Merge branch 'master' into upstream-merge-33917
This commit is contained in:
@@ -76,7 +76,7 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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if(GLOB.teleportlocs[AR.name])
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continue
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var/turf/picked = safepick(get_area_turfs(AR.type))
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if (picked && (picked.z in GLOB.station_z_levels))
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if (picked && is_station_level(picked.z))
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GLOB.teleportlocs[AR.name] = AR
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sortTim(GLOB.teleportlocs, /proc/cmp_text_dsc)
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+32
-112
@@ -5,10 +5,6 @@
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var/flags_1 = 0
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var/flags_2 = 0
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var/list/fingerprints
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var/list/fingerprintshidden
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var/list/blood_DNA
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var/container_type = NONE
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var/admin_spawned = 0 //was this spawned by an admin? used for stat tracking stuff.
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var/datum/reagents/reagents = null
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@@ -113,7 +109,7 @@
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if(!T)
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return FALSE
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if(T.z == ZLEVEL_TRANSIT)
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if(is_transit_level(T.z))
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for(var/A in SSshuttle.mobile)
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var/obj/docking_port/mobile/M = A
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if(M.launch_status == ENDGAME_TRANSIT)
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@@ -122,7 +118,7 @@
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if(T in shuttle_area)
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return TRUE
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if(T.z != ZLEVEL_CENTCOM)//if not, don't bother
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if(!is_centcom_level(T.z))//if not, don't bother
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return FALSE
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//Check for centcom itself
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@@ -141,15 +137,15 @@
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/atom/proc/onSyndieBase()
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var/turf/T = get_turf(src)
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if(!T)
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return 0
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return FALSE
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if(T.z != ZLEVEL_CENTCOM)//if not, don't bother
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return 0
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if(!is_centcom_level(T.z))//if not, don't bother
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return FALSE
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if(istype(T.loc, /area/shuttle/syndicate) || istype(T.loc, /area/syndicate_mothership))
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return 1
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if(istype(T.loc, /area/shuttle/syndicate) || istype(T.loc, /area/syndicate_mothership) || istype(T.loc, /area/shuttle/assault_pod))
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return TRUE
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return 0
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return FALSE
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/atom/proc/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0)
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SendSignal(COMSIG_ATOM_HULK_ATTACK, user)
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@@ -232,21 +228,22 @@
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/atom/proc/in_contents_of(container)//can take class or object instance as argument
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if(ispath(container))
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if(istype(src.loc, container))
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return 1
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return TRUE
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else if(src in container)
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return 1
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return TRUE
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return FALSE
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/atom/proc/get_examine_name(mob/user)
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. = "\a [src]"
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var/list/override = list(gender == PLURAL? "some" : "a" , " ", "[name]")
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if(SendSignal(COMSIG_ATOM_GET_EXAMINE_NAME, user, override) & COMPONENT_EXNAME_CHANGED)
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. = override.Join("")
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/atom/proc/get_examine_string(mob/user, thats = FALSE)
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. = "[icon2html(src, user)] [thats? "That's ":""][get_examine_name(user)]"
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/atom/proc/examine(mob/user)
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//This reformat names to get a/an properly working on item descriptions when they are bloody
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var/f_name = "\a [src]."
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if(src.blood_DNA && !istype(src, /obj/effect/decal))
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if(gender == PLURAL)
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f_name = "some "
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else
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f_name = "a "
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f_name += "<span class='danger'>blood-stained</span> [name]!"
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to_chat(user, "[icon2html(src, user)] That's [f_name]")
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to_chat(user, get_examine_string(user, TRUE))
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if(desc)
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to_chat(user, desc)
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@@ -303,11 +300,6 @@
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if(AM && isturf(AM.loc))
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step(AM, turn(AM.dir, 180))
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GLOBAL_LIST_EMPTY(blood_splatter_icons)
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/atom/proc/blood_splatter_index()
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return "[REF(initial(icon))]-[initial(icon_state)]"
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//returns the mob's dna info as a list, to be inserted in an object's blood_DNA list
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/mob/living/proc/get_blood_dna_list()
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if(get_blood_id() != "blood")
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@@ -332,100 +324,28 @@ GLOBAL_LIST_EMPTY(blood_splatter_icons)
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// Returns 0 if we have that blood already
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var/new_blood_dna = L.get_blood_dna_list()
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if(!new_blood_dna)
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return 0
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if(!blood_DNA) //if our list of DNA doesn't exist yet, initialise it.
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blood_DNA = list()
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var/old_length = blood_DNA.len
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blood_DNA |= new_blood_dna
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if(blood_DNA.len == old_length)
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return 0
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return 1
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//to add blood dna info to the object's blood_DNA list
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/atom/proc/transfer_blood_dna(list/blood_dna)
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if(!blood_DNA)
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blood_DNA = list()
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var/old_length = blood_DNA.len
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blood_DNA |= blood_dna
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if(blood_DNA.len > old_length)
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return 1//some new blood DNA was added
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return FALSE
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var/old_length = blood_DNA_length()
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add_blood_DNA(new_blood_dna)
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if(blood_DNA_length() == old_length)
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return FALSE
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return TRUE
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//to add blood from a mob onto something, and transfer their dna info
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/atom/proc/add_mob_blood(mob/living/M)
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var/list/blood_dna = M.get_blood_dna_list()
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if(!blood_dna)
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return 0
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return add_blood(blood_dna)
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//to add blood onto something, with blood dna info to include.
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/atom/proc/add_blood(list/blood_dna)
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return 0
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/obj/add_blood(list/blood_dna)
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return transfer_blood_dna(blood_dna)
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/obj/item/add_blood(list/blood_dna)
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var/blood_count = !blood_DNA ? 0 : blood_DNA.len
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if(!..())
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return 0
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if(!blood_count)//apply the blood-splatter overlay if it isn't already in there
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add_blood_overlay()
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return 1 //we applied blood to the item
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/obj/item/proc/add_blood_overlay()
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if(initial(icon) && initial(icon_state))
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//try to find a pre-processed blood-splatter. otherwise, make a new one
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var/index = blood_splatter_index()
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var/icon/blood_splatter_icon = GLOB.blood_splatter_icons[index]
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if(!blood_splatter_icon)
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blood_splatter_icon = icon(initial(icon), initial(icon_state), , 1) //we only want to apply blood-splatters to the initial icon_state for each object
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blood_splatter_icon.Blend("#fff", ICON_ADD) //fills the icon_state with white (except where it's transparent)
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blood_splatter_icon.Blend(icon('icons/effects/blood.dmi', "itemblood"), ICON_MULTIPLY) //adds blood and the remaining white areas become transparant
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blood_splatter_icon = fcopy_rsc(blood_splatter_icon)
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GLOB.blood_splatter_icons[index] = blood_splatter_icon
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add_overlay(blood_splatter_icon)
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/obj/item/clothing/gloves/add_blood(list/blood_dna)
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. = ..()
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transfer_blood = rand(2, 4)
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/turf/add_blood(list/blood_dna, list/datum/disease/diseases)
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var/obj/effect/decal/cleanable/blood/splatter/B = locate() in src
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if(!B)
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B = new /obj/effect/decal/cleanable/blood/splatter(src, diseases)
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B.transfer_blood_dna(blood_dna) //give blood info to the blood decal.
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return 1 //we bloodied the floor
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/mob/living/carbon/human/add_blood(list/blood_dna)
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if(wear_suit)
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wear_suit.add_blood(blood_dna)
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update_inv_wear_suit()
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else if(w_uniform)
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w_uniform.add_blood(blood_dna)
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update_inv_w_uniform()
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if(gloves)
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var/obj/item/clothing/gloves/G = gloves
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G.add_blood(blood_dna)
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else
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transfer_blood_dna(blood_dna)
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bloody_hands = rand(2, 4)
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update_inv_gloves() //handles bloody hands overlays and updating
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return 1
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/atom/proc/clean_blood()
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if(islist(blood_DNA))
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blood_DNA = null
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return 1
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return FALSE
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return add_blood_DNA(blood_dna)
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/atom/proc/wash_cream()
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return 1
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return TRUE
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/atom/proc/isinspace()
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if(isspaceturf(get_turf(src)))
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||||
return 1
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return TRUE
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else
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||||
return 0
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return FALSE
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/atom/proc/handle_fall()
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return
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@@ -144,27 +144,27 @@
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/atom/movable/proc/clean_on_move()
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var/turf/tile = loc
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if(isturf(tile))
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tile.clean_blood()
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tile.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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for(var/A in tile)
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if(is_cleanable(A))
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qdel(A)
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else if(istype(A, /obj/item))
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var/obj/item/cleaned_item = A
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cleaned_item.clean_blood()
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cleaned_item.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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else if(ishuman(A))
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var/mob/living/carbon/human/cleaned_human = A
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if(cleaned_human.lying)
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if(cleaned_human.head)
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cleaned_human.head.clean_blood()
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cleaned_human.head.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_head()
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if(cleaned_human.wear_suit)
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cleaned_human.wear_suit.clean_blood()
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cleaned_human.wear_suit.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_wear_suit()
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else if(cleaned_human.w_uniform)
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cleaned_human.w_uniform.clean_blood()
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cleaned_human.w_uniform.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_w_uniform()
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||||
if(cleaned_human.shoes)
|
||||
cleaned_human.shoes.clean_blood()
|
||||
cleaned_human.shoes.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_shoes()
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cleaned_human.clean_blood()
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||||
cleaned_human.wash_cream()
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@@ -611,8 +611,8 @@
|
||||
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/atom/movable/proc/in_bounds()
|
||||
. = FALSE
|
||||
var/turf/currentturf = get_turf(src)
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if(currentturf && (currentturf.z == ZLEVEL_CENTCOM || (currentturf.z in GLOB.station_z_levels) || currentturf.z == ZLEVEL_TRANSIT))
|
||||
var/turf/T = get_turf(src)
|
||||
if (T && (is_centcom_level(T.z) || is_station_level(T.z) || is_transit_level(T.z)))
|
||||
. = TRUE
|
||||
|
||||
|
||||
|
||||
@@ -108,7 +108,7 @@
|
||||
if(!user.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE))
|
||||
to_chat(user, "<span class='danger'>AUTHENTICATION FAILURE. ACCESS DENIED.</span>")
|
||||
return FALSE
|
||||
if(user.z != ZLEVEL_CENTCOM)
|
||||
if(!user.onSyndieBase())
|
||||
to_chat(user, "<span class='warning'>[src] is out of range! It can only be used at your base!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
@@ -208,7 +208,7 @@
|
||||
|
||||
|
||||
/obj/item/antag_spawner/slaughter_demon/attack_self(mob/user)
|
||||
if(!(user.z in GLOB.station_z_levels))
|
||||
if(!is_station_level(user.z))
|
||||
to_chat(user, "<span class='notice'>You should probably wait until you reach the station.</span>")
|
||||
return
|
||||
if(used)
|
||||
|
||||
@@ -4,6 +4,7 @@ GLOBAL_LIST_EMPTY(blob_cores)
|
||||
GLOBAL_LIST_EMPTY(overminds)
|
||||
GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
|
||||
|
||||
/mob/camera/blob
|
||||
name = "Blob Overmind"
|
||||
real_name = "Blob Overmind"
|
||||
@@ -33,10 +34,12 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
var/manualplace_min_time = 600 //in deciseconds //a minute, to get bearings
|
||||
var/autoplace_max_time = 3600 //six minutes, as long as should be needed
|
||||
var/list/blobs_legit = list()
|
||||
var/max_count = 0 //The biggest it got before death
|
||||
var/blobwincount = 400
|
||||
var/victory_in_progress = FALSE
|
||||
|
||||
/mob/camera/blob/Initialize(mapload, starting_points = 60)
|
||||
validate_location()
|
||||
blob_points = starting_points
|
||||
manualplace_min_time += world.time
|
||||
autoplace_max_time += world.time
|
||||
@@ -50,11 +53,18 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
color = blob_reagent_datum.complementary_color
|
||||
if(blob_core)
|
||||
blob_core.update_icon()
|
||||
|
||||
SSshuttle.registerHostileEnvironment(src)
|
||||
|
||||
.= ..()
|
||||
|
||||
/mob/camera/blob/proc/validate_location()
|
||||
var/turf/T = get_turf(src)
|
||||
var/area/A = get_area(T)
|
||||
if(((A && !A.blob_allowed) || !T || !(T.z in GLOB.station_z_levels)) && LAZYLEN(GLOB.blobstart))
|
||||
T = get_turf(pick(GLOB.blobstart))
|
||||
if(!T)
|
||||
CRASH("No blobspawnpoints and blob spawned in nullspace.")
|
||||
forceMove(T)
|
||||
|
||||
/mob/camera/blob/Life()
|
||||
if(!blob_core)
|
||||
if(!placed)
|
||||
@@ -73,6 +83,9 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
max_blob_points = INFINITY
|
||||
blob_points = INFINITY
|
||||
addtimer(CALLBACK(src, .proc/victory), 450)
|
||||
|
||||
if(!victory_in_progress && max_count < blobs_legit.len)
|
||||
max_count = blobs_legit.len
|
||||
..()
|
||||
|
||||
|
||||
@@ -111,6 +124,11 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
A.layer = BELOW_MOB_LAYER
|
||||
A.invisibility = 0
|
||||
A.blend_mode = 0
|
||||
var/datum/antagonist/blob/B = mind.has_antag_datum(/datum/antagonist/blob)
|
||||
if(B)
|
||||
var/datum/objective/blob_takeover/main_objective = locate() in B.objectives
|
||||
if(main_objective)
|
||||
main_objective.completed = TRUE
|
||||
to_chat(world, "<B>[real_name] consumed the station in an unstoppable tide!</B>")
|
||||
SSticker.news_report = BLOB_WIN
|
||||
SSticker.force_ending = 1
|
||||
@@ -134,7 +152,6 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
|
||||
/mob/camera/blob/Login()
|
||||
..()
|
||||
sync_mind()
|
||||
to_chat(src, "<span class='notice'>You are the overmind!</span>")
|
||||
blob_help()
|
||||
update_health_hud()
|
||||
@@ -224,3 +241,9 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
return 0
|
||||
forceMove(NewLoc)
|
||||
return 1
|
||||
|
||||
/mob/camera/blob/mind_initialize()
|
||||
. = ..()
|
||||
var/datum/antagonist/blob/B = mind.has_antag_datum(/datum/antagonist/blob)
|
||||
if(!B)
|
||||
mind.add_antag_datum(/datum/antagonist/blob)
|
||||
@@ -7,22 +7,23 @@
|
||||
|
||||
// Power verbs
|
||||
|
||||
/mob/camera/blob/proc/place_blob_core(point_rate, placement_override)
|
||||
/mob/camera/blob/proc/place_blob_core(point_rate, placement_override , pop_override = FALSE)
|
||||
if(placed && placement_override != -1)
|
||||
return 1
|
||||
if(!placement_override)
|
||||
for(var/mob/living/M in range(7, src))
|
||||
if("blob" in M.faction)
|
||||
continue
|
||||
if(M.client)
|
||||
to_chat(src, "<span class='warning'>There is someone too close to place your blob core!</span>")
|
||||
return 0
|
||||
for(var/mob/living/M in view(13, src))
|
||||
if("blob" in M.faction)
|
||||
continue
|
||||
if(M.client)
|
||||
to_chat(src, "<span class='warning'>Someone could see your blob core from here!</span>")
|
||||
return 0
|
||||
if(!pop_override)
|
||||
for(var/mob/living/M in range(7, src))
|
||||
if("blob" in M.faction)
|
||||
continue
|
||||
if(M.client)
|
||||
to_chat(src, "<span class='warning'>There is someone too close to place your blob core!</span>")
|
||||
return 0
|
||||
for(var/mob/living/M in view(13, src))
|
||||
if("blob" in M.faction)
|
||||
continue
|
||||
if(M.client)
|
||||
to_chat(src, "<span class='warning'>Someone could see your blob core from here!</span>")
|
||||
return 0
|
||||
var/turf/T = get_turf(src)
|
||||
if(T.density)
|
||||
to_chat(src, "<span class='warning'>This spot is too dense to place a blob core on!</span>")
|
||||
@@ -37,7 +38,7 @@
|
||||
else if(O.density)
|
||||
to_chat(src, "<span class='warning'>This spot is too dense to place a blob core on!</span>")
|
||||
return 0
|
||||
if(world.time <= manualplace_min_time && world.time <= autoplace_max_time)
|
||||
if(!pop_override && world.time <= manualplace_min_time && world.time <= autoplace_max_time)
|
||||
to_chat(src, "<span class='warning'>It is too early to place your blob core!</span>")
|
||||
return 0
|
||||
else if(placement_override == 1)
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
|
||||
/obj/effect/proc_holder/changeling/headcrab/sting_action(mob/user)
|
||||
set waitfor = FALSE
|
||||
if(alert("Are we sure we wish to kill ourself and create a headslug?",,"Yes", "No") == "No")
|
||||
return
|
||||
var/datum/mind/M = user.mind
|
||||
var/list/organs = user.getorganszone("head", 1)
|
||||
|
||||
@@ -35,4 +37,4 @@
|
||||
if(crab.origin)
|
||||
crab.origin.active = 1
|
||||
crab.origin.transfer_to(crab)
|
||||
to_chat(crab, "<span class='warning'>You burst out of the remains of your former body in a shower of gore!</span>")
|
||||
to_chat(crab, "<span class='warning'>You burst out of the remains of your former body in a shower of gore!</span>")
|
||||
|
||||
@@ -278,7 +278,7 @@
|
||||
animate(src, alpha = 255, time = 10, flags = ANIMATION_END_NOW) //we may have a previous animation going. finish it first, then do this one without delay.
|
||||
sleep(10)
|
||||
//as long as they're still on the sigil and are either not a servant or they're a servant AND it has remaining vitality
|
||||
while(L && (!is_servant_of_ratvar(L) || (is_servant_of_ratvar(L) && (GLOB.ratvar_awakens || GLOB.clockwork_vitality))) && get_turf(L) == get_turf(src))
|
||||
while(L && (!is_servant_of_ratvar(L) || (is_servant_of_ratvar(L) && (GLOB.ratvar_awakens || GLOB.clockwork_vitality))) && get_turf(L) == get_turf(src) && !L.buckled)
|
||||
sigil_active = TRUE
|
||||
if(animation_number >= 4)
|
||||
new /obj/effect/temp_visual/ratvar/sigil/vitality(get_turf(src))
|
||||
@@ -313,21 +313,28 @@
|
||||
revival_cost = 0
|
||||
var/mob/dead/observer/ghost = L.get_ghost(TRUE)
|
||||
if(GLOB.clockwork_vitality >= revival_cost && (ghost || (L.mind && L.mind.active)))
|
||||
if(ghost)
|
||||
ghost.reenter_corpse()
|
||||
L.revive(1, 1)
|
||||
var/obj/effect/temp_visual/ratvar/sigil/vitality/V = new /obj/effect/temp_visual/ratvar/sigil/vitality(get_turf(src))
|
||||
animate(V, alpha = 0, transform = matrix()*2, time = 8)
|
||||
playsound(L, 'sound/magic/staff_healing.ogg', 50, 1)
|
||||
L.visible_message("<span class='warning'>[L] suddenly gets back up, [L.p_their()] body dripping blue ichor!</span>", "<span class='inathneq'>\"[text2ratvar("You will be okay, child.")]\"</span>")
|
||||
GLOB.clockwork_vitality -= revival_cost
|
||||
if(L.has_status_effect(STATUS_EFFECT_ICHORIAL_STAIN))
|
||||
visible_message("<span class='boldwarning'>[src] strains, but nothing happens...</span>")
|
||||
if(L.pulledby)
|
||||
to_chat(L.pulledby, "<span class='userdanger'>[L] was already revived recently by a vitality matrix! Wait a bit longer!</span>")
|
||||
break
|
||||
else
|
||||
if(ghost)
|
||||
ghost.reenter_corpse()
|
||||
L.revive(1, 1)
|
||||
var/obj/effect/temp_visual/ratvar/sigil/vitality/V = new /obj/effect/temp_visual/ratvar/sigil/vitality(get_turf(src))
|
||||
animate(V, alpha = 0, transform = matrix()*2, time = 8)
|
||||
playsound(L, 'sound/magic/staff_healing.ogg', 50, 1)
|
||||
to_chat(L, "<span class='inathneq'>\"[text2ratvar("You will be okay, child.")]\"</span>")
|
||||
L.apply_status_effect(STATUS_EFFECT_ICHORIAL_STAIN)
|
||||
GLOB.clockwork_vitality -= revival_cost
|
||||
break
|
||||
if(!L.client || L.client.is_afk())
|
||||
set waitfor = FALSE
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [L.name], an inactive clock cultist?", "[name]", null, "Clock Cultist", 50, L)
|
||||
var/mob/dead/observer/theghost = null
|
||||
if(candidates.len)
|
||||
to_chat(L, "Your physical form has been taken over by another soul due to your inactivity! Ahelp if you wish to regain your form!")
|
||||
to_chat(L, "<span class='userdanger'>Your physical form has been taken over by another soul due to your inactivity! Ahelp if you wish to regain your form!</span>")
|
||||
message_admins("[key_name_admin(theghost)] has taken control of ([key_name_admin(L)]) to replace an inactive clock cultist.")
|
||||
L.ghostize(0)
|
||||
L.key = theghost.key
|
||||
|
||||
@@ -165,13 +165,13 @@
|
||||
var/list/teleportnames = list()
|
||||
|
||||
for(var/obj/structure/destructible/clockwork/powered/clockwork_obelisk/O in GLOB.all_clockwork_objects)
|
||||
if(!O.Adjacent(invoker) && O != src && (O.z <= ZLEVEL_SPACEMAX) && O.anchored) //don't list obelisks that we're next to
|
||||
if(!O.Adjacent(invoker) && O != src && !is_away_level(O.z) && O.anchored) //don't list obelisks that we're next to
|
||||
var/area/A = get_area(O)
|
||||
var/locname = initial(A.name)
|
||||
possible_targets[avoid_assoc_duplicate_keys("[locname] [O.name]", teleportnames)] = O
|
||||
|
||||
for(var/mob/living/L in GLOB.alive_mob_list)
|
||||
if(!L.stat && is_servant_of_ratvar(L) && !L.Adjacent(invoker) && (L.z <= ZLEVEL_SPACEMAX)) //People right next to the invoker can't be portaled to, for obvious reasons
|
||||
if(!L.stat && is_servant_of_ratvar(L) && !L.Adjacent(invoker) && !is_away_level(L.z)) //People right next to the invoker can't be portaled to, for obvious reasons
|
||||
possible_targets[avoid_assoc_duplicate_keys("[L.name] ([L.real_name])", teleportnames)] = L
|
||||
|
||||
if(!possible_targets.len)
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
fabrication_values["power_cost"] = 0
|
||||
|
||||
var/turf/Y = get_turf(user)
|
||||
if(!Y || (!(Y.z in GLOB.station_z_levels) && Y.z != ZLEVEL_CENTCOM && Y.z != ZLEVEL_MINING && Y.z != ZLEVEL_LAVALAND))
|
||||
if(!Y || (!is_centcom_level(Y.z) && !is_station_level(Y.z) && !is_mining_level(Y.z)))
|
||||
fabrication_values["operation_time"] *= 2
|
||||
if(fabrication_values["power_cost"] > 0)
|
||||
fabrication_values["power_cost"] *= 2
|
||||
|
||||
@@ -63,7 +63,7 @@
|
||||
hierophant_message("<span class='large_brass'><b>The Eminence:</b> \"[message]\"</span>")
|
||||
|
||||
/mob/camera/eminence/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
if(z == ZLEVEL_CITYOFCOGS || is_servant_of_ratvar(speaker) || GLOB.ratvar_approaches || GLOB.ratvar_awakens) //Away from Reebe, the Eminence can't hear anything
|
||||
if(is_reebe(z) || is_servant_of_ratvar(speaker) || GLOB.ratvar_approaches || GLOB.ratvar_awakens) //Away from Reebe, the Eminence can't hear anything
|
||||
to_chat(src, message)
|
||||
return
|
||||
to_chat(src, "<i>[speaker] says something, but you can't understand any of it...</i>")
|
||||
@@ -233,7 +233,7 @@
|
||||
button_icon_state = "warp_down"
|
||||
|
||||
/datum/action/innate/eminence/station_jump/Activate()
|
||||
if(owner.z == ZLEVEL_CITYOFCOGS)
|
||||
if(is_reebe(owner.z))
|
||||
owner.forceMove(get_turf(pick(GLOB.generic_event_spawns)))
|
||||
owner.playsound_local(owner, 'sound/magic/magic_missile.ogg', 50, TRUE)
|
||||
flash_color(owner, flash_color = "#AF0AAF", flash_time = 25)
|
||||
|
||||
@@ -126,7 +126,7 @@ Applications: 8 servants, 3 caches, and 100 CV
|
||||
|
||||
/datum/clockwork_scripture/proc/check_offstation_penalty()
|
||||
var/turf/T = get_turf(invoker)
|
||||
if(!T || (!(T.z in GLOB.station_z_levels) && T.z != ZLEVEL_CENTCOM && T.z != ZLEVEL_MINING && T.z != ZLEVEL_LAVALAND && T.z != ZLEVEL_CITYOFCOGS))
|
||||
if(!T || (!is_centcom_level(T.z) && !is_station_level(T.z) && !is_mining_level(T.z) && !is_reebe(T.z)))
|
||||
channel_time *= 2
|
||||
power_cost *= 2
|
||||
return TRUE
|
||||
@@ -262,7 +262,7 @@ Applications: 8 servants, 3 caches, and 100 CV
|
||||
to_chat(invoker, "<span class='warning'>There are too many constructs of this type ([constructs])! You may only have [round(construct_limit)] at once.</span>")
|
||||
return
|
||||
var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = GLOB.ark_of_the_clockwork_justiciar
|
||||
if(G && !G.active && combat_construct && invoker.z == ZLEVEL_CITYOFCOGS && !confirmed) //Putting marauders on the base during the prep phase is a bad idea mmkay
|
||||
if(G && !G.active && combat_construct && is_reebe(invoker.z) && !confirmed) //Putting marauders on the base during the prep phase is a bad idea mmkay
|
||||
if(alert(invoker, "This is a combat construct, and you cannot easily get it to the station. Are you sure you want to make one here?", "Construct Alert", "Yes", "Cancel") == "Cancel")
|
||||
return
|
||||
if(!is_servant_of_ratvar(invoker) || !invoker.canUseTopic(slab))
|
||||
|
||||
@@ -209,7 +209,7 @@
|
||||
quickbind_desc = "Returns you to Reebe."
|
||||
|
||||
/datum/clockwork_scripture/abscond/check_special_requirements()
|
||||
if(invoker.z == ZLEVEL_CITYOFCOGS)
|
||||
if(is_reebe(invoker.z))
|
||||
to_chat(invoker, "<span class='danger'>You're already at Reebe.</span>")
|
||||
return
|
||||
return TRUE
|
||||
|
||||
@@ -70,6 +70,12 @@
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Creates a Vitality Matrix, which drains non-Servants on it to heal Servants that cross it."
|
||||
|
||||
/datum/clockwork_scripture/create_object/vitality_matrix/check_special_requirements()
|
||||
if(locate(object_path) in range(1, invoker))
|
||||
to_chat(invoker, "<span class='danger'>Vitality matrices placed next to each other could interfere and cause a feedback loop! Move away from the other ones!</span>")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
|
||||
//Judicial Visor: Creates a judicial visor, which can smite an area.
|
||||
/datum/clockwork_scripture/create_object/judicial_visor
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name = "pressure sensor"
|
||||
desc = "A thin plate of brass, barely visible but clearly distinct."
|
||||
clockwork_desc = "A trigger that will activate when a non-servant runs across it."
|
||||
max_integrity = 25
|
||||
max_integrity = 5
|
||||
icon_state = "pressure_sensor"
|
||||
alpha = 80
|
||||
layer = LOW_ITEM_LAYER
|
||||
|
||||
@@ -21,9 +21,10 @@
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
if(buckled_mobs && buckled_mobs.len)
|
||||
var/mob/living/L = buckled_mobs[1]
|
||||
L.Knockdown(100)
|
||||
L.visible_message("<span class='warning'>[L] is maimed as the skewer shatters while still in their body!</span>")
|
||||
L.adjustBruteLoss(15)
|
||||
if(iscarbon(L))
|
||||
L.Knockdown(100)
|
||||
L.visible_message("<span class='warning'>[L] is maimed as the skewer shatters while still in their body!</span>")
|
||||
L.adjustBruteLoss(15)
|
||||
unbuckle_mob(L)
|
||||
return ..()
|
||||
|
||||
@@ -48,14 +49,22 @@
|
||||
/obj/structure/destructible/clockwork/trap/brass_skewer/activate()
|
||||
if(density)
|
||||
return
|
||||
var/mob/living/carbon/squirrel = locate() in get_turf(src)
|
||||
var/mob/living/squirrel = locate() in get_turf(src)
|
||||
if(squirrel)
|
||||
squirrel.visible_message("<span class='boldwarning'>A massive brass spike erupts from the ground, impaling [squirrel]!</span>", \
|
||||
"<span class='userdanger'>A massive brass spike rams through your chest, hoisting you into the air!</span>")
|
||||
squirrel.emote("scream")
|
||||
playsound(squirrel, 'sound/effects/splat.ogg', 50, TRUE)
|
||||
playsound(squirrel, 'sound/misc/desceration-03.ogg', 50, TRUE)
|
||||
squirrel.apply_damage(20, BRUTE, "chest")
|
||||
if(iscyborg(squirrel))
|
||||
if(!squirrel.stat)
|
||||
squirrel.visible_message("<span class='boldwarning'>A massive brass spike erupts from the ground, rending [squirrel]'s chassis but shattering into pieces!</span>", \
|
||||
"<span class='userdanger'>A massive brass spike rips through your chassis and bursts into shrapnel in your casing!</span>")
|
||||
squirrel.adjustBruteLoss(50)
|
||||
squirrel.Stun(20)
|
||||
addtimer(CALLBACK(src, .proc/take_damage, max_integrity), 1)
|
||||
else
|
||||
squirrel.visible_message("<span class='boldwarning'>A massive brass spike erupts from the ground, impaling [squirrel]!</span>", \
|
||||
"<span class='userdanger'>A massive brass spike rams through your chest, hoisting you into the air!</span>")
|
||||
squirrel.emote("scream")
|
||||
playsound(squirrel, 'sound/effects/splat.ogg', 50, TRUE)
|
||||
playsound(squirrel, 'sound/misc/desceration-03.ogg', 50, TRUE)
|
||||
squirrel.apply_damage(20, BRUTE, "chest")
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE //So players can interact with the tile it's on to pull them off
|
||||
buckle_mob(squirrel, TRUE)
|
||||
else
|
||||
|
||||
@@ -203,7 +203,7 @@ This file contains the arcane tome files.
|
||||
A = get_area(src)
|
||||
if(!src || QDELETED(src) || !Adjacent(user) || user.incapacitated() || !check_rune_turf(Turf, user))
|
||||
return
|
||||
|
||||
|
||||
//AAAAAAAAAAAAAAAH, i'm rewriting enough for now so TODO: remove this shit
|
||||
if(ispath(rune_to_scribe, /obj/effect/rune/narsie))
|
||||
if(!summon_objective)
|
||||
@@ -265,8 +265,7 @@ This file contains the arcane tome files.
|
||||
if(locate(/obj/effect/rune) in T)
|
||||
to_chat(user, "<span class='cult'>There is already a rune here.</span>")
|
||||
return FALSE
|
||||
|
||||
if(!(T.z in GLOB.station_z_levels) && T.z != ZLEVEL_MINING)
|
||||
if(!is_station_level(T.z) && !is_mining_level(T.z))
|
||||
to_chat(user, "<span class='warning'>The veil is not weak enough here.</span>")
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -268,7 +268,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
var/list/teleportnames = list()
|
||||
for(var/R in GLOB.teleport_runes)
|
||||
var/obj/effect/rune/teleport/T = R
|
||||
if(T != src && (T.z <= ZLEVEL_SPACEMAX))
|
||||
if(T != src && !is_away_level(T.z))
|
||||
potential_runes[avoid_assoc_duplicate_keys(T.listkey, teleportnames)] = T
|
||||
|
||||
if(!potential_runes.len)
|
||||
@@ -277,8 +277,9 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
fail_invoke()
|
||||
return
|
||||
|
||||
if(user.z > ZLEVEL_SPACEMAX)
|
||||
to_chat(user, "<span class='cultitalic'>You are not in the right dimension!</span>")
|
||||
var/turf/T = get_turf(src)
|
||||
if(is_away_level(T.z))
|
||||
to_chat(user, "<span class='cult italic'>You are not in the right dimension!</span>")
|
||||
log_game("Teleport rune failed - user in away mission")
|
||||
fail_invoke()
|
||||
return
|
||||
@@ -289,7 +290,6 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
fail_invoke()
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
var/turf/target = get_turf(actual_selected_rune)
|
||||
if(is_blocked_turf(target, TRUE))
|
||||
to_chat(user, "<span class='warning'>The target rune is blocked. Attempting to teleport to it would be massively unwise.</span>")
|
||||
@@ -479,7 +479,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
/obj/effect/rune/narsie/invoke(var/list/invokers)
|
||||
if(used)
|
||||
return
|
||||
if(!(z in GLOB.station_z_levels))
|
||||
if(!is_station_level(z))
|
||||
return
|
||||
|
||||
if(locate(/obj/singularity/narsie) in GLOB.poi_list)
|
||||
@@ -815,8 +815,8 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
fail_invoke()
|
||||
log_game("Summon Cultist rune failed - target was deconverted")
|
||||
return
|
||||
if(cultist_to_summon.z > ZLEVEL_SPACEMAX)
|
||||
to_chat(user, "<span class='cultitalic'>[cultist_to_summon] is not in our dimension!</span>")
|
||||
if(is_away_level(cultist_to_summon.z))
|
||||
to_chat(user, "<span class='cult italic'>[cultist_to_summon] is not in our dimension!</span>")
|
||||
fail_invoke()
|
||||
log_game("Summon Cultist rune failed - target in away mission")
|
||||
return
|
||||
|
||||
@@ -65,8 +65,8 @@
|
||||
log_game("Teleport talisman failed - no other teleport runes")
|
||||
return ..(user, 0)
|
||||
|
||||
if(user.z > ZLEVEL_SPACEMAX)
|
||||
to_chat(user, "<span class='cultitalic'>You are not in the right dimension!</span>")
|
||||
if(is_away_level(user.z))
|
||||
to_chat(user, "<span class='cult italic'>You are not in the right dimension!</span>")
|
||||
log_game("Teleport talisman failed - user in away mission")
|
||||
return ..(user, 0)
|
||||
|
||||
|
||||
@@ -67,10 +67,7 @@
|
||||
//Left hand items
|
||||
for(var/obj/item/I in held_items)
|
||||
if(!(I.flags_1 & ABSTRACT_1))
|
||||
if(I.blood_DNA)
|
||||
msg += "<span class='warning'>It is holding [icon2html(I, user)] [I.gender==PLURAL?"some":"a"] blood-stained [I.name] in its [get_held_index_name(get_held_index_of_item(I))]!</span>\n"
|
||||
else
|
||||
msg += "It is holding [icon2html(I, user)] \a [I] in its [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
msg += "It is holding [I.get_examine_string(user)] in its [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
|
||||
//Braindead
|
||||
if(!client && stat != DEAD)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/proc/power_failure()
|
||||
priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", 'sound/ai/poweroff.ogg')
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(istype(get_area(S), /area/ai_monitored/turret_protected) || !(S.z in GLOB.station_z_levels))
|
||||
if(istype(get_area(S), /area/ai_monitored/turret_protected) || !is_station_level(S.z))
|
||||
continue
|
||||
S.charge = 0
|
||||
S.output_level = 0
|
||||
@@ -22,7 +22,7 @@
|
||||
break
|
||||
if(A.contents)
|
||||
for(var/atom/AT in A.contents)
|
||||
if(!(AT.z in GLOB.station_z_levels)) //Only check one, it's enough.
|
||||
if(!is_station_level(AT.z)) //Only check one, it's enough.
|
||||
skip = 1
|
||||
break
|
||||
if(skip)
|
||||
@@ -33,7 +33,7 @@
|
||||
A.power_change()
|
||||
|
||||
for(var/obj/machinery/power/apc/C in GLOB.apcs_list)
|
||||
if(C.cell && (C.z in GLOB.station_z_levels))
|
||||
if(C.cell && is_station_level(C.z))
|
||||
var/area/A = C.area
|
||||
|
||||
var/skip = 0
|
||||
@@ -50,11 +50,11 @@
|
||||
|
||||
priority_announce("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
|
||||
for(var/obj/machinery/power/apc/C in GLOB.machines)
|
||||
if(C.cell && (C.z in GLOB.station_z_levels))
|
||||
if(C.cell && is_station_level(C.z))
|
||||
C.cell.charge = C.cell.maxcharge
|
||||
C.failure_timer = 0
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(!(S.z in GLOB.station_z_levels))
|
||||
if(!is_station_level(S.z))
|
||||
continue
|
||||
S.charge = S.capacity
|
||||
S.output_level = S.output_level_max
|
||||
@@ -72,7 +72,7 @@
|
||||
|
||||
priority_announce("All SMESs on [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(!(S.z in GLOB.station_z_levels))
|
||||
if(!is_station_level(S.z))
|
||||
continue
|
||||
S.charge = S.capacity
|
||||
S.output_level = S.output_level_max
|
||||
|
||||
@@ -233,7 +233,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
|
||||
/datum/action/innate/ai/nuke_station/Activate()
|
||||
var/turf/T = get_turf(owner)
|
||||
if(!istype(T) || !(T.z in GLOB.station_z_levels))
|
||||
if(!istype(T) || !is_station_level(T.z))
|
||||
to_chat(owner, "<span class='warning'>You cannot activate the doomsday device while off-station!</span>")
|
||||
return
|
||||
if(alert(owner, "Send arming signal? (true = arm, false = cancel)", "purge_all_life()", "confirm = TRUE;", "confirm = FALSE;") != "confirm = TRUE;")
|
||||
@@ -356,7 +356,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
|
||||
/obj/machinery/doomsday_device/process()
|
||||
var/turf/T = get_turf(src)
|
||||
if(!T || !(T.z in GLOB.station_z_levels))
|
||||
if(!T || !is_station_level(T.z))
|
||||
minor_announce("DOOMSDAY DEVICE OUT OF STATION RANGE, ABORTING", "ERROR ER0RR $R0RRO$!R41.%%!!(%$^^__+ @#F0E4", TRUE)
|
||||
SSshuttle.clearHostileEnvironment(src)
|
||||
qdel(src)
|
||||
@@ -378,7 +378,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
for(var/i in GLOB.mob_living_list)
|
||||
var/mob/living/L = i
|
||||
var/turf/T = get_turf(L)
|
||||
if(!T || !(T.z in GLOB.station_z_levels))
|
||||
if(!T || !is_station_level(T.z))
|
||||
continue
|
||||
if(issilicon(L))
|
||||
continue
|
||||
@@ -425,7 +425,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
|
||||
/datum/action/innate/ai/lockdown/Activate()
|
||||
for(var/obj/machinery/door/D in GLOB.airlocks)
|
||||
if(!(D.z in GLOB.station_z_levels))
|
||||
if(!is_station_level(D.z))
|
||||
continue
|
||||
INVOKE_ASYNC(D, /obj/machinery/door.proc/hostile_lockdown, owner)
|
||||
addtimer(CALLBACK(D, /obj/machinery/door.proc/disable_lockdown), 900)
|
||||
@@ -503,7 +503,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
|
||||
/datum/action/innate/ai/break_fire_alarms/Activate()
|
||||
for(var/obj/machinery/firealarm/F in GLOB.machines)
|
||||
if(!(F.z in GLOB.station_z_levels))
|
||||
if(!is_station_level(F.z))
|
||||
continue
|
||||
F.emagged = TRUE
|
||||
to_chat(owner, "<span class='notice'>All thermal sensors on the station have been disabled. Fire alerts will no longer be recognized.</span>")
|
||||
@@ -530,7 +530,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
|
||||
/datum/action/innate/ai/break_air_alarms/Activate()
|
||||
for(var/obj/machinery/airalarm/AA in GLOB.machines)
|
||||
if(!(AA.z in GLOB.station_z_levels))
|
||||
if(!is_station_level(AA.z))
|
||||
continue
|
||||
AA.emagged = TRUE
|
||||
to_chat(owner, "<span class='notice'>All air alarm safeties on the station have been overriden. Air alarms may now use the Flood environmental mode.</span>")
|
||||
@@ -753,7 +753,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
|
||||
/datum/action/innate/ai/emergency_lights/Activate()
|
||||
for(var/obj/machinery/light/L in GLOB.machines)
|
||||
if(L.z in GLOB.station_z_levels)
|
||||
if(is_station_level(L.z))
|
||||
L.no_emergency = TRUE
|
||||
INVOKE_ASYNC(L, /obj/machinery/light/.proc/update, FALSE)
|
||||
CHECK_TICK
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
if(QDELETED(temp_vent))
|
||||
continue
|
||||
if(temp_vent.loc.z == ZLEVEL_STATION_PRIMARY && !temp_vent.welded)
|
||||
var/datum/pipeline/temp_vent_parent = temp_vent.PARENT1
|
||||
var/datum/pipeline/temp_vent_parent = temp_vent.parents[1]
|
||||
if(temp_vent_parent.other_atmosmch.len > 20)
|
||||
vents += temp_vent
|
||||
|
||||
|
||||
@@ -454,7 +454,7 @@
|
||||
if(target == src)
|
||||
return
|
||||
|
||||
if(!(z in GLOB.station_z_levels) && z != ZLEVEL_LAVALAND)
|
||||
if(!is_station_level(z) && !is_mining_level(z))
|
||||
to_chat(src, "<span class='warning'>Our bluespace transceiver cannot locate a viable bluespace link, our teleportation abilities are useless in this area.</span>")
|
||||
return
|
||||
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
|
||||
var/datum/disease/D = new /datum/disease/transformation/jungle_fever() //ugly but unfortunately needed
|
||||
for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
|
||||
if(!(H.z in GLOB.station_z_levels))
|
||||
if(!is_station_level(H.z))
|
||||
continue
|
||||
if(H.mind && H.client && H.stat != DEAD)
|
||||
if(H.HasDisease(D))
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
if(GLOB.player_list.len < CHALLENGE_MIN_PLAYERS)
|
||||
to_chat(user, "The enemy crew is too small to be worth declaring war on.")
|
||||
return FALSE
|
||||
if(user.z != ZLEVEL_CENTCOM)
|
||||
if(!user.onSyndieBase())
|
||||
to_chat(user, "You have to be at your base to use this.")
|
||||
return FALSE
|
||||
if(world.time-SSticker.round_start_time > CHALLENGE_TIME_LIMIT)
|
||||
|
||||
@@ -451,12 +451,12 @@
|
||||
var/off_station = 0
|
||||
var/turf/bomb_location = get_turf(src)
|
||||
var/area/A = get_area(bomb_location)
|
||||
if(bomb_location && (bomb_location.z in GLOB.station_z_levels))
|
||||
if(bomb_location && is_station_level(bomb_location.z))
|
||||
if(istype(A, /area/space))
|
||||
off_station = NUKE_NEAR_MISS
|
||||
if((bomb_location.x < (128-NUKERANGE)) || (bomb_location.x > (128+NUKERANGE)) || (bomb_location.y < (128-NUKERANGE)) || (bomb_location.y > (128+NUKERANGE)))
|
||||
off_station = NUKE_NEAR_MISS
|
||||
else if((istype(A, /area/syndicate_mothership) || (istype(A, /area/shuttle/syndicate)) && bomb_location.z == ZLEVEL_CENTCOM))
|
||||
else if(bomb_location.onSyndieBase())
|
||||
off_station = NUKE_SYNDICATE_BASE
|
||||
else
|
||||
off_station = NUKE_MISS_STATION
|
||||
@@ -556,7 +556,7 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
addtimer(CALLBACK(user, /atom/proc/add_atom_colour, (i % 2)? "#00FF00" : "#FF0000", ADMIN_COLOUR_PRIORITY), i)
|
||||
addtimer(CALLBACK(src, .proc/manual_suicide, user), 101)
|
||||
return MANUAL_SUICIDE
|
||||
|
||||
|
||||
/obj/item/disk/proc/manual_suicide(mob/living/user)
|
||||
user.remove_atom_colour(ADMIN_COLOUR_PRIORITY)
|
||||
user.visible_message("<span class='suicide'>[user] was destroyed by the nuclear blast!</span>")
|
||||
|
||||
@@ -154,7 +154,7 @@
|
||||
if(!target || !considered_alive(target) || considered_afk(target))
|
||||
return TRUE
|
||||
var/turf/T = get_turf(target.current)
|
||||
return T && !(T.z in GLOB.station_z_levels)
|
||||
return T && !is_station_level(T.z)
|
||||
|
||||
/datum/objective/mutiny/update_explanation_text()
|
||||
..()
|
||||
|
||||
@@ -164,7 +164,7 @@
|
||||
/datum/game_mode/revolution/proc/check_heads_victory()
|
||||
for(var/datum/mind/rev_mind in revolution.head_revolutionaries())
|
||||
var/turf/T = get_turf(rev_mind.current)
|
||||
if(!considered_afk(rev_mind) && considered_alive(rev_mind) && (T.z in GLOB.station_z_levels))
|
||||
if(!considered_afk(rev_mind) && considered_alive(rev_mind) && is_station_level(T.z))
|
||||
if(ishuman(rev_mind.current))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -213,7 +213,7 @@
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
var/mob/living/carbon/human/target = null
|
||||
var/list/mob/living/carbon/human/possible = list()
|
||||
var/obj/item/linked_item = null
|
||||
var/obj/item/voodoo_link = null
|
||||
var/cooldown_time = 30 //3s
|
||||
var/cooldown = 0
|
||||
max_integrity = 10
|
||||
@@ -237,10 +237,10 @@
|
||||
cooldown = world.time +cooldown_time
|
||||
return
|
||||
|
||||
if(!linked_item)
|
||||
if(!voodoo_link)
|
||||
if(I.loc == user && istype(I) && I.w_class <= WEIGHT_CLASS_SMALL)
|
||||
if (user.transferItemToLoc(I,src))
|
||||
linked_item = I
|
||||
voodoo_link = I
|
||||
to_chat(user, "You attach [I] to the doll.")
|
||||
update_targets()
|
||||
|
||||
@@ -255,11 +255,11 @@
|
||||
return
|
||||
|
||||
if(user.zone_selected == "chest")
|
||||
if(linked_item)
|
||||
if(voodoo_link)
|
||||
target = null
|
||||
linked_item.forceMove(drop_location())
|
||||
to_chat(user, "<span class='notice'>You remove the [linked_item] from the doll.</span>")
|
||||
linked_item = null
|
||||
voodoo_link.forceMove(drop_location())
|
||||
to_chat(user, "<span class='notice'>You remove the [voodoo_link] from the doll.</span>")
|
||||
voodoo_link = null
|
||||
update_targets()
|
||||
return
|
||||
|
||||
@@ -291,10 +291,13 @@
|
||||
|
||||
/obj/item/voodoo/proc/update_targets()
|
||||
possible = list()
|
||||
if(!linked_item)
|
||||
if(!voodoo_link)
|
||||
return
|
||||
var/list/prints = voodoo_link.return_fingerprints()
|
||||
if(!length(prints))
|
||||
return FALSE
|
||||
for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
|
||||
if(md5(H.dna.uni_identity) in linked_item.fingerprints)
|
||||
if(prints[md5(H.dna.uni_identity)])
|
||||
possible |= H
|
||||
|
||||
/obj/item/voodoo/proc/GiveHint(mob/victim,force=0)
|
||||
|
||||
@@ -149,8 +149,6 @@
|
||||
|
||||
if(href_list["make"])
|
||||
|
||||
var/turf/T = loc
|
||||
|
||||
/////////////////
|
||||
//href protection
|
||||
being_built = stored_research.isDesignResearchedID(href_list["make"])
|
||||
@@ -174,34 +172,8 @@
|
||||
use_power(power)
|
||||
icon_state = "autolathe"
|
||||
flick("autolathe_n",src)
|
||||
if(is_stack)
|
||||
spawn(32*coeff)
|
||||
use_power(power)
|
||||
var/list/materials_used = list(MAT_METAL=metal_cost*multiplier, MAT_GLASS=glass_cost*multiplier)
|
||||
materials.use_amount(materials_used)
|
||||
|
||||
var/obj/item/stack/N = new being_built.build_path(T, multiplier)
|
||||
N.update_icon()
|
||||
N.autolathe_crafted(src)
|
||||
|
||||
for(var/obj/item/stack/S in T.contents - N)
|
||||
if(istype(S, N.merge_type))
|
||||
N.merge(S)
|
||||
busy = FALSE
|
||||
updateUsrDialog()
|
||||
|
||||
else
|
||||
spawn(32*coeff*multiplier)
|
||||
use_power(power)
|
||||
var/list/materials_used = list(MAT_METAL=metal_cost*coeff*multiplier, MAT_GLASS=glass_cost*coeff*multiplier)
|
||||
materials.use_amount(materials_used)
|
||||
for(var/i=1, i<=multiplier, i++)
|
||||
var/obj/item/new_item = new being_built.build_path(T)
|
||||
for(var/mat in materials_used)
|
||||
new_item.materials[mat] = materials_used[mat] / multiplier
|
||||
new_item.autolathe_crafted(src)
|
||||
busy = FALSE
|
||||
updateUsrDialog()
|
||||
var/time = is_stack ? 32 : 32*coeff*multiplier
|
||||
addtimer(CALLBACK(src, .proc/make_item, power, metal_cost, glass_cost, multiplier, coeff, is_stack), time)
|
||||
|
||||
if(href_list["search"])
|
||||
matching_designs.Cut()
|
||||
@@ -218,6 +190,30 @@
|
||||
|
||||
return
|
||||
|
||||
/obj/machinery/autolathe/proc/make_item(power, metal_cost, glass_cost, multiplier, coeff, is_stack)
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/atom/A = drop_location()
|
||||
use_power(power)
|
||||
var/list/materials_used = list(MAT_METAL=metal_cost*coeff*multiplier, MAT_GLASS=glass_cost*coeff*multiplier)
|
||||
materials.use_amount(materials_used)
|
||||
|
||||
if(is_stack)
|
||||
var/obj/item/stack/N = new being_built.build_path(A, multiplier)
|
||||
N.update_icon()
|
||||
N.autolathe_crafted(src)
|
||||
for(var/obj/item/stack/S in (A.contents - N))
|
||||
if(istype(S, N.merge_type))
|
||||
N.merge(S)
|
||||
else
|
||||
for(var/i=1, i<=multiplier, i++)
|
||||
var/obj/item/new_item = new being_built.build_path(A)
|
||||
for(var/mat in materials_used)
|
||||
new_item.materials[mat] = materials_used[mat] / multiplier
|
||||
new_item.autolathe_crafted(src)
|
||||
|
||||
busy = FALSE
|
||||
updateDialog()
|
||||
|
||||
/obj/machinery/autolathe/RefreshParts()
|
||||
var/T = 0
|
||||
for(var/obj/item/stock_parts/matter_bin/MB in component_parts)
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
if(..())
|
||||
return
|
||||
src.add_fingerprint(usr)
|
||||
var/dat = "[world.name] secure vault. Authorized personnel only.<br>"
|
||||
var/dat = "[station_name()] secure vault. Authorized personnel only.<br>"
|
||||
dat += "Current Balance: [SSshuttle.points] credits.<br>"
|
||||
if(!siphoning)
|
||||
dat += "<A href='?src=[REF(src)];siphon=1'>Siphon Credits</A><br>"
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
LAZYADD(myarea.cameras, src)
|
||||
proximity_monitor = new(src, 1)
|
||||
|
||||
if(mapload && (z in GLOB.station_z_levels) && prob(3) && !start_active)
|
||||
if(mapload && is_station_level(z) && prob(3) && !start_active)
|
||||
toggle_cam()
|
||||
|
||||
/obj/machinery/camera/Destroy()
|
||||
|
||||
@@ -121,7 +121,7 @@
|
||||
to_chat(user, "<span class='notice'>You remove the glass panel.</span>")
|
||||
state = 3
|
||||
icon_state = "3"
|
||||
var/obj/item/stack/sheet/glass/G = new (drop_location(), 2)
|
||||
var/obj/item/stack/sheet/glass/G = new(drop_location(), 2)
|
||||
G.add_fingerprint(user)
|
||||
return
|
||||
if(istype(P, /obj/item/screwdriver))
|
||||
|
||||
@@ -124,7 +124,7 @@
|
||||
/obj/machinery/computer/security/proc/get_available_cameras()
|
||||
var/list/L = list()
|
||||
for (var/obj/machinery/camera/C in GLOB.cameranet.cameras)
|
||||
if((z > ZLEVEL_SPACEMAX || C.z > ZLEVEL_SPACEMAX) && (C.z != z))//if on away mission, can only recieve feed from same z_level cameras
|
||||
if((is_away_level(z) || is_away_level(C.z)) && (C.z != z))//if on away mission, can only recieve feed from same z_level cameras
|
||||
continue
|
||||
L.Add(C)
|
||||
|
||||
|
||||
@@ -303,7 +303,7 @@
|
||||
var/mob/camera/aiEye/remote/remote_eye = user.remote_control
|
||||
var/obj/machinery/computer/camera_advanced/ratvar/R = target
|
||||
var/turf/T = get_turf(remote_eye)
|
||||
if(user.z != ZLEVEL_CITYOFCOGS || !(T.z in GLOB.station_z_levels))
|
||||
if(!is_reebe(user.z) || !is_station_level(T.z))
|
||||
return
|
||||
if(isclosedturf(T))
|
||||
to_chat(user, "<span class='sevtug_small'>You can't teleport into a wall.</span>")
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
var/authenticated = 0
|
||||
var/auth_id = "Unknown" //Who is currently logged in?
|
||||
var/list/datum/comm_message/messages = list()
|
||||
var/datum/comm_message/currmsg
|
||||
var/datum/comm_message/currmsg
|
||||
var/datum/comm_message/aicurrmsg
|
||||
var/state = STATE_DEFAULT
|
||||
var/aistate = STATE_DEFAULT
|
||||
@@ -53,7 +53,7 @@
|
||||
/obj/machinery/computer/communications/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if(!(z in GLOB.station_z_levels) && z != ZLEVEL_CENTCOM) //Can only use on centcom and SS13
|
||||
if(!is_station_level(z) && !is_centcom_level(z)) //Can only use on centcom and SS13
|
||||
to_chat(usr, "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!")
|
||||
return
|
||||
usr.set_machine(src)
|
||||
@@ -136,7 +136,9 @@
|
||||
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
var/input = stripped_multiline_input(usr, "Please choose a message to transmit to an allied station. Please be aware that this process is very expensive, and abuse will lead to... termination.", "Send a message to an allied station.", "")
|
||||
|
||||
|
||||
var/input = stripped_multiline_input(usr, "Please choose a message to transmit to allied stations. Please be aware that this process is very expensive, and abuse will lead to... termination.", "Send a message to an allied station.", "")
|
||||
if(!input || !(usr in view(1,src)))
|
||||
return
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
@@ -739,4 +741,4 @@
|
||||
if(content)
|
||||
content = new_content
|
||||
if(new_possible_answers)
|
||||
possible_answers = new_possible_answers
|
||||
possible_answers = new_possible_answers
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
|
||||
var/loc_display = "Unknown"
|
||||
var/mob/living/M = T.imp_in
|
||||
if((Tr.z in GLOB.station_z_levels) && !isspaceturf(M.loc))
|
||||
if(is_station_level(Tr.z) && !isspaceturf(M.loc))
|
||||
var/turf/mob_loc = get_turf(M)
|
||||
loc_display = mob_loc.loc
|
||||
|
||||
|
||||
@@ -204,3 +204,14 @@
|
||||
if(trg.teleporter_console)
|
||||
trg.teleporter_console.stat &= ~NOPOWER
|
||||
trg.teleporter_console.update_icon()
|
||||
|
||||
/obj/machinery/computer/teleporter/proc/is_eligible(atom/movable/AM)
|
||||
var/turf/T = get_turf(AM)
|
||||
if(!T)
|
||||
return FALSE
|
||||
if(is_centcom_level(T.z) || is_away_level(T.z))
|
||||
return FALSE
|
||||
var/area/A = get_area(T)
|
||||
if(!A || A.noteleport)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
if(stat & NOPOWER)
|
||||
return
|
||||
|
||||
if(src.z in GLOB.station_z_levels)
|
||||
if(is_station_level(z))
|
||||
add_overlay("overlay_[GLOB.security_level]")
|
||||
else
|
||||
add_overlay("overlay_[SEC_LEVEL_GREEN]")
|
||||
@@ -124,7 +124,7 @@
|
||||
var/list/data = list()
|
||||
data["emagged"] = emagged
|
||||
|
||||
if(src.z in GLOB.station_z_levels)
|
||||
if(is_station_level(z))
|
||||
data["seclevel"] = get_security_level()
|
||||
else
|
||||
data["seclevel"] = "green"
|
||||
|
||||
@@ -22,6 +22,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
var/creationTime
|
||||
var/authorCensor
|
||||
var/bodyCensor
|
||||
var/photo_file
|
||||
|
||||
/datum/newscaster/feed_message/proc/returnAuthor(censor)
|
||||
if(censor == -1)
|
||||
@@ -97,6 +98,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
var/scannedUser
|
||||
var/isAdminMsg
|
||||
var/icon/img
|
||||
var/photo_file
|
||||
|
||||
/datum/newscaster/feed_network
|
||||
var/list/datum/newscaster/feed_channel/network_channels = list()
|
||||
@@ -126,6 +128,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
if(photo)
|
||||
newMsg.img = photo.img
|
||||
newMsg.caption = photo.scribble
|
||||
newMsg.photo_file = save_photo(photo.img)
|
||||
for(var/datum/newscaster/feed_channel/FC in network_channels)
|
||||
if(FC.channel_name == channel_name)
|
||||
FC.messages += newMsg
|
||||
@@ -143,6 +146,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
wanted_issue.isAdminMsg = adminMsg
|
||||
if(photo)
|
||||
wanted_issue.img = photo.img
|
||||
wanted_issue.photo_file = save_photo(photo.img)
|
||||
if(newMessage)
|
||||
for(var/obj/machinery/newscaster/N in GLOB.allCasters)
|
||||
N.newsAlert()
|
||||
@@ -157,7 +161,12 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
for(var/obj/machinery/newscaster/NEWSCASTER in GLOB.allCasters)
|
||||
NEWSCASTER.update_icon()
|
||||
|
||||
|
||||
/datum/newscaster/feed_network/proc/save_photo(icon/photo)
|
||||
var/photo_file = copytext(md5("\icon[photo]"), 1, 6)
|
||||
if(!fexists("[GLOB.log_directory]/photos/[photo_file].png"))
|
||||
var/icon/p = icon(photo, frame = 1)
|
||||
fcopy(p, "[GLOB.log_directory]/photos/[photo_file].png")
|
||||
return photo_file
|
||||
|
||||
/obj/item/wallframe/newscaster
|
||||
name = "newscaster frame"
|
||||
|
||||
@@ -154,11 +154,8 @@
|
||||
to_chat(usr, "<span class='warning'>There's not enough room to build that here!</span>")
|
||||
qdel(C)
|
||||
return
|
||||
|
||||
|
||||
if(href_list["dir"])
|
||||
C.setDir(text2num(href_list["dir"]))
|
||||
|
||||
C.add_fingerprint(usr)
|
||||
C.update_icon()
|
||||
wait = world.time + 15
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
var/line1
|
||||
var/line2
|
||||
if(SSshuttle.supply.mode == SHUTTLE_IDLE)
|
||||
if(SSshuttle.supply.z in GLOB.station_z_levels)
|
||||
if(is_station_level(SSshuttle.supply.z))
|
||||
line1 = "CARGO"
|
||||
line2 = "Docked"
|
||||
else
|
||||
@@ -140,7 +140,7 @@
|
||||
var/obj/docking_port/mobile/shuttle = SSshuttle.supply
|
||||
var/shuttleMsg = null
|
||||
if (shuttle.mode == SHUTTLE_IDLE)
|
||||
if (shuttle.z in GLOB.station_z_levels)
|
||||
if (is_station_level(shuttle.z))
|
||||
shuttleMsg = "Docked"
|
||||
else
|
||||
shuttleMsg = "[shuttle.getModeStr()]: [shuttle.getTimerStr()]"
|
||||
|
||||
@@ -236,8 +236,7 @@
|
||||
visible_message("<span class='warning'>[src]'s door slides open, barraging you with the nauseating smell of charred flesh.</span>")
|
||||
playsound(src, 'sound/machines/airlockclose.ogg', 25, 1)
|
||||
for(var/obj/item/I in src) //Scorches away blood and forensic evidence, although the SSU itself is unaffected
|
||||
I.clean_blood()
|
||||
I.fingerprints = list()
|
||||
I.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRONG)
|
||||
var/datum/component/radioactive/contamination = I.GetComponent(/datum/component/radioactive)
|
||||
if(contamination)
|
||||
qdel(contamination)
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
return power_station
|
||||
|
||||
/obj/machinery/teleport/hub/CollidedWith(atom/movable/AM)
|
||||
if(z == ZLEVEL_CENTCOM)
|
||||
if(is_centcom_level(z))
|
||||
to_chat(AM, "You can't use this here.")
|
||||
return
|
||||
if(is_ready())
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
var/obj/item/color_source
|
||||
var/max_wash_capacity = 5
|
||||
|
||||
/obj/machinery/washing_machine/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT), CALLBACK(src, .proc/clean_blood))
|
||||
|
||||
/obj/machinery/washing_machine/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Alt-click it to start a wash cycle.</span>")
|
||||
@@ -36,20 +40,17 @@
|
||||
|
||||
busy = TRUE
|
||||
update_icon()
|
||||
sleep(200)
|
||||
wash_cycle()
|
||||
addtimer(CALLBACK(src, .proc/wash_cycle), 200)
|
||||
|
||||
/obj/machinery/washing_machine/clean_blood()
|
||||
..()
|
||||
/obj/machinery/washing_machine/proc/clean_blood()
|
||||
if(!busy)
|
||||
bloody_mess = 0
|
||||
bloody_mess = FALSE
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/machinery/washing_machine/proc/wash_cycle()
|
||||
for(var/X in contents)
|
||||
var/atom/movable/AM = X
|
||||
AM.clean_blood()
|
||||
AM.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
AM.machine_wash(src)
|
||||
|
||||
busy = FALSE
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
range = RANGED
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/teleporter/action(atom/target)
|
||||
if(!action_checks(target) || src.loc.z == ZLEVEL_CENTCOM)
|
||||
if(!action_checks(target) || is_centcom_level(loc.z))
|
||||
return
|
||||
var/turf/T = get_turf(target)
|
||||
if(T)
|
||||
@@ -34,7 +34,7 @@
|
||||
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/wormhole_generator/action(atom/target)
|
||||
if(!action_checks(target) || src.loc.z == ZLEVEL_CENTCOM)
|
||||
if(!action_checks(target) || is_centcom_level(loc.z))
|
||||
return
|
||||
var/list/theareas = get_areas_in_range(100, chassis)
|
||||
if(!theareas.len)
|
||||
|
||||
@@ -79,14 +79,11 @@
|
||||
add_blood = bloodiness
|
||||
bloodiness -= add_blood
|
||||
S.bloody_shoes[blood_state] = min(MAX_SHOE_BLOODINESS,S.bloody_shoes[blood_state]+add_blood)
|
||||
if(blood_DNA && blood_DNA.len)
|
||||
S.add_blood(blood_DNA)
|
||||
S.add_blood_DNA(return_blood_DNA())
|
||||
S.blood_state = blood_state
|
||||
update_icon()
|
||||
H.update_inv_shoes()
|
||||
|
||||
|
||||
|
||||
/obj/effect/decal/cleanable/proc/can_bloodcrawl_in()
|
||||
if((blood_state != BLOOD_STATE_OIL) && (blood_state != BLOOD_STATE_NOT_BLOODY))
|
||||
return bloodiness
|
||||
|
||||
@@ -6,10 +6,13 @@
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
icon_state = "xfloor1"
|
||||
random_icon_states = list("xfloor1", "xfloor2", "xfloor3", "xfloor4", "xfloor5", "xfloor6", "xfloor7")
|
||||
blood_DNA = list("UNKNOWN DNA" = "X*")
|
||||
bloodiness = MAX_SHOE_BLOODINESS
|
||||
blood_state = BLOOD_STATE_XENO
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/Initialize()
|
||||
. = ..()
|
||||
add_blood_DNA(list("UNKNOWN DNA" = "X*"))
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xsplatter
|
||||
random_icon_states = list("xgibbl1", "xgibbl2", "xgibbl3", "xgibbl4", "xgibbl5")
|
||||
|
||||
@@ -62,4 +65,7 @@
|
||||
/obj/effect/decal/cleanable/blood/xtracks
|
||||
icon_state = "xtracks"
|
||||
random_icon_states = null
|
||||
blood_DNA = list("UNKNOWN DNA" = "X*")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/xtracks/Initialize()
|
||||
. = ..()
|
||||
add_blood_DNA(list("Unknown DNA" = "X*"))
|
||||
|
||||
@@ -4,13 +4,11 @@
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
icon_state = "floor1"
|
||||
random_icon_states = list("floor1", "floor2", "floor3", "floor4", "floor5", "floor6", "floor7")
|
||||
blood_DNA = list()
|
||||
blood_state = BLOOD_STATE_HUMAN
|
||||
bloodiness = MAX_SHOE_BLOODINESS
|
||||
|
||||
/obj/effect/decal/cleanable/blood/replace_decal(obj/effect/decal/cleanable/blood/C)
|
||||
if (C.blood_DNA)
|
||||
blood_DNA |= C.blood_DNA.Copy()
|
||||
add_blood_DNA(C.return_blood_DNA())
|
||||
..()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/old
|
||||
@@ -21,7 +19,7 @@
|
||||
/obj/effect/decal/cleanable/blood/old/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
icon_state += "-old" //This IS necessary because the parent /blood type uses icon randomization.
|
||||
blood_DNA["Non-human DNA"] = "A+"
|
||||
add_blood_DNA(list("Non-human DNA" = "A+"))
|
||||
|
||||
/obj/effect/decal/cleanable/blood/splatter
|
||||
random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5")
|
||||
@@ -37,11 +35,9 @@
|
||||
desc = "Your instincts say you shouldn't be following these."
|
||||
random_icon_states = null
|
||||
var/list/existing_dirs = list()
|
||||
blood_DNA = list()
|
||||
|
||||
/obj/effect/decal/cleanable/trail_holder/can_bloodcrawl_in()
|
||||
return 1
|
||||
|
||||
return TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs
|
||||
name = "gibs"
|
||||
@@ -100,8 +96,7 @@
|
||||
. = ..()
|
||||
setDir(pick(1,2,4,8))
|
||||
icon_state += "-old"
|
||||
blood_DNA["Non-human DNA"] = "A+"
|
||||
|
||||
add_blood_DNA(list("Non-human DNA" = "A+"))
|
||||
|
||||
/obj/effect/decal/cleanable/blood/drip
|
||||
name = "drips of blood"
|
||||
@@ -111,9 +106,8 @@
|
||||
bloodiness = 0
|
||||
var/drips = 1
|
||||
|
||||
|
||||
/obj/effect/decal/cleanable/blood/drip/can_bloodcrawl_in()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
|
||||
//BLOODY FOOTPRINTS
|
||||
@@ -151,7 +145,7 @@
|
||||
if (!(exited_dirs & H.dir))
|
||||
exited_dirs |= H.dir
|
||||
update_icon()
|
||||
|
||||
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
@@ -30,9 +30,9 @@
|
||||
digester.stomach_contents += gib
|
||||
|
||||
if(MobDNA)
|
||||
gib.blood_DNA[MobDNA.unique_enzymes] = MobDNA.blood_type
|
||||
|
||||
else if(istype(src, /obj/effect/gibspawner/generic)) // Probably a monkey
|
||||
gib.blood_DNA["Non-human DNA"] = "A+"
|
||||
gib.add_blood_DNA(list("Non-human DNA" = "A+"))
|
||||
var/list/directions = gibdirections[i]
|
||||
if(isturf(loc))
|
||||
if(directions.len)
|
||||
|
||||
@@ -5,19 +5,29 @@
|
||||
var/lootcount = 1 //how many items will be spawned
|
||||
var/lootdoubles = TRUE //if the same item can be spawned twice
|
||||
var/list/loot //a list of possible items to spawn e.g. list(/obj/item, /obj/structure, /obj/effect)
|
||||
var/fan_out_items = FALSE //Whether the items should be distributed to offsets 0,3,-3,6,-6,9,-9.. This overrides pixel_x/y on the spawner itself
|
||||
|
||||
/obj/effect/spawner/lootdrop/Initialize(mapload)
|
||||
..()
|
||||
if(loot && loot.len)
|
||||
var/turf/T = get_turf(src)
|
||||
while(lootcount && loot.len)
|
||||
var/loot_spawned = 0
|
||||
while((lootcount-loot_spawned) && loot.len)
|
||||
var/lootspawn = pickweight(loot)
|
||||
if(!lootdoubles)
|
||||
loot.Remove(lootspawn)
|
||||
|
||||
if(lootspawn)
|
||||
new lootspawn(T)
|
||||
lootcount--
|
||||
var/atom/movable/spawned_loot = new lootspawn(T)
|
||||
if (!fan_out_items)
|
||||
if (pixel_x != 0)
|
||||
spawned_loot.pixel_x = pixel_x
|
||||
if (pixel_y != 0)
|
||||
spawned_loot.pixel_y = pixel_y
|
||||
else
|
||||
if (loot_spawned)
|
||||
spawned_loot.pixel_x = spawned_loot.pixel_y = ((!(loot_spawned%2)*loot_spawned/2)*-3)+((loot_spawned%2)*(loot_spawned+1)/2*3)
|
||||
loot_spawned++
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/effect/spawner/lootdrop/armory_contraband
|
||||
|
||||
@@ -133,7 +133,7 @@
|
||||
else if(entry_vent)
|
||||
if(get_dist(src, entry_vent) <= 1)
|
||||
var/list/vents = list()
|
||||
var/datum/pipeline/entry_vent_parent = entry_vent.PARENT1
|
||||
var/datum/pipeline/entry_vent_parent = entry_vent.parents[1]
|
||||
for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in entry_vent_parent.other_atmosmch)
|
||||
vents.Add(temp_vent)
|
||||
if(!vents.len)
|
||||
|
||||
@@ -553,20 +553,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
if(M.become_blind())
|
||||
to_chat(M, "<span class='danger'>You go blind!</span>")
|
||||
|
||||
/obj/item/clean_blood()
|
||||
. = ..()
|
||||
if(.)
|
||||
if(initial(icon) && initial(icon_state))
|
||||
var/index = blood_splatter_index()
|
||||
var/icon/blood_splatter_icon = GLOB.blood_splatter_icons[index]
|
||||
if(blood_splatter_icon)
|
||||
cut_overlay(blood_splatter_icon)
|
||||
|
||||
/obj/item/clothing/gloves/clean_blood()
|
||||
. = ..()
|
||||
if(.)
|
||||
transfer_blood = 0
|
||||
|
||||
/obj/item/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FOUR)
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
var/obj/effect/decal/cleanable/C = locate() in target
|
||||
qdel(C)
|
||||
target.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
|
||||
target.clean_blood()
|
||||
target.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
target.wash_cream()
|
||||
return
|
||||
|
||||
|
||||
@@ -430,14 +430,14 @@ Code:
|
||||
switch(SSshuttle.supply.mode)
|
||||
if(SHUTTLE_CALL)
|
||||
menu += "Moving to "
|
||||
if(!(SSshuttle.supply.z in GLOB.station_z_levels))
|
||||
if(!is_station_level(SSshuttle.supply.z))
|
||||
menu += "station"
|
||||
else
|
||||
menu += "centcom"
|
||||
menu += " ([SSshuttle.supply.timeLeft(600)] Mins)"
|
||||
else
|
||||
menu += "At "
|
||||
if(!(SSshuttle.supply.z in GLOB.station_z_levels))
|
||||
if(!is_station_level(SSshuttle.supply.z))
|
||||
menu += "centcom"
|
||||
else
|
||||
menu += "station"
|
||||
|
||||
@@ -139,8 +139,8 @@
|
||||
else
|
||||
icon_state = initial(icon_state)
|
||||
|
||||
/obj/item/device/radio/intercom/add_blood(list/blood_dna)
|
||||
return 0
|
||||
/obj/item/device/radio/intercom/add_blood_DNA(list/blood_dna)
|
||||
return FALSE
|
||||
|
||||
//Created through the autolathe or through deconstructing intercoms. Can be applied to wall to make a new intercom on it!
|
||||
/obj/item/wallframe/intercom
|
||||
|
||||
@@ -233,7 +233,7 @@
|
||||
/obj/item/flamethrower/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
var/obj/item/projectile/P = hitby
|
||||
if(damage && attack_type == PROJECTILE_ATTACK && P.damage_type != STAMINA && prob(15))
|
||||
owner.visible_message("<span class='danger'>[attack_text] hits the fueltank on [owner]'s [src], rupturing it! What a shot!</span>")
|
||||
owner.visible_message("<span class='danger'>\The [attack_text] hits the fueltank on [owner]'s [name], rupturing it! What a shot!</span>")
|
||||
var/target_turf = get_turf(owner)
|
||||
igniter.ignite_turf(src,target_turf, release_amount = 100)
|
||||
qdel(ptank)
|
||||
|
||||
@@ -20,8 +20,8 @@
|
||||
user.visible_message("<span class='suicide'>[user] is [pick("slitting [user.p_their()] stomach open with", "falling on")] [src]! It looks like [user.p_theyre()] trying to commit seppuku!</span>")
|
||||
return (BRUTELOSS|FIRELOSS)
|
||||
|
||||
/obj/item/melee/transforming/energy/add_blood(list/blood_dna)
|
||||
return 0
|
||||
/obj/item/melee/transforming/energy/add_blood_DNA(list/blood_dna)
|
||||
return FALSE
|
||||
|
||||
/obj/item/melee/transforming/energy/is_sharp()
|
||||
return active * sharpness
|
||||
|
||||
@@ -285,8 +285,8 @@
|
||||
shard.Consume()
|
||||
T.CalculateAdjacentTurfs()
|
||||
|
||||
/obj/item/melee/supermatter_sword/add_blood(list/blood_dna)
|
||||
return 0
|
||||
/obj/item/melee/supermatter_sword/add_blood_DNA(list/blood_dna)
|
||||
return FALSE
|
||||
|
||||
/obj/item/melee/curator_whip
|
||||
name = "curator's whip"
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
|
||||
/obj/item/mop/proc/clean(turf/A)
|
||||
if(reagents.has_reagent("water", 1) || reagents.has_reagent("holywater", 1) || reagents.has_reagent("vodka", 1) || reagents.has_reagent("cleaner", 1))
|
||||
A.clean_blood()
|
||||
A.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM)
|
||||
for(var/obj/effect/O in A)
|
||||
if(is_cleanable(O))
|
||||
|
||||
@@ -336,10 +336,10 @@
|
||||
else
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/proc/copy_evidences(obj/item/stack/from as obj)
|
||||
blood_DNA = from.blood_DNA
|
||||
fingerprints = from.fingerprints
|
||||
fingerprintshidden = from.fingerprintshidden
|
||||
/obj/item/stack/proc/copy_evidences(obj/item/stack/from)
|
||||
add_blood_DNA(from.return_blood_DNA())
|
||||
add_fingerprint_list(from.return_fingerprints())
|
||||
add_hiddenprint_list(from.return_hiddenprints())
|
||||
fingerprintslast = from.fingerprintslast
|
||||
//TODO bloody overlay
|
||||
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
/obj/item/storage/backpack/holding/handle_item_insertion(obj/item/W, prevent_warning = 0, mob/living/user)
|
||||
if((istype(W, /obj/item/storage/backpack/holding) || count_by_type(W.GetAllContents(), /obj/item/storage/backpack/holding)))
|
||||
var/turf/loccheck = get_turf(src)
|
||||
if(loccheck.z == ZLEVEL_CITYOFCOGS)
|
||||
if(is_reebe(loccheck.z))
|
||||
user.visible_message("<span class='warning'>An unseen force knocks [user] to the ground!</span>", "<span class='big_brass'>\"I think not!\"</span>")
|
||||
user.Knockdown(60)
|
||||
return
|
||||
|
||||
@@ -212,5 +212,5 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
else
|
||||
return ..(M,user,heal_mode = FALSE)
|
||||
|
||||
/obj/item/storage/book/bible/syndicate/add_blood(list/blood_dna)
|
||||
/obj/item/storage/book/bible/syndicate/add_blood_DNA(list/blood_dna)
|
||||
return FALSE
|
||||
|
||||
@@ -52,7 +52,7 @@ Frequency:
|
||||
if (usr.stat || usr.restrained())
|
||||
return
|
||||
var/turf/current_location = get_turf(usr)//What turf is the user on?
|
||||
if(!current_location || current_location.z == ZLEVEL_CENTCOM)//If turf was not found or they're on CentCom
|
||||
if(!current_location || is_centcom_level(current_location.z))//If turf was not found or they're on CentCom
|
||||
to_chat(usr, "[src] is malfunctioning.")
|
||||
return
|
||||
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)))
|
||||
@@ -167,7 +167,7 @@ Frequency:
|
||||
/obj/item/hand_tele/attack_self(mob/user)
|
||||
var/turf/current_location = get_turf(user)//What turf is the user on?
|
||||
var/area/current_area = current_location.loc
|
||||
if(!current_location || current_area.noteleport || current_location.z > ZLEVEL_SPACEMAX || !isturf(user.loc))//If turf was not found or they're on z level 2 or >7 which does not currently exist. or if user is not located on a turf
|
||||
if(!current_location || current_area.noteleport || is_away_level(current_location.z) || !isturf(user.loc))//If turf was not found or they're on z level 2 or >7 which does not currently exist. or if user is not located on a turf
|
||||
to_chat(user, "<span class='notice'>\The [src] is malfunctioning.</span>")
|
||||
return
|
||||
var/list/L = list( )
|
||||
@@ -205,7 +205,7 @@ Frequency:
|
||||
return
|
||||
current_location = get_turf(user) //Recheck.
|
||||
current_area = current_location.loc
|
||||
if(!current_location || current_area.noteleport || current_location.z > ZLEVEL_SPACEMAX || !isturf(user.loc))//If turf was not found or they're on z level 2 or >7 which does not currently exist. or if user is not located on a turf
|
||||
if(!current_location || current_area.noteleport || is_away_level(current_location.z) || !isturf(user.loc))//If turf was not found or they're on z level 2 or >7 which does not currently exist. or if user is not located on a turf
|
||||
to_chat(user, "<span class='notice'>\The [src] is malfunctioning.</span>")
|
||||
return
|
||||
user.show_message("<span class='notice'>Locked In.</span>", 2)
|
||||
|
||||
@@ -293,7 +293,7 @@
|
||||
icon_state = "dualsaber[item_color][wielded]"
|
||||
else
|
||||
icon_state = "dualsaber0"
|
||||
clean_blood()//blood overlays get weird otherwise, because the sprite changes.
|
||||
SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
|
||||
/obj/item/twohanded/dualsaber/attack(mob/target, mob/living/carbon/human/user)
|
||||
if(user.has_dna())
|
||||
|
||||
@@ -63,7 +63,7 @@
|
||||
canSmoothWith += /turf/open/indestructible/clock_spawn_room //list overrides are a terrible thing
|
||||
. = ..()
|
||||
ratvar_act()
|
||||
if(z == ZLEVEL_CITYOFCOGS)
|
||||
if(is_reebe(z))
|
||||
resistance_flags |= INDESTRUCTIBLE
|
||||
|
||||
/obj/structure/lattice/clockwork/ratvar_act()
|
||||
@@ -120,7 +120,7 @@
|
||||
if(!mapload)
|
||||
new /obj/effect/temp_visual/ratvar/floor/catwalk(loc)
|
||||
new /obj/effect/temp_visual/ratvar/beam/catwalk(loc)
|
||||
if(z == ZLEVEL_CITYOFCOGS)
|
||||
if(is_reebe(z))
|
||||
resistance_flags |= INDESTRUCTIBLE
|
||||
|
||||
/obj/structure/lattice/catwalk/clockwork/ratvar_act()
|
||||
|
||||
@@ -296,8 +296,7 @@
|
||||
|
||||
|
||||
/obj/machinery/shower/proc/wash_obj(obj/O)
|
||||
O.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
. = O.clean_blood()
|
||||
. = O.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
O.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
|
||||
if(isitem(O))
|
||||
var/obj/item/I = O
|
||||
@@ -310,7 +309,6 @@
|
||||
var/turf/tile = loc
|
||||
tile.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
tile.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
|
||||
tile.clean_blood()
|
||||
for(var/obj/effect/E in tile)
|
||||
if(is_cleanable(E))
|
||||
qdel(E)
|
||||
@@ -361,7 +359,7 @@
|
||||
else if(H.w_uniform && wash_obj(H.w_uniform))
|
||||
H.update_inv_w_uniform()
|
||||
if(washgloves)
|
||||
H.clean_blood()
|
||||
H.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
if(H.shoes && washshoes && wash_obj(H.shoes))
|
||||
H.update_inv_shoes()
|
||||
if(H.wear_mask && washmask && wash_obj(H.wear_mask))
|
||||
@@ -378,9 +376,9 @@
|
||||
else
|
||||
if(M.wear_mask && wash_obj(M.wear_mask))
|
||||
M.update_inv_wear_mask(0)
|
||||
M.clean_blood()
|
||||
M.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
else
|
||||
L.clean_blood()
|
||||
L.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
|
||||
/obj/machinery/shower/proc/contamination_cleanse(atom/movable/thing)
|
||||
var/datum/component/radioactive/healthy_green_glow = thing.GetComponent(/datum/component/radioactive)
|
||||
@@ -473,8 +471,7 @@
|
||||
H.regenerate_icons()
|
||||
user.drowsyness = max(user.drowsyness - rand(2,3), 0) //Washing your face wakes you up if you're falling asleep
|
||||
else
|
||||
user.clean_blood()
|
||||
|
||||
user.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
|
||||
/obj/structure/sink/attackby(obj/item/O, mob/living/user, params)
|
||||
if(busy)
|
||||
@@ -530,7 +527,7 @@
|
||||
busy = FALSE
|
||||
return 1
|
||||
busy = FALSE
|
||||
O.clean_blood()
|
||||
O.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
O.acid_level = 0
|
||||
create_reagents(5)
|
||||
reagents.add_reagent(dispensedreagent, 5)
|
||||
|
||||
@@ -119,27 +119,53 @@
|
||||
// Take the input as baseturfs and put it underneath the current baseturfs
|
||||
// If fake_turf_type is provided and new_baseturfs is not the baseturfs list will be created identical to the turf type's
|
||||
// If both or just new_baseturfs is provided they will be inserted below the existing baseturfs
|
||||
/turf/proc/PlaceOnBottom(turf/fake_turf_type, list/new_baseturfs)
|
||||
/turf/proc/PlaceOnBottom(list/new_baseturfs, turf/fake_turf_type)
|
||||
if(fake_turf_type)
|
||||
if(!new_baseturfs)
|
||||
var/list/old_baseturfs = baseturfs.Copy()
|
||||
assemble_baseturfs(fake_turf_type)
|
||||
if(!length(baseturfs))
|
||||
baseturfs = list(baseturfs)
|
||||
baseturfs += old_baseturfs
|
||||
return
|
||||
else if(!length(new_baseturfs))
|
||||
new_baseturfs = list(new_baseturfs, fake_turf_type)
|
||||
else
|
||||
new_baseturfs += fake_turf_type
|
||||
if(!length(baseturfs))
|
||||
baseturfs = list(baseturfs)
|
||||
baseturfs.Insert(1, new_baseturfs)
|
||||
|
||||
// Make a new turf and put it on top
|
||||
/turf/proc/PlaceOnTop(turf/fake_turf_type, list/new_baseturfs)
|
||||
var/list/temp_baseturfs = list()
|
||||
temp_baseturfs += baseturfs // Doesn't matter if baseturfs is a list or single item, either will get added correctly
|
||||
temp_baseturfs += type
|
||||
if(new_baseturfs)
|
||||
temp_baseturfs += new_baseturfs
|
||||
return ChangeTurf(fake_turf_type, temp_baseturfs)
|
||||
// The args behave identical to PlaceOnBottom except they go on top
|
||||
/turf/proc/PlaceOnTop(list/new_baseturfs, turf/fake_turf_type)
|
||||
var/turf/newT
|
||||
if(fake_turf_type)
|
||||
if(!new_baseturfs) // If no baseturfs list then we want to create one from the turf type
|
||||
var/list/old_baseturfs = baseturfs.Copy()
|
||||
newT = ChangeTurf(fake_turf_type)
|
||||
newT.assemble_baseturfs(initial(fake_turf_type.baseturfs)) // The baseturfs list is created like roundstart
|
||||
if(!length(baseturfs))
|
||||
newT.baseturfs = list(baseturfs)
|
||||
newT.baseturfs.Insert(1, old_baseturfs) // The old baseturfs are put underneath
|
||||
return newT
|
||||
if(!length(baseturfs))
|
||||
baseturfs = list(baseturfs)
|
||||
baseturfs += type
|
||||
baseturfs += new_baseturfs
|
||||
return ChangeTurf(fake_turf_type)
|
||||
if(!length(baseturfs))
|
||||
baseturfs = list(baseturfs)
|
||||
baseturfs += type
|
||||
var/turf/change_type
|
||||
if(length(new_baseturfs))
|
||||
change_type = new_baseturfs[new_baseturfs.len]
|
||||
new_baseturfs.len--
|
||||
if(new_baseturfs.len)
|
||||
baseturfs += new_baseturfs
|
||||
else
|
||||
change_type = new_baseturfs
|
||||
return ChangeTurf(change_type)
|
||||
|
||||
// Copy an existing turf and put it on top
|
||||
/turf/proc/CopyOnTop(turf/copytarget, ignore_bottom=1, depth=INFINITY) // x, 1, 0
|
||||
|
||||
@@ -173,7 +173,7 @@
|
||||
for(var/mob/living/simple_animal/slime/M in src)
|
||||
M.apply_water()
|
||||
|
||||
clean_blood()
|
||||
SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
for(var/obj/effect/O in src)
|
||||
if(is_cleanable(O))
|
||||
qdel(O)
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
|
||||
|
||||
/turf/open/floor/plating/asteroid/singularity_act()
|
||||
if(turf_z_is_planet(src))
|
||||
if(is_planet_level(z))
|
||||
return ..()
|
||||
ScrapeAway()
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#define RANDOM_LOWER_X 50
|
||||
#define RANDOM_LOWER_Y 50
|
||||
|
||||
/proc/spawn_rivers(target_z = 5, nodes = 4, turf_type = /turf/open/lava/smooth/lava_land_surface, whitelist_area = /area/lavaland/surface/outdoors, min_x = RANDOM_LOWER_X, min_y = RANDOM_LOWER_Y, max_x = RANDOM_UPPER_X, max_y = RANDOM_UPPER_Y)
|
||||
/proc/spawn_rivers(target_z = ZLEVEL_LAVALAND, nodes = 4, turf_type = /turf/open/lava/smooth/lava_land_surface, whitelist_area = /area/lavaland/surface/outdoors, min_x = RANDOM_LOWER_X, min_y = RANDOM_LOWER_Y, max_x = RANDOM_UPPER_X, max_y = RANDOM_UPPER_Y)
|
||||
var/list/river_nodes = list()
|
||||
var/num_spawned = 0
|
||||
while(num_spawned < nodes)
|
||||
|
||||
Reference in New Issue
Block a user