fixes
This commit is contained in:
@@ -23,6 +23,8 @@
|
||||
climbable = TRUE
|
||||
obj_flags = CAN_BE_HIT|SHOVABLE_ONTO
|
||||
pass_flags = LETPASSTHROW //You can throw objects over this, despite it's density.")
|
||||
attack_hand_speed = CLICK_CD_MELEE
|
||||
attack_hand_is_action = TRUE
|
||||
var/frame = /obj/structure/table_frame
|
||||
var/framestack = /obj/item/stack/rods
|
||||
var/buildstack = /obj/item/stack/sheet/metal
|
||||
@@ -191,8 +193,10 @@
|
||||
return
|
||||
|
||||
/obj/structure/table/alt_attack_hand(mob/user)
|
||||
if(!user.CheckActionCooldown(CLICK_CD_MELEE))
|
||||
return
|
||||
user.DelayNextAction()
|
||||
if(user && Adjacent(user) && !user.incapacitated())
|
||||
user.changeNext_move(CLICK_CD_MELEE*0.5)
|
||||
if(istype(user) && user.a_intent == INTENT_HARM)
|
||||
user.visible_message("<span class='warning'>[user] slams [user.p_their()] palms down on [src].</span>", "<span class='warning'>You slam your palms down on [src].</span>")
|
||||
playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 50, 1)
|
||||
|
||||
Reference in New Issue
Block a user