diff --git a/code/citadel/cit_guns.dm b/code/citadel/cit_guns.dm index e62884ecbc..73a98db4e3 100644 --- a/code/citadel/cit_guns.dm +++ b/code/citadel/cit_guns.dm @@ -596,10 +596,10 @@ obj/item/projectile/bullet/c10mm/soporific if((blocked != 100) && isliving(target)) var/mob/living/L = target L.blur_eyes(6) - if(L.staminaloss >= 40) + if(L.staminaloss >= 60) L.Sleeping(250) else - L.adjustStaminaLoss(58) + L.adjustStaminaLoss(25) return 1 /obj/item/ammo_casing/c10mm/soporific