ..() + if(!reagents.total_volume) + . += "The bowl is empty." + else if (reagents.total_volume > 80) + . += "The bowl is filled to the brim." + else if (reagents.total_volume > 40) + . += "The bowl has plenty weed in it." + else + . += "The bowl has some weed in it." + + . += "Ctrl+Shift-click to empty." + . += "Alt-click to extinguish." + +/obj/item/bong/ignition_effect(atom/A, mob/user) + if(firecharges) + . = "[user] lights [A] off of the [src]." + else + . = "" + +/obj/item/bong/attack(mob/living/carbon/M, mob/living/carbon/user, obj/target) + //if it's lit up, some stuff in the bowl and the user is a target, and we're not on cooldown + + if (M != user) + return ..() + + if(user.is_mouth_covered(head_only = 1)) + to_chat(user, "Remove your headgear first.") + return ..() + + if(user.is_mouth_covered(mask_only = 1)) + to_chat(user, "Remove your mask first.") + return ..() + + if (!reagents.total_volume) + to_chat(user, "There's nothing in the bowl.") + return ..() + + if (!firecharges) + to_chat(user, "You have to light it up first.") + return ..() + + if (last_used_time + 30 >= world.time) + return ..() + var/hit_strength + var/noise + var/hittext = "" + //if the intent is help then you take a small hit, else a big one + if (user.a_intent == INTENT_HARM) + hit_strength = 2 + noise = 100 + hittext = "big hit" + else + hit_strength = 1 + noise = 70 + hittext = "hit" + //bubbling sound + playsound(user.loc,'sound/effects/bonghit.ogg', noise, 1) + + last_used_time = world.time + + //message + user.visible_message("[user] begins to take a [hittext] from the [src]!", \ + "You begin to take a [hittext] from [src].") + + //we take a hit here, after an uninterrupted delay + if(!do_after(user, 25, target = user)) + return + if (!(reagents && reagents.total_volume)) + return + + var/fraction = 12 * hit_strength + + var/datum/effect_system/smoke_spread/chem/smoke_machine/s = new + s.set_up(reagents, hit_strength, 18, user.loc) + s.start() + + reagents.reaction(user, INGEST, fraction) + if(!reagents.trans_to(user, fraction)) + reagents.remove_any(fraction) + + if (hit_strength == 2 && prob(15)) + user.emote("cough") + user.adjustOxyLoss(15) + + user.visible_message("[user] takes a [hittext] from the [src]!", \ + "You take a [hittext] from [src].") + + firecharges = firecharges - 1 + if (!firecharges) + bongturnoff() + if (!reagents.total_volume) + firecharges = 0 + bongturnoff() + + + +/obj/item/bong/proc/bongturnon() + icon_state = icon_on + set_light(3, 0.8) + +/obj/item/bong/proc/bongturnoff() + icon_state = icon_off + set_light(0, 0.0) + + + +/obj/item/bong/coconut + name = "coconut bong" + icon_off = "coconut_bong" + icon_on = "coconut_bong_lit" + desc = "A water bong used for smoking dried plants. This one's made out of a coconut and some bamboo." \ No newline at end of file diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm index d8abff70a6..4242fb6c4b 100644 --- a/code/game/objects/items/melee/misc.dm +++ b/code/game/objects/items/melee/misc.dm @@ -216,10 +216,11 @@ return else if(last_hit < world.time) + if(target.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) + playsound(target, 'sound/weapons/genhit.ogg', 50, 1) + return if(ishuman(target)) var/mob/living/carbon/human/H = target - if (H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) - return if(check_martial_counter(H, user)) return playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1) diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm index 77bc7ed810..c09f5b1b65 100644 --- a/code/game/objects/items/robot/robot_items.dm +++ b/code/game/objects/items/robot/robot_items.dm @@ -11,11 +11,9 @@ var/charge_cost = 30 /obj/item/borg/stun/attack(mob/living/M, mob/living/user) - if(ishuman(M)) - var/mob/living/carbon/human/H = M - if(H.check_shields(src, 0, "[M]'s [name]", MELEE_ATTACK)) - playsound(M, 'sound/weapons/genhit.ogg', 50, 1) - return FALSE + if(M.check_shields(src, 0, "[M]'s [name]", MELEE_ATTACK)) + playsound(M, 'sound/weapons/genhit.ogg', 50, 1) + return FALSE if(iscyborg(user)) var/mob/living/silicon/robot/R = user if(!R.cell.use(charge_cost)) diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 3a4579d3f8..7a16cdb018 100755 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -582,7 +582,7 @@ /obj/item/storage/belt/bandolier name = "bandolier" - desc = "A bandolier for holding shotgun ammunition." + desc = "A bandolier for holding ammunition." icon_state = "bandolier" item_state = "bandolier" @@ -592,7 +592,7 @@ STR.max_items = 18 STR.display_numerical_stacking = TRUE STR.can_hold = typecacheof(list( - /obj/item/ammo_casing/shotgun + /obj/item/ammo_casing )) /obj/item/storage/belt/bandolier/durathread diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm index e214db3c71..4b2b3e2203 100644 --- a/code/game/objects/items/storage/boxes.dm +++ b/code/game/objects/items/storage/boxes.dm @@ -1259,3 +1259,12 @@ var/obj/item/stack/sheet/cardboard/I = new(user.drop_location()) qdel(src) user.put_in_hands(I) + +/obj/item/storage/box/marshmallow + name = "box of marshmallows" + desc = "A box of marshmallows." + illustration = "marshmallow" + +/obj/item/storage/box/marshmallow/PopulateContents() + for (var/i in 1 to 5) + new /obj/item/reagent_containers/food/snacks/marshmallow(src) \ No newline at end of file diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index 484b9862ff..b5c8f6b631 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -168,11 +168,9 @@ /obj/item/melee/baton/proc/baton_stun(mob/living/L, mob/user) - if(ishuman(L)) - var/mob/living/carbon/human/H = L - if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that - playsound(L, 'sound/weapons/genhit.ogg', 50, 1) - return FALSE + if(L.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that + playsound(L, 'sound/weapons/genhit.ogg', 50, 1) + return FALSE var/stunpwr = stunforce var/obj/item/stock_parts/cell/our_cell = get_cell() if(!our_cell) diff --git a/code/game/objects/items/telescopic_iv.dm b/code/game/objects/items/telescopic_iv.dm new file mode 100644 index 0000000000..9b0b714ea5 --- /dev/null +++ b/code/game/objects/items/telescopic_iv.dm @@ -0,0 +1,17 @@ +/obj/item/tele_iv + name = "telescopic IV drip" + desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. This one is telescopic, and can be picked up and put down." + icon = 'icons/obj/iv_drip.dmi' + icon_state = "tele_iv" + +/obj/item/tele_iv/attack_self(mob/user) + deploy_iv(user, user.loc) + +/obj/item/tele_iv/afterattack(atom/target, mob/user, proximity) + . = ..() + if(proximity && isopenturf(target) && user.CanReach(target)) + deploy_iv(user, target) + +/obj/item/tele_iv/proc/deploy_iv(mob/user, atom/location) + new /obj/machinery/iv_drip/telescopic(location) + qdel(src) diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm index f5dfa690db..14ac2f037e 100644 --- a/code/game/objects/objs.dm +++ b/code/game/objects/objs.dm @@ -80,13 +80,12 @@ SEND_SIGNAL(src, COMSIG_OBJ_SETANCHORED, anchorvalue) anchored = anchorvalue -/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback) - ..() +/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw) + . = ..() if(obj_flags & FROZEN) visible_message("[src] shatters into a million pieces!") qdel(src) - /obj/assume_air(datum/gas_mixture/giver) if(loc) return loc.assume_air(giver) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index 8da50d488f..579b1444a5 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -12,18 +12,12 @@ new /obj/item/clothing/head/hardhat/white(src) new /obj/item/clothing/head/hardhat/weldhat/white(src) new /obj/item/clothing/gloves/color/yellow(src) - new /obj/item/clothing/shoes/sneakers/brown(src) new /obj/item/tank/jetpack/suit(src) new /obj/item/cartridge/ce(src) new /obj/item/radio/headset/heads/ce(src) - new /obj/item/storage/toolbox/mechanical(src) - new /obj/item/clothing/suit/hazardvest(src) new /obj/item/megaphone/command(src) new /obj/item/areaeditor/blueprints(src) - new /obj/item/airlock_painter(src) new /obj/item/holosign_creator/engineering(src) - new /obj/item/clothing/mask/gas(src) - new /obj/item/multitool(src) new /obj/item/assembly/flash/handheld(src) new /obj/item/clothing/glasses/meson/engine(src) new /obj/item/door_remote/chief_engineer(src) @@ -67,7 +61,7 @@ for(var/i in 1 to 3) new /obj/item/clothing/head/welding(src) for(var/i in 1 to 3) - new /obj/item/weldingtool(src) + new /obj/item/weldingtool/largetank(src) /obj/structure/closet/secure_closet/engineering_personal name = "engineer's locker" @@ -84,7 +78,6 @@ new /obj/item/clothing/glasses/meson/engine(src) new /obj/item/storage/box/emptysandbags(src) - /obj/structure/closet/secure_closet/atmospherics name = "\proper atmospheric technician's locker" req_access = list(ACCESS_ATMOSPHERICS) @@ -103,3 +96,33 @@ new /obj/item/clothing/head/hardhat/atmos(src) new /obj/item/clothing/glasses/meson/engine/tray(src) new /obj/item/extinguisher/advanced(src) + +/* + * Empty lockers + * Some of the lockers are filled with junk, and sometimes its nice to just fill it with your own set-up for your own map gimmicks. + */ + +/obj/structure/closet/secure_closet/engineering_chief/empty + +/obj/structure/closet/secure_closet/engineering_chief/empty/PopulateContents() + return + +/obj/structure/closet/secure_closet/engineering_electrical/empty + +/obj/structure/closet/secure_closet/engineering_electrical/empty/PopulateContents() + return + +/obj/structure/closet/secure_closet/engineering_welding/empty + +/obj/structure/closet/secure_closet/engineering_welding/empty/PopulateContents() + return + +/obj/structure/closet/secure_closet/engineering_personal/empty + +/obj/structure/closet/secure_closet/engineering_personal/empty/PopulateContents() + return + +/obj/structure/closet/secure_closet/atmospherics/empty + +/obj/structure/closet/secure_closet/atmospherics/empty/PopulateContents() + return diff --git a/code/game/objects/structures/dresser.dm b/code/game/objects/structures/dresser.dm index 05e62c196f..7f0c3c6eb8 100644 --- a/code/game/objects/structures/dresser.dm +++ b/code/game/objects/structures/dresser.dm @@ -30,11 +30,11 @@ return var/list/undergarment_choices = list("Underwear", "Underwear Color", "Undershirt", "Undershirt Color", "Socks", "Socks Color") - if(!UNDIE_COLORABLE(GLOB.underwear_list[H.underwear])) + if(!(GLOB.underwear_list[H.underwear]?.has_color)) undergarment_choices -= "Underwear Color" - if(!UNDIE_COLORABLE(GLOB.undershirt_list[H.undershirt])) + if(!(GLOB.undershirt_list[H.undershirt]?.has_color)) undergarment_choices -= "Undershirt Color" - if(!UNDIE_COLORABLE(GLOB.socks_list[H.socks])) + if(!(GLOB.socks_list[H.socks]?.has_color)) undergarment_choices -= "Socks Color" var/choice = input(H, "Underwear, Undershirt, or Socks?", "Changing") as null|anything in undergarment_choices diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm index 4304e275d1..fd6030453c 100644 --- a/code/game/objects/structures/ghost_role_spawners.dm +++ b/code/game/objects/structures/ghost_role_spawners.dm @@ -605,7 +605,7 @@ rank = "Gunner" /obj/effect/mob_spawn/human/ghostcafe - name = "ghost cafe sleeper" + name = "Ghost Cafe Sleeper" uses = -1 icon = 'icons/obj/machines/sleeper.dmi' icon_state = "sleeper" @@ -633,6 +633,7 @@ uniform = /obj/item/clothing/under/color/random shoes = /obj/item/clothing/shoes/sneakers/black id = /obj/item/card/id + r_hand = /obj/item/storage/box/syndie_kit/chameleon/ghostcafe /datum/outfit/ghostcafe/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) @@ -649,3 +650,17 @@ else uniform = /obj/item/clothing/under/skirt/color/random +/obj/item/storage/box/syndie_kit/chameleon/ghostcafe + name = "ghost cafe costuming kit" + desc = "Look just the way you did in life - or better!" + +/obj/item/storage/box/syndie_kit/chameleon/ghostcafe/PopulateContents() // Doesn't contain a PDA, for isolation reasons. + new /obj/item/clothing/under/chameleon(src) + new /obj/item/clothing/suit/chameleon(src) + new /obj/item/clothing/gloves/chameleon(src) + new /obj/item/clothing/shoes/chameleon(src) + new /obj/item/clothing/glasses/chameleon(src) + new /obj/item/clothing/head/chameleon(src) + new /obj/item/clothing/mask/chameleon(src) + new /obj/item/storage/backpack/chameleon(src) + new /obj/item/clothing/neck/cloak/chameleon(src) diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 53fdb315b5..f08112939a 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -492,7 +492,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention) message_admins("[key_name_admin(usr)] assumed direct control of [M].") log_admin("[key_name(usr)] assumed direct control of [M].") var/mob/adminmob = src.mob - M.ckey = src.ckey + adminmob.transfer_ckey(M, send_signal = FALSE) if( isobserver(adminmob) ) qdel(adminmob) SSblackbox.record_feedback("tally", "admin_verb", 1, "Assume Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! diff --git a/code/modules/antagonists/abductor/equipment/abduction_gear.dm b/code/modules/antagonists/abductor/equipment/abduction_gear.dm index aeb803b96a..dc6d12453d 100644 --- a/code/modules/antagonists/abductor/equipment/abduction_gear.dm +++ b/code/modules/antagonists/abductor/equipment/abduction_gear.dm @@ -484,11 +484,9 @@ user.do_attack_animation(L) - if(ishuman(L)) - var/mob/living/carbon/human/H = L - if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) - playsound(H, 'sound/weapons/genhit.ogg', 50, TRUE) - return FALSE + if(L.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) + playsound(L, 'sound/weapons/genhit.ogg', 50, TRUE) + return FALSE switch (mode) if(BATON_STUN) diff --git a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm index febf53c324..97b4437298 100644 --- a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm +++ b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm @@ -183,7 +183,7 @@ BuyPower(new /datum/action/bloodsucker/masquerade) BuyPower(new /datum/action/bloodsucker/veil) // Traits - for (var/T in defaultTraits) + for(var/T in defaultTraits) ADD_TRAIT(owner.current, T, "bloodsucker") if(HAS_TRAIT(owner.current, TRAIT_TOXINLOVER)) //No slime bonuses here, no thank you had_toxlover = TRUE @@ -200,10 +200,10 @@ var/mob/living/carbon/human/H = owner.current var/datum/species/S = H.dna.species // Make Changes - S.brutemod *= 0.5 // <-------------------- Start small, but burn mod increases based on rank! - S.coldmod = 0 - S.stunmod *= 0.25 - S.siemens_coeff *= 0.75 //base electrocution coefficient 1 + H.physiology.brute_mod *= 0.8 // <-------------------- Start small, but burn mod increases based on rank! + H.physiology.cold_mod = 0 + H.physiology.stun_mod *= 0.35 + H.physiology.siemens_coeff *= 0.75 //base electrocution coefficient 1 //S.heatmod += 0.5 // Heat shouldn't affect. Only Fire. //S.punchstunthreshold = 8 //damage at which punches from this race will stun 9 S.punchdamagelow += 1 //lowest possible punch damage 0 @@ -319,12 +319,10 @@ datum/antagonist/bloodsucker/proc/SpendRank() if(ishuman(owner.current)) var/mob/living/carbon/human/H = owner.current var/datum/species/S = H.dna.species - S.burnmod *= 0.025 // Slightly more burn damage - S.stunmod *= 0.95 // Slightly less stun time. S.punchdamagelow += 0.5 S.punchdamagehigh += 0.5 // NOTE: This affects the hitting power of Brawn. // More Health - owner.current.setMaxHealth(owner.current.maxHealth + 5) + owner.current.setMaxHealth(owner.current.maxHealth + 10) // Vamp Stats regenRate += 0.05 // Points of brute healed (starts at 0.3) feedAmount += 2 // Increase how quickly I munch down vics (15) diff --git a/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm b/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm index f73912d0f5..3493622945 100644 --- a/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm +++ b/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm @@ -275,7 +275,7 @@ // All done! if(convert_progress <= 0) // FAIL: Can't be Vassal - if(!SSticker.mode.can_make_vassal(target, user, display_warning=FALSE) && HAS_TRAIT(target, TRAIT_MINDSHIELD)) // If I'm an unconvertable Antag ONLY + if(!SSticker.mode.can_make_vassal(target, user, display_warning=FALSE) || HAS_TRAIT(target, TRAIT_MINDSHIELD)) // If I'm an unconvertable Antag ONLY to_chat(user, "[target] doesn't respond to your persuasion. It doesn't appear they can be converted to follow you, they either have a mindshield or their external loyalties are too difficult for you to break.\[ALT+click to release\]") convert_progress ++ // Pop it back up some. Avoids wasting Blood on a lost cause. // SUCCESS: All done! diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 21e2ae30c5..96a32d50e6 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -195,6 +195,9 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/auto_fit_viewport = TRUE var/uplink_spawn_loc = UPLINK_PDA + + var/sprint_spacebar = FALSE + var/sprint_toggle = FALSE var/list/exp = list() var/list/menuoptions @@ -722,13 +725,13 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "
" dat += "

Clothing & Equipment

" dat += "Underwear:[underwear]" - if(UNDIE_COLORABLE(GLOB.underwear_list[underwear])) + if(GLOB.underwear_list[underwear]?.has_color) dat += "Underwear Color:     Change
" dat += "Undershirt:[undershirt]" - if(UNDIE_COLORABLE(GLOB.undershirt_list[undershirt])) + if(GLOB.undershirt_list[undershirt]?.has_color) dat += "Undershirt Color:     Change
" dat += "Socks:[socks]" - if(UNDIE_COLORABLE(GLOB.socks_list[socks])) + if(GLOB.socks_list[socks]?.has_color) dat += "Socks Color:     Change
" dat += "Backpack:[backbag]" dat += "Jumpsuit:
[jumpsuit_style]
" @@ -837,6 +840,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "

Citadel Preferences

" //Because fuck me if preferences can't be fucking modularized and expected to update in a reasonable timeframe. dat += "Widescreen: [widescreenpref ? "Enabled ([CONFIG_GET(string/default_view)])" : "Disabled (15x15)"]
" dat += "Auto stand: [autostand ? "Enabled" : "Disabled"]
" + dat += "Auto OOC: [auto_ooc ? "Enabled" : "Disabled"]
" dat += "Screen Shake: [(screenshake==100) ? "Full" : ((screenshake==0) ? "None" : "[screenshake]")]
" if (user && user.client && !user.client.prefs.screenshake==0) dat += "Damage Screen Shake: [(damagescreenshake==1) ? "On" : ((damagescreenshake==0) ? "Off" : "Only when down")]
" @@ -888,6 +892,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "
" dat += "Ambient Occlusion: [ambientocclusion ? "Enabled" : "Disabled"]
" dat += "Fit Viewport: [auto_fit_viewport ? "Auto" : "Manual"]
" + dat += "Sprint Key: [sprint_spacebar ? "Space" : "Shift"]
" + dat += "Toggle Sprint: [sprint_toggle ? "Enabled" : "Disabled"]
" if (CONFIG_GET(flag/maprotation) && CONFIG_GET(flag/tgstyle_maprotation)) var/p_map = preferred_map @@ -1002,9 +1008,9 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "

Other content prefs

" dat += "Breast Enlargement: [(cit_toggles & BREAST_ENLARGEMENT) ? "Allowed" : "Disallowed"]
" dat += "Penis Enlargement: [(cit_toggles & PENIS_ENLARGEMENT) ? "Allowed" : "Disallowed"]
" - dat += "Hypno: [(cit_toggles & NEVER_HYPNO) ? "Disallowed" : "Allowed"]
" + dat += "Hypno: [(cit_toggles & NEVER_HYPNO) ? "Disallowed" : "Allowed"]
" dat += "Aphrodisiacs: [(cit_toggles & NO_APHRO) ? "Disallowed" : "Allowed"]
" - dat += "Ass Slapping: [(cit_toggles & NO_ASS_SLAP) ? "Disallowed" : "Allowed"]
" + dat += "Ass Slapping: [(cit_toggles & NO_ASS_SLAP) ? "Disallowed" : "Allowed"]
" dat += "
" @@ -2083,6 +2089,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) user.client.change_view(CONFIG_GET(string/default_view)) if("autostand") autostand = !autostand + if("auto_ooc") + auto_ooc = !auto_ooc if ("screenshake") var/desiredshake = input(user, "Set the amount of screenshake you want. \n(0 = disabled, 100 = full, 200 = maximum.)", "Character Preference", screenshake) as null|num if (!isnull(desiredshake)) @@ -2214,6 +2222,15 @@ GLOBAL_LIST_EMPTY(preferences_datums) if("hypno") cit_toggles ^= HYPNO + if("never_hypno") + cit_toggles ^= NEVER_HYPNO + + if("aphro") + cit_toggles ^= NO_APHRO + + if("ass_slap") + cit_toggles ^= NO_ASS_SLAP + //END CITADEL EDIT if("ambientocclusion") @@ -2227,6 +2244,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(auto_fit_viewport && parent) parent.fit_viewport() + if("sprint_key") + sprint_spacebar = !sprint_spacebar + + if("sprint_toggle") + sprint_toggle = !sprint_toggle + if("save") save_preferences() save_character() diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index 87bba6c5ba..d78b9fe6fd 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -167,6 +167,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["parallax"] >> parallax S["ambientocclusion"] >> ambientocclusion S["auto_fit_viewport"] >> auto_fit_viewport + S["sprint_spacebar"] >> sprint_spacebar + S["sprint_toggle"] >> sprint_toggle S["menuoptions"] >> menuoptions S["enable_tips"] >> enable_tips S["tip_delay"] >> tip_delay @@ -182,6 +184,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["autostand"] >> autostand S["cit_toggles"] >> cit_toggles S["preferred_chaos"] >> preferred_chaos + S["auto_ooc"] >> auto_ooc //try to fix any outdated data if necessary @@ -203,6 +206,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car parallax = sanitize_integer(parallax, PARALLAX_INSANE, PARALLAX_DISABLE, null) ambientocclusion = sanitize_integer(ambientocclusion, 0, 1, initial(ambientocclusion)) auto_fit_viewport = sanitize_integer(auto_fit_viewport, 0, 1, initial(auto_fit_viewport)) + sprint_spacebar = sanitize_integer(sprint_spacebar, 0, 1, initial(sprint_spacebar)) + sprint_toggle = sanitize_integer(sprint_toggle, 0, 1, initial(sprint_toggle)) ghost_form = sanitize_inlist(ghost_form, GLOB.ghost_forms, initial(ghost_form)) ghost_orbit = sanitize_inlist(ghost_orbit, GLOB.ghost_orbits, initial(ghost_orbit)) ghost_accs = sanitize_inlist(ghost_accs, GLOB.ghost_accs_options, GHOST_ACCS_DEFAULT_OPTION) @@ -218,7 +223,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car widescreenpref = sanitize_integer(widescreenpref, 0, 1, initial(widescreenpref)) autostand = sanitize_integer(autostand, 0, 1, initial(autostand)) cit_toggles = sanitize_integer(cit_toggles, 0, 65535, initial(cit_toggles)) - + auto_ooc = sanitize_integer(auto_ooc, 0, 1, initial(auto_ooc)) return 1 @@ -263,6 +268,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["parallax"], parallax) WRITE_FILE(S["ambientocclusion"], ambientocclusion) WRITE_FILE(S["auto_fit_viewport"], auto_fit_viewport) + WRITE_FILE(S["sprint_spacebar"], sprint_spacebar) + WRITE_FILE(S["sprint_toggle"], sprint_toggle) WRITE_FILE(S["menuoptions"], menuoptions) WRITE_FILE(S["enable_tips"], enable_tips) WRITE_FILE(S["tip_delay"], tip_delay) @@ -278,6 +285,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["autostand"], autostand) WRITE_FILE(S["cit_toggles"], cit_toggles) WRITE_FILE(S["preferred_chaos"], preferred_chaos) + WRITE_FILE(S["auto_ooc"], auto_ooc) return 1 diff --git a/code/modules/clothing/glasses/_glasses.dm b/code/modules/clothing/glasses/_glasses.dm index 1a178158d8..a80cf6fba3 100644 --- a/code/modules/clothing/glasses/_glasses.dm +++ b/code/modules/clothing/glasses/_glasses.dm @@ -54,6 +54,9 @@ H.blur_eyes(5) eyes.applyOrganDamage(5) +/obj/item/clothing/glasses/proc/ranged_attack(mob/living/carbon/human/user,atom/A, params) + return FALSE + /obj/item/clothing/glasses/meson name = "optical meson scanner" desc = "Used by engineering and mining staff to see basic structural and terrain layouts through walls, regardless of lighting conditions." diff --git a/code/modules/clothing/glasses/disablerglasses.dm b/code/modules/clothing/glasses/disablerglasses.dm new file mode 100644 index 0000000000..a46e4c8339 --- /dev/null +++ b/code/modules/clothing/glasses/disablerglasses.dm @@ -0,0 +1,15 @@ +/obj/item/clothing/glasses/hud/security/sunglasses/disablers + name = "true stunglasses" + desc = "Made for only the best of shitsec. Wear 'em like you're gonna robust all of those fuckers." + var/beamtype = /obj/item/projectile/beam/disabler //change for adminbus + +/obj/item/clothing/glasses/hud/security/sunglasses/disablers/ranged_attack(mob/living/carbon/human/user,atom/A, params) + user.changeNext_move(CLICK_CD_RANGE) + var/obj/item/projectile/beam/disabler/LE = new beamtype( loc ) + playsound(usr.loc, 'sound/weapons/taser2.ogg', 75, 1) + LE.firer = src + LE.def_zone = user.get_organ_target() + LE.preparePixelProjectile(A, src, params) + LE.fire() + return TRUE + //shamelessly copied \ No newline at end of file diff --git a/code/modules/clothing/glasses/engine_goggles.dm b/code/modules/clothing/glasses/engine_goggles.dm index 47706a3e1e..0132fa8596 100644 --- a/code/modules/clothing/glasses/engine_goggles.dm +++ b/code/modules/clothing/glasses/engine_goggles.dm @@ -90,7 +90,7 @@ for(var/i in rad_places) var/turf/place = i - if(get_dist(user, place) >= range*2) //Rads are easier to see than wires under the floor + if(get_dist(user, place) >= range*8) //Rads are easier to see than wires under the floor continue var/strength = round(rad_places[i] / 1000, 0.1) var/image/pic = new(loc = place) @@ -139,7 +139,6 @@ item_state = "trayson-t-ray" desc = "Used by engineering staff to see underfloor objects such as cables and pipes." range = 2 - modes = list(MODE_NONE = MODE_TRAY, MODE_TRAY = MODE_NONE) /obj/item/clothing/glasses/meson/engine/tray/prescription @@ -152,7 +151,6 @@ icon_state = "trayson-shuttle" item_state = "trayson-shuttle" desc = "Used to see the boundaries of shuttle regions." - modes = list(MODE_NONE = MODE_SHUTTLE, MODE_SHUTTLE = MODE_NONE) #undef MODE_NONE diff --git a/code/modules/crafting/recipes/recipes_misc.dm b/code/modules/crafting/recipes/recipes_misc.dm index 70dd4d1370..38ae3560e5 100644 --- a/code/modules/crafting/recipes/recipes_misc.dm +++ b/code/modules/crafting/recipes/recipes_misc.dm @@ -358,3 +358,11 @@ time = 100 category = CAT_MISC always_availible = FALSE // Disabled til learned + +/datum/crafting_recipe/coconut_bong + name = "Coconut Bong" + result = /obj/item/bong/coconut + reqs = list(/obj/item/stack/sheet/mineral/bamboo = 2, + /obj/item/reagent_containers/food/snacks/grown/coconut = 1) + time = 70 + category = CAT_MISC \ No newline at end of file diff --git a/code/modules/food_and_drinks/food/snacks_other.dm b/code/modules/food_and_drinks/food/snacks_other.dm index b269ab16a3..a85623cabd 100644 --- a/code/modules/food_and_drinks/food/snacks_other.dm +++ b/code/modules/food_and_drinks/food/snacks_other.dm @@ -609,4 +609,68 @@ filling_color = "#ECA735" tastes = list("fried corn" = 1) foodtype = JUNKFOOD | FRIED - dunkable = TRUE \ No newline at end of file + dunkable = TRUE + +/obj/item/reagent_containers/food/snacks/marshmallow + name = "marshmallow" + desc = "A marshmallow filled with fluffy marshmallow fluff." + icon_state = "marshmallow" + list_reagents = list("sugar" = 5, "nutriment" = 2) + filling_color = "#fafafa" + w_class = WEIGHT_CLASS_TINY + tastes = list("marshmallow" = 2) + foodtype = SUGAR | JUNKFOOD + var/burned = 0 + +/obj/item/reagent_containers/food/snacks/marshmallow/attackby(obj/item/I, mob/user) + switch (I.get_temperature()) + if (355 to 1500) + if (prob(30)) + burnmallow() + if (1500 to 2000) + if (prob(50)) + burnmallow() + else + burnmallow(TRUE) + if (2000 to 3000) + if (prob(10)) + burnmallow() + else + burnmallow(TRUE) + if (3000 to INFINITY) + burnmallow(TRUE) + return ..() + +/obj/item/reagent_containers/food/snacks/marshmallow/proc/burnmallow(reallyburned = FALSE) + if (reallyburned && burned == 1) + icon_state = "marshmallowrburned" + else if (burned == 0) + icon_state = "marshmallowburned" + +/obj/item/reagent_containers/food/snacks/marshmallow/examine(mob/user) + . = ..() + if (burned == 2) + . += "It looks very burned." + if (burned == 1) + . += "It looks just right for eating!" + +/obj/item/reagent_containers/food/snacks/marshmallow/fire_act(temp,volume) + switch (temp) + if (355 to 1500) + if (prob(30)) + burnmallow() + if (1500 to 2000) + if (prob(50)) + burnmallow() + else + burnmallow(TRUE) + if (2000 to 3000) + if (prob(10)) + burnmallow() + else + burnmallow(TRUE) + if (3000 to 7000) + burnmallow(TRUE) + if (7000 to INFINITY) + burn() + ..() diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm index 3376bac1cc..77199b3496 100644 --- a/code/modules/hydroponics/gene_modder.dm +++ b/code/modules/hydroponics/gene_modder.dm @@ -240,7 +240,7 @@ dat += "
" else dat += "No trait-related genes detected in sample.
" - if(can_insert && istype(disk.gene, /datum/plant_gene/trait)) + if(can_insert && istype(disk.gene, /datum/plant_gene/trait) && !seed.is_gene_forbidden(disk.gene.type)) dat += "Insert: [disk.gene.get_name()]" dat += "" else diff --git a/code/modules/hydroponics/grown/misc.dm b/code/modules/hydroponics/grown/misc.dm index 3b6833d2c1..e0a2453353 100644 --- a/code/modules/hydroponics/grown/misc.dm +++ b/code/modules/hydroponics/grown/misc.dm @@ -244,3 +244,279 @@ product = /obj/item/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi' growthstages = 2 + + +// Coconut +/obj/item/seeds/coconut + name = "pack of coconut seeds" + desc = "They're seeds that grow into coconut palm trees." + icon_state = "seed-coconut" + species = "coconut" + plantname = "Coconut Palm Tree" + product = /obj/item/reagent_containers/food/snacks/grown/coconut + lifespan = 50 + endurance = 30 + potency = 35 + growing_icon = 'icons/obj/hydroponics/growing.dmi' + icon_dead = "coconut-dead" + genes = list(/datum/plant_gene/trait/repeated_harvest) + forbiddengenes = list(/datum/plant_gene/trait/squash, /datum/plant_gene/trait/stinging) + reagents_add = list(/datum/reagent/consumable/coconutmilk = 0.3) + +/obj/item/reagent_containers/food/snacks/grown/coconut + seed = /obj/item/seeds/coconut + name = "coconut" + desc = "Hard shell of a nut containing delicious milk inside. Perhaps try using something sharp?" + icon_state = "coconut" + item_state = "coconut" + possible_transfer_amounts = list(5, 10, 15, 20, 25, 30, 50) + spillable = FALSE + resistance_flags = ACID_PROOF + volume = 150 //so it won't cut reagents despite having the capacity for them + w_class = WEIGHT_CLASS_SMALL + force = 5 + throwforce = 5 + hitsound = 'sound/weapons/klonk.ogg' + attack_verb = list("klonked", "donked", "bonked") + var/opened = FALSE + var/carved = FALSE + var/chopped = FALSE + var/straw = FALSE + var/fused = FALSE + var/fusedactive = FALSE + var/defused = FALSE + +/obj/item/reagent_containers/food/snacks/grown/coconut/Initialize(mapload, obj/item/seeds/new_seed) + . = ..() + var/newvolume = 50 + round(seed.potency,10) + if (seed.get_gene(/datum/plant_gene/trait/maxchem)) + newvolume = newvolume + 50 + volume = newvolume + reagents.maximum_volume = newvolume + reagents.update_total() + + transform *= TRANSFORM_USING_VARIABLE(40, 100) + 0.5 //temporary fix for size? + +/obj/item/reagent_containers/food/snacks/grown/coconut/attack_self(mob/user) + if (!opened) + return + + if(!possible_transfer_amounts.len) + return + var/i=0 + for(var/A in possible_transfer_amounts) + i++ + if(A != amount_per_transfer_from_this) + continue + if(i[src]'s transfer amount is now [amount_per_transfer_from_this] units.") + return + +/obj/item/reagent_containers/food/snacks/grown/coconut/attackby(obj/item/W, mob/user, params) + //DEFUSING NADE LOGIC + if (W.tool_behaviour == TOOL_WIRECUTTER && fused) + user.show_message("You cut the fuse!", MSG_VISUAL) + playsound(user, W.hitsound, 50, 1, -1) + icon_state = "coconut_carved" + desc = "A coconut. This one's got a hole in it." + name = "coconut" + defused = TRUE + fused = FALSE + fusedactive = FALSE + if(!seed.get_gene(/datum/plant_gene/trait/glow)) + set_light(0, 0.0) + return + //IGNITING NADE LOGIC + if(!fusedactive && fused) + var/lighting_text = W.ignition_effect(src, user) + if(lighting_text) + user.visible_message("[user] ignites [src]'s fuse!", "You ignite the [src]'s fuse!") + fusedactive = TRUE + defused = FALSE + playsound(src, 'sound/effects/fuse.ogg', 100, 0) + message_admins("[ADMIN_LOOKUPFLW(user)] ignited a coconut bomb for detonation at [ADMIN_VERBOSEJMP(user)] [pretty_string_from_reagent_list(reagents.reagent_list)]") + log_game("[key_name(user)] primed a coconut grenade for detonation at [AREACOORD(user)].") + addtimer(CALLBACK(src, .proc/prime), 5 SECONDS) + icon_state = "coconut_grenade_active" + desc = "RUN!" + if(!seed.get_gene(/datum/plant_gene/trait/glow)) + light_color = "#FFCC66" //for the fuse + set_light(3, 0.8) + return + + //ADDING A FUSE, NADE LOGIC + if (istype(W,/obj/item/stack/sheet/cloth) || istype(W,/obj/item/stack/sheet/durathread)) + if (carved && !straw && !fused) + user.show_message("You add a fuse to the coconut!", 1) + W.use(1) + fused = TRUE + icon_state = "coconut_grenade" + desc = "A makeshift bomb made out of a coconut. You estimate the fuse is long enough for 5 seconds." + name = "coconut bomb" + return + //ADDING STRAW LOGIC + if (istype(W,/obj/item/stack/sheet/mineral/bamboo) && opened && !straw && fused) + user.show_message("You add a bamboo straw to the coconut!", 1) + straw = TRUE + W.use(1) + icon_state += "_straw" + desc = "You can already feel like you're on a tropical vacation." + return + //OPENING THE NUT LOGIC + if (!carved && !chopped) + var/screwdrivered = W.tool_behaviour == TOOL_SCREWDRIVER + if(screwdrivered || W.sharpness) + user.show_message("You [screwdrivered ? "make a hole in the coconut" : "slice the coconut open"]!", 1) + carved = TRUE + opened = TRUE + spillable = !screwdrivered + reagent_flags = OPENCONTAINER + ENABLE_BITFIELD(reagents.reagents_holder_flags, OPENCONTAINER) + icon_state = screwdrivered ? "coconut_carved" : "coconut_chopped" + desc = "A coconut. [screwdrivered ? "This one's got a hole in it" : "This one's sliced open, with all its delicious contents for your eyes to savour"]." + playsound(user, W.hitsound, 50, 1, -1) + return + return ..() + +/obj/item/reagent_containers/food/snacks/grown/coconut/attack(mob/living/M, mob/user, obj/target) + if(M && user.a_intent == INTENT_HARM && !spillable) + var/obj/item/bodypart/affecting = user.zone_selected //Find what the player is aiming at + if (affecting == BODY_ZONE_HEAD && prob(15)) + //smash the nut open + var/armor_block = min(90, M.run_armor_check(affecting, "melee", null, null,armour_penetration)) // For normal attack damage + M.apply_damage(force, BRUTE, affecting, armor_block) + + //Sound + playsound(user, hitsound, 100, 1, -1) + + //Attack logs + log_combat(user, M, "attacked", src) + + //Display an attack message. + if(M != user) + M.visible_message("[user] has cracked open a [name] on [M]'s head!", \ + "[user] has cracked open a [name] on [M]'s head!") + else + user.visible_message("[M] cracks open a [name] on their [M.p_them()] head!", \ + "[M] cracks open a [name] on [M.p_their()] head!") + + //The coconut breaks open so splash its reagents + spillable = TRUE + SplashReagents(M) + + //Lastly we remove the nut + qdel(src) + else + . = ..() + return + + if(fusedactive) + return + + if(!opened) + return + + if(!canconsume(M, user)) + return + + if(!reagents || !reagents.total_volume) + to_chat(user, "[src] is empty!") + return + + if(user.a_intent == INTENT_HARM && spillable) + var/R + M.visible_message("[user] splashes the contents of [src] onto [M]!", \ + "[user] splashes the contents of [src] onto [M]!") + if(reagents) + for(var/datum/reagent/A in reagents.reagent_list) + R += A.type + " (" + R += num2text(A.volume) + ")," + if(isturf(target) && reagents.reagent_list.len && thrownby) + log_combat(thrownby, target, "splashed (thrown) [english_list(reagents.reagent_list)]") + message_admins("[ADMIN_LOOKUPFLW(thrownby)] splashed (thrown) [english_list(reagents.reagent_list)] on [target] at [ADMIN_VERBOSEJMP(target)].") + reagents.reaction(M, TOUCH) + log_combat(user, M, "splashed", R) + reagents.clear_reagents() + else + if(M != user) + M.visible_message("[user] attempts to feed something to [M].", \ + "[user] attempts to feed something to you.") + if(!do_mob(user, M)) + return + if(!reagents || !reagents.total_volume) + return // The drink might be empty after the delay, such as by spam-feeding + M.visible_message("[user] feeds something to [M].", "[user] feeds something to you.") + log_combat(user, M, "fed", reagents.log_list()) + else + to_chat(user, "You swallow a gulp of [src].") + var/fraction = min(5/reagents.total_volume, 1) + reagents.reaction(M, INGEST, fraction) + addtimer(CALLBACK(reagents, /datum/reagents.proc/trans_to, M, 5), 5) + playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1) + +/obj/item/reagent_containers/food/snacks/grown/coconut/afterattack(obj/target, mob/user, proximity) + . = ..() + if(fusedactive) + return + + if((!proximity) || !check_allowed_items(target,target_self=1)) + return + + if(target.is_refillable()) //Something like a glass. Player probably wants to transfer TO it. + if(!reagents.total_volume) + to_chat(user, "[src] is empty!") + return + + if(target.reagents.holder_full()) + to_chat(user, "[target] is full.") + return + + var/trans = reagents.trans_to(target, amount_per_transfer_from_this) + to_chat(user, "You transfer [trans] unit\s of the solution to [target].") + + else if(target.is_drainable()) //A dispenser. Transfer FROM it TO us. + if(!target.reagents.total_volume) + to_chat(user, "[target] is empty and can't be refilled!") + return + + if(reagents.holder_full()) + to_chat(user, "[src] is full.") + return + + var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this) + to_chat(user, "You fill [src] with [trans] unit\s of the contents of [target].") + + else if(reagents.total_volume) + if(user.a_intent == INTENT_HARM && spillable == TRUE) + user.visible_message("[user] splashes the contents of [src] onto [target]!", \ + "You splash the contents of [src] onto [target].") + reagents.reaction(target, TOUCH) + reagents.clear_reagents() + +/obj/item/reagent_containers/food/snacks/grown/coconut/dropped(mob/user) + . = ..() + transform *= TRANSFORM_USING_VARIABLE(40, 100) + 0.5 //temporary fix for size? + +/obj/item/reagent_containers/food/snacks/grown/coconut/proc/prime() + if (defused) + return + var/turf/T = get_turf(src) + reagents.chem_temp = 1000 + //Disable seperated contents when the grenade primes + if (seed.get_gene(/datum/plant_gene/trait/noreact)) + DISABLE_BITFIELD(reagents.reagents_holder_flags, NO_REACT) + reagents.handle_reactions() + log_game("Coconut bomb detonation at [AREACOORD(T)], location [loc]") + qdel(src) + +/obj/item/reagent_containers/food/snacks/grown/coconut/ex_act(severity) + qdel(src) + +/obj/item/reagent_containers/food/snacks/grown/coconut/deconstruct(disassembled = TRUE) + if(!disassembled && fused) + prime() + if(!QDELETED(src)) + qdel(src) diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm index 1105a23ea5..b35665c8e6 100644 --- a/code/modules/hydroponics/seeds.dm +++ b/code/modules/hydroponics/seeds.dm @@ -27,6 +27,7 @@ var/rarity = 0 // How rare the plant is. Used for giving points to cargo when shipping off to CentCom. var/list/mutatelist = list() // The type of plants that this plant can mutate into. var/list/genes = list() // Plant genes are stored here, see plant_genes.dm for more info. + var/list/forbiddengenes = list() var/list/reagents_add = list() // A list of reagents to add to product. // Format: "reagent_id" = potency multiplier @@ -96,6 +97,10 @@ S.reagents_add = reagents_add.Copy() // Faster than grabbing the list from genes. return S +obj/item/seeds/proc/is_gene_forbidden(typepath) + return (typepath in forbiddengenes) + + /obj/item/seeds/proc/get_gene(typepath) return (locate(typepath) in genes) @@ -448,7 +453,7 @@ for(var/i in 1 to amount_random_traits) var/random_trait = pick((subtypesof(/datum/plant_gene/trait)-typesof(/datum/plant_gene/trait/plant_type))) var/datum/plant_gene/trait/T = new random_trait - if(T.can_add(src)) + if(T.can_add(src) && !is_gene_forbidden(random_trait)) genes += T else qdel(T) diff --git a/code/modules/keybindings/bindings_human.dm b/code/modules/keybindings/bindings_human.dm index a9eafacef6..ed033935b2 100644 --- a/code/modules/keybindings/bindings_human.dm +++ b/code/modules/keybindings/bindings_human.dm @@ -58,13 +58,23 @@ return switch(_key) if("Shift") - sprint_hotkey(TRUE) + if(!user.prefs.sprint_spacebar) + user.prefs.sprint_toggle ? togglesprint() : sprint_hotkey(TRUE) //Yes, this looks hacky. Yes, this works. + return + if("Space") + if(user.prefs.sprint_spacebar) + user.prefs.sprint_toggle ? togglesprint() : sprint_hotkey(TRUE) return return ..() /mob/living/carbon/human/key_up(_key, client/user) switch(_key) if("Shift") - sprint_hotkey(FALSE) + if(!user.prefs.sprint_spacebar && !user.prefs.sprint_toggle) + sprint_hotkey(FALSE) + return + if("Space") + if(user.prefs.sprint_spacebar && !user.prefs.sprint_toggle) + sprint_hotkey(FALSE) return return ..() diff --git a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm index dd66f68e5d..241ec8118e 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm @@ -74,4 +74,5 @@ /datum/sprite_accessory/underwear icon = 'icons/mob/underwear.dmi' - var/has_color = FALSE \ No newline at end of file + var/has_color = FALSE + var/has_digitigrade = FALSE \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/socks.dm b/code/modules/mob/dead/new_player/sprite_accessories/socks.dm index 0a35f0cd26..19ec677a72 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/socks.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/socks.dm @@ -2,6 +2,9 @@ // Socks Definitions // /////////////////////// +/datum/sprite_accessory/underwear/socks + has_digitigrade = TRUE + /datum/sprite_accessory/underwear/socks/nude name = "Nude" icon_state = null diff --git a/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm b/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm index 3356804cb3..9441b5120a 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm @@ -28,41 +28,49 @@ name = "Boxers" icon_state = "boxers" has_color = TRUE + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_bee name = "Boxers - Bee" icon_state = "bee_shorts" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_hearts name = "Boxers - Heart" icon_state = "boxers_heart" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_stripe name = "Boxers - Striped" icon_state = "boxers_striped" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_commie name = "Boxers - Striped Communist" icon_state = "boxers_commie" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_usastripe name = "Boxers - Striped Freedom" icon_state = "boxers_assblastusa" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/male_uk name = "Boxers - Striped UK" icon_state = "boxers_uk" + has_digitigrade = TRUE gender = MALE /datum/sprite_accessory/underwear/bottom/boxer_briefs name = "Boxer Briefs" icon_state = "boxer_briefs" + has_digitigrade = TRUE has_color = TRUE /datum/sprite_accessory/underwear/bottom/panties @@ -140,6 +148,7 @@ /datum/sprite_accessory/underwear/bottom/longjon name = "Long John Bottoms" icon_state = "ljonb" + has_digitigrade = TRUE has_color = TRUE /datum/sprite_accessory/underwear/bottom/swimsuit_red diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 499236e8ac..0846cf1ea1 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -283,6 +283,9 @@ Works together with spawning an observer, noted above. client.reenter_round_timeout = penalty else //A disconnected player (quite likely for cryopods) ghost.clientless_round_timeout = penalty + if (client && client.prefs && client.prefs.auto_ooc) + if (!(client.prefs.chat_toggles & CHAT_OOC)) + client.prefs.chat_toggles ^= CHAT_OOC transfer_ckey(ghost, FALSE) return ghost diff --git a/code/modules/mob/living/carbon/alien/alien_defense.dm b/code/modules/mob/living/carbon/alien/alien_defense.dm index b9e27c0637..bdc691ce49 100644 --- a/code/modules/mob/living/carbon/alien/alien_defense.dm +++ b/code/modules/mob/living/carbon/alien/alien_defense.dm @@ -6,21 +6,21 @@ return 2 //no ears /mob/living/carbon/alien/hitby(atom/movable/AM, skipcatch, hitpush) - ..(AM, skipcatch = TRUE, hitpush = FALSE) + return ..(AM, skipcatch = TRUE, hitpush = FALSE) +/mob/living/carbon/alien/can_embed(obj/item/I) + return FALSE /*Code for aliens attacking aliens. Because aliens act on a hivemind, I don't see them as very aggressive with each other. As such, they can either help or harm other aliens. Help works like the human help command while harm is a simple nibble. In all, this is a lot like the monkey code. /N */ /mob/living/carbon/alien/attack_alien(mob/living/carbon/alien/M) - if(isturf(loc) && istype(loc.loc, /area/start)) - to_chat(M, "No attacking people at spawn, you jackass.") + . = ..() + if(!.) // the attack was blocked or was help/grab intent return - switch(M.a_intent) - - if ("help") + if (INTENT_HELP) if(!recoveringstam) resting = 0 AdjustStun(-60) @@ -28,11 +28,7 @@ In all, this is a lot like the monkey code. /N AdjustUnconscious(-60) AdjustSleeping(-100) visible_message("[M.name] nuzzles [src] trying to wake [p_them()] up!") - - if ("grab") - grabbedby(M) - - else + if(INTENT_DISARM, INTENT_HARM) if(health > 0) M.do_attack_animation(src, ATTACK_EFFECT_BITE) playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1) @@ -50,28 +46,31 @@ In all, this is a lot like the monkey code. /N /mob/living/carbon/alien/attack_hand(mob/living/carbon/human/M) - if(..()) //to allow surgery to return properly. - return 0 - + . = ..() + if(.) //To allow surgery to return properly. + return switch(M.a_intent) - if("help") + if(INTENT_HELP) help_shake_act(M) - if("grab") + if(INTENT_GRAB) grabbedby(M) - if ("harm") + if (INTENT_HARM) + if(HAS_TRAIT(M, TRAIT_PACIFISM)) + to_chat(M, "You don't want to hurt [src]!") + return TRUE M.do_attack_animation(src, ATTACK_EFFECT_PUNCH) - return 1 - if("disarm") + if(INTENT_DISARM) + if(HAS_TRAIT(M, TRAIT_PACIFISM)) + to_chat(M, "You don't want to hurt [src]!") + return TRUE M.do_attack_animation(src, ATTACK_EFFECT_DISARM) - return 1 - return 0 /mob/living/carbon/alien/attack_paw(mob/living/carbon/monkey/M) - if(..()) - if (stat != DEAD) - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) - apply_damage(rand(1, 3), BRUTE, affecting) + . = ..() + if(.) //successful monkey bite. + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) + apply_damage(rand(1, 3), BRUTE, affecting) /mob/living/carbon/alien/attack_animal(mob/living/simple_animal/M) @@ -93,13 +92,15 @@ In all, this is a lot like the monkey code. /N adjustStaminaLoss(damage) /mob/living/carbon/alien/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack - var/damage = rand(5, 35) - if(M.is_adult) - damage = rand(10, 40) - adjustBruteLoss(damage) - log_combat(M, src, "attacked") - updatehealth() + . = ..() + if(!.) //unsuccessful slime attack + return + var/damage = rand(5, 35) + if(M.is_adult) + damage = rand(10, 40) + adjustBruteLoss(damage) + log_combat(M, src, "attacked") + updatehealth() /mob/living/carbon/alien/ex_act(severity, target, origin) if(origin && istype(origin, /datum/spacevine_mutation) && isvineimmune(src)) diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm index fe682b5c99..d1ed09665b 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm @@ -63,12 +63,7 @@ if(A) if(isliving(A)) var/mob/living/L = A - var/blocked = FALSE - if(ishuman(A)) - var/mob/living/carbon/human/H = A - if(H.check_shields(src, 0, "the [name]", attack_type = LEAP_ATTACK)) - blocked = TRUE - if(!blocked) + if(!L.check_shields(src, 0, "the [name]", attack_type = LEAP_ATTACK)) L.visible_message("[src] pounces on [L]!", "[src] pounces on you!") L.Knockdown(100) sleep(2)//Runtime prevention (infinite bump() calls on hulks) diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm index b3839a6033..1d613db07a 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm @@ -5,9 +5,11 @@ else ..() -/mob/living/carbon/alien/humanoid/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/mob/living/carbon/alien/humanoid/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) if(user.a_intent == INTENT_HARM) - ..(user, 1) + . = ..(user, TRUE) + if(.) + return adjustBruteLoss(15) var/hitverb = "punched" if(mob_size < MOB_SIZE_LARGE) @@ -21,46 +23,46 @@ return 1 /mob/living/carbon/alien/humanoid/attack_hand(mob/living/carbon/human/M) - if(..()) - switch(M.a_intent) - if ("harm") - var/damage = rand(1, 9) - if (prob(90)) - playsound(loc, "punch", 25, 1, -1) - visible_message("[M] has punched [src]!", \ - "[M] has punched [src]!", null, COMBAT_MESSAGE_RANGE) - if ((stat != DEAD) && (damage > 9 || prob(5)))//Regular humans have a very small chance of knocking an alien down. - Unconscious(40) - visible_message("[M] has knocked [src] down!", \ - "[M] has knocked [src] down!") - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) - apply_damage(damage, BRUTE, affecting) - log_combat(M, src, "attacked") + . = ..() + if(.) //To allow surgery to return properly. + return + switch(M.a_intent) + if (INTENT_HARM) + var/damage = rand(1, 9) + if (prob(90)) + playsound(loc, "punch", 25, 1, -1) + visible_message("[M] has punched [src]!", \ + "[M] has punched [src]!", null, COMBAT_MESSAGE_RANGE) + if ((stat != DEAD) && (damage > 9 || prob(5)))//Regular humans have a very small chance of knocking an alien down. + Unconscious(40) + visible_message("[M] has knocked [src] down!", \ + "[M] has knocked [src] down!") + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) + apply_damage(damage, BRUTE, affecting) + log_combat(M, src, "attacked") + else + playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) + visible_message("[M] has attempted to punch [src]!", \ + "[M] has attempted to punch [src]!", null, COMBAT_MESSAGE_RANGE) + + if (INTENT_DISARM) + if (!lying) + if (prob(5)) + Unconscious(40) + playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) + log_combat(M, src, "pushed") + visible_message("[M] has pushed down [src]!", \ + "[M] has pushed down [src]!") else - playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) - visible_message("[M] has attempted to punch [src]!", \ - "[M] has attempted to punch [src]!", null, COMBAT_MESSAGE_RANGE) - - if ("disarm") - if (!lying) - if (prob(5)) - Unconscious(40) + if (prob(50)) + dropItemToGround(get_active_held_item()) playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - log_combat(M, src, "pushed") - visible_message("[M] has pushed down [src]!", \ - "[M] has pushed down [src]!") + visible_message("[M] has disarmed [src]!", \ + "[M] has disarmed [src]!", null, COMBAT_MESSAGE_RANGE) else - if (prob(50)) - dropItemToGround(get_active_held_item()) - playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - visible_message("[M] has disarmed [src]!", \ - "[M] has disarmed [src]!", null, COMBAT_MESSAGE_RANGE) - else - playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) - visible_message("[M] has attempted to disarm [src]!",\ - "[M] has attempted to disarm [src]!", null, COMBAT_MESSAGE_RANGE) - - + playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) + visible_message("[M] has attempted to disarm [src]!",\ + "[M] has attempted to disarm [src]!", null, COMBAT_MESSAGE_RANGE) /mob/living/carbon/alien/humanoid/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect) if(!no_effect && !visual_effect_icon) diff --git a/code/modules/mob/living/carbon/alien/larva/larva_defense.dm b/code/modules/mob/living/carbon/alien/larva/larva_defense.dm index 69c1be707d..7dabcf5abf 100644 --- a/code/modules/mob/living/carbon/alien/larva/larva_defense.dm +++ b/code/modules/mob/living/carbon/alien/larva/larva_defense.dm @@ -1,26 +1,33 @@ /mob/living/carbon/alien/larva/attack_hand(mob/living/carbon/human/M) - if(..()) - var/damage = rand(1, 9) - if (prob(90)) - playsound(loc, "punch", 25, 1, -1) - log_combat(M, src, "attacked") - visible_message("[M] has kicked [src]!", \ - "[M] has kicked [src]!", null, COMBAT_MESSAGE_RANGE) - if ((stat != DEAD) && (damage > 4.9)) - Unconscious(rand(100,200)) + . = ..() + if(. || M.a_intent == INTENT_HELP || M.a_intent == INTENT_GRAB) + return + var/damage = rand(1, 9) + if (prob(90)) + playsound(loc, "punch", 25, 1, -1) + log_combat(M, src, "attacked") + visible_message("[M] has kicked [src]!", \ + "[M] has kicked [src]!", null, COMBAT_MESSAGE_RANGE) + if ((stat != DEAD) && (damage > 4.9)) + Unconscious(rand(100,200)) - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) - apply_damage(damage, BRUTE, affecting) - else - playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) - visible_message("[M] has attempted to kick [src]!", \ - "[M] has attempted to kick [src]!", null, COMBAT_MESSAGE_RANGE) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) + apply_damage(damage, BRUTE, affecting) + else + playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) + visible_message("[M] has attempted to kick [src]!", \ + "[M] has attempted to kick [src]!", null, COMBAT_MESSAGE_RANGE) -/mob/living/carbon/alien/larva/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/mob/living/carbon/alien/larva/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) if(user.a_intent == INTENT_HARM) - ..(user, 1) + . = ..(user, TRUE) + if(.) + return + playsound(loc, "punch", 25, 1, -1) + visible_message("[user] has pummeled [src]!", \ + "[user] has pummeled [src]!", null, COMBAT_MESSAGE_RANGE) adjustBruteLoss(5 + rand(1,9)) new /datum/forced_movement(src, get_step_away(user,src, 30), 1) return 1 diff --git a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm index 4b9383eadf..e74f2e54a9 100644 --- a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm +++ b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm @@ -103,15 +103,17 @@ new_xeno.notransform = 0 new_xeno.invisibility = 0 + var/mob/living/carbon/old_owner = owner if(kill_on_sucess) //ITS TOO LATE new_xeno.visible_message("[new_xeno] bursts out of [owner]!", "You exit [owner], your previous host.", "You hear organic matter ripping and tearing!") owner.apply_damage(rand(100,300),BRUTE,zone,FALSE) //Random high damage to torso so health sensors don't metagame. - owner.spill_organs(TRUE,FALSE,TRUE) //Lets still make the death gruesome and impossible to just simply defib someone. + var/obj/item/bodypart/B = owner.get_bodypart(zone) + B.drop_organs(owner) //Lets still make the death gruesome and impossible to just simply defib someone. owner.death(FALSE) //Just in case some freak occurance occurs where you somehow survive all your organs being removed from you and the 100-300 brute damage. else //When it is removed via surgery at a late stage, rather than forced. new_xeno.visible_message("[new_xeno] wriggles out of [owner]!", "You exit [owner], your previous host.") owner.adjustBruteLoss(40) - owner.cut_overlay(overlay) + old_owner.cut_overlay(overlay) qdel(src) diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index e0ec600122..9a232a8920 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -157,6 +157,7 @@ if(getStaminaLoss() >= STAMINA_SOFTCRIT) to_chat(src, "You're too exhausted.") return + var/random_turn = a_intent == INTENT_HARM //END OF CIT CHANGES var/obj/item/I = src.get_active_held_item() @@ -204,7 +205,7 @@ do_attack_animation(target, no_effect = 1) playsound(loc, 'sound/weapons/punchmiss.ogg', 50, 1, -1) newtonian_move(get_dir(target, src)) - thrown_thing.throw_at(target, thrown_thing.throw_range, thrown_thing.throw_speed, src) + thrown_thing.throw_at(target, thrown_thing.throw_range, thrown_thing.throw_speed, src, null, null, null, random_turn) diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm index 4d189e7164..161b5875b1 100644 --- a/code/modules/mob/living/carbon/carbon_defense.dm +++ b/code/modules/mob/living/carbon/carbon_defense.dm @@ -48,41 +48,42 @@ if(affecting && affecting.dismemberable && affecting.get_damage() >= (affecting.max_damage - P.dismemberment)) affecting.dismember(P.damtype) -/mob/living/carbon/proc/can_catch_item(skip_throw_mode_check) - . = FALSE - if(mind) - if(mind.martial_art && mind.martial_art.dodge_chance == 100) - return TRUE - if(!skip_throw_mode_check && !in_throw_mode) +/mob/living/carbon/catch_item(obj/item/I, skip_throw_mode_check = FALSE) + . = ..() + if(!HAS_TRAIT(src, TRAIT_AUTO_CATCH_ITEM) && !skip_throw_mode_check && !in_throw_mode) return - if(get_active_held_item()) + if(get_active_held_item() || restrained()) return - if(restrained()) - return - return TRUE - -/mob/living/carbon/hitby(atom/movable/AM, skipcatch, hitpush = TRUE, blocked = FALSE) - if(!skipcatch) //ugly, but easy - if(can_catch_item()) - if(istype(AM, /obj/item)) - var/obj/item/I = AM - if (mind) - if (mind.martial_art && mind.martial_art.dodge_chance == 100) //autocatch for rising bass - if (get_active_held_item()) - visible_message("[I] falls to the ground as [src] chops it out of the air!") - return 1 - if(!in_throw_mode) - throw_mode_on() - if(isturf(I.loc)) - I.attack_hand(src) - if(get_active_held_item() == I) //if our attack_hand() picks up the item... - visible_message("[src] catches [I]!") //catch that sucker! - throw_mode_off() - return 1 - ..() + I.attack_hand(src) + if(get_active_held_item() == I) //if our attack_hand() picks up the item... + visible_message("[src] catches [I]!") //catch that sucker! + throw_mode_off() + return TRUE +/mob/living/carbon/embed_item(obj/item/I) + throw_alert("embeddedobject", /obj/screen/alert/embeddedobject) + var/obj/item/bodypart/L = pick(bodyparts) + L.embedded_objects |= I + I.add_mob_blood(src)//it embedded itself in you, of course it's bloody! + I.forceMove(src) + L.receive_damage(I.w_class*I.embedding.embedded_impact_pain_multiplier) + visible_message("[I] embeds itself in [src]'s [L.name]!","[I] embeds itself in your [L.name]!") + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "embedded", /datum/mood_event/embedded) /mob/living/carbon/attacked_by(obj/item/I, mob/living/user) + //CIT CHANGES START HERE - combatmode and resting checks + var/totitemdamage = I.force + if(iscarbon(user)) + var/mob/living/carbon/tempcarb = user + if(!tempcarb.combatmode) + totitemdamage *= 0.5 + if(user.resting) + totitemdamage *= 0.5 + if(!combatmode) + totitemdamage *= 1.5 + //CIT CHANGES END HERE + if(user != src && check_shields(I, totitemdamage, "the [I.name]", MELEE_ATTACK, I.armour_penetration)) + return FALSE var/obj/item/bodypart/affecting if(user == src) affecting = get_bodypart(check_zone(user.zone_selected)) //we're self-mutilating! yay! @@ -93,17 +94,6 @@ SEND_SIGNAL(I, COMSIG_ITEM_ATTACK_ZONE, src, user, affecting) send_item_attack_message(I, user, affecting.name) if(I.force) - //CIT CHANGES START HERE - combatmode and resting checks - var/totitemdamage = I.force - if(iscarbon(user)) - var/mob/living/carbon/tempcarb = user - if(!tempcarb.combatmode) - totitemdamage *= 0.5 - if(user.resting) - totitemdamage *= 0.5 - if(!combatmode) - totitemdamage *= 1.5 - //CIT CHANGES END HERE apply_damage(totitemdamage, I.damtype, affecting) //CIT CHANGE - replaces I.force with totitemdamage if(I.damtype == BRUTE && affecting.status == BODYPART_ORGANIC) var/basebloodychance = affecting.brute_dam + totitemdamage @@ -137,7 +127,9 @@ //ATTACK HAND IGNORING PARENT RETURN VALUE /mob/living/carbon/attack_hand(mob/living/carbon/human/user) - + . = ..() + if(.) //was the attack blocked? + return for(var/thing in diseases) var/datum/disease/D = thing if(D.spread_flags & DISEASE_SPREAD_CONTACT_SKIN) @@ -152,8 +144,7 @@ if(user.a_intent == INTENT_HELP || user.a_intent == INTENT_DISARM) for(var/datum/surgery/S in surgeries) if(S.next_step(user, user.a_intent)) - return 1 - return 0 + return TRUE /mob/living/carbon/attack_paw(mob/living/carbon/monkey/M) @@ -173,7 +164,8 @@ help_shake_act(M) return 0 - if(..()) //successful monkey bite. + . = ..() + if(.) //successful monkey bite. for(var/thing in M.diseases) var/datum/disease/D = thing ForceContractDisease(D) @@ -181,26 +173,27 @@ /mob/living/carbon/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack - if(M.powerlevel > 0) - var/stunprob = M.powerlevel * 7 + 10 // 17 at level 1, 80 at level 10 - if(prob(stunprob)) - M.powerlevel -= 3 - if(M.powerlevel < 0) - M.powerlevel = 0 + . = ..() + if(!.) + return + if(M.powerlevel > 0) + var/stunprob = M.powerlevel * 7 + 10 // 17 at level 1, 80 at level 10 + if(prob(stunprob)) + M.powerlevel -= 3 + if(M.powerlevel < 0) + M.powerlevel = 0 - visible_message("The [M.name] has shocked [src]!", \ - "The [M.name] has shocked [src]!") + visible_message("The [M.name] has shocked [src]!", \ + "The [M.name] has shocked [src]!") - do_sparks(5, TRUE, src) - var/power = M.powerlevel + rand(0,3) - Knockdown(power*20) - if(stuttering < power) - stuttering = power - if (prob(stunprob) && M.powerlevel >= 8) - adjustFireLoss(M.powerlevel * rand(6,10)) - updatehealth() - return 1 + do_sparks(5, TRUE, src) + var/power = M.powerlevel + rand(0,3) + Knockdown(power*20) + if(stuttering < power) + stuttering = power + if (prob(stunprob) && M.powerlevel >= 8) + adjustFireLoss(M.powerlevel * rand(6,10)) + updatehealth() /mob/living/carbon/proc/dismembering_strike(mob/living/attacker, dam_zone) if(!attacker.limb_destroyer) diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 165e1fdd31..2b1d6afc4f 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -67,66 +67,36 @@ P.setAngle(rand(0, 360))//SHING return FALSE - if(!(P.original == src && P.firer == src)) //can't block or reflect when shooting yourself - if(P.is_reflectable) - if(check_reflect(def_zone)) // Checks if you've passed a reflection% check - visible_message("The [P.name] gets reflected by [src]!", \ - "The [P.name] gets reflected by [src]!") - // Find a turf near or on the original location to bounce to - if(P.starting) - var/new_x = P.starting.x + pick(0, 0, 0, 0, 0, -1, 1, -2, 2) - var/new_y = P.starting.y + pick(0, 0, 0, 0, 0, -1, 1, -2, 2) - var/turf/curloc = get_turf(src) + return ..() - // redirect the projectile - P.original = locate(new_x, new_y, P.z) - P.starting = curloc - P.firer = src - P.yo = new_y - curloc.y - P.xo = new_x - curloc.x - var/new_angle_s = P.Angle + rand(120,240) - while(new_angle_s > 180) // Translate to regular projectile degrees - new_angle_s -= 360 - P.setAngle(new_angle_s) +/mob/living/carbon/human/check_reflect(def_zone) + if(wear_suit?.IsReflect(def_zone)) + return TRUE + return ..() - return -1 // complete projectile permutation - - if(check_shields(P, P.damage, "the [P.name]", PROJECTILE_ATTACK, P.armour_penetration)) - P.on_hit(src, 100, def_zone) - return 2 - - return (..(P , def_zone)) - -/mob/living/carbon/human/proc/check_reflect(def_zone) //Reflection checks for anything in your l_hand, r_hand, or wear_suit based on the reflection chance of the object - if(wear_suit) - if(wear_suit.IsReflect(def_zone) == 1) - return 1 - for(var/obj/item/I in held_items) - if(I.IsReflect(def_zone) == 1) - return 1 - return 0 - -/mob/living/carbon/human/proc/check_shields(atom/AM, var/damage, attack_text = "the attack", attack_type = MELEE_ATTACK, armour_penetration = 0) +/mob/living/carbon/human/check_shields(atom/AM, damage, attack_text = "the attack", attack_type = MELEE_ATTACK, armour_penetration = 0) + . = ..() + if(.) + return var/block_chance_modifier = round(damage / -3) - - for(var/obj/item/I in held_items) - if(!istype(I, /obj/item/clothing)) - var/final_block_chance = I.block_chance - (CLAMP((armour_penetration-I.armour_penetration)/2,0,100)) + block_chance_modifier //So armour piercing blades can still be parried by other blades, for example - if(I.hit_reaction(src, AM, attack_text, final_block_chance, damage, attack_type)) - return 1 if(wear_suit) var/final_block_chance = wear_suit.block_chance - (CLAMP((armour_penetration-wear_suit.armour_penetration)/2,0,100)) + block_chance_modifier if(wear_suit.hit_reaction(src, AM, attack_text, final_block_chance, damage, attack_type)) - return 1 + return TRUE if(w_uniform) var/final_block_chance = w_uniform.block_chance - (CLAMP((armour_penetration-w_uniform.armour_penetration)/2,0,100)) + block_chance_modifier if(w_uniform.hit_reaction(src, AM, attack_text, final_block_chance, damage, attack_type)) - return 1 + return TRUE if(wear_neck) var/final_block_chance = wear_neck.block_chance - (CLAMP((armour_penetration-wear_neck.armour_penetration)/2,0,100)) + block_chance_modifier if(wear_neck.hit_reaction(src, AM, attack_text, final_block_chance, damage, attack_type)) - return 1 - return 0 + return TRUE + return FALSE + +/mob/living/carbon/human/can_embed(obj/item/I) + if(I.get_sharpness() || is_pointed(I) || is_type_in_typecache(I, GLOB.can_embed_types)) + return TRUE + return FALSE /mob/living/carbon/human/proc/check_block() if(mind) @@ -135,39 +105,7 @@ return FALSE /mob/living/carbon/human/hitby(atom/movable/AM, skipcatch = FALSE, hitpush = TRUE, blocked = FALSE) - if(dna && dna.species) - var/spec_return = dna.species.spec_hitby(AM, src) - if(spec_return) - return spec_return - var/obj/item/I - var/throwpower = 30 - if(istype(AM, /obj/item)) - I = AM - throwpower = I.throwforce - if(I.thrownby == src) //No throwing stuff at yourself to trigger hit reactions - return ..() - if(check_shields(AM, throwpower, "\the [AM.name]", THROWN_PROJECTILE_ATTACK)) - hitpush = FALSE - skipcatch = TRUE - blocked = TRUE - else if(I) - if(I.throw_speed >= EMBED_THROWSPEED_THRESHOLD && !(mind.martial_art && mind.martial_art.dodge_chance == 100)) - if(can_embed(I)) - if(prob(I.embedding.embed_chance) && !HAS_TRAIT(src, TRAIT_PIERCEIMMUNE)) - throw_alert("embeddedobject", /obj/screen/alert/embeddedobject) - var/obj/item/bodypart/L = pick(bodyparts) - L.embedded_objects |= I - I.add_mob_blood(src)//it embedded itself in you, of course it's bloody! - I.forceMove(src) - L.receive_damage(I.w_class*I.embedding.embedded_impact_pain_multiplier) - visible_message("[I] embeds itself in [src]'s [L.name]!","[I] embeds itself in your [L.name]!") - SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "embedded", /datum/mood_event/embedded) - hitpush = FALSE - skipcatch = TRUE //can't catch the now embedded item - if (mind) - if (mind.martial_art && mind.martial_art.dodge_chance == 100) - skipcatch = FALSE - return ..() + return dna?.species?.spec_hitby(AM, src) || ..() /mob/living/carbon/human/grabbedby(mob/living/carbon/user, supress_message = 0) if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && (HAS_TRAIT(src, TRAIT_FAT)) && ismonkey(pulling)) @@ -201,12 +139,12 @@ return dna.species.spec_attacked_by(I, user, affecting, a_intent, src) -/mob/living/carbon/human/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/mob/living/carbon/human/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) if(user.a_intent == INTENT_HARM) - var/hulk_verb = pick("smash","pummel") - if(check_shields(user, 15, "the [hulk_verb]ing")) + . = ..(user, TRUE) + if(.) return - ..(user, 1) + var/hulk_verb = pick("smash","pummel") playsound(loc, user.dna.species.attack_sound, 25, 1, -1) var/message = "[user] has [hulk_verb]ed [src]!" visible_message("[message]", \ @@ -215,7 +153,8 @@ return 1 /mob/living/carbon/human/attack_hand(mob/user) - if(..()) //to allow surgery to return properly. + . = ..() + if(.) //To allow surgery to return properly. return if(ishuman(user)) var/mob/living/carbon/human/H = user @@ -227,8 +166,7 @@ if(!affecting) affecting = get_bodypart(BODY_ZONE_CHEST) if(M.a_intent == INTENT_HELP) - ..() //shaking - return 0 + return ..() //shaking if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stunned instead. var/obj/item/I = get_active_held_item() @@ -249,78 +187,69 @@ if(can_inject(M, 1, affecting))//Thick suits can stop monkey bites. if(..()) //successful monkey bite, this handles disease contraction. var/damage = rand(1, 3) - if(check_shields(M, damage, "the [M.name]")) - return 0 - if(stat != DEAD) - apply_damage(damage, BRUTE, affecting, run_armor_check(affecting, "melee")) + apply_damage(damage, BRUTE, affecting, run_armor_check(affecting, "melee")) return 1 /mob/living/carbon/human/attack_alien(mob/living/carbon/alien/humanoid/M) - if(check_shields(M, 0, "the M.name")) - visible_message("[M] attempted to touch [src]!") - return 0 + . = ..() + if(!.) + return + if(M.a_intent == INTENT_HARM) + if (w_uniform) + w_uniform.add_fingerprint(M) + var/damage = prob(90) ? 20 : 0 + if(!damage) + playsound(loc, 'sound/weapons/slashmiss.ogg', 50, 1, -1) + visible_message("[M] has lunged at [src]!", \ + "[M] has lunged at [src]!") + return 0 + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + var/armor_block = run_armor_check(affecting, "melee", null, null,10) - if(..()) - if(M.a_intent == INTENT_HARM) - if (w_uniform) - w_uniform.add_fingerprint(M) - var/damage = prob(90) ? 20 : 0 - if(!damage) - playsound(loc, 'sound/weapons/slashmiss.ogg', 50, 1, -1) - visible_message("[M] has lunged at [src]!", \ - "[M] has lunged at [src]!") - return 0 - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - var/armor_block = run_armor_check(affecting, "melee", null, null,10) + playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) + visible_message("[M] has slashed at [src]!", \ + "[M] has slashed at [src]!") + log_combat(M, src, "attacked") + if(!dismembering_strike(M, M.zone_selected)) //Dismemberment successful + return 1 + apply_damage(damage, BRUTE, affecting, armor_block) - playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) - visible_message("[M] has slashed at [src]!", \ - "[M] has slashed at [src]!") - log_combat(M, src, "attacked") - if(!dismembering_strike(M, M.zone_selected)) //Dismemberment successful - return 1 - apply_damage(damage, BRUTE, affecting, armor_block) - - if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stun instead. - var/obj/item/I = get_active_held_item() - if(I && dropItemToGround(I)) - playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1) - visible_message("[M] disarmed [src]!", \ - "[M] disarmed [src]!") + if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stun instead. + var/obj/item/I = get_active_held_item() + if(I && dropItemToGround(I)) + playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1) + visible_message("[M] disarmed [src]!", \ + "[M] disarmed [src]!") + else + playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) + if(!lying) //CITADEL EDIT + Knockdown(100, TRUE, FALSE, 30, 25) else - playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) - if(!lying) //CITADEL EDIT - Knockdown(100, TRUE, FALSE, 30, 25) - else - Knockdown(100) - log_combat(M, src, "tackled") - visible_message("[M] has tackled down [src]!", \ - "[M] has tackled down [src]!") - + Knockdown(100) + log_combat(M, src, "tackled") + visible_message("[M] has tackled down [src]!", \ + "[M] has tackled down [src]!") /mob/living/carbon/human/attack_larva(mob/living/carbon/alien/larva/L) - - if(..()) //successful larva bite. - var/damage = rand(1, 3) - if(check_shields(L, damage, "the [L.name]")) - return 0 - if(stat != DEAD) - L.amount_grown = min(L.amount_grown + damage, L.max_grown) - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(L.zone_selected)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - var/armor_block = run_armor_check(affecting, "melee") - apply_damage(damage, BRUTE, affecting, armor_block) + . = ..() + if(!.) //unsuccessful larva bite. + return + var/damage = rand(1, 3) + if(stat != DEAD) + L.amount_grown = min(L.amount_grown + damage, L.max_grown) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(L.zone_selected)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + var/armor_block = run_armor_check(affecting, "melee") + apply_damage(damage, BRUTE, affecting, armor_block) /mob/living/carbon/human/attack_animal(mob/living/simple_animal/M) . = ..() if(.) var/damage = rand(M.melee_damage_lower, M.melee_damage_upper) - if(check_shields(M, damage, "the [M.name]", MELEE_ATTACK, M.armour_penetration)) - return FALSE var/dam_zone = dismembering_strike(M, pick(BODY_ZONE_CHEST, BODY_ZONE_PRECISE_L_HAND, BODY_ZONE_PRECISE_R_HAND, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) if(!dam_zone) //Dismemberment successful return TRUE @@ -332,23 +261,22 @@ /mob/living/carbon/human/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack - var/damage = rand(5, 25) - if(M.is_adult) - damage = rand(10, 35) + . = ..() + if(!.) //unsuccessful slime attack + return + var/damage = rand(5, 25) + if(M.is_adult) + damage = rand(10, 35) - if(check_shields(M, damage, "the [M.name]")) - return 0 + var/dam_zone = dismembering_strike(M, pick(BODY_ZONE_HEAD, BODY_ZONE_CHEST, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) + if(!dam_zone) //Dismemberment successful + return 1 - var/dam_zone = dismembering_strike(M, pick(BODY_ZONE_HEAD, BODY_ZONE_CHEST, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) - if(!dam_zone) //Dismemberment successful - return 1 - - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - var/armor_block = run_armor_check(affecting, "melee") - apply_damage(damage, BRUTE, affecting, armor_block) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + var/armor_block = run_armor_check(affecting, "melee") + apply_damage(damage, BRUTE, affecting, armor_block) /mob/living/carbon/human/mech_melee_attack(obj/mecha/M) if(M.occupant.a_intent == INTENT_HARM) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index e151809885..722b1888a0 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -545,6 +545,20 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) //Underwear, Undershirts & Socks if(!(NO_UNDERWEAR in species_traits)) + + if(H.socks && H.get_num_legs(FALSE) >= 2) + if(H.hidden_socks) + H.socks = "Nude" + else + H.socks = H.saved_socks + var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[H.socks] + if(S) + var/digilegs = ((DIGITIGRADE in species_traits) && S.has_digitigrade) ? "_d" : "" + var/mutable_appearance/MA = mutable_appearance(S.icon, "[S.icon_state][digilegs]", -BODY_LAYER) + if(S.has_color) + MA.color = "#[H.socks_color]" + standing += MA + if(H.underwear) if(H.hidden_underwear) H.underwear = "Nude" @@ -552,8 +566,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) H.underwear = H.saved_underwear var/datum/sprite_accessory/underwear/bottom/B = GLOB.underwear_list[H.underwear] if(B) - var/mutable_appearance/MA = mutable_appearance(B.icon, B.icon_state, -BODY_LAYER) - if(UNDIE_COLORABLE(B)) + var/digilegs = ((DIGITIGRADE in species_traits) && B.has_digitigrade) ? "_d" : "" + var/mutable_appearance/MA = mutable_appearance(B.icon, "[B.icon_state][digilegs]", -BODY_LAYER) + if(B.has_color) MA.color = "#[H.undie_color]" standing += MA @@ -564,28 +579,16 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) H.undershirt = H.saved_undershirt var/datum/sprite_accessory/underwear/top/T = GLOB.undershirt_list[H.undershirt] if(T) + var/state = "[T.icon_state][((DIGITIGRADE in species_traits) && T.has_digitigrade) ? "_d" : ""]" var/mutable_appearance/MA if(H.dna.species.sexes && H.gender == FEMALE) - MA = wear_female_version(T.icon_state, T.icon, BODY_LAYER) + MA = wear_female_version(state, T.icon, BODY_LAYER) else - MA = mutable_appearance(T.icon, T.icon_state, -BODY_LAYER) - if(UNDIE_COLORABLE(T)) + MA = mutable_appearance(T.icon, state, -BODY_LAYER) + if(T.has_color) MA.color = "#[H.shirt_color]" standing += MA - if(H.socks && H.get_num_legs(FALSE) >= 2) - if(H.hidden_socks) - H.socks = "Nude" - else - H.socks = H.saved_socks - var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[H.socks] - if(S) - var/digilegs = (DIGITIGRADE in species_traits) ? "_d" : "" - var/mutable_appearance/MA = mutable_appearance(S.icon, "[S.icon_state][digilegs]", -BODY_LAYER) - if(UNDIE_COLORABLE(S)) - MA.color = "#[H.socks_color]" - standing += MA - if(standing.len) H.overlays_standing[BODY_LAYER] = standing @@ -1682,11 +1685,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) attacker_style = M.mind.martial_art if(attacker_style?.pacifism_check && HAS_TRAIT(M, TRAIT_PACIFISM)) // most martial arts are quite harmful, alas. attacker_style = null - if((M != H) && M.a_intent != INTENT_HELP && H.check_shields(M, 0, M.name, attack_type = UNARMED_ATTACK)) - log_combat(M, H, "attempted to touch") - H.visible_message("[M] attempted to touch [H]!") - return 0 - SEND_SIGNAL(M, COMSIG_MOB_ATTACK_HAND, M, H, attacker_style) switch(M.a_intent) if("help") help(M, H, attacker_style) diff --git a/code/modules/mob/living/carbon/monkey/combat.dm b/code/modules/mob/living/carbon/monkey/combat.dm index 92ad87f6b5..56ef4fe24a 100644 --- a/code/modules/mob/living/carbon/monkey/combat.dm +++ b/code/modules/mob/living/carbon/monkey/combat.dm @@ -369,6 +369,23 @@ retaliate(L) return ..() +/mob/living/carbon/monkey/attack_alien(mob/living/carbon/alien/humanoid/M) + if(M.a_intent == INTENT_HARM && prob(MONKEY_RETALIATE_HARM_PROB)) + retaliate(M) + else if(M.a_intent == INTENT_DISARM && prob(MONKEY_RETALIATE_DISARM_PROB)) + retaliate(M) + return ..() + +/mob/living/carbon/monkey/attack_larva(mob/living/carbon/alien/larva/L) + if(L.a_intent == INTENT_HARM && prob(MONKEY_RETALIATE_HARM_PROB)) + retaliate(L) + return ..() + +/mob/living/carbon/monkey/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) + if(user.a_intent == INTENT_HARM && prob(MONKEY_RETALIATE_HARM_PROB)) + retaliate(user) + return ..() + /mob/living/carbon/monkey/attack_paw(mob/living/L) if(L.a_intent == INTENT_HARM && prob(MONKEY_RETALIATE_HARM_PROB)) retaliate(L) diff --git a/code/modules/mob/living/carbon/monkey/monkey_defense.dm b/code/modules/mob/living/carbon/monkey/monkey_defense.dm index df90dd56fd..32e3d21ee2 100644 --- a/code/modules/mob/living/carbon/monkey/monkey_defense.dm +++ b/code/modules/mob/living/carbon/monkey/monkey_defense.dm @@ -6,37 +6,55 @@ ..() /mob/living/carbon/monkey/attack_paw(mob/living/M) - if(..()) //successful monkey bite. - var/dam_zone = pick(BODY_ZONE_CHEST, BODY_ZONE_PRECISE_L_HAND, BODY_ZONE_PRECISE_R_HAND, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG) - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - if(M.limb_destroyer) - dismembering_strike(M, affecting.body_zone) - if(stat != DEAD) - var/dmg = rand(1, 5) - apply_damage(dmg, BRUTE, affecting) + . = ..() + if(!.) //unsuccessful monkey bite. + return + var/dam_zone = pick(BODY_ZONE_CHEST, BODY_ZONE_PRECISE_L_HAND, BODY_ZONE_PRECISE_R_HAND, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + if(M.limb_destroyer) + dismembering_strike(M, affecting.body_zone) + var/dmg = rand(1, 5) + apply_damage(dmg, BRUTE, affecting) /mob/living/carbon/monkey/attack_larva(mob/living/carbon/alien/larva/L) - if(..()) //successful larva bite. - var/damage = rand(1, 3) - if(stat != DEAD) - L.amount_grown = min(L.amount_grown + damage, L.max_grown) - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(L.zone_selected)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - apply_damage(damage, BRUTE, affecting) + . = ..() + if(!.) //unsuccessful larva bite + return + var/damage = rand(1, 3) + if(stat != DEAD) + L.amount_grown = min(L.amount_grown + damage, L.max_grown) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(L.zone_selected)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + apply_damage(damage, BRUTE, affecting) + +/mob/living/carbon/monkey/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) + . = ..(user, TRUE) + if(.) + return + var/hulk_verb = pick("smash","pummel") + playsound(loc, user.dna.species.attack_sound, 25, 1, -1) + var/message = "[user] has [hulk_verb]ed [src]!" + visible_message("[message]", \ + "[message]") + adjustBruteLoss(15) + return TRUE /mob/living/carbon/monkey/attack_hand(mob/living/carbon/human/M) - if(..()) //To allow surgery to return properly. + . = ..() + if(.) //To allow surgery to return properly. return - switch(M.a_intent) - if("help") + if(INTENT_HELP) help_shake_act(M) - if("grab") + if(INTENT_GRAB) grabbedby(M) - if("harm") + if(INTENT_HARM) + if(HAS_TRAIT(M, TRAIT_PACIFISM)) + to_chat(M, "You don't want to hurt [src]!") + return M.do_attack_animation(src, ATTACK_EFFECT_PUNCH) if (prob(75)) visible_message("[M] has punched [name]!", \ @@ -60,7 +78,7 @@ playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) visible_message("[M] has attempted to punch [name]!", \ "[M] has attempted to punch [name]!", null, COMBAT_MESSAGE_RANGE) - if("disarm") + if(INTENT_DISARM) if(!IsUnconscious()) M.do_attack_animation(src, ATTACK_EFFECT_DISARM) if (prob(25)) @@ -74,50 +92,51 @@ visible_message("[M] has disarmed [src]!", "[M] has disarmed [src]!", null, COMBAT_MESSAGE_RANGE) /mob/living/carbon/monkey/attack_alien(mob/living/carbon/alien/humanoid/M) - if(..()) //if harm or disarm intent. - if (M.a_intent == INTENT_HARM) - if ((prob(95) && health > 0)) - playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) - var/damage = rand(15, 30) - if (damage >= 25) - damage = rand(20, 40) - if(AmountUnconscious() < 300) - Unconscious(rand(200, 300)) - visible_message("[M] has wounded [name]!", \ - "[M] has wounded [name]!", null, COMBAT_MESSAGE_RANGE) - else - visible_message("[M] has slashed [name]!", \ - "[M] has slashed [name]!", null, COMBAT_MESSAGE_RANGE) - - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) - log_combat(M, src, "attacked") - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - if(!dismembering_strike(M, affecting.body_zone)) //Dismemberment successful - return 1 - apply_damage(damage, BRUTE, affecting) - + . = ..() + if(!.) // the attack was blocked or was help/grab intent + return + if (M.a_intent == INTENT_HARM) + if ((prob(95) && health > 0)) + playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) + var/damage = rand(15, 30) + if (damage >= 25) + damage = rand(20, 40) + if(AmountUnconscious() < 300) + Unconscious(rand(200, 300)) + visible_message("[M] has wounded [name]!", \ + "[M] has wounded [name]!", null, COMBAT_MESSAGE_RANGE) else - playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) - visible_message("[M] has attempted to lunge at [name]!", \ - "[M] has attempted to lunge at [name]!", null, COMBAT_MESSAGE_RANGE) + visible_message("[M] has slashed [name]!", \ + "[M] has slashed [name]!", null, COMBAT_MESSAGE_RANGE) - if (M.a_intent == INTENT_DISARM) - var/obj/item/I = null - playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) - if(prob(95)) - Knockdown(20) - visible_message("[M] has tackled down [name]!", \ - "[M] has tackled down [name]!", null, COMBAT_MESSAGE_RANGE) + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(M.zone_selected)) + log_combat(M, src, "attacked") + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + if(!dismembering_strike(M, affecting.body_zone)) //Dismemberment successful + return 1 + apply_damage(damage, BRUTE, affecting) + + else + playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) + visible_message("[M] has attempted to lunge at [name]!", \ + "[M] has attempted to lunge at [name]!", null, COMBAT_MESSAGE_RANGE) + + else + var/obj/item/I = null + playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) + if(prob(95)) + Knockdown(20) + visible_message("[M] has tackled down [name]!", \ + "[M] has tackled down [name]!", null, COMBAT_MESSAGE_RANGE) + else + I = get_active_held_item() + if(dropItemToGround(I)) + visible_message("[M] has disarmed [name]!", "[M] has disarmed [name]!", null, COMBAT_MESSAGE_RANGE) else - I = get_active_held_item() - if(dropItemToGround(I)) - visible_message("[M] has disarmed [name]!", "[M] has disarmed [name]!", null, COMBAT_MESSAGE_RANGE) - else - I = null - log_combat(M, src, "disarmed", "[I ? " removing \the [I]" : ""]") - updatehealth() - + I = null + log_combat(M, src, "disarmed", "[I ? " removing \the [I]" : ""]") + updatehealth() /mob/living/carbon/monkey/attack_animal(mob/living/simple_animal/M) . = ..() @@ -132,17 +151,19 @@ apply_damage(damage, M.melee_damage_type, affecting) /mob/living/carbon/monkey/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack - var/damage = rand(5, 35) - if(M.is_adult) - damage = rand(20, 40) - var/dam_zone = dismembering_strike(M, pick(BODY_ZONE_HEAD, BODY_ZONE_CHEST, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) - if(!dam_zone) //Dismemberment successful - return 1 - var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) - if(!affecting) - affecting = get_bodypart(BODY_ZONE_CHEST) - apply_damage(damage, BRUTE, affecting) + . = ..() + if(!.) //unsuccessful slime attack + return + var/damage = rand(5, 35) + if(M.is_adult) + damage = rand(20, 40) + var/dam_zone = dismembering_strike(M, pick(BODY_ZONE_HEAD, BODY_ZONE_CHEST, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) + if(!dam_zone) //Dismemberment successful + return 1 + var/obj/item/bodypart/affecting = get_bodypart(ran_zone(dam_zone)) + if(!affecting) + affecting = get_bodypart(BODY_ZONE_CHEST) + apply_damage(damage, BRUTE, affecting) /mob/living/carbon/monkey/acid_act(acidpwr, acid_volume, bodyzone_hit) . = 1 diff --git a/code/modules/mob/living/death.dm b/code/modules/mob/living/death.dm index 8345ef916d..1c6546fd83 100644 --- a/code/modules/mob/living/death.dm +++ b/code/modules/mob/living/death.dm @@ -91,7 +91,9 @@ if(mind && mind.name && mind.active && !istype(T.loc, /area/ctf) && !(signal & COMPONENT_BLOCK_DEATH_BROADCAST)) var/rendered = "[mind.name] has died at [get_area_name(T)]." deadchat_broadcast(rendered, follow_target = src, turf_target = T, message_type=DEADCHAT_DEATHRATTLE) - + if (client && client.prefs && client.prefs.auto_ooc) + if (!(client.prefs.chat_toggles & CHAT_OOC)) + client.prefs.chat_toggles ^= CHAT_OOC if (client) client.move_delay = initial(client.move_delay) diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index ab32f4d66e..e398dad65b 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -36,7 +36,50 @@ /mob/living/proc/on_hit(obj/item/projectile/P) return +/mob/living/proc/check_shields(atom/AM, damage, attack_text = "the attack", attack_type = MELEE_ATTACK, armour_penetration = 0) + var/block_chance_modifier = round(damage / -3) + for(var/obj/item/I in held_items) + if(!istype(I, /obj/item/clothing)) + var/final_block_chance = I.block_chance - (CLAMP((armour_penetration-I.armour_penetration)/2,0,100)) + block_chance_modifier //So armour piercing blades can still be parried by other blades, for example + if(I.hit_reaction(src, AM, attack_text, final_block_chance, damage, attack_type)) + return TRUE + return FALSE + +/mob/living/proc/check_reflect(def_zone) //Reflection checks for anything in your hands, based on the reflection chance of the object(s) + for(var/obj/item/I in held_items) + if(I.IsReflect(def_zone)) + return TRUE + return FALSE + +/mob/living/proc/reflect_bullet_check(obj/item/projectile/P, def_zone) + if(P.is_reflectable && check_reflect(def_zone)) // Checks if you've passed a reflection% check + visible_message("The [P.name] gets reflected by [src]!", \ + "The [P.name] gets reflected by [src]!") + // Find a turf near or on the original location to bounce to + if(P.starting) + var/new_x = P.starting.x + pick(0, 0, 0, 0, 0, -1, 1, -2, 2) + var/new_y = P.starting.y + pick(0, 0, 0, 0, 0, -1, 1, -2, 2) + var/turf/curloc = get_turf(src) + // redirect the projectile + P.original = locate(new_x, new_y, P.z) + P.starting = curloc + P.firer = src + P.yo = new_y - curloc.y + P.xo = new_x - curloc.x + var/new_angle_s = P.Angle + rand(120,240) + while(new_angle_s > 180) // Translate to regular projectile degrees + new_angle_s -= 360 + P.setAngle(new_angle_s) + return TRUE + return FALSE + /mob/living/bullet_act(obj/item/projectile/P, def_zone) + if(P.original != src || P.firer != src) //try to block or reflect the bullet, can't do so when shooting oneself + if(reflect_bullet_check(P, def_zone)) + return -1 // complete projectile permutation + if(check_shields(P, P.damage, "the [P.name]", PROJECTILE_ATTACK, P.armour_penetration)) + P.on_hit(src, 100, def_zone) + return 2 var/armor = run_armor_check(def_zone, P.flag, null, null, P.armour_penetration, null) if(!P.nodamage) apply_damage(P.damage, P.damage_type, def_zone, armor) @@ -55,9 +98,32 @@ else return 0 +/mob/living/proc/catch_item(obj/item/I, skip_throw_mode_check = FALSE) + return FALSE + +/mob/living/proc/embed_item(obj/item/I) + return + +/mob/living/proc/can_embed(obj/item/I) + return FALSE + /mob/living/hitby(atom/movable/AM, skipcatch, hitpush = TRUE, blocked = FALSE) - if(istype(AM, /obj/item)) - var/obj/item/I = AM + var/obj/item/I + var/throwpower = 30 + if(isitem(AM)) + I = AM + throwpower = I.throwforce + if(check_shields(AM, throwpower, "\the [AM.name]", THROWN_PROJECTILE_ATTACK)) + hitpush = FALSE + skipcatch = TRUE + blocked = TRUE + else if(I && I.throw_speed >= EMBED_THROWSPEED_THRESHOLD && can_embed(I, src) && prob(I.embedding.embed_chance) && !HAS_TRAIT(src, TRAIT_PIERCEIMMUNE) && (!HAS_TRAIT(src, TRAIT_AUTO_CATCH_ITEM) || incapacitated() || get_active_held_item())) + embed_item(I) + hitpush = FALSE + skipcatch = TRUE //can't catch the now embedded item + if(I) + if(!skipcatch && isturf(I.loc) && catch_item(I)) + return TRUE var/zone = ran_zone(BODY_ZONE_CHEST, 65)//Hits a random part of the body, geared towards the chest var/dtype = BRUTE var/volume = I.get_volume_by_throwforce_and_or_w_class() @@ -214,6 +280,24 @@ Move(user.loc) return 1 +/mob/living/attack_hand(mob/user) + ..() //Ignoring parent return value here. + SEND_SIGNAL(src, COMSIG_MOB_ATTACK_HAND, user) + if((user != src) && user.a_intent != INTENT_HELP && check_shields(user, 0, user.name, attack_type = UNARMED_ATTACK)) + log_combat(user, src, "attempted to touch") + visible_message("[user] attempted to touch [src]!") + return TRUE + +/mob/living/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) + if(user.a_intent == INTENT_HARM) + if(HAS_TRAIT(user, TRAIT_PACIFISM)) + to_chat(user, "You don't want to hurt [src]!") + return TRUE + var/hulk_verb = pick("smash","pummel") + if(user != src && check_shields(user, 15, "the [hulk_verb]ing")) + return TRUE + ..() + return FALSE /mob/living/attack_slime(mob/living/simple_animal/slime/M) if(!SSticker.HasRoundStarted()) @@ -229,6 +313,12 @@ to_chat(M, "You don't want to hurt anyone!") return FALSE + var/damage = rand(5, 35) + if(M.is_adult) + damage = rand(20, 40) + if(check_shields(M, damage, "the [M.name]")) + return FALSE + if (stat != DEAD) log_combat(M, src, "attacked") M.do_attack_animation(src) @@ -245,7 +335,8 @@ if(HAS_TRAIT(M, TRAIT_PACIFISM)) to_chat(M, "You don't want to hurt anyone!") return FALSE - + if(check_shields(M, rand(M.melee_damage_lower, M.melee_damage_upper), "the [M.name]", MELEE_ATTACK, M.armour_penetration)) + return FALSE if(M.attack_sound) playsound(loc, M.attack_sound, 50, 1, 1) M.do_attack_animation(src) @@ -256,10 +347,6 @@ /mob/living/attack_paw(mob/living/carbon/monkey/M) - if(isturf(loc) && istype(loc.loc, /area/start)) - to_chat(M, "No attacking people at spawn, you jackass.") - return FALSE - if (M.a_intent == INTENT_HARM) if(HAS_TRAIT(M, TRAIT_PACIFISM)) to_chat(M, "You don't want to hurt anyone!") @@ -268,6 +355,8 @@ if(M.is_muzzled() || (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSMOUTH)) to_chat(M, "You can't bite with your mouth covered!") return FALSE + if(check_shields(M, 0, "the [M.name]")) + return FALSE M.do_attack_animation(src, ATTACK_EFFECT_BITE) if (prob(75)) log_combat(M, src, "attacked") @@ -282,15 +371,16 @@ /mob/living/attack_larva(mob/living/carbon/alien/larva/L) switch(L.a_intent) - if("help") + if(INTENT_HELP) visible_message("[L.name] rubs its head against [src].") return FALSE else if(HAS_TRAIT(L, TRAIT_PACIFISM)) to_chat(L, "You don't want to hurt anyone!") - return - + return FALSE + if(L != src && check_shields(L, rand(1, 3), "the [L.name]")) + return FALSE L.do_attack_animation(src) if(prob(90)) log_combat(L, src, "attacked") @@ -301,24 +391,29 @@ else visible_message("[L.name] has attempted to bite [src]!", \ "[L.name] has attempted to bite [src]!", null, COMBAT_MESSAGE_RANGE) - return FALSE /mob/living/attack_alien(mob/living/carbon/alien/humanoid/M) + if((M != src) && M.a_intent != INTENT_HELP && check_shields(M, 0, "the [M.name]")) + visible_message("[M] attempted to touch [src]!") + return FALSE switch(M.a_intent) - if ("help") - visible_message("[M] caresses [src] with its scythe like arm.") + if (INTENT_HELP) + if(!isalien(src)) //I know it's ugly, but the alien vs alien attack_alien behaviour is a bit different. + visible_message("[M] caresses [src] with its scythe like arm.") return FALSE - if ("grab") + if (INTENT_GRAB) grabbedby(M) return FALSE - if("harm") + if(INTENT_HARM) if(HAS_TRAIT(M, TRAIT_PACIFISM)) to_chat(M, "You don't want to hurt anyone!") return FALSE - M.do_attack_animation(src) + if(!isalien(src)) + M.do_attack_animation(src) return TRUE - if("disarm") - M.do_attack_animation(src, ATTACK_EFFECT_DISARM) + if(INTENT_DISARM) + if(!isalien(src)) + M.do_attack_animation(src, ATTACK_EFFECT_DISARM) return TRUE /mob/living/ex_act(severity, target, origin) diff --git a/code/modules/mob/living/silicon/ai/ai_defense.dm b/code/modules/mob/living/silicon/ai/ai_defense.dm index 7c59c2b791..97d26f672a 100644 --- a/code/modules/mob/living/silicon/ai/ai_defense.dm +++ b/code/modules/mob/living/silicon/ai/ai_defense.dm @@ -1,15 +1,9 @@ - /mob/living/silicon/ai/attacked_by(obj/item/I, mob/living/user, def_zone) + . = ..() + if(!.) + return FALSE if(I.force && I.damtype != STAMINA && stat != DEAD) //only sparks if real damage is dealt. spark_system.start() - return ..() - - -/mob/living/silicon/ai/attack_alien(mob/living/carbon/alien/humanoid/M) - if(!SSticker.HasRoundStarted()) - to_chat(M, "You cannot attack people before the game has started.") - return - ..() /mob/living/silicon/ai/attack_slime(mob/living/simple_animal/slime/user) return //immune to slimes diff --git a/code/modules/mob/living/silicon/pai/pai_defense.dm b/code/modules/mob/living/silicon/pai/pai_defense.dm index dfc718f1ab..5ac841326b 100644 --- a/code/modules/mob/living/silicon/pai/pai_defense.dm +++ b/code/modules/mob/living/silicon/pai/pai_defense.dm @@ -26,13 +26,14 @@ fold_in(force = 1) Knockdown(200) +//ATTACK HAND IGNORING PARENT RETURN VALUE /mob/living/silicon/pai/attack_hand(mob/living/carbon/human/user) switch(user.a_intent) - if("help") + if(INTENT_HELP) visible_message("[user] gently pats [src] on the head, eliciting an off-putting buzzing from its holographic field.") - if("disarm") + if(INTENT_DISARM) visible_message("[user] boops [src] on the head!") - if("harm") + if(INTENT_HARM) user.do_attack_animation(src) if (user.name == master) visible_message("Responding to its master's touch, [src] disengages its holochassis emitter, rapidly losing coherence.") @@ -41,14 +42,19 @@ if(user.put_in_hands(card)) user.visible_message("[user] promptly scoops up [user.p_their()] pAI's card.") else + if(HAS_TRAIT(user, TRAIT_PACIFISM)) + to_chat(user, "You don't want to hurt [src]!") + return visible_message("[user] stomps on [src]!.") take_holo_damage(2) + else + grabbedby(user) -/mob/living/silicon/pai/bullet_act(obj/item/projectile/Proj) - if(Proj.stun) +/mob/living/silicon/pai/bullet_act(obj/item/projectile/P, def_zone) + if(P.stun) fold_in(force = TRUE) - src.visible_message("The electrically-charged projectile disrupts [src]'s holomatrix, forcing [src] to fold in!") - . = ..(Proj) + visible_message("The electrically-charged projectile disrupts [src]'s holomatrix, forcing [src] to fold in!") + . = ..() /mob/living/silicon/pai/stripPanelUnequip(obj/item/what, mob/who, where) //prevents stripping to_chat(src, "Your holochassis stutters and warps intensely as you attempt to interact with the object, forcing you to cease lest the field fail.") diff --git a/code/modules/mob/living/silicon/robot/robot_defense.dm b/code/modules/mob/living/silicon/robot/robot_defense.dm index 0f09b6f62a..7e06c66eff 100644 --- a/code/modules/mob/living/silicon/robot/robot_defense.dm +++ b/code/modules/mob/living/silicon/robot/robot_defense.dm @@ -13,7 +13,19 @@ spark_system.start() return ..() +/mob/living/silicon/robot/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) + . = ..() + if(.) + spark_system.start() + spawn(0) + step_away(src,user,15) + sleep(3) + step_away(src,user,15) + /mob/living/silicon/robot/attack_alien(mob/living/carbon/alien/humanoid/M) + . = ..() + if(!.) // the attack was blocked or was help/grab intent + return if (M.a_intent == INTENT_DISARM) if(!(lying)) M.do_attack_animation(src, ATTACK_EFFECT_DISARM) @@ -30,24 +42,19 @@ visible_message("[M] has forced back [src]!", \ "[M] has forced back [src]!", null, COMBAT_MESSAGE_RANGE) playsound(loc, 'sound/weapons/pierce.ogg', 50, 1, -1) - else - ..() - return /mob/living/silicon/robot/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime shock - flash_act() - var/stunprob = M.powerlevel * 7 + 10 - if(prob(stunprob) && M.powerlevel >= 8) - adjustBruteLoss(M.powerlevel * rand(6,10)) - - var/damage = rand(1, 3) - + . = ..() + if(!.) //unsuccessful slime shock + return + var/stunprob = M.powerlevel * 7 + 10 + var/damage = M.powerlevel * rand(6,10) + if(prob(stunprob) && M.powerlevel >= 8) + flash_act(affect_silicon = TRUE) //my borg eyes! if(M.is_adult) - damage = rand(20, 40) + damage += rand(10, 20) else - damage = rand(5, 35) - damage = round(damage / 2) // borgs receive half damage + damage += rand(2, 17) adjustBruteLoss(damage) updatehealth() @@ -56,23 +63,17 @@ //ATTACK HAND IGNORING PARENT RETURN VALUE /mob/living/silicon/robot/attack_hand(mob/living/carbon/human/user) add_fingerprint(user) - if(opened && !wiresexposed && !issilicon(user)) - if(cell) - cell.update_icon() - cell.add_fingerprint(user) - user.put_in_active_hand(cell) - to_chat(user, "You remove \the [cell].") - cell = null - update_icons() - diag_hud_set_borgcell() + if(opened && !wiresexposed && cell && !issilicon(user)) + cell.update_icon() + cell.add_fingerprint(user) + user.put_in_active_hand(cell) + to_chat(user, "You remove \the [cell].") + cell = null + update_icons() + diag_hud_set_borgcell() if(!opened) - if(..()) // hulk attack - spark_system.start() - spawn(0) - step_away(src,user,15) - sleep(3) - step_away(src,user,15) + return ..() /mob/living/silicon/robot/fire_act() if(!on_fire) //Silicons don't gain stacks from hotspots, but hotspots can ignite them @@ -182,9 +183,9 @@ if (stat != DEAD) adjustBruteLoss(30) -/mob/living/silicon/robot/bullet_act(var/obj/item/projectile/Proj) - ..(Proj) +/mob/living/silicon/robot/bullet_act(obj/item/projectile/P, def_zone) + ..() updatehealth() - if(prob(75) && Proj.damage > 0) + if(prob(75) && P.damage > 0) spark_system.start() return 2 diff --git a/code/modules/mob/living/silicon/silicon_defense.dm b/code/modules/mob/living/silicon/silicon_defense.dm index 073a2eec2b..ca8ad25713 100644 --- a/code/modules/mob/living/silicon/silicon_defense.dm +++ b/code/modules/mob/living/silicon/silicon_defense.dm @@ -6,7 +6,10 @@ return 2 /mob/living/silicon/attack_alien(mob/living/carbon/alien/humanoid/M) - if(..()) //if harm or disarm intent + . = ..() + if(!.) // the attack was blocked or was help/grab intent + return + if(M.a_intent == INTENT_HARM) var/damage = 20 if (prob(90)) log_combat(M, src, "attacked") @@ -49,34 +52,33 @@ /mob/living/silicon/attack_paw(mob/living/user) return attack_hand(user) -/mob/living/silicon/attack_larva(mob/living/carbon/alien/larva/L) - if(L.a_intent == INTENT_HELP) - visible_message("[L.name] rubs its head against [src].") - -/mob/living/silicon/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/mob/living/silicon/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) if(user.a_intent == INTENT_HARM) - ..(user, 1) + . = ..(user, TRUE) + if(.) + return adjustBruteLoss(rand(10, 15)) playsound(loc, "punch", 25, 1, -1) visible_message("[user] has punched [src]!", \ "[user] has punched [src]!") - return 1 - return 0 + return TRUE + return FALSE -//ATTACK HAND IGNORING PARENT RETURN VALUE /mob/living/silicon/attack_hand(mob/living/carbon/human/M) + . = ..() + if(.) //the attack was blocked + return switch(M.a_intent) - if ("help") + if (INTENT_HELP) M.visible_message("[M] pets [src].", \ "You pet [src].") - if("grab") + if(INTENT_GRAB) grabbedby(M) else M.do_attack_animation(src, ATTACK_EFFECT_PUNCH) playsound(src.loc, 'sound/effects/bang.ogg', 10, 1) visible_message("[M] punches [src], but doesn't leave a dent.", \ "[M] punches [src], but doesn't leave a dent.", null, COMBAT_MESSAGE_RANGE) - return 0 /mob/living/silicon/attack_drone(mob/living/simple_animal/drone/M) if(M.a_intent == INTENT_HARM) @@ -108,19 +110,25 @@ M.visible_message("[M] is thrown off of [src]!") flash_act(affect_silicon = 1) -/mob/living/silicon/bullet_act(obj/item/projectile/Proj) - if((Proj.damage_type == BRUTE || Proj.damage_type == BURN)) - adjustBruteLoss(Proj.damage) - if(prob(Proj.damage*1.5)) +/mob/living/silicon/bullet_act(obj/item/projectile/P, def_zone) + if(P.original != src || P.firer != src) //try to block or reflect the bullet, can't do so when shooting oneself + if(reflect_bullet_check(P, def_zone)) + return -1 // complete projectile permutation + if(check_shields(P, P.damage, "the [P.name]", PROJECTILE_ATTACK, P.armour_penetration)) + P.on_hit(src, 100, def_zone) + return 2 + if((P.damage_type == BRUTE || P.damage_type == BURN)) + adjustBruteLoss(P.damage) + if(prob(P.damage*1.5)) for(var/mob/living/M in buckled_mobs) M.visible_message("[M] is knocked off of [src]!") unbuckle_mob(M) M.Knockdown(40) - if(Proj.stun || Proj.knockdown) + if(P.stun || P.knockdown) for(var/mob/living/M in buckled_mobs) unbuckle_mob(M) - M.visible_message("[M] is knocked off of [src] by the [Proj]!") - Proj.on_hit(src) + M.visible_message("[M] is knocked off of [src] by the [P]!") + P.on_hit(src) return 2 /mob/living/silicon/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /obj/screen/fullscreen/flash/static) diff --git a/code/modules/mob/living/simple_animal/animal_defense.dm b/code/modules/mob/living/simple_animal/animal_defense.dm index 793df63c87..0dfa126e79 100644 --- a/code/modules/mob/living/simple_animal/animal_defense.dm +++ b/code/modules/mob/living/simple_animal/animal_defense.dm @@ -1,20 +1,22 @@ /mob/living/simple_animal/attack_hand(mob/living/carbon/human/M) - ..() + . = ..() + if(.) //the attack was blocked + return switch(M.a_intent) - if("help") + if(INTENT_HELP) if (health > 0) visible_message("[M] [response_help] [src].") playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - if("grab") + if(INTENT_GRAB) if(grab_state >= GRAB_AGGRESSIVE && isliving(pulling)) vore_attack(M, pulling) else grabbedby(M) - if("harm", "disarm") + if(INTENT_HARM, INTENT_DISARM) if(HAS_TRAIT(M, TRAIT_PACIFISM)) to_chat(M, "You don't want to hurt [src]!") return @@ -27,12 +29,11 @@ updatehealth() return TRUE -/mob/living/simple_animal/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) +/mob/living/simple_animal/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE) if(user.a_intent == INTENT_HARM) - if(HAS_TRAIT(user, TRAIT_PACIFISM)) - to_chat(user, "You don't want to hurt [src]!") - return FALSE - ..(user, 1) + . = ..(user, TRUE) + if(.) + return playsound(loc, "punch", 25, 1, -1) visible_message("[user] has punched [src]!", \ "[user] has punched [src]!", null, COMBAT_MESSAGE_RANGE) @@ -40,32 +41,32 @@ return TRUE /mob/living/simple_animal/attack_paw(mob/living/carbon/monkey/M) - if(..()) //successful monkey bite. - if(stat != DEAD) - var/damage = rand(1, 3) - attack_threshold_check(damage) - return 1 + . = ..() + if(.) //successful larva bite + var/damage = rand(1, 3) + attack_threshold_check(damage) + return 1 if (M.a_intent == INTENT_HELP) if (health > 0) visible_message("[M.name] [response_help] [src].") playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - /mob/living/simple_animal/attack_alien(mob/living/carbon/alien/humanoid/M) - if(..()) //if harm or disarm intent. - if(M.a_intent == INTENT_DISARM) - playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) - visible_message("[M] [response_disarm] [name]!", \ - "[M] [response_disarm] [name]!", null, COMBAT_MESSAGE_RANGE) - log_combat(M, src, "disarmed") - else - var/damage = rand(15, 30) - visible_message("[M] has slashed at [src]!", \ - "[M] has slashed at [src]!", null, COMBAT_MESSAGE_RANGE) - playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) - attack_threshold_check(damage) - log_combat(M, src, "attacked") - return 1 + . = ..() + if(!.) // the attack was blocked or was help/grab intent + return + if(M.a_intent == INTENT_DISARM) + playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) + visible_message("[M] [response_disarm] [name]!", \ + "[M] [response_disarm] [name]!", null, COMBAT_MESSAGE_RANGE) + log_combat(M, src, "disarmed") + else + var/damage = rand(15, 30) + visible_message("[M] has slashed at [src]!", \ + "[M] has slashed at [src]!", null, COMBAT_MESSAGE_RANGE) + playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) + attack_threshold_check(damage) + log_combat(M, src, "attacked") /mob/living/simple_animal/attack_larva(mob/living/carbon/alien/larva/L) . = ..() @@ -82,7 +83,8 @@ return attack_threshold_check(damage, M.melee_damage_type) /mob/living/simple_animal/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack + . = ..() + if(.) //successful slime shock var/damage = rand(15, 25) if(M.is_adult) damage = rand(20, 35) diff --git a/code/modules/mob/living/simple_animal/bot/honkbot.dm b/code/modules/mob/living/simple_animal/bot/honkbot.dm index 2de4ca39fd..109c7b4636 100644 --- a/code/modules/mob/living/simple_animal/bot/honkbot.dm +++ b/code/modules/mob/living/simple_animal/bot/honkbot.dm @@ -113,7 +113,7 @@ Maintenance panel panel is [open ? "opened" : "closed"]"}, mode = BOT_HUNT /mob/living/simple_animal/bot/honkbot/attack_hand(mob/living/carbon/human/H) - if(H.a_intent == "harm") + if(H.a_intent == INTENT_HARM) retaliate(H) addtimer(CALLBACK(src, .proc/react_buzz), 5) return ..() diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index da7bdc09da..b23ae436ba 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -232,9 +232,9 @@ /mob/living/simple_animal/pet/cat/attack_hand(mob/living/carbon/human/M) . = ..() switch(M.a_intent) - if("help") + if(INTENT_HELP) wuv(1, M) - if("harm") + if(INTENT_HARM) wuv(-1, M) /mob/living/simple_animal/pet/cat/proc/wuv(change, mob/M) @@ -290,7 +290,9 @@ D.decorate_donut() /mob/living/simple_animal/pet/cat/cak/attack_hand(mob/living/L) - ..() + . = ..() + if(.) //the attack was blocked + return if(L.a_intent == INTENT_HARM && L.reagents && !stat) L.reagents.add_reagent(/datum/reagent/consumable/nutriment, 0.4) L.reagents.add_reagent(/datum/reagent/consumable/nutriment/vitamin, 0.4) diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm index 0d933d171b..986e5c9b4d 100644 --- a/code/modules/mob/living/simple_animal/friendly/dog.dm +++ b/code/modules/mob/living/simple_animal/friendly/dog.dm @@ -643,9 +643,9 @@ /mob/living/simple_animal/pet/dog/attack_hand(mob/living/carbon/human/M) . = ..() switch(M.a_intent) - if("help") + if(INTENT_HELP) wuv(1,M) - if("harm") + if(INTENT_HARM) wuv(-1,M) /mob/living/simple_animal/pet/dog/proc/wuv(change, mob/M) diff --git a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm index e40eb585e8..c9207fcf89 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm @@ -31,9 +31,9 @@ //picky up the drone c: /mob/living/simple_animal/drone/attack_hand(mob/user) - ..() - if(user.a_intent == INTENT_HELP) - mob_try_pickup(user) + if(user.a_intent != INTENT_HELP) + return ..() // TODO: convert picking up mobs into an element or component. + mob_try_pickup(user) /mob/living/simple_animal/drone/proc/try_reactivate(mob/living/user) var/mob/dead/observer/G = get_ghost() diff --git a/code/modules/mob/living/simple_animal/guardian/types/charger.dm b/code/modules/mob/living/simple_animal/guardian/types/charger.dm index 49514d0d12..914d38022f 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/charger.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/charger.dm @@ -54,10 +54,8 @@ var/blocked = FALSE if(hasmatchingsummoner(A)) //if the summoner matches don't hurt them blocked = TRUE - if(ishuman(A)) - var/mob/living/carbon/human/H = A - if(H.check_shields(src, 90, "[name]", attack_type = THROWN_PROJECTILE_ATTACK)) - blocked = TRUE + if(L.check_shields(src, 90, "[name]", attack_type = THROWN_PROJECTILE_ATTACK)) + blocked = TRUE if(!blocked) L.drop_all_held_items() L.visible_message("[src] slams into [L]!", "[src] slams into you!") diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm index 8c2fbef15e..c6386540f7 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm @@ -25,7 +25,7 @@ mob_size = MOB_SIZE_LARGE layer = LARGE_MOB_LAYER //Looks weird with them slipping under mineral walls and cameras and shit otherwise mouse_opacity = MOUSE_OPACITY_OPAQUE // Easier to click on in melee, they're giant targets anyway - flags_1 = PREVENT_CONTENTS_EXPLOSION_1 + flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1 var/list/crusher_loot var/medal_type var/score_type = BOSS_SCORE diff --git a/code/modules/mob/living/simple_animal/hostile/mushroom.dm b/code/modules/mob/living/simple_animal/hostile/mushroom.dm index 47ad018b67..8301489e8c 100644 --- a/code/modules/mob/living/simple_animal/hostile/mushroom.dm +++ b/code/modules/mob/living/simple_animal/hostile/mushroom.dm @@ -166,7 +166,9 @@ ..() /mob/living/simple_animal/hostile/mushroom/attack_hand(mob/living/carbon/human/M) - ..() + . = ..() + if(.) // the attack was blocked + return if(M.a_intent == INTENT_HARM) Bruise() diff --git a/code/modules/mob/living/simple_animal/slime/slime.dm b/code/modules/mob/living/simple_animal/slime/slime.dm index 333428b406..107a6eed38 100644 --- a/code/modules/mob/living/simple_animal/slime/slime.dm +++ b/code/modules/mob/living/simple_animal/slime/slime.dm @@ -253,33 +253,34 @@ return /mob/living/simple_animal/slime/attack_slime(mob/living/simple_animal/slime/M) - if(..()) //successful slime attack - if(M == src) - return - if(buckled) - Feedstop(silent = TRUE) - visible_message("[M] pulls [src] off!") - return - attacked += 5 - if(nutrition >= 100) //steal some nutrition. negval handled in life() - nutrition -= (50 + (40 * M.is_adult)) - M.add_nutrition(50 + (40 * M.is_adult)) - if(health > 0) - M.adjustBruteLoss(-10 + (-10 * M.is_adult)) - M.updatehealth() + . = ..() + if(!. || M == src) //unsuccessful slime shock + return + if(buckled) + Feedstop(silent = TRUE) + visible_message("[M] pulls [src] off!") + return + attacked += 5 + if(nutrition >= 100) //steal some nutrition. negval handled in life() + nutrition -= (50 + (40 * M.is_adult)) + M.add_nutrition(50 + (40 * M.is_adult)) + if(health > 0) + M.adjustBruteLoss(-10 + (-10 * M.is_adult)) + M.updatehealth() /mob/living/simple_animal/slime/attack_animal(mob/living/simple_animal/M) . = ..() if(.) attacked += 10 - /mob/living/simple_animal/slime/attack_paw(mob/living/carbon/monkey/M) - if(..()) //successful monkey bite. + . = ..() + if(.)//successful monkey bite. attacked += 10 /mob/living/simple_animal/slime/attack_larva(mob/living/carbon/alien/larva/L) - if(..()) //successful larva bite. + . = ..() + if(.) //successful larva bite. attacked += 10 /mob/living/simple_animal/slime/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) @@ -321,9 +322,11 @@ attacked += 10 /mob/living/simple_animal/slime/attack_alien(mob/living/carbon/alien/humanoid/M) - if(..()) //if harm or disarm intent. - attacked += 10 - discipline_slime(M) + . = ..() + if(!.) // the attack was blocked or was help/grab intent + return + attacked += 10 + discipline_slime(M) /mob/living/simple_animal/slime/attackby(obj/item/W, mob/living/user, params) diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 1a3f2fca3b..427e30f2e2 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -459,6 +459,11 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA if(!ckey || !new_mob) CRASH("transfer_ckey() called [ckey ? "" : "on a ckey-less mob[new_mob ? "" : " and "]"][new_mob ? "" : "without a valid mob target"]!") SEND_SIGNAL(new_mob, COMSIG_MOB_PRE_PLAYER_CHANGE, new_mob, src) + if (client && client.prefs && client.prefs.auto_ooc) + if (client.prefs.chat_toggles & CHAT_OOC && isliving(new_mob)) + client.prefs.chat_toggles ^= CHAT_OOC + if (!(client.prefs.chat_toggles & CHAT_OOC) && isdead(new_mob)) + client.prefs.chat_toggles ^= CHAT_OOC new_mob.ckey = ckey if(send_signal) SEND_SIGNAL(src, COMSIG_MOB_KEY_CHANGE, new_mob, src) diff --git a/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm b/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm index 8c304d8a2b..56c50078c1 100644 --- a/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm +++ b/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm @@ -26,10 +26,9 @@ Contents: /obj/item/clothing/suit/space/space_ninja/proc/enable_signals() if(!affecting) return - RegisterSignal(affecting, list(COMSIG_MOB_ITEM_ATTACK, COMSIG_MOB_ATTACK_RANGED, COMSIG_MOB_ATTACK_HAND, COMSIG_MOB_THROW, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_TELEPORTED, COMSIG_LIVING_GUN_PROCESS_FIRE), .proc/reduce_stealth) + RegisterSignal(affecting, list(COMSIG_MOB_ITEM_ATTACK, COMSIG_MOB_ATTACK_RANGED, COMSIG_HUMAN_MELEE_UNARMED_ATTACK, COMSIG_MOB_ATTACK_HAND, COMSIG_MOB_THROW, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_TELEPORTED, COMSIG_LIVING_GUN_PROCESS_FIRE), .proc/reduce_stealth) RegisterSignal(affecting, COMSIG_MOVABLE_BUMP, .proc/bumping_stealth) - /obj/item/clothing/suit/space/space_ninja/proc/reduce_stealth(datum/source) affecting.alpha = min(affecting.alpha + 40, 100) @@ -42,7 +41,7 @@ Contents: return FALSE stealth = !stealth stealth_cooldown = world.time + 5 SECONDS - UnregisterSignal(affecting, list(COMSIG_MOB_ITEM_ATTACK, COMSIG_MOB_ATTACK_RANGED, COMSIG_MOB_ATTACK_HAND, COMSIG_MOB_THROW, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_BUMP, COMSIG_MOVABLE_TELEPORTED, COMSIG_LIVING_GUN_PROCESS_FIRE)) + UnregisterSignal(affecting, list(COMSIG_MOB_ITEM_ATTACK, COMSIG_MOB_ATTACK_RANGED, COMSIG_HUMAN_MELEE_UNARMED_ATTACK, COMSIG_MOB_ATTACK_HAND, COMSIG_MOB_THROW, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_BUMP, COMSIG_MOVABLE_TELEPORTED, COMSIG_LIVING_GUN_PROCESS_FIRE)) animate(affecting, alpha = 255, time = 3 SECONDS) affecting.visible_message("[affecting.name] appears from thin air!", \ "You are now visible.") diff --git a/code/modules/paperwork/paperplane.dm b/code/modules/paperwork/paperplane.dm index 2ca6ce2611..f3f7e45378 100644 --- a/code/modules/paperwork/paperplane.dm +++ b/code/modules/paperwork/paperplane.dm @@ -102,7 +102,7 @@ /obj/item/paperplane/throw_impact(atom/hit_atom) if(iscarbon(hit_atom)) var/mob/living/carbon/C = hit_atom - if(C.can_catch_item(TRUE)) + if(!C.get_active_held_item() && !C.restrained()) var/datum/action/innate/origami/origami_action = locate() in C.actions if(origami_action?.active) //if they're a master of origami and have the ability turned on, force throwmode on so they'll automatically catch the plane. C.throw_mode_on() diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm index dfcd5b3876..e6b19417d8 100644 --- a/code/modules/reagents/chemistry/machinery/chem_master.dm +++ b/code/modules/reagents/chemistry/machinery/chem_master.dm @@ -260,7 +260,7 @@ if(!amount) return vol_each = min(reagents.total_volume / amount, 50) - var/name = stripped_input(usr,"Name:","Name your pill!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr,"Name:","Name your pill!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return var/obj/item/reagent_containers/pill/P @@ -287,7 +287,7 @@ adjust_item_drop_location(P) reagents.trans_to(P,vol_each) else - var/name = stripped_input(usr, "Name:", "Name your pack!", reagents.get_master_reagent_name(), MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr, "Name:", "Name your pack!", reagents.get_master_reagent_name(), MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return var/obj/item/reagent_containers/food/condiment/pack/P = new/obj/item/reagent_containers/food/condiment/pack(drop_location()) @@ -313,7 +313,7 @@ if(!amount) return vol_each = min(reagents.total_volume / amount, 40) - var/name = stripped_input(usr,"Name:","Name your patch!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr,"Name:","Name your patch!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return var/obj/item/reagent_containers/pill/P @@ -331,7 +331,7 @@ return if(condi) - var/name = stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return var/obj/item/reagent_containers/food/condiment/P = new(drop_location()) @@ -344,7 +344,7 @@ if(text2num(many)) amount_full = round(reagents.total_volume / 30) vol_part = ((reagents.total_volume*1000) % 30000) / 1000 //% operator doesn't support decimals. - var/name = stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return @@ -372,7 +372,7 @@ if(text2num(many)) amount_full = round(reagents.total_volume / 60) vol_part = reagents.total_volume % 60 - var/name = stripped_input(usr, "Name:","Name your hypovial!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr, "Name:","Name your hypovial!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return @@ -407,7 +407,7 @@ return vol_each = min(reagents.total_volume / amount, 20) - var/name = stripped_input(usr,"Name:","Name your SmartDart!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN) + var/name = html_decode(stripped_input(usr,"Name:","Name your SmartDart!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN)) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm index 4e1ba399ba..6460bfed78 100644 --- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm @@ -230,6 +230,22 @@ . = 1 ..() +/datum/reagent/consumable/coconutmilk + name = "Coconut Milk" + description = "A transparent white liquid extracted from coconuts. Rich in taste." + color = "#DFDFDF" // rgb: 223, 223, 223 + taste_description = "sweet milk" + quality = DRINK_GOOD + glass_icon_state = "glass_white" + glass_name = "glass of coconut milk" + glass_desc = "White and nutritious goodness!" + +/datum/reagent/consumable/coconutmilk/on_mob_life(mob/living/carbon/M) + if(M.getBruteLoss() && prob(20)) + M.heal_bodypart_damage(2,0, 0) + . = 1 + ..() + /datum/reagent/consumable/cream name = "Cream" description = "The fatty, still liquid part of milk. Why don't you mix this with sum scotch, eh?" diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index e70362553c..f2ded3a57b 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -152,6 +152,16 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/telescopiciv + name = "Telescopic IV Drip" + desc = "An IV drip with an advanced infusion pump that can both drain blood into and inject liquids from attached containers. Blood packs are processed at an accelerated rate. This one is telescopic, and can be picked up and put down." + id = "telescopiciv" + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_GLASS = 3500, MAT_SILVER = 1000) + build_path = /obj/item/tele_iv + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + /datum/design/holobarrier_med name = "PENLITE holobarrier projector" desc = "PENLITE holobarriers, a device that halts individuals with malicious diseases." diff --git a/code/modules/research/designs/nanite_designs.dm b/code/modules/research/designs/nanite_designs.dm index 177d7073a1..09fe1d9c9b 100644 --- a/code/modules/research/designs/nanite_designs.dm +++ b/code/modules/research/designs/nanite_designs.dm @@ -25,6 +25,20 @@ program_type = /datum/nanite_program/viral category = list("Utility Nanites") +/datum/design/nanites/research + name = "Distributed Computing" + desc = "The nanites aid the research servers by performing a portion of its calculations, increasing research point generation." + id = "research_nanites" + program_type = /datum/nanite_program/research + category = list("Utility Nanites") + +/datum/design/nanites/researchplus + name = "Neural Network" + desc = "The nanites link the host's brains together forming a neural research network, that becomes more efficient with the amount of total hosts. Can be overloaded to increase research output." + id = "researchplus_nanites" + program_type = /datum/nanite_program/researchplus + category = list("Utility Nanites") + /datum/design/nanites/monitoring name = "Monitoring" desc = "The nanites monitor the host's vitals and location, sending them to the suit sensor network." @@ -39,6 +53,13 @@ program_type = /datum/nanite_program/triggered/self_scan category = list("Utility Nanites") +/datum/design/nanites/dermal_button + name = "Dermal Button" + desc = "Displays a button on the host's skin, which can be used to send a signal to the nanites." + id = "dermal_button_nanites" + program_type = /datum/nanite_program/dermal_button + category = list("Utility Nanites") + /datum/design/nanites/stealth name = "Stealth" desc = "The nanites hide their activity and programming from superficial scans." @@ -46,6 +67,15 @@ program_type = /datum/nanite_program/stealth category = list("Utility Nanites") + +/datum/design/nanites/reduced_diagnostics + name = "Reduced Diagnostics" + desc = "Disables some high-cost diagnostics in the nanites, making them unable to communicate their program list to portable scanners. \ + Doing so saves some power, slightly increasing their replication speed." + id = "red_diag_nanites" + program_type = /datum/nanite_program/reduced_diagnostics + category = list("Utility Nanites") + /datum/design/nanites/access name = "Subdermal ID" desc = "The nanites store the host's ID access rights in a subdermal magnetic strip. Updates when triggered, copying the host's current access." diff --git a/code/modules/research/nanites/nanite_programs/utility.dm b/code/modules/research/nanites/nanite_programs/utility.dm index a269d01ac0..3db482d989 100644 --- a/code/modules/research/nanites/nanite_programs/utility.dm +++ b/code/modules/research/nanites/nanite_programs/utility.dm @@ -130,7 +130,7 @@ /datum/nanite_program/stealth name = "Stealth" - desc = "The nanites hide their activity and programming from superficial scans." + desc = "The nanites mask their activity from superficial scans, becoming undetectable by HUDs and non-specialized scanners." rogue_types = list(/datum/nanite_program/toxic) use_rate = 0.2 @@ -142,6 +142,22 @@ . = ..() nanites.stealth = FALSE +/datum/nanite_program/reduced_diagnostics + name = "Reduced Diagnostics" + desc = "Disables some high-cost diagnostics in the nanites, making them unable to communicate their program list to portable scanners. \ + Doing so saves some power, slightly increasing their replication speed." + rogue_types = list(/datum/nanite_program/toxic) + use_rate = -0.1 + +/datum/nanite_program/reduced_diagnostics/enable_passive_effect() + . = ..() + nanites.diagnostics = FALSE + +/datum/nanite_program/reduced_diagnostics/disable_passive_effect() + . = ..() + nanites.diagnostics = TRUE + + /datum/nanite_program/relay name = "Relay" desc = "The nanites receive and relay long-range nanite signals." @@ -271,3 +287,138 @@ if(fault == src) return fault.software_error() + +/datum/nanite_program/dermal_button + name = "Dermal Button" + desc = "Displays a button on the host's skin, which can be used to send a signal to the nanites." + extra_settings = list("Sent Code","Button Name","Icon","Color") + unique = FALSE + var/datum/action/innate/nanite_button/button + var/button_name = "Button" + var/icon = "power" + var/color = "green" + var/sent_code = 0 + +/datum/nanite_program/dermal_button/set_extra_setting(user, setting) + if(setting == "Sent Code") + var/new_code = input(user, "Set the sent code (1-9999):", name, null) as null|num + if(isnull(new_code)) + return + sent_code = CLAMP(round(new_code, 1), 1, 9999) + if(setting == "Button Name") + var/new_button_name = stripped_input(user, "Choose the name for the button.", "Button Name", button_name, MAX_NAME_LEN) + if(!new_button_name) + return + button_name = new_button_name + if(setting == "Icon") + var/new_icon = input("Select the icon to display on the button:", name) as null|anything in list("one","two","three","four","five","plus","minus","power") + if(!new_icon) + return + icon = new_icon + if(setting == "Color") + var/new_color = input("Select the color of the button's icon:", name) as null|anything in list("green","red","yellow","blue") + if(!new_color) + return + color = new_color + +/datum/nanite_program/dermal_button/get_extra_setting(setting) + if(setting == "Sent Code") + return sent_code + if(setting == "Button Name") + return button_name + if(setting == "Icon") + return capitalize(icon) + if(setting == "Color") + return capitalize(color) + +/datum/nanite_program/dermal_button/copy_extra_settings_to(datum/nanite_program/dermal_button/target) + target.sent_code = sent_code + target.button_name = button_name + target.icon = icon + target.color = color + +/datum/nanite_program/dermal_button/enable_passive_effect() + . = ..() + if(!button) + button = new(src, button_name, icon, color) + button.target = host_mob + button.Grant(host_mob) + +/datum/nanite_program/dermal_button/disable_passive_effect() + . = ..() + if(button) + button.Remove(host_mob) + +/datum/nanite_program/dermal_button/on_mob_remove() + . = ..() + qdel(button) + +/datum/nanite_program/dermal_button/proc/press() + if(activated) + host_mob.visible_message("[host_mob] presses a button on [host_mob.p_their()] forearm.", + "You press the nanite button on your forearm.", null, 2) + SEND_SIGNAL(host_mob, COMSIG_NANITE_SIGNAL, sent_code, "a [name] program") + +/datum/action/innate/nanite_button + name = "Button" + icon_icon = 'icons/mob/actions/actions_items.dmi' + check_flags = AB_CHECK_RESTRAINED|AB_CHECK_STUN|AB_CHECK_CONSCIOUS + button_icon_state = "power_green" + var/datum/nanite_program/dermal_button/program + +/datum/action/innate/nanite_button/New(datum/nanite_program/dermal_button/_program, _name, _icon, _color) + ..() + program = _program + name = _name + button_icon_state = "[_icon]_[_color]" + +/datum/action/innate/nanite_button/Activate() + program.press() + +/datum/nanite_program/research + name = "Distributed Computing" + desc = "The nanites aid the research servers by performing a portion of its calculations, increasing research point generation." + use_rate = 0.2 + rogue_types = list(/datum/nanite_program/toxic) + +/datum/nanite_program/research/active_effect() + if(!iscarbon(host_mob)) + return + var/points = 1 + if(!host_mob.client) //less brainpower + points *= 0.25 + SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = points)) + +/datum/nanite_program/researchplus + name = "Neural Network" + desc = "The nanites link the host's brains together forming a neural research network, that becomes more efficient with the amount of total hosts." + use_rate = 0.3 + rogue_types = list(/datum/nanite_program/brain_decay) + +/datum/nanite_program/researchplus/enable_passive_effect() + . = ..() + if(!iscarbon(host_mob)) + return + if(host_mob.client) + SSnanites.neural_network_count++ + else + SSnanites.neural_network_count += 0.25 + +/datum/nanite_program/researchplus/disable_passive_effect() + . = ..() + if(!iscarbon(host_mob)) + return + if(host_mob.client) + SSnanites.neural_network_count-- + else + SSnanites.neural_network_count -= 0.25 + +/datum/nanite_program/researchplus/active_effect() + if(!iscarbon(host_mob)) + return + var/mob/living/carbon/C = host_mob + var/points = round(SSnanites.neural_network_count / 12, 0.1) + if(!C.client) //less brainpower + points *= 0.25 + SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = points)) + diff --git a/code/modules/research/nanites/program_disks.dm b/code/modules/research/nanites/program_disks.dm index 86b7803fc9..f780f40932 100644 --- a/code/modules/research/nanites/program_disks.dm +++ b/code/modules/research/nanites/program_disks.dm @@ -130,4 +130,16 @@ program_type = /datum/nanite_program/pacifying /obj/item/disk/nanite_program/stun - program_type = /datum/nanite_program/triggered/stun \ No newline at end of file + program_type = /datum/nanite_program/triggered/stun + +/obj/item/disk/nanite_program/dermal_button + program_type = /datum/nanite_program/dermal_button + +/obj/item/disk/nanite_program/research + program_type = /datum/nanite_program/research + +/obj/item/disk/nanite_program/researchplus + program_type = /datum/nanite_program/researchplus + +/obj/item/disk/nanite_program/reduced_diagnostics + program_type = /datum/nanite_program/reduced_diagnostics \ No newline at end of file diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index 6877ba71f6..af4148d194 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -71,7 +71,7 @@ display_name = "Biological Technology" description = "What makes us tick." //the MC, silly! prereq_ids = list("base") - design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag", "bloodbankgen") + design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag", "bloodbankgen", "telescopiciv") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -960,7 +960,7 @@ prereq_ids = list("datatheory","robotics") design_ids = list("nanite_disk","nanite_remote","nanite_scanner",\ "nanite_chamber","public_nanite_chamber","nanite_chamber_control","nanite_programmer","nanite_program_hub","nanite_cloud_control",\ - "relay_nanites", "monitoring_nanites", "access_nanites", "repairing_nanites","sensor_nanite_volume", "repeater_nanites", "relay_repeater_nanites") + "relay_nanites", "monitoring_nanites", "access_nanites", "repairing_nanites","sensor_nanite_volume", "repeater_nanites", "relay_repeater_nanites","red_diag_nanites") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -969,7 +969,7 @@ display_name = "Smart Nanite Programming" description = "Nanite programs that require nanites to perform complex actions, act independently, roam or seek targets." prereq_ids = list("nanite_base","adv_robotics") - design_ids = list("purging_nanites", "metabolic_nanites", "stealth_nanites", "memleak_nanites","sensor_voice_nanites", "voice_nanites") + design_ids = list("purging_nanites", "research_nanites", "metabolic_nanites", "stealth_nanites", "memleak_nanites","sensor_voice_nanites", "voice_nanites") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2000) export_price = 4000 @@ -978,7 +978,7 @@ display_name = "Mesh Nanite Programming" description = "Nanite programs that require static structures and membranes." prereq_ids = list("nanite_base","engineering") - design_ids = list("hardening_nanites", "refractive_nanites", "cryo_nanites", "conductive_nanites", "shock_nanites", "emp_nanites", "temperature_nanites") + design_ids = list("hardening_nanites", "dermal_button_nanites", "refractive_nanites", "cryo_nanites", "conductive_nanites", "shock_nanites", "emp_nanites", "temperature_nanites") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -1015,7 +1015,7 @@ display_name = "Harmonic Nanite Programming" description = "Nanite programs that require seamless integration between nanites and biology." prereq_ids = list("nanite_bio","nanite_smart","nanite_mesh") - design_ids = list("fakedeath_nanites","aggressive_nanites","defib_nanites","regenerative_plus_nanites","brainheal_plus_nanites","purging_plus_nanites","adrenaline_nanites") + design_ids = list("fakedeath_nanites","researchplus_nanites","aggressive_nanites","defib_nanites","regenerative_plus_nanites","brainheal_plus_nanites","purging_plus_nanites","adrenaline_nanites") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 4000) export_price = 8000 diff --git a/code/modules/vending/megaseed.dm b/code/modules/vending/megaseed.dm index 5c092c3659..03241c4a86 100644 --- a/code/modules/vending/megaseed.dm +++ b/code/modules/vending/megaseed.dm @@ -14,6 +14,7 @@ /obj/item/seeds/chanter = 3, /obj/item/seeds/chili = 3, /obj/item/seeds/cocoapod = 3, + /obj/item/seeds/coconut = 3, /obj/item/seeds/coffee = 3, /obj/item/seeds/cotton = 3, /obj/item/seeds/corn = 3, diff --git a/html/changelog.html b/html/changelog.html index 8eabba83df..21cade10d2 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -50,6 +50,328 @@ -->
+

30 December 2019

+

AnturK updated:

+
    +
  • Fixed ranged syndicate mobs stormtrooper training.
  • +
+

Arturlang updated:

+
    +
  • Adds Bloodsuckers, beware.
  • +
+

BlueWildrose updated:

+
    +
  • Fixed stargazers being unable to link to themselves if mindshielded or if holding psionic shielding devices (tinfoil hats) when the species is set.
  • +
  • Fixes non-roundstart slimes being unable to wag their tail.
  • +
+

Commandersand updated:

+
    +
  • added two words to clown filter
  • +
  • Added new things to loadouts, check em
  • +
+

DeltaFire15 updated:

+
    +
  • Clock cult kindle no longer cares about oxygen damage
  • +
  • changed mecha internals access for some special mechs.
  • +
  • no more mech maintenance access for engineers.
  • +
  • All heads of staff can now message CC
  • +
  • Removes a magicnumber
  • +
  • Rebalanced cult vs cult stun effects to debuff instead of stun
  • +
+

Detective-Google updated:

+
    +
  • short hair 80's is no longer jank
  • +
+

Fermis updated:

+
    +
  • tweaked how super bases/acids work but limiting them
  • +
+

Fikou updated:

+
    +
  • the windup toolbox now has some more "realistic" sounds
  • +
  • the windup toolbox now rumbles again
  • +
+

Ghommie updated:

+
    +
  • Fixed hulks, sleeping carp users, pacifists and people with chunky fingers being able to unrestrictly use gun and pneumatic cannon circuit assemblies.
  • +
  • Fixed gun circuit assemblies being only usable by human mobs.
  • +
  • Doubled the locomotion circuit external cooldown, thus halving the movable assemblies' movespeed.
  • +
  • Made wooden cabinet/closets... actually made of wood.
  • +
  • Wooden cabinets are now deconstructable with a screwdriver.
  • +
  • Deconstruction of large crates and other closet subtypes deconstructable with tools other than the welder is no longer instant.
  • +
  • You shouldn't be able to target objects you can't see (excluding darkness) with the ARCD and RLD
  • +
  • The admin RCD is ranged too, just like the ARCD.
  • +
  • Fixed welding, thirteen loko, welding and wraith spectacles not blinding people as expected. Thank you all whomst reported this issue in the suggestions box channel instead of the github repository's issues section, very smart!
  • +
  • Fixed on_mob eyes overlays not updating properly in certain cases.
  • +
  • Fixed deconversion from bloodshot eyes blood cult resetting your eyes' color to pitch black instead of their previous color, more or less.
  • +
  • Spinfusor nerf: Upped the casing and ammo box size by one step, removed the projectile's dismemberment value (explosions can still rip a limb or two off), halved the ammo box capacity, reduced the spinfusor ammo supply pack contents from 32 to 8, removed the casing's ability to explode when thrown.
  • +
  • Fixes bubblegum's death not unlocking the arena shuttle buyment.
  • +
  • Fixed alien tech node not being unlockable with subtypes of the accepted items.
  • +
  • Fixed reactive armor onmob overlays not updating when toggled and reactive teleport armor still using forceMove() instead of do_teleport()
  • +
  • Fixed space hermit asteroid rocks unintendedly spawning airless asteroid turf when mined, save for the perimeter.
  • +
  • Fixes reviver implant having been a crapshot ever since soft-crit was introduced years ago.
  • +
  • Added a "convalescence" time (about 15 seconds) after the user is out of unconsciousbess/crit to ensure they are properly stabilized.
  • +
  • Added a 15 minutes hardcap for accumulated revive cooldown (equivalent to 150 points of brute or burn healed) above which the implant starts cooling down regardless of user's conditions.
  • +
  • Fixed AI core displays I may have broken with my coding extravaganza.
  • +
  • Blue, Amber and Red security alert sounds should be half as loud now.
  • +
  • Buffed clown ops by removing their clumsiness and adding a new trait to be used in place of several clown role checks.
  • +
  • Clown ops too also suffer from not holding or wearing clown shoes now.
  • +
  • Fixed a few holo barriers lacking transparency.
  • +
  • Fixed character setup preview bodyparts not displaying correctly most of times.
  • +
  • Fixed character appearance preview displaying the mannequin in job attire instead of undergarments.
  • +
  • Fixed raven's shuttle computer not being of the emergency shuttle type.
  • +
  • Blood bank generators can now be anchored and unanchored now.
  • +
  • Ghost mentors can now orbit around the target instead of setting their view to theirs'.
  • +
  • Fixes a ghostchat eavesdropping exploit concerning VR.
  • +
  • Fixes VR deaths being broadcasted in deadchat.
  • +
  • Fixed a few pill bottle issues with the ChemMaster.
  • +
  • Fixes a few negative quirks not being properly removed when deleted.
  • +
  • Phobia and mute quirks are no longer cheesed by brain surgery grade healing or medicines.
  • +
  • Fixed double-flavour (and bland custom) ice creams.
  • +
  • Fixed Pubbystation's wall Nanomeds being inconsistent with other stations'.
  • +
  • dextrous simplemobs can now swap action intent with 1, 2, 3, 4 now. Just like humies, ayys and monkys.
  • +
  • Stops humanoids whose skin_tone variable is set to "albino" from showing up as pale when examined should their species not use skintones anyway.
  • +
  • Removed the old (almost) unused roboticist encryption key and headset.
  • +
  • Fixed goose meat.
  • +
  • Fixed a little door assembly glass dupe exploit
  • +
  • Fixed AI holopad speech text being small and whispers that in multiple exclamation marks echo through multiple areas.
  • +
  • Removed literally atrocious polka dotted accessories. They were even more atrocious than the yellow horrible tie.
  • +
+

Ghommie (also porting PRs by AnturK and Arkatos) updated:

+
    +
  • Fixed light eaters not burning out borg lamplights and flashes. fix Fixed light eater not affecting open turfs emitting lights such as light tiles and fairy grass.
  • +
  • Fixed an empty reference about light eater armblade disintegration after Heart of Darkness removal.
  • +
+

Ghommie, Skogol updated:

+
    +
  • refactored altclick interaction to allow alt-click interactable objects to parent call without forcing the turf contents stat menu open.
  • +
  • Alt clicking will no longer show turf contents for items inside bags etc.
  • +
  • Alt clicking the source of your turf contents stat menu will now close said menu.
  • +
+

GrayRachnid updated:

+
    +
  • fixes consistency
  • +
+

Hatterhat updated:

+
    +
  • Regenerative nanites, a "chemical" used in the combat stimulant injector. Actually quite stimulating, and not bad in a pinch for a nuclear operative. Check the Combat Medic Kit!
  • +
  • The Combat Medic Kit now has an advanced health analyzer and medisprays instead of patches and a chloral syringe.
  • +
  • The Advanced Syndicate Surgery Duffelbag or whatever it was doesn't get the better injector, because nobody uses it and so nobody's bothered to update it.
  • +
  • .357 speedloaders can now be printed with the Advanced Illegal Ballistics node on the tech tree!
  • +
  • okay so i may have given the .357 an extra speedloader at the same cost but it comes in a box now
  • +
+

ItzGabby updated:

+
    +
  • Fixed AltClick on polychromic collars so they actually work now.
  • +
+

KeRSedChaplain updated:

+
    +
  • Extends the file "deltakalaxon.ogg" to a 38 second .ogg.
  • +
+

Linzolle updated:

+
    +
  • neck slice. harm intent someone's head while they are unconscious or in a neck grab to make them bleed uncontrollably.
  • +
  • officer's sabre now properly makes the unsheating and resheating noise
  • +
  • fireman failure has a different message depending on the circumstance
  • +
  • Abductor chem dispenser, and added it to the abductor console.
  • +
  • "Superlingual matrix" to the abductor console. It's the abductor's tongue. Can be used to link it to your abductor communication channel and then implanted into a test subject.
  • +
  • Shrink ray and added it to the abductor console.
  • +
  • Shrink ray sound effect (its the fucking mega man death sound)
  • +
  • special jumpsuit for abductors
  • +
  • abductor jumpsuit, including digi version if a digitigrade person somehow manages to get their hands on it. sprites for the shrink ray and chem dispenser.
  • +
  • new glands to play with, including the all-access gland, the quantum gland, and the blood type randomiser.
  • +
  • split every gland into its own file instead of all being in one file
  • +
  • cosmic coat crafting recipe changed to coat + cosmic bedsheet
  • +
+

Mickyan, nemvar, RaveRadbury, AnturK, SpaceManiac updated:

+
    +
  • Certain incompatible quirks can no longer be taken together.
  • +
  • If an admin sends a ghost back to the lobby, they can now choose a different set of quirks.
  • +
  • the quirk menu went through some minor formatting changes.
  • +
  • Podcloning now lets you keep your quirks.
  • +
  • Quirks have flavor text in medical records.
  • +
  • All quirk medical records refer to "Patient", removing a few instances of "Subject".
  • +
  • Quirks no longer apply to off-station roundstart antagonists.
  • +
  • Mood quirks are now only processed by the quirk holders
  • +
+

Narcissisko (ported by Hatterhat) updated:

+
    +
  • Luxury Bar Capsule, at 10,000 points. Comes with no medical supplies, a bar, and a bunch of cigars. Ported from tgstation/tgstation#45547.
  • +
+

Nervere and subject217, Militaires, py01, nemvar updated:

+
    +
  • The cook's CQC now only works when in the kitchen or the kitchen backroom.
  • +
  • corrected CQC help instructions
  • +
  • CQC and Sleeping Carp are properly logged.
  • +
  • CQC can passively grab targets when not on grab intent. Passive grabs do not count towards combos for CQC or Sleeping carp.
  • +
  • Martial Art and NOGUN cleanup.
  • +
+

PersianXerxes updated:

+
    +
  • Removed night vision quirk
  • +
+

Putnam updated:

+
    +
  • acute hepatic pharmacokinesis now works if you already have relevant genitals
  • +
  • Contamination is no longer an infinitely spreading deadly contagion causing mass panic
  • +
  • Dynamic rulesets have lower weight if a round recently featured them (except traitor).
  • +
+

Putnam3145 updated:

+
    +
  • Buffed HE pipes by making them realistically radiate away heat.
  • +
  • Dynamic has a (totally unused for any relevant purpose) roundstart report now.
  • +
  • A whole bunch of dynamic data is now available for statbus
  • +
  • Dynamic from-ghost antags no longer double dip on threat refunds when the mode fails due to not enough applications.
  • +
  • whoops broke quirks
  • +
  • quirks work
  • +
  • New tab in preferences screen: "ERP preferences"
  • +
  • New opt-outs for individual effects of incubus draught, succubus milk
  • +
  • Acute hepatic pharmacokinesis has been removed, replaced with above
  • +
  • Renamed "Toggle Lewdchem" to "Toggle Lewd MKUltra", since that's what it actually means, and made it toggle the "hypno" setting (rename it again if more hypno mechanics are added).
  • +
  • Made MKUltra's lewd messages require both people involved to have hypno opted-in.
  • +
  • Buncha dynamic config tweaks
  • +
  • Ghost cafe spawns are actual ghost roles by the game's reckoning now
  • +
  • a runtime in radioactive contamination
  • +
  • Bomb armor now acts like other armor types.
  • +
  • Devastation-level explosions on armorless people no longer destroys everything in their bags.
  • +
+

Seris02 updated:

+
    +
  • the clowns headset
  • +
  • distance checks
  • +
  • the sprites
  • +
  • added the runed and brass winter coats (cosmetic ratvarian/narsian)
  • +
  • how the narsian/ratvarian coats can be made
  • +
  • fixes some ghost roles from dying of stupid shit
  • +
  • pandoras attacking their owners
  • +
  • Added Rising Bass and the shifting scroll.
  • +
  • Changes the martial arts scroll in the uplink to "Sleeping Carp Scroll"
  • +
+

ShizCalev updated:

+
    +
  • Fixed floodlights not turning off properly when they're underpowered.
  • +
  • Fixed emitters not changing icons properly when they're underpowered.
  • +
+

Sishen1542 updated:

+
    +
  • Clicking a pack of seeds with a pen allows you to set the plant's name, description and the pack of seeds' description. Useful for differentiating genetically modified plants. These changes will persist through different generations of the plant.
  • +
  • Hydroponics trays update their name and description to reflect the plant inside them. They revert to default when emptied.
  • +
+

Toriate updated:

+
    +
  • Polychromic shorts now have a digitigrade state
  • +
+

Trilbyspaceclone updated:

+
    +
  • ports all the new donuts, burgars, and chicken stuff from RG
  • +
  • ports new snowcone
  • +
  • ports grill
  • +
  • ports beakfeast tag/mood lit as TG has it
  • +
  • ports all the amazing new sprites
  • +
  • ports crafting for many things like snowcones needing water
  • +
  • ports of many craftings
  • +
  • lowers fryers sound
  • +
  • ported icons for new food/grill
  • +
  • ports the deletion of some icons and images
  • +
  • ports a spell check for the snowcones
  • +
  • ports fixes for stuff I didnt know were even broken with snowcones
  • +
  • coder cat failers to push the last commit from year(s) ago
  • +
  • Updates the changlogs
  • +
  • meat hook from HUGE to bulky
  • +
  • CE hardsuit is now more rad-proof
  • +
  • Wrong icon names, missing dog fashion with telegram hat
  • +
  • New softdrink that comes in its own vender!
  • +
  • Honey now has a reaction with plants
  • +
  • Buzz fuzz now only has a 5% to give honey and will now give 1u of sugar not 2
  • +
  • Blaster shotguns back into armory
  • +
  • Removed Lighters in thunderdomes
  • +
  • Silicons now know what a slime is saying!
  • +
  • honey now will not kill slimes. Honey slimepeople can be a thing now, go sci.
  • +
  • Added insulin into many of the borg hypo's
  • +
+

Useroth updated:

+
    +
  • bamboo which can be used to build punji sticks/ blowguns available as a sugarcane mutation or in exotic seed crate
  • +
  • changed the sugar cane growth stages because fuck if I know why, but it was in the PR
  • +
  • New lavaland ruin: Pulsating tumor
  • +
  • New class of lavaland mobs, a bit weaker than megafauna but still stronger than most of what you normally see
  • +
  • Ghost cafe spawner. For letting people spawn as their own character in the ninja holding facility. It bypasses the usual check, so people who have suicided/ghosted/cryod may use it.
  • +
  • Dorms in the ninja holding facility.
  • +
+

Xantholne updated:

+
    +
  • Santa Hats to Loadout and Clothesmate
  • +
  • Christmas Wintercoats to Loadout and Clothesmate
  • +
  • Christmas male and female uniforms to loadout and Clothesmate
  • +
  • Red, Green, and Traditional Santa boots to loadout and Clothesmate
  • +
  • Christmas Socks, Red candycane socks, Green candycane socks to sock selection
  • +
+

kappa-sama updated:

+
    +
  • legion drops more crates now
  • +
  • .357 speedloaders in autolathes are now individual bullets instead, speedloaders are now illegal tech, costs less total metal to make 7 bullets than a previous speedloader. 7.62mm bullets in autolathe when hacked and costs more metal to make 5 7.62mm bullets than getting a clip from the seclathe.
  • +
  • mentions that you can refill speedloaders on .357 uplink description
  • +
  • you can now strip people while aggrograbbing or higher
  • +
  • plasmafist to wizard
  • +
  • modular is gone
  • +
  • martial apprentices for the local Chinese wizard
  • +
  • broodmother baby lag
  • +
  • you can no longer get 100k credits by spending 4k roundstart
  • +
  • cooking oil in sunflowers instead of corn oil
  • +
  • throats are no longer slit happy
  • +
+

keronshb updated:

+
    +
  • Adds reflector blobs to shield blob upgrades
  • +
+

kevinz000 updated:

+
    +
  • Launchpads can now take number inputs for offsets rather than just buttons.
  • +
  • nanites no longer spread through air blocking objects
  • +
  • Night vision readded as a darkness dampening effect rather than darksight.
  • +
  • conveyors can only stack items on tiles to 150 now.
  • +
  • added 8 character save slots
  • +
  • Cargo shuttle now silently ignores slaughter demons/revenants instead of being blocked even while they are jaunted. A drawback is that manifested ones can't block it either, any more.
  • +
  • flashbangs process light/sound separately and uses viewers(), so xray users beware.
  • +
  • Stat() slowed down for anti-lag measures.
  • +
  • sprint/stamina huds now work again
  • +
  • Combat defibs now instant stun on disarm rather than 1 second again
  • +
  • Defibs are now always emagged when emagged with an emag rather than EMP.
  • +
  • aooc toggling now only broadcasts to antagonists
  • +
  • Antag rep proc is now easier to read and supports returning a list.
  • +
  • Clockwork marauders are now on a configured summon cooldown if being summoned on station. They also rapidly bleed health while in or next to space. And they glow brighter.
  • +
+

lolman360 updated:

+
    +
  • Added ability to pick up certain simplemobs.
  • +
+

nemvar updated:

+
    +
  • The brains of roundstart borgs no longer decay.
  • +
  • Refactored the visibility of reagents for mobs.
  • +
+

nicbn, Kevinz000, ShizCalev updated:

+
    +
  • Fire alarm is now simpler. Touch it to activate, touch it to deactivate. When activated, it will blink inconsistently if it is emagged.
  • +
  • You can no longer spam fire alarms. Also, they're logged again.
  • +
  • Fixed fire alarms not updating icons properly after being emagged and hacked by Malf AI's.
  • +
+

r4d6 updated:

+
    +
  • Added a N2O pressure tank
  • +
  • Removed a AM Shielding from the crate
  • +
  • Added Handshakes
  • +
  • Added Nose booping
  • +
  • Added submaps for the SM, Tesla and Singulo
  • +
  • Added a placeholder on Boxstation for the Engines
  • +
  • fixed Nose boops not triggering
  • +
+

shellspeed1 updated:

+
    +
  • Adds Insect markings
  • +
  • Adds three new moth wings.
  • +
+

07 December 2019

AffectedArc07 updated:

    diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index f5e4fea7cb..db9c8e6d08 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -23656,3 +23656,327 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. - tweak: Supply ordered looms are unanchored. Bring a wrench. r4d6: - rscadd: Added Departements Winter Coats to the loadout list. +2019-12-30: + AnturK: + - bugfix: Fixed ranged syndicate mobs stormtrooper training. + Arturlang: + - rscadd: Adds Bloodsuckers, beware. + BlueWildrose: + - bugfix: Fixed stargazers being unable to link to themselves if mindshielded or + if holding psionic shielding devices (tinfoil hats) when the species is set. + - bugfix: Fixes non-roundstart slimes being unable to wag their tail. + Commandersand: + - tweak: added two words to clown filter + - rscadd: Added new things to loadouts, check em + DeltaFire15: + - balance: Clock cult kindle no longer cares about oxygen damage + - tweak: changed mecha internals access for some special mechs. + - tweak: no more mech maintenance access for engineers. + - tweak: All heads of staff can now message CC + - code_imp: Removes a magicnumber + - balance: Rebalanced cult vs cult stun effects to debuff instead of stun + Detective-Google: + - bugfix: short hair 80's is no longer jank + Fermis: + - tweak: tweaked how super bases/acids work but limiting them + Fikou: + - tweak: the windup toolbox now has some more "realistic" sounds + - bugfix: the windup toolbox now rumbles again + Ghommie: + - bugfix: Fixed hulks, sleeping carp users, pacifists and people with chunky fingers + being able to unrestrictly use gun and pneumatic cannon circuit assemblies. + - bugfix: Fixed gun circuit assemblies being only usable by human mobs. + - balance: Doubled the locomotion circuit external cooldown, thus halving the movable + assemblies' movespeed. + - tweak: Made wooden cabinet/closets... actually made of wood. + - tweak: Wooden cabinets are now deconstructable with a screwdriver. + - tweak: Deconstruction of large crates and other closet subtypes deconstructable + with tools other than the welder is no longer instant. + - tweak: You shouldn't be able to target objects you can't see (excluding darkness) + with the ARCD and RLD + - tweak: The admin RCD is ranged too, just like the ARCD. + - bugfix: Fixed welding, thirteen loko, welding and wraith spectacles not blinding + people as expected. Thank you all whomst reported this issue in the suggestions + box channel instead of the github repository's issues section, very smart! + - bugfix: Fixed on_mob eyes overlays not updating properly in certain cases. + - bugfix: Fixed deconversion from bloodshot eyes blood cult resetting your eyes' + color to pitch black instead of their previous color, more or less. + - balance: 'Spinfusor nerf: Upped the casing and ammo box size by one step, removed + the projectile''s dismemberment value (explosions can still rip a limb or two + off), halved the ammo box capacity, reduced the spinfusor ammo supply pack contents + from 32 to 8, removed the casing''s ability to explode when thrown.' + - bugfix: Fixes bubblegum's death not unlocking the arena shuttle buyment. + - bugfix: Fixed alien tech node not being unlockable with subtypes of the accepted + items. + - bugfix: Fixed reactive armor onmob overlays not updating when toggled and reactive + teleport armor still using forceMove() instead of do_teleport() + - bugfix: Fixed space hermit asteroid rocks unintendedly spawning airless asteroid + turf when mined, save for the perimeter. + - bugfix: Fixes reviver implant having been a crapshot ever since soft-crit was + introduced years ago. + - tweak: Added a "convalescence" time (about 15 seconds) after the user is out of + unconsciousbess/crit to ensure they are properly stabilized. + - tweak: Added a 15 minutes hardcap for accumulated revive cooldown (equivalent + to 150 points of brute or burn healed) above which the implant starts cooling + down regardless of user's conditions. + - bugfix: Fixed AI core displays I may have broken with my coding extravaganza. + - soundadd: Blue, Amber and Red security alert sounds should be half as loud now. + - balance: Buffed clown ops by removing their clumsiness and adding a new trait + to be used in place of several clown role checks. + - tweak: Clown ops too also suffer from not holding or wearing clown shoes now. + - bugfix: Fixed a few holo barriers lacking transparency. + - bugfix: Fixed character setup preview bodyparts not displaying correctly most + of times. + - bugfix: Fixed character appearance preview displaying the mannequin in job attire + instead of undergarments. + - bugfix: Fixed raven's shuttle computer not being of the emergency shuttle type. + - tweak: Blood bank generators can now be anchored and unanchored now. + - admin: Ghost mentors can now orbit around the target instead of setting their + view to theirs'. + - bugfix: Fixes a ghostchat eavesdropping exploit concerning VR. + - bugfix: Fixes VR deaths being broadcasted in deadchat. + - bugfix: Fixed a few pill bottle issues with the ChemMaster. + - bugfix: Fixes a few negative quirks not being properly removed when deleted. + - tweak: Phobia and mute quirks are no longer cheesed by brain surgery grade healing + or medicines. + - bugfix: Fixed double-flavour (and bland custom) ice creams. + - bugfix: Fixed Pubbystation's wall Nanomeds being inconsistent with other stations'. + - bugfix: dextrous simplemobs can now swap action intent with 1, 2, 3, 4 now. Just + like humies, ayys and monkys. + - bugfix: Stops humanoids whose skin_tone variable is set to "albino" from showing + up as pale when examined should their species not use skintones anyway. + - rscdel: Removed the old (almost) unused roboticist encryption key and headset. + - bugfix: Fixed goose meat. + - bugfix: Fixed a little door assembly glass dupe exploit + - bugfix: Fixed AI holopad speech text being small and whispers that in multiple + exclamation marks echo through multiple areas. + - rscdel: Removed literally atrocious polka dotted accessories. They were even more + atrocious than the yellow horrible tie. + Ghommie (also porting PRs by AnturK and Arkatos): + - bugfix: Fixed light eaters not burning out borg lamplights and flashes. fix Fixed + light eater not affecting open turfs emitting lights such as light tiles and + fairy grass. + - bugfix: Fixed an empty reference about light eater armblade disintegration after + Heart of Darkness removal. + Ghommie, Skogol: + - refactor: refactored altclick interaction to allow alt-click interactable objects + to parent call without forcing the turf contents stat menu open. + - tweak: Alt clicking will no longer show turf contents for items inside bags etc. + - tweak: Alt clicking the source of your turf contents stat menu will now close + said menu. + GrayRachnid: + - bugfix: fixes consistency + Hatterhat: + - rscadd: Regenerative nanites, a "chemical" used in the combat stimulant injector. + Actually quite stimulating, and not bad in a pinch for a nuclear operative. + Check the Combat Medic Kit! + - tweak: The Combat Medic Kit now has an advanced health analyzer and medisprays + instead of patches and a chloral syringe. + - balance: The Advanced Syndicate Surgery Duffelbag or whatever it was doesn't get + the better injector, because nobody uses it and so nobody's bothered to update + it. + - rscadd: .357 speedloaders can now be printed with the Advanced Illegal Ballistics + node on the tech tree! + - balance: okay so i may have given the .357 an extra speedloader at the same cost + but it comes in a box now + ItzGabby: + - bugfix: Fixed AltClick on polychromic collars so they actually work now. + KeRSedChaplain: + - soundadd: Extends the file "deltakalaxon.ogg" to a 38 second .ogg. + Linzolle: + - rscadd: neck slice. harm intent someone's head while they are unconscious or in + a neck grab to make them bleed uncontrollably. + - bugfix: officer's sabre now properly makes the unsheating and resheating noise + - bugfix: fireman failure has a different message depending on the circumstance + - rscadd: Abductor chem dispenser, and added it to the abductor console. + - rscadd: '"Superlingual matrix" to the abductor console. It''s the abductor''s + tongue. Can be used to link it to your abductor communication channel and then + implanted into a test subject.' + - rscadd: Shrink ray and added it to the abductor console. + - soundadd: Shrink ray sound effect (its the fucking mega man death sound) + - rscadd: special jumpsuit for abductors + - imageadd: abductor jumpsuit, including digi version if a digitigrade person somehow + manages to get their hands on it. sprites for the shrink ray and chem dispenser. + - rscadd: new glands to play with, including the all-access gland, the quantum gland, + and the blood type randomiser. + - code_imp: split every gland into its own file instead of all being in one file + - tweak: cosmic coat crafting recipe changed to coat + cosmic bedsheet + Mickyan, nemvar, RaveRadbury, AnturK, SpaceManiac: + - bugfix: Certain incompatible quirks can no longer be taken together. + - bugfix: If an admin sends a ghost back to the lobby, they can now choose a different + set of quirks. + - spellcheck: the quirk menu went through some minor formatting changes. + - bugfix: Podcloning now lets you keep your quirks. + - rscadd: Quirks have flavor text in medical records. + - spellcheck: All quirk medical records refer to "Patient", removing a few instances + of "Subject". + - tweak: Quirks no longer apply to off-station roundstart antagonists. + - code_imp: Mood quirks are now only processed by the quirk holders + Narcissisko (ported by Hatterhat): + - rscadd: Luxury Bar Capsule, at 10,000 points. Comes with no medical supplies, + a bar, and a bunch of cigars. Ported from tgstation/tgstation#45547. + Nervere and subject217, Militaires, py01, nemvar: + - balance: The cook's CQC now only works when in the kitchen or the kitchen backroom. + - spellcheck: corrected CQC help instructions + - bugfix: CQC and Sleeping Carp are properly logged. + - tweak: CQC can passively grab targets when not on grab intent. Passive grabs do + not count towards combos for CQC or Sleeping carp. + - code_imp: Martial Art and NOGUN cleanup. + PersianXerxes: + - rscdel: Removed night vision quirk + Putnam: + - bugfix: acute hepatic pharmacokinesis now works if you already have relevant genitals + - balance: Contamination is no longer an infinitely spreading deadly contagion causing + mass panic + - tweak: Dynamic rulesets have lower weight if a round recently featured them (except + traitor). + Putnam3145: + - balance: Buffed HE pipes by making them realistically radiate away heat. + - bugfix: Dynamic has a (totally unused for any relevant purpose) roundstart report + now. + - admin: A whole bunch of dynamic data is now available for statbus + - bugfix: Dynamic from-ghost antags no longer double dip on threat refunds when + the mode fails due to not enough applications. + - bugfix: whoops broke quirks + - bugfix: quirks work + - rscadd: 'New tab in preferences screen: "ERP preferences"' + - rscadd: New opt-outs for individual effects of incubus draught, succubus milk + - rscdel: Acute hepatic pharmacokinesis has been removed, replaced with above + - tweak: Renamed "Toggle Lewdchem" to "Toggle Lewd MKUltra", since that's what it + actually means, and made it toggle the "hypno" setting (rename it again if more + hypno mechanics are added). + - tweak: Made MKUltra's lewd messages require both people involved to have hypno + opted-in. + - config: Buncha dynamic config tweaks + - bugfix: Ghost cafe spawns are actual ghost roles by the game's reckoning now + - bugfix: a runtime in radioactive contamination + - balance: Bomb armor now acts like other armor types. + - balance: Devastation-level explosions on armorless people no longer destroys everything + in their bags. + Seris02: + - rscadd: the clowns headset + - bugfix: distance checks + - bugfix: the sprites + - rscadd: added the runed and brass winter coats (cosmetic ratvarian/narsian) + - tweak: how the narsian/ratvarian coats can be made + - bugfix: fixes some ghost roles from dying of stupid shit + - bugfix: pandoras attacking their owners + - rscadd: Added Rising Bass and the shifting scroll. + - tweak: Changes the martial arts scroll in the uplink to "Sleeping Carp Scroll" + ShizCalev: + - bugfix: Fixed floodlights not turning off properly when they're underpowered. + - bugfix: Fixed emitters not changing icons properly when they're underpowered. + Sishen1542: + - rscadd: Clicking a pack of seeds with a pen allows you to set the plant's name, + description and the pack of seeds' description. Useful for differentiating genetically + modified plants. These changes will persist through different generations of + the plant. + - rscadd: Hydroponics trays update their name and description to reflect the plant + inside them. They revert to default when emptied. + Toriate: + - rscadd: Polychromic shorts now have a digitigrade state + Trilbyspaceclone: + - rscadd: ports all the new donuts, burgars, and chicken stuff from RG + - rscadd: ports new snowcone + - rscadd: ports grill + - rscadd: ports beakfeast tag/mood lit as TG has it + - rscadd: ports all the amazing new sprites + - tweak: ports crafting for many things like snowcones needing water + - balance: ports of many craftings + - soundadd: lowers fryers sound + - imageadd: ported icons for new food/grill + - imagedel: ports the deletion of some icons and images + - spellcheck: ports a spell check for the snowcones + - code_imp: ports fixes for stuff I didnt know were even broken with snowcones + - bugfix: coder cat failers to push the last commit from year(s) ago + - admin: Updates the changlogs + - tweak: meat hook from HUGE to bulky + - tweak: CE hardsuit is now more rad-proof + - bugfix: Wrong icon names, missing dog fashion with telegram hat + - rscadd: New softdrink that comes in its own vender! + - rscadd: Honey now has a reaction with plants + - tweak: Buzz fuzz now only has a 5% to give honey and will now give 1u of sugar + not 2 + - rscadd: Blaster shotguns back into armory + - rscdel: Removed Lighters in thunderdomes + - rscadd: Silicons now know what a slime is saying! + - balance: honey now will not kill slimes. Honey slimepeople can be a thing now, + go sci. + - rscadd: Added insulin into many of the borg hypo's + Useroth: + - rscadd: bamboo which can be used to build punji sticks/ blowguns available as + a sugarcane mutation or in exotic seed crate + - tweak: changed the sugar cane growth stages because fuck if I know why, but it + was in the PR + - rscadd: 'New lavaland ruin: Pulsating tumor' + - rscadd: New class of lavaland mobs, a bit weaker than megafauna but still stronger + than most of what you normally see + - rscadd: Ghost cafe spawner. For letting people spawn as their own character in + the ninja holding facility. It bypasses the usual check, so people who have + suicided/ghosted/cryod may use it. + - rscadd: Dorms in the ninja holding facility. + Xantholne: + - rscadd: Santa Hats to Loadout and Clothesmate + - rscadd: Christmas Wintercoats to Loadout and Clothesmate + - rscadd: Christmas male and female uniforms to loadout and Clothesmate + - rscadd: Red, Green, and Traditional Santa boots to loadout and Clothesmate + - rscadd: Christmas Socks, Red candycane socks, Green candycane socks to sock selection + kappa-sama: + - balance: legion drops more crates now + - balance: .357 speedloaders in autolathes are now individual bullets instead, speedloaders + are now illegal tech, costs less total metal to make 7 bullets than a previous + speedloader. 7.62mm bullets in autolathe when hacked and costs more metal to + make 5 7.62mm bullets than getting a clip from the seclathe. + - tweak: mentions that you can refill speedloaders on .357 uplink description + - bugfix: you can now strip people while aggrograbbing or higher + - rscadd: plasmafist to wizard + - code_imp: modular is gone + - rscadd: martial apprentices for the local Chinese wizard + - bugfix: broodmother baby lag + - balance: you can no longer get 100k credits by spending 4k roundstart + - balance: cooking oil in sunflowers instead of corn oil + - bugfix: throats are no longer slit happy + keronshb: + - rscadd: Adds reflector blobs to shield blob upgrades + kevinz000: + - rscadd: Launchpads can now take number inputs for offsets rather than just buttons. + - balance: nanites no longer spread through air blocking objects + - rscadd: Night vision readded as a darkness dampening effect rather than darksight. + - rscdel: conveyors can only stack items on tiles to 150 now. + - rscadd: added 8 character save slots + - rscadd: Cargo shuttle now silently ignores slaughter demons/revenants instead + of being blocked even while they are jaunted. A drawback is that manifested + ones can't block it either, any more. + - balance: flashbangs process light/sound separately and uses viewers(), so xray + users beware. + - tweak: Stat() slowed down for anti-lag measures. + - bugfix: sprint/stamina huds now work again + - balance: Combat defibs now instant stun on disarm rather than 1 second again + - balance: Defibs are now always emagged when emagged with an emag rather than EMP. + - bugfix: aooc toggling now only broadcasts to antagonists + - code_imp: Antag rep proc is now easier to read and supports returning a list. + - balance: Clockwork marauders are now on a configured summon cooldown if being + summoned on station. They also rapidly bleed health while in or next to space. + And they glow brighter. + lolman360: + - rscadd: Added ability to pick up certain simplemobs. + nemvar: + - bugfix: The brains of roundstart borgs no longer decay. + - code_imp: Refactored the visibility of reagents for mobs. + nicbn, Kevinz000, ShizCalev: + - tweak: Fire alarm is now simpler. Touch it to activate, touch it to deactivate. + When activated, it will blink inconsistently if it is emagged. + - bugfix: You can no longer spam fire alarms. Also, they're logged again. + - bugfix: Fixed fire alarms not updating icons properly after being emagged and + hacked by Malf AI's. + r4d6: + - rscadd: Added a N2O pressure tank + - rscdel: Removed a AM Shielding from the crate + - rscadd: Added Handshakes + - rscadd: Added Nose booping + - rscadd: Added submaps for the SM, Tesla and Singulo + - rscadd: Added a placeholder on Boxstation for the Engines + - bugfix: fixed Nose boops not triggering + shellspeed1: + - rscadd: Adds Insect markings + - rscadd: Adds three new moth wings. diff --git a/html/changelogs/AutoChangeLog-pr-10026.yml b/html/changelogs/AutoChangeLog-pr-10026.yml deleted file mode 100644 index 6e8062874b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10026.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Linzolle" -delete-after: True -changes: - - rscadd: "neck slice. harm intent someone's head while they are unconscious or in a neck grab to make them bleed uncontrollably." diff --git a/html/changelogs/AutoChangeLog-pr-10037.yml b/html/changelogs/AutoChangeLog-pr-10037.yml deleted file mode 100644 index b0f0501516..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10037.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed hulks, sleeping carp users, pacifists and people with chunky fingers being able to unrestrictly use gun and pneumatic cannon circuit assemblies." - - bugfix: "Fixed gun circuit assemblies being only usable by human mobs." - - balance: "Doubled the locomotion circuit external cooldown, thus halving the movable assemblies' movespeed." diff --git a/html/changelogs/AutoChangeLog-pr-10044.yml b/html/changelogs/AutoChangeLog-pr-10044.yml deleted file mode 100644 index 8d1782c3a8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10044.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - tweak: "Made wooden cabinet/closets... actually made of wood." - - tweak: "Wooden cabinets are now deconstructable with a screwdriver." - - tweak: "Deconstruction of large crates and other closet subtypes deconstructable with tools other than the welder is no longer instant." diff --git a/html/changelogs/AutoChangeLog-pr-10050.yml b/html/changelogs/AutoChangeLog-pr-10050.yml deleted file mode 100644 index c736ded339..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10050.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - tweak: "You shouldn't be able to target objects you can't see (excluding darkness) with the ARCD and RLD" - - tweak: "The admin RCD is ranged too, just like the ARCD." diff --git a/html/changelogs/AutoChangeLog-pr-10051.yml b/html/changelogs/AutoChangeLog-pr-10051.yml deleted file mode 100644 index 0d7d274891..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10051.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - balance: "legion drops more crates now" diff --git a/html/changelogs/AutoChangeLog-pr-10053.yml b/html/changelogs/AutoChangeLog-pr-10053.yml deleted file mode 100644 index 36d392d8f8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10053.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed welding, thirteen loko, welding and wraith spectacles not blinding people as expected. Thank you all whomst reported this issue in the suggestions box channel instead of the github repository's issues section, very smart!" diff --git a/html/changelogs/AutoChangeLog-pr-10054.yml b/html/changelogs/AutoChangeLog-pr-10054.yml deleted file mode 100644 index 0dc3b36618..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10054.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - balance: ".357 speedloaders in autolathes are now individual bullets instead, speedloaders are now illegal tech, costs less total metal to make 7 bullets than a previous speedloader. 7.62mm bullets in autolathe when hacked and costs more metal to make 5 7.62mm bullets than getting a clip from the seclathe." - - tweak: "mentions that you can refill speedloaders on .357 uplink description" diff --git a/html/changelogs/AutoChangeLog-pr-10057.yml b/html/changelogs/AutoChangeLog-pr-10057.yml deleted file mode 100644 index be285bfc57..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10057.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed on_mob eyes overlays not updating properly in certain cases." - - bugfix: "Fixed deconversion from bloodshot eyes blood cult resetting your eyes' color to pitch black instead of their previous color, more or less." diff --git a/html/changelogs/AutoChangeLog-pr-10058.yml b/html/changelogs/AutoChangeLog-pr-10058.yml deleted file mode 100644 index 6f9a985765..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10058.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - balance: "Spinfusor nerf: Upped the casing and ammo box size by one step, removed the projectile's dismemberment value (explosions can still rip a limb or two off), halved the ammo box capacity, reduced the spinfusor ammo supply pack contents from 32 to 8, removed the casing's ability to explode when thrown." diff --git a/html/changelogs/AutoChangeLog-pr-10059.yml b/html/changelogs/AutoChangeLog-pr-10059.yml deleted file mode 100644 index e9f89c18a2..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10059.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "lolman360" -delete-after: True -changes: - - rscadd: "Added ability to pick up certain simplemobs." diff --git a/html/changelogs/AutoChangeLog-pr-10067.yml b/html/changelogs/AutoChangeLog-pr-10067.yml deleted file mode 100644 index ac65487761..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10067.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Sishen1542" -delete-after: True -changes: - - rscadd: "Clicking a pack of seeds with a pen allows you to set the plant's name, description and the pack of seeds' description. Useful for differentiating genetically modified plants. These changes will persist through different generations of the plant." - - rscadd: "Hydroponics trays update their name and description to reflect the plant inside them. They revert to default when emptied." diff --git a/html/changelogs/AutoChangeLog-pr-10068.yml b/html/changelogs/AutoChangeLog-pr-10068.yml deleted file mode 100644 index 39b2c37c28..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10068.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Fikou" -delete-after: True -changes: - - tweak: "the windup toolbox now has some more \"realistic\" sounds" - - bugfix: "the windup toolbox now rumbles again" diff --git a/html/changelogs/AutoChangeLog-pr-10071.yml b/html/changelogs/AutoChangeLog-pr-10071.yml deleted file mode 100644 index 3632bdfa86..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10071.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixes bubblegum's death not unlocking the arena shuttle buyment." diff --git a/html/changelogs/AutoChangeLog-pr-10072.yml b/html/changelogs/AutoChangeLog-pr-10072.yml deleted file mode 100644 index 9a6f45e61e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10072.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Useroth" -delete-after: True -changes: - - rscadd: "bamboo which can be used to build punji sticks/ blowguns available as a sugarcane mutation or in exotic seed crate" - - tweak: "changed the sugar cane growth stages because fuck if I know why, but it was in the PR" diff --git a/html/changelogs/AutoChangeLog-pr-10076.yml b/html/changelogs/AutoChangeLog-pr-10076.yml deleted file mode 100644 index 0e04ceddbc..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10076.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed alien tech node not being unlockable with subtypes of the accepted items." diff --git a/html/changelogs/AutoChangeLog-pr-10079.yml b/html/changelogs/AutoChangeLog-pr-10079.yml deleted file mode 100644 index a729b1bc56..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10079.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed reactive armor onmob overlays not updating when toggled and reactive teleport armor still using forceMove() instead of do_teleport()" diff --git a/html/changelogs/AutoChangeLog-pr-10082.yml b/html/changelogs/AutoChangeLog-pr-10082.yml deleted file mode 100644 index e5c669f798..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10082.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - rscadd: "Launchpads can now take number inputs for offsets rather than just buttons." diff --git a/html/changelogs/AutoChangeLog-pr-10083.yml b/html/changelogs/AutoChangeLog-pr-10083.yml deleted file mode 100644 index c60c3fea36..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10083.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed space hermit asteroid rocks unintendedly spawning airless asteroid turf when mined, save for the perimeter." diff --git a/html/changelogs/AutoChangeLog-pr-10085.yml b/html/changelogs/AutoChangeLog-pr-10085.yml deleted file mode 100644 index a82f052fed..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10085.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixes reviver implant having been a crapshot ever since soft-crit was introduced years ago." - - tweak: "Added a \"convalescence\" time (about 15 seconds) after the user is out of unconsciousbess/crit to ensure they are properly stabilized." - - tweak: "Added a 15 minutes hardcap for accumulated revive cooldown (equivalent to 150 points of brute or burn healed) above which the implant starts cooling down regardless of user's conditions." diff --git a/html/changelogs/AutoChangeLog-pr-10086.yml b/html/changelogs/AutoChangeLog-pr-10086.yml deleted file mode 100644 index 08dff8ee5c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10086.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed AI core displays I may have broken with my coding extravaganza." diff --git a/html/changelogs/AutoChangeLog-pr-10090.yml b/html/changelogs/AutoChangeLog-pr-10090.yml deleted file mode 100644 index 924d83b65e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10090.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Hatterhat" -delete-after: True -changes: - - rscadd: "Regenerative nanites, a \"chemical\" used in the combat stimulant injector. Actually quite stimulating, and not bad in a pinch for a nuclear operative. Check the Combat Medic Kit!" - - tweak: "The Combat Medic Kit now has an advanced health analyzer and medisprays instead of patches and a chloral syringe." - - balance: "The Advanced Syndicate Surgery Duffelbag or whatever it was doesn't get the better injector, because nobody uses it and so nobody's bothered to update it." diff --git a/html/changelogs/AutoChangeLog-pr-10091.yml b/html/changelogs/AutoChangeLog-pr-10091.yml deleted file mode 100644 index 8787d9bdba..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10091.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - soundadd: "Blue, Amber and Red security alert sounds should be half as loud now." diff --git a/html/changelogs/AutoChangeLog-pr-10093.yml b/html/changelogs/AutoChangeLog-pr-10093.yml deleted file mode 100644 index e692ed5d2a..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10093.yml +++ /dev/null @@ -1,15 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - rscadd: "ports all the new donuts, burgars, and chicken stuff from RG" - - rscadd: "ports new snowcone" - - rscadd: "ports grill" - - rscadd: "ports beakfeast tag/mood lit as TG has it" - - rscadd: "ports all the amazing new sprites" - - tweak: "ports crafting for many things like snowcones needing water" - - balance: "ports of many craftings" - - soundadd: "lowers fryers sound" - - imageadd: "ported icons for new food/grill" - - imagedel: "ports the deletion of some icons and images" - - spellcheck: "ports a spell check for the snowcones" - - code_imp: "ports fixes for stuff I didnt know were even broken with snowcones" diff --git a/html/changelogs/AutoChangeLog-pr-10094.yml b/html/changelogs/AutoChangeLog-pr-10094.yml deleted file mode 100644 index ee9513489d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10094.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - bugfix: "coder cat failers to push the last commit from year(s) ago" diff --git a/html/changelogs/AutoChangeLog-pr-10095.yml b/html/changelogs/AutoChangeLog-pr-10095.yml deleted file mode 100644 index 5b2ee8f053..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10095.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - balance: "Buffed clown ops by removing their clumsiness and adding a new trait to be used in place of several clown role checks." - - tweak: "Clown ops too also suffer from not holding or wearing clown shoes now." diff --git a/html/changelogs/AutoChangeLog-pr-10096.yml b/html/changelogs/AutoChangeLog-pr-10096.yml deleted file mode 100644 index 0089c11a9d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10096.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - balance: "nanites no longer spread through air blocking objects" diff --git a/html/changelogs/AutoChangeLog-pr-10099.yml b/html/changelogs/AutoChangeLog-pr-10099.yml deleted file mode 100644 index 9ad4bfdfc2..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10099.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed a few holo barriers lacking transparency." diff --git a/html/changelogs/AutoChangeLog-pr-10101.yml b/html/changelogs/AutoChangeLog-pr-10101.yml deleted file mode 100644 index 059c8b2d85..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10101.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - admin: "Updates the changlogs" diff --git a/html/changelogs/AutoChangeLog-pr-10108.yml b/html/changelogs/AutoChangeLog-pr-10108.yml deleted file mode 100644 index 67c6396763..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10108.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "DeltaFire15" -delete-after: True -changes: - - balance: "Clock cult kindle no longer cares about oxygen damage" diff --git a/html/changelogs/AutoChangeLog-pr-10111.yml b/html/changelogs/AutoChangeLog-pr-10111.yml deleted file mode 100644 index 0a80f01eef..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10111.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - bugfix: "you can now strip people while aggrograbbing or higher" diff --git a/html/changelogs/AutoChangeLog-pr-10114.yml b/html/changelogs/AutoChangeLog-pr-10114.yml deleted file mode 100644 index f413760ff9..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10114.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "r4d6" -delete-after: True -changes: - - rscadd: "Added a N2O pressure tank" diff --git a/html/changelogs/AutoChangeLog-pr-10115.yml b/html/changelogs/AutoChangeLog-pr-10115.yml deleted file mode 100644 index f7a60e4911..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10115.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Useroth" -delete-after: True -changes: - - rscadd: "New lavaland ruin: Pulsating tumor" - - rscadd: "New class of lavaland mobs, a bit weaker than megafauna but still stronger than most of what you normally see" diff --git a/html/changelogs/AutoChangeLog-pr-10116.yml b/html/changelogs/AutoChangeLog-pr-10116.yml deleted file mode 100644 index 70c1b4590d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10116.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam" -delete-after: True -changes: - - bugfix: "acute hepatic pharmacokinesis now works if you already have relevant genitals" diff --git a/html/changelogs/AutoChangeLog-pr-10120.yml b/html/changelogs/AutoChangeLog-pr-10120.yml deleted file mode 100644 index 5777519d83..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10120.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - rscadd: "Night vision readded as a darkness dampening effect rather than darksight." diff --git a/html/changelogs/AutoChangeLog-pr-10121.yml b/html/changelogs/AutoChangeLog-pr-10121.yml deleted file mode 100644 index 38a91fcc01..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10121.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - rscadd: "plasmafist to wizard" diff --git a/html/changelogs/AutoChangeLog-pr-10122.yml b/html/changelogs/AutoChangeLog-pr-10122.yml deleted file mode 100644 index 4d503dc2be..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10122.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - rscdel: "conveyors can only stack items on tiles to 150 now." diff --git a/html/changelogs/AutoChangeLog-pr-10123.yml b/html/changelogs/AutoChangeLog-pr-10123.yml new file mode 100644 index 0000000000..208b17b930 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10123.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - rscadd: "throwing things no longer makes them randomly turned as long as you aren't on harm intent" diff --git a/html/changelogs/AutoChangeLog-pr-10126.yml b/html/changelogs/AutoChangeLog-pr-10126.yml deleted file mode 100644 index 6cf568ca70..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10126.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - balance: "Buffed HE pipes by making them realistically radiate away heat." diff --git a/html/changelogs/AutoChangeLog-pr-10130.yml b/html/changelogs/AutoChangeLog-pr-10130.yml deleted file mode 100644 index 1f6ba6ac6a..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10130.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - code_imp: "modular is gone" diff --git a/html/changelogs/AutoChangeLog-pr-10132.yml b/html/changelogs/AutoChangeLog-pr-10132.yml deleted file mode 100644 index d8755d2b90..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10132.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - tweak: "meat hook from HUGE to bulky" diff --git a/html/changelogs/AutoChangeLog-pr-10137.yml b/html/changelogs/AutoChangeLog-pr-10137.yml deleted file mode 100644 index 63678d4425..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10137.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "KeRSedChaplain" -delete-after: True -changes: - - soundadd: "Extends the file \"deltakalaxon.ogg\" to a 38 second .ogg." diff --git a/html/changelogs/AutoChangeLog-pr-10140.yml b/html/changelogs/AutoChangeLog-pr-10140.yml deleted file mode 100644 index d5e33fa02d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10140.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - bugfix: "Dynamic has a (totally unused for any relevant purpose) roundstart report now." diff --git a/html/changelogs/AutoChangeLog-pr-10141.yml b/html/changelogs/AutoChangeLog-pr-10141.yml deleted file mode 100644 index 5f0bfe2267..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10141.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - admin: "A whole bunch of dynamic data is now available for statbus" diff --git a/html/changelogs/AutoChangeLog-pr-10142.yml b/html/changelogs/AutoChangeLog-pr-10142.yml deleted file mode 100644 index aba2675550..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10142.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - tweak: "CE hardsuit is now more rad-proof" diff --git a/html/changelogs/AutoChangeLog-pr-10143.yml b/html/changelogs/AutoChangeLog-pr-10143.yml deleted file mode 100644 index 45dfe225c4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10143.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - bugfix: "Dynamic from-ghost antags no longer double dip on threat refunds when the mode fails due to not enough applications." diff --git a/html/changelogs/AutoChangeLog-pr-10144.yml b/html/changelogs/AutoChangeLog-pr-10144.yml deleted file mode 100644 index 6b175b149b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10144.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Linzolle" -delete-after: True -changes: - - bugfix: "officer's sabre now properly makes the unsheating and resheating noise" diff --git a/html/changelogs/AutoChangeLog-pr-10150.yml b/html/changelogs/AutoChangeLog-pr-10150.yml deleted file mode 100644 index d2a2b79ff0..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10150.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - bugfix: "Wrong icon names, missing dog fashion with telegram hat" diff --git a/html/changelogs/AutoChangeLog-pr-10153.yml b/html/changelogs/AutoChangeLog-pr-10153.yml deleted file mode 100644 index 7196583de9..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10153.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Linzolle" -delete-after: True -changes: - - bugfix: "fireman failure has a different message depending on the circumstance" diff --git a/html/changelogs/AutoChangeLog-pr-10156.yml b/html/changelogs/AutoChangeLog-pr-10156.yml deleted file mode 100644 index ec08642b3f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10156.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed character setup preview bodyparts not displaying correctly most of times." - - bugfix: "Fixed character appearance preview displaying the mannequin in job attire instead of undergarments." diff --git a/html/changelogs/AutoChangeLog-pr-10157.yml b/html/changelogs/AutoChangeLog-pr-10157.yml deleted file mode 100644 index 6ec495b7fc..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10157.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "ShizCalev" -delete-after: True -changes: - - bugfix: "Fixed floodlights not turning off properly when they're underpowered." - - bugfix: "Fixed emitters not changing icons properly when they're underpowered." diff --git a/html/changelogs/AutoChangeLog-pr-10160.yml b/html/changelogs/AutoChangeLog-pr-10160.yml deleted file mode 100644 index 2046324dc8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10160.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "nicbn, Kevinz000, ShizCalev" -delete-after: True -changes: - - tweak: "Fire alarm is now simpler. Touch it to activate, touch it to deactivate. When activated, it will blink inconsistently if it is emagged." - - bugfix: "You can no longer spam fire alarms. Also, they're logged again." - - bugfix: "Fixed fire alarms not updating icons properly after being emagged and hacked by Malf AI's." diff --git a/html/changelogs/AutoChangeLog-pr-10161.yml b/html/changelogs/AutoChangeLog-pr-10161.yml deleted file mode 100644 index 7f09609b99..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10161.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed raven's shuttle computer not being of the emergency shuttle type." diff --git a/html/changelogs/AutoChangeLog-pr-10163.yml b/html/changelogs/AutoChangeLog-pr-10163.yml deleted file mode 100644 index 2818019ad7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10163.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - tweak: "Blood bank generators can now be anchored and unanchored now." diff --git a/html/changelogs/AutoChangeLog-pr-10164.yml b/html/changelogs/AutoChangeLog-pr-10164.yml deleted file mode 100644 index 464edda73b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10164.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - rscadd: "martial apprentices for the local Chinese wizard" diff --git a/html/changelogs/AutoChangeLog-pr-10165.yml b/html/changelogs/AutoChangeLog-pr-10165.yml new file mode 100644 index 0000000000..be6f9dedf7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10165.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed missing digi versions fishnet sprites and wrong digitigrade left dir purple stockings sprite." + - imageadd: "Add digitigrade versions for boxers and the long johns." diff --git a/html/changelogs/AutoChangeLog-pr-10166.yml b/html/changelogs/AutoChangeLog-pr-10166.yml deleted file mode 100644 index ba919010af..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10166.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "nemvar" -delete-after: True -changes: - - bugfix: "The brains of roundstart borgs no longer decay." diff --git a/html/changelogs/AutoChangeLog-pr-10168.yml b/html/changelogs/AutoChangeLog-pr-10168.yml deleted file mode 100644 index 3e6e5b9af5..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10168.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - admin: "Ghost mentors can now orbit around the target instead of setting their view to theirs'." diff --git a/html/changelogs/AutoChangeLog-pr-10171.yml b/html/changelogs/AutoChangeLog-pr-10171.yml deleted file mode 100644 index 0138d7a381..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10171.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "r4d6" -delete-after: True -changes: - - rscdel: "Removed a AM Shielding from the crate" diff --git a/html/changelogs/AutoChangeLog-pr-10172.yml b/html/changelogs/AutoChangeLog-pr-10172.yml deleted file mode 100644 index ce76e04d13..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10172.yml +++ /dev/null @@ -1,11 +0,0 @@ -author: "Mickyan, nemvar, RaveRadbury, AnturK, SpaceManiac" -delete-after: True -changes: - - bugfix: "Certain incompatible quirks can no longer be taken together." - - bugfix: "If an admin sends a ghost back to the lobby, they can now choose a different set of quirks." - - spellcheck: "the quirk menu went through some minor formatting changes." - - bugfix: "Podcloning now lets you keep your quirks." - - rscadd: "Quirks have flavor text in medical records." - - spellcheck: "All quirk medical records refer to \"Patient\", removing a few instances of \"Subject\"." - - tweak: "Quirks no longer apply to off-station roundstart antagonists." - - code_imp: "Mood quirks are now only processed by the quirk holders" diff --git a/html/changelogs/AutoChangeLog-pr-10180.yml b/html/changelogs/AutoChangeLog-pr-10180.yml deleted file mode 100644 index 0a22910940..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10180.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixes a ghostchat eavesdropping exploit concerning VR." - - bugfix: "Fixes VR deaths being broadcasted in deadchat." diff --git a/html/changelogs/AutoChangeLog-pr-10181.yml b/html/changelogs/AutoChangeLog-pr-10181.yml deleted file mode 100644 index bb00ab1012..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10181.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed a few pill bottle issues with the ChemMaster." diff --git a/html/changelogs/AutoChangeLog-pr-10190.yml b/html/changelogs/AutoChangeLog-pr-10190.yml deleted file mode 100644 index d05ad85db3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10190.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - rscadd: "New softdrink that comes in its own vender!" - - rscadd: "Honey now has a reaction with plants" diff --git a/html/changelogs/AutoChangeLog-pr-10193.yml b/html/changelogs/AutoChangeLog-pr-10193.yml deleted file mode 100644 index b432eb74a3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10193.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Commandersand" -delete-after: True -changes: - - tweak: "added two words to clown filter" diff --git a/html/changelogs/AutoChangeLog-pr-10195.yml b/html/changelogs/AutoChangeLog-pr-10195.yml deleted file mode 100644 index be8ed0ce76..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10195.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixes a few negative quirks not being properly removed when deleted." - - tweak: "Phobia and mute quirks are no longer cheesed by brain surgery grade healing or medicines." diff --git a/html/changelogs/AutoChangeLog-pr-10197.yml b/html/changelogs/AutoChangeLog-pr-10197.yml deleted file mode 100644 index 05545c066c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10197.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed double-flavour (and bland custom) ice creams." diff --git a/html/changelogs/AutoChangeLog-pr-10198.yml b/html/changelogs/AutoChangeLog-pr-10198.yml deleted file mode 100644 index 3414258d84..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10198.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "AnturK" -delete-after: True -changes: - - bugfix: "Fixed ranged syndicate mobs stormtrooper training." diff --git a/html/changelogs/AutoChangeLog-pr-10203.yml b/html/changelogs/AutoChangeLog-pr-10203.yml deleted file mode 100644 index 7cb4df817b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10203.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "DeltaFire15" -delete-after: True -changes: - - tweak: "changed mecha internals access for some special mechs." - - tweak: "no more mech maintenance access for engineers." diff --git a/html/changelogs/AutoChangeLog-pr-10204.yml b/html/changelogs/AutoChangeLog-pr-10204.yml deleted file mode 100644 index ad5a872bc0..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10204.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "r4d6" -delete-after: True -changes: - - rscadd: "Added Handshakes" - - rscadd: "Added Nose booping" diff --git a/html/changelogs/AutoChangeLog-pr-10207.yml b/html/changelogs/AutoChangeLog-pr-10207.yml deleted file mode 100644 index c451475dfa..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10207.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed Pubbystation's wall Nanomeds being inconsistent with other stations'." diff --git a/html/changelogs/AutoChangeLog-pr-10210.yml b/html/changelogs/AutoChangeLog-pr-10210.yml deleted file mode 100644 index 39167dee25..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10210.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - rscadd: "Cargo shuttle now silently ignores slaughter demons/revenants instead of being blocked even while they are jaunted. A drawback is that manifested ones can't block it either, any more." diff --git a/html/changelogs/AutoChangeLog-pr-10214.yml b/html/changelogs/AutoChangeLog-pr-10214.yml deleted file mode 100644 index fe5df9f22c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10214.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "dextrous simplemobs can now swap action intent with 1, 2, 3, 4 now. Just like humies, ayys and monkys." diff --git a/html/changelogs/AutoChangeLog-pr-10216.yml b/html/changelogs/AutoChangeLog-pr-10216.yml deleted file mode 100644 index 69daa62448..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10216.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "Nervere and subject217, Militaires, py01, nemvar" -delete-after: True -changes: - - balance: "The cook's CQC now only works when in the kitchen or the kitchen backroom." - - spellcheck: "corrected CQC help instructions" - - bugfix: "CQC and Sleeping Carp are properly logged." - - tweak: "CQC can passively grab targets when not on grab intent. Passive grabs do not count towards combos for CQC or Sleeping carp." - - code_imp: "Martial Art and NOGUN cleanup." diff --git a/html/changelogs/AutoChangeLog-pr-10217.yml b/html/changelogs/AutoChangeLog-pr-10217.yml deleted file mode 100644 index 19ddaf33ce..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10217.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam" -delete-after: True -changes: - - balance: "Contamination is no longer an infinitely spreading deadly contagion causing mass panic" diff --git a/html/changelogs/AutoChangeLog-pr-10218.yml b/html/changelogs/AutoChangeLog-pr-10218.yml deleted file mode 100644 index fb05465cbe..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10218.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "GrayRachnid" -delete-after: True -changes: - - bugfix: "fixes consistency" diff --git a/html/changelogs/AutoChangeLog-pr-10225.yml b/html/changelogs/AutoChangeLog-pr-10225.yml deleted file mode 100644 index 964cc68223..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10225.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "BlueWildrose" -delete-after: True -changes: - - bugfix: "Fixed stargazers being unable to link to themselves if mindshielded or if holding psionic shielding devices (tinfoil hats) when the species is set." - - bugfix: "Fixes non-roundstart slimes being unable to wag their tail." diff --git a/html/changelogs/AutoChangeLog-pr-10227.yml b/html/changelogs/AutoChangeLog-pr-10227.yml deleted file mode 100644 index 5d9446d045..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10227.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - bugfix: "whoops broke quirks" diff --git a/html/changelogs/AutoChangeLog-pr-10228.yml b/html/changelogs/AutoChangeLog-pr-10228.yml deleted file mode 100644 index ccc386bbcb..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10228.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - bugfix: "quirks work" diff --git a/html/changelogs/AutoChangeLog-pr-10232.yml b/html/changelogs/AutoChangeLog-pr-10232.yml deleted file mode 100644 index 479012a868..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10232.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "DeltaFire15" -delete-after: True -changes: - - tweak: "All heads of staff can now message CC" diff --git a/html/changelogs/AutoChangeLog-pr-10235.yml b/html/changelogs/AutoChangeLog-pr-10235.yml deleted file mode 100644 index ca8e4da164..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10235.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - balance: "flashbangs process light/sound separately and uses viewers(), so xray users beware." diff --git a/html/changelogs/AutoChangeLog-pr-10237.yml b/html/changelogs/AutoChangeLog-pr-10237.yml deleted file mode 100644 index 0a3b481d8c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10237.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Stops humanoids whose skin_tone variable is set to \"albino\" from showing up as pale when examined should their species not use skintones anyway." diff --git a/html/changelogs/AutoChangeLog-pr-10239.yml b/html/changelogs/AutoChangeLog-pr-10239.yml deleted file mode 100644 index 19172ec379..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10239.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Ghommie (also porting PRs by AnturK and Arkatos)" -delete-after: True -changes: - - bugfix: "Fixed light eaters not burning out borg lamplights and flashes. -fix Fixed light eater not affecting open turfs emitting lights such as light tiles and fairy grass." - - bugfix: "Fixed an empty reference about light eater armblade disintegration after Heart of Darkness removal." diff --git a/html/changelogs/AutoChangeLog-pr-10242.yml b/html/changelogs/AutoChangeLog-pr-10242.yml deleted file mode 100644 index 017c3f99bd..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10242.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "nemvar" -delete-after: True -changes: - - code_imp: "Refactored the visibility of reagents for mobs." diff --git a/html/changelogs/AutoChangeLog-pr-10243.yml b/html/changelogs/AutoChangeLog-pr-10243.yml deleted file mode 100644 index 86bc608f02..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10243.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - rscadd: "New tab in preferences screen: \"ERP preferences\"" - - rscadd: "New opt-outs for individual effects of incubus draught, succubus milk" - - rscdel: "Acute hepatic pharmacokinesis has been removed, replaced with above" - - tweak: "Renamed \"Toggle Lewdchem\" to \"Toggle Lewd MKUltra\", since that's what it actually means, and made it toggle the \"hypno\" setting (rename it again if more hypno mechanics are added)." - - tweak: "Made MKUltra's lewd messages require both people involved to have hypno opted-in." diff --git a/html/changelogs/AutoChangeLog-pr-10245.yml b/html/changelogs/AutoChangeLog-pr-10245.yml deleted file mode 100644 index a618bfc76b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10245.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "r4d6" -delete-after: True -changes: - - rscadd: "Added submaps for the SM, Tesla and Singulo" - - rscadd: "Added a placeholder on Boxstation for the Engines" diff --git a/html/changelogs/AutoChangeLog-pr-10246.yml b/html/changelogs/AutoChangeLog-pr-10246.yml deleted file mode 100644 index 73b2b24ee8..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10246.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - tweak: "Stat() slowed down for anti-lag measures." diff --git a/html/changelogs/AutoChangeLog-pr-10250.yml b/html/changelogs/AutoChangeLog-pr-10250.yml deleted file mode 100644 index 8e32083f09..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10250.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Toriate" -delete-after: True -changes: - - rscadd: "Polychromic shorts now have a digitigrade state" diff --git a/html/changelogs/AutoChangeLog-pr-10254.yml b/html/changelogs/AutoChangeLog-pr-10254.yml deleted file mode 100644 index 59fefc5703..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10254.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "r4d6" -delete-after: True -changes: - - bugfix: "fixed Nose boops not triggering" diff --git a/html/changelogs/AutoChangeLog-pr-10257.yml b/html/changelogs/AutoChangeLog-pr-10257.yml deleted file mode 100644 index d18807c1eb..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10257.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "DeltaFire15" -delete-after: True -changes: - - code_imp: "Removes a magicnumber" diff --git a/html/changelogs/AutoChangeLog-pr-10263.yml b/html/changelogs/AutoChangeLog-pr-10263.yml deleted file mode 100644 index a8fa2b9e26..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10263.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - tweak: "Buzz fuzz now only has a 5% to give honey and will now give 1u of sugar not 2" diff --git a/html/changelogs/AutoChangeLog-pr-10264.yml b/html/changelogs/AutoChangeLog-pr-10264.yml deleted file mode 100644 index 71497e423b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10264.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Seris02" -delete-after: True -changes: - - rscadd: "added the runed and brass winter coats (cosmetic ratvarian/narsian)" - - tweak: "how the narsian/ratvarian coats can be made" diff --git a/html/changelogs/AutoChangeLog-pr-10265.yml b/html/changelogs/AutoChangeLog-pr-10265.yml deleted file mode 100644 index f42e97388d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10265.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - rscadd: "Blaster shotguns back into armory" diff --git a/html/changelogs/AutoChangeLog-pr-10266.yml b/html/changelogs/AutoChangeLog-pr-10266.yml deleted file mode 100644 index 7fc7f11682..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10266.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "shellspeed1" -delete-after: True -changes: - - rscadd: "Adds Insect markings" - - rscadd: "Adds three new moth wings." diff --git a/html/changelogs/AutoChangeLog-pr-10268.yml b/html/changelogs/AutoChangeLog-pr-10268.yml deleted file mode 100644 index f4f4991202..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10268.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - rscdel: "Removed the old (almost) unused roboticist encryption key and headset." diff --git a/html/changelogs/AutoChangeLog-pr-10269.yml b/html/changelogs/AutoChangeLog-pr-10269.yml deleted file mode 100644 index f38bb346e3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10269.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed goose meat." diff --git a/html/changelogs/AutoChangeLog-pr-10274.yml b/html/changelogs/AutoChangeLog-pr-10274.yml deleted file mode 100644 index a1b448344f..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10274.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - bugfix: "broodmother baby lag" diff --git a/html/changelogs/AutoChangeLog-pr-10281.yml b/html/changelogs/AutoChangeLog-pr-10281.yml deleted file mode 100644 index 0d6c353703..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10281.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Hatterhat" -delete-after: True -changes: - - rscadd: ".357 speedloaders can now be printed with the Advanced Illegal Ballistics node on the tech tree!" - - balance: "okay so i may have given the .357 an extra speedloader at the same cost but it comes in a box now" diff --git a/html/changelogs/AutoChangeLog-pr-10282.yml b/html/changelogs/AutoChangeLog-pr-10282.yml deleted file mode 100644 index bf4f74c84a..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10282.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - config: "Buncha dynamic config tweaks" diff --git a/html/changelogs/AutoChangeLog-pr-10283.yml b/html/changelogs/AutoChangeLog-pr-10283.yml deleted file mode 100644 index 435a0c7ca9..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10283.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Detective-Google" -delete-after: True -changes: - - bugfix: "short hair 80's is no longer jank" diff --git a/html/changelogs/AutoChangeLog-pr-10289.yml b/html/changelogs/AutoChangeLog-pr-10289.yml deleted file mode 100644 index 4907620fdc..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10289.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed a little door assembly glass dupe exploit" diff --git a/html/changelogs/AutoChangeLog-pr-10296.yml b/html/changelogs/AutoChangeLog-pr-10296.yml deleted file mode 100644 index 22aa8cca14..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10296.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Useroth" -delete-after: True -changes: - - rscadd: "Ghost cafe spawner. For letting people spawn as their own character in the ninja holding facility. It bypasses the usual check, so people who have suicided/ghosted/cryod may use it." - - rscadd: "Dorms in the ninja holding facility." diff --git a/html/changelogs/AutoChangeLog-pr-10297.yml b/html/changelogs/AutoChangeLog-pr-10297.yml deleted file mode 100644 index 6eccde6be7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10297.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Narcissisko (ported by Hatterhat)" -delete-after: True -changes: - - rscadd: "Luxury Bar Capsule, at 10,000 points. Comes with no medical supplies, a bar, and a bunch of cigars. Ported from tgstation/tgstation#45547." diff --git a/html/changelogs/AutoChangeLog-pr-10298.yml b/html/changelogs/AutoChangeLog-pr-10298.yml deleted file mode 100644 index 981e1f5314..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10298.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - balance: "you can no longer get 100k credits by spending 4k roundstart" diff --git a/html/changelogs/AutoChangeLog-pr-10299.yml b/html/changelogs/AutoChangeLog-pr-10299.yml deleted file mode 100644 index ee3f0bf96b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10299.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - balance: "cooking oil in sunflowers instead of corn oil" diff --git a/html/changelogs/AutoChangeLog-pr-10301.yml b/html/changelogs/AutoChangeLog-pr-10301.yml new file mode 100644 index 0000000000..2acac559e9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10301.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - tweak: "range on Engi Tray scanners and Rad-Scanners" diff --git a/html/changelogs/AutoChangeLog-pr-10011.yml b/html/changelogs/AutoChangeLog-pr-10306.yml similarity index 52% rename from html/changelogs/AutoChangeLog-pr-10011.yml rename to html/changelogs/AutoChangeLog-pr-10306.yml index 70d569699f..9ab82dbda0 100644 --- a/html/changelogs/AutoChangeLog-pr-10011.yml +++ b/html/changelogs/AutoChangeLog-pr-10306.yml @@ -1,4 +1,4 @@ author: "Arturlang" delete-after: True changes: - - rscadd: "Adds Bloodsuckers, beware." + - tweak: "Vampires are no longer as tanky" diff --git a/html/changelogs/AutoChangeLog-pr-10155.yml b/html/changelogs/AutoChangeLog-pr-10309.yml similarity index 60% rename from html/changelogs/AutoChangeLog-pr-10155.yml rename to html/changelogs/AutoChangeLog-pr-10309.yml index d82ea5ed43..a59ebff156 100644 --- a/html/changelogs/AutoChangeLog-pr-10155.yml +++ b/html/changelogs/AutoChangeLog-pr-10309.yml @@ -1,4 +1,4 @@ author: "Seris02" delete-after: True changes: - - bugfix: "distance checks" + - rscadd: "disabler sechuds" diff --git a/html/changelogs/AutoChangeLog-pr-10312.yml b/html/changelogs/AutoChangeLog-pr-10312.yml deleted file mode 100644 index 9de774f355..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10312.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Commandersand" -delete-after: True -changes: - - rscadd: "Added new things to loadouts, check em" diff --git a/html/changelogs/AutoChangeLog-pr-10315.yml b/html/changelogs/AutoChangeLog-pr-10315.yml deleted file mode 100644 index 8db0d90e90..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10315.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - rscdel: "Removed Lighters in thunderdomes" diff --git a/html/changelogs/AutoChangeLog-pr-10318.yml b/html/changelogs/AutoChangeLog-pr-10318.yml deleted file mode 100644 index 8dc58b9922..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10318.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - rscadd: "Silicons now know what a slime is saying!" diff --git a/html/changelogs/AutoChangeLog-pr-10319.yml b/html/changelogs/AutoChangeLog-pr-10319.yml new file mode 100644 index 0000000000..88235aab8e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10319.yml @@ -0,0 +1,5 @@ +author: "Seris02" +delete-after: True +changes: + - rscadd: "adds coconut" + - rscadd: "adds a coconut bong" diff --git a/html/changelogs/AutoChangeLog-pr-10320.yml b/html/changelogs/AutoChangeLog-pr-10320.yml deleted file mode 100644 index 473791dc3b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10320.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Seris02" -delete-after: True -changes: - - bugfix: "fixes some ghost roles from dying of stupid shit" diff --git a/html/changelogs/AutoChangeLog-pr-10322.yml b/html/changelogs/AutoChangeLog-pr-10322.yml deleted file mode 100644 index c03fd96a5e..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10322.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - bugfix: "sprint/stamina huds now work again" diff --git a/html/changelogs/AutoChangeLog-pr-10323.yml b/html/changelogs/AutoChangeLog-pr-10323.yml deleted file mode 100644 index 50385665d6..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10323.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Seris02" -delete-after: True -changes: - - bugfix: "pandoras attacking their owners" diff --git a/html/changelogs/AutoChangeLog-pr-10324.yml b/html/changelogs/AutoChangeLog-pr-10324.yml deleted file mode 100644 index f012bc272b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10324.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - balance: "honey now will not kill slimes. Honey slimepeople can be a thing now, go sci." diff --git a/html/changelogs/AutoChangeLog-pr-10328.yml b/html/changelogs/AutoChangeLog-pr-10328.yml deleted file mode 100644 index 740a07ddce..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10328.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - bugfix: "Ghost cafe spawns are actual ghost roles by the game's reckoning now" diff --git a/html/changelogs/AutoChangeLog-pr-10330.yml b/html/changelogs/AutoChangeLog-pr-10330.yml new file mode 100644 index 0000000000..b2a46ef605 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10330.yml @@ -0,0 +1,4 @@ +author: "keronshb" +delete-after: True +changes: + - rscadd: "Adds new features for nanites" diff --git a/html/changelogs/AutoChangeLog-pr-10331.yml b/html/changelogs/AutoChangeLog-pr-10331.yml deleted file mode 100644 index 1d69c40f29..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10331.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Trilbyspaceclone" -delete-after: True -changes: - - rscadd: "Added insulin into many of the borg hypo's" diff --git a/html/changelogs/AutoChangeLog-pr-10334.yml b/html/changelogs/AutoChangeLog-pr-10334.yml deleted file mode 100644 index 0d4bb069ff..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10334.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "keronshb" -delete-after: True -changes: - - rscadd: "Adds reflector blobs to shield blob upgrades" diff --git a/html/changelogs/AutoChangeLog-pr-10335.yml b/html/changelogs/AutoChangeLog-pr-10335.yml deleted file mode 100644 index 28fdf169a2..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10335.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kappa-sama" -delete-after: True -changes: - - bugfix: "throats are no longer slit happy" diff --git a/html/changelogs/AutoChangeLog-pr-10336.yml b/html/changelogs/AutoChangeLog-pr-10336.yml deleted file mode 100644 index a7271759bd..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10336.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "ItzGabby" -delete-after: True -changes: - - bugfix: "Fixed AltClick on polychromic collars so they actually work now." diff --git a/html/changelogs/AutoChangeLog-pr-10337.yml b/html/changelogs/AutoChangeLog-pr-10337.yml new file mode 100644 index 0000000000..370a8fdc04 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10337.yml @@ -0,0 +1,5 @@ +author: "Seris02" +delete-after: True +changes: + - rscadd: "Auto ooc" + - admin: "changed \"assume direct control\" from m.ckey = src.ckey to adminmob.transfer_ckey(M) so it works with auto ooc" diff --git a/html/changelogs/AutoChangeLog-pr-10231.yml b/html/changelogs/AutoChangeLog-pr-10338.yml similarity index 64% rename from html/changelogs/AutoChangeLog-pr-10231.yml rename to html/changelogs/AutoChangeLog-pr-10338.yml index 7caf65b09f..c4816a3fbe 100644 --- a/html/changelogs/AutoChangeLog-pr-10231.yml +++ b/html/changelogs/AutoChangeLog-pr-10338.yml @@ -1,4 +1,4 @@ author: "Seris02" delete-after: True changes: - - bugfix: "the sprites" + - rscadd: "marshmallow" diff --git a/html/changelogs/AutoChangeLog-pr-10128.yml b/html/changelogs/AutoChangeLog-pr-10339.yml similarity index 58% rename from html/changelogs/AutoChangeLog-pr-10128.yml rename to html/changelogs/AutoChangeLog-pr-10339.yml index 89bca26a76..c313c4bf80 100644 --- a/html/changelogs/AutoChangeLog-pr-10128.yml +++ b/html/changelogs/AutoChangeLog-pr-10339.yml @@ -1,4 +1,4 @@ author: "Seris02" delete-after: True changes: - - rscadd: "the clowns headset" + - rscadd: "telescopic IV drip" diff --git a/html/changelogs/AutoChangeLog-pr-10344.yml b/html/changelogs/AutoChangeLog-pr-10344.yml new file mode 100644 index 0000000000..e0381c6a43 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10344.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Chestbursters won't delete the host's brain somewhat anymore." diff --git a/html/changelogs/AutoChangeLog-pr-10345.yml b/html/changelogs/AutoChangeLog-pr-10345.yml new file mode 100644 index 0000000000..a95653cdda --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10345.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - tweak: "allows bandoliers to hold any ammo type as long as it has a casing" diff --git a/html/changelogs/AutoChangeLog-pr-10348.yml b/html/changelogs/AutoChangeLog-pr-10348.yml deleted file mode 100644 index 82898a971c..0000000000 --- a/html/changelogs/AutoChangeLog-pr-10348.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - bugfix: "a runtime in radioactive contamination" diff --git a/html/changelogs/AutoChangeLog-pr-10349.yml b/html/changelogs/AutoChangeLog-pr-10349.yml new file mode 100644 index 0000000000..fad3179c6e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10349.yml @@ -0,0 +1,6 @@ +author: "KathrinBailey" +delete-after: True +changes: + - rscadd: "Empty engineering lockers for mappers." + - rscadd: "Industrial welding tools to the engineer welding locker." + - rscdel: "Removed the multitool, airlock painter, mechanical toolbox, brown sneakers, hazard vest and airlock painter from the CE's locker." diff --git a/html/changelogs/AutoChangeLog-pr-10356.yml b/html/changelogs/AutoChangeLog-pr-10356.yml new file mode 100644 index 0000000000..1016b559ee --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10356.yml @@ -0,0 +1,5 @@ +author: "Bhijn" +delete-after: True +changes: + - rscadd: "Added a preference to make the sprint hotkey be a toggle instead of a hold bind" + - rscadd: "Added a preference to bind the sprint hotkey to space instead of shift." diff --git a/html/changelogs/AutoChangeLog-pr-10357.yml b/html/changelogs/AutoChangeLog-pr-10357.yml new file mode 100644 index 0000000000..048baa3041 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10357.yml @@ -0,0 +1,4 @@ +author: "Putnam3145" +delete-after: True +changes: + - bugfix: "You can toggle some prefs properly now." diff --git a/html/changelogs/AutoChangeLog-pr-10361.yml b/html/changelogs/AutoChangeLog-pr-10361.yml new file mode 100644 index 0000000000..0224bdcb49 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10361.yml @@ -0,0 +1,4 @@ +author: "CameronWoof" +delete-after: True +changes: + - rscadd: "Ghost Cafe patrons now spawn with chameleon kits. Dress up! Be fancy!" diff --git a/html/changelogs/AutoChangeLog-pr-10362.yml b/html/changelogs/AutoChangeLog-pr-10362.yml new file mode 100644 index 0000000000..f92e16302a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10362.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "rouge cases of #$39; in bottle/pill/patch/condiments" diff --git a/html/changelogs/AutoChangeLog-pr-10364.yml b/html/changelogs/AutoChangeLog-pr-10364.yml new file mode 100644 index 0000000000..8834c494ad --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10364.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - bugfix: "telescopic iv drips now have the proper sanity checks for deployment." diff --git a/html/changelogs/AutoChangeLog-pr-10365.yml b/html/changelogs/AutoChangeLog-pr-10365.yml new file mode 100644 index 0000000000..f7ba047fc7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10365.yml @@ -0,0 +1,4 @@ +author: "Putnam3145" +delete-after: True +changes: + - bugfix: "no ass slap is no longer the same thing as no aphro" diff --git a/html/changelogs/AutoChangeLog-pr-10370.yml b/html/changelogs/AutoChangeLog-pr-10370.yml new file mode 100644 index 0000000000..6674fd2e17 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10370.yml @@ -0,0 +1,4 @@ +author: "Hatterhat" +delete-after: True +changes: + - bugfix: "Blood-drunk buff from blood-drunk eye crusher trophy is less likely to cripple its user." diff --git a/html/changelogs/AutoChangeLog-pr-10200.yml b/html/changelogs/AutoChangeLog-pr-10383.yml similarity index 53% rename from html/changelogs/AutoChangeLog-pr-10200.yml rename to html/changelogs/AutoChangeLog-pr-10383.yml index 8d4782ee98..c6787bbafe 100644 --- a/html/changelogs/AutoChangeLog-pr-10200.yml +++ b/html/changelogs/AutoChangeLog-pr-10383.yml @@ -1,4 +1,4 @@ author: "kevinz000" delete-after: True changes: - - rscadd: "added 8 character save slots" + - bugfix: "megafauna can hear again" diff --git a/html/changelogs/AutoChangeLog-pr-9538.yml b/html/changelogs/AutoChangeLog-pr-9538.yml deleted file mode 100644 index a036a8d24a..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9538.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - balance: "Combat defibs now instant stun on disarm rather than 1 second again" - - balance: "Defibs are now always emagged when emagged with an emag rather than EMP." diff --git a/html/changelogs/AutoChangeLog-pr-9563.yml b/html/changelogs/AutoChangeLog-pr-9563.yml deleted file mode 100644 index 47fab1530d..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9563.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Fermis" -delete-after: True -changes: - - tweak: "tweaked how super bases/acids work but limiting them" diff --git a/html/changelogs/AutoChangeLog-pr-9596.yml b/html/changelogs/AutoChangeLog-pr-9596.yml deleted file mode 100644 index 3f924b85ab..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9596.yml +++ /dev/null @@ -1,11 +0,0 @@ -author: "Linzolle" -delete-after: True -changes: - - rscadd: "Abductor chem dispenser, and added it to the abductor console." - - rscadd: "\"Superlingual matrix\" to the abductor console. It's the abductor's tongue. Can be used to link it to your abductor communication channel and then implanted into a test subject." - - rscadd: "Shrink ray and added it to the abductor console." - - soundadd: "Shrink ray sound effect (its the fucking mega man death sound)" - - rscadd: "special jumpsuit for abductors" - - imageadd: "abductor jumpsuit, including digi version if a digitigrade person somehow manages to get their hands on it. sprites for the shrink ray and chem dispenser." - - rscadd: "new glands to play with, including the all-access gland, the quantum gland, and the blood type randomiser." - - code_imp: "split every gland into its own file instead of all being in one file" diff --git a/html/changelogs/AutoChangeLog-pr-9629.yml b/html/changelogs/AutoChangeLog-pr-9629.yml deleted file mode 100644 index f0419e4ce9..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9629.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - bugfix: "aooc toggling now only broadcasts to antagonists" diff --git a/html/changelogs/AutoChangeLog-pr-9736.yml b/html/changelogs/AutoChangeLog-pr-9736.yml deleted file mode 100644 index 768474b8ef..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9736.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - code_imp: "Antag rep proc is now easier to read and supports returning a list." diff --git a/html/changelogs/AutoChangeLog-pr-9747.yml b/html/changelogs/AutoChangeLog-pr-9747.yml deleted file mode 100644 index 01caf36136..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9747.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - bugfix: "Fixed AI holopad speech text being small and whispers that in multiple exclamation marks echo through multiple areas." diff --git a/html/changelogs/AutoChangeLog-pr-9751.yml b/html/changelogs/AutoChangeLog-pr-9751.yml deleted file mode 100644 index a2c22468c3..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9751.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Seris02" -delete-after: True -changes: - - rscadd: "Added Rising Bass and the shifting scroll." - - tweak: "Changes the martial arts scroll in the uplink to \"Sleeping Carp Scroll\"" diff --git a/html/changelogs/AutoChangeLog-pr-9830.yml b/html/changelogs/AutoChangeLog-pr-9830.yml deleted file mode 100644 index 86fb9c439a..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9830.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "DeltaFire15" -delete-after: True -changes: - - balance: "Rebalanced cult vs cult stun effects to debuff instead of stun" diff --git a/html/changelogs/AutoChangeLog-pr-9856.yml b/html/changelogs/AutoChangeLog-pr-9856.yml new file mode 100644 index 0000000000..697c1c78f5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9856.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - rscadd: "Refactored code to allow all living mobs to use shields and not only humans." + - tweak: "Monkys will now retaliate against aliens attacking them (as if they even posed a threat to start with)." diff --git a/html/changelogs/AutoChangeLog-pr-9894.yml b/html/changelogs/AutoChangeLog-pr-9894.yml deleted file mode 100644 index 6e4b5c09d0..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9894.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: "Putnam3145" -delete-after: True -changes: - - balance: "Bomb armor now acts like other armor types." - - balance: "Devastation-level explosions on armorless people no longer destroys everything in their bags." diff --git a/html/changelogs/AutoChangeLog-pr-9903.yml b/html/changelogs/AutoChangeLog-pr-9903.yml deleted file mode 100644 index 0c21b30fd6..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9903.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "PersianXerxes" -delete-after: True -changes: - - rscdel: "Removed night vision quirk" diff --git a/html/changelogs/AutoChangeLog-pr-9925.yml b/html/changelogs/AutoChangeLog-pr-9925.yml deleted file mode 100644 index 6e2f44fc7b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9925.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Linzolle" -delete-after: True -changes: - - tweak: "cosmic coat crafting recipe changed to coat + cosmic bedsheet" diff --git a/html/changelogs/AutoChangeLog-pr-9940.yml b/html/changelogs/AutoChangeLog-pr-9940.yml deleted file mode 100644 index 75563c69b4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9940.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Putnam" -delete-after: True -changes: - - tweak: "Dynamic rulesets have lower weight if a round recently featured them (except traitor)." diff --git a/html/changelogs/AutoChangeLog-pr-9950.yml b/html/changelogs/AutoChangeLog-pr-9950.yml deleted file mode 100644 index 6d328aa131..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9950.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "kevinz000" -delete-after: True -changes: - - balance: "Clockwork marauders are now on a configured summon cooldown if being summoned on station. They also rapidly bleed health while in or next to space. And they glow brighter." diff --git a/html/changelogs/AutoChangeLog-pr-9970.yml b/html/changelogs/AutoChangeLog-pr-9970.yml deleted file mode 100644 index ebeaa326e7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9970.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Ghommie" -delete-after: True -changes: - - rscdel: "Removed literally atrocious polka dotted accessories. They were even more atrocious than the yellow horrible tie." diff --git a/html/changelogs/AutoChangeLog-pr-9971.yml b/html/changelogs/AutoChangeLog-pr-9971.yml deleted file mode 100644 index 951b9dfc81..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9971.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "Xantholne" -delete-after: True -changes: - - rscadd: "Santa Hats to Loadout and Clothesmate" - - rscadd: "Christmas Wintercoats to Loadout and Clothesmate" - - rscadd: "Christmas male and female uniforms to loadout and Clothesmate" - - rscadd: "Red, Green, and Traditional Santa boots to loadout and Clothesmate" - - rscadd: "Christmas Socks, Red candycane socks, Green candycane socks to sock selection" diff --git a/html/changelogs/AutoChangeLog-pr-9983.yml b/html/changelogs/AutoChangeLog-pr-9983.yml deleted file mode 100644 index b8cd4f0f5b..0000000000 --- a/html/changelogs/AutoChangeLog-pr-9983.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Ghommie, Skogol" -delete-after: True -changes: - - refactor: "refactored altclick interaction to allow alt-click interactable objects to parent call without forcing the turf contents stat menu open." - - tweak: "Alt clicking will no longer show turf contents for items inside bags etc." - - tweak: "Alt clicking the source of your turf contents stat menu will now close said menu." diff --git a/icons/mob/underwear.dmi b/icons/mob/underwear.dmi index bf0df371eb..e0789a1eeb 100644 Binary files a/icons/mob/underwear.dmi and b/icons/mob/underwear.dmi differ diff --git a/icons/mob/underwear_old.dmi b/icons/mob/underwear_old.dmi deleted file mode 100644 index 5e16a473ba..0000000000 Binary files a/icons/mob/underwear_old.dmi and /dev/null differ diff --git a/icons/obj/bongs.dmi b/icons/obj/bongs.dmi new file mode 100644 index 0000000000..406cce3817 Binary files /dev/null and b/icons/obj/bongs.dmi differ diff --git a/icons/obj/food/food.dmi b/icons/obj/food/food.dmi index 6b29d599cc..a719150f11 100644 Binary files a/icons/obj/food/food.dmi and b/icons/obj/food/food.dmi differ diff --git a/icons/obj/hydroponics/growing.dmi b/icons/obj/hydroponics/growing.dmi index 469b1e1aff..712ea11a3b 100644 Binary files a/icons/obj/hydroponics/growing.dmi and b/icons/obj/hydroponics/growing.dmi differ diff --git a/icons/obj/hydroponics/harvest.dmi b/icons/obj/hydroponics/harvest.dmi index a57719fb3a..e746d8f43d 100644 Binary files a/icons/obj/hydroponics/harvest.dmi and b/icons/obj/hydroponics/harvest.dmi differ diff --git a/icons/obj/hydroponics/seeds.dmi b/icons/obj/hydroponics/seeds.dmi index 8695d03b3c..43e231cbab 100644 Binary files a/icons/obj/hydroponics/seeds.dmi and b/icons/obj/hydroponics/seeds.dmi differ diff --git a/icons/obj/iv_drip.dmi b/icons/obj/iv_drip.dmi index f530688da7..ddd22dea89 100644 Binary files a/icons/obj/iv_drip.dmi and b/icons/obj/iv_drip.dmi differ diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi index 8ede8c66ab..8fee8fcf9f 100644 Binary files a/icons/obj/storage.dmi and b/icons/obj/storage.dmi differ diff --git a/modular_citadel/code/modules/client/preferences.dm b/modular_citadel/code/modules/client/preferences.dm index dfe419964e..eef8664fbb 100644 --- a/modular_citadel/code/modules/client/preferences.dm +++ b/modular_citadel/code/modules/client/preferences.dm @@ -15,6 +15,7 @@ var/arousable = TRUE var/widescreenpref = TRUE var/autostand = TRUE + var/auto_ooc = FALSE //vore prefs var/toggleeatingnoise = TRUE diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm index a1466f58d4..98de5eed14 100644 --- a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm +++ b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm @@ -424,12 +424,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm ! if(A) if(isliving(A)) var/mob/living/L = A - var/blocked = 0 - if(ishuman(A)) - var/mob/living/carbon/human/H = A - if(H.check_shields(0, "the [name]", src, attack_type = LEAP_ATTACK)) - blocked = 1 - if(!blocked) + if(!L.check_shields(0, "the [name]", src, attack_type = LEAP_ATTACK)) L.visible_message("[src] pounces on [L]!", "[src] pounces on you!") L.Knockdown(iscarbon(L) ? 60 : 45, override_stamdmg = CLAMP(pounce_stamloss, 0, pounce_stamloss_cap-L.getStaminaLoss())) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice. playsound(src, 'sound/weapons/Egloves.ogg', 50, 1) diff --git a/sound/effects/bonghit.ogg b/sound/effects/bonghit.ogg new file mode 100644 index 0000000000..45a0dec1b6 Binary files /dev/null and b/sound/effects/bonghit.ogg differ diff --git a/sound/weapons/klonk.ogg b/sound/weapons/klonk.ogg new file mode 100644 index 0000000000..471f3ad8b7 Binary files /dev/null and b/sound/weapons/klonk.ogg differ diff --git a/tgstation.dme b/tgstation.dme index 5526e5eaf0..d92fbff5d9 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -882,6 +882,7 @@ #include "code\game\objects\items\taster.dm" #include "code\game\objects\items\teleportation.dm" #include "code\game\objects\items\teleprod.dm" +#include "code\game\objects\items\telescopic_iv.dm" #include "code\game\objects\items\theft_tools.dm" #include "code\game\objects\items\toys.dm" #include "code\game\objects\items\trash.dm" @@ -1598,6 +1599,7 @@ #include "code\modules\clothing\clothing.dm" #include "code\modules\clothing\ears\_ears.dm" #include "code\modules\clothing\glasses\_glasses.dm" +#include "code\modules\clothing\glasses\disablerglasses.dm" #include "code\modules\clothing\glasses\engine_goggles.dm" #include "code\modules\clothing\glasses\hud.dm" #include "code\modules\clothing\glasses\phantomthief.dm"