end our suffering
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@@ -1492,11 +1492,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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//CITADEL CHANGES - makes resting and disabled combat mode reduce punch damage, makes being out of combat mode result in you taking more damage
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if(!SEND_SIGNAL(target, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_INACTIVE))
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damage *= 1.5
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damage *= 1.2
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if(!CHECK_MOBILITY(user, MOBILITY_STAND))
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damage *= 0.5
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damage *= 0.8
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if(SEND_SIGNAL(user, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_INACTIVE))
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damage *= 0.25
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damage *= 0.8
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//END OF CITADEL CHANGES
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var/obj/item/bodypart/affecting = target.get_bodypart(ran_zone(user.zone_selected))
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