Megafauna and lavaland mobs will no longer spawn directly on top of the mining base

This commit is contained in:
CitadelStationBot
2017-05-21 22:28:10 -05:00
parent 5fd5e32628
commit 4e5617ad54
6 changed files with 59091 additions and 59097 deletions
+3 -3
View File
@@ -43,7 +43,7 @@ SUBSYSTEM_DEF(mapping)
loading_ruins = TRUE
var/mining_type = config.minetype
if (mining_type == "lavaland")
seedRuins(list(5), global.config.lavaland_budget, /area/lavaland/surface/outdoors, lava_ruins_templates)
seedRuins(list(5), global.config.lavaland_budget, /area/lavaland/surface/outdoors/unexplored, lava_ruins_templates)
spawn_rivers()
// deep space ruins
@@ -113,9 +113,9 @@ SUBSYSTEM_DEF(mapping)
/datum/controller/subsystem/mapping/proc/loadWorld()
//if any of these fail, something has gone horribly, HORRIBLY, wrong
var/list/FailedZs = list()
var/start_time = REALTIMEOFDAY
INIT_ANNOUNCE("Loading [config.map_name]...")
TryLoadZ(config.GetFullMapPath(), FailedZs, ZLEVEL_STATION)
INIT_ANNOUNCE("Loaded station in [(REALTIMEOFDAY - start_time)/10]s!")