Merge pull request #10929 from Ghommie/Ghommie-cit559

Double-esword and hypereuplastic blade toys are now blunt.
This commit is contained in:
kevinz000
2020-02-06 23:51:17 -07:00
committed by GitHub

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@@ -453,6 +453,7 @@
force_wielded = 0
attack_verb = list("attacked", "struck", "hit")
total_mass_on = TOTAL_MASS_TOY_SWORD
sharpness = IS_BLUNT
/obj/item/twohanded/dualsaber/toy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
return FALSE
@@ -472,6 +473,7 @@
attack_verb = list("attacked", "struck", "hit")
total_mass_on = TOTAL_MASS_TOY_SWORD
slowdown_wielded = 0
sharpness = IS_BLUNT
/obj/item/twohanded/dualsaber/hypereutactic/toy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
return FALSE