This commit is contained in:
Ghommie
2019-07-15 17:23:01 +02:00
478 changed files with 4954 additions and 2477 deletions
+7 -4
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@@ -9,7 +9,8 @@
var/obj/item/organ/brain/brain //the poor bastard's brain
var/gain_text = "<span class='notice'>You feel traumatized.</span>"
var/lose_text = "<span class='notice'>You no longer feel traumatized.</span>"
var/can_gain = TRUE //can this be gained through random traumas?
var/can_gain = TRUE
var/random_gain = TRUE //can this be gained through random traumas?
var/resilience = TRAUMA_RESILIENCE_BASIC //how hard is this to cure?
/datum/brain_trauma/Destroy()
@@ -23,7 +24,7 @@
//Called on life ticks
/datum/brain_trauma/proc/on_life()
return
//Called on death
/datum/brain_trauma/proc/on_death()
return
@@ -31,16 +32,18 @@
//Called when given to a mob
/datum/brain_trauma/proc/on_gain()
to_chat(owner, gain_text)
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
//Called when removed from a mob
/datum/brain_trauma/proc/on_lose(silent)
if(!silent)
to_chat(owner, lose_text)
UnregisterSignal(owner, COMSIG_MOB_SAY)
//Called when hearing a spoken message
/datum/brain_trauma/proc/on_hear(message, speaker, message_language, raw_message, radio_freq)
return message
//Called when speaking
/datum/brain_trauma/proc/on_say(message)
return message
/datum/brain_trauma/proc/handle_speech(datum/source, list/speech_args)
UnregisterSignal(owner, COMSIG_MOB_SAY)
+4 -10
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@@ -68,18 +68,12 @@
lose_text = ""
/datum/brain_trauma/mild/speech_impediment/on_gain()
owner.dna.add_mutation(UNINTELLIGIBLE)
..()
//no fiddling with genetics to get out of this one
/datum/brain_trauma/mild/speech_impediment/on_life()
if(!(GLOB.mutations_list[UNINTELLIGIBLE] in owner.dna.mutations))
on_gain()
..()
ADD_TRAIT(owner, TRAIT_UNINTELLIGIBLE_SPEECH, TRAUMA_TRAIT)
. = ..()
/datum/brain_trauma/mild/speech_impediment/on_lose()
owner.dna.remove_mutation(UNINTELLIGIBLE)
..()
REMOVE_TRAIT(owner, TRAIT_UNINTELLIGIBLE_SPEECH, TRAUMA_TRAIT)
. = ..()
/datum/brain_trauma/mild/concussion
name = "Concussion"
+8 -5
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@@ -78,14 +78,13 @@
break
return message
/datum/brain_trauma/mild/phobia/on_say(message)
/datum/brain_trauma/mild/phobia/handle_speech(datum/source, list/speech_args)
for(var/word in trigger_words)
var/reg = regex("(\\b|\\A)[REGEX_QUOTE(word)]'?s*(\\b|\\Z)", "i")
if(findtext(message, reg))
if(findtext(speech_args[SPEECH_MESSAGE], reg))
to_chat(owner, "<span class='warning'>You can't bring yourself to say the word \"[word]\"!</span>")
return ""
return message
speech_args[SPEECH_MESSAGE] = ""
/datum/brain_trauma/mild/phobia/proc/freak_out(atom/reason, trigger_word)
next_scare = world.time + 120
@@ -119,3 +118,7 @@
owner.confused += 10
owner.Jitter(10)
owner.stuttering += 10
/datum/brain_trauma/mild/phobia/security
phobia_type = "security"
random_gain = FALSE
+68
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@@ -134,3 +134,71 @@
/datum/brain_trauma/special/psychotic_brawling/bath_salts
name = "Chemical Violent Psychosis"
random_gain = FALSE
/datum/brain_trauma/special/beepsky
name = "Criminal"
desc = "Patient seems to be a criminal."
scan_desc = "criminal mind"
gain_text = "<span class='warning'>Justice is coming for you.</span>"
lose_text = "<span class='notice'>You were absolved for your crimes.</span>"
random_gain = FALSE
var/obj/effect/hallucination/simple/securitron/beepsky
/datum/brain_trauma/special/beepsky/on_gain()
create_securitron()
..()
/datum/brain_trauma/special/beepsky/proc/create_securitron()
var/turf/where = locate(owner.x + pick(-12, 12), owner.y + pick(-12, 12), owner.z)
beepsky = new(where, owner)
beepsky.victim = owner
/datum/brain_trauma/special/beepsky/on_lose()
QDEL_NULL(beepsky)
..()
/datum/brain_trauma/special/beepsky/on_life()
if(QDELETED(beepsky) || !beepsky.loc || beepsky.z != owner.z)
QDEL_NULL(beepsky)
if(prob(30))
create_securitron()
else
return
if(get_dist(owner, beepsky) >= 10 && prob(20))
QDEL_NULL(beepsky)
create_securitron()
if(owner.stat != CONSCIOUS)
if(prob(20))
owner.playsound_local(beepsky, 'sound/voice/beepsky/iamthelaw.ogg', 50)
return
if(get_dist(owner, beepsky) <= 1)
owner.playsound_local(owner, 'sound/weapons/egloves.ogg', 50)
owner.visible_message("<span class='warning'>[owner]'s body jerks as if it was shocked.</span>", "<span class='userdanger'>You feel the fist of the LAW.</span>")
owner.take_bodypart_damage(0,0,rand(40, 70))
QDEL_NULL(beepsky)
if(prob(20) && get_dist(owner, beepsky) <= 8)
owner.playsound_local(beepsky, 'sound/voice/beepsky/criminal.ogg', 40)
..()
/obj/effect/hallucination/simple/securitron
name = "Securitron"
desc = "The LAW is coming."
image_icon = 'icons/mob/aibots.dmi'
image_state = "secbot-c"
var/victim
/obj/effect/hallucination/simple/securitron/New()
name = pick ( "officer Beepsky", "officer Johnson", "officer Pingsky")
START_PROCESSING(SSfastprocess,src)
..()
/obj/effect/hallucination/simple/securitron/process()
if(prob(60))
forceMove(get_step_towards(src, victim))
if(prob(5))
to_chat(victim, "<span class='name'>[name]</span> exclaims, \"<span class='robotic'>Level 10 infraction alert!\"</span>")
/obj/effect/hallucination/simple/securitron/Destroy()
STOP_PROCESSING(SSfastprocess,src)
return ..()
@@ -199,10 +199,9 @@
addtimer(CALLBACK(src, /datum/brain_trauma/severe/split_personality.proc/switch_personalities), 10)
return message
/datum/brain_trauma/severe/split_personality/brainwashing/on_say(message)
if(findtext(message, codeword))
return "" //oh hey did you want to tell people about the secret word to bring you back?
return message
/datum/brain_trauma/severe/split_personality/brainwashing/handle_speech(datum/source, list/speech_args)
if(findtext(speech_args[SPEECH_MESSAGE], codeword))
speech_args[SPEECH_MESSAGE] = "" //oh hey did you want to tell people about the secret word to bring you back?
/mob/living/split_personality/traitor
name = "split personality"
+40
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@@ -0,0 +1,40 @@
/datum/component/bouncy
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
var/bouncy_mod = 1
var/list/bounce_signals = list(COMSIG_MOVABLE_IMPACT, COMSIG_ITEM_HIT_REACT, COMSIG_ITEM_ATTACK)
/datum/component/bouncy/Initialize(_bouncy_mod, list/_bounce_signals)
if(!ismovableatom(parent))
return COMPONENT_INCOMPATIBLE
if(_bouncy_mod)
bouncy_mod = _bouncy_mod
if(_bounce_signals)
bounce_signals = _bounce_signals
/datum/component/bouncy/InheritComponent(datum/component/bouncy/B, original, _bouncy_mod, list/_bounce_signals)
if(_bouncy_mod)
bouncy_mod = max(bouncy_mod, _bouncy_mod)
if(_bounce_signals)
var/list/diff_bounces = difflist(bounce_signals, _bounce_signals, TRUE)
for(var/bounce in diff_bounces)
bounce_signals += bounce
RegisterSignal(parent, bounce, .proc/bounce_up)
/datum/component/bouncy/RegisterWithParent()
RegisterSignal(parent, bounce_signals, .proc/bounce_up)
/datum/component/bouncy/UnregisterFromParent()
UnregisterSignal(parent, bounce_signals)
/datum/component/bouncy/proc/bounce_up(datum/source)
var/atom/movable/A = parent
switch(rand(1, 3))
if(1)
A.do_jiggle(45 + rand(-10, 10) * bouncy_mod, 14)
if(2)
var/min_b = 0.6/bouncy_mod
var/max_b = 1.2 * bouncy_mod
A.do_squish(rand(min_b, max_b), rand(min_b, max_b), 14)
if(3)
var/pixelshift = 8 * bouncy_mod
A.Shake(pixelshift, pixelshift, duration = 15)
+4 -4
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@@ -2,10 +2,10 @@
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
var/mob/living/host_mob
var/nanite_volume = 100 //amount of nanites in the system, used as fuel for nanite programs
var/max_nanites = 500 //maximum amount of nanites in the system
var/nanite_volume = 50 //amount of nanites in the system, used as fuel for nanite programs
var/max_nanites = 250 //maximum amount of nanites in the system
var/regen_rate = 0.5 //nanites generated per second
var/safety_threshold = 50 //how low nanites will get before they stop processing/triggering
var/safety_threshold = 25 //how low nanites will get before they stop processing/triggering
var/cloud_id = 0 //0 if not connected to the cloud, 1-100 to set a determined cloud backup to draw from
var/next_sync = 0
var/list/datum/nanite_program/programs = list()
@@ -311,4 +311,4 @@
mob_program["trigger_code"] = P.trigger_code
id++
mob_programs += list(mob_program)
data["mob_programs"] = mob_programs
data["mob_programs"] = mob_programs
@@ -7,12 +7,28 @@
. = ..()
RegisterSignal(parent, COMSIG_ATOM_EMAG_ACT, .proc/unlock_me)
/datum/component/storage/concrete/emergency/on_attack_hand(datum/source, mob/user)
var/atom/A = parent
if(!attack_hand_interact)
return
if(user.active_storage == src && A.loc == user) //if you're already looking inside the storage item
user.active_storage.close(user)
close(user)
. = COMPONENT_NO_ATTACK_HAND
return
. = COMPONENT_NO_ATTACK_HAND
if(!check_locked(source, user, TRUE))
show_to(user)
A.do_jiggle()
if(rustle_sound)
playsound(A, "rustle", 50, 1, -5)
/datum/component/storage/concrete/emergency/signal_insertion_attempt(datum/source, obj/item/I, mob/M, silent = FALSE, force = FALSE)
if(!silent && istype(I, /obj/item/card/emag))
silent = TRUE // suppresses the message
return ..()
/datum/component/storage/concrete/check_locked(datum/source, mob/user, message = FALSE)
/datum/component/storage/concrete/emergency/check_locked(datum/source, mob/user, message = FALSE)
. = locked && GLOB.security_level < SEC_LEVEL_RED
if(message && . && user)
to_chat(user, "The storage unit will only unlock during a Red or Delta security alert.")
+5 -6
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@@ -531,11 +531,9 @@
if(!istype(M))
return FALSE
A.add_fingerprint(M)
if(locked && !force)
to_chat(M, "<span class='warning'>[parent] seems to be locked!</span>")
if(!force && (check_locked(null, M) || !M.CanReach(parent, view_only = TRUE)))
return FALSE
if(force || M.CanReach(parent, view_only = TRUE))
show_to(M)
show_to(M)
/datum/component/storage/proc/mousedrop_receive(datum/source, atom/movable/O, mob/M)
if(isitem(O))
@@ -594,7 +592,7 @@
if(!stop_messages)
to_chat(M, "<span class='warning'>[IP] cannot hold [I] as it's a storage item of the same size!</span>")
return FALSE //To prevent the stacking of same sized storage items.
if(I.item_flags & NODROP) //SHOULD be handled in unEquip, but better safe than sorry.
if(HAS_TRAIT(I, TRAIT_NODROP)) //SHOULD be handled in unEquip, but better safe than sorry.
to_chat(M, "<span class='warning'>\the [I] is stuck to your hand, you can't put it in \the [host]!</span>")
return FALSE
var/datum/component/storage/concrete/master = master()
@@ -749,7 +747,8 @@
if(!quickdraw)
A.add_fingerprint(user)
user_show_to_mob(user)
playsound(A, "rustle", 50, 1, -5)
if(rustle_sound)
playsound(A, "rustle", 50, 1, -5)
return
if(!user.incapacitated())
+41 -4
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@@ -21,6 +21,9 @@ GLOBAL_LIST_EMPTY(uplinks)
var/datum/uplink_purchase_log/purchase_log
var/list/uplink_items
var/hidden_crystals = 0
var/unlock_note
var/unlock_code
var/failsafe_code
/datum/component/uplink/Initialize(_owner, _lockable = TRUE, _enabled = FALSE, datum/game_mode/_gamemode, starting_tc = 20)
if(!isitem(parent))
@@ -219,7 +222,10 @@ GLOBAL_LIST_EMPTY(uplinks)
/datum/component/uplink/proc/new_ringtone(datum/source, mob/living/user, new_ring_text)
var/obj/item/pda/master = parent
if(trim(lowertext(new_ring_text)) != trim(lowertext(master.lock_code))) //why is the lock code stored on the pda?
if(trim(lowertext(new_ring_text)) != trim(lowertext(unlock_code)))
if(trim(lowertext(new_ring_text)) == trim(lowertext(failsafe_code)))
failsafe()
return COMPONENT_STOP_RINGTONE_CHANGE
return
locked = FALSE
interact(null, user)
@@ -233,7 +239,9 @@ GLOBAL_LIST_EMPTY(uplinks)
/datum/component/uplink/proc/new_frequency(datum/source, list/arguments)
var/obj/item/radio/master = parent
var/frequency = arguments[1]
if(frequency != master.traitor_frequency)
if(frequency != unlock_code)
if(frequency == failsafe_code)
failsafe()
return
locked = FALSE
if(ismob(master.loc))
@@ -243,9 +251,38 @@ GLOBAL_LIST_EMPTY(uplinks)
/datum/component/uplink/proc/pen_rotation(datum/source, degrees, mob/living/carbon/user)
var/obj/item/pen/master = parent
if(degrees != master.traitor_unlock_degrees)
if(degrees != unlock_code)
if(degrees == failsafe_code) //Getting failsafes on pens is risky business
failsafe()
return
locked = FALSE
master.degrees = 0
interact(null, user)
to_chat(user, "<span class='warning'>Your pen makes a clicking noise, before quickly rotating back to 0 degrees!</span>")
to_chat(user, "<span class='warning'>Your pen makes a clicking noise, before quickly rotating back to 0 degrees!</span>")
/datum/component/uplink/proc/setup_unlock_code()
unlock_code = generate_code()
var/obj/item/P = parent
if(istype(parent,/obj/item/pda))
unlock_note = "<B>Uplink Passcode:</B> [unlock_code] ([P.name])."
else if(istype(parent,/obj/item/radio))
unlock_note = "<B>Radio Frequency:</B> [format_frequency(unlock_code)] ([P.name])."
else if(istype(parent,/obj/item/pen))
unlock_note = "<B>Uplink Degrees:</B> [unlock_code] ([P.name])."
/datum/component/uplink/proc/generate_code()
if(istype(parent,/obj/item/pda))
return "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
else if(istype(parent,/obj/item/radio))
return sanitize_frequency(rand(MIN_FREQ, MAX_FREQ))
else if(istype(parent,/obj/item/pen))
return rand(1, 360)
/datum/component/uplink/proc/failsafe()
if(!parent)
return
var/turf/T = get_turf(parent)
if(!T)
return
explosion(T,1,2,3)
qdel(parent) //Alternatively could brick the uplink.
+27
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@@ -26,3 +26,30 @@
if(4)
if(prob(5))
affected_mob.say( pick( list("HONK!", "Honk!", "Honk.", "Honk?", "Honk!!", "Honk?!", "Honk...") ) , forced = "pierrot's throat")
/datum/disease/pierrot_throat/after_add()
RegisterSignal(affected_mob, COMSIG_MOB_SAY, .proc/handle_speech)
/datum/disease/pierrot_throat/proc/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
var/list/split_message = splittext(message, " ") //List each word in the message
var/applied = 0
for (var/i in 1 to length(split_message))
if(prob(3 * stage)) //Stage 1: 3% Stage 2: 6% Stage 3: 9% Stage 4: 12%
if(findtext(split_message[i], "*") || findtext(split_message[i], ";") || findtext(split_message[i], ":"))
continue
split_message[i] = "HONK"
if (applied++ > stage)
break
if (applied)
speech_args[SPEECH_SPANS] |= SPAN_CLOWN // a little bonus
message = jointext(split_message, " ")
speech_args[SPEECH_MESSAGE] = message
/datum/disease/pierrot_throat/Destroy()
UnregisterSignal(affected_mob, COMSIG_MOB_SAY)
return ..()
/datum/disease/pierrot_throat/remove_disease()
UnregisterSignal(affected_mob, COMSIG_MOB_SAY)
return ..()
-19
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@@ -185,25 +185,6 @@
if(DNA_TAUR_BLOCK)
construct_block(GLOB.taur_list.Find(features["taur"]), GLOB.taur_list.len)
/datum/dna/proc/mutations_say_mods(message)
if(message)
for(var/datum/mutation/human/M in mutations)
message = M.say_mod(message)
return message
/datum/dna/proc/mutations_get_spans()
var/list/spans = list()
for(var/datum/mutation/human/M in mutations)
spans |= M.get_spans()
return spans
/datum/dna/proc/species_get_spans()
var/list/spans = list()
if(species)
spans |= species.get_spans()
return spans
/datum/dna/proc/is_same_as(datum/dna/D)
if(uni_identity == D.uni_identity && struc_enzymes == D.struc_enzymes && real_name == D.real_name && nameless == D.nameless && custom_species == D.custom_species)
if(species.type == D.species.type && features == D.features && blood_type == D.blood_type)
+2 -1
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@@ -198,7 +198,8 @@ GLOBAL_LIST_EMPTY(explosions)
var/list/items = list()
for(var/I in T)
var/atom/A = I
items += A.GetAllContents()
if (!A.prevent_content_explosion()) //The atom/contents_explosion() proc returns null if the contents ex_acting has been handled by the atom, and TRUE if it hasn't.
items += A.GetAllContents()
for(var/O in items)
var/atom/A = O
if(!QDELETED(A))
@@ -11,7 +11,6 @@
chance (num) Chance per loop to play a mid_sound
volume (num) Sound output volume
muted (bool) Private. Used to stop the sound loop.
max_loops (num) The max amount of loops to run for.
direct (bool) If true plays directly to provided atoms instead of from them
*/
@@ -68,7 +67,7 @@
if(!chance || prob(chance))
play(get_sound(starttime))
if(!timerid)
timerid = addtimer(CALLBACK(src, .proc/sound_loop, world.time), mid_length, TIMER_STOPPABLE | TIMER_LOOP)
timerid = addtimer(CALLBACK(src, .proc/sound_loop, world.time), mid_length, TIMER_CLIENT_TIME | TIMER_STOPPABLE | TIMER_LOOP)
/datum/looping_sound/proc/play(soundfile)
var/list/atoms_cache = output_atoms
@@ -84,10 +83,7 @@
playsound(thing, S, volume)
/datum/looping_sound/proc/get_sound(starttime, _mid_sounds)
if(!_mid_sounds)
. = mid_sounds
else
. = _mid_sounds
. = _mid_sounds || mid_sounds
while(!isfile(.) && !isnull(.))
. = pickweight(.)
@@ -96,7 +92,7 @@
if(start_sound)
play(start_sound)
start_wait = start_length
addtimer(CALLBACK(src, .proc/sound_loop), start_wait)
addtimer(CALLBACK(src, .proc/sound_loop), start_wait, TIMER_CLIENT_TIME)
/datum/looping_sound/proc/on_stop()
if(end_sound)
+1 -1
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@@ -195,7 +195,7 @@
/obj/item/clothing/gloves/krav_maga/combatglovesplus
name = "combat gloves plus"
desc = "These tactical gloves are fireproof and shock resistant, and using nanochip technology it teaches you the powers of krav maga."
icon_state = "black"
icon_state = "combat"
item_state = "blackglovesplus"
siemens_coefficient = 0
permeability_coefficient = 0.05
+17 -31
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@@ -235,13 +235,10 @@
/datum/mind/proc/remove_antag_equip()
var/list/Mob_Contents = current.get_contents()
for(var/obj/item/I in Mob_Contents)
if(istype(I, /obj/item/pda))
var/obj/item/pda/P = I
P.lock_code = ""
else if(istype(I, /obj/item/radio))
var/obj/item/radio/R = I
R.traitor_frequency = 0
var/datum/component/uplink/O = I.GetComponent(/datum/component/uplink)
//Todo make this reset signal
if(O)
O.unlock_code = null
/datum/mind/proc/remove_all_antag() //For the Lazy amongst us.
remove_changeling()
@@ -306,33 +303,22 @@
. = 0
else
. = uplink_loc
uplink_loc.AddComponent(/datum/component/uplink, traitor_mob.key)
var/unlock_note
if(uplink_loc == R)
R.traitor_frequency = sanitize_frequency(rand(MIN_FREQ, MAX_FREQ))
if(!silent)
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [R.name]. Simply dial the frequency [format_frequency(R.traitor_frequency)] to unlock its hidden features.")
unlock_note = "<B>Radio Frequency:</B> [format_frequency(R.traitor_frequency)] ([R.name])."
else if(uplink_loc == PDA)
PDA.lock_code = "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
if(!silent)
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [PDA.name]. Simply enter the code \"[PDA.lock_code]\" into the ringtone select to unlock its hidden features.")
unlock_note = "<B>Uplink Passcode:</B> [PDA.lock_code] ([PDA.name])."
else if(uplink_loc == P)
P.traitor_unlock_degrees = rand(1, 360)
if(!silent)
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [P.name]. Simply twist the top of the pen [P.traitor_unlock_degrees] from its starting position to unlock its hidden features.")
unlock_note = "<B>Uplink Degrees:</B> [P.traitor_unlock_degrees] ([P.name])."
var/datum/component/uplink/U = uplink_loc.AddComponent(/datum/component/uplink, traitor_mob.key)
if(!U)
CRASH("Uplink creation failed.")
U.setup_unlock_code()
if(!silent)
if(uplink_loc == R)
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [R.name]. Simply dial the frequency [format_frequency(U.unlock_code)] to unlock its hidden features.")
else if(uplink_loc == PDA)
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [PDA.name]. Simply enter the code \"[U.unlock_code]\" into the ringtone select to unlock its hidden features.")
else if(uplink_loc == P)
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [P.name]. Simply twist the top of the pen [U.unlock_code] from its starting position to unlock its hidden features.")
if(uplink_owner)
uplink_owner.antag_memory += unlock_note + "<br>"
uplink_owner.antag_memory += U.unlock_note + "<br>"
else
traitor_mob.mind.store_memory(unlock_note)
traitor_mob.mind.store_memory(U.unlock_note)
//Link a new mobs mind to the creator of said mob. They will join any team they are currently on, and will only switch teams when their creator does.
-7
View File
@@ -105,13 +105,6 @@ GLOBAL_LIST_EMPTY(mutations_list)
return 0
return 1
/datum/mutation/human/proc/say_mod(message)
if(message)
return message
/datum/mutation/human/proc/get_spans()
return list()
/mob/living/carbon/proc/update_mutations_overlay()
return
+7 -3
View File
@@ -15,6 +15,7 @@
ADD_TRAIT(owner, TRAIT_PUSHIMMUNE, TRAIT_HULK)
owner.update_body_parts()
SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "hulk", /datum/mood_event/hulk)
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
/datum/mutation/human/hulk/on_attack_hand(mob/living/carbon/human/owner, atom/target, proximity)
if(proximity) //no telekinetic hulk attack
@@ -32,8 +33,11 @@
REMOVE_TRAIT(owner, TRAIT_PUSHIMMUNE, TRAIT_HULK)
owner.update_body_parts()
SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "hulk")
UnregisterSignal(owner, COMSIG_MOB_SAY)
/datum/mutation/human/hulk/say_mod(message)
/datum/mutation/human/hulk/proc/handle_speech(original_message, wrapped_message)
var/message = wrapped_message[1]
if(message)
message = "[uppertext(replacetext(message, ".", "!"))]!!"
return message
message = "[replacetext(message, ".", "!")]!!"
wrapped_message[1] = message
return COMPONENT_UPPERCASE_SPEECH
+87 -35
View File
@@ -17,9 +17,20 @@
text_gain_indication = "<span class='sans'>You feel an off sensation in your voicebox.</span>"
text_lose_indication = "<span class='notice'>The off sensation passes.</span>"
/datum/mutation/human/wacky/get_spans()
return list(SPAN_SANS)
/datum/mutation/human/wacky/on_acquiring(mob/living/carbon/human/owner)
. = ..()
if(.)
return
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
/datum/mutation/human/wacky/on_losing(mob/living/carbon/human/owner)
. = ..()
if(.)
return
UnregisterSignal(owner, COMSIG_MOB_SAY)
/datum/mutation/human/wacky/proc/handle_speech(datum/source, list/speech_args)
speech_args[SPEECH_SPANS] |= SPAN_SANS
/datum/mutation/human/mute
name = "Mute"
@@ -28,12 +39,14 @@
text_lose_indication = "<span class='danger'>You feel able to speak freely again.</span>"
/datum/mutation/human/mute/on_acquiring(mob/living/carbon/human/owner)
if(..())
. = ..()
if(.)
return
ADD_TRAIT(owner, TRAIT_MUTE, GENETIC_MUTATION)
/datum/mutation/human/mute/on_losing(mob/living/carbon/human/owner)
if(..())
. = ..()
if(.)
return
REMOVE_TRAIT(owner, TRAIT_MUTE, GENETIC_MUTATION)
@@ -45,7 +58,20 @@
text_gain_indication = "<span class='notice'>You feel so happy. Nothing can be wrong with anything. :)</span>"
text_lose_indication = "<span class='notice'>Everything is terrible again. :(</span>"
/datum/mutation/human/smile/say_mod(message)
/datum/mutation/human/smile/on_acquiring(mob/living/carbon/human/owner)
. = ..()
if(.)
return
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
/datum/mutation/human/smile/on_losing(mob/living/carbon/human/owner)
. = ..()
if(.)
return
UnregisterSignal(owner, COMSIG_MOB_SAY)
/datum/mutation/human/smile/proc/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
if(message)
message = " [message] "
//Time for a friendly game of SS13
@@ -92,7 +118,7 @@
message = replacetext(message," cunt "," privates ")
message = replacetext(message," dick "," jerk ")
message = replacetext(message," vagina "," privates ")
return trim(message)
speech_args[SPEECH_MESSAGE] = trim(message)
/datum/mutation/human/unintelligible
@@ -102,30 +128,17 @@
text_gain_indication = "<span class='danger'>You can't seem to form any coherent thoughts!</span>"
text_lose_indication = "<span class='danger'>Your mind feels more clear.</span>"
/datum/mutation/human/unintelligible/say_mod(message)
if(message)
var/prefix=copytext(message,1,2)
if(prefix == ";")
message = copytext(message,2)
else if(prefix in list(":","#"))
prefix += copytext(message,2,3)
message = copytext(message,3)
else
prefix=""
/datum/mutation/human/unintelligible/on_acquiring(mob/living/carbon/human/owner)
. = ..()
if(.)
return
ADD_TRAIT(owner, TRAIT_UNINTELLIGIBLE_SPEECH, GENETIC_MUTATION)
var/list/words = splittext(message," ")
var/list/rearranged = list()
for(var/i=1;i<=words.len;i++)
var/cword = pick(words)
words.Remove(cword)
var/suffix = copytext(cword,length(cword)-1,length(cword))
while(length(cword)>0 && suffix in list(".",",",";","!",":","?"))
cword = copytext(cword,1 ,length(cword)-1)
suffix = copytext(cword,length(cword)-1,length(cword) )
if(length(cword))
rearranged += cword
message ="[prefix][jointext(rearranged," ")]"
return message
/datum/mutation/human/unintelligible/on_losing(mob/living/carbon/human/owner)
. = ..()
if(.)
return
REMOVE_TRAIT(owner, TRAIT_UNINTELLIGIBLE_SPEECH, GENETIC_MUTATION)
/datum/mutation/human/swedish
@@ -135,7 +148,20 @@
text_gain_indication = "<span class='notice'>You feel Swedish, however that works.</span>"
text_lose_indication = "<span class='notice'>The feeling of Swedishness passes.</span>"
/datum/mutation/human/swedish/say_mod(message)
/datum/mutation/human/swedish/on_acquiring(mob/living/carbon/human/owner)
. = ..()
if(.)
return
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
/datum/mutation/human/swedish/on_losing(mob/living/carbon/human/owner)
. = ..()
if(.)
return
UnregisterSignal(owner, COMSIG_MOB_SAY)
/datum/mutation/human/swedish/proc/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
if(message)
message = replacetext(message,"w","v")
message = replacetext(message,"j","y")
@@ -144,7 +170,7 @@
message = replacetext(message,"o",pick("","","o"))
if(prob(30))
message += " Bork[pick("",", bork",", bork, bork")]!"
return message
speech_args[SPEECH_MESSAGE] = trim(message)
/datum/mutation/human/chav
@@ -154,7 +180,20 @@
text_gain_indication = "<span class='notice'>Ye feel like a reet prat like, innit?</span>"
text_lose_indication = "<span class='notice'>You no longer feel like being rude and sassy.</span>"
/datum/mutation/human/chav/say_mod(message)
/datum/mutation/human/chav/on_acquiring(mob/living/carbon/human/owner)
. = ..()
if(.)
return
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
/datum/mutation/human/chav/on_losing(mob/living/carbon/human/owner)
. = ..()
if(.)
return
UnregisterSignal(owner, COMSIG_MOB_SAY)
/datum/mutation/human/chav/proc/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
if(message)
message = " [message] "
message = replacetext(message," looking at "," gawpin' at ")
@@ -178,7 +217,7 @@
message = replacetext(message," break "," do ")
message = replacetext(message," your "," yer ")
message = replacetext(message," security "," coppers ")
return trim(message)
speech_args[SPEECH_MESSAGE] = trim(message)
/datum/mutation/human/elvis
@@ -199,7 +238,20 @@
if(prob(15))
owner.visible_message("<b>[owner]</b> [pick("jiggles their hips", "rotates their hips", "gyrates their hips", "taps their foot", "dances to an imaginary song", "jiggles their legs", "snaps their fingers")]!")
/datum/mutation/human/elvis/say_mod(message)
/datum/mutation/human/elvis/on_acquiring(mob/living/carbon/human/owner)
. = ..()
if(.)
return
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
/datum/mutation/human/elvis/on_losing(mob/living/carbon/human/owner)
. = ..()
if(.)
return
UnregisterSignal(owner, COMSIG_MOB_SAY)
/datum/mutation/human/elvis/proc/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
if(message)
message = " [message] "
message = replacetext(message," i'm not "," I aint ")
@@ -211,7 +263,7 @@
message = replacetext(message," yes ",pick(" sure", "yea "))
message = replacetext(message," faggot "," square ")
message = replacetext(message," muh valids "," getting my kicks ")
return trim(message)
speech_args[SPEECH_MESSAGE] = trim(message)
/datum/mutation/human/stoner