From 4dd82236344f639bf9322c721bc89bbb6697e89c Mon Sep 17 00:00:00 2001
From: Fermi <>
Date: Wed, 20 Nov 2019 11:58:06 +0000
Subject: [PATCH] Undoes circuitboards and converts to sleeper.
---
code/game/machinery/Sleeper.dm | 95 ++++-
code/game/machinery/reagent_sleeper.dm | 339 ------------------
.../circuitboards/machine_circuitboards.dm | 9 -
.../machine_designs_medical.dm | 8 -
4 files changed, 88 insertions(+), 363 deletions(-)
delete mode 100644 code/game/machinery/reagent_sleeper.dm
diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm
index 50fae40a91..79ce9b8e98 100644
--- a/code/game/machinery/Sleeper.dm
+++ b/code/game/machinery/Sleeper.dm
@@ -12,6 +12,7 @@
density = FALSE
state_open = TRUE
circuit = /obj/item/circuitboard/machine/sleeper
+ req_access = list(ACCESS_CMO) //Used for reagent deletion and addition of non medicines
var/efficiency = 1
var/min_health = -25
var/list/available_chems
@@ -28,9 +29,27 @@
/obj/machinery/sleeper/Initialize()
. = ..()
+ create_reagents(500, NO_REACT)
occupant_typecache = GLOB.typecache_living
update_icon()
reset_chem_buttons()
+ RefreshParts()
+ add_inital_chems()
+
+/obj/machinery/sleeper/Destroy()
+ var/obj/item/reagent_containers/sleeper_buffer/buffer = new /obj/item/reagent_containers/sleeper_buffer(loc)
+ buffer.volume = reagents.maximum_volume
+ reagents.trans_to(buffer.reagents, reagents.total_volume)
+ ..()
+
+/obj/machinery/sleeper/proc/add_inital_chems()
+ for(var/i in available_chems)
+ var/datum/reagent/R = reagents.has_reagent(i)
+ if(!R)
+ reagents.add_reagent(i, (20))
+ return
+ if(R.volume < 20)
+ reagents.add_reagent(i, (20 - R.volume))
/obj/machinery/sleeper/RefreshParts()
var/E
@@ -47,6 +66,11 @@
available_chems |= possible_chems[i]
reset_chem_buttons()
+ //Total container size 500 - 2000u
+ if(reagents)
+ reagents.maximum_volume = (500*E)
+
+
/obj/machinery/sleeper/update_icon()
icon_state = initial(icon_state)
if(state_open)
@@ -81,7 +105,38 @@
if (. & EMP_PROTECT_SELF)
return
if(is_operational() && occupant)
+ var/datum/reagent/R = pick(reagents.reagent_list)
+ inject_chem(R.id, occupant)
open_machine()
+ //Is this too much?
+ if(severity == EMP_HEAVY)
+ var/chem = pick(available_chems)
+ available_chems -= chem
+ available_chems += get_random_reagent_id()
+ reset_chem_buttons()
+
+/obj/machinery/sleeper/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/reagent_containers/sleeper_buffer))
+ var/obj/item/reagent_containers/sleeper_buffer/SB = I
+ if((SB.reagents.total_volume + reagents.total_volume) < reagents.maximum_volume)
+ SB.reagents.trans_to(reagents, SB.reagents.total_volume)
+ visible_message("[user] places the [SB] into the [src].")
+ qdel(SB)
+ return
+ else
+ SB.reagents.trans_to(reagents, SB.reagents.total_volume)
+ visible_message("[user] adds as much as they can to the [src] from the [SB].")
+ return
+ if(istype(I, /obj/item/reagent_containers))
+ var/obj/item/reagent_containers/RC = I
+ for(var/datum/reagent/R in RC.reagents.reagent_list)
+ if((!istype(R, /datum/reagent/medicine) && !(obj_flags & EMAGGED)) || ((allowed(usr) && scan_id)))
+ visible_message("The [src] gives out a hearty boop and rejects the [I]. The Sleeper's screen flashes with a pompous \"Medicines only, please.\"")
+ return
+ RC.reagents.trans_to(reagents, 1000)
+ visible_message("[user] adds as much as they can to the [src] from the [I].")
+ return
+
/obj/machinery/sleeper/MouseDrop_T(mob/target, mob/user)
if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
@@ -141,18 +196,27 @@
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
- ui = new(user, src, ui_key, "sleeper", name, 375, 550, master_ui, state)
+ ui = new(user, src, ui_key, "sleeper", name, 550, 700, master_ui, state)
ui.open()
/obj/machinery/sleeper/ui_data()
var/list/data = list()
data["occupied"] = occupant ? 1 : 0
data["open"] = state_open
+ data["efficiency"] = efficiency
+ data["current_vol"] = reagents.total_volume
+ data["tot_capacity"] = reagents.maximum_volume
data["chems"] = list()
for(var/chem in available_chems)
- var/datum/reagent/R = GLOB.chemical_reagents_list[chem]
- data["chems"] += list(list("name" = R.name, "id" = R.id, "allowed" = chem_allowed(chem)))
+ var/datum/reagent/R = reagents.has_reagent(chem)
+ if(R)
+ data["synthchems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "allowed" = chem_allowed(chem)))
+ else
+ R = GLOB.chemical_reagents_list[chem]
+ data["synthchems"] += list(list("name" = R.name, "id" = R.id, "vol" = 0, "allowed" = chem_allowed(chem)))
+ for(var/datum/reagent/R in reagents.reagent_list)
+ data["chems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "purity" = R.purity, "allowed" = chem_allowed(R.id)))
data["occupant"] = list()
var/mob/living/mob_occupant = occupant
@@ -216,14 +280,30 @@
. = TRUE
if("inject")
var/chem = params["chem"]
+ var/amount = text2num(params["volume"])
if(!is_operational() || !mob_occupant)
return
if(mob_occupant.health < min_health && chem != "epinephrine")
return
- if(inject_chem(chem, usr))
+ if(inject_chem(chem, usr, amount))
. = TRUE
if(scrambled_chems && prob(5))
to_chat(usr, "Chemical system re-route detected, results may not be as expected!")
+ if("synth")
+ var/chem = params["chem"]
+ if(!is_operational())
+ return
+ reagents.add_reagent(chem_buttons[chem], 10) //other_purity = 0.75 for when the mechanics are in
+ if("purge")
+ if((allowed(usr) && scan_id)
+ var/chem = params["chem"]
+ if(!is_operational())
+ return
+ reagents.remove_reagent(chem, 10)
+ else
+ visible_message("Access Denied.")
+ playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
+
/obj/machinery/sleeper/emag_act(mob/user)
. = ..()
@@ -231,9 +311,10 @@
to_chat(user, "You scramble the sleeper's user interface!")
return TRUE
-/obj/machinery/sleeper/proc/inject_chem(chem, mob/user)
- if((chem in available_chems) && chem_allowed(chem))
- occupant.reagents.add_reagent(chem_buttons[chem], 10) //emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
+//trans to
+/obj/machinery/sleeper/proc/inject_chem(chem, mob/user, volume = 10)
+ if(chem_allowed(chem))
+ reagents.trans_id_to(occupant, chem, volume)//emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
if(user)
log_combat(user, occupant, "injected [chem] into", addition = "via [src]")
return TRUE
diff --git a/code/game/machinery/reagent_sleeper.dm b/code/game/machinery/reagent_sleeper.dm
deleted file mode 100644
index be289a94f4..0000000000
--- a/code/game/machinery/reagent_sleeper.dm
+++ /dev/null
@@ -1,339 +0,0 @@
-/obj/machinery/sleep_console
- name = "sleeper console"
- icon = 'icons/obj/machines/sleeper.dmi'
- icon_state = "console"
- density = FALSE
-
-/obj/machinery/reagent_sleeper
- name = "sleeper"
- desc = "An enclosed machine used to stabilize and heal patients."
- icon = 'icons/obj/machines/sleeper.dmi'
- icon_state = "sleeper"
- density = FALSE
- state_open = TRUE
- circuit = /obj/item/circuitboard/machine/reagent_sleeper
- req_access = list(ACCESS_HEADS) //ONLY USED FOR RECORD DELETION RIGHT NOW.
- var/efficiency = 1
- var/min_health = -25
- var/list/available_chems
- var/controls_inside = FALSE
- var/list/possible_chems = list(
- list("epinephrine", "morphine", "salbutamol", "bicaridine", "kelotane"),
- list("oculine","inacusiate"),
- list("antitoxin", "mutadone", "mannitol", "pen_acid"),
- list("omnizine")
- )
- var/list/chem_buttons //Used when emagged to scramble which chem is used, eg: antitoxin -> morphine
- var/scrambled_chems = FALSE //Are chem buttons scrambled? used as a warning
- var/enter_message = "You feel cool air surround you. You go numb as your senses turn inward."
-
-/obj/machinery/reagent_sleeper/Initialize()
- . = ..()
- create_reagents(500, NO_REACT)
- occupant_typecache = GLOB.typecache_living
- update_icon()
- reset_chem_buttons()
- RefreshParts()
- add_inital_chems()
-
-/obj/machinery/reagent_sleeper/Destroy()
- var/obj/item/reagent_containers/sleeper_buffer/buffer = new /obj/item/reagent_containers/sleeper_buffer(loc)
- buffer.volume = reagents.maximum_volume
- reagents.trans_to(buffer.reagents, reagents.total_volume)
- ..()
-
-/obj/machinery/reagent_sleeper/proc/add_inital_chems()
- for(var/i in available_chems)
- var/datum/reagent/R = reagents.has_reagent(i)
- if(!R)
- return
- if(R.volume < 50)
- reagents.add_reagent(i, (50 - R.volume))
-
-/obj/machinery/reagent_sleeper/RefreshParts()
- var/E
- for(var/obj/item/stock_parts/matter_bin/B in component_parts)
- E += B.rating
- var/I
- for(var/obj/item/stock_parts/manipulator/M in component_parts)
- I += M.rating
-
- efficiency = initial(efficiency)* E
- min_health = initial(min_health) - (10*(E-1)) // CIT CHANGE - changes min health equation to be min_health - (matterbin rating * 10)
- available_chems = list()
- for(var/i in 1 to I)
- available_chems |= possible_chems[i]
- reset_chem_buttons()
-
- //Total container size 500 - 2000u
- if(reagents)
- reagents.maximum_volume = (500*E)
-
-
-/obj/machinery/reagent_sleeper/update_icon()
- icon_state = initial(icon_state)
- if(state_open)
- icon_state += "-open"
-
-/obj/machinery/reagent_sleeper/container_resist(mob/living/user)
- visible_message("[occupant] emerges from [src]!",
- "You climb out of [src]!")
- open_machine()
-
-/obj/machinery/reagent_sleeper/Exited(atom/movable/user)
- if (!state_open && user == occupant)
- container_resist(user)
-
-/obj/machinery/reagent_sleeper/relaymove(mob/user)
- if (!state_open)
- container_resist(user)
-
-/obj/machinery/reagent_sleeper/open_machine()
- if(!state_open && !panel_open)
- ..()
-
-/obj/machinery/reagent_sleeper/close_machine(mob/user)
- if((isnull(user) || istype(user)) && state_open && !panel_open)
- ..(user)
- var/mob/living/mob_occupant = occupant
- if(mob_occupant && mob_occupant.stat != DEAD)
- to_chat(occupant, "[enter_message]")
-
-/obj/machinery/reagent_sleeper/emp_act(severity)
- . = ..()
- if (. & EMP_PROTECT_SELF)
- return
- if(is_operational() && occupant)
- var/datum/reagent/R = pick(reagents.reagent_list)
- inject_chem(R.id, occupant)
- open_machine()
- //Is this too much?
- if(severity == EMP_HEAVY)
- var/chem = pick(available_chems)
- available_chems -= chem
- available_chems += get_random_reagent_id()
- reset_chem_buttons()
-
-/obj/machinery/reagent_sleeper/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/reagent_containers/sleeper_buffer))
- var/obj/item/reagent_containers/sleeper_buffer/SB = I
- if((SB.reagents.total_volume + reagents.total_volume) < reagents.maximum_volume)
- SB.reagents.trans_to(reagents, SB.reagents.total_volume)
- visible_message("[user] places the [SB] into the [src].")
- qdel(SB)
- return
- else
- SB.reagents.trans_to(reagents, SB.reagents.total_volume)
- visible_message("[user] adds as much as they can to the [src] from the [SB].")
- return
- if(istype(I, /obj/item/reagent_containers))
- var/obj/item/reagent_containers/RC = I
- for(var/datum/reagent/R in RC.reagents.reagent_list)
- if(!istype(R, /datum/reagent/medicine) && !(obj_flags & EMAGGED))
- visible_message("The [src] gives out a hearty boop and rejects the [I]. The Sleeper's screen flashes with a pompous \"Medicines only, please.\"")
- return
- RC.reagents.trans_to(reagents, 1000)
- visible_message("[user] adds as much as they can to the [src] from the [I].")
- return
-
-
-/obj/machinery/reagent_sleeper/MouseDrop_T(mob/target, mob/user)
- if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
- return
- close_machine(target)
-
-/obj/machinery/reagent_sleeper/screwdriver_act(mob/living/user, obj/item/I)
- . = TRUE
- if(..())
- return
- if(occupant)
- to_chat(user, "[src] is currently occupied!")
- return
- if(state_open)
- to_chat(user, "[src] must be closed to [panel_open ? "close" : "open"] its maintenance hatch!")
- return
- if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I))
- return
- return FALSE
-
-/obj/machinery/reagent_sleeper/wrench_act(mob/living/user, obj/item/I)
- . = ..()
- if(default_change_direction_wrench(user, I))
- return TRUE
-
-/obj/machinery/reagent_sleeper/crowbar_act(mob/living/user, obj/item/I)
- . = ..()
- if(default_pry_open(I))
- return TRUE
- if(default_deconstruction_crowbar(I))
- return TRUE
-
-/obj/machinery/reagent_sleeper/default_pry_open(obj/item/I) //wew
- . = !(state_open || panel_open || (flags_1 & NODECONSTRUCT_1)) && I.tool_behaviour == TOOL_CROWBAR
- if(.)
- I.play_tool_sound(src, 50)
- visible_message("[usr] pries open [src].", "You pry open [src].")
- open_machine()
-
-/obj/machinery/reagent_sleeper/AltClick(mob/user)
- if(!user.canUseTopic(src, !issilicon(user)))
- return
- if(state_open)
- close_machine()
- else
- open_machine()
-
-/obj/machinery/reagent_sleeper/examine(mob/user)
- ..()
- to_chat(user, "Alt-click [src] to [state_open ? "close" : "open"] it.")
-
-/obj/machinery/reagent_sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
- datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
-
- if(controls_inside && state == GLOB.notcontained_state)
- state = GLOB.default_state // If it has a set of controls on the inside, make it actually controllable by the mob in it.
-
- ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
- if(!ui)
- ui = new(user, src, ui_key, "reagent_sleeper", name, 550, 700, master_ui, state)
- ui.open()
-
-/obj/machinery/reagent_sleeper/ui_data()
- var/list/data = list()
- data["occupied"] = occupant ? 1 : 0
- data["open"] = state_open
- data["efficiency"] = efficiency
- data["current_vol"] = reagents.total_volume
- data["tot_capacity"] = reagents.maximum_volume
-
- data["chems"] = list()
- for(var/chem in available_chems)
- var/datum/reagent/R = reagents.has_reagent(chem)
- if(R)
- data["synthchems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "allowed" = chem_allowed(chem)))
- else
- R = GLOB.chemical_reagents_list[chem]
- data["synthchems"] += list(list("name" = R.name, "id" = R.id, "vol" = 0, "allowed" = chem_allowed(chem)))
- for(var/datum/reagent/R in reagents.reagent_list)
- data["chems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "purity" = R.purity, "allowed" = chem_allowed(R.id)))
-
- data["occupant"] = list()
- var/mob/living/mob_occupant = occupant
- if(mob_occupant)
- data["occupant"]["name"] = mob_occupant.name
- switch(mob_occupant.stat)
- if(CONSCIOUS)
- data["occupant"]["stat"] = "Conscious"
- data["occupant"]["statstate"] = "good"
- if(SOFT_CRIT)
- data["occupant"]["stat"] = "Conscious"
- data["occupant"]["statstate"] = "average"
- if(UNCONSCIOUS)
- data["occupant"]["stat"] = "Unconscious"
- data["occupant"]["statstate"] = "average"
- if(DEAD)
- data["occupant"]["stat"] = "Dead"
- data["occupant"]["statstate"] = "bad"
- data["occupant"]["health"] = mob_occupant.health
- data["occupant"]["maxHealth"] = mob_occupant.maxHealth
- data["occupant"]["minHealth"] = HEALTH_THRESHOLD_DEAD
- data["occupant"]["bruteLoss"] = mob_occupant.getBruteLoss()
- data["occupant"]["oxyLoss"] = mob_occupant.getOxyLoss()
- data["occupant"]["toxLoss"] = mob_occupant.getToxLoss()
- data["occupant"]["fireLoss"] = mob_occupant.getFireLoss()
- data["occupant"]["cloneLoss"] = mob_occupant.getCloneLoss()
- data["occupant"]["brainLoss"] = mob_occupant.getOrganLoss(ORGAN_SLOT_BRAIN)
- data["occupant"]["reagents"] = list()
- if(mob_occupant.reagents && mob_occupant.reagents.reagent_list.len)
- for(var/datum/reagent/R in mob_occupant.reagents.reagent_list)
- data["occupant"]["reagents"] += list(list("name" = R.name, "volume" = R.volume))
- if(mob_occupant.has_dna()) // Blood-stuff is mostly a copy-paste from the healthscanner.
- var/mob/living/carbon/C = mob_occupant
- var/blood_id = C.get_blood_id()
- if(blood_id)
- data["occupant"]["blood"] = list() // We can start populating this list.
- var/blood_type = C.dna.blood_type
- if(blood_id != "blood") // special blood substance
- var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id]
- if(R)
- blood_type = R.name
- else
- blood_type = blood_id
- data["occupant"]["blood"]["maxBloodVolume"] = (BLOOD_VOLUME_NORMAL*C.blood_ratio)
- data["occupant"]["blood"]["currentBloodVolume"] = C.blood_volume
- data["occupant"]["blood"]["dangerBloodVolume"] = BLOOD_VOLUME_SAFE
- data["occupant"]["blood"]["bloodType"] = blood_type
- return data
-
-/obj/machinery/reagent_sleeper/ui_act(action, params)
- if(..())
- return
- var/mob/living/mob_occupant = occupant
-
- switch(action)
- if("door")
- if(state_open)
- close_machine()
- else
- open_machine()
- . = TRUE
- if("inject")
- var/chem = params["chem"]
- var/amount = text2num(params["volume"])
- if(!is_operational() || !mob_occupant)
- return
- if(mob_occupant.health < min_health && chem != "epinephrine")
- return
- if(inject_chem(chem, usr, amount))
- . = TRUE
- if(scrambled_chems && prob(5))
- to_chat(usr, "Chemical system re-route detected, results may not be as expected!")
- if("synth")
- var/chem = params["chem"]
- if(!is_operational())
- return
- reagents.add_reagent(chem_buttons[chem], 10) //other_purity = 0.75 for when the mechanics are in
- if("purge")
- if((!allowed(usr)) && scan_id)
- var/chem = params["chem"]
- if(!is_operational())
- return
- reagents.remove_reagent(chem, 10)
- else
- visible_message("Access Denied.")
- playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
-
-
-/obj/machinery/reagent_sleeper/emag_act(mob/user)
- . = ..()
- scramble_chem_buttons()
- to_chat(user, "You scramble the sleeper's user interface!")
- return TRUE
-
-//trans to
-/obj/machinery/reagent_sleeper/proc/inject_chem(chem, mob/user, volume = 10)
- if(chem_allowed(chem))
- reagents.trans_id_to(occupant, chem, volume)//emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
- if(user)
- log_combat(user, occupant, "injected [chem] into", addition = "via [src]")
- return TRUE
-
-/obj/machinery/reagent_sleeper/proc/chem_allowed(chem)
- var/mob/living/mob_occupant = occupant
- if(!mob_occupant || !mob_occupant.reagents)
- return
- var/amount = mob_occupant.reagents.get_reagent_amount(chem) + 10 <= 20 * efficiency
- var/occ_health = mob_occupant.health > min_health || chem == "epinephrine"
- return amount && occ_health
-
-/obj/machinery/reagent_sleeper/proc/reset_chem_buttons()
- scrambled_chems = FALSE
- LAZYINITLIST(chem_buttons)
- for(var/chem in available_chems)
- chem_buttons[chem] = chem
-
-/obj/machinery/reagent_sleeper/proc/scramble_chem_buttons()
- scrambled_chems = TRUE
- var/list/av_chem = available_chems.Copy()
- for(var/chem in av_chem)
- chem_buttons[chem] = pick_n_take(av_chem) //no dupes, allow for random buttons to still be correct
diff --git a/code/game/objects/items/circuitboards/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machine_circuitboards.dm
index 07516490b6..26b98fc00a 100644
--- a/code/game/objects/items/circuitboards/machine_circuitboards.dm
+++ b/code/game/objects/items/circuitboards/machine_circuitboards.dm
@@ -7,15 +7,6 @@
/obj/item/stack/cable_coil = 1,
/obj/item/stack/sheet/glass = 2)
-/obj/item/circuitboard/machine/reagent_sleeper
- name = "Reagent Sleeper (Machine Board)"
- build_path = /obj/machinery/reagent_sleeper
- req_components = list(
- /obj/item/stock_parts/matter_bin = 1,
- /obj/item/stock_parts/manipulator = 1,
- /obj/item/stack/cable_coil = 1,
- /obj/item/stack/sheet/glass = 2)
-
/obj/item/circuitboard/machine/vr_sleeper
name = "VR Sleeper (Machine Board)"
build_path = /obj/machinery/vr_sleeper
diff --git a/code/modules/research/designs/machine_desings/machine_designs_medical.dm b/code/modules/research/designs/machine_desings/machine_designs_medical.dm
index 30b7b2802a..2f95954e01 100644
--- a/code/modules/research/designs/machine_desings/machine_designs_medical.dm
+++ b/code/modules/research/designs/machine_desings/machine_designs_medical.dm
@@ -26,14 +26,6 @@
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
category = list ("Medical Machinery")
-/datum/design/board/reagent_sleeper
- name = "Machine Design (Reagent Sleeper Board)"
- desc = "The circuit board for a reagent sleeper."
- id = "reagent_sleeper"
- build_path = /obj/item/circuitboard/machine/reagent_sleeper
- departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
- category = list ("Medical Machinery")
-
/datum/design/board/cryotube
name = "Machine Design (Cryotube Board)"
desc = "The circuit board for a cryotube."