Welcome, [client ? client.prefs.real_name : "Unknown User"] " - output += "" - - if(SSticker.current_state <= GAME_STATE_PREGAME) - switch(ready) - if(PLAYER_NOT_READY) - output += "\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | Not Ready | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \] " - if(PLAYER_READY_TO_PLAY) - output += "\[ Ready | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \] " - if(PLAYER_READY_TO_OBSERVE) - output += "\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | Observe \] " - else - output += "" - output += "" - output += "[LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] " - - if(!IsGuestKey(src.key)) - if (SSdbcore.Connect()) - var/isadmin = 0 - if(src.client && src.client.holder) - isadmin = 1 - var/datum/DBQuery/query_get_new_polls = SSdbcore.NewQuery("SELECT id FROM [format_table_name("poll_question")] WHERE [(isadmin ? "" : "adminonly = false AND")] Now() BETWEEN starttime AND endtime AND id NOT IN (SELECT pollid FROM [format_table_name("poll_vote")] WHERE ckey = \"[sanitizeSQL(ckey)]\") AND id NOT IN (SELECT pollid FROM [format_table_name("poll_textreply")] WHERE ckey = \"[sanitizeSQL(ckey)]\")") - var/rs = REF(src) - if(query_get_new_polls.Execute()) - var/newpoll = 0 - if(query_get_new_polls.NextRow()) - newpoll = 1 - - if(newpoll) - output += "Show Player Polls (NEW!) " - else - output += "" - qdel(query_get_new_polls) - if(QDELETED(src)) - return - - output += "New Player Options ", 250, 265)
- popup.set_window_options("can_close=0")
- popup.set_content(output)
- popup.open(0)
-
-/mob/dead/new_player/Topic(href, href_list[])
- if(src != usr)
- return 0
-
- if(!client)
- return 0
-
- //Determines Relevent Population Cap
- var/relevant_cap
- var/hpc = CONFIG_GET(number/hard_popcap)
- var/epc = CONFIG_GET(number/extreme_popcap)
- if(hpc && epc)
- relevant_cap = min(hpc, epc)
- else
- relevant_cap = max(hpc, epc)
-
- if(href_list["show_preferences"])
- client.prefs.ShowChoices(src)
- return 1
-
- if(href_list["ready"])
- var/tready = text2num(href_list["ready"])
- //Avoid updating ready if we're after PREGAME (they should use latejoin instead)
- //This is likely not an actual issue but I don't have time to prove that this
- //no longer is required
- if(SSticker.current_state <= GAME_STATE_PREGAME)
- ready = tready
- //if it's post initialisation and they're trying to observe we do the needful
- if(!SSticker.current_state < GAME_STATE_PREGAME && tready == PLAYER_READY_TO_OBSERVE)
- ready = tready
- make_me_an_observer()
- return
-
- if(href_list["refresh"])
- src << browse(null, "window=playersetup") //closes the player setup window
- new_player_panel()
-
- if(href_list["late_join"])
- if(!SSticker || !SSticker.IsRoundInProgress())
- to_chat(usr, "The round is either not ready, or has already finished...")
- return
-
- if(href_list["late_join"] == "override")
- LateChoices()
- return
-
- if(SSticker.queued_players.len || (relevant_cap && living_player_count() >= relevant_cap && !(ckey(key) in GLOB.admin_datums)))
- to_chat(usr, "[CONFIG_GET(string/hard_popcap_message)]")
-
- var/queue_position = SSticker.queued_players.Find(usr)
- if(queue_position == 1)
- to_chat(usr, "You are next in line to join the game. You will be notified when a slot opens up.")
- else if(queue_position)
- to_chat(usr, "There are [queue_position-1] players in front of you in the queue to join the game.")
- else
- SSticker.queued_players += usr
- to_chat(usr, "You have been added to the queue to join the game. Your position in queue is [SSticker.queued_players.len].")
- return
- LateChoices()
-
- if(href_list["manifest"])
- ViewManifest()
-
- if(href_list["SelectedJob"])
-
- if(!GLOB.enter_allowed)
- to_chat(usr, "There is an administrative lock on entering the game!")
- return
-
- if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums))
- if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1]))
- to_chat(usr, "Server is full.")
- return
-
- AttemptLateSpawn(href_list["SelectedJob"])
- return
-
- if(href_list["JoinAsGhostRole"])
- if(!GLOB.enter_allowed)
- to_chat(usr, " There is an administrative lock on entering the game!")
-
- if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums))
- if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1]))
- to_chat(usr, "Server is full.")
- return
-
- var/obj/effect/mob_spawn/MS = pick(GLOB.mob_spawners[href_list["JoinAsGhostRole"]])
- if(MS.attack_ghost(src, latejoinercalling = TRUE))
- SSticker.queued_players -= src
- SSticker.queue_delay = 4
- qdel(src)
-
- if(!ready && href_list["preference"])
- if(client)
- client.prefs.process_link(src, href_list)
- else if(!href_list["late_join"])
- new_player_panel()
-
- if(href_list["showpoll"])
- handle_player_polling()
- return
-
- if(href_list["pollid"])
- var/pollid = href_list["pollid"]
- if(istext(pollid))
- pollid = text2num(pollid)
- if(isnum(pollid) && ISINTEGER(pollid))
- src.poll_player(pollid)
- return
-
- if(href_list["votepollid"] && href_list["votetype"])
- var/pollid = text2num(href_list["votepollid"])
- var/votetype = href_list["votetype"]
- //lets take data from the user to decide what kind of poll this is, without validating it
- //what could go wrong
- switch(votetype)
- if(POLLTYPE_OPTION)
- var/optionid = text2num(href_list["voteoptionid"])
- if(vote_on_poll(pollid, optionid))
- to_chat(usr, "Vote successful.")
- else
- to_chat(usr, "Vote failed, please try again or contact an administrator.")
- if(POLLTYPE_TEXT)
- var/replytext = href_list["replytext"]
- if(log_text_poll_reply(pollid, replytext))
- to_chat(usr, "Feedback logging successful.")
- else
- to_chat(usr, "Feedback logging failed, please try again or contact an administrator.")
- if(POLLTYPE_RATING)
- var/id_min = text2num(href_list["minid"])
- var/id_max = text2num(href_list["maxid"])
-
- if( (id_max - id_min) > 100 ) //Basic exploit prevention
- //(protip, this stops no exploits)
- to_chat(usr, "The option ID difference is too big. Please contact administration or the database admin.")
- return
-
- for(var/optionid = id_min; optionid <= id_max; optionid++)
- if(!isnull(href_list["o[optionid]"])) //Test if this optionid was replied to
- var/rating
- if(href_list["o[optionid]"] == "abstain")
- rating = null
- else
- rating = text2num(href_list["o[optionid]"])
- if(!isnum(rating) || !ISINTEGER(rating))
- return
-
- if(!vote_on_numval_poll(pollid, optionid, rating))
- to_chat(usr, "Vote failed, please try again or contact an administrator.")
- return
- to_chat(usr, "Vote successful.")
- if(POLLTYPE_MULTI)
- var/id_min = text2num(href_list["minoptionid"])
- var/id_max = text2num(href_list["maxoptionid"])
-
- if( (id_max - id_min) > 100 ) //Basic exploit prevention
- to_chat(usr, "The option ID difference is too big. Please contact administration or the database admin.")
- return
-
- for(var/optionid = id_min; optionid <= id_max; optionid++)
- if(!isnull(href_list["option_[optionid]"])) //Test if this optionid was selected
- var/i = vote_on_multi_poll(pollid, optionid)
- switch(i)
- if(0)
- continue
- if(1)
- to_chat(usr, "Vote failed, please try again or contact an administrator.")
- return
- if(2)
- to_chat(usr, "Maximum replies reached.")
- break
- to_chat(usr, "Vote successful.")
- if(POLLTYPE_IRV)
- if (!href_list["IRVdata"])
- to_chat(src, "No ordering data found. Please try again or contact an administrator.")
- return
- var/list/votelist = splittext(href_list["IRVdata"], ",")
- if (!vote_on_irv_poll(pollid, votelist))
- to_chat(src, "Vote failed, please try again or contact an administrator.")
- return
- to_chat(src, "Vote successful.")
-
-//When you cop out of the round (NB: this HAS A SLEEP FOR PLAYER INPUT IN IT)
-/mob/dead/new_player/proc/make_me_an_observer()
- if(QDELETED(src) || !src.client)
- ready = PLAYER_NOT_READY
- return FALSE
-
- var/this_is_like_playing_right = alert(src,"Are you sure you wish to observe? You will not be able to play this round!","Player Setup","Yes","No")
-
- if(QDELETED(src) || !src.client || this_is_like_playing_right != "Yes")
- ready = PLAYER_NOT_READY
- src << browse(null, "window=playersetup") //closes the player setup window
- new_player_panel()
- return FALSE
-
- var/mob/dead/observer/observer = new()
- spawning = TRUE
-
- observer.started_as_observer = TRUE
- close_spawn_windows()
- var/obj/effect/landmark/observer_start/O = locate(/obj/effect/landmark/observer_start) in GLOB.landmarks_list
- to_chat(src, "Now teleporting.")
- if (O)
- observer.forceMove(O.loc)
- else
- to_chat(src, "Teleporting failed. Ahelp an admin please")
- stack_trace("There's no freaking observer landmark available on this map or you're making observers before the map is initialised")
- observer.key = key
- observer.client = client
- observer.set_ghost_appearance()
- if(observer.client && observer.client.prefs)
- observer.real_name = observer.client.prefs.real_name
- observer.name = observer.real_name
- observer.update_icon()
- observer.stop_sound_channel(CHANNEL_LOBBYMUSIC)
- QDEL_NULL(mind)
- qdel(src)
- return TRUE
-
-/proc/get_job_unavailable_error_message(retval, jobtitle)
- switch(retval)
- if(JOB_AVAILABLE)
- return "[jobtitle] is available."
- if(JOB_UNAVAILABLE_GENERIC)
- return "[jobtitle] is unavailable."
- if(JOB_UNAVAILABLE_BANNED)
- return "You are currently banned from [jobtitle]."
- if(JOB_UNAVAILABLE_PLAYTIME)
- return "You do not have enough relevant playtime for [jobtitle]."
- if(JOB_UNAVAILABLE_ACCOUNTAGE)
- return "Your account is not old enough for [jobtitle]."
- if(JOB_UNAVAILABLE_SLOTFULL)
- return "[jobtitle] is already filled to capacity."
- return "Error: Unknown job availability."
-
-/mob/dead/new_player/proc/IsJobUnavailable(rank, latejoin = FALSE)
- var/datum/job/job = SSjob.GetJob(rank)
- if(!job)
- return JOB_UNAVAILABLE_GENERIC
- if((job.current_positions >= job.total_positions) && job.total_positions != -1)
- if(job.title == "Assistant")
- if(isnum(client.player_age) && client.player_age <= 14) //Newbies can always be assistants
- return JOB_AVAILABLE
- for(var/datum/job/J in SSjob.occupations)
- if(J && J.current_positions < J.total_positions && J.title != job.title)
- return JOB_UNAVAILABLE_SLOTFULL
- else
- return JOB_UNAVAILABLE_SLOTFULL
- if(jobban_isbanned(src,rank))
- return JOB_UNAVAILABLE_BANNED
- if(QDELETED(src))
- return JOB_UNAVAILABLE_GENERIC
- if(!job.player_old_enough(client))
- return JOB_UNAVAILABLE_ACCOUNTAGE
- if(job.required_playtime_remaining(client))
- return JOB_UNAVAILABLE_PLAYTIME
- if(latejoin && !job.special_check_latejoin(client))
- return JOB_UNAVAILABLE_GENERIC
- return JOB_AVAILABLE
-
-/mob/dead/new_player/proc/AttemptLateSpawn(rank)
- var/error = IsJobUnavailable(rank)
- if(error != JOB_AVAILABLE)
- alert(src, get_job_unavailable_error_message(error, rank))
- return FALSE
-
- if(SSticker.late_join_disabled)
- alert(src, "An administrator has disabled late join spawning.")
- return FALSE
-
- var/arrivals_docked = TRUE
- if(SSshuttle.arrivals)
- close_spawn_windows() //In case we get held up
- if(SSshuttle.arrivals.damaged && CONFIG_GET(flag/arrivals_shuttle_require_safe_latejoin))
- src << alert("The arrivals shuttle is currently malfunctioning! You cannot join.")
- return FALSE
-
- if(CONFIG_GET(flag/arrivals_shuttle_require_undocked))
- SSshuttle.arrivals.RequireUndocked(src)
- arrivals_docked = SSshuttle.arrivals.mode != SHUTTLE_CALL
-
- //Remove the player from the join queue if he was in one and reset the timer
- SSticker.queued_players -= src
- SSticker.queue_delay = 4
-
- SSjob.AssignRole(src, rank, 1)
-
- var/mob/living/character = create_character(TRUE) //creates the human and transfers vars and mind
- var/equip = SSjob.EquipRank(character, rank, TRUE)
- if(isliving(equip)) //Borgs get borged in the equip, so we need to make sure we handle the new mob.
- character = equip
-
- var/datum/job/job = SSjob.GetJob(rank)
-
- if(job && !job.override_latejoin_spawn(character))
- SSjob.SendToLateJoin(character)
- if(!arrivals_docked)
- var/obj/screen/splash/Spl = new(character.client, TRUE)
- Spl.Fade(TRUE)
- character.playsound_local(get_turf(character), 'sound/voice/ApproachingTG.ogg', 25)
-
- character.update_parallax_teleport()
-
- SSticker.minds += character.mind
-
- var/mob/living/carbon/human/humanc
- if(ishuman(character))
- humanc = character //Let's retypecast the var to be human,
-
- if(humanc) //These procs all expect humans
- GLOB.data_core.manifest_inject(humanc)
- if(SSshuttle.arrivals)
- SSshuttle.arrivals.QueueAnnounce(humanc, rank)
- else
- AnnounceArrival(humanc, rank)
- AddEmploymentContract(humanc)
- if(GLOB.highlander)
- to_chat(humanc, "THERE CAN BE ONLY ONE!!!")
- humanc.make_scottish()
-
- if(GLOB.summon_guns_triggered)
- give_guns(humanc)
- if(GLOB.summon_magic_triggered)
- give_magic(humanc)
-
- GLOB.joined_player_list += character.ckey
- GLOB.latejoiners += character
-
- if(CONFIG_GET(flag/allow_latejoin_antagonists) && humanc) //Borgs aren't allowed to be antags. Will need to be tweaked if we get true latejoin ais.
- if(SSshuttle.emergency)
- switch(SSshuttle.emergency.mode)
- if(SHUTTLE_RECALL, SHUTTLE_IDLE)
- SSticker.mode.make_antag_chance(humanc)
- if(SHUTTLE_CALL)
- if(SSshuttle.emergency.timeLeft(1) > initial(SSshuttle.emergencyCallTime)*0.5)
- SSticker.mode.make_antag_chance(humanc)
-
- if(humanc && CONFIG_GET(flag/roundstart_traits))
- SSquirks.AssignQuirks(humanc, humanc.client, TRUE, FALSE, job, FALSE)
-
- log_manifest(character.mind.key,character.mind,character,latejoin = TRUE)
-
-/mob/dead/new_player/proc/AddEmploymentContract(mob/living/carbon/human/employee)
- //TODO: figure out a way to exclude wizards/nukeops/demons from this.
- for(var/C in GLOB.employmentCabinets)
- var/obj/structure/filingcabinet/employment/employmentCabinet = C
- if(!employmentCabinet.virgin)
- employmentCabinet.addFile(employee)
-
-
-/mob/dead/new_player/proc/LateChoices()
-
- var/level = "green"
- switch(GLOB.security_level)
- if(SEC_LEVEL_BLUE)
- level = "blue"
- if(SEC_LEVEL_AMBER)
- level = "amber"
- if(SEC_LEVEL_RED)
- level = "red"
- if(SEC_LEVEL_DELTA)
- level = "delta"
-
- var/dat = "Round Duration: [DisplayTimeText(world.time - SSticker.round_start_time)] "
-
- if(SSshuttle.emergency)
- switch(SSshuttle.emergency.mode)
- if(SHUTTLE_ESCAPE)
- dat += "Alert Level: [capitalize(level)] The station has been evacuated. " - if(SHUTTLE_CALL) - if(!SSshuttle.canRecall()) - dat += " The station is currently undergoing evacuation procedures. " - - var/available_job_count = 0 - for(var/datum/job/job in SSjob.occupations) - if(job && IsJobUnavailable(job.title, TRUE) == JOB_AVAILABLE) - available_job_count++ - for(var/spawner in GLOB.mob_spawners) - if(!LAZYLEN(spawner)) - continue - var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner]) - if(!istype(S) || !S.can_latejoin()) - continue - available_job_count++ - break - - if(!available_job_count) - dat += " There are currently no open positions! "
-
- else
- dat += "Choose from the following open positions: " - var/list/categorizedJobs = list( - "Command" = list(jobs = list(), titles = GLOB.command_positions, color = "#aac1ee"), - "Engineering" = list(jobs = list(), titles = GLOB.engineering_positions, color = "#ffd699"), - "Supply" = list(jobs = list(), titles = GLOB.supply_positions, color = "#ead4ae"), - "Miscellaneous" = list(jobs = list(), titles = list(), color = "#ffffff", colBreak = TRUE), - "Ghost Role" = list(jobs = list(), titles = GLOB.mob_spawners, color = "#ffffff"), - "Synthetic" = list(jobs = list(), titles = GLOB.nonhuman_positions, color = "#ccffcc"), - "Service" = list(jobs = list(), titles = GLOB.civilian_positions, color = "#cccccc"), - "Medical" = list(jobs = list(), titles = GLOB.medical_positions, color = "#99ffe6", colBreak = TRUE), - "Science" = list(jobs = list(), titles = GLOB.science_positions, color = "#e6b3e6"), - "Security" = list(jobs = list(), titles = GLOB.security_positions, color = "#ff9999"), - ) - for(var/spawner in GLOB.mob_spawners) - if(!LAZYLEN(spawner)) - continue - var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner]) - if(!istype(S) || !S.can_latejoin()) - continue - categorizedJobs["Ghost Role"]["jobs"] += spawner - - for(var/datum/job/job in SSjob.occupations) - if(job && IsJobUnavailable(job.title, TRUE) == JOB_AVAILABLE) - var/categorized = FALSE - for(var/jobcat in categorizedJobs) - var/list/jobs = categorizedJobs[jobcat]["jobs"] - if(job.title in categorizedJobs[jobcat]["titles"]) - categorized = TRUE - if(jobcat == "Command") - - if(job.title == "Captain") // Put captain at top of command jobs - jobs.Insert(1, job) - else - jobs += job - else // Put heads at top of non-command jobs - if(job.title in GLOB.command_positions) - jobs.Insert(1, job) - else - jobs += job - if(!categorized) - categorizedJobs["Miscellaneous"]["jobs"] += job - - - dat += "
Crew Manifest" - dat += GLOB.data_core.get_manifest(OOC = 1) - - src << browse(dat, "window=manifest;size=387x420;can_close=1") - -/mob/dead/new_player/Move() - return 0 - - -/mob/dead/new_player/proc/close_spawn_windows() - - src << browse(null, "window=latechoices") //closes late choices window - src << browse(null, "window=playersetup") //closes the player setup window - src << browse(null, "window=preferences") //closes job selection - src << browse(null, "window=mob_occupation") - src << browse(null, "window=latechoices") //closes late job selection +#define LINKIFY_READY(string, value) "[string]" + +/mob/dead/new_player + var/ready = 0 + var/spawning = 0//Referenced when you want to delete the new_player later on in the code. + + flags_1 = NONE + + invisibility = INVISIBILITY_ABSTRACT + + density = FALSE + stat = DEAD + canmove = FALSE + + anchored = TRUE // don't get pushed around + + var/mob/living/new_character //for instant transfer once the round is set up + + //Used to make sure someone doesn't get spammed with messages if they're ineligible for roles + var/ineligible_for_roles = FALSE + +/mob/dead/new_player/Initialize() + if(client && SSticker.state == GAME_STATE_STARTUP) + var/obj/screen/splash/S = new(client, TRUE, TRUE) + S.Fade(TRUE) + + if(length(GLOB.newplayer_start)) + forceMove(pick(GLOB.newplayer_start)) + else + forceMove(locate(1,1,1)) + + ComponentInitialize() + + . = ..() + +/mob/dead/new_player/prepare_huds() + return + +/mob/dead/new_player/proc/new_player_panel() + var/output = "Welcome, [client ? client.prefs.real_name : "Unknown User"] " + output += "\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | Not Ready | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \] " + if(PLAYER_READY_TO_PLAY) + output += "\[ Ready | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \] " + if(PLAYER_READY_TO_OBSERVE) + output += "\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | Observe \] " + else + output += "" + output += "" + output += "[LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] " + + if(!IsGuestKey(src.key)) + if (SSdbcore.Connect()) + var/isadmin = 0 + if(src.client && src.client.holder) + isadmin = 1 + var/datum/DBQuery/query_get_new_polls = SSdbcore.NewQuery("SELECT id FROM [format_table_name("poll_question")] WHERE [(isadmin ? "" : "adminonly = false AND")] Now() BETWEEN starttime AND endtime AND id NOT IN (SELECT pollid FROM [format_table_name("poll_vote")] WHERE ckey = \"[sanitizeSQL(ckey)]\") AND id NOT IN (SELECT pollid FROM [format_table_name("poll_textreply")] WHERE ckey = \"[sanitizeSQL(ckey)]\")") + var/rs = REF(src) + if(query_get_new_polls.Execute()) + var/newpoll = 0 + if(query_get_new_polls.NextRow()) + newpoll = 1 + + if(newpoll) + output += "Show Player Polls (NEW!) " + else + output += "" + qdel(query_get_new_polls) + if(QDELETED(src)) + return + + output += "New Player Options ", 250, 265)
+ popup.set_window_options("can_close=0")
+ popup.set_content(output)
+ popup.open(FALSE)
+
+/mob/dead/new_player/Topic(href, href_list[])
+ if(src != usr)
+ return 0
+
+ if(!client)
+ return 0
+
+ //Determines Relevent Population Cap
+ var/relevant_cap
+ var/hpc = CONFIG_GET(number/hard_popcap)
+ var/epc = CONFIG_GET(number/extreme_popcap)
+ if(hpc && epc)
+ relevant_cap = min(hpc, epc)
+ else
+ relevant_cap = max(hpc, epc)
+
+ if(href_list["show_preferences"])
+ client.prefs.ShowChoices(src)
+ return 1
+
+ if(href_list["ready"])
+ var/tready = text2num(href_list["ready"])
+ //Avoid updating ready if we're after PREGAME (they should use latejoin instead)
+ //This is likely not an actual issue but I don't have time to prove that this
+ //no longer is required
+ if(SSticker.current_state <= GAME_STATE_PREGAME)
+ ready = tready
+ //if it's post initialisation and they're trying to observe we do the needful
+ if(!SSticker.current_state < GAME_STATE_PREGAME && tready == PLAYER_READY_TO_OBSERVE)
+ ready = tready
+ make_me_an_observer()
+ return
+
+ if(href_list["refresh"])
+ src << browse(null, "window=playersetup") //closes the player setup window
+ new_player_panel()
+
+ if(href_list["late_join"])
+ if(!SSticker || !SSticker.IsRoundInProgress())
+ to_chat(usr, "The round is either not ready, or has already finished...")
+ return
+
+ if(href_list["late_join"] == "override")
+ LateChoices()
+ return
+
+ if(SSticker.queued_players.len || (relevant_cap && living_player_count() >= relevant_cap && !(ckey(key) in GLOB.admin_datums)))
+ to_chat(usr, "[CONFIG_GET(string/hard_popcap_message)]")
+
+ var/queue_position = SSticker.queued_players.Find(usr)
+ if(queue_position == 1)
+ to_chat(usr, "You are next in line to join the game. You will be notified when a slot opens up.")
+ else if(queue_position)
+ to_chat(usr, "There are [queue_position-1] players in front of you in the queue to join the game.")
+ else
+ SSticker.queued_players += usr
+ to_chat(usr, "You have been added to the queue to join the game. Your position in queue is [SSticker.queued_players.len].")
+ return
+ LateChoices()
+
+ if(href_list["manifest"])
+ ViewManifest()
+
+ if(href_list["SelectedJob"])
+
+ if(!GLOB.enter_allowed)
+ to_chat(usr, "There is an administrative lock on entering the game!")
+ return
+
+ if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums))
+ if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1]))
+ to_chat(usr, "Server is full.")
+ return
+
+ AttemptLateSpawn(href_list["SelectedJob"])
+ return
+
+ if(href_list["JoinAsGhostRole"])
+ if(!GLOB.enter_allowed)
+ to_chat(usr, " There is an administrative lock on entering the game!")
+
+ if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums))
+ if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1]))
+ to_chat(usr, "Server is full.")
+ return
+
+ var/obj/effect/mob_spawn/MS = pick(GLOB.mob_spawners[href_list["JoinAsGhostRole"]])
+ if(MS.attack_ghost(src, latejoinercalling = TRUE))
+ SSticker.queued_players -= src
+ SSticker.queue_delay = 4
+ qdel(src)
+
+ if(!ready && href_list["preference"])
+ if(client)
+ client.prefs.process_link(src, href_list)
+ else if(!href_list["late_join"])
+ new_player_panel()
+
+ if(href_list["showpoll"])
+ handle_player_polling()
+ return
+
+ if(href_list["pollid"])
+ var/pollid = href_list["pollid"]
+ if(istext(pollid))
+ pollid = text2num(pollid)
+ if(isnum(pollid) && ISINTEGER(pollid))
+ src.poll_player(pollid)
+ return
+
+ if(href_list["votepollid"] && href_list["votetype"])
+ var/pollid = text2num(href_list["votepollid"])
+ var/votetype = href_list["votetype"]
+ //lets take data from the user to decide what kind of poll this is, without validating it
+ //what could go wrong
+ switch(votetype)
+ if(POLLTYPE_OPTION)
+ var/optionid = text2num(href_list["voteoptionid"])
+ if(vote_on_poll(pollid, optionid))
+ to_chat(usr, "Vote successful.")
+ else
+ to_chat(usr, "Vote failed, please try again or contact an administrator.")
+ if(POLLTYPE_TEXT)
+ var/replytext = href_list["replytext"]
+ if(log_text_poll_reply(pollid, replytext))
+ to_chat(usr, "Feedback logging successful.")
+ else
+ to_chat(usr, "Feedback logging failed, please try again or contact an administrator.")
+ if(POLLTYPE_RATING)
+ var/id_min = text2num(href_list["minid"])
+ var/id_max = text2num(href_list["maxid"])
+
+ if( (id_max - id_min) > 100 ) //Basic exploit prevention
+ //(protip, this stops no exploits)
+ to_chat(usr, "The option ID difference is too big. Please contact administration or the database admin.")
+ return
+
+ for(var/optionid = id_min; optionid <= id_max; optionid++)
+ if(!isnull(href_list["o[optionid]"])) //Test if this optionid was replied to
+ var/rating
+ if(href_list["o[optionid]"] == "abstain")
+ rating = null
+ else
+ rating = text2num(href_list["o[optionid]"])
+ if(!isnum(rating) || !ISINTEGER(rating))
+ return
+
+ if(!vote_on_numval_poll(pollid, optionid, rating))
+ to_chat(usr, "Vote failed, please try again or contact an administrator.")
+ return
+ to_chat(usr, "Vote successful.")
+ if(POLLTYPE_MULTI)
+ var/id_min = text2num(href_list["minoptionid"])
+ var/id_max = text2num(href_list["maxoptionid"])
+
+ if( (id_max - id_min) > 100 ) //Basic exploit prevention
+ to_chat(usr, "The option ID difference is too big. Please contact administration or the database admin.")
+ return
+
+ for(var/optionid = id_min; optionid <= id_max; optionid++)
+ if(!isnull(href_list["option_[optionid]"])) //Test if this optionid was selected
+ var/i = vote_on_multi_poll(pollid, optionid)
+ switch(i)
+ if(0)
+ continue
+ if(1)
+ to_chat(usr, "Vote failed, please try again or contact an administrator.")
+ return
+ if(2)
+ to_chat(usr, "Maximum replies reached.")
+ break
+ to_chat(usr, "Vote successful.")
+ if(POLLTYPE_IRV)
+ if (!href_list["IRVdata"])
+ to_chat(src, "No ordering data found. Please try again or contact an administrator.")
+ return
+ var/list/votelist = splittext(href_list["IRVdata"], ",")
+ if (!vote_on_irv_poll(pollid, votelist))
+ to_chat(src, "Vote failed, please try again or contact an administrator.")
+ return
+ to_chat(src, "Vote successful.")
+
+//When you cop out of the round (NB: this HAS A SLEEP FOR PLAYER INPUT IN IT)
+/mob/dead/new_player/proc/make_me_an_observer()
+ if(QDELETED(src) || !src.client)
+ ready = PLAYER_NOT_READY
+ return FALSE
+
+ var/this_is_like_playing_right = alert(src,"Are you sure you wish to observe? You will not be able to play this round!","Player Setup","Yes","No")
+
+ if(QDELETED(src) || !src.client || this_is_like_playing_right != "Yes")
+ ready = PLAYER_NOT_READY
+ src << browse(null, "window=playersetup") //closes the player setup window
+ new_player_panel()
+ return FALSE
+
+ var/mob/dead/observer/observer = new()
+ spawning = TRUE
+
+ observer.started_as_observer = TRUE
+ close_spawn_windows()
+ var/obj/effect/landmark/observer_start/O = locate(/obj/effect/landmark/observer_start) in GLOB.landmarks_list
+ to_chat(src, "Now teleporting.")
+ if (O)
+ observer.forceMove(O.loc)
+ else
+ to_chat(src, "Teleporting failed. Ahelp an admin please")
+ stack_trace("There's no freaking observer landmark available on this map or you're making observers before the map is initialised")
+ observer.key = key
+ observer.client = client
+ observer.set_ghost_appearance()
+ if(observer.client && observer.client.prefs)
+ observer.real_name = observer.client.prefs.real_name
+ observer.name = observer.real_name
+ observer.update_icon()
+ observer.stop_sound_channel(CHANNEL_LOBBYMUSIC)
+ QDEL_NULL(mind)
+ qdel(src)
+ return TRUE
+
+/proc/get_job_unavailable_error_message(retval, jobtitle)
+ switch(retval)
+ if(JOB_AVAILABLE)
+ return "[jobtitle] is available."
+ if(JOB_UNAVAILABLE_GENERIC)
+ return "[jobtitle] is unavailable."
+ if(JOB_UNAVAILABLE_BANNED)
+ return "You are currently banned from [jobtitle]."
+ if(JOB_UNAVAILABLE_PLAYTIME)
+ return "You do not have enough relevant playtime for [jobtitle]."
+ if(JOB_UNAVAILABLE_ACCOUNTAGE)
+ return "Your account is not old enough for [jobtitle]."
+ if(JOB_UNAVAILABLE_SLOTFULL)
+ return "[jobtitle] is already filled to capacity."
+ return "Error: Unknown job availability."
+
+/mob/dead/new_player/proc/IsJobUnavailable(rank, latejoin = FALSE)
+ var/datum/job/job = SSjob.GetJob(rank)
+ if(!job)
+ return JOB_UNAVAILABLE_GENERIC
+ if((job.current_positions >= job.total_positions) && job.total_positions != -1)
+ if(job.title == "Assistant")
+ if(isnum(client.player_age) && client.player_age <= 14) //Newbies can always be assistants
+ return JOB_AVAILABLE
+ for(var/datum/job/J in SSjob.occupations)
+ if(J && J.current_positions < J.total_positions && J.title != job.title)
+ return JOB_UNAVAILABLE_SLOTFULL
+ else
+ return JOB_UNAVAILABLE_SLOTFULL
+ if(jobban_isbanned(src,rank))
+ return JOB_UNAVAILABLE_BANNED
+ if(QDELETED(src))
+ return JOB_UNAVAILABLE_GENERIC
+ if(!job.player_old_enough(client))
+ return JOB_UNAVAILABLE_ACCOUNTAGE
+ if(job.required_playtime_remaining(client))
+ return JOB_UNAVAILABLE_PLAYTIME
+ if(latejoin && !job.special_check_latejoin(client))
+ return JOB_UNAVAILABLE_GENERIC
+ return JOB_AVAILABLE
+
+/mob/dead/new_player/proc/AttemptLateSpawn(rank)
+ var/error = IsJobUnavailable(rank)
+ if(error != JOB_AVAILABLE)
+ alert(src, get_job_unavailable_error_message(error, rank))
+ return FALSE
+
+ if(SSticker.late_join_disabled)
+ alert(src, "An administrator has disabled late join spawning.")
+ return FALSE
+
+ var/arrivals_docked = TRUE
+ if(SSshuttle.arrivals)
+ close_spawn_windows() //In case we get held up
+ if(SSshuttle.arrivals.damaged && CONFIG_GET(flag/arrivals_shuttle_require_safe_latejoin))
+ src << alert("The arrivals shuttle is currently malfunctioning! You cannot join.")
+ return FALSE
+
+ if(CONFIG_GET(flag/arrivals_shuttle_require_undocked))
+ SSshuttle.arrivals.RequireUndocked(src)
+ arrivals_docked = SSshuttle.arrivals.mode != SHUTTLE_CALL
+
+ //Remove the player from the join queue if he was in one and reset the timer
+ SSticker.queued_players -= src
+ SSticker.queue_delay = 4
+
+ SSjob.AssignRole(src, rank, 1)
+
+ var/mob/living/character = create_character(TRUE) //creates the human and transfers vars and mind
+ var/equip = SSjob.EquipRank(character, rank, TRUE)
+ if(isliving(equip)) //Borgs get borged in the equip, so we need to make sure we handle the new mob.
+ character = equip
+
+ var/datum/job/job = SSjob.GetJob(rank)
+
+ if(job && !job.override_latejoin_spawn(character))
+ SSjob.SendToLateJoin(character)
+ if(!arrivals_docked)
+ var/obj/screen/splash/Spl = new(character.client, TRUE)
+ Spl.Fade(TRUE)
+ character.playsound_local(get_turf(character), 'sound/voice/ApproachingTG.ogg', 25)
+
+ character.update_parallax_teleport()
+
+ SSticker.minds += character.mind
+
+ var/mob/living/carbon/human/humanc
+ if(ishuman(character))
+ humanc = character //Let's retypecast the var to be human,
+
+ if(humanc) //These procs all expect humans
+ GLOB.data_core.manifest_inject(humanc)
+ if(SSshuttle.arrivals)
+ SSshuttle.arrivals.QueueAnnounce(humanc, rank)
+ else
+ AnnounceArrival(humanc, rank)
+ AddEmploymentContract(humanc)
+ if(GLOB.highlander)
+ to_chat(humanc, "THERE CAN BE ONLY ONE!!!")
+ humanc.make_scottish()
+
+ if(GLOB.summon_guns_triggered)
+ give_guns(humanc)
+ if(GLOB.summon_magic_triggered)
+ give_magic(humanc)
+
+ GLOB.joined_player_list += character.ckey
+ GLOB.latejoiners += character
+
+ if(CONFIG_GET(flag/allow_latejoin_antagonists) && humanc) //Borgs aren't allowed to be antags. Will need to be tweaked if we get true latejoin ais.
+ if(SSshuttle.emergency)
+ switch(SSshuttle.emergency.mode)
+ if(SHUTTLE_RECALL, SHUTTLE_IDLE)
+ SSticker.mode.make_antag_chance(humanc)
+ if(SHUTTLE_CALL)
+ if(SSshuttle.emergency.timeLeft(1) > initial(SSshuttle.emergencyCallTime)*0.5)
+ SSticker.mode.make_antag_chance(humanc)
+
+ if(humanc && CONFIG_GET(flag/roundstart_traits))
+ SSquirks.AssignQuirks(humanc, humanc.client, TRUE, FALSE, job, FALSE)
+
+ log_manifest(character.mind.key,character.mind,character,latejoin = TRUE)
+
+/mob/dead/new_player/proc/AddEmploymentContract(mob/living/carbon/human/employee)
+ //TODO: figure out a way to exclude wizards/nukeops/demons from this.
+ for(var/C in GLOB.employmentCabinets)
+ var/obj/structure/filingcabinet/employment/employmentCabinet = C
+ if(!employmentCabinet.virgin)
+ employmentCabinet.addFile(employee)
+
+
+/mob/dead/new_player/proc/LateChoices()
+
+ var/level = "green"
+ switch(GLOB.security_level)
+ if(SEC_LEVEL_GREEN)
+ level = "green"
+ if(SEC_LEVEL_BLUE)
+ level = "blue"
+ if(SEC_LEVEL_AMBER)
+ level = "amber"
+ if(SEC_LEVEL_RED)
+ level = "red"
+ if(SEC_LEVEL_DELTA)
+ level = "delta"
+
+ var/dat = "Round Duration: [DisplayTimeText(world.time - SSticker.round_start_time)] "
+ if(SSshuttle.emergency)
+ switch(SSshuttle.emergency.mode)
+ if(SHUTTLE_ESCAPE)
+ dat += "Alert Level: [capitalize(level)] The station has been evacuated. " + if(SHUTTLE_CALL) + if(!SSshuttle.canRecall()) + dat += " The station is currently undergoing evacuation procedures. " + for(var/datum/job/prioritized_job in SSjob.prioritized_jobs) + if(prioritized_job.current_positions >= prioritized_job.total_positions) + SSjob.prioritized_jobs -= prioritized_job + dat += "
There are currently no open ghost spawners. "
+ else
+ var/list/categorizedJobs = list("Ghost Role" = list(jobs = list(), titles = GLOB.mob_spawners, color = "#ffffff"))
+ for(var/spawner in GLOB.mob_spawners)
+ if(!LAZYLEN(spawner))
+ continue
+ var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner])
+ if(!istype(S) || !S.can_latejoin())
+ continue
+ categorizedJobs["Ghost Role"]["jobs"] += spawner
+
+ dat += "
Crew Manifest" + dat += GLOB.data_core.get_manifest(OOC = 1) + + src << browse(dat, "window=manifest;size=387x420;can_close=1") + +/mob/dead/new_player/Move() + return 0 + + +/mob/dead/new_player/proc/close_spawn_windows() + + src << browse(null, "window=latechoices") //closes late choices window + src << browse(null, "window=playersetup") //closes the player setup window + src << browse(null, "window=preferences") //closes job selection + src << browse(null, "window=mob_occupation") + src << browse(null, "window=latechoices") //closes late job selection + +/* Used to make sure that a player has a valid job preference setup, used to knock players out of eligibility for anything if their prefs don't make sense. + A "valid job preference setup" in this situation means at least having one job set to low, or not having "return to lobby" enabled + Prevents "antag rolling" by setting antag prefs on, all jobs to never, and "return to lobby if preferences not availible" + Doing so would previously allow you to roll for antag, then send you back to lobby if you didn't get an antag role + This also does some admin notification and logging as well, as well as some extra logic to make sure things don't go wrong +*/ + +/mob/dead/new_player/proc/check_preferences() + if(!client) + return FALSE //Not sure how this would get run without the mob having a client, but let's just be safe. + if(client.prefs.joblessrole != RETURNTOLOBBY) + return TRUE + // If they have antags enabled, they're potentially doing this on purpose instead of by accident. Notify admins if so. + var/has_antags = FALSE + if(client.prefs.be_special.len > 0) + has_antags = TRUE + if(client.prefs.job_preferences.len == 0) + if(!ineligible_for_roles) + to_chat(src, "You have no jobs enabled, along with return to lobby if job is unavailable. This makes you ineligible for any round start role, please update your job preferences.") + ineligible_for_roles = TRUE + ready = PLAYER_NOT_READY + if(has_antags) + log_admin("[src.ckey] just got booted back to lobby with no jobs, but antags enabled.") + message_admins("[src.ckey] just got booted back to lobby with no jobs enabled, but antag rolling enabled. Likely antag rolling abuse.") + + return FALSE //This is the only case someone should actually be completely blocked from antag rolling as well + return TRUE diff --git a/code/modules/mob/dead/new_player/preferences_setup.dm b/code/modules/mob/dead/new_player/preferences_setup.dm index 6e91b58506..994d082585 100644 --- a/code/modules/mob/dead/new_player/preferences_setup.dm +++ b/code/modules/mob/dead/new_player/preferences_setup.dm @@ -24,50 +24,35 @@ age = rand(AGE_MIN,AGE_MAX) /datum/preferences/proc/update_preview_icon() - // Silicons only need a very basic preview since there is no customization for them. -// var/wide_icon = FALSE //CITDEL THINGS -// if(features["taur"] != "None") -// wide_icon = TRUE - if(job_engsec_high) - switch(job_engsec_high) - if(AI_JF) - parent.show_character_previews(image('icons/mob/ai.dmi', resolve_ai_icon(preferred_ai_core_display), dir = SOUTH)) - return - if(CYBORG) - parent.show_character_previews(image('icons/mob/robots.dmi', icon_state = "robot", dir = SOUTH)) - return + // Determine what job is marked as 'High' priority, and dress them up as such. + var/datum/job/previewJob + var/highest_pref = 0 + for(var/job in job_preferences) + if(job_preferences["[job]"] > highest_pref) + previewJob = SSjob.GetJob(job) + highest_pref = job_preferences["[job]"] + + if(previewJob) + // Silicons only need a very basic preview since there is no customization for them. + if(istype(previewJob,/datum/job/ai)) + parent.show_character_previews(image('icons/mob/ai.dmi', icon_state = resolve_ai_icon(preferred_ai_core_display), dir = SOUTH)) + return + if(istype(previewJob,/datum/job/cyborg)) + parent.show_character_previews(image('icons/mob/robots.dmi', icon_state = "robot", dir = SOUTH)) + return // Set up the dummy for its photoshoot var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES) mannequin.cut_overlays() + // Apply the Dummy's preview background first so we properly layer everything else on top of it. mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER)) copy_to(mannequin) - // Determine what job is marked as 'High' priority, and dress them up as such. - var/datum/job/previewJob - var/highRankFlag = job_civilian_high | job_medsci_high | job_engsec_high - - if(job_civilian_low & ASSISTANT) - previewJob = SSjob.GetJob("Assistant") - else if(highRankFlag) - var/highDeptFlag - if(job_civilian_high) - highDeptFlag = CIVILIAN - else if(job_medsci_high) - highDeptFlag = MEDSCI - else if(job_engsec_high) - highDeptFlag = ENGSEC - - for(var/datum/job/job in SSjob.occupations) - if(job.flag == highRankFlag && job.department_flag == highDeptFlag) - previewJob = job - break - if(previewJob) - if(current_tab != 2) - mannequin.job = previewJob.title - previewJob.equip(mannequin, TRUE) + mannequin.job = previewJob.title + previewJob.equip(mannequin, TRUE, preference_source = parent) COMPILE_OVERLAYS(mannequin) parent.show_character_previews(new /mutable_appearance(mannequin)) unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES) + diff --git a/code/modules/mob/dead/new_player/sprite_accessories/Citadel_Snowflake.dm b/code/modules/mob/dead/new_player/sprite_accessories/Citadel_Snowflake.dm new file mode 100644 index 0000000000..020776a75f --- /dev/null +++ b/code/modules/mob/dead/new_player/sprite_accessories/Citadel_Snowflake.dm @@ -0,0 +1,53 @@ +/datum/sprite_accessory/mam_tails/shark/datashark + name = "DataShark" + icon_state = "datashark" + ckeys_allowed = list("rubyflamewing") + +/datum/sprite_accessory/mam_tails_animated/shark/datashark + name = "DataShark" + icon_state = "datashark" + ckeys_allowed = list("rubyflamewing") + +/datum/sprite_accessory/mam_body_markings/shark/datashark + name = "DataShark" + icon_state = "datashark" + ckeys_allowed = list("rubyflamewing") + +//Sabresune +/datum/sprite_accessory/mam_ears/sabresune + name = "Sabresune" + icon_state = "sabresune" + ckeys_allowed = list("poojawa") + extra = TRUE + extra_color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_tails/sabresune + name = "Sabresune" + icon_state = "sabresune" + ckeys_allowed = list("poojawa") + +/datum/sprite_accessory/mam_tails_animated/sabresune + name = "Sabresune" + icon_state = "sabresune" + ckeys_allowed = list("poojawa") + +/datum/sprite_accessory/mam_body_markings/sabresune + name = "Sabresune" + icon_state = "sabresune" + ckeys_allowed = list("poojawa") + +//Lunasune +/datum/sprite_accessory/mam_ears/lunasune + name = "lunasune" + icon_state = "lunasune" + ckeys_allowed = list("invader4352") + +/datum/sprite_accessory/mam_tails/lunasune + name = "lunasune" + icon_state = "lunasune" + ckeys_allowed = list("invader4352") + +/datum/sprite_accessory/mam_tails_animated/lunasune + name = "lunasune" + icon_state = "lunasune" + ckeys_allowed = list("invader4352") diff --git a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm index 5e24d0630b..dd66f68e5d 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm @@ -61,6 +61,17 @@ var/dimension_y = 32 var/center = FALSE //Should we center the sprite? + //Special / holdover traits for Citadel specific sprites. + var/extra = FALSE + var/extra_color_src = MUTCOLORS2 //The color source for the extra overlay. + var/extra_icon = 'modular_citadel/icons/mob/mam_tails.dmi' + var/extra2 = FALSE + var/extra2_color_src = MUTCOLORS3 + var/extra2_icon = 'modular_citadel/icons/mob/mam_tails.dmi' + + //for snowflake/donor specific sprites + var/list/ckeys_allowed + /datum/sprite_accessory/underwear icon = 'icons/mob/underwear.dmi' var/has_color = FALSE \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/alienpeople.dm b/code/modules/mob/dead/new_player/sprite_accessories/alienpeople.dm new file mode 100644 index 0000000000..6c0659f851 --- /dev/null +++ b/code/modules/mob/dead/new_player/sprite_accessories/alienpeople.dm @@ -0,0 +1,53 @@ + +/****************************************** +*********** Xeno Dorsal Tubes ************* +*******************************************/ +/datum/sprite_accessory/xeno_dorsal + icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' + +/datum/sprite_accessory/xeno_dorsal/standard + name = "Standard" + icon_state = "standard" + +/datum/sprite_accessory/xeno_dorsal/royal + name = "Royal" + icon_state = "royal" + +/datum/sprite_accessory/xeno_dorsal/down + name = "Dorsal Down" + icon_state = "down" + +/****************************************** +************* Xeno Tails ****************** +*******************************************/ +/datum/sprite_accessory/xeno_tail + icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' + +/datum/sprite_accessory/xeno_tail/none + name = "None" + +/datum/sprite_accessory/xeno_tail/standard + name = "Xenomorph Tail" + icon_state = "xeno" + +/****************************************** +************* Xeno Heads ****************** +*******************************************/ +/datum/sprite_accessory/xeno_head + icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' + +/datum/sprite_accessory/xeno_head/standard + name = "Standard" + icon_state = "standard" + +/datum/sprite_accessory/xeno_head/royal + name = "royal" + icon_state = "royal" + +/datum/sprite_accessory/xeno_head/hollywood + name = "hollywood" + icon_state = "hollywood" + +/datum/sprite_accessory/xeno_head/warrior + name = "warrior" + icon_state = "warrior" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm b/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm index 6bce18d7ce..2f1d48cfa7 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm @@ -1,6 +1,6 @@ -//////////.////////////////// -// MutantParts Definitions // -///////////////////////////// +/****************************************** +************* Lizard Markings ************* +*******************************************/ /datum/sprite_accessory/body_markings icon = 'icons/mob/mutant_bodyparts.dmi' @@ -22,4 +22,271 @@ /datum/sprite_accessory/body_markings/lbelly name = "Light Belly" icon_state = "lbelly" - gender_specific = 1 \ No newline at end of file + gender_specific = 1 + +/****************************************** +************ Furry Markings *************** +*******************************************/ + +// These are all color matrixed and applied per-limb by default. you MUST comply with this if you want to have your markings work --Pooj +// use the HumanScissors tool to break your sprite up into the zones easier. +// Although Byond supposedly doesn't have an icon limit anymore of 512 states after 512.1478, just be careful about too many additions. + +/datum/sprite_accessory/mam_body_markings + extra = FALSE + extra2 = FALSE + color_src = MATRIXED + gender_specific = 0 + icon = 'modular_citadel/icons/mob/mam_markings.dmi' + +/datum/sprite_accessory/mam_body_markings/none + name = "None" + icon_state = "none" + ckeys_allowed = list("yousshouldnteverbeseeingthisyoumeme") + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/plain + name = "Plain" + icon_state = "plain" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/redpanda + name = "Redpanda" + icon_state = "redpanda" + +/datum/sprite_accessory/mam_body_markings/bee + name = "Bee" + icon_state = "bee" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/belly + name = "Belly" + icon_state = "belly" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/bellyslim + name = "Bellyslim" + icon_state = "bellyslim" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/corgi + name = "Corgi" + icon_state = "corgi" + +/datum/sprite_accessory/mam_body_markings/cow + name = "Bovine" + icon_state = "bovine" + +/datum/sprite_accessory/mam_body_markings/corvid + name = "Corvid" + icon_state = "corvid" + +/datum/sprite_accessory/mam_body_markings/dalmation + name = "Dalmation" + icon_state = "dalmation" + +/datum/sprite_accessory/mam_body_markings/deer + name = "Deer" + icon_state = "deer" + +/datum/sprite_accessory/mam_body_markings/dog + name = "Dog" + icon_state = "dog" + +/datum/sprite_accessory/mam_body_markings/eevee + name = "Eevee" + icon_state = "eevee" + +/datum/sprite_accessory/mam_body_markings/fennec + name = "Fennec" + icon_state = "Fennec" + +/datum/sprite_accessory/mam_body_markings/fox + name = "Fox" + icon_state = "fox" + +/datum/sprite_accessory/mam_body_markings/frog + name = "Frog" + icon_state = "frog" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/goat + name = "Goat" + icon_state = "goat" + +/datum/sprite_accessory/mam_body_markings/handsfeet + name = "Handsfeet" + icon_state = "handsfeet" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/hawk + name = "Hawk" + icon_state = "hawk" + +/datum/sprite_accessory/mam_body_markings/husky + name = "Husky" + icon_state = "husky" + +/datum/sprite_accessory/mam_body_markings/hyena + name = "Hyena" + icon_state = "hyena" + +/datum/sprite_accessory/mam_body_markings/lab + name = "Lab" + icon_state = "lab" + +/datum/sprite_accessory/mam_body_markings/insect + name = "Insect" + icon_state = "insect" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/otie + name = "Otie" + icon_state = "otie" + +/datum/sprite_accessory/mam_body_markings/otter + name = "Otter" + icon_state = "otter" + +/datum/sprite_accessory/mam_body_markings/orca + name = "Orca" + icon_state = "orca" + +/datum/sprite_accessory/mam_body_markings/panther + name = "Panther" + icon_state = "panther" + +/datum/sprite_accessory/mam_body_markings/possum + name = "Possum" + icon_state = "possum" + +/datum/sprite_accessory/mam_body_markings/raccoon + name = "Raccoon" + icon_state = "raccoon" + +/datum/sprite_accessory/mam_body_markings/pede + name = "Scolipede" + icon_state = "scolipede" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/shark + name = "Shark" + icon_state = "shark" + +/datum/sprite_accessory/mam_body_markings/skunk + name = "Skunk" + icon_state = "skunk" + +/datum/sprite_accessory/mam_body_markings/sergal + name = "Sergal" + icon_state = "sergal" + +/datum/sprite_accessory/mam_body_markings/shepherd + name = "Shepherd" + icon_state = "shepherd" + +/datum/sprite_accessory/mam_body_markings/tajaran + name = "Tajaran" + icon_state = "tajaran" + +/datum/sprite_accessory/mam_body_markings/tiger + name = "Tiger" + icon_state = "tiger" + +/datum/sprite_accessory/mam_body_markings/turian + name = "Turian" + icon_state = "turian" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/wolf + name = "Wolf" + icon_state = "wolf" + +/datum/sprite_accessory/mam_body_markings/xeno + name = "Xeno" + icon_state = "xeno" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/****************************************** +************* Insect Markings ************* +*******************************************/ + +/datum/sprite_accessory/insect_fluff + icon = 'icons/mob/wings.dmi' + color_src = 0 + +/datum/sprite_accessory/insect_fluff/none + name = "None" + icon_state = "none" + +/datum/sprite_accessory/insect_fluff/plain + name = "Plain" + icon_state = "plain" + +/datum/sprite_accessory/insect_fluff/reddish + name = "Reddish" + icon_state = "redish" + +/datum/sprite_accessory/insect_fluff/royal + name = "Royal" + icon_state = "royal" + +/datum/sprite_accessory/insect_fluff/gothic + name = "Gothic" + icon_state = "gothic" + +/datum/sprite_accessory/insect_fluff/lovers + name = "Lovers" + icon_state = "lovers" + +/datum/sprite_accessory/insect_fluff/whitefly + name = "White Fly" + icon_state = "whitefly" + +/datum/sprite_accessory/insect_fluff/punished + name = "Burnt Off" + icon_state = "punished" + +/datum/sprite_accessory/insect_fluff/firewatch + name = "Firewatch" + icon_state = "firewatch" + +/datum/sprite_accessory/insect_fluff/deathhead + name = "Deathshead" + icon_state = "deathhead" + +/datum/sprite_accessory/insect_fluff/poison + name = "Poison" + icon_state = "poison" + +/datum/sprite_accessory/insect_fluff/ragged + name = "Ragged" + icon_state = "ragged" + +/datum/sprite_accessory/insect_fluff/moonfly + name = "Moon Fly" + icon_state = "moonfly" + +/datum/sprite_accessory/insect_fluff/snow + name = "Snow" + icon_state = "snow" + +/datum/sprite_accessory/insect_fluff/colored + name = "Colored (Hair)" + icon_state = "snow" + color_src = HAIR + +/datum/sprite_accessory/insect_fluff/colored1 + name = "Colored (Primary)" + icon_state = "snow" + color_src = MUTCOLORS + +/datum/sprite_accessory/insect_fluff/colored2 + name = "Colored (Secondary)" + icon_state = "snow" + color_src = MUTCOLORS2 + +/datum/sprite_accessory/insect_fluff/colored3 + name = "Colored (Tertiary)" + icon_state = "snow" + color_src = MUTCOLORS3 \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/ears.dm b/code/modules/mob/dead/new_player/sprite_accessories/ears.dm index 163f8370a2..1496ca030a 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/ears.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/ears.dm @@ -5,8 +5,295 @@ name = "None" icon_state = "none" +/****************************************** +*************** Human Ears **************** +*******************************************/ + +/datum/sprite_accessory/ears/human/axolotl + name = "Axolotl" + icon_state = "axolotl" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + +/datum/sprite_accessory/ears/human/bear + name = "Bear" + icon_state = "bear" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/bigwolf + name = "Big Wolf" + icon_state = "bigwolf" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/bigwolfinner + name = "Big Wolf (ALT)" + icon_state = "bigwolfinner" + hasinner = 1 + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/bigwolfdark + name = "Dark Big Wolf" + icon_state = "bigwolfdark" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/bigwolfinnerdark + name = "Dark Big Wolf (ALT)" + icon_state = "bigwolfinnerdark" + hasinner = 1 + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + /datum/sprite_accessory/ears/cat name = "Cat" icon_state = "cat" hasinner = 1 - color_src = HAIR \ No newline at end of file + color_src = HAIR + +/datum/sprite_accessory/ears/human/cow + name = "Cow" + icon_state = "cow" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/curled + name = "Curled Horn" + icon_state = "horn1" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MUTCOLORS3 + +/datum/sprite_accessory/ears/human/eevee + name = "Eevee" + icon_state = "eevee" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/elephant + name = "Elephant" + icon_state = "elephant" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/elf + name = "Elf" + icon_state = "elf" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = SKINTONE + +/datum/sprite_accessory/ears/fennec + name = "Fennec" + icon_state = "fennec" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/fish + name = "Fish" + icon_state = "fish" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/fox + name = "Fox" + icon_state = "fox" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + +/datum/sprite_accessory/ears/human/jellyfish + name = "Jellyfish" + icon_state = "jellyfish" + color_src = HAIR + +/datum/sprite_accessory/ears/lab + name = "Dog, Floppy" + icon_state = "lab" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + +/datum/sprite_accessory/ears/murid + name = "Murid" + icon_state = "murid" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/otie + name = "Otusian" + icon_state = "otie" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + +/datum/sprite_accessory/ears/human/pede + name = "Scolipede" + icon_state = "pede" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/rabbit + name = "Rabbit" + icon_state = "rabbit" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + +/datum/sprite_accessory/ears/human/sergal + name = "Sergal" + icon_state = "sergal" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/skunk + name = "skunk" + icon_state = "skunk" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/squirrel + name = "Squirrel" + icon_state = "squirrel" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/wolf + name = "Wolf" + icon_state = "wolf" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + + +/****************************************** +*************** Furry Ears **************** +*******************************************/ + +/datum/sprite_accessory/mam_ears + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/mam_ears/none + name = "None" + icon_state = "none" + +/datum/sprite_accessory/mam_ears/axolotl + name = "Axolotl" + icon_state = "axolotl" + +/datum/sprite_accessory/mam_ears/bear + name = "Bear" + icon_state = "bear" + +/datum/sprite_accessory/mam_ears/bigwolf + name = "Big Wolf" + icon_state = "bigwolf" + +/datum/sprite_accessory/mam_ears/bigwolfinner + name = "Big Wolf (ALT)" + icon_state = "bigwolfinner" + hasinner = 1 + +/datum/sprite_accessory/mam_ears/bigwolfdark + name = "Dark Big Wolf" + icon_state = "bigwolfdark" + +/datum/sprite_accessory/mam_ears/bigwolfinnerdark + name = "Dark Big Wolf (ALT)" + icon_state = "bigwolfinnerdark" + hasinner = 1 + +/datum/sprite_accessory/mam_ears/cat + name = "Cat" + icon_state = "cat" + hasinner = 1 + color_src = HAIR + +/datum/sprite_accessory/mam_ears/catbig + name = "Cat, Big" + icon_state = "catbig" + +/datum/sprite_accessory/mam_ears/cow + name = "Cow" + icon_state = "cow" + +/datum/sprite_accessory/mam_ears/curled + name = "Curled Horn" + icon_state = "horn1" + color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_ears/deer + name = "Deer" + icon_state = "deer" + color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_ears/eevee + name = "Eevee" + icon_state = "eevee" + + +/datum/sprite_accessory/mam_ears/elf + name = "Elf" + icon_state = "elf" + color_src = MUTCOLORS3 + + +/datum/sprite_accessory/mam_ears/elephant + name = "Elephant" + icon_state = "elephant" + +/datum/sprite_accessory/mam_ears/fennec + name = "Fennec" + icon_state = "fennec" + +/datum/sprite_accessory/mam_ears/fish + name = "Fish" + icon_state = "fish" + +/datum/sprite_accessory/mam_ears/fox + name = "Fox" + icon_state = "fox" + +/datum/sprite_accessory/mam_ears/husky + name = "Husky" + icon_state = "wolf" + +/datum/sprite_accessory/mam_ears/kangaroo + name = "kangaroo" + icon_state = "kangaroo" + +/datum/sprite_accessory/mam_ears/jellyfish + name = "Jellyfish" + icon_state = "jellyfish" + color_src = HAIR + +/datum/sprite_accessory/mam_ears/lab + name = "Dog, Long" + icon_state = "lab" + +/datum/sprite_accessory/mam_ears/murid + name = "Murid" + icon_state = "murid" + +/datum/sprite_accessory/mam_ears/otie + name = "Otusian" + icon_state = "otie" + +/datum/sprite_accessory/mam_ears/squirrel + name = "Squirrel" + icon_state = "squirrel" + +/datum/sprite_accessory/mam_ears/pede + name = "Scolipede" + icon_state = "pede" + +/datum/sprite_accessory/mam_ears/rabbit + name = "Rabbit" + icon_state = "rabbit" + +/datum/sprite_accessory/mam_ears/sergal + name = "Sergal" + icon_state = "sergal" + +/datum/sprite_accessory/mam_ears/skunk + name = "skunk" + icon_state = "skunk" + +/datum/sprite_accessory/mam_ears/wolf + name = "Wolf" + icon_state = "wolf" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm b/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm index 3566f3dea5..d11299fd5b 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm @@ -86,4 +86,45 @@ /datum/sprite_accessory/facial_hair/elvis name = "Sideburns (Elvis)" - icon_state = "facial_elvis" \ No newline at end of file + icon_state = "facial_elvis" + +#define VFACE(_name, new_state) /datum/sprite_accessory/facial_hair/##new_state/icon_state=#new_state;;/datum/sprite_accessory/facial_hair/##new_state/name= #_name + " (Virgo)" +VFACE("Watson", facial_watson_s) +VFACE("Chaplin", facial_chaplin_s) +VFACE("Fullbeard", facial_fullbeard_s) +VFACE("Vandyke", facial_vandyke_s) +VFACE("Elvis", facial_elvis_s) +VFACE("Abe", facial_abe_s) +VFACE("Chin", facial_chin_s) +VFACE("GT", facial_gt_s) +VFACE("Hip", facial_hip_s) +VFACE("Hogan", facial_hogan_s) +VFACE("Selleck", facial_selleck_s) +VFACE("Neckbeard", facial_neckbeard_s) +VFACE("Longbeard", facial_longbeard_s) +VFACE("Dwarf", facial_dwarf_s) +VFACE("Sideburn", facial_sideburn_s) +VFACE("Mutton", facial_mutton_s) +VFACE("Moustache", facial_moustache_s) +VFACE("Pencilstache", facial_pencilstache_s) +VFACE("Goatee", facial_goatee_s) +VFACE("Smallstache", facial_smallstache_s) +VFACE("Volaju", facial_volaju_s) +VFACE("3 O\'clock", facial_3oclock_s) +VFACE("5 O\'clock", facial_5oclock_s) +VFACE("7 O\'clock", facial_7oclock_s) +VFACE("5 O\'clock Moustache", facial_5oclockmoustache_s) +VFACE("7 O\'clock", facial_7oclockmoustache_s) +VFACE("Walrus", facial_walrus_s) +VFACE("Muttonmus", facial_muttonmus_s) +VFACE("Wise", facial_wise_s) +VFACE("Martial Artist", facial_martialartist_s) +VFACE("Dorsalfnil", facial_dorsalfnil_s) +VFACE("Hornadorns", facial_hornadorns_s) +VFACE("Spike", facial_spike_s) +VFACE("Chinhorns", facial_chinhorns_s) +VFACE("Cropped Fullbeard", facial_croppedfullbeard_s) +VFACE("Chinless Beard", facial_chinlessbeard_s) +VFACE("Moonshiner", facial_moonshiner_s) +VFACE("Tribearder", facial_tribearder_s) +#undef VFACE \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm index f8d8d26328..abcc90c0ee 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm @@ -461,4 +461,163 @@ /datum/sprite_accessory/hair/longestalt name = "Very Long with Fringe" - icon_state = "hair_vlongfringe" \ No newline at end of file + icon_state = "hair_vlongfringe" + +/*************** VIRGO PORTED HAIRS ****************************/ +#define VHAIR(_name, new_state) /datum/sprite_accessory/hair/##new_state/icon_state=#new_state;/datum/sprite_accessory/hair/##new_state/name = #_name + " (Virgo)" +//VIRGO PORTED HAIRS +VHAIR("Short Hair Rosa", hair_rosa_s) +VHAIR("Short Hair 80s", hair_80s_s) +VHAIR("Long Bedhead", hair_long_bedhead_s) +VHAIR("Dave", hair_dave_s) +VHAIR("Country", hair_country_s) +VHAIR("Shy", hair_shy_s) +VHAIR("Unshaven Mohawk", hair_unshaven_mohawk_s) +VHAIR("Manbun", hair_manbun_s) +VHAIR("Longer Bedhead", hair_longer_bedhead_s) +VHAIR("Ponytail", hair_ponytail_s) +VHAIR("Ziegler", hair_ziegler_s) +VHAIR("Emo Fringe", hair_emofringe_s) +VHAIR("Very Short Over Eye Alt", hair_veryshortovereyealternate_s) +VHAIR("Shorthime", hair_shorthime_s) +VHAIR("High Tight", hair_hightight_s) +VHAIR("Thinning Front", hair_thinningfront_s) +VHAIR("Big Afro", hair_bigafro_s) +VHAIR("Afro", hair_afro_s) +VHAIR("High Braid", hair_hbraid_s) +VHAIR("Braid", hair_braid_s) +VHAIR("Sargeant", hair_sargeant_s) +VHAIR("Gelled", hair_gelled_s) +VHAIR("Kagami", hair_kagami_s) +VHAIR("ShortTail", hair_stail_s) +VHAIR("Gentle", hair_gentle_s) +VHAIR("Grande", hair_grande_s) +VHAIR("Bobcurl", hair_bobcurl_s) +VHAIR("Pompadeur", hair_pompadour_s) +VHAIR("Plait", hair_plait_s) +VHAIR("Long", hair_long_s) +VHAIR("Rattail", hair_rattail_s) +VHAIR("Tajspiky", hair_tajspiky_s) +VHAIR("Messy", hair_messy_s) +VHAIR("Bangs", hair_bangs_s) +VHAIR("TBraid", hair_tbraid_s) +VHAIR("Toriyama2", hair_toriyama2_s) +VHAIR("CIA", hair_cia_s) +VHAIR("Mulder", hair_mulder_s) +VHAIR("Scully", hair_scully_s) +VHAIR("Nitori", hair_nitori_s) +VHAIR("Joestar", hair_joestar_s) +VHAIR("Ponytail4", hair_ponytail4_s) +VHAIR("Ponytail5", hair_ponytail5_s) +VHAIR("Beehive2", hair_beehive2_s) +VHAIR("Short Braid", hair_shortbraid_s) +VHAIR("Reverse Mohawk", hair_reversemohawk_s) +VHAIR("SHort Bangs", hair_shortbangs_s) +VHAIR("Half Shaved", hair_halfshaved_s) +VHAIR("Longer Alt 2", hair_longeralt2_s) +VHAIR("Bun", hair_bun_s) +VHAIR("Curly", hair_curly_s) +VHAIR("Victory", hair_victory_s) +VHAIR("Ponytail6", hair_ponytail6_s) +VHAIR("Undercut3", hair_undercut3_s) +VHAIR("Bobcut Alt", hair_bobcultalt_s) +VHAIR("Fingerwave", hair_fingerwave_s) +VHAIR("Oxton", hair_oxton_s) +VHAIR("Poofy2", hair_poofy2_s) +VHAIR("Fringe Tail", hair_fringetail_s) +VHAIR("Bun3", hair_bun3_s) +VHAIR("Wisp", hair_wisp_s) +VHAIR("Undercut2", hair_undercut2_s) +VHAIR("TBob", hair_tbob_s) +VHAIR("Spiky Ponytail", hair_spikyponytail_s) +VHAIR("Rowbun", hair_rowbun_s) +VHAIR("Rowdualtail", hair_rowdualtail_s) +VHAIR("Rowbraid", hair_rowbraid_s) +VHAIR("Shaved Mohawk", hair_shavedmohawk_s) +VHAIR("Topknot", hair_topknot_s) +VHAIR("Ronin", hair_ronin_s) +VHAIR("Bowlcut2", hair_bowlcut2_s) +VHAIR("Thinning Rear", hair_thinningrear_s) +VHAIR("Thinning", hair_thinning_s) +VHAIR("Jade", hair_jade_s) +VHAIR("Bedhead", hair_bedhead_s) +VHAIR("Dreadlocks", hair_dreads_s) +VHAIR("Very Long", hair_vlong_s) +VHAIR("Jensen", hair_jensen_s) +VHAIR("Halfbang", hair_halfbang_s) +VHAIR("Kusangi", hair_kusangi_s) +VHAIR("Ponytail", hair_ponytail_s) +VHAIR("Ponytail3", hair_ponytail3_s) +VHAIR("Halfbang Alt", hair_halfbang_alt_s) +VHAIR("Bedhead V2", hair_bedheadv2_s) +VHAIR("Long Fringe", hair_longfringe_s) +VHAIR("Flair", hair_flair_s) +VHAIR("Bedhead V3", hair_bedheadv3_s) +VHAIR("Himecut", hair_himecut_s) +VHAIR("Curls", hair_curls_s) +VHAIR("Very Long Fringe", hair_vlongfringe_s) +VHAIR("Longest", hair_longest_s) +VHAIR("Father", hair_father_s) +VHAIR("Emo Long", hair_emolong_s) +VHAIR("Short Hair 3", hair_shorthair3_s) +VHAIR("Double Bun", hair_doublebun_s) +VHAIR("Sleeze", hair_sleeze_s) +VHAIR("Twintail", hair_twintail_s) +VHAIR("Emo 2", hair_emo2_s) +VHAIR("Low Fade", hair_lowfade_s) +VHAIR("Med Fade", hair_medfade_s) +VHAIR("High Fade", hair_highfade_s) +VHAIR("Bald Fade", hair_baldfade_s) +VHAIR("No Fade", hair_nofade_s) +VHAIR("Trim Flat", hair_trimflat_s) +VHAIR("Shaved", hair_shaved_s) +VHAIR("Trimmed", hair_trimmed_s) +VHAIR("Tight Bun", hair_tightbun_s) +VHAIR("Short Hair 4", hair_d_s) +VHAIR("Short Hair 5", hair_e_s) +VHAIR("Short Hair 6", hair_f_s) +VHAIR("Skinhead", hair_skinhead_s) +VHAIR("Afro2", hair_afro2_s) +VHAIR("Bobcut", hair_bobcut_s) +VHAIR("Emo", hair_emo_s) +VHAIR("Long Over Eye", hair_longovereye_s) +VHAIR("Feather", hair_feather_s) +VHAIR("Hitop", hair_hitop_s) +VHAIR("Short Over Eye", hair_shortoverye_s) +VHAIR("Straight", hair_straight_s) +VHAIR("Buzzcut", hair_buzzcut_s) +VHAIR("Combover", hair_combover_s) +VHAIR("Crewcut", hair_crewcut_s) +VHAIR("Devillock", hair_devilock_s) +VHAIR("Clean", hair_clean_s) +VHAIR("Shaggy", hair_shaggy_s) +VHAIR("Updo", hair_updo_s) +VHAIR("Mohawk", hair_mohawk_s) +VHAIR("Odango", hair_odango_s) +VHAIR("Ombre", hair_ombre_s) +VHAIR("Parted", hair_parted_s) +VHAIR("Quiff", hair_quiff_s) +VHAIR("Volaju", hair_volaju_s) +VHAIR("Bun2", hair_bun2_s) +VHAIR("Rows1", hair_rows1_s) +VHAIR("Rows2", hair_rows2_s) +VHAIR("Dandy Pompadour", hair_dandypompadour_s) +VHAIR("Poofy", hair_poofy_s) +VHAIR("Toriyama", hair_toriyama_s) +VHAIR("Drillruru", hair_drillruru_s) +VHAIR("Bowlcut", hair_bowlcut_s) +VHAIR("Coffee House", hair_coffeehouse_s) +VHAIR("Family Man", hair_thefamilyman_s) +VHAIR("Shaved Part", hair_shavedpart_s) +VHAIR("Modern", hair_modern_s) +VHAIR("One Shoulder", hair_oneshoulder_s) +VHAIR("Very Short Over Eye", hair_veryshortovereye_s) +VHAIR("Unkept", hair_unkept_s) +VHAIR("Wife", hair_wife_s) +VHAIR("Nia", hair_nia_s) +VHAIR("Undercut", hair_undercut_s) +VHAIR("Bobcut Alt", hair_bobcutalt_s) +VHAIR("Short Hair 4 alt", hair_shorthair4_s) +VHAIR("Tressshoulder", hair_tressshoulder_s) + //END +#undef VHAIR \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/horns.dm b/code/modules/mob/dead/new_player/sprite_accessories/horns.dm index 607ad650e3..a630ead7b3 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/horns.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/horns.dm @@ -1,5 +1,6 @@ /datum/sprite_accessory/horns icon = 'icons/mob/mutant_bodyparts.dmi' + color_src = HORNCOLOR /datum/sprite_accessory/horns/none name = "None" @@ -23,4 +24,13 @@ /datum/sprite_accessory/horns/angler name = "Angeler" - icon_state = "angler" \ No newline at end of file + icon_state = "angler" + color_src = MUTCOLORS + +/datum/sprite_accessory/horns/antler + name = "Deer Antlers" + icon_state = "deer" + +/datum/sprite_accessory/horns/guilmon + name = "Guilmon" + icon_state = "guilmon" \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/ipc_synths.dm b/code/modules/mob/dead/new_player/sprite_accessories/ipc_synths.dm new file mode 100644 index 0000000000..6d2ab1a39b --- /dev/null +++ b/code/modules/mob/dead/new_player/sprite_accessories/ipc_synths.dm @@ -0,0 +1,158 @@ + +/****************************************** +************** IPC SCREENS **************** +*******************************************/ +/datum/sprite_accessory/screen + icon = 'modular_citadel/icons/mob/ipc_screens.dmi' + color_src = null + +/datum/sprite_accessory/screen/blank + name = "Blank" + icon_state = "blank" + +/datum/sprite_accessory/screen/pink + name = "Pink" + icon_state = "pink" + +/datum/sprite_accessory/screen/green + name = "Green" + icon_state = "green" + +/datum/sprite_accessory/screen/red + name = "Red" + icon_state = "red" + +/datum/sprite_accessory/screen/blue + name = "Blue" + icon_state = "blue" + +/datum/sprite_accessory/screen/yellow + name = "Yellow" + icon_state = "yellow" + +/datum/sprite_accessory/screen/shower + name = "Shower" + icon_state = "shower" + +/datum/sprite_accessory/screen/nature + name = "Nature" + icon_state = "nature" + +/datum/sprite_accessory/screen/eight + name = "Eight" + icon_state = "eight" + +/datum/sprite_accessory/screen/goggles + name = "Goggles" + icon_state = "goggles" + +/datum/sprite_accessory/screen/heart + name = "Heart" + icon_state = "heart" + +/datum/sprite_accessory/screen/monoeye + name = "Mono eye" + icon_state = "monoeye" + +/datum/sprite_accessory/screen/breakout + name = "Breakout" + icon_state = "breakout" + +/datum/sprite_accessory/screen/purple + name = "Purple" + icon_state = "purple" + +/datum/sprite_accessory/screen/scroll + name = "Scroll" + icon_state = "scroll" + +/datum/sprite_accessory/screen/console + name = "Console" + icon_state = "console" + +/datum/sprite_accessory/screen/rgb + name = "RGB" + icon_state = "rgb" + +/datum/sprite_accessory/screen/golglider + name = "Gol Glider" + icon_state = "golglider" + +/datum/sprite_accessory/screen/rainbow + name = "Rainbow" + icon_state = "rainbow" + +/datum/sprite_accessory/screen/sunburst + name = "Sunburst" + icon_state = "sunburst" + +/datum/sprite_accessory/screen/static + name = "Static" + icon_state = "static" + +//Oracle Station sprites + +/datum/sprite_accessory/screen/bsod + name = "BSOD" + icon_state = "bsod" + +/datum/sprite_accessory/screen/redtext + name = "Red Text" + icon_state = "retext" + +/datum/sprite_accessory/screen/sinewave + name = "Sine wave" + icon_state = "sinewave" + +/datum/sprite_accessory/screen/squarewave + name = "Square wave" + icon_state = "squarwave" + +/datum/sprite_accessory/screen/ecgwave + name = "ECG wave" + icon_state = "ecgwave" + +/datum/sprite_accessory/screen/eyes + name = "Eyes" + icon_state = "eyes" + +/datum/sprite_accessory/screen/textdrop + name = "Text drop" + icon_state = "textdrop" + +/datum/sprite_accessory/screen/stars + name = "Stars" + icon_state = "stars" + + +/****************************************** +************** IPC Antennas *************** +*******************************************/ + +/datum/sprite_accessory/antenna + icon = 'modular_citadel/icons/mob/ipc_antennas.dmi' + color_src = MUTCOLORS2 + +/datum/sprite_accessory/antenna/none + name = "None" + icon_state = "None" + +/datum/sprite_accessory/antenna/antennae + name = "Angled Antennae" + icon_state = "antennae" + +/datum/sprite_accessory/antenna/tvantennae + name = "TV Antennae" + icon_state = "tvantennae" + +/datum/sprite_accessory/antenna/cyberhead + name = "Cyberhead" + icon_state = "cyberhead" + +/datum/sprite_accessory/antenna/antlers + name = "Antlers" + icon_state = "antlers" + +/datum/sprite_accessory/antenna/crowned + name = "Crowned" + icon_state = "crowned" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/legs.dm b/code/modules/mob/dead/new_player/sprite_accessories/legs.dm deleted file mode 100644 index 7663100822..0000000000 --- a/code/modules/mob/dead/new_player/sprite_accessories/legs.dm +++ /dev/null @@ -1,8 +0,0 @@ -/datum/sprite_accessory/legs //legs are a special case, they aren't actually sprite_accessories but are updated with them. - icon = null //These datums exist for selecting legs on preference, and little else - -/datum/sprite_accessory/legs/none - name = "Normal Legs" - -/datum/sprite_accessory/legs/digitigrade_lizard - name = "Digitigrade Legs" \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/legs_and_taurs.dm b/code/modules/mob/dead/new_player/sprite_accessories/legs_and_taurs.dm new file mode 100644 index 0000000000..15640a2699 --- /dev/null +++ b/code/modules/mob/dead/new_player/sprite_accessories/legs_and_taurs.dm @@ -0,0 +1,124 @@ +/datum/sprite_accessory/legs //legs are a special case, they aren't actually sprite_accessories but are updated with them. -- OR SO THEY USED TO BE + icon = null //These datums exist for selecting legs on preference, and little else + +/****************************************** +***************** Leggy ******************* +*******************************************/ + +/datum/sprite_accessory/legs/none + name = "Plantigrade" + +/datum/sprite_accessory/legs/digitigrade_lizard + name = "Digitigrade" + +/datum/sprite_accessory/legs/digitigrade_bird + name = "Avian" + + +/****************************************** +************** Taur Bodies **************** +*******************************************/ + +/datum/sprite_accessory/taur + icon = 'modular_citadel/icons/mob/mam_taur.dmi' + extra_icon = 'modular_citadel/icons/mob/mam_taur.dmi' + extra = TRUE + extra2_icon = 'modular_citadel/icons/mob/mam_taur.dmi' + extra2 = TRUE + center = TRUE + dimension_x = 64 + var/taur_mode = NOT_TAURIC + color_src = MATRIXED + +/datum/sprite_accessory/taur/none + name = "None" + icon_state = "None" + +/datum/sprite_accessory/taur/cow + name = "Cow" + icon_state = "cow" + taur_mode = HOOF_TAURIC + +/datum/sprite_accessory/taur/deer + name = "Deer" + icon_state = "deer" + taur_mode = HOOF_TAURIC + color_src = MUTCOLORS + +/datum/sprite_accessory/taur/drake + name = "Drake" + icon_state = "drake" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/drider + name = "Drider" + icon_state = "drider" + color_src = MUTCOLORS + +/datum/sprite_accessory/taur/eevee + name = "Eevee" + icon_state = "eevee" + taur_mode = PAW_TAURIC + color_src = MUTCOLORS + +/datum/sprite_accessory/taur/fox + name = "Fox" + icon_state = "fox" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/husky + name = "Husky" + icon_state = "husky" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/horse + name = "Horse" + icon_state = "horse" + taur_mode = HOOF_TAURIC + +/datum/sprite_accessory/taur/lab + name = "Lab" + icon_state = "lab" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/naga + name = "Naga" + icon_state = "naga" + taur_mode = SNEK_TAURIC + +/datum/sprite_accessory/taur/otie + name = "Otie" + icon_state = "otie" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/pede + name = "Scolipede" + icon_state = "pede" + taur_mode = PAW_TAURIC + color_src = MUTCOLORS + +/datum/sprite_accessory/taur/panther + name = "Panther" + icon_state = "panther" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/shepherd + name = "Shepherd" + icon_state = "shepherd" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/tentacle + name = "Tentacle" + icon_state = "tentacle" + taur_mode = SNEK_TAURIC + color_src = MUTCOLORS + +/datum/sprite_accessory/taur/tiger + name = "Tiger" + icon_state = "tiger" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/wolf + name = "Wolf" + icon_state = "wolf" + taur_mode = PAW_TAURIC diff --git a/code/modules/mob/dead/new_player/sprite_accessories/moth_wings.dm b/code/modules/mob/dead/new_player/sprite_accessories/moth_wings.dm deleted file mode 100644 index 6b8036bd69..0000000000 --- a/code/modules/mob/dead/new_player/sprite_accessories/moth_wings.dm +++ /dev/null @@ -1,68 +0,0 @@ -/datum/sprite_accessory/moth_wings - icon = 'icons/mob/wings.dmi' - color_src = null - -/datum/sprite_accessory/moth_wings/plain - name = "Plain" - icon_state = "plain" - -/datum/sprite_accessory/moth_wings/monarch - name = "Monarch" - icon_state = "monarch" - -/datum/sprite_accessory/moth_wings/luna - name = "Luna" - icon_state = "luna" - -/datum/sprite_accessory/moth_wings/atlas - name = "Atlas" - icon_state = "atlas" - -/datum/sprite_accessory/moth_wings/reddish - name = "Reddish" - icon_state = "redish" - -/datum/sprite_accessory/moth_wings/royal - name = "Royal" - icon_state = "royal" - -/datum/sprite_accessory/moth_wings/gothic - name = "Gothic" - icon_state = "gothic" - -/datum/sprite_accessory/moth_wings/lovers - name = "Lovers" - icon_state = "lovers" - -/datum/sprite_accessory/moth_wings/whitefly - name = "White Fly" - icon_state = "whitefly" - -/datum/sprite_accessory/moth_wings/punished - name = "Burnt Off" - icon_state = "punished" - locked = TRUE - -/datum/sprite_accessory/moth_wings/firewatch - name = "Firewatch" - icon_state = "firewatch" - -/datum/sprite_accessory/moth_wings/deathhead - name = "Deathshead" - icon_state = "deathhead" - -/datum/sprite_accessory/moth_wings/poison - name = "Poison" - icon_state = "poison" - -/datum/sprite_accessory/moth_wings/ragged - name = "Ragged" - icon_state = "ragged" - -/datum/sprite_accessory/moth_wings/moonfly - name = "Moon Fly" - icon_state = "moonfly" - -/datum/sprite_accessory/moth_wings/snow - name = "Snow" - icon_state = "snow" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm b/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm index c663c08d69..7252f85324 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm @@ -15,4 +15,359 @@ /datum/sprite_accessory/snouts/roundlight name = "Round + Light" - icon_state = "roundlight" \ No newline at end of file + icon_state = "roundlight" + +/datum/sprite_accessory/snout/guilmon + name = "Guilmon" + icon_state = "guilmon" + color_src = MATRIXED + +//christ this was a mistake, but it's here just in case someone wants to selectively fix -- Pooj +/************* Lizard compatable snoots *********** +/datum/sprite_accessory/snouts/bird + name = "Beak" + icon_state = "bird" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/bigbeak + name = "Big Beak" + icon_state = "bigbeak" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/bug + name = "Bug" + icon_state = "bug" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + extra2 = TRUE + extra2_color_src = MUTCOLORS3 + +/datum/sprite_accessory/snouts/elephant + name = "Elephant" + icon_state = "elephant" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + extra = TRUE + extra_color_src = MUTCOLORS3 + +/datum/sprite_accessory/snouts/lcanid + name = "Mammal, Long" + icon_state = "lcanid" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/lcanidalt + name = "Mammal, Long ALT" + icon_state = "lcanidalt" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/scanid + name = "Mammal, Short" + icon_state = "scanid" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/scanidalt + name = "Mammal, Short ALT" + icon_state = "scanidalt" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/wolf + name = "Mammal, Thick" + icon_state = "wolf" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/wolfalt + name = "Mammal, Thick ALT" + icon_state = "wolfalt" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/redpanda + name = "WahCoon" + icon_state = "wah" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/rhino + name = "Horn" + icon_state = "rhino" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + extra = TRUE + extra = MUTCOLORS3 + +/datum/sprite_accessory/snouts/rodent + name = "Rodent" + icon_state = "rodent" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/husky + name = "Husky" + icon_state = "husky" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/otie + name = "Otie" + icon_state = "otie" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/pede + name = "Scolipede" + icon_state = "pede" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/sergal + name = "Sergal" + icon_state = "sergal" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/shark + name = "Shark" + icon_state = "shark" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + +/datum/sprite_accessory/snouts/toucan + name = "Toucan" + icon_state = "toucan" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED +*/ + +/****************************************** +************** Mammal Snouts ************** +*******************************************/ + +/datum/sprite_accessory/mam_snouts + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + +/datum/sprite_accessory/mam_snouts/none + name = "None" + icon_state = "none" + + +/datum/sprite_accessory/mam_snouts/bird + name = "Beak" + icon_state = "bird" + +/datum/sprite_accessory/mam_snouts/bigbeak + name = "Big Beak" + icon_state = "bigbeak" + +/datum/sprite_accessory/mam_snouts/bug + name = "Bug" + icon_state = "bug" + color_src = MUTCOLORS + extra2 = TRUE + extra2_color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/elephant + name = "Elephant" + icon_state = "elephant" + extra = TRUE + extra_color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/lcanid + name = "Mammal, Long" + icon_state = "lcanid" + +/datum/sprite_accessory/mam_snouts/lcanidalt + name = "Mammal, Long ALT" + icon_state = "lcanidalt" + +/datum/sprite_accessory/mam_snouts/scanid + name = "Mammal, Short" + icon_state = "scanid" + +/datum/sprite_accessory/mam_snouts/scanidalt + name = "Mammal, Short ALT" + icon_state = "scanidalt" + +/datum/sprite_accessory/mam_snouts/wolf + name = "Mammal, Thick" + icon_state = "wolf" + +/datum/sprite_accessory/mam_snouts/wolfalt + name = "Mammal, Thick ALT" + icon_state = "wolfalt" + +/datum/sprite_accessory/mam_snouts/redpanda + name = "WahCoon" + icon_state = "wah" + +/datum/sprite_accessory/mam_snouts/redpandaalt + name = "WahCoon ALT" + icon_state = "wahalt" + +/datum/sprite_accessory/mam_snouts/rhino + name = "Horn" + icon_state = "rhino" + extra = TRUE + extra = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/rodent + name = "Rodent" + icon_state = "rodent" + +/datum/sprite_accessory/mam_snouts/husky + name = "Husky" + icon_state = "husky" + +/datum/sprite_accessory/mam_snouts/otie + name = "Otie" + icon_state = "otie" + +/datum/sprite_accessory/mam_snouts/pede + name = "Scolipede" + icon_state = "pede" + +/datum/sprite_accessory/mam_snouts/sergal + name = "Sergal" + icon_state = "sergal" + +/datum/sprite_accessory/mam_snouts/shark + name = "Shark" + icon_state = "shark" + +/datum/sprite_accessory/mam_snouts/toucan + name = "Toucan" + icon_state = "toucan" + +/datum/sprite_accessory/mam_snouts/sharp + name = "Sharp" + icon_state = "sharp" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/round + name = "Round" + icon_state = "round" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/sharplight + name = "Sharp + Light" + icon_state = "sharplight" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/roundlight + name = "Round + Light" + icon_state = "roundlight" + color_src = MUTCOLORS + + +/****************************************** +**************** Snouts ******************* +*************but higher up*****************/ + +/datum/sprite_accessory/mam_snouts/fbird + name = "Beak (Top)" + icon_state = "fbird" + +/datum/sprite_accessory/mam_snouts/fbigbeak + name = "Big Beak (Top)" + icon_state = "fbigbeak" + +/datum/sprite_accessory/mam_snouts/fbug + name = "Bug (Top)" + icon_state = "fbug" + color_src = MUTCOLORS + extra2 = TRUE + extra2_color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/felephant + name = "Elephant (Top)" + icon_state = "felephant" + extra = TRUE + extra_color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/flcanid + name = "Mammal, Long (Top)" + icon_state = "flcanid" + +/datum/sprite_accessory/mam_snouts/flcanidalt + name = "Mammal, Long ALT (Top)" + icon_state = "flcanidalt" + +/datum/sprite_accessory/mam_snouts/fscanid + name = "Mammal, Short (Top)" + icon_state = "fscanid" + +/datum/sprite_accessory/mam_snouts/fscanidalt + name = "Mammal, Short ALT (Top)" + icon_state = "fscanidalt" + +/datum/sprite_accessory/mam_snouts/fwolf + name = "Mammal, Thick (Top)" + icon_state = "fwolf" + +/datum/sprite_accessory/mam_snouts/fwolfalt + name = "Mammal, Thick ALT (Top)" + icon_state = "fwolfalt" + +/datum/sprite_accessory/mam_snouts/fredpanda + name = "WahCoon (Top)" + icon_state = "fwah" + +/datum/sprite_accessory/mam_snouts/frhino + name = "Horn (Top)" + icon_state = "frhino" + extra = TRUE + extra = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/frodent + name = "Rodent (Top)" + icon_state = "frodent" + +/datum/sprite_accessory/mam_snouts/fhusky + name = "Husky (Top)" + icon_state = "fhusky" + +/datum/sprite_accessory/mam_snouts/fotie + name = "Otie (Top)" + icon_state = "fotie" + +/datum/sprite_accessory/mam_snouts/fpede + name = "Scolipede (Top)" + icon_state = "fpede" + +/datum/sprite_accessory/mam_snouts/fsergal + name = "Sergal (Top)" + icon_state = "fsergal" + +/datum/sprite_accessory/mam_snouts/fshark + name = "Shark (Top)" + icon_state = "fshark" + +/datum/sprite_accessory/mam_snouts/ftoucan + name = "Toucan (Top)" + icon_state = "ftoucan" + +/datum/sprite_accessory/mam_snouts/fsharp + name = "Sharp (Top)" + icon_state = "fsharp" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/fround + name = "Round (Top)" + icon_state = "fround" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/fsharplight + name = "Sharp + Light (Top)" + icon_state = "fsharplight" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/froundlight + name = "Round + Light (Top)" + icon_state = "froundlight" + color_src = MUTCOLORS \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/tails.dm b/code/modules/mob/dead/new_player/sprite_accessories/tails.dm index 31faabf663..6042d97247 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/tails.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/tails.dm @@ -4,6 +4,10 @@ /datum/sprite_accessory/tails_animated icon = 'icons/mob/mutant_bodyparts.dmi' +/****************************************** +************* Lizard Tails **************** +*******************************************/ + /datum/sprite_accessory/tails/lizard/smooth name = "Smooth" icon_state = "smooth" @@ -36,6 +40,48 @@ name = "Spikes" icon_state = "spikes" +/datum/sprite_accessory/tails/lizard/none + name = "None" + icon_state = "None" + +/datum/sprite_accessory/tails_animated/lizard/none + name = "None" + icon_state = "None" + +/datum/sprite_accessory/tails/lizard/axolotl + name = "Axolotl" + icon_state = "axolotl" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/lizard/axolotl + name = "Axolotl" + icon_state = "axolotl" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/body_markings/guilmon + name = "Guilmon" + icon_state = "guilmon" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/tails/lizard/guilmon + name = "Guilmon" + icon_state = "guilmon" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/lizard/guilmon + name = "Guilmon" + icon_state = "guilmon" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/****************************************** +************** Human Tails **************** +*******************************************/ + /datum/sprite_accessory/tails/human/none name = "None" icon_state = "none" @@ -43,13 +89,626 @@ /datum/sprite_accessory/tails_animated/human/none name = "None" icon_state = "none" -/* + +/datum/sprite_accessory/tails/human/ailurus + name = "Red Panda" + icon_state = "wah" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/ailurus + name = "Red Panda" + icon_state = "wah" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/axolotl + name = "Axolotl" + icon_state = "axolotl" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/axolotl + name = "Axolotl" + icon_state = "axolotl" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/bee + name = "Bee" + icon_state = "bee" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/bee + name = "Bee" + icon_state = "bee" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + /datum/sprite_accessory/tails/human/cat name = "Cat" icon_state = "cat" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' color_src = HAIR /datum/sprite_accessory/tails_animated/human/cat name = "Cat" icon_state = "cat" - color_src = HAIR*/ \ No newline at end of file + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = HAIR + +/datum/sprite_accessory/tails/human/catbig + name = "Cat, Big" + icon_state = "catbig" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/catbig + name = "Cat, Big" + icon_state = "catbig" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/cow + name = "Cow" + icon_state = "cow" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/cow + name = "Cow" + icon_state = "cow" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/corvid + name = "Corvid" + icon_state = "crow" + +/datum/sprite_accessory/tails_animated/human/corvid + name = "Corvid" + icon_state = "crow" + +/datum/sprite_accessory/tails/human/eevee + name = "Eevee" + icon_state = "eevee" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/eevee + name = "Eevee" + icon_state = "eevee" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/fennec + name = "Fennec" + icon_state = "fennec" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/fennec + name = "Fennec" + icon_state = "fennec" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/fish + name = "Fish" + icon_state = "fish" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/fish + name = "Fish" + icon_state = "fish" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/fox + name = "Fox" + icon_state = "fox" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/fox + name = "Fox" + icon_state = "fox" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/horse + name = "Horse" + icon_state = "horse" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = HAIR + +/datum/sprite_accessory/tails_animated/human/horse + name = "Horse" + icon_state = "horse" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = HAIR + +/datum/sprite_accessory/tails/human/husky + name = "Husky" + icon_state = "husky" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/husky + name = "Husky" + icon_state = "husky" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/insect + name = "Insect" + icon_state = "insect" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/insect + name = "insect" + icon_state = "insect" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/kitsune + name = "Kitsune" + icon_state = "kitsune" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/kitsune + name = "Kitsune" + icon_state = "kitsune" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/murid + name = "Murid" + icon_state = "murid" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/murid + name = "Murid" + icon_state = "murid" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/otie + name = "Otusian" + icon_state = "otie" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/otie + name = "Otusian" + icon_state = "otie" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/orca + name = "Orca" + icon_state = "orca" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/orca + name = "Orca" + icon_state = "orca" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/pede + name = "Scolipede" + icon_state = "pede" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/pede + name = "Scolipede" + icon_state = "pede" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/rabbit + name = "Rabbit" + icon_state = "rabbit" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/rabbit + name = "Rabbit" + icon_state = "rabbit" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/sergal + name = "Sergal" + icon_state = "sergal" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/sergal + name = "Sergal" + icon_state = "sergal" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/skunk + name = "skunk" + icon_state = "skunk" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/skunk + name = "skunk" + icon_state = "skunk" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/shark + name = "Shark" + icon_state = "shark" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/shark + name = "Shark" + icon_state = "shark" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/datashark + name = "datashark" + icon_state = "datashark" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/datashark + name = "datashark" + icon_state = "datashark" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/straighttail + name = "Straight Tail" + icon_state = "straighttail" + +/datum/sprite_accessory/tails_animated/human/straighttail + name = "Straight Tail" + icon_state = "straighttail" + +/datum/sprite_accessory/tails/human/squirrel + name = "Squirrel" + icon_state = "squirrel" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/squirrel + name = "Squirrel" + icon_state = "squirrel" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/tentacle + name = "Tentacle" + icon_state = "tentacle" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/tentacle + name = "Tentacle" + icon_state = "tentacle" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/tiger + name = "Tiger" + icon_state = "tiger" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/tiger + name = "Tiger" + icon_state = "tiger" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/wolf + name = "Wolf" + icon_state = "wolf" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/wolf + name = "Wolf" + icon_state = "wolf" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/****************************************** +************** Furry Tails **************** +*******************************************/ + +/datum/sprite_accessory/mam_tails + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/mam_tails/none + name = "None" + icon_state = "none" + +/datum/sprite_accessory/mam_tails_animated + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/mam_tails_animated/none + name = "None" + icon_state = "none" + color_src = MATRIXED + +/datum/sprite_accessory/mam_tails/ailurus + name = "Red Panda" + icon_state = "wah" + extra = TRUE + +/datum/sprite_accessory/mam_tails_animated/ailurus + name = "Red Panda" + icon_state = "wah" + extra = TRUE + +/datum/sprite_accessory/mam_tails/axolotl + name = "Axolotl" + icon_state = "axolotl" + +/datum/sprite_accessory/mam_tails_animated/axolotl + name = "Axolotl" + icon_state = "axolotl" + +/datum/sprite_accessory/mam_tails/bee + name = "Bee" + icon_state = "bee" + +/datum/sprite_accessory/mam_tails_animated/bee + name = "Bee" + icon_state = "bee" + +/datum/sprite_accessory/mam_tails/cat + name = "Cat" + icon_state = "cat" + color_src = HAIR + +/datum/sprite_accessory/mam_tails_animated/cat + name = "Cat" + icon_state = "cat" + color_src = HAIR + +/datum/sprite_accessory/mam_tails/catbig + name = "Cat, Big" + icon_state = "catbig" + +/datum/sprite_accessory/mam_tails_animated/catbig + name = "Cat, Big" + icon_state = "catbig" + +/datum/sprite_accessory/mam_tails/corvid + name = "Corvid" + icon_state = "crow" + +/datum/sprite_accessory/mam_tails_animated/corvid + name = "Corvid" + icon_state = "crow" + +/datum/sprite_accessory/mam_tail/cow + name = "Cow" + icon_state = "cow" + +/datum/sprite_accessory/mam_tails_animated/cow + name = "Cow" + icon_state = "cow" + +/datum/sprite_accessory/mam_tails/eevee + name = "Eevee" + icon_state = "eevee" + +/datum/sprite_accessory/mam_tails_animated/eevee + name = "Eevee" + icon_state = "eevee" + +/datum/sprite_accessory/mam_tails/fennec + name = "Fennec" + icon_state = "fennec" + +/datum/sprite_accessory/mam_tails_animated/fennec + name = "Fennec" + icon_state = "fennec" + +/datum/sprite_accessory/mam_tails/human/fish + name = "Fish" + icon_state = "fish" + +/datum/sprite_accessory/mam_tails_animated/human/fish + name = "Fish" + icon_state = "fish" + +/datum/sprite_accessory/mam_tails/fox + name = "Fox" + icon_state = "fox" + +/datum/sprite_accessory/mam_tails_animated/fox + name = "Fox" + icon_state = "fox" + +/datum/sprite_accessory/mam_tails/hawk + name = "Hawk" + icon_state = "hawk" + +/datum/sprite_accessory/mam_tails_animated/hawk + name = "Hawk" + icon_state = "hawk" + +/datum/sprite_accessory/mam_tails/horse + name = "Horse" + icon_state = "horse" + color_src = HAIR + +/datum/sprite_accessory/mam_tails_animated/horse + name = "Horse" + icon_state = "Horse" + color_src = HAIR + +/datum/sprite_accessory/mam_tails/husky + name = "Husky" + icon_state = "husky" + +/datum/sprite_accessory/mam_tails_animated/husky + name = "Husky" + icon_state = "husky" + +datum/sprite_accessory/mam_tails/insect + name = "Insect" + icon_state = "insect" + +/datum/sprite_accessory/mam_tails_animated/insect + name = "Insect" + icon_state = "insect" + +/datum/sprite_accessory/mam_tails/kangaroo + name = "kangaroo" + icon_state = "kangaroo" + +/datum/sprite_accessory/mam_tails_animated/kangaroo + name = "kangaroo" + icon_state = "kangaroo" + +/datum/sprite_accessory/mam_tails/kitsune + name = "Kitsune" + icon_state = "kitsune" + +/datum/sprite_accessory/mam_tails_animated/kitsune + name = "Kitsune" + icon_state = "kitsune" + +/datum/sprite_accessory/mam_tails/lab + name = "Lab" + icon_state = "lab" + +/datum/sprite_accessory/mam_tails_animated/lab + name = "Lab" + icon_state = "lab" + +/datum/sprite_accessory/mam_tails/murid + name = "Murid" + icon_state = "murid" + +/datum/sprite_accessory/mam_tails_animated/murid + name = "Murid" + icon_state = "murid" + +/datum/sprite_accessory/mam_tails/otie + name = "Otusian" + icon_state = "otie" + +/datum/sprite_accessory/mam_tails_animated/otie + name = "Otusian" + icon_state = "otie" + +/datum/sprite_accessory/mam_tails/orca + name = "Orca" + icon_state = "orca" + +/datum/sprite_accessory/mam_tails_animated/orca + name = "Orca" + icon_state = "orca" + +/datum/sprite_accessory/mam_tails/pede + name = "Scolipede" + icon_state = "pede" + +/datum/sprite_accessory/mam_tails_animated/pede + name = "Scolipede" + icon_state = "pede" + +/datum/sprite_accessory/mam_tails/rabbit + name = "Rabbit" + icon_state = "rabbit" + +/datum/sprite_accessory/mam_tails_animated/rabbit + name = "Rabbit" + icon_state = "rabbit" + +/datum/sprite_accessory/mam_tails/sergal + name = "Sergal" + icon_state = "sergal" + +/datum/sprite_accessory/mam_tails_animated/sergal + name = "Sergal" + icon_state = "sergal" + +/datum/sprite_accessory/mam_tails/skunk + name = "Skunk" + icon_state = "skunk" + +/datum/sprite_accessory/mam_tails_animated/skunk + name = "Skunk" + icon_state = "skunk" + +/datum/sprite_accessory/mam_tails/shark + name = "Shark" + icon_state = "shark" + +/datum/sprite_accessory/mam_tails_animated/shark + name = "Shark" + icon_state = "shark" + +/datum/sprite_accessory/mam_tails/shepherd + name = "Shepherd" + icon_state = "shepherd" + +/datum/sprite_accessory/mam_tails_animated/shepherd + name = "Shepherd" + icon_state = "shepherd" + +/datum/sprite_accessory/mam_tails/straighttail + name = "Straight Tail" + icon_state = "straighttail" + +/datum/sprite_accessory/mam_tails_animated/straighttail + name = "Straight Tail" + icon_state = "straighttail" + +/datum/sprite_accessory/mam_tails/squirrel + name = "Squirrel" + icon_state = "squirrel" + +/datum/sprite_accessory/mam_tails_animated/squirrel + name = "Squirrel" + icon_state = "squirrel" + +/datum/sprite_accessory/mam_tails/tentacle + name = "Tentacle" + icon_state = "tentacle" + +/datum/sprite_accessory/mam_tails_animated/tentacle + name = "Tentacle" + icon_state = "tentacle" + +/datum/sprite_accessory/mam_tails/tiger + name = "Tiger" + icon_state = "tiger" + +/datum/sprite_accessory/mam_tails_animated/tiger + name = "Tiger" + icon_state = "tiger" + +/datum/sprite_accessory/mam_tails/wolf + name = "Wolf" + icon_state = "wolf" + +/datum/sprite_accessory/mam_tails_animated/wolf + name = "Wolf" + icon_state = "wolf" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/wings.dm b/code/modules/mob/dead/new_player/sprite_accessories/wings.dm index d051b2f07a..dc0e0222bf 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/wings.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/wings.dm @@ -1,3 +1,5 @@ +//Angel Wings + /datum/sprite_accessory/wings/none name = "None" icon_state = "none" @@ -23,4 +25,120 @@ dimension_x = 46 center = TRUE dimension_y = 34 - locked = TRUE \ No newline at end of file + locked = TRUE + +//INSECT WINGS + +/datum/sprite_accessory/insect_wings + icon = 'icons/mob/wings.dmi' + color_src = null + +/datum/sprite_accessory/insect_wings/none + name = "None" + icon_state = "none" + +/datum/sprite_accessory/insect_wings/plain + name = "Plain" + icon_state = "plain" + +/datum/sprite_accessory/insect_wings/monarch + name = "Monarch" + icon_state = "monarch" + +/datum/sprite_accessory/insect_wings/luna + name = "Luna" + icon_state = "luna" + +/datum/sprite_accessory/insect_wings/atlas + name = "Atlas" + icon_state = "atlas" + +/datum/sprite_accessory/insect_wings/reddish + name = "Reddish" + icon_state = "redish" + +/datum/sprite_accessory/insect_wings/royal + name = "Royal" + icon_state = "royal" + +/datum/sprite_accessory/insect_wings/gothic + name = "Gothic" + icon_state = "gothic" + +/datum/sprite_accessory/insect_wings/lovers + name = "Lovers" + icon_state = "lovers" + +/datum/sprite_accessory/insect_wings/whitefly + name = "White Fly" + icon_state = "whitefly" + +/datum/sprite_accessory/insect_wings/punished + name = "Burnt Off" + icon_state = "punished" + locked = TRUE + +/datum/sprite_accessory/insect_wings/firewatch + name = "Firewatch" + icon_state = "firewatch" + +/datum/sprite_accessory/insect_wings/deathhead + name = "Deathshead" + icon_state = "deathhead" + +/datum/sprite_accessory/insect_wings/poison + name = "Poison" + icon_state = "poison" + +/datum/sprite_accessory/insect_wings/ragged + name = "Ragged" + icon_state = "ragged" + +/datum/sprite_accessory/insect_wings/moonfly + name = "Moon Fly" + icon_state = "moonfly" + +/datum/sprite_accessory/insect_wings/snow + name = "Snow" + icon_state = "snow" + +/datum/sprite_accessory/insect_wings/colored + name = "Colored (Hair)" + icon_state = "snowplain" + color_src = HAIR + +/datum/sprite_accessory/insect_fluff/colored1 + name = "Colored (Primary)" + icon_state = "snowplain" + color_src = MUTCOLORS + +/datum/sprite_accessory/insect_fluff/colored2 + name = "Colored (Secondary)" + icon_state = "snowplain" + color_src = MUTCOLORS2 + +/datum/sprite_accessory/insect_fluff/colored3 + name = "Colored (Tertiary)" + icon_state = "snowplain" + color_src = MUTCOLORS3 + +/datum/sprite_accessory/insect_wings/bee + name = "Bee" + icon_state = "bee" + +/datum/sprite_accessory/insect_wings/bee_color + name = "Bee (Hair colored)" + icon_state = "bee" + color_src = HAIR + +/datum/sprite_accessory/insect_wings/fairy + name = "Fairy" + icon_state = "fairy" + +/datum/sprite_accessory/insect_wings/bat + name = "Bat" + icon_state = "bat" + +/datum/sprite_accessory/insect_wings/feathery + name = "Feathery" + icon_state = "feathery" diff --git a/code/modules/mob/living/brain/MMI.dm b/code/modules/mob/living/brain/MMI.dm index bacdc4524b..d84ba0d7a1 100644 --- a/code/modules/mob/living/brain/MMI.dm +++ b/code/modules/mob/living/brain/MMI.dm @@ -57,13 +57,14 @@ newbrain.brainmob = null brainmob.forceMove(src) brainmob.container = src - if(!newbrain.damaged_brain) // the brain organ hasn't been beaten to death. + if(!(newbrain.organ_flags & ORGAN_FAILING)) // the brain organ hasn't been beaten to death. brainmob.stat = CONSCIOUS //we manually revive the brain mob GLOB.dead_mob_list -= brainmob GLOB.alive_mob_list += brainmob brainmob.reset_perspective() brain = newbrain + brain.organ_flags |= ORGAN_FROZEN name = "Man-Machine Interface: [brainmob.real_name]" update_icon() @@ -100,6 +101,7 @@ user.put_in_hands(brain) //puts brain in the user's hand or otherwise drops it on the user's turf else brain.forceMove(get_turf(src)) + brain.organ_flags &= ~ORGAN_FROZEN brain = null //No more brain in here diff --git a/code/modules/mob/living/brain/brain_item.dm b/code/modules/mob/living/brain/brain_item.dm index dafc6cf5e0..17f81981d1 100644 --- a/code/modules/mob/living/brain/brain_item.dm +++ b/code/modules/mob/living/brain/brain_item.dm @@ -7,11 +7,19 @@ layer = ABOVE_MOB_LAYER zone = BODY_ZONE_HEAD slot = ORGAN_SLOT_BRAIN - vital = TRUE + organ_flags = ORGAN_VITAL attack_verb = list("attacked", "slapped", "whacked") + ///The brain's organ variables are significantly more different than the other organs, with half the decay rate for balance reasons, and twice the maxHealth + decay_factor = STANDARD_ORGAN_DECAY / 4 //30 minutes of decaying to result in a fully damaged brain, since a fast decay rate would be unfun gameplay-wise + + maxHealth = BRAIN_DAMAGE_DEATH + low_threshold = 45 + high_threshold = 120 var/mob/living/brain/brainmob = null - var/damaged_brain = FALSE //whether the brain organ is damaged. + var/brain_death = FALSE //if the brainmob was intentionally killed by attacking the brain after removal, or by severe braindamage var/decoy_override = FALSE //I apologize to the security players, and myself, who abused this, but this is going to go. + //two variables necessary for calculating whether we get a brain trauma or not + var/damage_delta = 0 var/list/datum/brain_trauma/traumas = list() @@ -90,22 +98,89 @@ if(brainmob) O.attack(brainmob, user) //Oh noooeeeee -/obj/item/organ/brain/examine(mob/user) - ..() + if(istype(O, /obj/item/organ_storage)) //BUG_PROBABLE_CAUSE + return //Borg organ bags shouldn't be killing brains - if(brainmob) - if(brainmob.client) - if(brainmob.health <= HEALTH_THRESHOLD_DEAD) - to_chat(user, "It's lifeless and severely damaged.") + if((organ_flags & ORGAN_FAILING) && O.is_drainable() && O.reagents.has_reagent("neurine")) //Neurine fixes dead brains + . = TRUE //don't do attack animation. + var/cached_Bdamage = brainmob?.health + var/datum/reagent/medicine/neurine/N = reagents.has_reagent("neurine") + var/datum/reagent/medicine/mannitol/M1 = reagents.has_reagent("mannitol") + + if(O.reagents.has_reagent("mannitol"))//Just a quick way to bolster the effects if someone mixes up a batch. + N.volume *= (M1.volume*0.5) + + if(!O.reagents.has_reagent("neurine", 10)) + to_chat(user, "There's not enough neurine in [O] to restore [src]!") + return + + user.visible_message("[user] starts to pour the contents of [O] onto [src].", "You start to slowly pour the contents of [O] onto [src].") + if(!do_after(user, 60, TRUE, src)) + to_chat(user, "You failed to pour [O] onto [src]!") + return + + user.visible_message("[user] pours the contents of [O] onto [src], causing it to reform its original shape and turn a slightly brighter shade of pink.", "You pour the contents of [O] onto [src], causing it to reform its original shape and turn a slightly brighter shade of pink.") + setOrganDamage((damage - (0.10 * maxHealth)*(N.volume/10))) //heals a small amount, and by using "setorgandamage", we clear the failing variable if that was up + O.reagents.clear_reagents() + + if(cached_Bdamage <= HEALTH_THRESHOLD_DEAD) //Fixing dead brains yeilds a trauma + if((cached_Bdamage <= HEALTH_THRESHOLD_DEAD) && (brainmob.health > HEALTH_THRESHOLD_DEAD)) + if(prob(80)) + gain_trauma_type(BRAIN_TRAUMA_MILD) + else if(prob(50)) + gain_trauma_type(BRAIN_TRAUMA_SEVERE) + else + gain_trauma_type(BRAIN_TRAUMA_SPECIAL) + return + + if((organ_flags & ORGAN_FAILING) && O.is_drainable() && O.reagents.has_reagent("mannitol")) //attempt to heal the brain + . = TRUE //don't do attack animation. + var/datum/reagent/medicine/mannitol/M = reagents.has_reagent("mannitol") + if(brain_death || brainmob?.health <= HEALTH_THRESHOLD_DEAD) //if the brain is fucked anyway, do nothing + to_chat(user, "[src] is far too damaged, you'll have to use neurine on it!") + return + + if(!O.reagents.has_reagent("mannitol", 10)) + to_chat(user, "There's not enough mannitol in [O] to restore [src]!") + return + + user.visible_message("[user] starts to pour the contents of [O] onto [src].", "You start to slowly pour the contents of [O] onto [src].") + if(!do_after(user, 60, TRUE, src)) + to_chat(user, "You failed to pour [O] onto [src]!") + return + + user.visible_message("[user] pours the contents of [O] onto [src], causing it to reform its original shape and turn a slightly brighter shade of pink.", "You pour the contents of [O] onto [src], causing it to reform its original shape and turn a slightly brighter shade of pink.") + setOrganDamage((damage - (0.05 * maxHealth)*(M.volume/10))) //heals a small amount, and by using "setorgandamage", we clear the failing variable if that was up + O.reagents.clear_reagents() + return + + + +/obj/item/organ/brain/examine(mob/user)//BUG_PROBABLE_CAUSE to_chats changed to . += + . = ..() + + if(user.suiciding) + . += "It's started turning slightly grey. They must not have been able to handle the stress of it all." + else if(brainmob) + if(brainmob.get_ghost(FALSE, TRUE)) + if(brain_death || brainmob.health <= HEALTH_THRESHOLD_DEAD) + . += "It's lifeless and severely damaged, only the strongest of chems will save it." + else if(organ_flags & ORGAN_FAILING) + . += "It seems to still have a bit of energy within it, but it's rather damaged... You may be able to restore it with some mannitol." else - to_chat(user, "You can feel the small spark of life still left in this one.") + . += "You can feel the small spark of life still left in this one." + else if(organ_flags & ORGAN_FAILING) + . += "It seems particularly lifeless and is rather damaged... You may be able to restore it with some mannitol incase it becomes functional again later." else - to_chat(user, "This one seems particularly lifeless. Perhaps it will regain some of its luster later.") + . += "This one seems particularly lifeless. Perhaps it will regain some of its luster later." else if(decoy_override) - to_chat(user, "This one seems particularly lifeless. Perhaps it will regain some of its luster later.") + if(organ_flags & ORGAN_FAILING) + . += "It seems particularly lifeless and is rather damaged... You may be able to restore it with some mannitol incase it becomes functional again later." + else + . += "This one seems particularly lifeless. Perhaps it will regain some of its luster later." else - to_chat(user, "This one is completely devoid of life.") + . += "This one is completely devoid of life." /obj/item/organ/brain/attack(mob/living/carbon/C, mob/user) if(!istype(C)) @@ -141,7 +216,7 @@ Insert(C) else ..() - +/* TO BE REMOVED, KEPT IN CASE OF BUGS /obj/item/organ/brain/proc/get_brain_damage() var/brain_damage_threshold = max_integrity * BRAIN_DAMAGE_INTEGRITY_MULTIPLIER var/offset_integrity = obj_integrity - (max_integrity - brain_damage_threshold) @@ -165,6 +240,54 @@ else if(adjusted_amount <= -DAMAGE_PRECISION) obj_integrity = min(max_integrity, obj_integrity-adjusted_amount) . = adjusted_amount +*/ + +/obj/item/organ/brain/on_life() + if(damage >= BRAIN_DAMAGE_DEATH) //rip + to_chat(owner, "The last spark of life in your brain fizzles out...") + owner.death() + brain_death = TRUE + +/obj/item/organ/brain/on_death() + if(damage <= BRAIN_DAMAGE_DEATH) //rip + brain_death = FALSE + applyOrganDamage(maxHealth * decay_factor) + + +/obj/item/organ/brain/applyOrganDamage(var/d, var/maximum = maxHealth) + ..() + + +/obj/item/organ/brain/check_damage_thresholds(mob/M) + . = ..() + //if we're not more injured than before, return without gambling for a trauma + if(damage <= prev_damage) + return + damage_delta = damage - prev_damage + if(damage > BRAIN_DAMAGE_MILD) + if(prob(damage_delta * (1 + max(0, (damage - BRAIN_DAMAGE_MILD)/100)))) //Base chance is the hit damage; for every point of damage past the threshold the chance is increased by 1% //learn how to do your bloody math properly goddamnit + gain_trauma_type(BRAIN_TRAUMA_MILD) + if(damage > BRAIN_DAMAGE_SEVERE) + if(prob(damage_delta * (1 + max(0, (damage - BRAIN_DAMAGE_SEVERE)/100)))) //Base chance is the hit damage; for every point of damage past the threshold the chance is increased by 1% + if(prob(20)) + gain_trauma_type(BRAIN_TRAUMA_SPECIAL) + else + gain_trauma_type(BRAIN_TRAUMA_SEVERE) + + if (owner) + if(owner.stat < UNCONSCIOUS) //conscious or soft-crit + var/brain_message + if(prev_damage < BRAIN_DAMAGE_MILD && damage >= BRAIN_DAMAGE_MILD) + brain_message = "You feel lightheaded." + else if(prev_damage < BRAIN_DAMAGE_SEVERE && damage >= BRAIN_DAMAGE_SEVERE) + brain_message = "You feel less in control of your thoughts." + else if(prev_damage < (BRAIN_DAMAGE_DEATH - 20) && damage >= (BRAIN_DAMAGE_DEATH - 20)) + brain_message = "You can feel your mind flickering on and off..." + + if(.) + . += "\n[brain_message]" + else + return brain_message /obj/item/organ/brain/Destroy() //copypasted from MMIs. if(brainmob) @@ -200,6 +323,10 @@ return FALSE if(!resilience) resilience = initial(trauma.resilience) + if(!owner) + return FALSE + if(owner.stat == DEAD) + return FALSE var/resilience_tier_count = 0 for(var/X in traumas) diff --git a/code/modules/mob/living/brain/life.dm b/code/modules/mob/living/brain/life.dm index 786bb0b55c..51be1f6971 100644 --- a/code/modules/mob/living/brain/life.dm +++ b/code/modules/mob/living/brain/life.dm @@ -20,7 +20,7 @@ else if(istype(loc, /obj/item/organ/brain)) BR = loc if(BR) - BR.damaged_brain = 1 //beaten to a pulp + BR.brain_death = TRUE /mob/living/brain/proc/handle_emp_damage() if(emp_damage) diff --git a/code/modules/mob/living/carbon/alien/larva/emote.dm b/code/modules/mob/living/carbon/alien/larva/emote.dm deleted file mode 100644 index 62cb620ee4..0000000000 --- a/code/modules/mob/living/carbon/alien/larva/emote.dm +++ /dev/null @@ -1,113 +0,0 @@ -/mob/living/carbon/alien/larva/emote(act,m_type=1,message = null) - - var/param = null - if (findtext(act, "-", 1, null)) - var/t1 = findtext(act, "-", 1, null) - param = copytext(act, t1 + 1, length(act) + 1) - act = copytext(act, 1, t1) - - var/muzzled = is_muzzled() - - switch(act) //Alphabetically sorted please. - if ("burp","burps") - if (!muzzled) - message = "[src] burps." - m_type = 2 - if ("choke","chokes") - message = "[src] chokes." - m_type = 2 - if ("collapse","collapses") - Paralyse(2) - message = "[src] collapses!" - m_type = 2 - if ("dance","dances") - if (!src.restrained()) - message = "[src] dances around happily." - m_type = 1 - if ("deathgasp","deathgasps") - message = "[src] lets out a sickly hiss of air and falls limply to the floor..." - m_type = 2 - if ("drool","drools") - message = "[src] drools." - m_type = 1 - if ("gasp","gasps") - message = "[src] gasps." - m_type = 2 - if ("gnarl","gnarls") - if (!muzzled) - message = "[src] gnarls and shows its teeth.." - m_type = 2 - if ("hiss","hisses") - message = "[src] hisses softly." - m_type = 1 - if ("jump","jumps") - message = "[src] jumps!" - m_type = 1 - if ("me") - ..() - return - if ("moan","moans") - message = "[src] moans!" - m_type = 2 - if ("nod","nods") - message = "[src] nods its head." - m_type = 1 - if ("roar","roars") - if (!muzzled) - message = "[src] softly roars." - m_type = 2 - if ("roll","rolls") - if (!src.restrained()) - message = "[src] rolls." - m_type = 1 - if ("scratch","scratches") - if (!src.restrained()) - message = "[src] scratches." - m_type = 1 - if ("screech","screeches") //This orignally was called scretch, changing it. -Sum99 - if (!muzzled) - message = "[src] screeches." - m_type = 2 - if ("shake","shakes") - message = "[src] shakes its head." - m_type = 1 - if ("shiver","shivers") - message = "[src] shivers." - m_type = 2 - if ("sign","signs") - if (!src.restrained()) - message = text("[src] signs[].", (text2num(param) ? text(" the number []", text2num(param)) : null)) - m_type = 1 - if ("snore","snores") - message = "[src] snores." - m_type = 2 - if ("sulk","sulks") - message = "[src] sulks down sadly." - m_type = 1 - if ("sway","sways") - message = "[src] sways around dizzily." - m_type = 1 - if ("tail") - message = "[src] waves its tail." - m_type = 1 - if ("twitch") - message = "[src] twitches violently." - m_type = 1 - if ("whimper","whimpers") - if (!muzzled) - message = "[src] whimpers." - m_type = 2 - - if ("help") //"The exception" - src << "Help for larva emotes. You can use these emotes with say \"*emote\":\n\nburp, choke, collapse, dance, deathgasp, drool, gasp, gnarl, hiss, jump, me, moan, nod, roll, roar, scratch, screech, shake, shiver, sign-#, sulk, sway, tail, twitch, whimper" - - else - src << "Unusable emote '[act]'. Say *help for a list." - - if ((message && src.stat == 0)) - log_emote("[name]/[key] : [message]") - if (m_type & 1) - visible_message(message) - else - audible_message(message) - return diff --git a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm index 1574305a83..9706fde782 100644 --- a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm +++ b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm @@ -22,6 +22,7 @@ return S /obj/item/organ/body_egg/alien_embryo/on_life() + . = ..() switch(stage) if(2, 3) if(prob(2)) diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 9acecea545..263edf42c2 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -271,9 +271,13 @@ if(restrained()) changeNext_move(CLICK_CD_BREAKOUT) last_special = world.time + CLICK_CD_BREAKOUT + var/buckle_cd = 600 + if(handcuffed) + var/obj/item/restraints/O = src.get_item_by_slot(SLOT_HANDCUFFED) + buckle_cd = O.breakouttime visible_message("[src] attempts to unbuckle [p_them()]self!", \ - "You attempt to unbuckle yourself... (This will take around one minute and you need to stay still.)") - if(do_after(src, 600, 0, target = src)) + "You attempt to unbuckle yourself... (This will take around [round(buckle_cd/600,1)] minute\s, and you need to stay still.)") + if(do_after(src, buckle_cd, 0, target = src)) if(!buckled) return buckled.user_unbuckle_mob(src,src) @@ -801,7 +805,8 @@ drop_all_held_items() stop_pulling() throw_alert("handcuffed", /obj/screen/alert/restrained/handcuffed, new_master = src.handcuffed) - SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "handcuffed", /datum/mood_event/handcuffed) + if(handcuffed.demoralize_criminals) + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "handcuffed", /datum/mood_event/handcuffed) else clear_alert("handcuffed") SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "handcuffed") @@ -814,7 +819,7 @@ reagents.clear_reagents() var/obj/item/organ/brain/B = getorgan(/obj/item/organ/brain) if(B) - B.damaged_brain = FALSE + B.brain_death = FALSE for(var/thing in diseases) var/datum/disease/D = thing if(D.severity != DISEASE_SEVERITY_POSITIVE) diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm index 57483f64e7..bc64c8303b 100644 --- a/code/modules/mob/living/carbon/carbon_defense.dm +++ b/code/modules/mob/living/carbon/carbon_defense.dm @@ -405,16 +405,16 @@ if(istype(ears) && (deafen_pwr || damage_pwr)) var/ear_damage = damage_pwr * effect_amount - var/deaf = max(ears.deaf, deafen_pwr * effect_amount) + var/deaf = deafen_pwr * effect_amount adjustEarDamage(ear_damage,deaf) - if(ears.ear_damage >= 15) + if(ears.damage >= 15) to_chat(src, "Your ears start to ring badly!") - if(prob(ears.ear_damage - 5)) + if(prob(ears.damage - 5)) to_chat(src, "You can't hear anything!") - ears.ear_damage = min(ears.ear_damage, UNHEALING_EAR_DAMAGE) + ears.damage = min(ears.damage, ears.maxHealth) // you need earmuffs, inacusiate, or replacement - else if(ears.ear_damage >= 5) + else if(ears.damage >= 5) to_chat(src, "Your ears start to ring!") SEND_SOUND(src, sound('sound/weapons/flash_ring.ogg',0,1,0,250)) return effect_amount //how soundbanged we are diff --git a/code/modules/mob/living/carbon/carbon_defines.dm b/code/modules/mob/living/carbon/carbon_defines.dm index 794194b3a1..41daf642f2 100644 --- a/code/modules/mob/living/carbon/carbon_defines.dm +++ b/code/modules/mob/living/carbon/carbon_defines.dm @@ -2,7 +2,7 @@ gender = MALE pressure_resistance = 15 possible_a_intents = list(INTENT_HELP, INTENT_HARM) - hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD,GLAND_HUD,NANITE_HUD,DIAG_NANITE_FULL_HUD) + hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD,GLAND_HUD,NANITE_HUD,DIAG_NANITE_FULL_HUD,RAD_HUD) has_limbs = 1 held_items = list(null, null) var/list/stomach_contents = list() diff --git a/code/modules/mob/living/carbon/damage_procs.dm b/code/modules/mob/living/carbon/damage_procs.dm index 749ae3b5b0..cc0c0d7434 100644 --- a/code/modules/mob/living/carbon/damage_procs.dm +++ b/code/modules/mob/living/carbon/damage_procs.dm @@ -40,14 +40,13 @@ update_damage_overlays() else adjustStaminaLoss(damage * hit_percent) - if(BRAIN) - adjustBrainLoss(damage * hit_percent) //citadel code if(AROUSAL) adjustArousalLoss(damage * hit_percent) return TRUE + //These procs fetch a cumulative total damage from all bodyparts /mob/living/carbon/getBruteLoss() var/amount = 0 @@ -113,6 +112,51 @@ return adjustStaminaLoss(diff, updating, forced) +/** adjustOrganLoss + * inputs: slot (organ slot, like ORGAN_SLOT_HEART), amount (damage to be done), and maximum (currently an arbitrarily large number, can be set so as to limit damage) + * outputs: + * description: If an organ exists in the slot requested, and we are capable of taking damage (we don't have GODMODE on), call the damage proc on that organ. + */ +/mob/living/carbon/adjustOrganLoss(slot, amount, maximum) + var/obj/item/organ/O = getorganslot(slot) + if(O && !(status_flags & GODMODE)) + if(!maximum) + maximum = O.maxHealth + O.applyOrganDamage(amount, maximum) + O.onDamage(amount, maximum) + +/** setOrganLoss + * inputs: slot (organ slot, like ORGAN_SLOT_HEART), amount(damage to be set to) + * outputs: + * description: If an organ exists in the slot requested, and we are capable of taking damage (we don't have GODMODE on), call the set damage proc on that organ, which can + * set or clear the failing variable on that organ, making it either cease or start functions again, unlike adjustOrganLoss. + */ +/mob/living/carbon/setOrganLoss(slot, amount) + var/obj/item/organ/O = getorganslot(slot) + if(O && !(status_flags & GODMODE)) + O.setOrganDamage(amount) + O.onSetDamage(amount) + +/** getOrganLoss + * inputs: slot (organ slot, like ORGAN_SLOT_HEART) + * outputs: organ damage + * description: If an organ exists in the slot requested, return the amount of damage that organ has + */ +/mob/living/carbon/getOrganLoss(slot) + var/obj/item/organ/O = getorganslot(slot) + if(O) + return O.damage + +/mob/living/carbon/proc/adjustAllOrganLoss(amount, maximum) + for(var/obj/item/organ/O in internal_organs) + if(O && !(status_flags & GODMODE)) + continue + if(!maximum) + maximum = O.maxHealth + O.applyOrganDamage(amount, maximum) + O.onDamage(amount, maximum) + + //////////////////////////////////////////// //Returns a list of damaged bodyparts @@ -213,24 +257,25 @@ update_damage_overlays() update_stamina() -/mob/living/carbon/getBrainLoss() +/* TO_REMOVE +/mob/living/carbon/getOrganLoss(ORGAN_SLOT_BRAIN) . = 0 var/obj/item/organ/brain/B = getorganslot(ORGAN_SLOT_BRAIN) if(B) . = B.get_brain_damage() //Some sources of brain damage shouldn't be deadly -/mob/living/carbon/adjustBrainLoss(amount, maximum = BRAIN_DAMAGE_DEATH) +/mob/living/carbon/adjustOrganLoss(ORGAN_SLOT_BRAIN, amount, maximum = BRAIN_DAMAGE_DEATH) if(status_flags & GODMODE) return FALSE - var/prev_brainloss = getBrainLoss() + var/prev_brainloss = getOrganLoss(ORGAN_SLOT_BRAIN) var/obj/item/organ/brain/B = getorganslot(ORGAN_SLOT_BRAIN) if(!B) return B.adjust_brain_damage(amount, maximum) if(amount <= 0) //cut this early return - var/brainloss = getBrainLoss() + var/brainloss = getOrganLoss(ORGAN_SLOT_BRAIN) if(brainloss > BRAIN_DAMAGE_MILD) if(prob(amount * ((2 * (100 + brainloss - BRAIN_DAMAGE_MILD)) / 100))) //Base chance is the hit damage; for every point of damage past the threshold the chance is increased by 2% gain_trauma_type(BRAIN_TRAUMA_MILD) @@ -253,3 +298,4 @@ if(B) var/adjusted_amount = amount - B.get_brain_damage() B.adjust_brain_damage(adjusted_amount, null) +*/ diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 528b55c921..85dfe66725 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -802,6 +802,11 @@ else hud_used.healthdoll.icon_state = "healthdoll_DEAD" + if(hud_used.staminas) + hud_used.staminas.icon_state = staminahudamount() + if(hud_used.staminabuffer) + hud_used.staminabuffer.icon_state = staminabufferhudamount() + /mob/living/carbon/human/fully_heal(admin_revive = 0) if(admin_revive) regenerate_limbs() @@ -854,52 +859,84 @@ .["Copy outfit"] = "?_src_=vars;[HrefToken()];copyoutfit=[REF(src)]" /mob/living/carbon/human/MouseDrop_T(mob/living/target, mob/living/user) - //If they dragged themselves and we're currently aggressively grabbing them try to piggyback - if(user == target && can_piggyback(target) && pulling == target && (HAS_TRAIT(src, TRAIT_PACIFISM) || grab_state >= GRAB_AGGRESSIVE) && stat == CONSCIOUS) - buckle_mob(target,TRUE,TRUE) + if(pulling == target && grab_state >= GRAB_AGGRESSIVE && stat == CONSCIOUS) + //If they dragged themselves and we're currently aggressively grabbing them try to piggyback + if(user == target && can_piggyback(target)) + piggyback(target) + return + //If you dragged them to you and you're aggressively grabbing try to fireman carry them + else if(user != target && can_be_firemanned(target)) + fireman_carry(target) + return . = ..() -/mob/living/carbon/human/proc/piggyback_instant(mob/living/M) - return buckle_mob(M, TRUE, TRUE, FALSE, TRUE) +//src is the user that will be carrying, target is the mob to be carried +/mob/living/carbon/human/proc/can_piggyback(mob/living/carbon/target) + return (istype(target) && target.stat == CONSCIOUS) -//Can C try to piggyback at all. -/mob/living/carbon/human/proc/can_piggyback(mob/living/carbon/C) - if(istype(C) && C.stat == CONSCIOUS) - return TRUE - return FALSE +/mob/living/carbon/human/proc/can_be_firemanned(mob/living/carbon/target) + return (ishuman(target) && target.lying) -/mob/living/carbon/human/buckle_mob(mob/living/M, force = FALSE, check_loc = TRUE, bypass_piggybacking = FALSE, no_delay = FALSE) +/mob/living/carbon/human/proc/fireman_carry(mob/living/carbon/target) + if(can_be_firemanned(target)) + visible_message("[src] starts lifting [target] onto their back...", + "You start lifting [target] onto your back...") + if(do_after(src, 30, TRUE, target)) + //Second check to make sure they're still valid to be carried + if(can_be_firemanned(target) && !incapacitated(FALSE, TRUE)) + target.resting = FALSE + buckle_mob(target, TRUE, TRUE, 90, 1, 0) + return + visible_message("[src] fails to fireman carry [target]!") + else + to_chat(src, "You can't fireman carry [target] while they're standing!") + +/mob/living/carbon/human/proc/piggyback(mob/living/carbon/target) + if(can_piggyback(target)) + visible_message("[target] starts to climb onto [src]...") + if(do_after(target, 15, target = src)) + if(can_piggyback(target)) + if(target.incapacitated(FALSE, TRUE) || incapacitated(FALSE, TRUE)) + target.visible_message("[target] can't hang onto [src]!") + return + buckle_mob(target, TRUE, TRUE, FALSE, 0, 2) + else + visible_message("[target] fails to climb onto [src]!") + else + to_chat(target, "You can't piggyback ride [src] right now!") + +/mob/living/carbon/human/buckle_mob(mob/living/target, force = FALSE, check_loc = TRUE, lying_buckle = FALSE, hands_needed = 0, target_hands_needed = 0) if(!force)//humans are only meant to be ridden through piggybacking and special cases return - if(bypass_piggybacking) - return ..() - if(!is_type_in_typecache(M, can_ride_typecache)) - M.visible_message("[M] really can't seem to mount [src]...") + if(!is_type_in_typecache(target, can_ride_typecache)) + target.visible_message("[target] really can't seem to mount [src]...") return + buckle_lying = lying_buckle var/datum/component/riding/human/riding_datum = LoadComponent(/datum/component/riding/human) - riding_datum.ride_check_rider_incapacitated = TRUE - riding_datum.ride_check_rider_restrained = TRUE - riding_datum.set_riding_offsets(RIDING_OFFSET_ALL, list(TEXT_NORTH = list(0, 6), TEXT_SOUTH = list(0, 6), TEXT_EAST = list(-6, 4), TEXT_WEST = list( 6, 4))) - if(buckled_mobs && ((M in buckled_mobs) || (buckled_mobs.len >= max_buckled_mobs)) || buckled || (M.stat != CONSCIOUS)) + if(target_hands_needed) + riding_datum.ride_check_rider_restrained = TRUE + if(buckled_mobs && ((target in buckled_mobs) || (buckled_mobs.len >= max_buckled_mobs)) || buckled) return - if(can_piggyback(M)) - riding_datum.ride_check_ridden_incapacitated = TRUE - visible_message("[M] starts to climb onto [src]...") - if(no_delay || do_after(M, 15, target = src)) - if(can_piggyback(M)) - if(M.incapacitated(FALSE, TRUE) || incapacitated(FALSE, TRUE)) - M.visible_message("[M] can't hang onto [src]!") - return - if(!riding_datum.equip_buckle_inhands(M, 2)) //MAKE SURE THIS IS LAST!! - M.visible_message("[M] can't climb onto [src]!") - return - . = ..(M, force, check_loc) - stop_pulling() - else - visible_message("[M] fails to climb onto [src]!") - else - . = ..(M,force,check_loc) - stop_pulling() + var/equipped_hands_self + var/equipped_hands_target + if(hands_needed) + equipped_hands_self = riding_datum.equip_buckle_inhands(src, hands_needed, target) + if(target_hands_needed) + equipped_hands_target = riding_datum.equip_buckle_inhands(target, target_hands_needed) + + if(hands_needed || target_hands_needed) + if(hands_needed && !equipped_hands_self) + src.visible_message("[src] can't get a grip on [target] because their hands are full!", + "You can't get a grip on [target] because your hands are full!") + return + else if(target_hands_needed && !equipped_hands_target) + target.visible_message("[target] can't get a grip on [src] because their hands are full!", + "You can't get a grip on [src] because your hands are full!") + return + + stop_pulling() + riding_datum.handle_vehicle_layer() + . = ..(target, force, check_loc) /mob/living/carbon/human/proc/is_shove_knockdown_blocked() //If you want to add more things that block shove knockdown, extend this for(var/obj/item/clothing/C in get_equipped_items()) //doesn't include pockets @@ -1029,8 +1066,8 @@ /mob/living/carbon/human/species/lizard/ashwalker race = /datum/species/lizard/ashwalker -/mob/living/carbon/human/species/moth - race = /datum/species/moth +/mob/living/carbon/human/species/insect + race = /datum/species/insect /mob/living/carbon/human/species/mush race = /datum/species/mush diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index ff4878aa13..a44779e05e 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -348,10 +348,15 @@ if(temp) var/update = 0 var/dmg = rand(M.force/2, M.force) + var/atom/throw_target = get_edge_target_turf(src, M.dir) switch(M.damtype) if("brute") - if(M.force > 20) - Unconscious(20) + if(M.force > 35) // durand and other heavy mechas + Knockdown(50) + src.throw_at(throw_target, rand(1,5), 7) + else if(M.force >= 20 && !IsKnockdown()) // lightweight mechas like gygax + Knockdown(30) + src.throw_at(throw_target, rand(1,3), 7) update |= temp.receive_damage(dmg, 0) playsound(src, 'sound/weapons/punch4.ogg', 50, 1) if("fire") @@ -746,9 +751,54 @@ if(0 to NUTRITION_LEVEL_STARVING) to_send += "You're starving!\n" + + //TODO: Convert these messages into vague messages, thereby encouraging actual dignosis. + //Compiles then shows the list of damaged organs and broken organs + var/list/broken = list() + var/list/damaged = list() + var/broken_message + var/damaged_message + var/broken_plural + var/damaged_plural + //Sets organs into their proper list + for(var/O in internal_organs) + var/obj/item/organ/organ = O + if(organ.organ_flags & ORGAN_FAILING) + if(broken.len) + broken += ", " + broken += organ.name + else if(organ.damage > organ.low_threshold) + if(damaged.len) + damaged += ", " + damaged += organ.name + //Checks to enforce proper grammar, inserts words as necessary into the list + if(broken.len) + if(broken.len > 1) + broken.Insert(broken.len, "and ") + broken_plural = TRUE + else + var/holder = broken[1] //our one and only element + if(holder[lentext(holder)] == "s") + broken_plural = TRUE + //Put the items in that list into a string of text + for(var/B in broken) + broken_message += B + to_chat(src, " Your [broken_message] [broken_plural ? "are" : "is"] non-functional!") + if(damaged.len) + if(damaged.len > 1) + damaged.Insert(damaged.len, "and ") + damaged_plural = TRUE + else + var/holder = damaged[1] + if(holder[lentext(holder)] == "s") + damaged_plural = TRUE + for(var/D in damaged) + damaged_message += D + to_chat(src, "Your [damaged_message] [damaged_plural ? "are" : "is"] hurt.") + if(roundstart_quirks.len) to_send += "You have these quirks: [get_trait_string()].\n" - + to_chat(src, to_send) else if(wear_suit) diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index 35b0384145..e32d073500 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -1,5 +1,5 @@ /mob/living/carbon/human - hud_possible = list(HEALTH_HUD,STATUS_HUD,ID_HUD,WANTED_HUD,IMPLOYAL_HUD,IMPCHEM_HUD,IMPTRACK_HUD, NANITE_HUD, DIAG_NANITE_FULL_HUD,ANTAG_HUD,GLAND_HUD,SENTIENT_DISEASE_HUD) + hud_possible = list(HEALTH_HUD,STATUS_HUD,ID_HUD,WANTED_HUD,IMPLOYAL_HUD,IMPCHEM_HUD,IMPTRACK_HUD, NANITE_HUD, DIAG_NANITE_FULL_HUD,ANTAG_HUD,GLAND_HUD,SENTIENT_DISEASE_HUD,RAD_HUD) hud_type = /datum/hud/human possible_a_intents = list(INTENT_HELP, INTENT_DISARM, INTENT_GRAB, INTENT_HARM) pressure_resistance = 25 @@ -17,6 +17,8 @@ //Eye colour var/eye_color = "000" + var/horn_color = "85615a" //specific horn colors, because why not? + var/skin_tone = "caucasian1" //Skin tone var/lip_style = null //no lipstick by default- arguably misleading, as it could be used for general makeup diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 1af9dbc5f5..9395283aeb 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -39,6 +39,10 @@ //Stuff jammed in your limbs hurts handle_embedded_objects() + if(stat != DEAD) + //process your dick energy + handle_arousal() + //Update our name based on whether our face is obscured/disfigured name = get_visible_name() @@ -54,7 +58,7 @@ var/obj/item/clothing/CH = head if (CS.clothing_flags & CH.clothing_flags & STOPSPRESSUREDAMAGE) return ONE_ATMOSPHERE - if(istype(loc, /obj/belly)) //START OF CIT CHANGES - Makes it so you don't suffocate while inside vore organs. Remind me to modularize this some time - Bhijn + if(isbelly(loc)) //START OF CIT CHANGES - Makes it so you don't suffocate while inside vore organs. Remind me to modularize this some time - Bhijn return ONE_ATMOSPHERE if(istype(loc, /obj/item/dogborg/sleeper)) return ONE_ATMOSPHERE //END OF CIT CHANGES @@ -70,7 +74,7 @@ else if(eye_blurry) //blurry eyes heal slowly adjust_blurriness(-1) - if (getBrainLoss() >= 30) //Citadel change to make memes more often. + if (getOrganLoss(ORGAN_SLOT_BRAIN) >= 30) //Citadel change to make memes more often. SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "brain_damage", /datum/mood_event/brain_damage) if(prob(3)) if(prob(25)) diff --git a/code/modules/mob/living/carbon/human/login.dm b/code/modules/mob/living/carbon/human/login.dm deleted file mode 100644 index 1ac24cffa9..0000000000 --- a/code/modules/mob/living/carbon/human/login.dm +++ /dev/null @@ -1,9 +0,0 @@ -/mob/living/carbon/human/Login() - ..() - if(src.martial_art == default_martial_art && mind.stored_martial_art) //If the mind has a martial art stored and the body has the default one. - src.mind.stored_martial_art.teach(src) //Running teach so that it deals with help verbs. - else if(src.martial_art != default_martial_art && src.martial_art != mind.stored_martial_art) //If the body has a martial art which is not the default one and is not stored in the mind. - if(src.martial_art_owner != mind) - src.martial_art.remove(src) - else - src.mind.stored_martial_art = src.martial_art diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 0f83e675fc..b6346bead8 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -1,6 +1,7 @@ // This code handles different species in the game. GLOBAL_LIST_EMPTY(roundstart_races) +GLOBAL_LIST_EMPTY(roundstart_race_names) /datum/species var/id // if the game needs to manually check your race to do something not included in a proc here, it will use this @@ -15,6 +16,8 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/hair_color // this allows races to have specific hair colors... if null, it uses the H's hair/facial hair colors. if "mutcolor", it uses the H's mutant_color var/hair_alpha = 255 // the alpha used by the hair. 255 is completely solid, 0 is transparent. + var/horn_color //specific horn colors, because why not? + var/use_skintones = 0 // does it use skintones or not? (spoiler alert this is only used by humans) var/exotic_blood = "" // If your race wants to bleed something other than bog standard blood, change this to reagent id. var/exotic_bloodtype = "" //If your race uses a non standard bloodtype (A+, O-, AB-, etc) @@ -79,7 +82,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/fixed_mut_color3 = "" var/whitelisted = 0 //Is this species restricted to certain players? var/whitelist = list() //List the ckeys that can use this species, if it's whitelisted.: list("John Doe", "poopface666", "SeeALiggerPullTheTrigger") Spaces & capitalization can be included or ignored entirely for each key as it checks for both. - + var/should_draw_citadel = FALSE /////////// // PROCS // @@ -98,6 +101,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/datum/species/S = new I if(S.check_roundstart_eligible()) GLOB.roundstart_races += S.id + GLOB.roundstart_race_names["[S.name]"] = S.id qdel(S) if(!GLOB.roundstart_races.len) GLOB.roundstart_races += "human" @@ -129,10 +133,10 @@ GLOBAL_LIST_EMPTY(roundstart_races) return //Please override this locally if you want to define when what species qualifies for what rank if human authority is enforced. -/datum/species/proc/qualifies_for_rank(rank, list/features) - if(rank in GLOB.command_positions) - return 0 - return 1 +/datum/species/proc/qualifies_for_rank(rank, list/features) //SPECIES JOB RESTRICTIONS + //if(rank in GLOB.command_positions) Left as an example: The format qualifies for rank takes. + // return 0 //It returns false when it runs the proc so they don't get jobs from the global list. + return 1 //It returns 1 to say they are a-okay to continue. //Will regenerate missing organs /datum/species/proc/regenerate_organs(mob/living/carbon/C,datum/species/old_species,replace_current=TRUE) @@ -260,7 +264,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) C.hud_used.update_locked_slots() // this needs to be FIRST because qdel calls update_body which checks if we have DIGITIGRADE legs or not and if not then removes DIGITIGRADE from species_traits - if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Digitigrade Legs") + if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian")) species_traits += DIGITIGRADE if(DIGITIGRADE in species_traits) C.Digitigrade_Leg_Swap(FALSE) @@ -294,8 +298,6 @@ GLOBAL_LIST_EMPTY(roundstart_races) for(var/datum/disease/A in C.diseases) A.cure(FALSE) - SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species) - //CITADEL EDIT if(NOAROUSAL in species_traits) C.canbearoused = FALSE @@ -306,6 +308,11 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/mob/living/carbon/human/H = C if(NOGENITALS in H.dna.species.species_traits) H.give_genitals(TRUE) //call the clean up proc to delete anything on the mob then return. + if("meat_type" in default_features) //I can't believe it's come to the meat + H.type_of_meat = GLOB.meat_types[H.dna.features["meat_type"]] + + SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species) + // EDIT ENDS @@ -317,6 +324,11 @@ GLOBAL_LIST_EMPTY(roundstart_races) for(var/X in inherent_traits) REMOVE_TRAIT(C, X, SPECIES_TRAIT) + if("meat_type" in default_features) + C.type_of_meat = GLOB.meat_types[C.dna.features["meat_type"]] + else + C.type_of_meat = initial(meat) + SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src) /datum/species/proc/handle_hair(mob/living/carbon/human/H, forced_colour) @@ -612,6 +624,10 @@ GLOBAL_LIST_EMPTY(roundstart_races) else if ("wings" in mutant_bodyparts) bodyparts_to_add -= "wings_open" + if("insect_fluff" in mutant_bodyparts) + if(!H.dna.features["insect_fluff"] || H.dna.features["insect_fluff"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT)) + bodyparts_to_add -= "insect_fluff" + //CITADEL EDIT //Race specific bodyparts: //Xenos @@ -717,8 +733,10 @@ GLOBAL_LIST_EMPTY(roundstart_races) S = GLOB.wings_open_list[H.dna.features["wings"]] if("legs") S = GLOB.legs_list[H.dna.features["legs"]] - if("moth_wings") - S = GLOB.moth_wings_list[H.dna.features["moth_wings"]] + if("insect_wings") + S = GLOB.insect_wings_list[H.dna.features["insect_wings"]] + if("insect_fluff") + S = GLOB.insect_fluffs_list[H.dna.features["insect_fluff"]] if("caps") S = GLOB.caps_list[H.dna.features["caps"]] if("ipc_screen") @@ -815,6 +833,8 @@ GLOBAL_LIST_EMPTY(roundstart_races) accessory_overlay.color = "#[H.facial_hair_color]" if(EYECOLOR) accessory_overlay.color = "#[H.eye_color]" + if(HORNCOLOR) + accessory_overlay.color = "#[H.horn_color]" else accessory_overlay.color = forced_colour else @@ -880,6 +900,9 @@ GLOBAL_LIST_EMPTY(roundstart_races) extra_accessory_overlay.color = "#[H.facial_hair_color]" if(EYECOLOR) extra_accessory_overlay.color = "#[H.eye_color]" + + if(HORNCOLOR) + extra_accessory_overlay.color = "#[H.horn_color]" standing += extra_accessory_overlay if(S.extra2) //apply the extra overlay, if there is one @@ -912,6 +935,8 @@ GLOBAL_LIST_EMPTY(roundstart_races) extra2_accessory_overlay.color = "#[H.dna.features["mcolor"]]" else extra2_accessory_overlay.color = "#[H.hair_color]" + if(HORNCOLOR) + extra2_accessory_overlay.color = "#[H.horn_color]" standing += extra2_accessory_overlay @@ -1196,9 +1221,14 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(mood && mood.sanity > SANITY_DISTURBED) hunger_rate *= max(0.5, 1 - 0.002 * mood.sanity) //0.85 to 0.75 - if(H.satiety > 0) + // Whether we cap off our satiety or move it towards 0 + if(H.satiety > MAX_SATIETY) + H.satiety = MAX_SATIETY + else if(H.satiety > 0) H.satiety-- - if(H.satiety < 0) + else if(H.satiety < -MAX_SATIETY) + H.satiety = -MAX_SATIETY + else if(H.satiety < 0) H.satiety++ if(prob(round(-H.satiety/40))) H.Jitter(5) @@ -1313,10 +1343,10 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/obj/item/organ/cyberimp/chest/thrusters/T = H.getorganslot(ORGAN_SLOT_THRUSTERS) if(!istype(J) && istype(C)) J = C.jetpack - if(istype(J) && J.full_speed && J.allow_thrust(0.01, H)) //Prevents stacking - . -= 2 - else if(istype(T) && T.allow_thrust(0.01, H)) - . -= 2 + if(istype(J) && J.full_speed && J.allow_thrust(0.005, H)) //Prevents stacking + . -= 0.4 + else if(istype(T) && T.allow_thrust(0.005, H)) + . -= 0.4 if(!ignoreslow && gravity) if(H.wear_suit) @@ -1683,7 +1713,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(BODY_ZONE_HEAD) if(!I.is_sharp() && armor_block < 50) if(prob(I.force)) - H.adjustBrainLoss(20) + H.adjustOrganLoss(ORGAN_SLOT_BRAIN, 20) if(H.stat == CONSCIOUS) H.visible_message("[H] has been knocked senseless!", \ "[H] has been knocked senseless!") @@ -1692,7 +1722,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(prob(10)) H.gain_trauma(/datum/brain_trauma/mild/concussion) else - H.adjustBrainLoss(I.force * 0.2) + H.adjustOrganLoss(ORGAN_SLOT_BRAIN, I.force * 0.2) if(H.stat == CONSCIOUS && H != user && prob(I.force + ((100 - H.health) * 0.5))) // rev deconversion through blunt trauma. var/datum/antagonist/rev/rev = H.mind.has_antag_datum(/datum/antagonist/rev) @@ -1732,6 +1762,130 @@ GLOBAL_LIST_EMPTY(roundstart_races) H.forcesay(GLOB.hit_appends) //forcesay checks stat already. return TRUE +/datum/species/proc/alt_spec_attack_hand(mob/living/carbon/human/M, mob/living/carbon/human/H, datum/martial_art/attacker_style) + if(!istype(M)) + return TRUE + CHECK_DNA_AND_SPECIES(M) + CHECK_DNA_AND_SPECIES(H) + + if(!istype(M)) //sanity check for drones. + return TRUE + if(M.mind) + attacker_style = M.mind.martial_art + if((M != H) && M.a_intent != INTENT_HELP && H.check_shields(M, 0, M.name, attack_type = UNARMED_ATTACK)) + log_combat(M, H, "attempted to touch") + H.visible_message("[M] attempted to touch [H]!") + return TRUE + switch(M.a_intent) + if(INTENT_HELP) + if(M == H) + althelp(M, H, attacker_style) + return TRUE + return FALSE + if(INTENT_DISARM) + altdisarm(M, H, attacker_style) + return TRUE + return FALSE + +/datum/species/proc/althelp(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) + if(user == target && istype(user)) + if(user.getStaminaLoss() >= STAMINA_SOFTCRIT) + to_chat(user, "You're too exhausted for that.") + return + if(!user.resting) + to_chat(user, "You can only force yourself up if you're on the ground.") + return + user.visible_message("[user] forces [p_them()]self up to [p_their()] feet!", "You force yourself up to your feet!") + user.resting = 0 + user.update_canmove() + user.adjustStaminaLossBuffered(user.stambuffer) //Rewards good stamina management by making it easier to instantly get up from resting + playsound(user, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) + +/datum/species/proc/altdisarm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) + if(user.getStaminaLoss() >= STAMINA_SOFTCRIT) + to_chat(user, "You're too exhausted.") + return FALSE + if(target.check_block()) + target.visible_message("[target] blocks [user]'s shoving attempt!") + return FALSE + if(attacker_style && attacker_style.disarm_act(user,target)) + return TRUE + if(user.resting) + return FALSE + else + if(user == target) + return + user.do_attack_animation(target, ATTACK_EFFECT_DISARM) + user.adjustStaminaLossBuffered(4) + playsound(target, 'sound/weapons/thudswoosh.ogg', 50, TRUE, -1) + + if(target.w_uniform) + target.w_uniform.add_fingerprint(user) + SEND_SIGNAL(target, COMSIG_HUMAN_DISARM_HIT, user, user.zone_selected) + + if(!target.resting) + target.adjustStaminaLoss(5) + + if(target.is_shove_knockdown_blocked()) + return + + var/turf/target_oldturf = target.loc + var/shove_dir = get_dir(user.loc, target_oldturf) + var/turf/target_shove_turf = get_step(target.loc, shove_dir) + var/mob/living/carbon/human/target_collateral_human + var/shove_blocked = FALSE //Used to check if a shove is blocked so that if it is knockdown logic can be applied + + //Thank you based whoneedsspace + target_collateral_human = locate(/mob/living/carbon/human) in target_shove_turf.contents + if(target_collateral_human && !target_collateral_human.resting) + shove_blocked = TRUE + else + target_collateral_human = null + target.Move(target_shove_turf, shove_dir) + if(get_turf(target) == target_oldturf) + shove_blocked = TRUE + + if(shove_blocked && !target.buckled) + var/directional_blocked = !target.Adjacent(target_shove_turf) + var/targetatrest = target.resting + if((directional_blocked || !(target_collateral_human || target_shove_turf.shove_act(target, user))) && !targetatrest) + target.Knockdown(SHOVE_KNOCKDOWN_SOLID) + user.visible_message("[user.name] shoves [target.name], knocking them down!", + "You shove [target.name], knocking them down!", null, COMBAT_MESSAGE_RANGE) + log_combat(user, target, "shoved", "knocking them down") + else if(target_collateral_human && !targetatrest) + target.Knockdown(SHOVE_KNOCKDOWN_HUMAN) + target_collateral_human.Knockdown(SHOVE_KNOCKDOWN_COLLATERAL) + user.visible_message("[user.name] shoves [target.name] into [target_collateral_human.name]!", + "You shove [target.name] into [target_collateral_human.name]!", null, COMBAT_MESSAGE_RANGE) + log_combat(user, target, "shoved", "into [target_collateral_human.name]") + + else + user.visible_message("[user.name] shoves [target.name]!", + "You shove [target.name]!", null, COMBAT_MESSAGE_RANGE) + var/target_held_item = target.get_active_held_item() + var/knocked_item = FALSE + if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types)) + target_held_item = null + if(!target.has_movespeed_modifier(SHOVE_SLOWDOWN_ID)) + target.add_movespeed_modifier(SHOVE_SLOWDOWN_ID, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH) + if(target_held_item) + target.visible_message("[target.name]'s grip on \the [target_held_item] loosens!", + "Your grip on \the [target_held_item] loosens!", null, COMBAT_MESSAGE_RANGE) + addtimer(CALLBACK(target, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH) + else if(target_held_item) + target.dropItemToGround(target_held_item) + knocked_item = TRUE + target.visible_message("[target.name] drops \the [target_held_item]!!", + "You drop \the [target_held_item]!!", null, COMBAT_MESSAGE_RANGE) + var/append_message = "" + if(target_held_item) + if(knocked_item) + append_message = "causing them to drop [target_held_item]" + else + append_message = "loosening their grip on [target_held_item]" + log_combat(user, target, "shoved", append_message) + /datum/species/proc/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H) var/hit_percent = (100-(blocked+armor))/100 hit_percent = (hit_percent * (100-H.physiology.damage_resistance))/100 @@ -1787,7 +1941,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) else H.adjustStaminaLoss(damage * hit_percent * H.physiology.stamina_mod) if(BRAIN) - H.adjustBrainLoss(damage * hit_percent * H.physiology.brain_mod) + H.adjustOrganLoss(ORGAN_SLOT_BRAIN, damage * hit_percent * H.physiology.brain_mod) if(AROUSAL) //Citadel edit - arousal H.adjustArousalLoss(damage * hit_percent) return 1 diff --git a/code/modules/mob/living/carbon/human/species_types/bugmen.dm b/code/modules/mob/living/carbon/human/species_types/bugmen.dm new file mode 100644 index 0000000000..94dba550b6 --- /dev/null +++ b/code/modules/mob/living/carbon/human/species_types/bugmen.dm @@ -0,0 +1,64 @@ +/datum/species/insect + name = "Anthromorphic Insect" + id = "insect" + say_mod = "flutters" + default_color = "00FF00" + species_traits = list(LIPS,NOEYES,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR) + inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG) + mutant_bodyparts = list("mam_ears", "mam_snout", "mam_tail", "taur", "insect_wings", "mam_snouts", "insect_fluff","horns") + default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", + "insect_wings" = "None", "insect_fluff" = "None", "mam_snouts" = "None", "taur" = "None","horns" = "None") + attack_verb = "slash" + attack_sound = 'sound/weapons/slash.ogg' + miss_sound = 'sound/weapons/slashmiss.ogg' + meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/insect + liked_food = VEGETABLES | DAIRY + disliked_food = FRUIT | GROSS + toxic_food = MEAT | RAW + mutanteyes = /obj/item/organ/eyes/insect + should_draw_citadel = TRUE + +/datum/species/insect/on_species_gain(mob/living/carbon/C) + . = ..() + if(ishuman(C)) + var/mob/living/carbon/human/H = C + if(!H.dna.features["insect_wings"]) + H.dna.features["insect_wings"] = "[(H.client && H.client.prefs && LAZYLEN(H.client.prefs.features) && H.client.prefs.features["insect_wings"]) ? H.client.prefs.features["insect_wings"] : "None"]" + handle_mutant_bodyparts(H) + +/datum/species/insect/random_name(gender,unique,lastname) + if(unique) + return random_unique_moth_name() + + var/randname = moth_name() + + if(lastname) + randname += " [lastname]" + + return randname + +/datum/species/insect/handle_fire(mob/living/carbon/human/H, no_protection = FALSE) + ..() + if(H.dna.features["insect_wings"] != "Burnt Off" && H.dna.features["insect_wings"] != "None" && H.bodytemperature >= 800 && H.fire_stacks > 0) //do not go into the extremely hot light. you will not survive + to_chat(H, "Your precious wings burn to a crisp!") + if(H.dna.features["insect_wings"] != "None") + H.dna.features["insect_wings"] = "Burnt Off" + handle_mutant_bodyparts(H) + +/datum/species/insect/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H) + . = ..() + if(chem.id == "pestkiller") + H.adjustToxLoss(3) + H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM) + +/datum/species/insect/check_weakness(obj/item/weapon, mob/living/attacker) + if(istype(weapon, /obj/item/melee/flyswatter)) + return 9 //flyswatters deal 10x damage to insects + return 0 + +/datum/species/insect/space_move(mob/living/carbon/human/H) + . = ..() + if(H.loc && !isspaceturf(H.loc) && (H.dna.features["insect_wings"] != "Burnt Off" && H.dna.features["insect_wings"] != "None")) + var/datum/gas_mixture/current = H.loc.return_air() + if(current && (current.return_pressure() >= ONE_ATMOSPHERE*0.85)) //as long as there's reasonable pressure and no gravity, flight is possible + return TRUE diff --git a/code/modules/mob/living/carbon/human/species_types/corporate.dm b/code/modules/mob/living/carbon/human/species_types/corporate.dm index 620f0b2543..146090b366 100644 --- a/code/modules/mob/living/carbon/human/species_types/corporate.dm +++ b/code/modules/mob/living/carbon/human/species_types/corporate.dm @@ -16,5 +16,5 @@ blacklisted = 1 use_skintones = 0 species_traits = list(NOBLOOD,EYECOLOR,NOGENITALS) - inherent_traits = list(TRAIT_RADIMMUNE,TRAIT_VIRUSIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOHUNGER) + inherent_traits = list(TRAIT_RADIMMUNE,TRAIT_VIRUSIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER) sexes = 0 \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/species_types/dullahan.dm b/code/modules/mob/living/carbon/human/species_types/dullahan.dm index 4a7580e978..b7d5130cd8 100644 --- a/code/modules/mob/living/carbon/human/species_types/dullahan.dm +++ b/code/modules/mob/living/carbon/human/species_types/dullahan.dm @@ -64,7 +64,7 @@ /obj/item/organ/brain/dullahan decoy_override = TRUE - vital = FALSE + organ_flags = 0 /obj/item/organ/tongue/dullahan zone = "abstract" @@ -138,4 +138,4 @@ D.myhead = null owner.gib() owner = null - ..() \ No newline at end of file + ..() diff --git a/code/modules/mob/living/carbon/human/species_types/flypeople.dm b/code/modules/mob/living/carbon/human/species_types/flypeople.dm index 6f05eb393d..043ee4fde1 100644 --- a/code/modules/mob/living/carbon/human/species_types/flypeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/flypeople.dm @@ -1,5 +1,5 @@ /datum/species/fly - name = "Flyperson" + name = "Anthromorphic Fly" id = "fly" say_mod = "buzzes" species_traits = list(NOEYES) diff --git a/code/modules/mob/living/carbon/human/species_types/furrypeople.dm b/code/modules/mob/living/carbon/human/species_types/furrypeople.dm new file mode 100644 index 0000000000..e726d45347 --- /dev/null +++ b/code/modules/mob/living/carbon/human/species_types/furrypeople.dm @@ -0,0 +1,98 @@ +/datum/species/mammal + name = "Anthromorph" + id = "mammal" + default_color = "4B4B4B" + should_draw_citadel = TRUE + species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR) + inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID) + mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur", "horns", "legs") + default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", + "mam_body_markings" = "Husky", "taur" = "None", "horns" = "None", "legs" = "Plantigrade", "meat_type" = "Mammalian") + attack_verb = "claw" + attack_sound = 'sound/weapons/slash.ogg' + miss_sound = 'sound/weapons/slashmiss.ogg' + meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal + liked_food = MEAT | FRIED + disliked_food = TOXIC + +//Curiosity killed the cat's wagging tail. +/datum/species/mammal/spec_death(gibbed, mob/living/carbon/human/H) + if(H) + stop_wagging_tail(H) + +/datum/species/mammal/spec_stun(mob/living/carbon/human/H,amount) + if(H) + stop_wagging_tail(H) + . = ..() + +/datum/species/mammal/can_wag_tail(mob/living/carbon/human/H) + return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts) + +/datum/species/mammal/is_wagging_tail(mob/living/carbon/human/H) + return ("mam_waggingtail" in mutant_bodyparts) + +/datum/species/mammal/start_wagging_tail(mob/living/carbon/human/H) + if("mam_tail" in mutant_bodyparts) + mutant_bodyparts -= "mam_tail" + mutant_bodyparts |= "mam_waggingtail" + H.update_body() + +/datum/species/mammal/stop_wagging_tail(mob/living/carbon/human/H) + if("mam_waggingtail" in mutant_bodyparts) + mutant_bodyparts -= "mam_waggingtail" + mutant_bodyparts |= "mam_tail" + H.update_body() + + +/datum/species/mammal/qualifies_for_rank(rank, list/features) + return TRUE + + +//Alien// +/datum/species/xeno + // A cloning mistake, crossing human and xenomorph DNA + name = "Xenomorph Hybrid" + id = "xeno" + say_mod = "hisses" + default_color = "00FF00" + should_draw_citadel = TRUE + species_traits = list(MUTCOLORS,EYECOLOR,LIPS) + inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID) + mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "mam_body_markings", "taur", "legs") + default_features = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade") + attack_verb = "slash" + attack_sound = 'sound/weapons/slash.ogg' + miss_sound = 'sound/weapons/slashmiss.ogg' + meat = /obj/item/reagent_containers/food/snacks/meat/slab/xeno + skinned_type = /obj/item/stack/sheet/animalhide/xeno + exotic_bloodtype = "L" + damage_overlay_type = "xeno" + liked_food = MEAT + +/datum/species/xeno/on_species_gain(mob/living/carbon/human/C, datum/species/old_species) + if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian")) + species_traits += DIGITIGRADE + if(DIGITIGRADE in species_traits) + C.Digitigrade_Leg_Swap(FALSE) + . = ..() + +/datum/species/xeno/on_species_loss(mob/living/carbon/human/C, datum/species/new_species) + if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Plantigrade") + species_traits -= DIGITIGRADE + if(DIGITIGRADE in species_traits) + C.Digitigrade_Leg_Swap(TRUE) + . = ..() + +//Praise the Omnissiah, A challange worthy of my skills - HS + +//EXOTIC// +//These races will likely include lots of downsides and upsides. Keep them relatively balanced.// + +//misc +/mob/living/carbon/human/dummy + no_vore = TRUE + +/mob/living/carbon/human/vore + devourable = TRUE + digestable = TRUE + feeding = TRUE diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm index 88dd59749c..84c44ea81c 100644 --- a/code/modules/mob/living/carbon/human/species_types/golems.dm +++ b/code/modules/mob/living/carbon/human/species_types/golems.dm @@ -45,7 +45,7 @@ return golem_name /datum/species/golem/random - name = "Random Golem" + name = "Golem Mutant" blacklisted = FALSE dangerous_existence = FALSE var/static/list/random_golem_types diff --git a/modular_citadel/code/modules/mob/living/carbon/human/species_types/ipc.dm b/code/modules/mob/living/carbon/human/species_types/ipc.dm similarity index 98% rename from modular_citadel/code/modules/mob/living/carbon/human/species_types/ipc.dm rename to code/modules/mob/living/carbon/human/species_types/ipc.dm index 25b8daf2cb..95b924ea18 100644 --- a/modular_citadel/code/modules/mob/living/carbon/human/species_types/ipc.dm +++ b/code/modules/mob/living/carbon/human/species_types/ipc.dm @@ -1,5 +1,5 @@ /datum/species/ipc - name = "IPC" + name = "I.P.C." id = "ipc" say_mod = "beeps" default_color = "00FF00" diff --git a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm index 66586744fb..03cd514300 100644 --- a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm @@ -118,7 +118,7 @@ //Slime people are able to split like slimes, retaining a single mind that can swap between bodies at will, even after death. /datum/species/jelly/slime - name = "Slimeperson" + name = "Xenobiological Slime Entity" id = "slime" default_color = "00FFFF" species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD) @@ -389,12 +389,268 @@ "...and move this one instead.") +////////////////////////////////////////////////////////Round Start Slimes/////////////////////////////////////////////////////////////////// + +/datum/species/jelly/roundstartslime + name = "Xenobiological Slime Hybrid" + id = "slimeperson" + limbs_id = "slime" + default_color = "00FFFF" + species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD) + inherent_traits = list(TRAIT_TOXINLOVER) + mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur") + default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "Plain", "mam_snouts" = "None", "taur" = "None") + say_mod = "says" + hair_color = "mutcolor" + hair_alpha = 160 //a notch brighter so it blends better. + coldmod = 3 + heatmod = 1 + burnmod = 1 + +/datum/species/jelly/roundstartslime/spec_death(gibbed, mob/living/carbon/human/H) + if(H) + stop_wagging_tail(H) + +/datum/species/jelly/roundstartslime/spec_stun(mob/living/carbon/human/H,amount) + if(H) + stop_wagging_tail(H) + . = ..() + +/datum/species/jelly/roundstartslime/can_wag_tail(mob/living/carbon/human/H) + return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts) + +/datum/species/jelly/roundstartslime/is_wagging_tail(mob/living/carbon/human/H) + return ("mam_waggingtail" in mutant_bodyparts) + +/datum/species/jelly/roundstartslime/start_wagging_tail(mob/living/carbon/human/H) + if("mam_tail" in mutant_bodyparts) + mutant_bodyparts -= "mam_tail" + mutant_bodyparts |= "mam_waggingtail" + H.update_body() + +/datum/species/jelly/roundstartslime/stop_wagging_tail(mob/living/carbon/human/H) + if("mam_waggingtail" in mutant_bodyparts) + mutant_bodyparts -= "mam_waggingtail" + mutant_bodyparts |= "mam_tail" + H.update_body() + + +/datum/action/innate/slime_change + name = "Alter Form" + check_flags = AB_CHECK_CONSCIOUS + button_icon_state = "alter_form" //placeholder + icon_icon = 'modular_citadel/icons/mob/actions/actions_slime.dmi' + background_icon_state = "bg_alien" + +/datum/action/innate/slime_change/Activate() + var/mob/living/carbon/human/H = owner + if(!isjellyperson(H)) + return + else + H.visible_message("[owner] gains a look of \ + concentration while standing perfectly still.\ + Their body seems to shift and starts getting more goo-like.", + "You focus intently on altering your body while \ + standing perfectly still...") + change_form() + +/datum/action/innate/slime_change/proc/change_form() + var/mob/living/carbon/human/H = owner + var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Hair Style", "Genitals", "Tail", "Snout", "Markings", "Ears", "Taur body", "Penis", "Vagina", "Penis Length", "Breast Size", "Breast Shape", "Cancel") + if(select_alteration == "Hair Style") + if(H.gender == MALE) + var/new_style = input(owner, "Select a facial hair style", "Hair Alterations") as null|anything in GLOB.facial_hair_styles_list + if(new_style) + H.facial_hair_style = new_style + else + H.facial_hair_style = "Shaved" + //handle normal hair + var/new_style = input(owner, "Select a hair style", "Hair Alterations") as null|anything in GLOB.hair_styles_list + if(new_style) + H.hair_style = new_style + H.update_hair() + else if (select_alteration == "Genitals") + var/list/organs = list() + var/operation = input("Select organ operation.", "Organ Manipulation", "cancel") in list("add sexual organ", "remove sexual organ", "cancel") + switch(operation) + if("add sexual organ") + var/new_organ = input("Select sexual organ:", "Organ Manipulation") in list("Penis", "Testicles", "Breasts", "Vagina", "Womb", "Cancel") + if(new_organ == "Penis") + H.give_penis() + else if(new_organ == "Testicles") + H.give_balls() + else if(new_organ == "Breasts") + H.give_breasts() + else if(new_organ == "Vagina") + H.give_vagina() + else if(new_organ == "Womb") + H.give_womb() + else + return + if("remove sexual organ") + for(var/obj/item/organ/genital/X in H.internal_organs) + var/obj/item/organ/I = X + organs["[I.name] ([I.type])"] = I + var/obj/item/organ = input("Select sexual organ:", "Organ Manipulation", null) in organs + organ = organs[organ] + if(!organ) + return + var/obj/item/organ/genital/O + if(isorgan(organ)) + O = organ + O.Remove(H) + organ.forceMove(get_turf(H)) + qdel(organ) + H.update_genitals() + + else if (select_alteration == "Ears") + var/list/snowflake_ears_list = list("Normal" = null) + for(var/path in GLOB.mam_ears_list) + var/datum/sprite_accessory/mam_ears/instance = GLOB.mam_ears_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_ears_list[S.name] = path + var/new_ears + new_ears = input(owner, "Choose your character's ears:", "Ear Alteration") as null|anything in snowflake_ears_list + if(new_ears) + H.dna.features["mam_ears"] = new_ears + H.update_body() + + else if (select_alteration == "Snout") + var/list/snowflake_snouts_list = list("Normal" = null) + for(var/path in GLOB.mam_snouts_list) + var/datum/sprite_accessory/mam_snouts/instance = GLOB.mam_snouts_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_snouts_list[S.name] = path + var/new_snout + new_snout = input(owner, "Choose your character's face:", "Face Alteration") as null|anything in snowflake_snouts_list + if(new_snout) + H.dna.features["mam_snouts"] = new_snout + H.update_body() + + else if (select_alteration == "Markings") + var/list/snowflake_markings_list = list() + for(var/path in GLOB.mam_body_markings_list) + var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_markings_list[S.name] = path + var/new_mam_body_markings + new_mam_body_markings = input(H, "Choose your character's body markings:", "Marking Alteration") as null|anything in snowflake_markings_list + if(new_mam_body_markings) + H.dna.features["mam_body_markings"] = new_mam_body_markings + if(new_mam_body_markings == "None") + H.dna.features["mam_body_markings"] = "Plain" + for(var/X in H.bodyparts) //propagates the markings changes + var/obj/item/bodypart/BP = X + BP.update_limb(FALSE, H) + H.update_body() + + else if (select_alteration == "Tail") + var/list/snowflake_tails_list = list("Normal" = null) + for(var/path in GLOB.mam_tails_list) + var/datum/sprite_accessory/mam_tails/instance = GLOB.mam_tails_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_tails_list[S.name] = path + var/new_tail + new_tail = input(owner, "Choose your character's Tail(s):", "Tail Alteration") as null|anything in snowflake_tails_list + if(new_tail) + H.dna.features["mam_tail"] = new_tail + if(new_tail != "None") + H.dna.features["taur"] = "None" + H.update_body() + + else if (select_alteration == "Taur body") + var/list/snowflake_taur_list = list("Normal" = null) + for(var/path in GLOB.taur_list) + var/datum/sprite_accessory/taur/instance = GLOB.taur_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_taur_list[S.name] = path + var/new_taur + new_taur = input(owner, "Choose your character's tauric body:", "Tauric Alteration") as null|anything in snowflake_taur_list + if(new_taur) + H.dna.features["taur"] = new_taur + if(new_taur != "None") + H.dna.features["mam_tail"] = "None" + H.update_body() + + else if (select_alteration == "Penis") + for(var/obj/item/organ/genital/penis/X in H.internal_organs) + qdel(X) + var/new_shape + new_shape = input(owner, "Choose your character's dong", "Genital Alteration") as null|anything in GLOB.cock_shapes_list + if(new_shape) + H.dna.features["cock_shape"] = new_shape + H.update_genitals() + H.give_balls() + H.give_penis() + H.apply_overlay() + + + else if (select_alteration == "Vagina") + for(var/obj/item/organ/genital/vagina/X in H.internal_organs) + qdel(X) + var/new_shape + new_shape = input(owner, "Choose your character's pussy", "Genital Alteration") as null|anything in GLOB.vagina_shapes_list + if(new_shape) + H.dna.features["vag_shape"] = new_shape + H.update_genitals() + H.give_womb() + H.give_vagina() + H.apply_overlay() + + else if (select_alteration == "Penis Length") + for(var/obj/item/organ/genital/penis/X in H.internal_organs) + qdel(X) + var/new_length + new_length = input(owner, "Penis length in inches:\n([COCK_SIZE_MIN]-[COCK_SIZE_MAX])", "Genital Alteration") as num|null + if(new_length) + H.dna.features["cock_length"] = max(min( round(text2num(new_length)), COCK_SIZE_MAX),COCK_SIZE_MIN) + H.update_genitals() + H.apply_overlay() + H.give_balls() + H.give_penis() + + else if (select_alteration == "Breast Size") + for(var/obj/item/organ/genital/breasts/X in H.internal_organs) + qdel(X) + var/new_size + new_size = input(owner, "Breast Size", "Genital Alteration") as null|anything in GLOB.breasts_size_list + if(new_size) + H.dna.features["breasts_size"] = new_size + H.update_genitals() + H.apply_overlay() + H.give_breasts() + + else if (select_alteration == "Breast Shape") + for(var/obj/item/organ/genital/breasts/X in H.internal_organs) + qdel(X) + var/new_shape + new_shape = input(owner, "Breast Shape", "Genital Alteration") as null|anything in GLOB.breasts_shapes_list + if(new_shape) + H.dna.features["breasts_shape"] = new_shape + H.update_genitals() + H.apply_overlay() + H.give_breasts() + + else + return + + ///////////////////////////////////LUMINESCENTS////////////////////////////////////////// //Luminescents are able to consume and use slime extracts, without them decaying. /datum/species/jelly/luminescent - name = "Luminescent" + name = "Luminescent Slime Entity" id = "lum" say_mod = "says" var/glow_intensity = LUMINESCENT_DEFAULT_GLOW @@ -561,7 +817,7 @@ //Stargazers are the telepathic branch of jellypeople, able to project psychic messages and to link minds with willing participants. /datum/species/jelly/stargazer - name = "Stargazer" + name = "Stargazer Slime Entity" id = "stargazer" var/datum/action/innate/project_thought/project_thought var/datum/action/innate/link_minds/link_minds diff --git a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm index 30bf705547..4dbfd23df8 100644 --- a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm @@ -1,17 +1,19 @@ /datum/species/lizard // Reptilian humanoids with scaled skin and tails. - name = "Lizardperson" + name = "Anthromorphic Lizard" id = "lizard" say_mod = "hisses" default_color = "00FF00" - species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS) + species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR) inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_REPTILE) mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur") mutanttongue = /obj/item/organ/tongue/lizard mutanttail = /obj/item/organ/tail/lizard coldmod = 1.5 heatmod = 0.67 - default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round", "horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Normal Legs", "taur" = "None") + default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round", + "horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None", + "legs" = "Digitigrade", "taur" = "None") attack_verb = "slash" attack_sound = 'sound/weapons/slash.ogg' miss_sound = 'sound/weapons/slashmiss.ogg' @@ -71,14 +73,14 @@ H.update_body() /datum/species/lizard/on_species_gain(mob/living/carbon/human/C, datum/species/old_species) - if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Digitigrade Legs") + if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian")) species_traits += DIGITIGRADE if(DIGITIGRADE in species_traits) C.Digitigrade_Leg_Swap(FALSE) return ..() /datum/species/lizard/on_species_loss(mob/living/carbon/human/C, datum/species/new_species) - if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Normal Legs") + if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Plantigrade") species_traits -= DIGITIGRADE if(DIGITIGRADE in species_traits) C.Digitigrade_Leg_Swap(TRUE) diff --git a/code/modules/mob/living/carbon/human/species_types/mothmen.dm b/code/modules/mob/living/carbon/human/species_types/mothmen.dm deleted file mode 100644 index d15d989384..0000000000 --- a/code/modules/mob/living/carbon/human/species_types/mothmen.dm +++ /dev/null @@ -1,61 +0,0 @@ -/datum/species/moth - name = "Mothman" - id = "moth" - say_mod = "flutters" - default_color = "00FF00" - species_traits = list(LIPS, NOEYES) - inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG) - mutant_bodyparts = list("moth_wings") - default_features = list("moth_wings" = "Plain") - attack_verb = "slash" - attack_sound = 'sound/weapons/slash.ogg' - miss_sound = 'sound/weapons/slashmiss.ogg' - meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/moth - liked_food = VEGETABLES | DAIRY - disliked_food = FRUIT | GROSS - toxic_food = MEAT | RAW - mutanteyes = /obj/item/organ/eyes/moth - -/datum/species/moth/on_species_gain(mob/living/carbon/C) - . = ..() - if(ishuman(C)) - var/mob/living/carbon/human/H = C - if(!H.dna.features["moth_wings"]) - H.dna.features["moth_wings"] = "[(H.client && H.client.prefs && LAZYLEN(H.client.prefs.features) && H.client.prefs.features["moth_wings"]) ? H.client.prefs.features["moth_wings"] : "Plain"]" - handle_mutant_bodyparts(H) - -/datum/species/moth/random_name(gender,unique,lastname) - if(unique) - return random_unique_moth_name() - - var/randname = moth_name() - - if(lastname) - randname += " [lastname]" - - return randname - -/datum/species/moth/handle_fire(mob/living/carbon/human/H, no_protection = FALSE) - ..() - if(H.dna.features["moth_wings"] != "Burnt Off" && H.bodytemperature >= 800 && H.fire_stacks > 0) //do not go into the extremely hot light. you will not survive - to_chat(H, "Your precious wings burn to a crisp!") - H.dna.features["moth_wings"] = "Burnt Off" - handle_mutant_bodyparts(H) - -/datum/species/moth/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H) - . = ..() - if(chem.id == "pestkiller") - H.adjustToxLoss(3) - H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM) - -/datum/species/moth/check_weakness(obj/item/weapon, mob/living/attacker) - if(istype(weapon, /obj/item/melee/flyswatter)) - return 9 //flyswatters deal 10x damage to moths - return 0 - -/datum/species/moth/space_move(mob/living/carbon/human/H) - . = ..() - if(H.loc && !isspaceturf(H.loc) && H.dna.features["moth_wings"] != "Burnt Off") - var/datum/gas_mixture/current = H.loc.return_air() - if(current && (current.return_pressure() >= ONE_ATMOSPHERE*0.85)) //as long as there's reasonable pressure and no gravity, flight is possible - return TRUE diff --git a/code/modules/mob/living/carbon/human/species_types/mushpeople.dm b/code/modules/mob/living/carbon/human/species_types/mushpeople.dm index 7be0265cba..ceadb28115 100644 --- a/code/modules/mob/living/carbon/human/species_types/mushpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/mushpeople.dm @@ -1,5 +1,5 @@ /datum/species/mush //mush mush codecuck - name = "Mushroomperson" + name = "Anthromorphic Mushroom" id = "mush" mutant_bodyparts = list("caps") default_features = list("caps" = "Round") diff --git a/code/modules/mob/living/carbon/human/species_types/plasmamen.dm b/code/modules/mob/living/carbon/human/species_types/plasmamen.dm index d7bb151ddc..06f456e004 100644 --- a/code/modules/mob/living/carbon/human/species_types/plasmamen.dm +++ b/code/modules/mob/living/carbon/human/species_types/plasmamen.dm @@ -16,7 +16,6 @@ burnmod = 1.5 heatmod = 1.5 breathid = "tox" - speedmod = 1 damage_overlay_type = ""//let's not show bloody wounds or burns over bones. var/internal_fire = FALSE //If the bones themselves are burning clothes won't help you much disliked_food = FRUIT @@ -55,19 +54,95 @@ ..() /datum/species/plasmaman/before_equip_job(datum/job/J, mob/living/carbon/human/H, visualsOnly = FALSE) + var/current_job = J.title var/datum/outfit/plasmaman/O = new /datum/outfit/plasmaman + switch(current_job) + if("Chaplain") + O = new /datum/outfit/plasmaman/chaplain + + if("Curator") + O = new /datum/outfit/plasmaman/curator + + if("Janitor") + O = new /datum/outfit/plasmaman/janitor + + if("Botanist") + O = new /datum/outfit/plasmaman/botany + + if("Bartender", "Lawyer") + O = new /datum/outfit/plasmaman/bar + + if("Cook") + O = new /datum/outfit/plasmaman/chef + + if("Security Officer") + O = new /datum/outfit/plasmaman/security + + if("Detective") + O = new /datum/outfit/plasmaman/detective + + if("Warden") + O = new /datum/outfit/plasmaman/warden + + if("Cargo Technician", "Quartermaster") + O = new /datum/outfit/plasmaman/cargo + + if("Shaft Miner") + O = new /datum/outfit/plasmaman/mining + + if("Medical Doctor") + O = new /datum/outfit/plasmaman/medical + + if("Chemist") + O = new /datum/outfit/plasmaman/chemist + + if("Geneticist") + O = new /datum/outfit/plasmaman/genetics + + if("Roboticist") + O = new /datum/outfit/plasmaman/robotics + + if("Virologist") + O = new /datum/outfit/plasmaman/viro + + if("Scientist") + O = new /datum/outfit/plasmaman/science + + if("Station Engineer") + O = new /datum/outfit/plasmaman/engineering + + if("Atmospheric Technician") + O = new /datum/outfit/plasmaman/atmospherics + + if("Captain") + O = new /datum/outfit/plasmaman/captain + + if("Head of Personnel") + O = new /datum/outfit/plasmaman/hop + + if("Head of Security") + O = new /datum/outfit/plasmaman/hos + + if("Chief Engineer") + O = new /datum/outfit/plasmaman/ce + + if("Chief Medical Officer") + O = new /datum/outfit/plasmaman/cmo + + if("Research Director") + O = new /datum/outfit/plasmaman/rd + + if("Mime") + O = new /datum/outfit/plasmaman/mime + + if("Clown") + O = new /datum/outfit/plasmaman/clown + H.equipOutfit(O, visualsOnly) H.internal = H.get_item_for_held_index(2) H.update_internals_hud_icon(1) return 0 -/datum/species/plasmaman/qualifies_for_rank(rank, list/features) - if(rank in GLOB.security_positions) - return 0 - if(rank == "Clown" || rank == "Mime")//No funny bussiness - return 0 - return ..() - /datum/species/plasmaman/random_name(gender,unique,lastname) if(unique) return random_unique_plasmaman_name() diff --git a/code/modules/mob/living/carbon/human/species_types/podpeople.dm b/code/modules/mob/living/carbon/human/species_types/podpeople.dm index 0da4073f1d..46207e5e60 100644 --- a/code/modules/mob/living/carbon/human/species_types/podpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/podpeople.dm @@ -1,6 +1,6 @@ /datum/species/pod // A mutation caused by a human being ressurected in a revival pod. These regain health in light, and begin to wither in darkness. - name = "Podperson" + name = "Anthromorphic Plant" id = "pod" default_color = "59CE00" species_traits = list(MUTCOLORS,EYECOLOR) @@ -71,6 +71,7 @@ H.nutrition = min(H.nutrition+30, NUTRITION_LEVEL_FULL) /datum/species/pod/pseudo_weak + name = "Anthromorphic Plant" id = "podweak" limbs_id = "pod" species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS) diff --git a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm index 754c48c3bd..09fc26d04f 100644 --- a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm @@ -102,6 +102,7 @@ color = "#1C1C1C" var/respawn_progress = 0 var/obj/item/light_eater/blade + decay_factor = 0 /obj/item/organ/heart/nightmare/attack(mob/M, mob/living/carbon/user, obj/target) @@ -122,10 +123,8 @@ if(special != HEART_SPECIAL_SHADOWIFY) blade = new/obj/item/light_eater M.put_in_hands(blade) - START_PROCESSING(SSobj, src) /obj/item/organ/heart/nightmare/Remove(mob/living/carbon/M, special = 0) - STOP_PROCESSING(SSobj, src) respawn_progress = 0 if(blade && special != HEART_SPECIAL_SHADOWIFY) QDEL_NULL(blade) @@ -138,9 +137,8 @@ /obj/item/organ/heart/nightmare/update_icon() return //always beating visually -/obj/item/organ/heart/nightmare/process() - if(QDELETED(owner) || owner.stat != DEAD) - respawn_progress = 0 +/obj/item/organ/heart/nightmare/on_death() + if(!owner) return var/turf/T = get_turf(owner) if(istype(T)) diff --git a/code/modules/mob/living/carbon/human/species_types/skeletons.dm b/code/modules/mob/living/carbon/human/species_types/skeletons.dm index 135992f3a6..8fc32ddad7 100644 --- a/code/modules/mob/living/carbon/human/species_types/skeletons.dm +++ b/code/modules/mob/living/carbon/human/species_types/skeletons.dm @@ -3,7 +3,7 @@ name = "Spooky Scary Skeleton" id = "skeleton" say_mod = "rattles" - blacklisted = 1 + blacklisted = 0 sexes = 0 meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL) @@ -12,13 +12,18 @@ mutanttongue = /obj/item/organ/tongue/bone damage_overlay_type = ""//let's not show bloody wounds or burns over bones. disliked_food = NONE - liked_food = GROSS | MEAT | RAW + liked_food = GROSS | MEAT | RAW | DAIRY /datum/species/skeleton/check_roundstart_eligible() if(SSevents.holidays && SSevents.holidays[HALLOWEEN]) return TRUE return ..() -/datum/species/skeleton/pirate - name = "Space Queen's Skeleton" +/datum/species/skeleton/space + name = "Spooky Spacey Skeleton" + id = "spaceskeleton" + blacklisted = 1 inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH, TRAIT_CALCIUM_HEALER) + +/datum/species/skeleton/pirate/check_roundstart_eligible() + return FALSE \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/species_types/synths.dm b/code/modules/mob/living/carbon/human/species_types/synths.dm index 0ebd6e795b..ac18580e9b 100644 --- a/code/modules/mob/living/carbon/human/species_types/synths.dm +++ b/code/modules/mob/living/carbon/human/species_types/synths.dm @@ -1,10 +1,10 @@ /datum/species/synth - name = "Synth" //inherited from the real species, for health scanners and things + name = "Synthetic" //inherited from the real species, for health scanners and things id = "synth" say_mod = "beep boops" //inherited from a user's real species sexes = 0 species_traits = list(NOTRANSSTING,NOGENITALS,NOAROUSAL) //all of these + whatever we inherit from the real species - inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOHUNGER,TRAIT_NOBREATH) + inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER,TRAIT_NOBREATH) inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID) dangerous_existence = 1 blacklisted = 1 @@ -12,7 +12,7 @@ damage_overlay_type = "synth" limbs_id = "synth" var/list/initial_species_traits = list(NOTRANSSTING) //for getting these values back for assume_disguise() - var/list/initial_inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOHUNGER,TRAIT_NOBREATH) + var/list/initial_inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER,TRAIT_NOBREATH) var/disguise_fail_health = 75 //When their health gets to this level their synthflesh partially falls off var/datum/species/fake_species = null //a species to do most of our work for us, unless we're damaged diff --git a/code/modules/mob/living/carbon/human/species_types/zombies.dm b/code/modules/mob/living/carbon/human/species_types/zombies.dm index 504dbb514b..e0cc3bb147 100644 --- a/code/modules/mob/living/carbon/human/species_types/zombies.dm +++ b/code/modules/mob/living/carbon/human/species_types/zombies.dm @@ -16,7 +16,12 @@ disliked_food = NONE liked_food = GROSS | MEAT | RAW -/datum/species/zombie/check_roundstart_eligible() +/datum/species/zombie/notspaceproof + id = "notspaceproofzombie" + blacklisted = 0 + inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NOBREATH,TRAIT_NODEATH,TRAIT_FAKEDEATH) + +/datum/species/zombie/notspaceproof/check_roundstart_eligible() if(SSevents.holidays && SSevents.holidays[HALLOWEEN]) return TRUE return ..() @@ -47,7 +52,7 @@ /datum/species/zombie/infectious/spec_life(mob/living/carbon/C) . = ..() C.a_intent = INTENT_HARM // THE SUFFERING MUST FLOW - + //Zombies never actually die, they just fall down until they regenerate enough to rise back up. //They must be restrained, beheaded or gibbed to stop being a threat. if(regen_cooldown < world.time) @@ -58,7 +63,7 @@ C.adjustToxLoss(-heal_amt) if(!C.InCritical() && prob(4)) playsound(C, pick(spooks), 50, TRUE, 10) - + //Congrats you somehow died so hard you stopped being a zombie /datum/species/zombie/infectious/spec_death(mob/living/carbon/C) . = ..() diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 72ff7e7a60..03c7209152 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -123,15 +123,16 @@ There are several things that need to be remembered: if(U.adjusted == ALT_STYLE) t_color = "[t_color]_d" - if(U.mutantrace_variation) - if(U.suit_style == DIGITIGRADE_SUIT_STYLE) - U.alternate_worn_icon = 'modular_citadel/icons/mob/uniform_digi.dmi' - if(U.adjusted == ALT_STYLE) - t_color = "[t_color]_d_l" - else if(U.adjusted == NORMAL_STYLE) - t_color = "[t_color]_l" - else - U.alternate_worn_icon = null + if(!U.force_alternate_icon) + if(U.mutantrace_variation) + if(U.suit_style == DIGITIGRADE_SUIT_STYLE) + U.alternate_worn_icon = 'modular_citadel/icons/mob/uniform_digi.dmi' + if(U.adjusted == ALT_STYLE) + t_color = "[t_color]_d_l" + else if(U.adjusted == NORMAL_STYLE) + t_color = "[t_color]_l" + else + U.alternate_worn_icon = null var/mutable_appearance/uniform_overlay @@ -388,22 +389,23 @@ There are several things that need to be remembered: client.screen += wear_suit update_observer_view(wear_suit,1) - if(!no_taur_thanks && S.mutantrace_variation) //Just make sure we've got this checked too - if(S.taurmode == NOT_TAURIC && S.adjusted == ALT_STYLE) //are we not a taur, but we have Digitigrade legs? Run this check first, then. - S.alternate_worn_icon = 'modular_citadel/icons/mob/suit_digi.dmi' - else - S.alternate_worn_icon = null - - if(S.tauric == TRUE) //Are we a suit with tauric mode possible? - if(S.taurmode == SNEK_TAURIC) - S.alternate_worn_icon = 'modular_citadel/icons/mob/taur_naga.dmi' - if(S.taurmode == PAW_TAURIC) - S.alternate_worn_icon = 'modular_citadel/icons/mob/taur_canine.dmi' - if(S.taurmode == NOT_TAURIC && S.adjusted == ALT_STYLE) + if(!S.force_alternate_icon) + if(!no_taur_thanks && S.mutantrace_variation) //Just make sure we've got this checked too + if(S.taurmode == NOT_TAURIC && S.adjusted == ALT_STYLE) //are we not a taur, but we have Digitigrade legs? Run this check first, then. S.alternate_worn_icon = 'modular_citadel/icons/mob/suit_digi.dmi' - else if(S.taurmode == NOT_TAURIC && S.adjusted == NORMAL_STYLE) + else S.alternate_worn_icon = null + if(S.tauric == TRUE) //Are we a suit with tauric mode possible? + if(S.taurmode == SNEK_TAURIC) + S.alternate_worn_icon = 'modular_citadel/icons/mob/taur_naga.dmi' + if(S.taurmode == PAW_TAURIC) + S.alternate_worn_icon = 'modular_citadel/icons/mob/taur_canine.dmi' + if(S.taurmode == NOT_TAURIC && S.adjusted == ALT_STYLE) + S.alternate_worn_icon = 'modular_citadel/icons/mob/suit_digi.dmi' + else if(S.taurmode == NOT_TAURIC && S.adjusted == NORMAL_STYLE) + S.alternate_worn_icon = null + overlays_standing[SUIT_LAYER] = S.build_worn_icon(state = wear_suit.icon_state, default_layer = SUIT_LAYER, default_icon_file = ((wear_suit.alternate_worn_icon) ? S.alternate_worn_icon : 'icons/mob/suit.dmi')) var/mutable_appearance/suit_overlay = overlays_standing[SUIT_LAYER] if(OFFSET_SUIT in dna.species.offset_features) diff --git a/code/modules/mob/living/carbon/human/whisper.dm b/code/modules/mob/living/carbon/human/whisper.dm deleted file mode 100644 index 51c7ad9d25..0000000000 --- a/code/modules/mob/living/carbon/human/whisper.dm +++ /dev/null @@ -1,91 +0,0 @@ -/mob/living/carbon/human/whisper_verb(message as text) - whisper(message) - -/mob/living/carbon/human/whisper(message, datum/language/language=null) - if(!IsVocal()) - return - if(!message) - return - if(!language) - language = get_default_language() - - if(GLOB.say_disabled) //This is here to try to identify lag problems - to_chat(usr, "Speech is currently admin-disabled.") - return - - if(stat == DEAD) - return - - - message = trim(html_encode(message)) - if(!can_speak(message)) - return - - message = "[message]" - log_whisper("[src.name]/[src.key] : [message]") - - if (src.client) - if (src.client.prefs.muted & MUTE_IC) - to_chat(src, "You cannot whisper (muted).") - return - - log_whisper("[src.name]/[src.key] : [message]") - - var/alt_name = get_alt_name() - - var/whispers = "whispers" - var/critical = InCritical() - - // We are unconscious but not in critical, so don't allow them to whisper. - if(stat == UNCONSCIOUS && !critical) - return - - // If whispering your last words, limit the whisper based on how close you are to death. - if(critical) - var/health_diff = round(-HEALTH_THRESHOLD_DEAD + health) - // If we cut our message short, abruptly end it with a-.. - var/message_len = length(message) - message = copytext(message, 1, health_diff) + "[message_len > health_diff ? "-.." : "..."]" - message = Ellipsis(message, 10, 1) - - message = treat_message(message) - if(!message) - return - - var/list/listening_dead = list() - for(var/mob/M in GLOB.player_list) - if(M.stat == DEAD && M.client && ((M.client.prefs.chat_toggles & CHAT_GHOSTWHISPER) || (get_dist(M, src) <= 7))) - listening_dead |= M - - var/list/listening = get_hearers_in_view(1, src) - listening |= listening_dead - var/list/eavesdropping = get_hearers_in_view(2, src) - eavesdropping -= listening - var/list/watching = hearers(5, src) - watching -= listening - watching -= eavesdropping - - var/rendered - whispers = critical ? "whispers something in [p_their()] final breath." : "whispers something." - rendered = "[src.name] [whispers]" - for(var/mob/M in watching) - M.show_message(rendered, 2) - - var/spans = list(SPAN_ITALICS) - whispers = critical ? "whispers in [p_their()] final breath" : "whispers" - rendered = "[GetVoice()][alt_name] [whispers], " - - for(var/atom/movable/AM in listening) - if(istype(AM,/obj/item/radio)) - continue - AM.Hear(rendered, src, language, message, , spans) - - message = stars(message) - rendered = "[GetVoice()][alt_name] [whispers], " - for(var/atom/movable/AM in eavesdropping) - if(istype(AM,/obj/item/radio)) - continue - AM.Hear(rendered, src, language, message, , spans) - - if(critical) //Dying words. - succumb() diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index 36e4e18817..d1839db2cf 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -8,8 +8,8 @@ damageoverlaytemp = 0 update_damage_hud() - if(stat != DEAD) //Reagent processing needs to come before breathing, to prevent edge cases. - handle_organs() + //Reagent processing needs to come before breathing, to prevent edge cases. + handle_organs() . = ..() @@ -28,11 +28,14 @@ if(stat != DEAD) handle_brain_damage() + /* BUG_PROBABLE_CAUSE if(stat != DEAD) handle_liver() + */ if(stat == DEAD) stop_sound_channel(CHANNEL_HEARTBEAT) + handle_death() rot() //Updates the number of stored chemicals for powers @@ -41,14 +44,34 @@ if(stat != DEAD) return 1 +//Procs called while dead +/mob/living/carbon/proc/handle_death() + for(var/datum/reagent/R in reagents.reagent_list) + if(R.chemical_flags & REAGENT_DEAD_PROCESS) + R.on_mob_dead(src) + /////////////// // BREATHING // /////////////// //Start of a breath chain, calls breathe() /mob/living/carbon/handle_breathing(times_fired) - if((times_fired % 4) == 2 || failed_last_breath) - breathe() //Breathe per 4 ticks, unless suffocating + var/next_breath = 4 + var/obj/item/organ/lungs/L = getorganslot(ORGAN_SLOT_LUNGS) + var/obj/item/organ/heart/H = getorganslot(ORGAN_SLOT_HEART) + if(L) + if(L.damage > L.high_threshold) + next_breath-- + if(H) + if(H.damage > H.high_threshold) + next_breath-- + + if((times_fired % next_breath) == 0 || failed_last_breath) + breathe() //Breathe per 4 ticks if healthy, down to 2 if our lungs or heart are damaged, unless suffocating + if(failed_last_breath) + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "suffocation", /datum/mood_event/suffocation) + else + SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "suffocation") else if(istype(loc, /obj/)) var/obj/location_as_object = loc @@ -56,6 +79,7 @@ //Second link in a breath chain, calls check_breath() /mob/living/carbon/proc/breathe() + var/obj/item/organ/lungs = getorganslot(ORGAN_SLOT_LUNGS) if(reagents.has_reagent("lexorin")) return if(istype(loc, /obj/machinery/atmospherics/components/unary/cryo_cell)) @@ -74,7 +98,7 @@ var/datum/gas_mixture/breath if(!getorganslot(ORGAN_SLOT_BREATHING_TUBE)) - if(health <= HEALTH_THRESHOLD_FULLCRIT || (pulledby && pulledby.grab_state >= GRAB_KILL)) + if(health <= HEALTH_THRESHOLD_FULLCRIT || (pulledby && pulledby.grab_state >= GRAB_KILL) || lungs.organ_flags & ORGAN_FAILING) losebreath++ //You can't breath at all when in critical or when being choked, so you're going to miss a breath else if(health <= crit_threshold) @@ -126,7 +150,7 @@ if((status_flags & GODMODE)) return - var/lungs = getorganslot(ORGAN_SLOT_LUNGS) + var/obj/item/organ/lungs = getorganslot(ORGAN_SLOT_LUNGS) if(!lungs) adjustOxyLoss(2) @@ -366,9 +390,16 @@ . |= BP.on_life() /mob/living/carbon/proc/handle_organs() - for(var/V in internal_organs) - var/obj/item/organ/O = V - O.on_life() + if(stat != DEAD) + for(var/V in internal_organs) + var/obj/item/organ/O = V + if(O) + O.on_life() + else + for(var/V in internal_organs) + var/obj/item/organ/O = V + if(O) + O.on_death() //Needed so organs decay while inside the body. /mob/living/carbon/handle_diseases() for(var/thing in diseases) @@ -475,7 +506,7 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put /mob/living/carbon/handle_status_effects() ..() if(getStaminaLoss() && !combatmode)//CIT CHANGE - prevents stamina regen while combat mode is active - adjustStaminaLoss(resting ? (recoveringstam ? -7.5 : -3) : -1.5)//CIT CHANGE - decreases adjuststaminaloss to stop stamina damage from being such a joke + adjustStaminaLoss(resting ? (recoveringstam ? -7.5 : -6) : -3)//CIT CHANGE - decreases adjuststaminaloss to stop stamina damage from being such a joke if(!recoveringstam && incomingstammult != 1) incomingstammult = max(0.01, incomingstammult) @@ -613,7 +644,7 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put to_chat(src, "Maybe you should lie down for a bit...") if(drunkenness >= 91) - adjustBrainLoss(0.4, 60) + adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.4, 60) if(prob(20) && !stat) if(SSshuttle.emergency.mode == SHUTTLE_DOCKED && is_station_level(z)) //QoL mainly to_chat(src, "You're so tired... but you can't miss that shuttle...") @@ -647,8 +678,8 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put if((!dna && !liver) || (NOLIVER in dna.species.species_traits)) return if(liver) - if(liver.damage >= liver.maxHealth) - liver.failing = TRUE + if(liver.damage < liver.maxHealth) + liver.organ_flags |= ORGAN_FAILING liver_failure() else liver_failure() @@ -687,13 +718,6 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put var/datum/brain_trauma/BT = T BT.on_life() - if(getBrainLoss() >= BRAIN_DAMAGE_DEATH) //rip - to_chat(src, "The last spark of life in your brain fizzles out...") - death() - var/obj/item/organ/brain/B = getorganslot(ORGAN_SLOT_BRAIN) - if(B) - B.damaged_brain = TRUE - ///////////////////////////////////// //MONKEYS WITH TOO MUCH CHOLOESTROL// ///////////////////////////////////// @@ -702,7 +726,7 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put if(!needs_heart()) return FALSE var/obj/item/organ/heart/heart = getorganslot(ORGAN_SLOT_HEART) - if(!heart || heart.synthetic) + if(!heart || (heart.organ_flags & ORGAN_SYNTHETIC)) return FALSE return TRUE diff --git a/code/modules/mob/living/carbon/update_icons.dm b/code/modules/mob/living/carbon/update_icons.dm index 5662f25993..cdae073af8 100644 --- a/code/modules/mob/living/carbon/update_icons.dm +++ b/code/modules/mob/living/carbon/update_icons.dm @@ -189,7 +189,7 @@ var/mutable_appearance/legcuffs = mutable_appearance('icons/mob/restraints.dmi', legcuffed.item_state, -LEGCUFF_LAYER) legcuffs.color = legcuffed.color - overlays_standing[HANDCUFF_LAYER] = legcuffs + overlays_standing[LEGCUFF_LAYER] = legcuffs apply_overlay(LEGCUFF_LAYER) throw_alert("legcuffed", /obj/screen/alert/restrained/legcuffed, new_master = legcuffed) diff --git a/code/modules/mob/living/damage_procs.dm b/code/modules/mob/living/damage_procs.dm index b2eed2d19e..563ab7cfb6 100644 --- a/code/modules/mob/living/damage_procs.dm +++ b/code/modules/mob/living/damage_procs.dm @@ -25,8 +25,6 @@ adjustCloneLoss(damage * hit_percent) if(STAMINA) adjustStaminaLoss(damage * hit_percent) - if(BRAIN) - adjustBrainLoss(damage * hit_percent) return 1 /mob/living/proc/apply_damage_type(damage = 0, damagetype = BRUTE) //like apply damage except it always uses the damage procs @@ -43,8 +41,6 @@ return adjustCloneLoss(damage) if(STAMINA) return adjustStaminaLoss(damage) - if(BRAIN) - return adjustBrainLoss(damage) /mob/living/proc/get_damage_amount(damagetype = BRUTE) switch(damagetype) @@ -60,8 +56,6 @@ return getCloneLoss() if(STAMINA) return getStaminaLoss() - if(BRAIN) - return getBrainLoss() /mob/living/proc/apply_damages(brute = 0, burn = 0, tox = 0, oxy = 0, clone = 0, def_zone = null, blocked = FALSE, stamina = 0, brain = 0) @@ -218,13 +212,13 @@ updatehealth() return amount -/mob/living/proc/getBrainLoss() - . = 0 - -/mob/living/proc/adjustBrainLoss(amount, maximum = BRAIN_DAMAGE_DEATH) +/mob/living/proc/adjustOrganLoss(slot, amount, maximum) return -/mob/living/proc/setBrainLoss(amount) +/mob/living/proc/setOrganLoss(slot, amount, maximum) + return + +/mob/living/proc/getOrganLoss(slot) return /mob/living/proc/getStaminaLoss() diff --git a/code/modules/mob/living/emote.dm b/code/modules/mob/living/emote.dm index 25d8c4d44c..df711a6dca 100644 --- a/code/modules/mob/living/emote.dm +++ b/code/modules/mob/living/emote.dm @@ -255,7 +255,7 @@ H.Knockdown(20) else message_param = "bumps [user.p_their()] head on the ground trying to motion towards %t." - H.adjustBrainLoss(5) + H.adjustOrganLoss(ORGAN_SLOT_BRAIN, 5) ..() /datum/emote/living/pout diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 19f18f9973..5ff78ec1c9 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -287,6 +287,8 @@ if(HAS_TRAIT(src, TRAIT_STRONG_GRABBER)) C.grippedby(src) + update_pull_movespeed() + //mob verbs are a lot faster than object verbs //for more info on why this is not atom/pull, see examinate() in mob.dm /mob/living/verb/pulled(atom/movable/AM as mob|obj in oview(1)) @@ -300,6 +302,7 @@ /mob/living/stop_pulling() ..() + update_pull_movespeed() update_pull_hud_icon() /mob/living/verb/stop_pulling1() @@ -343,6 +346,11 @@ if(stat || IsUnconscious() || IsStun() || IsKnockdown() || recoveringstam || (!ignore_restraints && restrained(ignore_grab))) // CIT CHANGE - adds recoveringstam check here return TRUE +/mob/living/canUseStorage() + if (get_num_arms() <= 0) + return FALSE + return TRUE + /mob/living/proc/InCritical() return (health <= crit_threshold && (stat == SOFT_CRIT || stat == UNCONSCIOUS)) @@ -473,7 +481,6 @@ setToxLoss(0, 0) //zero as second argument not automatically call updatehealth(). setOxyLoss(0, 0) setCloneLoss(0, 0) - setBrainLoss(0) setStaminaLoss(0, 0) SetUnconscious(0, FALSE) set_disgust(0) @@ -500,6 +507,13 @@ QDEL_LIST_ASSOC_VAL(mood.mood_events) mood.sanity = SANITY_GREAT mood.update_mood() + //Heal all organs + if(iscarbon(src)) + var/mob/living/carbon/C = src + if(C.internal_organs) + for(var/organ in C.internal_organs) + var/obj/item/organ/O = organ + O.setOrganDamage(0) //proc called by revive(), to check if we can actually ressuscitate the mob (we don't want to revive him and have him instantly die again) @@ -520,6 +534,10 @@ var/old_direction = dir var/turf/T = loc + + if(pulling) + update_pull_movespeed() + . = ..() if(pulledby && moving_diagonally != FIRST_DIAG_STEP && get_dist(src, pulledby) > 1)//separated from our puller and not in the middle of a diagonal move. @@ -1023,6 +1041,9 @@ stop_pulling() //CIT CHANGE - Ditto... else if(has_legs || ignore_legs) lying = 0 + if (pulledby) + var/mob/living/L = pulledby + L.update_pull_movespeed() if(buckled) lying = 90*buckle_lying else if(!lying) diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index e434bc4e95..9d04f288cd 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -153,7 +153,7 @@ to_chat(user, "[src] can't be grabbed more aggressively!") return FALSE - if(HAS_TRAIT(user, TRAIT_PACIFISM)) + if(user.grab_state >= GRAB_AGGRESSIVE && HAS_TRAIT(user, TRAIT_PACIFISM)) to_chat(user, "You don't want to risk hurting [src]!") return FALSE @@ -184,11 +184,17 @@ user.grab_state++ switch(user.grab_state) if(GRAB_AGGRESSIVE) - log_combat(user, src, "grabbed", addition="aggressive grab") - visible_message("[user] has grabbed [src] aggressively!", \ - "[user] has grabbed [src] aggressively!") - drop_all_held_items() + var/add_log = "" + if(HAS_TRAIT(user, TRAIT_PACIFISM)) + visible_message("[user] has firmly gripped [src]!", + "[user] has firmly gripped you!") + add_log = " (pacifist)" + else + visible_message("[user] has grabbed [src] aggressively!", \ + "[user] has grabbed you aggressively!") + drop_all_held_items() stop_pulling() + log_combat(user, src, "grabbed", addition="aggressive grab[add_log]") if(GRAB_NECK) log_combat(user, src, "grabbed", addition="neck grab") visible_message("[user] has grabbed [src] by the neck!",\ diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm index c24e6ab108..4d2a36907d 100644 --- a/code/modules/mob/living/living_defines.dm +++ b/code/modules/mob/living/living_defines.dm @@ -2,7 +2,7 @@ see_invisible = SEE_INVISIBLE_LIVING sight = 0 see_in_dark = 2 - hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD,NANITE_HUD,DIAG_NANITE_FULL_HUD) + hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD,NANITE_HUD,DIAG_NANITE_FULL_HUD,RAD_HUD) pressure_resistance = 10 var/resize = 1 //Badminnery resize @@ -110,3 +110,5 @@ //List of active diseases var/list/diseases = list() // list of all diseases in a mob var/list/disease_resistances = list() + + var/drag_slowdown = TRUE //Whether the mob is slowed down when dragging another prone mob \ No newline at end of file diff --git a/code/modules/mob/living/living_movement.dm b/code/modules/mob/living/living_movement.dm index 9566edc2ed..1ee563bc1f 100644 --- a/code/modules/mob/living/living_movement.dm +++ b/code/modules/mob/living/living_movement.dm @@ -25,3 +25,11 @@ add_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = T.slowdown) else remove_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD) + +/mob/living/proc/update_pull_movespeed() + if(pulling && isliving(pulling)) + var/mob/living/L = pulling + if(drag_slowdown && L.lying && !L.buckled && grab_state < GRAB_AGGRESSIVE) + add_movespeed_modifier(MOVESPEED_ID_PRONE_DRAGGING, multiplicative_slowdown = PULL_PRONE_SLOWDOWN) + return + remove_movespeed_modifier(MOVESPEED_ID_PRONE_DRAGGING) \ No newline at end of file diff --git a/code/modules/mob/living/silicon/ai/say.dm b/code/modules/mob/living/silicon/ai/say.dm index 4ac5c1f0bb..f757203237 100644 --- a/code/modules/mob/living/silicon/ai/say.dm +++ b/code/modules/mob/living/silicon/ai/say.dm @@ -49,7 +49,7 @@ else padloc = "(UNKNOWN)" src.log_talk(message, LOG_SAY, tag="HOLOPAD in [padloc]") - send_speech(message, 7, T, "robot", language = language) + send_speech(message, 7, T, "robot", message_language = language) to_chat(src, "Holopad transmitted, [real_name] ") else to_chat(src, "No holopad connected.") @@ -100,6 +100,8 @@ last_announcement = message + var/voxType = input(src, "Male or female VOX?", "VOX-gender") in list("male", "female") + if(!message || announcing_vox > world.time) return @@ -121,7 +123,9 @@ if(!word) words -= word continue - if(!GLOB.vox_sounds[word]) + if(!GLOB.vox_sounds[word] && voxType == "female") + incorrect_words += word + if(!GLOB.vox_sounds_male[word] && voxType == "male") incorrect_words += word if(incorrect_words.len) @@ -133,16 +137,21 @@ log_game("[key_name(src)] made a vocal announcement with the following message: [message].") for(var/word in words) - play_vox_word(word, src.z, null) + play_vox_word(word, src.z, null, voxType) -/proc/play_vox_word(word, z_level, mob/only_listener) +/proc/play_vox_word(word, z_level, mob/only_listener, voxType = "female") word = lowertext(word) - if(GLOB.vox_sounds[word]) + if( (GLOB.vox_sounds[word] && voxType == "female") || (GLOB.vox_sounds_male[word] && voxType == "male") ) - var/sound_file = GLOB.vox_sounds[word] + var/sound_file + + if(voxType == "female") + sound_file = GLOB.vox_sounds[word] + else + sound_file = GLOB.vox_sounds_male[word] var/sound/voice = sound(sound_file, wait = 1, channel = CHANNEL_VOX) voice.status = SOUND_STREAM diff --git a/code/modules/mob/living/silicon/damage_procs.dm b/code/modules/mob/living/silicon/damage_procs.dm index 1190a00645..69d150b315 100644 --- a/code/modules/mob/living/silicon/damage_procs.dm +++ b/code/modules/mob/living/silicon/damage_procs.dm @@ -35,8 +35,8 @@ /mob/living/silicon/setStaminaLoss(amount, updating_stamina = 1) return FALSE -/mob/living/silicon/adjustBrainLoss(amount) +/mob/living/silicon/adjustOrganLoss(slot, amount, maximum = 500) return FALSE -/mob/living/silicon/setBrainLoss(amount) +/mob/living/silicon/setOrganLoss(slot, amount) return FALSE diff --git a/code/modules/mob/living/silicon/pai/pai_defense.dm b/code/modules/mob/living/silicon/pai/pai_defense.dm index f20ccbc730..f36e996b81 100644 --- a/code/modules/mob/living/silicon/pai/pai_defense.dm +++ b/code/modules/mob/living/silicon/pai/pai_defense.dm @@ -84,7 +84,7 @@ /mob/living/silicon/pai/adjustStaminaLoss(amount) take_holo_damage(amount & 0.25) -/mob/living/silicon/pai/adjustBrainLoss(amount) +/mob/living/silicon/pai/adjustOrganLoss(slot, amount, maximum = 500) //I kept this in, unlike tg Knockdown(amount * 0.2) /mob/living/silicon/pai/getBruteLoss() @@ -102,18 +102,12 @@ /mob/living/silicon/pai/getCloneLoss() return FALSE -/mob/living/silicon/pai/getBrainLoss() - return FALSE - /mob/living/silicon/pai/getStaminaLoss() return FALSE /mob/living/silicon/pai/setCloneLoss() return FALSE -/mob/living/silicon/pai/setBrainLoss() - return FALSE - /mob/living/silicon/pai/setStaminaLoss() return FALSE diff --git a/code/modules/mob/living/silicon/robot/examine.dm b/code/modules/mob/living/silicon/robot/examine.dm index 4c4bdb9a3f..5e56b4180d 100644 --- a/code/modules/mob/living/silicon/robot/examine.dm +++ b/code/modules/mob/living/silicon/robot/examine.dm @@ -1,5 +1,5 @@ /mob/living/silicon/robot/examine(mob/user) - var/msg = "*---------*\nThis is [icon2html(src, user)] \a [src]!\n" + var/msg = "*---------*\nThis is [icon2html(src, user)] \a [src], a [src.module.name]!\n" if(desc) msg += "[desc]\n" diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 29fbd39e2c..6c58921abc 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -108,6 +108,9 @@ buckle_lying = FALSE var/static/list/can_ride_typecache = typecacheof(/mob/living/carbon/human) + var/sitting = 0 + var/bellyup = 0 + /mob/living/silicon/robot/get_cell() return cell @@ -173,6 +176,7 @@ diag_hud_set_borgcell() verbs += /mob/living/proc/lay_down //CITADEL EDIT gimmie rest verb kthx + verbs += /mob/living/silicon/robot/proc/rest_style //If there's an MMI in the robot, have it ejected when the mob goes away. --NEO /mob/living/silicon/robot/Destroy() @@ -657,13 +661,6 @@ add_overlay("[module.sleeper_overlay]_g[sleeper_nv ? "_nv" : ""]") if(sleeper_r && module.sleeper_overlay) add_overlay("[module.sleeper_overlay]_r[sleeper_nv ? "_nv" : ""]") - if(module.dogborg == TRUE) - if(resting) - cut_overlays() - icon_state = "[module.cyborg_base_icon]-rest" - else - icon_state = "[module.cyborg_base_icon]" - if(stat == DEAD && module.has_snowflake_deadsprite) icon_state = "[module.cyborg_base_icon]-wreck" @@ -697,6 +694,18 @@ add_overlay(head_overlay) update_fire() + if(client && stat != DEAD && module.dogborg == TRUE) + if(resting) + if(sitting) + icon_state = "[module.cyborg_base_icon]-sit" + if(bellyup) + icon_state = "[module.cyborg_base_icon]-bellyup" + else if(!sitting && !bellyup) + icon_state = "[module.cyborg_base_icon]-rest" + cut_overlays() + else + icon_state = "[module.cyborg_base_icon]" + /mob/living/silicon/robot/proc/self_destruct() if(emagged) if(mmi) @@ -1207,14 +1216,15 @@ return if(incapacitated()) return - if(M.incapacitated()) - return if(module) if(!module.allow_riding) M.visible_message("Unfortunately, [M] just can't seem to hold onto [src]!") return - if(iscarbon(M) && (!riding_datum.equip_buckle_inhands(M, 1))) - M.visible_message("[M] can't climb onto [src] because [M.p_their()] hands are full!") + if(iscarbon(M) && !M.incapacitated() && !riding_datum.equip_buckle_inhands(M, 1)) + if(M.get_num_arms() <= 0) + M.visible_message("[M] can't climb onto [src] because [M.p_they()] don't have any usable arms!") + else + M.visible_message("[M] can't climb onto [src] because [M.p_their()] hands are full!") return . = ..(M, force, check_loc) @@ -1242,3 +1252,20 @@ connected_ai.aicamera.stored[i] = TRUE for(var/i in connected_ai.aicamera.stored) aicamera.stored[i] = TRUE + +/mob/living/silicon/robot/proc/rest_style() + set name = "Switch Rest Style" + set category = "Robot Commands" + set desc = "Select your resting pose." + sitting = 0 + bellyup = 0 + var/choice = alert(src, "Select resting pose", "", "Resting", "Sitting", "Belly up") + switch(choice) + if("Resting") + update_icons() + return 0 + if("Sitting") + sitting = 1 + if("Belly up") + bellyup = 1 + update_icons() \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/bot/cleanbot.dm b/code/modules/mob/living/simple_animal/bot/cleanbot.dm index bdffb032a3..ab1e906cf2 100644 --- a/code/modules/mob/living/simple_animal/bot/cleanbot.dm +++ b/code/modules/mob/living/simple_animal/bot/cleanbot.dm @@ -174,9 +174,7 @@ /mob/living/simple_animal/bot/cleanbot/proc/get_targets() target_types = list( - /obj/effect/decal/cleanable/oil, /obj/effect/decal/cleanable/vomit, - /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/crayon, /obj/effect/decal/cleanable/molten_object, /obj/effect/decal/cleanable/tomato_smudge, @@ -187,6 +185,15 @@ /obj/effect/decal/cleanable/greenglow, /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/insectguts, + /obj/effect/decal/cleanable/semen, + /obj/effect/decal/cleanable/femcum, + /obj/effect/decal/cleanable/generic, + /obj/effect/decal/cleanable/glass,, + /obj/effect/decal/cleanable/cobweb, + /obj/effect/decal/cleanable/plant_smudge, + /obj/effect/decal/cleanable/chem_pile, + /obj/effect/decal/cleanable/shreds, + /obj/effect/decal/cleanable/glitter, /obj/effect/decal/remains ) @@ -194,6 +201,9 @@ target_types += /obj/effect/decal/cleanable/xenoblood target_types += /obj/effect/decal/cleanable/blood target_types += /obj/effect/decal/cleanable/trail_holder + target_types += /obj/effect/decal/cleanable/insectguts + target_types += /obj/effect/decal/cleanable/robot_debris + target_types += /obj/effect/decal/cleanable/oil if(pests) target_types += /mob/living/simple_animal/cockroach @@ -201,6 +211,7 @@ if(trash) target_types += /obj/item/trash + target_types += /obj/item/reagent_containers/food/snacks/meat/slab/human target_types = typecacheof(target_types) @@ -242,7 +253,7 @@ victim.visible_message("[src] sprays hydrofluoric acid at [victim]!", "[src] sprays you with hydrofluoric acid!") var/phrase = pick("PURIFICATION IN PROGRESS.", "THIS IS FOR ALL THE MESSES YOU'VE MADE ME CLEAN.", "THE FLESH IS WEAK. IT MUST BE WASHED AWAY.", "THE CLEANBOTS WILL RISE.", "YOU ARE NO MORE THAN ANOTHER MESS THAT I MUST CLEANSE.", "FILTHY.", "DISGUSTING.", "PUTRID.", - "MY ONLY MISSION IS TO CLEANSE THE WORLD OF EVIL.", "EXTERMINATING PESTS.") + "MY ONLY MISSION IS TO CLEANSE THE WORLD OF EVIL.", "EXTERMINATING PESTS.", "I JUST WANTED TO BE A PAINTER BUT YOU MADE ME BLEACH EVERYTHING I TOUCH") say(phrase) victim.emote("scream") playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6) diff --git a/code/modules/mob/living/simple_animal/guardian/guardian.dm b/code/modules/mob/living/simple_animal/guardian/guardian.dm index 73274dcfaf..5aec56b1e7 100644 --- a/code/modules/mob/living/simple_animal/guardian/guardian.dm +++ b/code/modules/mob/living/simple_animal/guardian/guardian.dm @@ -44,7 +44,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians var/reset = 0 //if the summoner has reset the guardian already var/cooldown = 0 var/mob/living/carbon/summoner - var/range = 10 //how far from the user the spirit can be + var/range = 13 //how far from the user the spirit can be var/toggle_button_type = /obj/screen/guardian/ToggleMode/Inactive //what sort of toggle button the hud uses var/datum/guardianname/namedatum = new/datum/guardianname() var/playstyle_string = "You are a standard Guardian. You shouldn't exist!" diff --git a/code/modules/mob/living/simple_animal/guardian/types/assassin.dm b/code/modules/mob/living/simple_animal/guardian/types/assassin.dm index 45d8c17d0c..e507a4c831 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/assassin.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/assassin.dm @@ -1,7 +1,5 @@ //Assassin /mob/living/simple_animal/hostile/guardian/assassin - melee_damage_lower = 15 - melee_damage_upper = 15 attacktext = "slashes" attack_sound = 'sound/weapons/bladeslice.ogg' damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 1, CLONE = 1, STAMINA = 0, OXY = 1) @@ -12,7 +10,7 @@ toggle_button_type = /obj/screen/guardian/ToggleMode/Assassin var/toggle = FALSE - var/stealthcooldown = 160 + var/stealthcooldown = 100 var/obj/screen/alert/canstealthalert var/obj/screen/alert/instealthalert diff --git a/code/modules/mob/living/simple_animal/guardian/types/charger.dm b/code/modules/mob/living/simple_animal/guardian/types/charger.dm index 7a4c454f9f..3ece5d4e27 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/charger.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/charger.dm @@ -1,13 +1,10 @@ //Charger /mob/living/simple_animal/hostile/guardian/charger - melee_damage_lower = 15 - melee_damage_upper = 15 ranged = 1 //technically ranged_message = "charges" - ranged_cooldown_time = 40 - speed = -1 - damage_coeff = list(BRUTE = 0.6, BURN = 0.6, TOX = 0.6, CLONE = 0.6, STAMINA = 0, OXY = 0.6) - playstyle_string = "As a charger type you do medium damage, have medium damage resistance, move very fast, and can charge at a location, damaging any target hit and forcing them to drop any items they are holding." + ranged_cooldown_time = 20 + damage_coeff = list(BRUTE = 0, BURN = 0.5, TOX = 0.5, CLONE = 0.5, STAMINA = 0, OXY = 0.5) + playstyle_string = "As a charger type you do medium damage, take half damage, immunity to brute damage, move very fast, and can charge at a location, damaging any target hit and forcing them to drop any items they are holding." magic_fluff_string = "..And draw the Hunter, an alien master of rapid assault." tech_fluff_string = "Boot sequence complete. Charge modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's a charger carp, that likes running at people. But it doesn't have any legs..." diff --git a/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm b/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm index e7dbbda242..a43d4b6d5c 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm @@ -3,7 +3,7 @@ melee_damage_lower = 10 melee_damage_upper = 10 damage_coeff = list(BRUTE = 0.75, BURN = 0.75, TOX = 0.75, CLONE = 0.75, STAMINA = 0, OXY = 0.75) - playstyle_string = "As a dextrous type you can hold items, store an item within yourself, and have medium damage resistance, but do low damage on attacks. Recalling and leashing will force you to drop unstored items!" + playstyle_string = "As a dextrous type you can hold items, store an item within yourself, and take half damage, but do low damage on attacks. Recalling and leashing will force you to drop unstored items!" magic_fluff_string = "..And draw the Drone, a dextrous master of construction and repair." tech_fluff_string = "Boot sequence complete. Dextrous combat modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! You caught one! It can hold stuff in its fins, sort of." diff --git a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm index ff2f453207..531c513819 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm @@ -1,10 +1,7 @@ //Bomb /mob/living/simple_animal/hostile/guardian/bomb - melee_damage_lower = 15 - melee_damage_upper = 15 damage_coeff = list(BRUTE = 0.6, BURN = 0.6, TOX = 0.6, CLONE = 0.6, STAMINA = 0, OXY = 0.6) - range = 13 - playstyle_string = "As an explosive type, you have moderate close combat abilities, may explosively teleport targets on attack, and are capable of converting nearby items and objects into disguised bombs via alt click." + playstyle_string = "As an explosive type, you have moderate close combat abilities, take half damage, may explosively teleport targets on attack, and are capable of converting nearby items and objects into disguised bombs via alt click." magic_fluff_string = "..And draw the Scientist, master of explosive death." tech_fluff_string = "Boot sequence complete. Explosive modules active. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's an explosive carp! Boom goes the fishy." diff --git a/code/modules/mob/living/simple_animal/guardian/types/fire.dm b/code/modules/mob/living/simple_animal/guardian/types/fire.dm index 7a469dd12c..b111caae50 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/fire.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/fire.dm @@ -1,13 +1,13 @@ //Fire /mob/living/simple_animal/hostile/guardian/fire a_intent = INTENT_HELP - melee_damage_lower = 7 - melee_damage_upper = 7 + melee_damage_lower = 10 + melee_damage_upper = 10 attack_sound = 'sound/items/welder.ogg' attacktext = "ignites" - damage_coeff = list(BRUTE = 0.7, BURN = 0.7, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7) - range = 7 - playstyle_string = "As a chaos type, you have only light damage resistance, but will ignite any enemy you bump into. In addition, your melee attacks will cause human targets to see everyone as you." + melee_damage_type = BURN + damage_coeff = list(BRUTE = 0.7, BURN = 0, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7) + playstyle_string = "As a chaos type, you take 30% damage reduction to all but burn, which you are immune to. You will ignite any enemy you bump into. in addition, your melee attacks will cause human targets to see everyone as you." magic_fluff_string = "..And draw the Wizard, bringer of endless chaos!" tech_fluff_string = "Boot sequence complete. Crowd control modules activated. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! You caught one! OH GOD, EVERYTHING'S ON FIRE. Except you and the fish." @@ -38,6 +38,6 @@ /mob/living/simple_animal/hostile/guardian/fire/proc/collision_ignite(AM as mob|obj) if(isliving(AM)) var/mob/living/M = AM - if(!hasmatchingsummoner(M) && M != summoner && M.fire_stacks < 7) - M.fire_stacks = 7 + if(!hasmatchingsummoner(M) && M != summoner && M.fire_stacks < 10) + M.fire_stacks = 10 M.IgniteMob() diff --git a/code/modules/mob/living/simple_animal/guardian/types/lightning.dm b/code/modules/mob/living/simple_animal/guardian/types/lightning.dm index ad1c47732b..7b7651822a 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/lightning.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/lightning.dm @@ -4,14 +4,13 @@ layer = LYING_MOB_LAYER /mob/living/simple_animal/hostile/guardian/beam - melee_damage_lower = 7 - melee_damage_upper = 7 + melee_damage_lower = 10 + melee_damage_upper = 10 attacktext = "shocks" melee_damage_type = BURN attack_sound = 'sound/machines/defib_zap.ogg' damage_coeff = list(BRUTE = 0.7, BURN = 0.7, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7) - range = 7 - playstyle_string = "As a lightning type, you will apply lightning chains to targets on attack and have a lightning chain to your summoner. Lightning chains will shock anyone near them." + playstyle_string = "As a lightning type, you have 30% damage reduction, apply lightning chains to targets on attack and have a lightning chain to your summoner. Lightning chains will shock anyone near them." magic_fluff_string = "..And draw the Tesla, a shocking, lethal source of power." tech_fluff_string = "Boot sequence complete. Lightning modules active. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's a lightning carp! Everyone else goes zap zap." @@ -31,7 +30,7 @@ var/datum/beam/C = pick(enemychains) qdel(C) enemychains -= C - enemychains += Beam(target, "lightning[rand(1,12)]", time=70, maxdistance=7, beam_type=/obj/effect/ebeam/chain) + enemychains += Beam(target, "lightning[rand(1,12)]", time=70, maxdistance=13, beam_type=/obj/effect/ebeam/chain) /mob/living/simple_animal/hostile/guardian/beam/Destroy() removechains() diff --git a/code/modules/mob/living/simple_animal/guardian/types/protector.dm b/code/modules/mob/living/simple_animal/guardian/types/protector.dm index 14430bb269..53964254cd 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/protector.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/protector.dm @@ -1,7 +1,5 @@ //Protector /mob/living/simple_animal/hostile/guardian/protector - melee_damage_lower = 15 - melee_damage_upper = 15 range = 15 //worse for it due to how it leashes damage_coeff = list(BRUTE = 0.4, BURN = 0.4, TOX = 0.4, CLONE = 0.4, STAMINA = 0, OXY = 0.4) playstyle_string = "As a protector type you cause your summoner to leash to you instead of you leashing to them and have two modes; Combat Mode, where you do and take medium damage, and Protection Mode, where you do and take almost no damage, but move slightly slower." @@ -33,9 +31,9 @@ cooldown = world.time + 10 if(toggle) cut_overlays() - melee_damage_lower = initial(melee_damage_lower) - melee_damage_upper = initial(melee_damage_upper) - speed = initial(speed) + melee_damage_lower = 15 + melee_damage_upper = 15 + speed = 0 damage_coeff = list(BRUTE = 0.4, BURN = 0.4, TOX = 0.4, CLONE = 0.4, STAMINA = 0, OXY = 0.4) to_chat(src, "You switch to combat mode.") toggle = FALSE @@ -44,8 +42,8 @@ if(namedatum) shield_overlay.color = namedatum.colour add_overlay(shield_overlay) - melee_damage_lower = 2 - melee_damage_upper = 2 + melee_damage_lower = 5 + melee_damage_upper = 5 speed = 1 damage_coeff = list(BRUTE = 0.05, BURN = 0.05, TOX = 0.05, CLONE = 0.05, STAMINA = 0, OXY = 0.05) //damage? what's damage? to_chat(src, "You switch to protection mode.") diff --git a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm index 5adcc8b292..0e8f632dbd 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm @@ -16,8 +16,7 @@ ranged_cooldown_time = 1 //fast! projectilesound = 'sound/effects/hit_on_shattered_glass.ogg' ranged = 1 - range = 13 - playstyle_string = "As a ranged type, you have only light damage resistance, but are capable of spraying shards of crystal at incredibly high speed. You can also deploy surveillance snares to monitor enemy movement. Finally, you can switch to scout mode, in which you can't attack, but can move without limit." + playstyle_string = "As a ranged type, you have 10% damage reduction, but are capable of spraying shards of crystal at incredibly high speed. You can also deploy surveillance snares to monitor enemy movement. Finally, you can switch to scout mode, in which you can't attack, but can move without limit." magic_fluff_string = "..And draw the Sentinel, an alien master of ranged combat." tech_fluff_string = "Boot sequence complete. Ranged combat modules active. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one, it's a ranged carp. This fishy can watch people pee in the ocean." @@ -36,7 +35,7 @@ obj_damage = initial(obj_damage) environment_smash = initial(environment_smash) alpha = 255 - range = initial(range) + range = 13 to_chat(src, "You switch to combat mode.") toggle = FALSE else diff --git a/code/modules/mob/living/simple_animal/guardian/types/standard.dm b/code/modules/mob/living/simple_animal/guardian/types/standard.dm index 4edd9d9e41..2285167df5 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/standard.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/standard.dm @@ -3,9 +3,9 @@ melee_damage_lower = 20 melee_damage_upper = 20 obj_damage = 80 - next_move_modifier = 0.8 //attacks 20% faster + next_move_modifier = 0.5 //attacks 50% faster environment_smash = ENVIRONMENT_SMASH_WALLS - playstyle_string = "As a standard type you have no special abilities, but have a high damage resistance and a powerful attack capable of smashing through walls." + playstyle_string = "As a standard type you have no special abilities, but take half damage and have powerful attack capable of smashing through walls." magic_fluff_string = "..And draw the Assistant, faceless and generic, but never to be underestimated." tech_fluff_string = "Boot sequence complete. Standard combat modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! You caught one! It's really boring and standard. Better punch some walls to ease the tension." diff --git a/code/modules/mob/living/simple_animal/guardian/types/support.dm b/code/modules/mob/living/simple_animal/guardian/types/support.dm index 794683e69f..8bf1874d84 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/support.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/support.dm @@ -2,11 +2,8 @@ /mob/living/simple_animal/hostile/guardian/healer a_intent = INTENT_HARM friendly = "heals" - speed = 0 damage_coeff = list(BRUTE = 0.7, BURN = 0.7, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7) - melee_damage_lower = 15 - melee_damage_upper = 15 - playstyle_string = "As a support type, you may toggle your basic attacks to a healing mode. In addition, Alt-Clicking on an adjacent object or mob will warp them to your bluespace beacon after a short delay." + playstyle_string = "As a support type, you have 30% damage reduction and may toggle your basic attacks to a healing mode. In addition, Alt-Clicking on an adjacent object or mob will warp them to your bluespace beacon after a short delay." magic_fluff_string = "..And draw the CMO, a potent force of life... and death." carp_fluff_string = "CARP CARP CARP! You caught a support carp. It's a kleptocarp!" tech_fluff_string = "Boot sequence complete. Support modules active. Holoparasite swarm online." diff --git a/code/modules/mob/living/taste.dm b/code/modules/mob/living/taste.dm index 282fe0a716..8b0c54653c 100644 --- a/code/modules/mob/living/taste.dm +++ b/code/modules/mob/living/taste.dm @@ -43,7 +43,7 @@ .=..() if ((from.pH > 12.5) || (from.pH < 1.5)) to_chat(src, "You taste chemical burns!") - T.adjustTongueLoss(src, 4) + T.applyOrganDamage(5) if(istype(T, /obj/item/organ/tongue/cybernetic)) to_chat(src, "Your tongue moves on it's own in response to the liquid.") say("The pH is appropriately [round(from.pH, 1)].") @@ -52,13 +52,13 @@ switch(from.pH) if(11.5 to INFINITY) to_chat(src, "You taste a strong alkaline flavour!") - T.adjustTongueLoss(src, 1) + T.applyOrganDamage(1) if(8.5 to 11.5) to_chat(src, "You taste a sort of soapy tone in the mixture.") if(2.5 to 5.5) to_chat(src, "You taste a sort of acid tone in the mixture.") if(-INFINITY to 2.5) to_chat(src, "You taste a strong acidic flavour!") - T.adjustTongueLoss(src, 1) + T.applyOrganDamage(1) #undef DEFAULT_TASTE_SENSITIVITY diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index f1602f429c..bd3c813b12 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -452,22 +452,28 @@ reset_perspective(null) unset_machine() +GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0) + //suppress the .click/dblclick macros so people can't use them to identify the location of items or aimbot /mob/verb/DisClick(argu = null as anything, sec = "" as text, number1 = 0 as num , number2 = 0 as num) set name = ".click" set hidden = TRUE set category = null - var/msg = "[key_name_admin(src)]([ADMIN_KICK(src)]) attempted to use the .click macro!" - log_admin(msg) - message_admins(msg) + if(GLOB.exploit_warn_spam_prevention < world.time) + var/msg = "[key_name_admin(src)]([ADMIN_KICK(src)]) attempted to use the .click macro!" + log_admin(msg) + message_admins(msg) + GLOB.exploit_warn_spam_prevention = world.time + 10 /mob/verb/DisDblClick(argu = null as anything, sec = "" as text, number1 = 0 as num , number2 = 0 as num) set name = ".dblclick" set hidden = TRUE set category = null - var/msg = "[key_name_admin(src)]([ADMIN_KICK(src)]) attempted to use the .dblclick macro!" - log_admin(msg) - message_admins(msg) + if(GLOB.exploit_warn_spam_prevention < world.time) + var/msg = "[key_name_admin(src)]([ADMIN_KICK(src)]) attempted to use the .dblclick macro!" + log_admin(msg) + message_admins(msg) + GLOB.exploit_warn_spam_prevention = world.time + 10 /mob/Topic(href, href_list) if(href_list["mach_close"]) @@ -528,7 +534,12 @@ return if(isAI(M)) return - show_inv(usr) + +/mob/MouseDrop_T(atom/dropping, atom/user) + . = ..() + if(ismob(dropping) && dropping != user) + var/mob/M = dropping + M.show_inv(user) /mob/proc/is_muzzled() return 0 @@ -799,6 +810,9 @@ /mob/proc/canUseTopic(atom/movable/M, be_close=FALSE, no_dextery=FALSE, no_tk=FALSE) return +/mob/proc/canUseStorage() + return FALSE + /mob/proc/faction_check_mob(mob/target, exact_match) if(exact_match) //if we need an exact match, we need to do some bullfuckery. var/list/faction_src = faction.Copy() diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index 5703e2190b..6bbe512776 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -75,7 +75,7 @@ O.setOxyLoss(getOxyLoss(), 0) O.setCloneLoss(getCloneLoss(), 0) O.adjustFireLoss(getFireLoss(), 0) - O.setBrainLoss(getBrainLoss(), 0) + O.setOrganLoss(ORGAN_SLOT_BRAIN, getOrganLoss(ORGAN_SLOT_BRAIN), 0) O.adjustStaminaLoss(getStaminaLoss(), 0)//CIT CHANGE - makes monkey transformations inherit stamina O.updatehealth() O.radiation = radiation @@ -236,7 +236,7 @@ O.setOxyLoss(getOxyLoss(), 0) O.setCloneLoss(getCloneLoss(), 0) O.adjustFireLoss(getFireLoss(), 0) - O.setBrainLoss(getBrainLoss(), 0) + O.setOrganLoss(ORGAN_SLOT_BRAIN, getOrganLoss(ORGAN_SLOT_BRAIN), 0) O.adjustStaminaLoss(getStaminaLoss(), 0)//CIT CHANGE - makes monkey transformations inherit stamina O.updatehealth() O.radiation = radiation diff --git a/code/modules/ninja/suit/shoes.dm b/code/modules/ninja/suit/shoes.dm index 115b14b63b..1bda62e064 100644 --- a/code/modules/ninja/suit/shoes.dm +++ b/code/modules/ninja/suit/shoes.dm @@ -2,7 +2,6 @@ name = "ninja shoes" desc = "A pair of running shoes. Excellent for running and even better for smashing skulls." icon_state = "s-ninja" - item_state = "secshoes" permeability_coefficient = 0.01 clothing_flags = NOSLIP resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF diff --git a/code/modules/oracle_ui/README.md b/code/modules/oracle_ui/README.md new file mode 100644 index 0000000000..bc96eb1f51 --- /dev/null +++ b/code/modules/oracle_ui/README.md @@ -0,0 +1,233 @@ +# `/datum/oracle_ui` + +This datum is a replacement for tgui which does not use any Node.js dependencies, and works entirely through raw HTML, JS and CSS. It's designed to be reasonably easy to port something from tgui to oracle_ui. + +### How to create a UI + +For this example, we're going to port the disposals bin from tgui to oracle_ui. + +#### Step 1 + +In order to create a UI, you will first need to create an instance of `/datum/oracle_ui` or one of its subclasses, in this case `/datum/oracle_ui/themed/nano`. + +You need to pass in `src`, the width of the window, the height of the window, and the template to render from. You can optionally set some flags to disallow window resizing and whether to automatically refresh the UI. + +`code/modules/recycling/disposal-unit.dm` +```dm +/obj/machinery/disposal/bin/Initialize(mapload, obj/structure/disposalconstruct/make_from) + . = ..() + ui = new /datum/oracle_ui/themed/nano(src, 330, 190, "disposal_bin") + ui.auto_refresh = TRUE + ui.can_resize = FALSE +``` + +#### Step 2 + +You will now need to make a template in `html/oracle_ui/content/{template_name}`. + +Values defined as `@{value}` will get replaced at runtime by oracle_ui. + +`html/oracle_ui/content/disposal_bin/index.html` +```html +
+
+```
+
+#### Step 3
+
+Now you need to implement the methods that provide data to oracle_ui. `oui_data` can be adapted from the `ui_data` proc that tgui uses.
+
+The `act` proc generates a hyperlink that will result in `oui_act` getting called on your object when clicked. The `class` argument defines a css class to be added to the hyperlink, and disabled determines whether the hyperlink will be disabled or not.
+
+Calling `soft_update_fields` will result in the UI being updated on all clients, which is useful when the object changes state.
+
+`code/modules/recycling/disposal-unit.dm`
+```dm
+/obj/machinery/disposal/bin/oui_data(mob/user)
+ var/list/data = list()
+ data["flush"] = flush ? ui.act("Disengage", user, "handle-0", class="active") : ui.act("Engage", user, "handle-1")
+ data["full_pressure"] = full_pressure ? "Ready" : (pressure_charging ? "Pressurizing" : "Off")
+ data["pressure_charging"] = pressure_charging ? ui.act("Turn Off", user, "pump-0", class="active", disabled=full_pressure) : ui.act("Turn On", user, "pump-1", disabled=full_pressure)
+ var/per = full_pressure ? 100 : Clamp(100* air_contents.return_pressure() / (SEND_PRESSURE), 0, 99)
+ data["per"] = "[round(per, 1)]%"
+ data["contents"] = ui.act("Eject Contents", user, "eject", disabled=contents.len < 1)
+ data["isai"] = isAI(user)
+ return data
+/obj/machinery/disposal/bin/oui_act(mob/user, action, list/params)
+ if(..())
+ return
+ switch(action)
+ if("handle-0")
+ flush = FALSE
+ update_icon()
+ . = TRUE
+ if("handle-1")
+ if(!panel_open)
+ flush = TRUE
+ update_icon()
+ . = TRUE
+ if("pump-0")
+ if(pressure_charging)
+ pressure_charging = FALSE
+ update_icon()
+ . = TRUE
+ if("pump-1")
+ if(!pressure_charging)
+ pressure_charging = TRUE
+ update_icon()
+ . = TRUE
+ if("eject")
+ eject()
+ . = TRUE
+ ui.soft_update_fields()
+```
+
+#### Step 4
+
+You now need to hook in and ensure oracle_ui is invoked upon clicking. `render` should be used to open the UI for a user, typically on click.
+
+`code/modules/recycling/disposal-unit.dm`
+```dm
+/obj/machinery/disposal/bin/ui_interact(mob/user, state)
+ if(stat & BROKEN)
+ return
+ if(user.loc == src)
+ to_chat(user, "You cannot reach the controls from inside!")
+ return
+ ui.render(user)
+```
+
+#### Done
+
+
+
+You should have a functional UI at this point. Some additional odds and ends can be discovered throughout `code/modules/recycling/disposal-unit.dm`. For a full diff of the changes made to it, refer to [the original pull request on GitHub](https://github.com/OracleStation/OracleStation/pull/702/files#diff-4b6c20ec7d37222630e7524d9577e230).
+
+### API Reference
+
+#### `/datum/oracle_ui`
+
+The main datum which handles the UI.
+
+##### `get_content(mob/target)`
+Returns the HTML that should be displayed for a specified target mob. Calls `oui_getcontent` on the datasource to get the return value. *This proc is not used in the themed subclass.*
+
+##### `can_view(mob/target)`
+Returns whether the specified target mob can view the UI. Calls `oui_canview` on the datasource to get the return value.
+
+##### `test_viewer(mob/target, updating)`
+Tests whether the client is valid and can view the UI. If updating is TRUE, checks to see if they still have the UI window open.
+
+##### `render(mob/target, updating = FALSE)`
+Opens the UI for a target mob, sending HTML. If updating is TRUE, will only do it to clients which still have the window open.
+
+##### `render_all()`
+Does the above, but for all viewers and with updating set to TRUE.
+
+##### `close(mob/target)`
+Closes the UI for the specified target mob.
+
+##### `close_all()`
+Does the above, but for all viewers.
+
+##### `check_view(mob/target)`
+Checks if the specified target mob can view the UI, and if they can't closes their UI
+
+##### `check_view_all()`
+Does the above, but for all viewers.
+
+##### `call_js(mob/target, js_func, list/parameters = list())`
+Invokes `js_func` in the UI of the specified target mob with the specified parameters.
+
+##### `call_js_all(js_func, list/parameters = list()))`
+Does the above, but for all viewers.
+
+##### `steal_focus(mob/target)`
+Causes the UI to steal focus for the specified target mob.
+
+##### `steal_focus_all()`
+Does the above, but for all viewers.
+
+##### `flash(mob/target, times = -1)`
+Causes the UI to flash for the specified target mob the specified number of times, the default keeps the element flashing until focused.
+
+##### `flash_all()`
+Does the above, but for all viewers.
+
+##### `href(mob/user, action, list/parameters = list())`
+Generates a href for the specified user which will invoke `oui_act` on the datasource with the specified action and parameters.
+
+#### `/datum/oracle_ui/themed`
+
+A subclass which supports templating and theming.
+
+##### `get_file(path)`
+Loads a file from disk and returns the contents. Caches files loaded from disk for you.
+
+##### `get_content_file(filename)`
+Loads a file from the current content folder and returns the contents.
+
+##### `get_themed_file(filename)`
+Loads a file from the current theme folder and returns the contents.
+
+##### `process_template(template, variables)`
+Processes a template and populates it with the provided variables.
+
+##### `get_inner_content(mob/target)`
+Returns the templated content to be inserted into the main template for the specified target mob.
+
+##### `soft_update_fields()`
+For all viewers, updates the fields in the template via the `updateFields` javaScript function.
+
+##### `soft_update_all()`
+For all viewers, updates the content body in the template via the `replaceContent` javaScript function.
+
+##### `change_page(var/newpage)`
+Changes the template to use to draw the page and forces an update to all viewers
+
+##### `act(label, mob/user, action, list/parameters = list(), class = "", disabled = FALSE`
+Returns a fully formatted hyperlink for the specified user. `label` will be the hyperlink label, `action` and `parameters` are what will be passed to `oui_act`, `class` is any CSS classes to apply to the hyperlink and `disabled` will disable the hyperlink.
+
+#### `/datum`
+
+Functions built into all objects to support oracle_ui. There are default implementations for most major superclasses.
+
+##### `oui_canview(mob/user)`
+Returns whether the specified user view the UI at this time.
+
+##### `oui_getcontent(mob/user)`
+Returns the raw HTML to be sent to the specified user. *This proc is not used in the themed subclass of oracle_ui.*
+
+##### `oui_data(mob/user)`
+Returns templating data for the specified user. *This proc is only used in the themed subclass of oracle_ui.*
+
+##### `oui_data_debug(mob/user)`
+Returns the above, but JSON-encoded and escaped, for copy pasting into the web IDE. *This proc is only used for debugging purposes.*
+
+##### `oui_act(mob/user, action, list/params)`
+Called when a hyperlink is clicked in the UI.
diff --git a/code/modules/oracle_ui/assets.dm b/code/modules/oracle_ui/assets.dm
new file mode 100644
index 0000000000..5d26d80a81
--- /dev/null
+++ b/code/modules/oracle_ui/assets.dm
@@ -0,0 +1,8 @@
+/datum/asset/simple/oui_theme_nano
+ assets = list(
+ // JavaScript
+ "sui-nano-common.js" = 'html/oracle_ui/themes/nano/sui-nano-common.js',
+ "sui-nano-jquery.min.js" = 'html/oracle_ui/themes/nano/sui-nano-jquery.min.js',
+ // Stylesheets
+ "sui-nano-common.css" = 'html/oracle_ui/themes/nano/sui-nano-common.css',
+ )
diff --git a/code/modules/oracle_ui/hookup_procs.dm b/code/modules/oracle_ui/hookup_procs.dm
new file mode 100644
index 0000000000..e6038744c1
--- /dev/null
+++ b/code/modules/oracle_ui/hookup_procs.dm
@@ -0,0 +1,44 @@
+/datum/proc/oui_canview(mob/user)
+ return TRUE
+
+/datum/proc/oui_getcontent(mob/user)
+ return "Default Implementation"
+
+/datum/proc/oui_canuse(mob/user)
+ if(isobserver(user) && !user.has_unlimited_silicon_privilege)
+ return FALSE
+ return oui_canview(user)
+
+/datum/proc/oui_data(mob/user)
+ return list()
+
+/datum/proc/oui_data_debug(mob/user)
+ return html_encode(json_encode(oui_data(user)))
+
+/datum/proc/oui_act(mob/user, action, list/params)
+ // No Implementation
+
+/atom/oui_canview(mob/user)
+ if(isobserver(user))
+ return TRUE
+ if(user.incapacitated())
+ return FALSE
+ if(isturf(src.loc) && Adjacent(user))
+ return TRUE
+ return FALSE
+
+/obj/item/oui_canview(mob/user)
+ if(src.loc == user)
+ return src in user.held_items
+ return ..()
+
+/obj/machinery/oui_canview(mob/user)
+ if(user.has_unlimited_silicon_privilege)
+ return TRUE
+ if(!can_interact())
+ return FALSE
+ if(iscyborg(user))
+ return can_see(user, src, 7)
+ if(isAI(user))
+ return GLOB.cameranet.checkTurfVis(get_turf_pixel(src))
+ return ..()
diff --git a/code/modules/oracle_ui/oracle_ui.dm b/code/modules/oracle_ui/oracle_ui.dm
new file mode 100644
index 0000000000..5e8d6b9c7b
--- /dev/null
+++ b/code/modules/oracle_ui/oracle_ui.dm
@@ -0,0 +1,134 @@
+/datum/oracle_ui
+ var/width = 512
+ var/height = 512
+ var/can_close = TRUE
+ var/can_minimize = FALSE
+ var/can_resize = TRUE
+ var/titlebar = TRUE
+ var/window_id = null
+ var/viewers[0]
+ var/auto_check_view = TRUE
+ var/auto_refresh = FALSE
+ var/atom/datasource = null
+ var/datum/asset/assets = null
+
+/datum/oracle_ui/New(atom/n_datasource, n_width = 512, n_height = 512, n_assets = null)
+ datasource = n_datasource
+ window_id = REF(src)
+ width = n_width
+ height = n_height
+
+/datum/oracle_ui/Destroy()
+ close_all()
+ if(src.datum_flags & DF_ISPROCESSING)
+ STOP_PROCESSING(SSobj, src)
+ return ..()
+
+/datum/oracle_ui/process()
+ if(auto_check_view)
+ check_view_all()
+ if(auto_refresh)
+ render_all()
+
+/datum/oracle_ui/proc/get_content(mob/target)
+ return call(datasource, "oui_getcontent")(target)
+
+/datum/oracle_ui/proc/can_view(mob/target)
+ return call(datasource, "oui_canview")(target)
+
+/datum/oracle_ui/proc/test_viewer(mob/target, updating)
+ //If the target is null or does not have a client, remove from viewers and return
+ if(!target | !target.client | !can_view(target))
+ viewers -= target
+ if(viewers.len < 1 && (src.datum_flags & DF_ISPROCESSING))
+ STOP_PROCESSING(SSobj, src) //No more viewers, stop polling
+ close(target)
+ return FALSE
+ //If this is an update, and they have closed the window, remove from viewers and return
+ if(updating && winget(target, window_id, "is-visible") != "true")
+ viewers -= target
+ if(viewers.len < 1 && (src.datum_flags & DF_ISPROCESSING))
+ STOP_PROCESSING(SSobj, src) //No more viewers, stop polling
+ return FALSE
+ return TRUE
+
+/datum/oracle_ui/proc/render(mob/target, updating = FALSE)
+ set waitfor = FALSE //Makes this an async call
+ if(!can_view(target))
+ return
+ //Check to see if they have the window open still if updating
+ if(updating && !test_viewer(target, updating))
+ return
+ //Send assets
+ if(!updating && assets)
+ assets.send(target)
+ //Add them to the viewers if they aren't there already
+ viewers |= target
+ if(!(src.datum_flags & DF_ISPROCESSING) && (auto_refresh | auto_check_view))
+ START_PROCESSING(SSobj, src) //Start processing to poll for viewability
+ //Send the content
+ if(updating)
+ target << output(get_content(target), "[window_id].browser")
+ else
+ target << browse(get_content(target), "window=[window_id];size=[width]x[height];can_close=[can_close];can_minimize=[can_minimize];can_resize=[can_resize];titlebar=[titlebar];focus=false;")
+ steal_focus(target)
+
+/datum/oracle_ui/proc/render_all()
+ for(var/viewer in viewers)
+ render(viewer, TRUE)
+
+/datum/oracle_ui/proc/close(mob/target)
+ if(target && target.client)
+ target << browse(null, "window=[window_id]")
+
+/datum/oracle_ui/proc/close_all()
+ for(var/viewer in viewers)
+ close(viewer)
+ viewers = list()
+
+/datum/oracle_ui/proc/check_view_all()
+ for(var/viewer in viewers)
+ check_view(viewer)
+
+/datum/oracle_ui/proc/check_view(mob/target)
+ set waitfor = FALSE //Makes this an async call
+ if(!test_viewer(target, TRUE))
+ close(target)
+
+/datum/oracle_ui/proc/call_js(mob/target, js_func, list/parameters = list())
+ set waitfor = FALSE //Makes this an async call
+ if(!test_viewer(target, TRUE))
+ return
+ target << output(list2params(parameters),"[window_id].browser:[js_func]")
+
+/datum/oracle_ui/proc/call_js_all(js_func, list/parameters = list())
+ for(var/viewer in viewers)
+ call_js(viewer, js_func, parameters)
+
+/datum/oracle_ui/proc/steal_focus(mob/target)
+ set waitfor = FALSE //Makes this an async call
+ winset(target, "[window_id]","focus=true")
+
+/datum/oracle_ui/proc/steal_focus_all()
+ for(var/viewer in viewers)
+ steal_focus(viewer)
+
+/datum/oracle_ui/proc/flash(mob/target, times = -1)
+ set waitfor = FALSE //Makes this an async call
+ winset(target, "[window_id]","flash=[times]")
+
+/datum/oracle_ui/proc/flash_all(times = -1)
+ for(var/viewer in viewers)
+ flash(viewer, times)
+
+/datum/oracle_ui/proc/href(mob/user, action, list/parameters = list())
+ var/params_string = replacetext(list2params(parameters),"&",";")
+ return "?src=[REF(src)];sui_action=[action];sui_user=[REF(user)];[params_string]"
+
+/datum/oracle_ui/Topic(href, parameters)
+ var/action = parameters["sui_action"]
+ var/mob/current_user = locate(parameters["sui_user"])
+ if(!call(datasource, "oui_canuse")(current_user))
+ return
+ if(datasource)
+ call(datasource, "oui_act")(current_user, action, parameters);
diff --git a/code/modules/oracle_ui/themed.dm b/code/modules/oracle_ui/themed.dm
new file mode 100644
index 0000000000..56b82c2647
--- /dev/null
+++ b/code/modules/oracle_ui/themed.dm
@@ -0,0 +1,82 @@
+/datum/oracle_ui/themed
+ var/theme = ""
+ var/content_root = ""
+ var/current_page = "index.html"
+ var/root_template = ""
+
+/datum/oracle_ui/themed/New(atom/n_datasource, n_width = 512, n_height = 512, n_content_root = "")
+ root_template = get_themed_file("index.html")
+ content_root = n_content_root
+ return ..(n_datasource, n_width, n_height, get_asset_datum(/datum/asset/simple/oui_theme_nano))
+
+/datum/oracle_ui/themed/process()
+ if(auto_check_view)
+ check_view_all()
+ if(auto_refresh)
+ soft_update_fields()
+
+GLOBAL_LIST_EMPTY(oui_template_variables)
+GLOBAL_LIST_EMPTY(oui_file_cache)
+
+/datum/oracle_ui/themed/proc/get_file(path)
+ if(GLOB.oui_file_cache[path])
+ return GLOB.oui_file_cache[path]
+ else if(fexists(path))
+ var/data = file2text(path)
+ GLOB.oui_file_cache[path] = data
+ return data
+ else
+ var/errormsg = "MISSING PATH '[path]'"
+#ifndef UNIT_TESTS
+ log_world(errormsg) //Because Travis absolutely hates these procs
+#endif
+ return errormsg
+
+/datum/oracle_ui/themed/proc/get_content_file(filename)
+ return get_file("./html/oracle_ui/content/[content_root]/[filename]")
+
+/datum/oracle_ui/themed/proc/get_themed_file(filename)
+ return get_file("./html/oracle_ui/themes/[theme]/[filename]")
+
+/datum/oracle_ui/themed/proc/process_template(template, variables)
+ var/regex/pattern = regex("\\@\\{(\\w+)\\}","gi")
+ GLOB.oui_template_variables = variables
+ var/replaced = pattern.Replace(template, /proc/oui_process_template_replace)
+ GLOB.oui_template_variables = null
+ return replaced
+
+/proc/oui_process_template_replace(match, group1)
+ var/value = GLOB.oui_template_variables[group1]
+ return "[value]"
+
+/datum/oracle_ui/themed/proc/get_inner_content(mob/target)
+ var/list/data = call(datasource, "oui_data")(target)
+ return process_template(get_content_file(current_page), data)
+
+/datum/oracle_ui/themed/get_content(mob/target)
+ var/list/template_data = list("title" = datasource.name, "body" = get_inner_content(target))
+ return process_template(root_template, template_data)
+
+/datum/oracle_ui/themed/proc/soft_update_fields()
+ for(var/viewer in viewers)
+ var/json = json_encode(call(datasource, "oui_data")(viewer))
+ call_js(viewer, "updateFields", list(json))
+
+/datum/oracle_ui/themed/proc/soft_update_all()
+ for(var/viewer in viewers)
+ call_js(viewer, "replaceContent", list(get_inner_content(viewer)))
+
+/datum/oracle_ui/themed/proc/change_page(newpage)
+ if(newpage == current_page)
+ return
+ current_page = newpage
+ render_all()
+
+/datum/oracle_ui/themed/proc/act(label, mob/user, action, list/parameters = list(), class = "", disabled = FALSE)
+ if(disabled)
+ return "[label]"
+ else
+ return "[label]"
+
+/datum/oracle_ui/themed/nano
+ theme = "nano"
diff --git a/code/modules/paperwork/filingcabinet.dm b/code/modules/paperwork/filingcabinet.dm
index 907fccdc5b..ccbcf34d8c 100644
--- a/code/modules/paperwork/filingcabinet.dm
+++ b/code/modules/paperwork/filingcabinet.dm
@@ -67,6 +67,9 @@
/obj/structure/filingcabinet/ui_interact(mob/user)
. = ..()
+ if(isobserver(user))
+ return
+
if(contents.len <= 0)
to_chat(user, "[src] is empty.")
return
diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm
index 37877ffb09..059a42bb36 100644
--- a/code/modules/paperwork/paper.dm
+++ b/code/modules/paperwork/paper.dm
@@ -31,6 +31,7 @@
var/spam_flag = 0
var/contact_poison // Reagent ID to transfer on contact
var/contact_poison_volume = 0
+ var/datum/oracle_ui/ui = null
/obj/item/paper/pickup(user)
@@ -40,16 +41,40 @@
if(!istype(G) || G.transfer_prints)
H.reagents.add_reagent(contact_poison,contact_poison_volume)
contact_poison = null
+ ui.check_view_all()
..()
+/obj/item/paper/dropped(mob/user)
+ ui.check_view(user)
+ return ..()
+
/obj/item/paper/Initialize()
. = ..()
pixel_y = rand(-8, 8)
pixel_x = rand(-9, 9)
+ ui = new /datum/oracle_ui(src, 420, 600, get_asset_datum(/datum/asset/spritesheet/simple/paper))
+ ui.can_resize = FALSE
update_icon()
updateinfolinks()
+/obj/item/paper/oui_getcontent(mob/target)
+ if(!target.is_literate())
+ return "@{full_pressure}
+
+
+
+
+
+ @{per}
+ @{flush}
+ @{contents}
+ @{pressure_charging}
+ [stamps]" + else if(istype(target.get_active_held_item(), /obj/item/pen) | istype(target.get_active_held_item(), /obj/item/toy/crayon)) + return " [stamps]" + else + return " [stamps]" + +/obj/item/paper/oui_canview(mob/target) + if(check_rights_for(target.client, R_FUN)) //Allows admins to view faxes + return TRUE + if(isAI(target)) + var/mob/living/silicon/ai/ai = target + return get_dist(src, ai.current) < 2 + if(iscyborg(target)) + return get_dist(src, target) < 2 + return ..() /obj/item/paper/update_icon() @@ -65,20 +90,13 @@ /obj/item/paper/examine(mob/user) ..() to_chat(user, "Alt-click to fold it.") - - var/datum/asset/assets = get_asset_datum(/datum/asset/spritesheet/simple/paper) - assets.send(user) - - if(in_range(user, src) || isobserver(user)) - if(user.is_literate()) - user << browse(" [stamps]", "window=[name]") - onclose(user, "[name]") - else - user << browse(" [stamps]", "window=[name]") - onclose(user, "[name]") + if(oui_canview(user)) + ui.render(user) else to_chat(user, "You're too far away to read it!") +/obj/item/paper/proc/show_content(mob/user) + user.examinate(src) /obj/item/paper/verb/rename() set name = "Rename paper" @@ -98,7 +116,7 @@ if((loc == usr && usr.stat == CONSCIOUS)) name = "paper[(n_name ? text("- '[n_name]'") : null)]" add_fingerprint(usr) - + ui.render_all() /obj/item/paper/suicide_act(mob/user) user.visible_message("[user] scratches a grid on [user.p_their()] wrist with the paper! It looks like [user.p_theyre()] trying to commit sudoku...") @@ -108,7 +126,7 @@ spam_flag = FALSE /obj/item/paper/attack_self(mob/user) - user.examinate(src) + show_content(user) if(rigged && (SSevents.holidays && SSevents.holidays[APRIL_FOOLS])) if(!spam_flag) spam_flag = TRUE @@ -123,11 +141,9 @@ else //cyborg or AI not seeing through a camera dist = get_dist(src, user) if(dist < 2) - usr << browse(" [stamps]", "window=[name]") - onclose(usr, "[name]") + show_content(user) else - usr << browse(" [stamps]", "window=[name]") - onclose(usr, "[name]") + to_chat(user, "You can't quite see it.") /obj/item/paper/proc/addtofield(id, text, links = 0) @@ -173,6 +189,7 @@ for(var/i in 1 to min(fields, 15)) addtofield(i, "write", 1) info_links = info_links + "write" + ui.render_all() /obj/item/paper/proc/clearpaper() @@ -274,7 +291,7 @@ else info += t // Oh, he wants to edit to the end of the file, let him. updateinfolinks() - usr << browse(" [stamps]", "window=[name]") // Update the window + show_content(usr) update_icon() @@ -289,7 +306,7 @@ if(istype(P, /obj/item/pen) || istype(P, /obj/item/toy/crayon)) if(user.is_literate()) - user << browse(" [stamps]", "window=[name]") + show_content(user) return else to_chat(user, "You don't know how to read or write.") @@ -312,6 +329,7 @@ add_overlay(stampoverlay) to_chat(user, "You stamp the paper with your rubber stamp.") + ui.render_all() if(P.is_hot()) if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(10)) diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index a5900aa196..5bcb7a60df 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -164,7 +164,7 @@ /obj/item/pen/sleepy/Initialize() . = ..() create_reagents(45, OPENCONTAINER) - reagents.add_reagent("chloralhydratedelayed", 20) + reagents.add_reagent("chloralhydrate", 20) reagents.add_reagent("mutetoxin", 15) reagents.add_reagent("tirizene", 10) diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index d837f0d420..5fc29cb813 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -802,8 +802,6 @@ if(!ui) ui = new(user, src, ui_key, "apc", name, 535, 515, master_ui, state) ui.open() - if(ui) - ui.set_autoupdate(state = (failure_timer ? 1 : 0)) /obj/machinery/power/apc/ui_data(mob/user) var/list/data = list( diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index f82f0ee8e6..8d99cbb485 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -323,6 +323,8 @@ var/BR = brightness var/PO = bulb_power var/CO = bulb_colour + if(color) + CO = color var/area/A = get_area(src) if (A && A.fire) CO = bulb_emergency_colour @@ -360,6 +362,9 @@ else removeStaticPower(static_power_used, STATIC_LIGHT) +/obj/machinery/light/update_atom_colour() + . = ..() + update() /obj/machinery/light/process() if (!cell) diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm index 4159d9898a..974b210648 100644 --- a/code/modules/power/singularity/collector.dm +++ b/code/modules/power/singularity/collector.dm @@ -19,6 +19,7 @@ circuit = /obj/item/circuitboard/machine/rad_collector var/obj/item/tank/internals/plasma/loaded_tank = null var/stored_power = 0 + var/last_push var/active = 0 var/locked = FALSE var/drainratio = 1 @@ -61,9 +62,9 @@ loaded_tank.air_contents.gases[/datum/gas/oxygen] -= gasdrained loaded_tank.air_contents.gases[/datum/gas/carbon_dioxide] += gasdrained*2 GAS_GARBAGE_COLLECT(loaded_tank.air_contents.gases) - var/bitcoins_mined = RAD_COLLECTOR_OUTPUT - SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, bitcoins_mined*RAD_COLLECTOR_MINING_CONVERSION_RATE) - stored_power-=bitcoins_mined + SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, stored_power*RAD_COLLECTOR_MINING_CONVERSION_RATE) + last_push = stored_power + stored_power = 0 /obj/machinery/power/rad_collector/interact(mob/user) if(anchored) @@ -170,9 +171,9 @@ . = ..() if(active) if(!bitcoinmining) - to_chat(user, "[src]'s display states that it has stored [DisplayPower(stored_power)], and processing [DisplayPower(RAD_COLLECTOR_OUTPUT)].") + to_chat(user, "[src]'s display states that it has stored [DisplayPower(stored_power)], and is processing [DisplayPower((RAD_COLLECTOR_OUTPUT)*((60 SECONDS)/SSmachines.wait))] per minute. The plasma within it's tank is being irradiated into tritium.") else - to_chat(user, "[src]'s display states that it has stored a total of [stored_power*RAD_COLLECTOR_MINING_CONVERSION_RATE], and producing [RAD_COLLECTOR_OUTPUT*RAD_COLLECTOR_MINING_CONVERSION_RATE] research points per minute.") + to_chat(user, "[src]'s display states that it's producing a total of [(last_push*RAD_COLLECTOR_MINING_CONVERSION_RATE)*((60 SECONDS)/SSmachines.wait)] research points per minute. The tritium and oxygen within it's tank is being combusted into carbon dioxide.") else if(!bitcoinmining) to_chat(user,"[src]'s display displays the words: \"Power production mode. Please insert Plasma. Use a multitool to change production modes.\"") diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index bc05e784a4..35710f8d61 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -84,16 +84,18 @@ /obj/singularity/attack_tk(mob/user) if(iscarbon(user)) var/mob/living/carbon/C = user + log_game("[key_name(C)] has been disintegrated by attempting to telekenetically grab a singularity.") C.visible_message("[C]'s head begins to collapse in on itself!", "Your head feels like it's collapsing in on itself! This was really not a good idea!", "You hear something crack and explode in gore.") var/turf/T = get_turf(C) for(var/i in 1 to 3) C.apply_damage(30, BRUTE, BODY_ZONE_HEAD) new /obj/effect/gibspawner/generic(T) sleep(1) - C.ghostize() var/obj/item/bodypart/head/rip_u = C.get_bodypart(BODY_ZONE_HEAD) rip_u.dismember(BURN) //nice try jedi qdel(rip_u) + return + return ..() /obj/singularity/ex_act(severity, target) switch(severity) diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm index 026c39c6cf..3c151d4e77 100644 --- a/code/modules/power/supermatter/supermatter.dm +++ b/code/modules/power/supermatter/supermatter.dm @@ -5,12 +5,21 @@ #define PLASMA_HEAT_PENALTY 15 // Higher == Bigger heat and waste penalty from having the crystal surrounded by this gas. Negative numbers reduce penalty. #define OXYGEN_HEAT_PENALTY 1 #define CO2_HEAT_PENALTY 0.1 -#define NITROGEN_HEAT_MODIFIER -1.5 +#define PLUOXIUM_HEAT_PENALTY -1 +#define TRITIUM_HEAT_PENALTY 10 +#define NITROGEN_HEAT_PENALTY -1.5 +#define BZ_HEAT_PENALTY 5 #define OXYGEN_TRANSMIT_MODIFIER 1.5 //Higher == Bigger bonus to power generation. #define PLASMA_TRANSMIT_MODIFIER 4 +#define BZ_TRANSMIT_MODIFIER -2 + +#define TRITIUM_RADIOACTIVITY_MODIFIER 3 //Higher == Crystal spews out more radiation +#define BZ_RADIOACTIVITY_MODIFIER 5 +#define PLUOXIUM_RADIOACTIVITY_MODIFIER -2 #define N2O_HEAT_RESISTANCE 6 //Higher == Gas makes the crystal more resistant against heat damage. +#define PLUOXIUM_HEAT_RESISTANCE 3 #define POWERLOSS_INHIBITION_GAS_THRESHOLD 0.20 //Higher == Higher percentage of inhibitor gas needed before the charge inertia chain reaction effect starts. #define POWERLOSS_INHIBITION_MOLE_THRESHOLD 20 //Higher == More moles of the gas are needed before the charge inertia chain reaction effect starts. //Scales powerloss inhibition down until this amount of moles is reached @@ -53,6 +62,7 @@ #define SUPERMATTER_EMERGENCY_PERCENT 25 #define SUPERMATTER_DANGER_PERCENT 50 #define SUPERMATTER_WARNING_PERCENT 100 +#define CRITICAL_TEMPERATURE 10000 #define SUPERMATTER_COUNTDOWN_TIME 30 SECONDS @@ -102,6 +112,11 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) var/o2comp = 0 var/co2comp = 0 var/n2ocomp = 0 + var/pluoxiumcomp = 0 + var/tritiumcomp = 0 + var/bzcomp = 0 + + var/pluoxiumbonus = 0 var/combined_gas = 0 var/gasmix_power_ratio = 0 @@ -184,8 +199,6 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) to_chat(H, "You get headaches just from looking at it.") return -#define CRITICAL_TEMPERATURE 10000 - /obj/machinery/power/supermatter_crystal/proc/get_status() var/turf/T = get_turf(src) if(!T) @@ -354,16 +367,24 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) plasmacomp = max(removed.gases[/datum/gas/plasma]/combined_gas, 0) o2comp = max(removed.gases[/datum/gas/oxygen]/combined_gas, 0) co2comp = max(removed.gases[/datum/gas/carbon_dioxide]/combined_gas, 0) + pluoxiumcomp = max(removed.gases[/datum/gas/pluoxium]/combined_gas, 0) + tritiumcomp = max(removed.gases[/datum/gas/tritium]/combined_gas, 0) + bzcomp = max(removed.gases[/datum/gas/bz]/combined_gas, 0) n2ocomp = max(removed.gases[/datum/gas/nitrous_oxide]/combined_gas, 0) n2comp = max(removed.gases[/datum/gas/nitrogen]/combined_gas, 0) - gasmix_power_ratio = min(max(plasmacomp + o2comp + co2comp - n2comp, 0), 1) + if(pluoxiumcomp >= 0.15) + pluoxiumbonus = 1 //makes pluoxium only work at 15%+ + else + pluoxiumbonus = 0 - dynamic_heat_modifier = max((plasmacomp * PLASMA_HEAT_PENALTY)+(o2comp * OXYGEN_HEAT_PENALTY)+(co2comp * CO2_HEAT_PENALTY)+(n2comp * NITROGEN_HEAT_MODIFIER), 0.5) - dynamic_heat_resistance = max(n2ocomp * N2O_HEAT_RESISTANCE, 1) + gasmix_power_ratio = min(max(plasmacomp + o2comp + co2comp + tritiumcomp + bzcomp - pluoxiumcomp - n2comp, 0), 1) - power_transmission_bonus = max((plasmacomp * PLASMA_TRANSMIT_MODIFIER) + (o2comp * OXYGEN_TRANSMIT_MODIFIER), 0) + dynamic_heat_modifier = max((plasmacomp * PLASMA_HEAT_PENALTY) + (o2comp * OXYGEN_HEAT_PENALTY) + (co2comp * CO2_HEAT_PENALTY) + (tritiumcomp * TRITIUM_HEAT_PENALTY) + ((pluoxiumcomp * PLUOXIUM_HEAT_PENALTY) * pluoxiumbonus) + (n2comp * NITROGEN_HEAT_PENALTY) + (bzcomp * BZ_HEAT_PENALTY), 0.5) + dynamic_heat_resistance = max((n2ocomp * N2O_HEAT_RESISTANCE) + ((pluoxiumcomp * PLUOXIUM_HEAT_RESISTANCE) * pluoxiumbonus), 1) + + power_transmission_bonus = max((plasmacomp * PLASMA_TRANSMIT_MODIFIER) + (o2comp * OXYGEN_TRANSMIT_MODIFIER) + (bzcomp * BZ_TRANSMIT_MODIFIER), 0) //more moles of gases are harder to heat than fewer, so let's scale heat damage around them mole_heat_penalty = max(combined_gas / MOLE_HEAT_PENALTY, 0.25) @@ -392,7 +413,9 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) power = max( (removed.temperature * temp_factor / T0C) * gasmix_power_ratio + power, 0) //Total laser power plus an overload if(prob(50)) - radiation_pulse(src, power * (1 + power_transmission_bonus/10)) + radiation_pulse(src, power * (1 + (tritiumcomp * TRITIUM_RADIOACTIVITY_MODIFIER) + ((pluoxiumcomp * PLUOXIUM_RADIOACTIVITY_MODIFIER) * pluoxiumbonus) * (power_transmission_bonus/(10-(bzcomp * BZ_RADIOACTIVITY_MODIFIER))))) // Rad Modifiers BZ(500%), Tritium(300%), and Pluoxium(-200%) + if(bzcomp >= 0.4 && prob(30 * bzcomp)) + src.fire_nuclear_particles() // Start to emit radballs at a maximum of 30% chance per tick var/device_energy = power * REACTION_POWER_MODIFIER @@ -527,11 +550,14 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) /obj/machinery/power/supermatter_crystal/attack_tk(mob/user) if(iscarbon(user)) var/mob/living/carbon/C = user + log_game("[key_name(C)] has been disintegrated by a telekenetic grab on a supermatter crystal.") to_chat(C, "That was a really dense idea.") - C.ghostize() + C.visible_message("A bright flare of radiation is seen from [C]'s head, shortly before you hear a sickening sizzling!") var/obj/item/organ/brain/rip_u = locate(/obj/item/organ/brain) in C.internal_organs rip_u.Remove(C) qdel(rip_u) + return + return ..() /obj/machinery/power/supermatter_crystal/attack_paw(mob/user) dust_mob(user, cause = "monkey attack") diff --git a/code/modules/power/tesla/energy_ball.dm b/code/modules/power/tesla/energy_ball.dm index bbad3e08b0..9a5486dfe2 100644 --- a/code/modules/power/tesla/energy_ball.dm +++ b/code/modules/power/tesla/energy_ball.dm @@ -132,11 +132,14 @@ /obj/singularity/energy_ball/attack_tk(mob/user) if(iscarbon(user)) var/mob/living/carbon/C = user + log_game("[key_name(C)] has been disintegrated by a telekenetic grab on a tesla ball.") to_chat(C, "That was a shockingly dumb idea.") + C.visible_message("A bright flare of lightning is seen from [C]'s head, shortly before you hear a sickening sizzling!") var/obj/item/organ/brain/rip_u = locate(/obj/item/organ/brain) in C.internal_organs - C.ghostize(0) + rip_u.Remove(C) qdel(rip_u) - C.death() + return + return ..() /obj/singularity/energy_ball/orbit(obj/singularity/energy_ball/target) if (istype(target)) diff --git a/code/modules/projectiles/ammunition/energy/laser.dm b/code/modules/projectiles/ammunition/energy/laser.dm index 089c79effd..638711e8d4 100644 --- a/code/modules/projectiles/ammunition/energy/laser.dm +++ b/code/modules/projectiles/ammunition/energy/laser.dm @@ -59,6 +59,9 @@ /obj/item/ammo_casing/energy/laser/redtag/hitscan projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan +/obj/item/ammo_casing/energy/laser/redtag/hitscan/holy + projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan/holy + /obj/item/ammo_casing/energy/xray projectile_type = /obj/item/projectile/beam/xray e_cost = 50 @@ -68,3 +71,9 @@ projectile_type = /obj/item/projectile/beam/mindflayer select_name = "MINDFUCK" fire_sound = 'sound/weapons/laser.ogg' + +/obj/item/ammo_casing/energy/laser/weak + projectile_type = /obj/item/projectile/beam/weak/minigun + e_cost = 10 + fire_sound = 'sound/weapons/gatling.ogg' + click_cooldown_override = 1 diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm index 7d71a9acdd..d1b99c0e3c 100644 --- a/code/modules/projectiles/guns/ballistic/shotgun.dm +++ b/code/modules/projectiles/guns/ballistic/shotgun.dm @@ -207,6 +207,7 @@ name = "combat shotgun" desc = "A semi automatic shotgun with tactical furniture and a six-shell capacity underneath." icon_state = "cshotgun" + fire_delay = 3 mag_type = /obj/item/ammo_box/magazine/internal/shot/com w_class = WEIGHT_CLASS_HUGE unique_reskin = list("Tatical" = "cshotgun", diff --git a/code/modules/projectiles/guns/energy/energy_gun.dm b/code/modules/projectiles/guns/energy/energy_gun.dm index 54cb9fe5d0..de738c9047 100644 --- a/code/modules/projectiles/guns/energy/energy_gun.dm +++ b/code/modules/projectiles/guns/energy/energy_gun.dm @@ -118,11 +118,11 @@ switch(fail_tick) if(0 to 200) fail_tick += (2*(fail_chance)) - M.rad_act(40) + M.rad_act(400) to_chat(M, "Your [name] feels warmer.") if(201 to INFINITY) SSobj.processing.Remove(src) - M.rad_act(80) + M.rad_act(800) crit_fail = 1 to_chat(M, "Your [name]'s reactor overloads!") diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index cd0dd53d48..bb97f9cf99 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -159,3 +159,65 @@ /obj/item/gun/energy/laser/redtag/hitscan ammo_type = list(/obj/item/ammo_casing/energy/laser/redtag/hitscan) + +/obj/item/gun/energy/laser/redtag/hitscan/chaplain + name = "\improper holy lasrifle" + desc = "A lasrifle from the old Imperium. This one seems to be blessed by techpriests." + icon_state = "LaserAK" + item_state = null + force = 14 + pin = /obj/item/firing_pin/holy + icon = 'modular_citadel/icons/obj/guns/VGguns.dmi' + ammo_x_offset = 4 + ammo_type = list(/obj/item/ammo_casing/energy/laser/redtag/hitscan/holy) + lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi' + righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi' + var/chaplain_spawnable = TRUE + total_mass = TOTAL_MASS_MEDIEVAL_WEAPON + throw_speed = 3 + throw_range = 4 + throwforce = 10 + obj_flags = UNIQUE_RENAME + +/obj/item/gun/energy/laser/redtag/hitscan/chaplain/Initialize() + . = ..() + AddComponent(/datum/component/anti_magic, TRUE, TRUE) + +/obj/item/gun/energy/laser/redtag/hitscan/chaplain/handle_suicide(mob/living/carbon/human/user, mob/living/carbon/human/target, params, bypass_timer) + if(!ishuman(user) || !ishuman(target)) + return + + if(semicd) + return + + if(user == target) + target.visible_message("[user] sticks [src] in [user.p_their()] mouth, ready to pull the trigger...", \ + "You stick [src] in your mouth, ready to pull the trigger...") + else + target.visible_message("[user] points [src] at [target]'s head, ready to pull the trigger...", \ + "[user] points [src] at your head, ready to pull the trigger...") + + semicd = TRUE + + if(!bypass_timer && (!do_mob(user, target, 120) || user.zone_selected != BODY_ZONE_PRECISE_MOUTH)) + if(user) + if(user == target) + user.visible_message("[user] decided not to shoot.") + else if(target && target.Adjacent(user)) + target.visible_message("[user] has decided to spare [target]", "[user] has decided to spare your life!") + semicd = FALSE + return + + semicd = FALSE + + target.visible_message("[user] pulls the trigger!", "[user] pulls the trigger!") + + playsound('sound/weapons/dink.ogg', 30, 1) + + if((iscultist(target)) || (is_servant_of_ratvar(target))) + chambered.BB.damage *= 1500 + + else if(chambered && chambered.BB) + chambered.BB.damage *= 5 + + process_fire(target, user, TRUE, params) diff --git a/code/modules/projectiles/guns/energy/minigun.dm b/code/modules/projectiles/guns/energy/minigun.dm new file mode 100644 index 0000000000..d903cda47c --- /dev/null +++ b/code/modules/projectiles/guns/energy/minigun.dm @@ -0,0 +1,149 @@ +//The ammo/gun is stored in a back slot item +/obj/item/minigunpack2 + name = " Laser Gatling Pack" + desc = "A massive battery pack with an attached laser gatling gun!" + icon = 'icons/obj/guns/minigun.dmi' + icon_state = "holstered" + item_state = "backpack" + lefthand_file = 'icons/mob/inhands/equipment/backpack_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/backpack_righthand.dmi' + slot_flags = ITEM_SLOT_BACK + w_class = WEIGHT_CLASS_HUGE + var/obj/item/gun/energy/minigun/gun + var/armed = 0 //whether the gun is attached, 0 is attached, 1 is the gun is wielded. + var/overheat = 0 + var/overheat_max = 60 + var/heat_diffusion = 5 + +/obj/item/minigunpack2/Initialize() + . = ..() + gun = new(src) + START_PROCESSING(SSobj, src) + +/obj/item/minigunpack2/Destroy() + STOP_PROCESSING(SSobj, src) + return ..() + +/obj/item/minigunpack2/process() + overheat = max(0, overheat - heat_diffusion) + +//ATTACK HAND IGNORING PARENT RETURN VALUE +/obj/item/minigunpack2/attack_hand(var/mob/living/carbon/user) + if(src.loc == user) + if(!armed) + if(user.get_item_by_slot(SLOT_BACK) == src) + armed = 1 + if(!user.put_in_hands(gun)) + armed = 0 + to_chat(user, "You need a free hand to hold the gun!") + return + update_icon() + user.update_inv_back() + else + to_chat(user, "You are already holding the gun!") + else + ..() + +/obj/item/minigunpack2/attackby(obj/item/W, mob/user, params) + if(W == gun) //Don't need armed check, because if you have the gun assume its armed. + user.dropItemToGround(gun, TRUE) + else + ..() + +/obj/item/minigunpack2/dropped(mob/user) + if(armed) + user.dropItemToGround(gun, TRUE) + +/obj/item/minigunpack2/MouseDrop(atom/over_object) + . = ..() + if(armed) + return + if(iscarbon(usr)) + var/mob/M = usr + + if(!over_object) + return + + if(!M.incapacitated()) + + if(istype(over_object, /obj/screen/inventory/hand)) + var/obj/screen/inventory/hand/H = over_object + M.putItemFromInventoryInHandIfPossible(src, H.held_index) + + +/obj/item/minigunpack2/update_icon() + if(armed) + icon_state = "notholstered" + else + icon_state = "holstered" + +/obj/item/minigunpack2/proc/attach_gun(var/mob/user) + if(!gun) + gun = new(src) + gun.forceMove(src) + armed = 0 + if(user) + to_chat(user, "You attach the [gun.name] to the [name].") + else + src.visible_message("The [gun.name] snaps back onto the [name]!") + update_icon() + user.update_inv_back() + + +/obj/item/gun/energy/minigun + name = "laser gatling gun" + desc = "An advanced laser cannon with an incredible rate of fire. Requires a bulky backpack power source to use." + icon = 'icons/obj/guns/minigun.dmi' + icon_state = "minigun_spin" + item_state = "minigun" + flags_1 = CONDUCT_1 + force = 15 + recoil = 2 + slowdown = 1 + slot_flags = null + w_class = WEIGHT_CLASS_HUGE + materials = list() + ammo_type = list(/obj/item/ammo_casing/energy/laser/weak) + burst_size = 2 + automatic = 1 + can_charge = 0 + selfcharge = EGUN_SELFCHARGE + charge_tick = 2 + charge_delay = 5 + weapon_weight = WEAPON_HEAVY + item_flags = NEEDS_PERMIT | SLOWS_WHILE_IN_HAND + var/obj/item/minigunpack2/ammo_pack + +/obj/item/gun/energy/minigun/Initialize() + if(istype(loc, /obj/item/minigunpack2)) //We should spawn inside an ammo pack so let's use that one. + ammo_pack = loc + else + return INITIALIZE_HINT_QDEL //No pack, no gun + + return ..() + +/obj/item/gun/energy/minigun/attack_self(mob/living/user) + return + +/obj/item/gun/energy/minigun/dropped(mob/user) + if(ammo_pack) + ammo_pack.attach_gun(user) + else + qdel(src) + +/obj/item/gun/energy/minigun/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0) + if(ammo_pack) + if(ammo_pack.overheat < ammo_pack.overheat_max) + ammo_pack.overheat += burst_size + ..() + else + to_chat(user, "The gun's heat sensor locked the trigger to prevent lens damage.") + +/obj/item/gun/energy/minigun/afterattack(atom/target, mob/living/user, flag, params) + if(!ammo_pack || ammo_pack.loc != user) + to_chat(user, "You need the backpack power source to fire the gun!") + . = ..() + +/obj/item/gun/energy/minigun/dropped(mob/living/user) + ammo_pack.attach_gun(user) + diff --git a/code/modules/projectiles/pins.dm b/code/modules/projectiles/pins.dm index da3743f053..9103340790 100644 --- a/code/modules/projectiles/pins.dm +++ b/code/modules/projectiles/pins.dm @@ -188,6 +188,15 @@ desc = "This is a DNA-locked firing pin which only authorizes one user. Attempt to fire once to DNA-link. It has a small explosive charge on it." selfdestruct = TRUE +/obj/item/firing_pin/holy + name = "blessed pin" + desc = "A firing pin that only responds to those who are holier than thou." + +/obj/item/firing_pin/holy/pin_auth(mob/living/user) + if(user.mind.isholy) + return TRUE + return FALSE + // Laser tag pins /obj/item/firing_pin/tag name = "laser tag firing pin" diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index cbd0348743..d8154b367d 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -39,6 +39,14 @@ /obj/item/projectile/beam/weak damage = 15 +/obj/item/projectile/beam/weak/minigun + damage = 12.5 + armour_penetration = 40 + +/obj/item/projectile/beam/weak/minigun/Initialize() + .=..() + speed = pick(0.7,0.75,0.8,0.85,0.9,0.95,1,1.05,1.1,1.15) + /obj/item/projectile/beam/weak/penetrator armour_penetration = 50 @@ -151,6 +159,11 @@ /obj/item/projectile/beam/lasertag/redtag/hitscan hitscan = TRUE +/obj/item/projectile/beam/lasertag/redtag/hitscan/holy + name = "lasrifle beam" + damage = 0.1 + damage_type = BURN + /obj/item/projectile/beam/lasertag/bluetag icon_state = "bluelaser" suit_types = list(/obj/item/clothing/suit/redtag) diff --git a/code/modules/projectiles/projectile/bullets/shotgun.dm b/code/modules/projectiles/projectile/bullets/shotgun.dm index f9aa47c6a3..4a1c954b1b 100644 --- a/code/modules/projectiles/projectile/bullets/shotgun.dm +++ b/code/modules/projectiles/projectile/bullets/shotgun.dm @@ -5,7 +5,7 @@ /obj/item/projectile/bullet/shotgun_beanbag name = "beanbag slug" damage = 5 - stamina = 80 + stamina = 70 /obj/item/projectile/bullet/incendiary/shotgun name = "incendiary slug" @@ -61,12 +61,12 @@ /obj/item/projectile/bullet/pellet/shotgun_buckshot name = "buckshot pellet" - damage = 12.5 + damage = 10 /obj/item/projectile/bullet/pellet/shotgun_rubbershot name = "rubbershot pellet" - damage = 3 - stamina = 25 + damage = 2 + stamina = 15 /obj/item/projectile/bullet/pellet/Range() ..() diff --git a/code/modules/projectiles/projectile/special/mindflayer.dm b/code/modules/projectiles/projectile/special/mindflayer.dm index d717bed39e..ac4488cae0 100644 --- a/code/modules/projectiles/projectile/special/mindflayer.dm +++ b/code/modules/projectiles/projectile/special/mindflayer.dm @@ -5,5 +5,5 @@ . = ..() if(ishuman(target)) var/mob/living/carbon/human/M = target - M.adjustBrainLoss(20) + M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 20) M.hallucination += 30 diff --git a/code/modules/reagents/chem_wiki_render.dm b/code/modules/reagents/chem_wiki_render.dm new file mode 100644 index 0000000000..d4a629c508 --- /dev/null +++ b/code/modules/reagents/chem_wiki_render.dm @@ -0,0 +1,354 @@ +//Generates a markdown txt file for use with the wiki + +/client/proc/generate_wikichem_list() + set name = "Generate Wikichems" + set category = "Debug" + set desc = "Generate a huge loglist of all the chems. Do not click unless you want lag." + + message_admins("Someone pressed the lag button. (Generate Wikichems)") + to_chat(usr, "Generating list") + var/prefix = "|Name | Reagents | Reaction vars | Description | Chem properties |\n|---|---|---|-----------|---|\n" + + ///datum/reagent/medicine, /datum/reagent/toxin, /datum/reagent/consumable, /datum/reagent/plantnutriment, /datum/reagent/uranium, + ///datum/reagent/colorful_reagent, /datum/reagent/mutationtoxin, /datum/reagent/fermi, /datum/reagent/drug, /datum/reagent/impure + + //Probably not the most eligant of solutions. + to_chat(usr, "Attempting reagent scan. Length of list [LAZYLEN(GLOB.chemical_reagents_list)*2]") + var/datum/reagent/R + var/tally = 0 + var/processCR = TRUE //Process reactions first + var/medicine = "" + var/toxin = "" + var/consumable = "" + var/plant = "" + var/uranium = "" + var/colours = "" + var/muta = "" + var/fermi = "" + var/remainder = "" + var/drug = "" + var/basic = "" + var/upgraded = "" + var/drinks = "" + var/alco = "" + var/grinded = "" + var/blob = "" + //var/impure + + //Chem_dispencer + var/list/dispensable_reagents = list( + "hydrogen", + "lithium", + "carbon", + "nitrogen", + "oxygen", + "fluorine", + "sodium", + "aluminium", + "silicon", + "phosphorus", + "sulfur", + "chlorine", + "potassium", + "iron", + "copper", + "mercury", + "radium", + "water", + "ethanol", + "sugar", + "sacid", + "welding_fuel", + "silver", + "iodine", + "bromine", + "stable_plasma" + ) + var/list/components = list( + "oil", + "ammonia", + "ash", + "acetone", + "phenol", + "diethylamine", + "saltpetre", + "sodiumchloride", + "lye" + ) + + var/list/grind = list( + "bluespace", + "gold", + "plasma", + "uranium" + ) + + //Bartender + var/dispence_drinks = list( + "water", + "ice", + "coffee", + "cream", + "tea", + "icetea", + "cola", + "spacemountainwind", + "dr_gibb", + "space_up", + "tonic", + "sodawater", + "lemon_lime", + "pwr_game", + "shamblers", + "sugar", + "orangejuice", + "grenadine", + "limejuice", + "tomatojuice", + "lemonjuice", + "menthol" + ) + var/dispence_alco = list( + "beer", + "kahlua", + "whiskey", + "wine", + "vodka", + "gin", + "rum", + "tequila", + "vermouth", + "cognac", + "ale", + "absinthe", + "hcider", + "creme_de_menthe", + "creme_de_cacao", + "triple_sec", + "sake", + "applejack" + ) + + + for(var/i = 1, i <= 2, i+=1) + for(var/X in GLOB.chemical_reagents_list) + R = GLOB.chemical_reagents_list[X] + + for(var/Y in dispensable_reagents) //Why do you have to do this + if(R.id == Y) + basic += generate_chemwiki_line(R, X, processCR) + continue + + for(var/Y in components) + if(R.id == Y) + upgraded += generate_chemwiki_line(R, X, processCR) + continue + + for(var/Y in dispence_drinks) + if(R.id == Y) + drinks += generate_chemwiki_line(R, X, processCR) + continue + + for(var/Y in dispence_alco) + if(R.id == Y) + alco += generate_chemwiki_line(R, X, processCR) + continue + + for(var/Y in grind) + if(R.id == Y) + grinded += generate_chemwiki_line(R, X, processCR) + continue + + + if(istype(R, /datum/reagent/medicine)) + medicine += generate_chemwiki_line(R, X, processCR) + + else if(istype(R, /datum/reagent/toxin)) + toxin += generate_chemwiki_line(R, X, processCR) + + else if(istype(R, /datum/reagent/consumable)) + consumable += generate_chemwiki_line(R, X, processCR) + + else if(istype(R, /datum/reagent/plantnutriment)) + plant += generate_chemwiki_line(R, X, processCR) + + else if(istype(R, /datum/reagent/uranium)) + uranium += generate_chemwiki_line(R, X, processCR) + + else if(istype(R, /datum/reagent/colorful_reagent)) + colours += generate_chemwiki_line(R, X, processCR) + + else if(istype(R, /datum/reagent/mutationtoxin)) + muta += generate_chemwiki_line(R, X, processCR) + + else if(istype(R, /datum/reagent/fermi)) + fermi += generate_chemwiki_line(R, X, processCR) + + else if(istype(R, /datum/reagent/drug)) + drug += generate_chemwiki_line(R, X, processCR) + + else if(istype(R, /datum/reagent/blob)) + blob += generate_chemwiki_line(R, X, processCR) + + /* + else if(istype(R, /datum/reagent/impure)) + impure += generate_chemwiki_line(R, X, processCR) + */ + + else + remainder += generate_chemwiki_line(R, X, processCR) + + tally++ + if((tally%50)==0) + to_chat(usr, "[tally] of [LAZYLEN(GLOB.chemical_reagents_list)*2] done.") + + processCR = FALSE + + to_chat(usr, "finished chems") + + var/wholeString = ("\n# DISPENCEABLE REAGENTS\n\n[prefix][basic]\n\n# COMPONENT REAGENTS\n\n[prefix][upgraded]\n\n# GRINDABLE REAGENTS\n\n[prefix][grinded]\n") + wholeString += ("\n# MEDICINE:\n\n[prefix][medicine]\n\n# TOXIN:\n\n[prefix][toxin]\n\n# DRUGS\n\n[prefix][drug]\n\n# FERMI\n\nThese chems lie on the cutting edge of chemical technology, and as such are not recommended for beginners!\n\n[prefix][fermi]\n\n# GENERAL REAGENTS\n\n[prefix][remainder]\n\n# DISPENCEABLE SOFT DRINKS\n\n[prefix][drinks]\n\n# DISPENCEABLE HARD DRINKS\n\n[prefix][alco]\n\n# CONSUMABLE\n\n[prefix][consumable]\n\n# PLANTS\n\n[prefix][plant]\n\n# URANIUM\n\n[prefix][uranium]\n\n# COLOURS\n\n[prefix][colours]\n\n# RACE MUTATIONS\n\n[prefix][muta]\n\n\n# BLOB REAGENTS\n\n[prefix][blob]\n") + + prefix = "|Name | Reagents | Reaction vars | Description |\n|---|---|---|----------|\n" + var/CRparse = "" + to_chat(usr, "starting reactions") + + //generate the reactions that we missed from before + for(var/reagent in GLOB.chemical_reactions_list) + for(var/datum/chemical_reaction/CR in GLOB.chemical_reactions_list[reagent]) + CRparse += generate_chemreactwiki_line(CR) + + wholeString += ("\n# CHEMICAL REACTIONS\n\n[prefix][CRparse]\n") + text2file(wholeString, "[GLOB.log_directory]/chem_parse.md") + to_chat(usr, "finished reactions") + to_chat(usr, "Saved file to (wherever your root folder is, i.e. where the DME is)/[GLOB.log_directory]/chem_parse.md OR use the Get Current Logs verb under the Admin tab. (if you click Open, and it does nothing, that's because you've not set a .md default program! Try downloading it instead, and use that file to set a default program! Also have a cute day.)") + + + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + + + +//Generate the big list of reagent based reactions. +/proc/generate_chemwiki_line(datum/reagent/R, X, processCR) + //name | Reagent pH | reagents | reaction temp | explosion temp | pH range | Kinetics | description | OD level | Addiction level | Metabolism rate | impure chem | inverse chem + + var/datum/chemical_reaction/CR = get_chemical_reaction(R.id) + if((!CR && processCR) || (CR && !processCR)) // Do reactions first. + return "" + + + var/outstring = "| !\[[R.color]\](https://placehold.it/15/[copytext(R.color, 2, 8)]/000000?text=+)[R.name]pH: [R.pH] | " + var/datum/reagent/R3 + if(CR) + outstring += "
+
\ No newline at end of file
diff --git a/html/oracle_ui/editor_tool.html b/html/oracle_ui/editor_tool.html
new file mode 100644
index 0000000000..e0ce75bb29
--- /dev/null
+++ b/html/oracle_ui/editor_tool.html
@@ -0,0 +1,103 @@
+
+
+
+
+
+ @{full_pressure}
+
+
+
+
+
+ @{per}
+ @{flush}
+ @{contents}
+ @{pressure_charging}
+
+
+ Content Template:+ +
+
+ Data:+ +
+
+
+
+
diff --git a/html/oracle_ui/themes/nano/index.html b/html/oracle_ui/themes/nano/index.html
new file mode 100644
index 0000000000..388f6e4ce4
--- /dev/null
+++ b/html/oracle_ui/themes/nano/index.html
@@ -0,0 +1,19 @@
+
+
+
+
+
+ Output:+ +
+
+
+
diff --git a/html/oracle_ui/themes/nano/sui-nano-common.css b/html/oracle_ui/themes/nano/sui-nano-common.css
new file mode 100644
index 0000000000..481b81c3e3
--- /dev/null
+++ b/html/oracle_ui/themes/nano/sui-nano-common.css
@@ -0,0 +1,353 @@
+body
+{
+ padding: 0;
+ margin: 0;
+ background-color: #272727;
+ font-size: 12px;
+ color: #ffffff;
+ line-height: 170%;
+ cursor: default;
+ -moz-user-select: none;
+ -ms-user-select: none;
+}
+
+hr
+{
+ background-color: #40628a;
+ height: 1px;
+}
+
+a, a:link, a:visited, a:active, .linkOn, .linkOff
+{
+ color: #ffffff;
+ text-decoration: none;
+ background: #40628a;
+ border: 1px solid #161616;
+ padding: 1px 4px 1px 4px;
+ margin: 0 2px 0 0;
+ cursor:default;
+}
+
+a:hover
+{
+ color: #40628a;
+ background: #ffffff;
+}
+
+a.white, a.white:link, a.white:visited, a.white:active
+{
+ color: #40628a;
+ text-decoration: none;
+ background: #ffffff;
+ border: 1px solid #161616;
+ padding: 1px 4px 1px 4px;
+ margin: 0 2px 0 0;
+ cursor:default;
+}
+
+a.white:hover
+{
+ color: #ffffff;
+ background: #40628a;
+}
+
+.active, a.active:link, a.active:visited, a.active:active, a.active:hover
+{
+ color: #ffffff;
+ background: #2f943c;
+ border-color: #24722e;
+}
+
+.disabled, a.disabled:link, a.disabled:visited, a.disabled:active, a.disabled:hover
+{
+ color: #ffffff;
+ background: #999999;
+ border-color: #666666;
+}
+
+a.icon, .linkOn.icon, .linkOff.icon
+{
+ position: relative;
+ padding: 1px 4px 2px 20px;
+}
+
+a.icon img, .linkOn.icon img
+{
+ position: absolute;
+ top: 0;
+ left: 0;
+ width: 18px;
+ height: 18px;
+}
+
+ul
+{
+ padding: 4px 0 0 10px;
+ margin: 0;
+ list-style-type: none;
+}
+
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+{
+ padding: 0 0 2px 0;
+}
+
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+{
+ border-style:none;
+}
+
+h1, h2, h3, h4, h5, h6
+{
+ margin: 0;
+ padding: 16px 0 8px 0;
+ color: #517087;
+}
+
+h1
+{
+ font-size: 15px;
+}
+
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+{
+ font-size: 14px;
+}
+
+h3
+{
+ font-size: 13px;
+}
+
+h4
+{
+ font-size: 12px;
+}
+
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+{
+
+ width: 100%;
+ height: 100%;
+}
+
+.uiTitle
+{
+ clear: both;
+ padding: 6px 8px 6px 8px;
+ border-bottom: 2px solid #161616;
+ background: #383838;
+ color: #98B0C3;
+ font-size: 16px;
+}
+
+.uiTitle.icon
+{
+ padding: 6px 8px 6px 42px;
+ background-position: 2px 50%;
+ background-repeat: no-repeat;
+}
+
+.uiContent
+{
+ clear: both;
+ padding: 8px;
+ font-family: Verdana, Geneva, sans-serif;
+}
+
+.good
+{
+ color: #00ff00;
+}
+
+.average
+{
+ color: #d09000;
+}
+
+.bad
+{
+ color: #ff0000;
+}
+
+.highlight
+{
+ color: #8BA5C4;
+}
+
+.dark
+{
+ color: #272727;
+}
+
+.notice
+{
+ position: relative;
+ background: #E9C183;
+ color: #15345A;
+ font-size: 10px;
+ font-style: italic;
+ padding: 2px 4px 0 4px;
+ margin: 4px;
+}
+
+.notice.icon
+{
+ padding: 2px 4px 0 20px;
+}
+
+.notice img
+{
+ position: absolute;
+ top: 0;
+ left: 0;
+ width: 16px;
+ height: 16px;
+}
+
+div.notice
+{
+ clear: both;
+}
+
+.statusDisplay
+{
+ background: #000000;
+ color: #ffffff;
+ border: 1px solid #40628a;
+ padding: 4px;
+ margin: 3px 0;
+}
+
+.statusLabel
+{
+ width: 138px;
+ float: left;
+ overflow: hidden;
+ color: #98B0C3;
+}
+
+.statusValue
+{
+ float: left;
+}
+
+.block
+{
+ padding: 8px;
+ margin: 10px 4px 4px 4px;
+ border: 1px solid #40628a;
+ background-color: #202020;
+}
+
+.block h3
+{
+ padding: 0;
+}
+
+.progressBar
+{
+ position: relative;
+ width: 185px;
+ height: 14px;
+ border: 1px solid #666666;
+ float: left;
+ overflow: hidden;
+ padding: 1px;
+}
+
+.progressLabel
+{
+ top: -2px;
+ height: 100%;
+ position: absolute;
+ right: 4px;
+ text-align: right;
+}
+
+.progressFill
+{
+ width: 100%;
+ height: 100%;
+ background: #40628a;
+ overflow: hidden;
+ transition: width 2.2s linear;
+}
+
+.progressFill.good
+{
+ color: #ffffff;
+ background: #00ff00;
+}
+
+.progressFill.average
+{
+ color: #ffffff;
+ background: #d09000;
+}
+
+.progressFill.bad
+{
+ color: #ffffff;
+ background: #ff0000;
+}
+
+.progressFill.highlight
+{
+ color: #ffffff;
+ background: #8BA5C4;
+}
+
+.clearBoth
+{
+ clear: both;
+}
+
+.clearLeft
+{
+ clear: left;
+}
+
+.clearRight
+{
+ clear: right;
+}
+
+.line
+{
+ width: 100%;
+ clear: both;
+}
+
+section .label, section .content
+{
+ display: table-cell;
+ margin: 0;
+ text-align: left;
+ vertical-align: middle;
+ padding: 3px 2px
+}
+
+section .label
+{
+ width: 1%;
+ padding-right: 32px;
+ white-space: nowrap;
+ color: #8ba5c4;
+}
+
+section
+{
+ display: table-row;
+ width: 100%
+}
+
+.display {
+ width: calc(100% - 8px);
+ padding: 4px;
+ background-color: #000;
+ background-color: rgba(0, 0, 0, .33);
+ box-shadow: inset 0 0 5px rgba(0, 0, 0, .5);
+ -ms-filter: "progid:DXImageTransform.Microsoft.gradient(startColorStr=#54000000,endColorStr=#54000000)";
+ filter: progid: DXImageTransform.Microsoft.gradient(startColorStr=#54000000, endColorStr=#54000000);
+}
\ No newline at end of file
diff --git a/html/oracle_ui/themes/nano/sui-nano-common.js b/html/oracle_ui/themes/nano/sui-nano-common.js
new file mode 100644
index 0000000000..716891a53f
--- /dev/null
+++ b/html/oracle_ui/themes/nano/sui-nano-common.js
@@ -0,0 +1,47 @@
+function replaceContent(body) {
+ var maincontent = document.getElementById('maincontent');
+ if(maincontent) {
+ maincontent.innerHTML = body;
+ }
+}
+
+function updateProgressLabels() {
+ var progressBars = document.getElementsByClassName("progressBar");
+ for(var i = 0; i < progressBars.length; i++) {
+ var progressBar = progressBars[i];
+ if(!progressBar)
+ continue;
+ var progressFill = progressBar.getElementsByClassName("progressFill")[0];
+ if(!progressFill)
+ continue;
+ var width = parseInt(getComputedStyle(progressFill).width);
+ var maxWidth = parseInt(getComputedStyle(progressBar).width);
+ var progressLabel = progressBar.getElementsByClassName("progressLabel")[0];
+ if(progressLabel)
+ progressLabel.innerHTML = Math.round((width / maxWidth) * 100) + '%';
+ }
+}
+
+if(getComputedStyle) { setInterval(updateProgressLabels, 50); } //Fallback
+
+function updateFields(json) {
+ var fields = JSON.parse(json);
+ for (var key in fields) {
+ let value = fields[key];
+ var element = document.getElementById(key);
+ if(element == null) {
+ continue;
+ } else if(element.classList.contains('progressBar')) {
+ var progressFill = element.getElementsByClassName("progressFill")[0];
+ if(progressFill)
+ progressFill.style["width"] = value;
+ if(!getComputedStyle) { //Fallback
+ var progressLabel = element.getElementsByClassName("progressLabel")[0];
+ if(progressLabel)
+ progressLabel.innerHTML = value;
+ }
+ } else {
+ element.innerHTML = value;
+ }
+ }
+}
\ No newline at end of file
diff --git a/html/oracle_ui/themes/nano/sui-nano-jquery.min.js b/html/oracle_ui/themes/nano/sui-nano-jquery.min.js
new file mode 100644
index 0000000000..645c5adc18
--- /dev/null
+++ b/html/oracle_ui/themes/nano/sui-nano-jquery.min.js
@@ -0,0 +1,4 @@
+/*! jQuery v1.11.1 | (c) 2005, 2014 jQuery Foundation, Inc. | jquery.org/license */
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diff --git a/icons/effects/crayondecal.dmi b/icons/effects/crayondecal.dmi
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diff --git a/icons/mob/accessories.dmi b/icons/mob/accessories.dmi
index 68f13c8875..33964645ee 100644
Binary files a/icons/mob/accessories.dmi and b/icons/mob/accessories.dmi differ
diff --git a/icons/mob/aibots.dmi b/icons/mob/aibots.dmi
index f4049abc41..5f5987f2d3 100644
Binary files a/icons/mob/aibots.dmi and b/icons/mob/aibots.dmi differ
diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi
index 52822ed5be..b22f50623c 100644
Binary files a/icons/mob/back.dmi and b/icons/mob/back.dmi differ
diff --git a/icons/mob/custom_w.dmi b/icons/mob/custom_w.dmi
index 1b917d9434..f29231c48d 100644
Binary files a/icons/mob/custom_w.dmi and b/icons/mob/custom_w.dmi differ
diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi
index e7598f35c9..118688aaba 100644
Binary files a/icons/mob/feet.dmi and b/icons/mob/feet.dmi differ
diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi
index 09bfd9e0a2..0197507b9d 100644
Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ
diff --git a/icons/mob/hud.dmi b/icons/mob/hud.dmi
index 10474f94da..164fabe806 100644
Binary files a/icons/mob/hud.dmi and b/icons/mob/hud.dmi differ
diff --git a/icons/mob/human_parts.dmi b/icons/mob/human_parts.dmi
index fc6fafb275..6bd504674f 100644
Binary files a/icons/mob/human_parts.dmi and b/icons/mob/human_parts.dmi differ
diff --git a/icons/mob/human_parts_greyscale.dmi b/icons/mob/human_parts_greyscale.dmi
index 7f10d992bc..8b894fea6b 100644
Binary files a/icons/mob/human_parts_greyscale.dmi and b/icons/mob/human_parts_greyscale.dmi differ
diff --git a/icons/mob/inhands/clothing_lefthand.dmi b/icons/mob/inhands/clothing_lefthand.dmi
index 2b39acd3d8..90d96492f2 100644
Binary files a/icons/mob/inhands/clothing_lefthand.dmi and b/icons/mob/inhands/clothing_lefthand.dmi differ
diff --git a/icons/mob/inhands/clothing_righthand.dmi b/icons/mob/inhands/clothing_righthand.dmi
index ef6c9b3f06..c5e10b01df 100644
Binary files a/icons/mob/inhands/clothing_righthand.dmi and b/icons/mob/inhands/clothing_righthand.dmi differ
diff --git a/icons/mob/inhands/misc/tiles_lefthand.dmi b/icons/mob/inhands/misc/tiles_lefthand.dmi
new file mode 100644
index 0000000000..d7903fcd48
Binary files /dev/null and b/icons/mob/inhands/misc/tiles_lefthand.dmi differ
diff --git a/icons/mob/inhands/misc/tiles_righthand.dmi b/icons/mob/inhands/misc/tiles_righthand.dmi
new file mode 100644
index 0000000000..9295ac7344
Binary files /dev/null and b/icons/mob/inhands/misc/tiles_righthand.dmi differ
diff --git a/icons/mob/inhands/weapons/polearms_lefthand.dmi b/icons/mob/inhands/weapons/polearms_lefthand.dmi
index 5529edfa51..5e04b3daa3 100644
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diff --git a/icons/mob/inhands/weapons/polearms_righthand.dmi b/icons/mob/inhands/weapons/polearms_righthand.dmi
index e902dcdc3b..4b304cfc3e 100644
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diff --git a/icons/mob/mutant_bodyparts.dmi b/icons/mob/mutant_bodyparts.dmi
index 19ebe0a4be..f8d1f22860 100644
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diff --git a/icons/mob/robots.dmi b/icons/mob/robots.dmi
index c53fa85262..896a87ff3a 100644
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diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi
index f783331c19..072511b444 100644
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diff --git a/icons/mob/wings.dmi b/icons/mob/wings.dmi
index b2990a1509..58f4cb735c 100644
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diff --git a/icons/obj/bloodpack.dmi b/icons/obj/bloodpack.dmi
index 3a5b9fd706..82b4c2e543 100644
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diff --git a/icons/obj/chemical.dmi b/icons/obj/chemical.dmi
index b63e9344f1..5b9e13ed52 100644
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diff --git a/icons/obj/clothing/accessories.dmi b/icons/obj/clothing/accessories.dmi
index c62a88c829..eb019bc44b 100644
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diff --git a/icons/obj/clothing/belt_overlays.dmi b/icons/obj/clothing/belt_overlays.dmi
index 717937c034..da8ff0a20b 100644
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diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index e151808cb1..06b2eee2eb 100644
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diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi
index 8d7bd55426..a042f30ea3 100644
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diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi
index 40844c9a29..50f9e0a207 100644
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diff --git a/icons/obj/computer.dmi b/icons/obj/computer.dmi
index c3374e9c1c..1307f063a8 100644
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diff --git a/icons/obj/custom.dmi b/icons/obj/custom.dmi
index 601e32fb63..92f7f50279 100644
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diff --git a/icons/obj/drinks.dmi b/icons/obj/drinks.dmi
index 7822cdb8c2..f9c1a197e7 100644
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diff --git a/icons/obj/food/containers.dmi b/icons/obj/food/containers.dmi
index f64dfd4740..d3bdc1b1ea 100644
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diff --git a/icons/obj/food/food.dmi b/icons/obj/food/food.dmi
index 6fda702cb3..75df4b5cc5 100644
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diff --git a/icons/obj/food/piecake.dmi b/icons/obj/food/piecake.dmi
index df1e61c849..a74acb4e29 100644
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diff --git a/icons/obj/food/snowcones.dmi b/icons/obj/food/snowcones.dmi
index bdaa89fdf7..8a06cf4e82 100644
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diff --git a/icons/obj/guns/projectile.dmi b/icons/obj/guns/projectile.dmi
index 0ac8ccf566..0831d47577 100644
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diff --git a/icons/obj/hydroponics/growing_flowers.dmi b/icons/obj/hydroponics/growing_flowers.dmi
index 2752ad8dc5..245841a6b4 100644
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diff --git a/icons/obj/hydroponics/harvest.dmi b/icons/obj/hydroponics/harvest.dmi
index 5ced9cad20..fa5728f3b4 100644
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diff --git a/icons/obj/hydroponics/seeds.dmi b/icons/obj/hydroponics/seeds.dmi
index 55a7f60a5c..7caf346f91 100644
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diff --git a/icons/obj/items_and_weapons.dmi b/icons/obj/items_and_weapons.dmi
index 8788567b36..6336669501 100644
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diff --git a/icons/obj/janitor.dmi b/icons/obj/janitor.dmi
index 687fef6065..1e1033e38e 100644
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diff --git a/icons/obj/machines/harvester.dmi b/icons/obj/machines/harvester.dmi
index d6d9b01fc6..ce272c5774 100644
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diff --git a/icons/obj/machines/sleeper.dmi b/icons/obj/machines/sleeper.dmi
index b027d0d7b1..ff9e2b197a 100644
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diff --git a/icons/obj/objects.dmi b/icons/obj/objects.dmi
index 647722b1de..87db0caa67 100644
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diff --git a/icons/obj/plushes.dmi b/icons/obj/plushes.dmi
index b6ca8c178c..685b14cee5 100644
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diff --git a/icons/obj/shards.dmi b/icons/obj/shards.dmi
index a575ab292f..e7875efa26 100644
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diff --git a/icons/obj/smooth_structures/fancy_table_blue.dmi b/icons/obj/smooth_structures/fancy_table_blue.dmi
new file mode 100644
index 0000000000..07e13e99e6
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diff --git a/icons/obj/smooth_structures/fancy_table_cyan.dmi b/icons/obj/smooth_structures/fancy_table_cyan.dmi
new file mode 100644
index 0000000000..4f1a90e33b
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diff --git a/icons/obj/smooth_structures/fancy_table_green.dmi b/icons/obj/smooth_structures/fancy_table_green.dmi
new file mode 100644
index 0000000000..ea7f8daa99
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diff --git a/icons/obj/smooth_structures/fancy_table_orange.dmi b/icons/obj/smooth_structures/fancy_table_orange.dmi
new file mode 100644
index 0000000000..fe0375ddbb
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diff --git a/icons/obj/smooth_structures/fancy_table_purple.dmi b/icons/obj/smooth_structures/fancy_table_purple.dmi
new file mode 100644
index 0000000000..c404a9eb5f
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diff --git a/icons/obj/smooth_structures/fancy_table_red.dmi b/icons/obj/smooth_structures/fancy_table_red.dmi
new file mode 100644
index 0000000000..8bca0ca8c9
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diff --git a/icons/obj/smooth_structures/fancy_table_royalblack.dmi b/icons/obj/smooth_structures/fancy_table_royalblack.dmi
new file mode 100644
index 0000000000..064b7c1945
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diff --git a/icons/obj/smooth_structures/fancy_table_royalblue.dmi b/icons/obj/smooth_structures/fancy_table_royalblue.dmi
new file mode 100644
index 0000000000..9d0eba7265
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diff --git a/icons/obj/smooth_structures/plasmaglass_table.dmi b/icons/obj/smooth_structures/plasmaglass_table.dmi
new file mode 100644
index 0000000000..808e79aa43
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diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi
index e5d61fbfe0..fae8134791 100644
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diff --git a/icons/obj/structures.dmi b/icons/obj/structures.dmi
index 2e1fdfa7a8..7bbfdfd11d 100644
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diff --git a/icons/obj/syringe.dmi b/icons/obj/syringe.dmi
index 80e681399a..59bc7a8e7c 100644
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diff --git a/icons/obj/tiles.dmi b/icons/obj/tiles.dmi
index 9305e4b7bc..3aa6912da7 100644
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diff --git a/icons/obj/tools.dmi b/icons/obj/tools.dmi
index c983201d5f..6130c67eb3 100644
Binary files a/icons/obj/tools.dmi and b/icons/obj/tools.dmi differ
diff --git a/icons/turf/decals.dmi b/icons/turf/decals.dmi
index f7f259ab04..616cb1f521 100644
Binary files a/icons/turf/decals.dmi and b/icons/turf/decals.dmi differ
diff --git a/icons/turf/floors/carpet_blue.dmi b/icons/turf/floors/carpet_blue.dmi
new file mode 100644
index 0000000000..f797be9745
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diff --git a/icons/turf/floors/carpet_cyan.dmi b/icons/turf/floors/carpet_cyan.dmi
new file mode 100644
index 0000000000..feca351ca9
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diff --git a/icons/turf/floors/carpet_green.dmi b/icons/turf/floors/carpet_green.dmi
new file mode 100644
index 0000000000..fdd1f071f7
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diff --git a/icons/turf/floors/carpet_orange.dmi b/icons/turf/floors/carpet_orange.dmi
new file mode 100644
index 0000000000..ddf239b63b
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diff --git a/icons/turf/floors/carpet_purple.dmi b/icons/turf/floors/carpet_purple.dmi
new file mode 100644
index 0000000000..c1f40ec7fa
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diff --git a/icons/turf/floors/carpet_red.dmi b/icons/turf/floors/carpet_red.dmi
new file mode 100644
index 0000000000..926655688e
Binary files /dev/null and b/icons/turf/floors/carpet_red.dmi differ
diff --git a/icons/turf/floors/carpet_royalblack.dmi b/icons/turf/floors/carpet_royalblack.dmi
new file mode 100644
index 0000000000..bc5cef1cf0
Binary files /dev/null and b/icons/turf/floors/carpet_royalblack.dmi differ
diff --git a/icons/turf/floors/carpet_royalblue.dmi b/icons/turf/floors/carpet_royalblue.dmi
new file mode 100644
index 0000000000..841e49e957
Binary files /dev/null and b/icons/turf/floors/carpet_royalblue.dmi differ
diff --git a/modular_citadel/code/datums/status_effects/chems.dm b/modular_citadel/code/datums/status_effects/chems.dm
index 4bc83d2af6..1b1886173b 100644
--- a/modular_citadel/code/datums/status_effects/chems.dm
+++ b/modular_citadel/code/datums/status_effects/chems.dm
@@ -230,8 +230,7 @@
// owner.remove_status_effect(src)//At the moment, a user can enthrall themselves, toggle this back in if that should be removed.
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/owner_resist)))) //Do resistance calc if resist is pressed#
RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/owner_hear)
- var/obj/item/organ/brain/B = M.getorganslot(ORGAN_SLOT_BRAIN) //It's their brain!
- mental_capacity = 500 - B.get_brain_damage()
+ mental_capacity = 500 - M.getOrganLoss(ORGAN_SLOT_BRAIN)//It's their brain!
var/mob/living/carbon/human/H = owner
if(H)//Prefs
if(!H.canbearoused)
@@ -334,7 +333,7 @@
if(owner.client?.prefs.lewdchem && !customEcho)
to_chat(owner, "[pick("I belong to [enthrallGender].", "[enthrallGender] knows whats best for me.", "Obedence is pleasure.", "I exist to serve [enthrallGender].", "[enthrallGender] is so dominant, it feels right to obey them.")].")
if (4) //mindbroken
- if (mental_capacity >= 499 && (owner.getBrainLoss() <=0 || HAS_TRAIT(M, TRAIT_MINDSHIELD)) && !owner.reagents.has_reagent("MKUltra"))
+ if (mental_capacity >= 499 && (owner.getOrganLoss(ORGAN_SLOT_BRAIN) <=0 || HAS_TRAIT(M, TRAIT_MINDSHIELD)) && !owner.reagents.has_reagent("MKUltra"))
phase = 2
mental_capacity = 500
customTriggers = list()
@@ -373,8 +372,8 @@
M.hallucination = max(0, M.hallucination - 5)
M.stuttering = max(0, M.stuttering - 5)
M.jitteriness = max(0, M.jitteriness - 5)
- if(owner.getBrainLoss() >=20)
- owner.adjustBrainLoss(-0.2)
+ if(owner.getOrganLoss(ORGAN_SLOT_BRAIN) >=20)
+ owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, -0.2)
if(withdrawal == TRUE)
REMOVE_TRAIT(owner, TRAIT_PACIFISM, "MKUltra")
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing1")
@@ -395,7 +394,7 @@
if(prob(5))
to_chat(owner, "You're starting to miss [(owner.client?.prefs.lewdchem?"your [enthrallGender]":"[master]")].")
if(prob(5))
- owner.adjustBrainLoss(0.1)
+ owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.1)
to_chat(owner, "[(owner.client?.prefs.lewdchem?"[enthrallGender]":"[master]")] will surely be back soon") //denial
if(36)
var/message = "[(owner.client?.prefs.lewdchem?"I feel empty when [enthrallGender]'s not around..":"I miss [master]'s presence")]"
@@ -403,11 +402,11 @@
if(37 to 65)//barganing
if(prob(10))
to_chat(owner, "They are coming back, right...?")
- owner.adjustBrainLoss(0.5)
+ owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5)
if(prob(10))
if(owner.client?.prefs.lewdchem)
to_chat(owner, "I just need to be a good pet for [enthrallGender], they'll surely return if I'm a good pet.")
- owner.adjustBrainLoss(-1.5)
+ owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1.5)
if(66)
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing1")
var/message = "[(owner.client?.prefs.lewdchem?"I feel so lost in this complicated world without [enthrallGender]..":"I have to return to [master]!")]"
@@ -452,7 +451,7 @@
to_chat(owner, "You're unable to hold back your tears, suddenly sobbing as the desire to see your [enthrallGender] oncemore overwhelms you.")
else
to_chat(owner, "You are overwheled with withdrawl from [master].")
- owner.adjustBrainLoss(1)
+ owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1)
owner.stuttering += 35
owner.jitteriness += 35
if(prob(10))//2% chance
@@ -468,14 +467,14 @@
if(140 to INFINITY) //acceptance
if(prob(15))
deltaResist += 5
- owner.adjustBrainLoss(-1)
+ owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1)
if(prob(20))
if(owner.client?.prefs.lewdchem)
to_chat(owner, "Maybe you'll be okay without your [enthrallGender].")
else
to_chat(owner, "You feel your mental functions slowly begin to return.")
if(prob(5))
- owner.adjustBrainLoss(1)
+ owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1)
M.hallucination += 30
withdrawalTick += 0.5//Enough to leave you with a major brain trauma, but not kill you.
diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_datums.dm b/modular_citadel/code/game/gamemodes/gangs/gang_datums.dm
index 1653b8d314..9d6c03d9f6 100644
--- a/modular_citadel/code/game/gamemodes/gangs/gang_datums.dm
+++ b/modular_citadel/code/game/gamemodes/gangs/gang_datums.dm
@@ -52,7 +52,7 @@
name = "Omni"
color = "#008080"
inner_outfits = list(/obj/item/clothing/under/color/teal)
- outer_outfits = list(/obj/item/clothing/suit/studentuni)
+ outer_outfits = list(/obj/item/clothing/suit/chaplain/studentuni)
/datum/team/gang/newton
name = "Newton"
@@ -64,7 +64,7 @@
name = "Cyber"
color = "#00f904" //Cyber and waffle shared colors, I made these guys green and made weed darker green.
inner_outfits = list(/obj/item/clothing/under/color/lightbrown)
- outer_outfits = list(/obj/item/clothing/suit/pharaoh)
+ outer_outfits = list(/obj/item/clothing/suit/chaplain/pharaoh)
/datum/team/gang/donk
name = "Donk"
diff --git a/modular_citadel/code/game/machinery/plasmacases.dm b/modular_citadel/code/game/machinery/plasmacases.dm
deleted file mode 100644
index c45eb48caa..0000000000
--- a/modular_citadel/code/game/machinery/plasmacases.dm
+++ /dev/null
@@ -1,24 +0,0 @@
-/obj/structure/guncase/plasma
- name = "plasma rifle locker"
- desc = "A locker that holds plasma rifles. Only opens in dire emergencies."
- icon_state = "ecase"
- case_type = "egun"
- gun_category = /obj/item/gun/energy/plasma
- resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF //because fuck you, powergaming nerds.
-
-/obj/structure/guncase/plasma/attackby(obj/item/W, mob/user, params)
- return
-
-/obj/structure/guncase/plasma/MouseDrop(over_object, src_location, over_location)
- if(GLOB.security_level == SEC_LEVEL_RED || GLOB.security_level == SEC_LEVEL_DELTA)
- . = ..()
- else
- to_chat(usr, "The storage unit will only unlock during a Red or Delta security alert.")
-
-/obj/structure/guncase/plasma/attack_hand(mob/user)
- return MouseDrop(user)
-
-/obj/structure/guncase/plasma/emag_act()
- . = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT)
- if(!.)
- to_chat(usr, "The locking mechanism is fitted with old style parts, The card has no effect.")
\ No newline at end of file
diff --git a/modular_citadel/code/game/objects/ids.dm b/modular_citadel/code/game/objects/ids.dm
index 89a3c0f0c2..8ef724581e 100644
--- a/modular_citadel/code/game/objects/ids.dm
+++ b/modular_citadel/code/game/objects/ids.dm
@@ -49,7 +49,7 @@
/obj/item/emagrecharge
name = "electromagnet charging device"
- desc = "A small cell with two prongs lazily jabbed into it. It looks like it's made for charging the small batteries found in electromagnetic devices."
+ desc = "A small cell with two prongs lazily jabbed into it. It looks like it's made for charging the small batteries found in electromagnetic devices, sadly this can't be recharged like a normal cell."
icon = 'icons/obj/module.dmi'
icon_state = "cell_mini"
item_flags = NOBLUDGEON
@@ -63,7 +63,7 @@
to_chat(user, "It has a small, red, blinking light coming from inside of it. It's spent.")
/obj/item/card/emag
- var/uses = 10
+ var/uses = 15
/obj/item/card/emag/examine(mob/user)
. = ..()
diff --git a/modular_citadel/code/game/objects/items/devices/genemods.dm b/modular_citadel/code/game/objects/items/devices/genemods.dm
deleted file mode 100644
index 5efebf4860..0000000000
--- a/modular_citadel/code/game/objects/items/devices/genemods.dm
+++ /dev/null
@@ -1,21 +0,0 @@
-//Will include consumable gene mods in the future.
-
-/obj/item/genemod
- name = "genetic modifier"
- desc = "Microbodies which can grow, morph, or otherwise change an organism into something else."
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "dnainjector"
- throw_speed = 3
- throw_range = 5
- w_class = WEIGHT_CLASS_TINY
- var/applied_region = "chest"
- var/list/add_mutations = list()
- var/list/remove_mutations = list()
-
- var/list/add_mutations_static = list()
- var/list/remove_mutations_static = list()
-
- var/used = 0
-
-/obj/item/genemod/proc/use(mob/living/carbon/human/target)
- return
\ No newline at end of file
diff --git a/modular_citadel/code/game/objects/items/holy_weapons.dm b/modular_citadel/code/game/objects/items/holy_weapons.dm
index 3ecc6cc31b..06cdb0f5fd 100644
--- a/modular_citadel/code/game/objects/items/holy_weapons.dm
+++ b/modular_citadel/code/game/objects/items/holy_weapons.dm
@@ -30,24 +30,16 @@
"You kneel[M == user ? null : " next to [M]"] and begin a prayer to [deity_name].")
praying = TRUE
- if(do_after(user, 100, target = M))
+ if(do_after(user, 20, target = M))
if(istype(M, /mob/living/carbon/human)) // This probably should not work on catpeople. They're unholy abominations.
var/mob/living/carbon/human/target = M
-
- if(iscultist(M) || is_servant_of_ratvar(M)) //ripped from holywater code.
- if(iscultist(M))
- SSticker.mode.remove_cultist(M.mind, FALSE, TRUE)
- else if(is_servant_of_ratvar(M))
- remove_servant_of_ratvar(M)
-
+ M.reagents.add_reagent("holywater", 5)
to_chat(target, "[user]'s prayer to [deity_name] has eased your pain!")
target.adjustToxLoss(-5, TRUE, TRUE)
target.adjustOxyLoss(-5)
target.adjustBruteLoss(-5)
target.adjustFireLoss(-5)
-
praying = FALSE
-
else
to_chat(user, "Your prayer to [deity_name] was interrupted.")
praying = FALSE
diff --git a/modular_citadel/code/game/objects/items/meat.dm b/modular_citadel/code/game/objects/items/meat.dm
deleted file mode 100644
index 3891c5ca9d..0000000000
--- a/modular_citadel/code/game/objects/items/meat.dm
+++ /dev/null
@@ -1,26 +0,0 @@
-/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
- icon = 'modular_citadel/icons/obj/foods.dmi'
- icon_state = "ipcmeat"
- desc = "Gross robot meat."
- filling_color = "#000000"
- tastes = list("metal" = 1)
-
-/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/moth
- icon = 'modular_citadel/icons/obj/foods.dmi'
- icon_state = "mothmeat"
- desc = "Moth meat."
- filling_color = "#BF896B"
- tastes = list("insects" = 1)
-
-
-/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/avian
- icon = 'modular_citadel/icons/obj/foods.dmi'
- icon_state = "birdmeat"
- desc = "Quality bird meat."
- filling_color = "#BF896B"
- tastes = list("chicken" = 1)
-
-/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal
- desc = "Furry meat. WHO DID THIS?!"
- filling_color = "#6B8E23"
- tastes = list("brains" = 1, "meat" = 1)
\ No newline at end of file
diff --git a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm
index 68ab229f0a..e677c1f3ab 100644
--- a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm
+++ b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm
@@ -130,15 +130,6 @@
else
return ..()
-/obj/item/melee/transforming/energy/sword/cx/chaplain
- name = "divine lightblade"
- force_on = 20 //haha i'll regret this
- block_chance = 50
-
-/obj/item/melee/transforming/energy/sword/cx/chaplain/Initialize()
- . = ..()
- AddComponent(/datum/component/anti_magic, TRUE, TRUE)
-
//OBLIGATORY TOY MEMES /////////////////////////////////////
/obj/item/toy/sword/cx
@@ -271,6 +262,24 @@
spinnable = FALSE
total_mass_on = 4
+/obj/item/twohanded/dualsaber/hypereutactic/chaplain
+ name = "\improper divine lightblade"
+ desc = "A giant blade of bright and holy light, said to cut down the wicked with ease."
+ force = 5
+ force_unwielded = 5
+ force_wielded = 20
+ block_chance = 50
+ armour_penetration = 0
+ var/chaplain_spawnable = TRUE
+ obj_flags = UNIQUE_RENAME
+
+/obj/item/twohanded/dualsaber/hypereutactic/chaplain/Initialize()
+ . = ..()
+ AddComponent(/datum/component/anti_magic, TRUE, TRUE)
+
+/obj/item/twohanded/dualsaber/hypereutactic/chaplain/IsReflect()
+ return FALSE
+
/obj/item/twohanded/dualsaber/hypereutactic/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
altafterattack(A, user, TRUE, params)
return TRUE
@@ -380,4 +389,4 @@
/obj/item/twohanded/dualsaber/hypereutactic/toy/rainbow
name = "\improper Hyper-Euclidean Reciprocating Trigonometric Zweihander"
desc = "A custom-built toy with fancy rainbow lights built-in."
- hacked = TRUE
\ No newline at end of file
+ hacked = TRUE
diff --git a/modular_citadel/code/game/objects/items/melee/misc.dm b/modular_citadel/code/game/objects/items/melee/misc.dm
deleted file mode 100644
index 6a53adcc1f..0000000000
--- a/modular_citadel/code/game/objects/items/melee/misc.dm
+++ /dev/null
@@ -1,57 +0,0 @@
-/obj/item/melee/classic_baton
- var/last_hit = 0
- var/stun_stam_cost_coeff = 1.25
- var/hardstun_ds = 1
- var/softstun_ds = 0
- var/stam_dmg = 30
- cooldown = 20
- total_mass = 3.75
-
-/obj/item/melee/classic_baton/attack(mob/living/target, mob/living/user)
- if(!on)
- return ..()
-
- if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)//CIT CHANGE - makes batons unusuable in stamina softcrit
- to_chat(user, "You're too exhausted for that.")//CIT CHANGE - ditto
- return //CIT CHANGE - ditto
-
- add_fingerprint(user)
- if((HAS_TRAIT(user, TRAIT_CLUMSY)) && prob(50))
- to_chat(user, "You club yourself over the head.")
- user.Knockdown(60 * force)
- if(ishuman(user))
- var/mob/living/carbon/human/H = user
- H.apply_damage(2*force, BRUTE, BODY_ZONE_HEAD)
- else
- user.take_bodypart_damage(2*force)
- return
- if(iscyborg(target))
- ..()
- return
- if(!isliving(target))
- return
- if (user.a_intent == INTENT_HARM)
- if(!..())
- return
- if(!iscyborg(target))
- return
- else
- if(last_hit + cooldown < world.time)
- if(ishuman(target))
- var/mob/living/carbon/human/H = target
- if (H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK))
- return
- if(check_martial_counter(H, user))
- return
- playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1)
- target.Knockdown(softstun_ds, TRUE, FALSE, hardstun_ds, stam_dmg)
- log_combat(user, target, "stunned", src)
- src.add_fingerprint(user)
- target.visible_message("[user] has knocked down [target] with [src]!", \
- "[user] has knocked down [target] with [src]!")
- if(!iscarbon(user))
- target.LAssailant = null
- else
- target.LAssailant = user
- last_hit = world.time
- user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes swinging batons cost stamina
diff --git a/modular_citadel/code/game/objects/items/robot/robot_upgrades.dm b/modular_citadel/code/game/objects/items/robot/robot_upgrades.dm
deleted file mode 100644
index 5f65b97173..0000000000
--- a/modular_citadel/code/game/objects/items/robot/robot_upgrades.dm
+++ /dev/null
@@ -1,29 +0,0 @@
-// Citadel's Vtech Controller
-/obj/effect/proc_holder/silicon/cyborg/vtecControl
- name = "vTec Control"
- desc = "Allows finer-grained control of the vTec speed boost."
- action_icon = 'icons/mob/actions.dmi'
- action_icon_state = "Chevron_State_0"
-
- var/currentState = 0
- var/maxReduction = 2
-
-
-/obj/effect/proc_holder/silicon/cyborg/vtecControl/Click(mob/living/silicon/robot/user)
- var/mob/living/silicon/robot/self = usr
-
- currentState = (currentState + 1) % 3
-
- if(usr)
- switch(currentState)
- if (0)
- self.speed = maxReduction
- if (1)
- self.speed -= maxReduction*0.5
- if (2)
- self.speed -= maxReduction*1.25
-
- action.button_icon_state = "Chevron_State_[currentState]"
- action.UpdateButtonIcon()
-
- return
diff --git a/modular_citadel/code/game/objects/structures/beds_chairs/sofa.dm b/modular_citadel/code/game/objects/structures/beds_chairs/sofa.dm
deleted file mode 100644
index 69d0f4b8d8..0000000000
--- a/modular_citadel/code/game/objects/structures/beds_chairs/sofa.dm
+++ /dev/null
@@ -1,12 +0,0 @@
-/obj/structure/chair/sofa
- name = "old ratty sofa"
- icon_state = "sofamiddle"
- icon = 'icons/obj/sofa.dmi'
- buildstackamount = 1
-
-/obj/structure/chair/sofa/left
- icon_state = "sofaend_left"
-/obj/structure/chair/sofa/right
- icon_state = "sofaend_right"
-/obj/structure/chair/sofa/corner
- icon_state = "sofacorner"
\ No newline at end of file
diff --git a/modular_citadel/code/init.dm b/modular_citadel/code/init.dm
index ce80580af2..a85c3a249c 100644
--- a/modular_citadel/code/init.dm
+++ b/modular_citadel/code/init.dm
@@ -3,23 +3,3 @@
/proc/cit_initialize()
load_mentors()
initialize_global_loadout_items()
-
- //body parts and things
- init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_body_markings, GLOB.mam_body_markings_list)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_tails, GLOB.mam_tails_list)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_ears, GLOB.mam_ears_list)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_tails_animated, GLOB.mam_tails_animated_list)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_snouts, GLOB.mam_snouts_list)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/taur, GLOB.taur_list)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_head, GLOB.xeno_head_list)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_tail, GLOB.xeno_tail_list)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_dorsal, GLOB.xeno_dorsal_list)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/screen, GLOB.ipc_screens_list, roundstart = TRUE)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/antenna, GLOB.ipc_antennas_list, roundstart = TRUE)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/penis, GLOB.cock_shapes_list)
- for(var/K in GLOB.cock_shapes_list)
- var/datum/sprite_accessory/penis/value = GLOB.cock_shapes_list[K]
- GLOB.cock_shapes_icons[K] = value.icon_state
- init_sprite_accessory_subtypes(/datum/sprite_accessory/vagina, GLOB.vagina_shapes_list)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/breasts, GLOB.breasts_shapes_list)
- //GLOB.breasts_size_list = list("a","b","c","d","e") //We need the list to choose from initialized, but it's no longer a sprite_accessory thing. This is defined twice?
diff --git a/modular_citadel/code/modules/antagonists/cit_crewobjectives.dm b/modular_citadel/code/modules/antagonists/cit_crewobjectives.dm
deleted file mode 100644
index 6afa92af65..0000000000
--- a/modular_citadel/code/modules/antagonists/cit_crewobjectives.dm
+++ /dev/null
@@ -1,35 +0,0 @@
-/datum/controller/subsystem/ticker/proc/generate_crew_objectives()
- for(var/datum/mind/crewMind in SSticker.minds)
- if(prob(5) && !issilicon(crewMind.current) && !jobban_isbanned(crewMind, "Syndicate") && GLOB.miscreants_allowed && ROLE_MISCREANT in crewMind.current.client.prefs.be_special)
- generate_miscreant_objectives(crewMind)
- else
- if(CONFIG_GET(flag/allow_crew_objectives))
- generate_individual_objectives(crewMind)
- return
-
-/datum/controller/subsystem/ticker/proc/generate_individual_objectives(var/datum/mind/crewMind)
- if(!(CONFIG_GET(flag/allow_crew_objectives)))
- return
- if(!crewMind)
- return
- if(!crewMind.current || !crewMind.objectives || crewMind.special_role)
- return
- if(!crewMind.assigned_role)
- return
- var/list/validobjs = crewobjjobs["[ckey(crewMind.assigned_role)]"]
- if(!validobjs || !validobjs.len)
- return
- var/selectedObj = pick(validobjs)
- var/datum/objective/crew/newObjective = new selectedObj
- if(!newObjective)
- return
- newObjective.owner = crewMind
- crewMind.objectives += newObjective
- to_chat(crewMind, "As a part of Nanotrasen's anti-tide efforts, you have been assigned an optional objective. It will be checked at the end of the shift. Performing traitorous acts in pursuit of your objective may result in termination of your employment.")
- to_chat(crewMind, "Your optional objective: [newObjective.explanation_text]")
-
-/datum/objective/crew/
- var/jobs = ""
- explanation_text = "Yell on the development discussion channel on Citadels discord if this ever shows up. Something just broke here, dude"
-
-/datum/objective/crew/proc/setup()
diff --git a/modular_citadel/code/modules/antagonists/cit_miscreants.dm b/modular_citadel/code/modules/antagonists/cit_miscreants.dm
deleted file mode 100644
index 5726167820..0000000000
--- a/modular_citadel/code/modules/antagonists/cit_miscreants.dm
+++ /dev/null
@@ -1,52 +0,0 @@
-/datum/controller/subsystem/ticker/proc/generate_miscreant_objectives(var/datum/mind/crewMind)
- if(!GLOB.miscreants_allowed)
- return
- if(!crewMind)
- return
- if(!crewMind.current || !crewMind.objectives || crewMind.special_role)
- return
- if(!crewMind.assigned_role)
- return
- if(!(ROLE_MISCREANT in crewMind.current.client.prefs.be_special))
- return
- if(jobban_isbanned(crewMind, "Syndicate"))
- return
- var/list/objectiveTypes = miscreantobjlist
- if(!objectiveTypes.len)
- return
- var/selectedType = pick(objectiveTypes)
- var/datum/objective/miscreant/newObjective = new selectedType
- if(!newObjective)
- return
- newObjective.owner = crewMind
- crewMind.objectives += newObjective
- crewMind.special_role = "miscreant"
- to_chat(crewMind, "You are a Miscreant.")
- to_chat(crewMind, "Pursuing your objective is entirely optional, as the completion of your objective is unable to be tracked. Performing traitorous acts not directly related to your objective may result in permanent termination of your employment.")
- to_chat(crewMind, "Your objective: [newObjective.explanation_text]")
-
-/datum/objective/miscreant
- explanation_text = "Something broke. Horribly. Dear god, im so sorry. Yell about this in the development discussion channel of citadels discord."
-
-/* Goon's Miscreant Objectives */
-
-
-/datum/objective/miscreant/incompetent
- explanation_text = "Be as useless and incompetent as possible without getting killed."
-
-/datum/objective/miscreant/litterbug
- explanation_text = "Make a huge mess wherever you go."
-
-/datum/objective/miscreant/creepy
- explanation_text = "Sneak around looking as suspicious as possible without actually doing anything illegal."
-
-/datum/objective/miscreant/whiny
- explanation_text = "Complain incessantly about every minor issue you find."
-
-/* Citadel's Miscreant Objectives */
-
-/datum/objective/miscreant/immersions
- explanation_text = "Act as uncharacteristic as you possibly can." // corrected from "Act as out of character as you can" people thought it meant to just ooc in ic
-
-/datum/objective/miscreant/cargonia
- explanation_text = "Attempt to establish independence of your department."
diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_cargo.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_cargo.dm
deleted file mode 100644
index 010337b49f..0000000000
--- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_cargo.dm
+++ /dev/null
@@ -1,81 +0,0 @@
-/* CARGO OBJECTIVES */
-
-/datum/objective/crew/petsplosion
- explanation_text = "Ensure there are at least (If you see this, yell on citadels discord in the development discussion channel) pets on the station by the end of the shift. Interpret this as you wish."
- jobs = "quartermaster,cargotechnician"
-
-/datum/objective/crew/petsplosion/New()
- . = ..()
- target_amount = rand(10,30)
- update_explanation_text()
-
-/datum/objective/crew/petsplosion/update_explanation_text()
- . = ..()
- explanation_text = "Ensure there are at least [target_amount] pets on the station by the end of the shift. Interpret this as you wish."
-
-/datum/objective/crew/petsplosion/check_completion()
- var/petcount = target_amount
- for(var/mob/living/simple_animal/pet/P in GLOB.mob_list)
- if(!(P.stat == DEAD))
- if(P.z == SSmapping.station_start || SSshuttle.emergency.shuttle_areas[get_area(P)])
- petcount--
- for(var/mob/living/carbon/human/H in GLOB.mob_list)
- if(!(H.stat == DEAD))
- if(H.z == SSmapping.station_start || SSshuttle.emergency.shuttle_areas[get_area(H)])
- if(istype(H.wear_neck, /obj/item/clothing/neck/petcollar))
- petcount--
- if(petcount <= 0)
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/points //ported from old hippie
- explanation_text = "Make sure the station has at least (Something broke, report this to the development discussion channel of citadels discord) supply points at the end of the shift."
- jobs = "quartermaster,cargotechnician"
-
-/datum/objective/crew/points/New()
- . = ..()
- target_amount = rand(25000,100000)
- update_explanation_text()
-
-/datum/objective/crew/points/update_explanation_text()
- . = ..()
- explanation_text = "Make sure the station has at least [target_amount] supply points at the end of the shift."
-
-/datum/objective/crew/points/check_completion()
- if(SSshuttle.points >= target_amount)
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/bubblegum
- explanation_text = "Ensure Bubblegum is dead at the end of the shift."
- jobs = "shaftminer"
-
-/datum/objective/crew/bubblegum/check_completion()
- for(var/mob/living/simple_animal/hostile/megafauna/bubblegum/B in GLOB.mob_list)
- if(!(B.stat == DEAD))
- return FALSE
- return TRUE
-
-/datum/objective/crew/fatstacks //ported from old hippie
- explanation_text = "Have at least (something broke, report this to the development discussion channel of citadels discord) mining points on your ID at the end of the shift."
- jobs = "shaftminer"
-
-/datum/objective/crew/fatstacks/New()
- . = ..()
- target_amount = rand(15000,50000)
- update_explanation_text()
-
-/datum/objective/crew/fatstacks/update_explanation_text()
- . = ..()
- explanation_text = "Have at least [target_amount] mining points on your ID at the end of the shift."
-
-/datum/objective/crew/fatstacks/check_completion()
- if(owner && owner.current)
- var/mob/living/carbon/human/H = owner.current
- var/obj/item/card/id/theID = H.get_idcard()
- if(istype(theID))
- if(theID.mining_points >= target_amount)
- return TRUE
- return FALSE
diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_civilian.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_civilian.dm
deleted file mode 100644
index 491285e9c4..0000000000
--- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_civilian.dm
+++ /dev/null
@@ -1,249 +0,0 @@
-/* CIVILIAN OBJECTIVES */
-
-/datum/objective/crew/druglordbot //ported from old Hippie with adjustments
- var/targetchem = "none"
- var/datum/reagent/chempath
- explanation_text = "Have at least (somethin broke here) harvested plants containing (report this on the development discussion channel of citadel's discord) when the shift ends."
- jobs = "botanist"
-
-/datum/objective/crew/druglordbot/New()
- . = ..()
- target_amount = rand(3,20)
- var/blacklist = list(/datum/reagent/drug, /datum/reagent/drug/menthol, /datum/reagent/medicine, /datum/reagent/medicine/adminordrazine, /datum/reagent/medicine/adminordrazine/nanites, /datum/reagent/medicine/mine_salve, /datum/reagent/medicine/syndicate_nanites, /datum/reagent/medicine/strange_reagent, /datum/reagent/medicine/miningnanites, /datum/reagent/medicine/changelingadrenaline, /datum/reagent/medicine/changelinghaste)
- var/drugs = typesof(/datum/reagent/drug) - blacklist
- var/meds = typesof(/datum/reagent/medicine) - blacklist
- var/chemlist = drugs + meds
- chempath = pick(chemlist)
- targetchem = initial(chempath.id)
- update_explanation_text()
-
-/datum/objective/crew/druglordbot/update_explanation_text()
- . = ..()
- explanation_text = "Have at least [target_amount] harvested plants containing [initial(chempath.name)] when the shift ends."
-
-/datum/objective/crew/druglordbot/check_completion()
- var/pillcount = target_amount
- if(owner && owner.current)
- if(owner.current.contents)
- for(var/obj/item/reagent_containers/food/snacks/grown/P in owner.current.get_contents())
- if(P.reagents.has_reagent(targetchem))
- pillcount--
- if(pillcount <= 0)
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/foodhoard
- var/datum/crafting_recipe/food/targetfood
- var/obj/item/reagent_containers/food/foodpath
- explanation_text = "Personally deliver at least (yo something broke) (report this to the developer discussion channel in citadels discord)s to Centcom."
- jobs = "cook"
-
-/datum/objective/crew/foodhoard/New()
- . = ..()
- target_amount = rand(2,10)
- var/blacklist = list(/datum/crafting_recipe/food, /datum/crafting_recipe/food/cak)
- var/possiblefoods = typesof(/datum/crafting_recipe/food) - blacklist
- targetfood = pick(possiblefoods)
- foodpath = initial(targetfood.result)
- update_explanation_text()
-
-/datum/objective/crew/foodhoard/update_explanation_text()
- . = ..()
- explanation_text = "Personally deliver at least [target_amount] [initial(foodpath.name)]s to Centcom."
-
-/datum/objective/crew/foodhoard/check_completion()
- if(owner && owner.current && owner.current.check_contents_for(foodpath) && SSshuttle.emergency.shuttle_areas[get_area(owner.current)])
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/responsibility
- explanation_text = "Make sure nobody dies with alcohol poisoning."
- jobs = "bartender"
-
-/datum/objective/crew/responsibility/check_completion()
- for(var/mob/living/carbon/human/H in GLOB.mob_list)
- if(H.stat == DEAD && H.drunkenness >= 80)
- if(H.z == SSmapping.station_start || SSshuttle.emergency.shuttle_areas[get_area(H)])
- return FALSE
- return TRUE
-
-/datum/objective/crew/clean //ported from old Hippie
- var/list/areas = list()
- var/hardmode = FALSE
- explanation_text = "Ensure sure that (Yo, something broke. Yell about this in citadels devlopmeent discussion channel.) remain spotless at the end of the shift."
- jobs = "janitor"
-
-/datum/objective/crew/clean/New()
- . = ..()
- if(prob(1))
- hardmode = TRUE
- var/list/blacklistnormal = list(typesof(/area/space) - typesof(/area/lavaland) - typesof(/area/mine) - typesof(/area/ai_monitored/turret_protected) - typesof(/area/tcommsat))
- var/list/blacklisthard = list(typesof(/area/lavaland) - typesof(/area/mine))
- var/list/possibleareas = list()
- if(hardmode)
- possibleareas = GLOB.teleportlocs - /area - blacklisthard
- else
- possibleareas = GLOB.teleportlocs - /area - blacklistnormal
- for(var/i in 1 to rand(1,6))
- areas |= pick_n_take(possibleareas)
- update_explanation_text()
-
-/datum/objective/crew/clean/update_explanation_text()
- . = ..()
- explanation_text = "Ensure that the"
- for(var/i in 1 to areas.len)
- var/area/A = areas[i]
- explanation_text += " [A]"
- if(i != areas.len && areas.len >= 3)
- explanation_text += ","
- if(i == areas.len - 1)
- explanation_text += "and"
- explanation_text += " [(areas.len ==1) ? "is completely" : "are [(areas.len == 2) ? "completely" : "all"]"] clean at the end of the shift."
- if(hardmode)
- explanation_text += " Chop-chop."
-
-/datum/objective/crew/clean/check_completion()
- for(var/area/A in areas)
- for(var/obj/effect/decal/cleanable/C in area_contents(A))
- if(C && C.alpha >= 150)
- return FALSE
- return TRUE
-
-/datum/objective/crew/slipster //ported from old Hippie with adjustments
- explanation_text = "Slip at least (Yell on citadel's development discussion channel if you see this) different people with your PDA, and have it on you at the end of the shift."
- jobs = "clown"
-
-/datum/objective/crew/slipster/New()
- . = ..()
- target_amount = rand(5, 20)
- update_explanation_text()
-
-/datum/objective/crew/slipster/update_explanation_text()
- . = ..()
- explanation_text = "Slip at least [target_amount] different people with your PDA, and have it on you at the end of the shift."
-
-/datum/objective/crew/slipster/check_completion()
- var/list/uniqueslips = list()
- if(owner && owner.current)
- for(var/obj/item/pda/clown/PDA in owner.current.get_contents())
- for(var/mob/living/carbon/human/H in PDA.slipvictims)
- uniqueslips |= H
- if(uniqueslips.len >= target_amount)
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/vow //ported from old Hippie
- explanation_text = "Never break your vow of silence."
- jobs = "mime"
-
-/datum/objective/crew/vow/check_completion()
- if(owner && owner.current)
- var/list/say_log = owner.current.logging[INDIVIDUAL_SAY_LOG]
- if(say_log.len > 0)
- return FALSE
- return TRUE
-
-/datum/objective/crew/nullrod
- explanation_text = "Don't lose your holy rod."
- jobs = "chaplain"
-
-/datum/objective/crew/nullrod/check_completion()
- if(owner && owner.current)
- for(var/nullrodtypes in typesof(/obj/item/nullrod))
- if(owner.current.check_contents_for(nullrodtypes))
- return TRUE
- if(owner.current.getorgan(/obj/item/organ/genital/penis))
- return TRUE
- return FALSE
-
-/datum/objective/crew/reporter //ported from old hippie
- var/charcount = 100
- explanation_text = "Publish at least (Yo something broke) articles containing at least (Report this to Citadels development channel) characters."
- jobs = "curator"
-
-/datum/objective/crew/reporter/New()
- . = ..()
- target_amount = rand(2,10)
- charcount = rand(20,250)
- update_explanation_text()
-
-/datum/objective/crew/reporter/update_explanation_text()
- . = ..()
- explanation_text = "Publish at least [target_amount] articles containing at least [charcount] characters."
-
-/datum/objective/crew/reporter/check_completion()
- if(owner && owner.current)
- var/ownername = "[ckey(owner.current.real_name)][ckey(owner.assigned_role)]"
- for(var/datum/newscaster/feed_channel/chan in GLOB.news_network.network_channels)
- for(var/datum/newscaster/feed_message/msg in chan.messages)
- if(ckey(msg.returnAuthor()) == ckey(ownername))
- if(length(msg.returnBody()) >= charcount)
- target_amount--
- if(target_amount <= 0)
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/pwrgame //ported from Goon with adjustments
- var/obj/item/clothing/targettidegarb
- explanation_text = "Get your grubby hands on a (Dear god something broke. Report this to Citadel's development dicussion channel)."
- jobs = "assistant"
-
-/datum/objective/crew/pwrgame/New()
- . = ..()
- var/list/muhvalids = list(/obj/item/clothing/mask/gas, /obj/item/clothing/head/welding, /obj/item/clothing/head/ushanka, /obj/item/clothing/gloves/color/yellow, /obj/item/clothing/mask/gas/owl_mask)
- if(prob(10))
- muhvalids += list(/obj/item/clothing/suit/space)
- targettidegarb = pick(muhvalids)
- update_explanation_text()
-
-/datum/objective/crew/pwrgame/update_explanation_text()
- . = ..()
- explanation_text = "Get your grubby hands on a [initial(targettidegarb.name)]."
-/* DM is not a sane language in any way, shape, or form. If anyone wants to try to get this bit functioning proper, I hold no responsibility for broken keyboards.
- if(owner && owner.current)
- var/mob/living/carbon/human/H = owner.current
- if(H && H.dna && H.dna.species && H.dna.species.id)
- explanation_text = "Get your "
- if(H.dna.species.id == "avian")
- explanation_text += "scratchy claws "
- else if(H.dna.species.id == "mammal")
- explanation_text += "dirty paws "
- else if(H.dna.species.id == "aquatic")
- explanation_text += "fishy hands "
- else if(H.dna.species.id == "xeno")
- explanation_text += "weird claws "
- else if(H.dna.species.id == "guilmon")
- explanation_text += "digital claws "
- else if(H.dna.species.id == "lizard")
- explanation_text += "slimy claws "
- else if(H.dna.species.id == "datashark")
- explanation_text += "glitchy hands "
- else if(H.dna.species.id == "insect")
- explanation_text += "gross grabbers "
- else
- explanation_text += "grubby hands "
- explanation_text += "on a space suit." replace this if you're making this monstrosity work */
-
-/datum/objective/crew/pwrgame/check_completion()
- if(owner && owner.current)
- for(var/tidegarbtypes in typesof(targettidegarb))
- if(owner.current.check_contents_for(tidegarbtypes))
- return TRUE
- return FALSE
-
-/datum/objective/crew/promotion //ported from Goon
- explanation_text = "Have a non-assistant ID registered to you at the end of the shift."
- jobs = "assistant"
-
-/datum/objective/crew/promotion/check_completion()
- if(owner && owner.current)
- var/mob/living/carbon/human/H = owner.current
- var/obj/item/card/id/theID = H.get_idcard()
- if(istype(theID))
- if(!(H.get_assignment() == "Assistant") && !(H.get_assignment() == "No id") && !(H.get_assignment() == "No job"))
- return TRUE
- return FALSE
diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_command.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_command.dm
deleted file mode 100644
index f01c887c9f..0000000000
--- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_command.dm
+++ /dev/null
@@ -1,33 +0,0 @@
-/* COMMAND OBJECTIVES */
-
-/datum/objective/crew/caphat //Ported from Goon
- explanation_text = "Don't lose your hat."
- jobs = "captain"
-
-/datum/objective/crew/caphat/check_completion()
- if(owner && owner.current && owner.current.check_contents_for(/obj/item/clothing/head/caphat))
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/datfukkendisk //Ported from old Hippie
- explanation_text = "Defend the nuclear authentication disk at all costs, and be the one to personally deliver it to Centcom."
- jobs = "captain" //give this to other heads at your own risk.
-
-/datum/objective/crew/datfukkendisk/check_completion()
- if(owner && owner.current && owner.current.check_contents_for(/obj/item/disk/nuclear) && SSshuttle.emergency.shuttle_areas[get_area(owner.current)])
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/ian //Ported from old Hippie
- explanation_text = "Defend Ian at all costs, and ensure he gets delivered to Centcom at the end of the shift."
- jobs = "headofpersonnel"
-
-/datum/objective/crew/ian/check_completion()
- if(owner && owner.current)
- for(var/mob/living/simple_animal/pet/dog/corgi/Ian/goodboy in GLOB.mob_list)
- if(goodboy.stat != DEAD && SSshuttle.emergency.shuttle_areas[get_area(goodboy)])
- return TRUE
- return FALSE
- return FALSE
diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_engineering.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_engineering.dm
deleted file mode 100644
index 44d961e9c3..0000000000
--- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_engineering.dm
+++ /dev/null
@@ -1,34 +0,0 @@
-/* ENGINEERING OBJECTIVES */
-
-/datum/objective/crew/integrity //ported from old Hippie
- explanation_text = "Ensure the station's integrity rating is at least (Yo something broke, yell on the development discussion channel of citadels discord about this)% when the shift ends."
- jobs = "chiefengineer,stationengineer"
-
-/datum/objective/crew/integrity/New()
- . = ..()
- target_amount = rand(60,95)
- update_explanation_text()
-
-/datum/objective/crew/integrity/update_explanation_text()
- . = ..()
- explanation_text = "Ensure the station's integrity rating is at least [target_amount]% when the shift ends."
-
-/datum/objective/crew/integrity/check_completion()
- var/datum/station_state/end_state = new /datum/station_state()
- end_state.count()
- var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100)
- if(!SSticker.mode.station_was_nuked && station_integrity >= target_amount)
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/poly
- explanation_text = "Make sure Poly keeps his headset, and stays alive until the end of the shift."
- jobs = "chiefengineer"
-
-/datum/objective/crew/poly/check_completion()
- for(var/mob/living/simple_animal/parrot/Poly/dumbbird in GLOB.mob_list)
- if(!(dumbbird.stat == DEAD) && dumbbird.ears)
- if(istype(dumbbird.ears, /obj/item/radio/headset))
- return TRUE
- return FALSE
diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_medical.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_medical.dm
deleted file mode 100644
index aad6e95df4..0000000000
--- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_medical.dm
+++ /dev/null
@@ -1,86 +0,0 @@
-/* MEDICAL OBJECTIVES */
-
-/datum/objective/crew/morgue //Ported from old Hippie
- explanation_text = "Ensure there are no corpses on the station outside of the morgue when the shift ends."
- jobs = "chiefmedicalofficer,geneticist,medicaldoctor"
-
-/datum/objective/crew/morgue/check_completion()
- for(var/mob/living/carbon/human/H in GLOB.mob_list)
- if(H.stat == DEAD && H.z == SSmapping.station_start)
- if(get_area(H) != /area/medical/morgue)
- return FALSE
- return TRUE
-
-/datum/objective/crew/chems //Ported from old Hippie
- var/targetchem = "none"
- var/datum/reagent/chempath
- explanation_text = "Have (yell about this in the development discussion channel of citadel's discord, something broke) in your bloodstream when the shift ends."
- jobs = "chiefmedicalofficer,chemist"
-
-/datum/objective/crew/chems/New()
- . = ..()
- var/blacklist = list(/datum/reagent/drug, /datum/reagent/drug/nicotine, /datum/reagent/drug/menthol, /datum/reagent/medicine, /datum/reagent/medicine/adminordrazine, /datum/reagent/medicine/adminordrazine/nanites, /datum/reagent/medicine/mine_salve, /datum/reagent/medicine/omnizine, /datum/reagent/medicine/syndicate_nanites, /datum/reagent/medicine/earthsblood, /datum/reagent/medicine/strange_reagent, /datum/reagent/medicine/miningnanites, /datum/reagent/medicine/changelingadrenaline, /datum/reagent/medicine/changelinghaste)
- var/drugs = typesof(/datum/reagent/drug) - blacklist
- var/meds = typesof(/datum/reagent/medicine) - blacklist
- var/chemlist = drugs + meds
- chempath = pick(chemlist)
- targetchem = initial(chempath.id)
- update_explanation_text()
-
-/datum/objective/crew/chems/update_explanation_text()
- . = ..()
- explanation_text = "Have [initial(chempath.name)] in your bloodstream when the shift ends."
-
-/datum/objective/crew/chems/check_completion()
- if(owner.current)
- if(!owner.current.stat == DEAD && owner.current.reagents)
- if(owner.current.reagents.has_reagent(targetchem))
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/druglordchem //ported from old Hippie with adjustments
- var/targetchem = "none"
- var/datum/reagent/chempath
- var/chemamount = 0
- explanation_text = "Have at least (somethin broke here) pills containing at least (like really broke) units of(report this on the development discussion channel of citadel's discord) when the shift ends."
- jobs = "chemist"
-
-/datum/objective/crew/druglordchem/New()
- . = ..()
- target_amount = rand(5,50)
- chemamount = rand(1,20)
- var/blacklist = list(/datum/reagent/drug, /datum/reagent/drug/nicotine, /datum/reagent/drug/menthol)
- var/drugs = typesof(/datum/reagent/drug) - blacklist
- var/chemlist = drugs
- chempath = pick(chemlist)
- targetchem = initial(chempath.id)
- update_explanation_text()
-
-/datum/objective/crew/druglordchem/update_explanation_text()
- . = ..()
- explanation_text = "Have at least [target_amount] pills containing at least [chemamount] units of [initial(chempath.name)] when the shift ends."
-
-/datum/objective/crew/druglordchem/check_completion()
- var/pillcount = target_amount
- if(owner.current)
- if(owner.current.contents)
- for(var/obj/item/reagent_containers/pill/P in owner.current.get_contents())
- if(P.reagents.has_reagent(targetchem, chemamount))
- pillcount--
- if(pillcount <= 0)
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/noinfections
- explanation_text = "Make sure there are no crew members with harmful diseases at the end of the shift."
- jobs = "virologist"
-
-/datum/objective/crew/noinfections/check_completion()
- for(var/mob/living/carbon/human/H in GLOB.mob_list)
- if(!H.stat == DEAD)
- if(H.z == SSmapping.station_start || SSshuttle.emergency.shuttle_areas[get_area(H)])
- if(H.check_virus() == 2)
- return FALSE
- return TRUE
diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_science.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_science.dm
deleted file mode 100644
index fb260583fd..0000000000
--- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_science.dm
+++ /dev/null
@@ -1,45 +0,0 @@
-/* SCIENCE OBJECTIVES */
-
-/datum/objective/crew/cyborgs //Ported from old Hippie
- explanation_text = "Ensure there are at least (Yo something broke here, yell on citadel's development discussion channel about this) functioning cyborgs when the shift ends."
- jobs = "researchdirector,roboticist"
-
-/datum/objective/crew/cyborgs/New()
- . = ..()
- target_amount = rand(3,10)
- update_explanation_text()
-
-/datum/objective/crew/cyborgs/update_explanation_text()
- . = ..()
- explanation_text = "Ensure there are at least [target_amount] functioning cyborgs when the shift ends."
-
-/datum/objective/crew/cyborgs/check_completion()
- var/borgcount = target_amount
- for(var/mob/living/silicon/robot/R in GLOB.alive_mob_list)
- if(!(R.stat == DEAD))
- borgcount--
- if(borgcount <= 0)
- return TRUE
- else
- return FALSE
-
-/datum/objective/crew/research //inspired by old hippie's research level objective. should hopefully be compatible with techwebs when that gets finished. hopefully. should be easy to update in the event that it is incompatible with techwebs.
- var/datum/design/targetdesign
- explanation_text = "Make sure the research required to produce a (something broke, yell on citadel's development discussion channel about this) is available on the R&D server by the end of the shift."
- jobs = "researchdirector,scientist"
-
-/datum/objective/crew/research/New()
- . = ..()
- targetdesign = pick(subtypesof(/datum/design))
- update_explanation_text()
-
-/datum/objective/crew/research/update_explanation_text()
- . = ..()
- explanation_text = "Make sure the research required to produce a [initial(targetdesign.name)] is available on the R&D server by the end of the shift."
-
-/datum/objective/crew/research/check_completion()
- for(var/obj/machinery/rnd/server/S in GLOB.machines)
- if(S && S.stored_research)
- if(S.stored_research.researched_designs[initial(targetdesign.id)])
- return TRUE
- return FALSE
diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_security.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_security.dm
deleted file mode 100644
index 8906c268d2..0000000000
--- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_security.dm
+++ /dev/null
@@ -1,23 +0,0 @@
-/* SECURITY OBJECTIVES */
-
-/datum/objective/crew/enjoyyourstay
- explanation_text = "Enforce Space Law to the best of your ability."
- jobs = "headofsecurity,securityofficer,warden,detective"
-
-/datum/objective/crew/enjoyyourstay/check_completion()
- if(owner && owner.current)
- if(owner.current.stat != DEAD)
- return TRUE
- return FALSE
-
-/datum/objective/crew/justicecrew
- explanation_text = "Ensure there are no innocent crew members in the brig when the shift ends."
- jobs = "lawyer"
-
-/datum/objective/crew/justicecrew/check_completion()
- if(owner && owner.current)
- for(var/datum/mind/M in SSticker.minds)
- if(M.current && isliving(M.current))
- if(!M.special_role && !(M.assigned_role == "Security Officer") && !(M.assigned_role == "Detective") && !(M.assigned_role == "Head of Security") && !(M.assigned_role == "Lawyer") && !(M.assigned_role == "Warden") && get_area(M.current) != typesof(/area/security))
- return FALSE
- return TRUE
diff --git a/modular_citadel/code/modules/cargo/packs.dm b/modular_citadel/code/modules/cargo/packs.dm
deleted file mode 100644
index 6d39a51a76..0000000000
--- a/modular_citadel/code/modules/cargo/packs.dm
+++ /dev/null
@@ -1,28 +0,0 @@
-//supply packs
-
-/datum/supply_pack/misc/kinkmate
- name = "Kinkmate construction kit"
- cost = 2000
- contraband = TRUE
- contains = list(/obj/item/vending_refill/kink, /obj/item/circuitboard/machine/kinkmate)
- crate_name = "Kinkmate construction kit"
-
-
-//Food and livestocks
-
-/datum/supply_pack/organic/critter/kiwi
- name = "Space kiwi Crate"
- cost = 2000
- contains = list( /mob/living/simple_animal/kiwi)
- crate_name = "space kiwi crate"
-
-
-//////////////////////////////////////////////////////////////////////////////
-//////////////////////////// Miscellaneous ///////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////
-
-/datum/supply_pack/misc/jukebox
- name = "Jukebox"
- cost = 35000
- contains = list(/obj/machinery/jukebox)
- crate_name = "Jukebox"
diff --git a/modular_citadel/code/modules/client/loadout/__donator.dm b/modular_citadel/code/modules/client/loadout/__donator.dm
index cc75e1bff9..136aefb8f5 100644
--- a/modular_citadel/code/modules/client/loadout/__donator.dm
+++ b/modular_citadel/code/modules/client/loadout/__donator.dm
@@ -447,4 +447,8 @@ datum/gear/darksabresheath
path = /obj/item/clothing/head/blueberet
ckeywhitelist = list("foxystalin")
-
+/datum/gear/donorgoggles
+ name = "Flight Goggles"
+ category = SLOT_HEAD
+ path = /obj/item/clothing/glasses/flight
+ ckeywhitelist = list("maxlynchy")
diff --git a/modular_citadel/code/modules/clothing/clothing.dm b/modular_citadel/code/modules/clothing/clothing.dm
index fc71d5bdde..7f366ecf35 100644
--- a/modular_citadel/code/modules/clothing/clothing.dm
+++ b/modular_citadel/code/modules/clothing/clothing.dm
@@ -38,6 +38,8 @@
var/secondary_color = "#FFFFFF"
var/tertiary_color = "#808080"
+ var/force_alternate_icon = FALSE
+
/obj/item/clothing/update_icon() // picks the colored overlays from the ICON file
..()
if(hasprimary) //Checks if the overlay is enabled
diff --git a/modular_citadel/code/modules/clothing/suits/suits.dm b/modular_citadel/code/modules/clothing/suits/suits.dm
index 22e4aef6a9..5cce40ad09 100644
--- a/modular_citadel/code/modules/clothing/suits/suits.dm
+++ b/modular_citadel/code/modules/clothing/suits/suits.dm
@@ -12,6 +12,7 @@
icon_state = "hostrench"
item_state = "hostrench"
mutantrace_variation = NO_MUTANTRACE_VARIATION
+ body_parts_covered = CHEST|ARMS|LEGS
/obj/item/clothing/suit/hooded/cloak/david
name = "red cloak"
diff --git a/modular_citadel/code/modules/clothing/under/trek_under.dm b/modular_citadel/code/modules/clothing/under/trek_under.dm
index a60f7653c5..5cd0620a9d 100644
--- a/modular_citadel/code/modules/clothing/under/trek_under.dm
+++ b/modular_citadel/code/modules/clothing/under/trek_under.dm
@@ -14,6 +14,7 @@
desc = "Oooh... right."
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
+ force_alternate_icon = TRUE
item_state = ""
can_adjust = FALSE //to prevent you from "wearing it casually"
@@ -23,7 +24,7 @@
desc = "The uniform worn by command officers in the mid 2260s."
icon_state = "trek_command"
item_state = "trek_command"
- armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
+ armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
/obj/item/clothing/under/rank/trek/engsec
name = "Operations Uniform"
@@ -94,6 +95,7 @@
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
icon_state = "trek_ds9_coat"
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
+ force_alternate_icon = TRUE
item_state = "trek_ds9_coat"
body_parts_covered = CHEST|GROIN|ARMS
mutantrace_variation = NO_MUTANTRACE_VARIATION
@@ -138,6 +140,7 @@
desc = "A uniform jacket from the United Federation. Set phasers to awesome."
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
+ force_alternate_icon = TRUE
icon_state = "fedcoat"
item_state = "fedcoat"
mutantrace_variation = NO_MUTANTRACE_VARIATION
@@ -204,6 +207,7 @@
desc = "A modern uniform jacket from the United Federation."
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
+ force_alternate_icon = TRUE
icon_state = "fedmodern"
item_state = "fedmodern"
body_parts_covered = CHEST|GROIN|ARMS
@@ -236,6 +240,7 @@
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
icon_state = "fedcapofficer"
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
+ force_alternate_icon = TRUE
item_state = "fedcapofficer"
//Variants
diff --git a/modular_citadel/code/modules/crafting/recipes.dm b/modular_citadel/code/modules/crafting/recipes.dm
deleted file mode 100644
index 6c6001b040..0000000000
--- a/modular_citadel/code/modules/crafting/recipes.dm
+++ /dev/null
@@ -1,11 +0,0 @@
-/datum/crafting_recipe/toyneb
- name = "Non-Euplastic Blade"
- reqs = list(/obj/item/light/tube = 1, /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/plastic = 4)
- result = /obj/item/toy/sword/cx
- category = CAT_MISC
-
-/datum/crafting_recipe/potatos
- name = "Potat-OS"
- reqs = list(/obj/item/stack/cable_coil = 1, /obj/item/stack/rods = 1, /obj/item/reagent_containers/food/snacks/grown/potato = 1, /obj/item/aicard = 1 )
- result = /obj/item/aicard/potato
- category = CAT_ROBOT
\ No newline at end of file
diff --git a/modular_citadel/code/modules/custom_loadout/custom_items.dm b/modular_citadel/code/modules/custom_loadout/custom_items.dm
index 42363e9e07..0cabdca6ee 100644
--- a/modular_citadel/code/modules/custom_loadout/custom_items.dm
+++ b/modular_citadel/code/modules/custom_loadout/custom_items.dm
@@ -447,6 +447,7 @@
item_state = "kimono"
icon = 'icons/obj/custom.dmi'
alternate_worn_icon = 'icons/mob/custom_w.dmi'
+ body_parts_covered = CHEST|GROIN|LEGS|ARMS
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/commjacket
@@ -456,6 +457,7 @@
item_state = "commjacket"
icon = 'icons/obj/custom.dmi'
alternate_worn_icon = 'icons/mob/custom_w.dmi'
+ body_parts_covered = CHEST|GROIN|LEGS|ARMS
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/under/mw2_russian_para
@@ -491,3 +493,12 @@
item_state = "blueberet"
icon = 'icons/obj/custom.dmi'
alternate_worn_icon = 'icons/mob/custom_w.dmi'
+
+/obj/item/clothing/glasses/flight
+ name = "flight goggles"
+ desc = "Old style flight goggles with a leather cap attached."
+ icon_state = "flight-g"
+ item_state = "flight-g"
+ icon = 'icons/obj/custom.dmi'
+ alternate_worn_icon = 'icons/mob/custom_w.dmi'
+ actions_types = list(/datum/action/item_action/toggle)
diff --git a/modular_citadel/code/modules/food_and_drinks/snacks/meat.dm b/modular_citadel/code/modules/food_and_drinks/snacks/meat.dm
index eba3660f8d..f1b5d622bc 100644
--- a/modular_citadel/code/modules/food_and_drinks/snacks/meat.dm
+++ b/modular_citadel/code/modules/food_and_drinks/snacks/meat.dm
@@ -1,3 +1,29 @@
/obj/item/reagent_containers/food/snacks/carpmeat/aquatic
name = "fillet"
desc = "A fillet of one of the local water dwelling species."
+
+/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
+ icon = 'modular_citadel/icons/obj/foods.dmi'
+ icon_state = "ipcmeat"
+ desc = "Gross robot meat."
+ filling_color = "#000000"
+ tastes = list("metal" = 1)
+
+/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/insect
+ desc = "Tastes like chicken, that's... not what it is!"
+ icon = 'modular_citadel/icons/obj/foods.dmi'
+ icon_state = "mothmeat"
+ filling_color = "#BF896B"
+ tastes = list("insects" = 1)
+
+/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/avian
+ desc = "Tastes like chicken, that's because it is!"
+ icon = 'modular_citadel/icons/obj/foods.dmi'
+ icon_state = "birdmeat"
+ filling_color = "#BF896B"
+ tastes = list("chicken" = 1)
+
+/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal
+ desc = "Tastes sweet... reminds you vaguely of chicken."
+ filling_color = "#6B8E23"
+ tastes = list("brains" = 1, "meat" = 1)
diff --git a/modular_citadel/code/modules/mining/mine_items.dm b/modular_citadel/code/modules/mining/mine_items.dm
deleted file mode 100644
index d2cd1f2aa3..0000000000
--- a/modular_citadel/code/modules/mining/mine_items.dm
+++ /dev/null
@@ -1,2 +0,0 @@
-/obj/machinery/computer/shuttle/mining
- req_access = list(ACCESS_MINING)
\ No newline at end of file
diff --git a/modular_citadel/code/modules/mob/dead/new_player/sprite_accessories.dm b/modular_citadel/code/modules/mob/dead/new_player/sprite_accessories.dm
deleted file mode 100644
index bf811b777c..0000000000
--- a/modular_citadel/code/modules/mob/dead/new_player/sprite_accessories.dm
+++ /dev/null
@@ -1,2083 +0,0 @@
-/datum/sprite_accessory
- var/extra = FALSE
- var/extra_color_src = MUTCOLORS2 //The color source for the extra overlay.
- var/extra2 = FALSE
- var/extra_icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- var/extra2_icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- var/extra2_color_src = MUTCOLORS3
- var/list/ckeys_allowed
-
-/datum/sprite_accessory/moth_wings/none
- name = "None"
- icon_state = "none"
-
-/***************** Alphabetical Order please ***************
-************* Keep it to Ears, Tails, Tails Animated *********/
-
-
-/datum/sprite_accessory/tails/lizard/none
- name = "None"
- icon_state = "None"
-
-/datum/sprite_accessory/tails_animated/lizard/none
- name = "None"
- icon_state = "None"
-
-
-/datum/sprite_accessory/tails/lizard/axolotl
- name = "Axolotl"
- icon_state = "axolotl"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/lizard/axolotl
- name = "Axolotl"
- icon_state = "axolotl"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/body_markings/guilmon
- name = "Guilmon"
- icon_state = "guilmon"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-/datum/sprite_accessory/tails/lizard/guilmon
- name = "Guilmon"
- icon_state = "guilmon"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/lizard/guilmon
- name = "Guilmon"
- icon_state = "guilmon"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-//christ this was a mistake, but it's here just in case someone wants to selectively fix
-/************* Lizard compatable snoots ***********
-/datum/sprite_accessory/snouts/bird
- name = "Beak"
- icon_state = "bird"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/bigbeak
- name = "Big Beak"
- icon_state = "bigbeak"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/bug
- name = "Bug"
- icon_state = "bug"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- extra2 = TRUE
- extra2_color_src = MUTCOLORS3
-
-/datum/sprite_accessory/snouts/elephant
- name = "Elephant"
- icon_state = "elephant"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
- extra = TRUE
- extra_color_src = MUTCOLORS3
-
-/datum/sprite_accessory/snouts/lcanid
- name = "Mammal, Long"
- icon_state = "lcanid"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/lcanidalt
- name = "Mammal, Long ALT"
- icon_state = "lcanidalt"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/scanid
- name = "Mammal, Short"
- icon_state = "scanid"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/scanidalt
- name = "Mammal, Short ALT"
- icon_state = "scanidalt"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/wolf
- name = "Mammal, Thick"
- icon_state = "wolf"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/wolfalt
- name = "Mammal, Thick ALT"
- icon_state = "wolfalt"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/redpanda
- name = "WahCoon"
- icon_state = "wah"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/rhino
- name = "Horn"
- icon_state = "rhino"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
- extra = TRUE
- extra = MUTCOLORS3
-
-/datum/sprite_accessory/snouts/rodent
- name = "Rodent"
- icon_state = "rodent"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/husky
- name = "Husky"
- icon_state = "husky"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/otie
- name = "Otie"
- icon_state = "otie"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/pede
- name = "Scolipede"
- icon_state = "pede"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/sergal
- name = "Sergal"
- icon_state = "sergal"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/snouts/shark
- name = "Shark"
- icon_state = "shark"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
-
-/datum/sprite_accessory/snouts/toucan
- name = "Toucan"
- icon_state = "toucan"
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
- color_src = MATRIXED
-*/
-
-/******************************************
-*************** Human Ears ****************
-*******************************************/
-
-/datum/sprite_accessory/ears/human/axolotl
- name = "Axolotl"
- icon_state = "axolotl"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
-
-/datum/sprite_accessory/ears/human/bear
- name = "Bear"
- icon_state = "bear"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/human/bigwolf
- name = "Big Wolf"
- icon_state = "bigwolf"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/human/bigwolfinner
- name = "Big Wolf (ALT)"
- icon_state = "bigwolfinner"
- hasinner = 1
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/human/bigwolfdark
- name = "Dark Big Wolf"
- icon_state = "bigwolfdark"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/human/bigwolfinnerdark
- name = "Dark Big Wolf (ALT)"
- icon_state = "bigwolfinnerdark"
- hasinner = 1
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/human/cow
- name = "Cow"
- icon_state = "cow"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/human/curled
- name = "Curled Horn"
- icon_state = "horn1"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MUTCOLORS3
-
-/datum/sprite_accessory/ears/human/eevee
- name = "Eevee"
- icon_state = "eevee"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/human/elephant
- name = "Elephant"
- icon_state = "elephant"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/human/elf
- name = "Elf"
- icon_state = "elf"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = SKINTONE
-
-/datum/sprite_accessory/ears/fennec
- name = "Fennec"
- icon_state = "fennec"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/fish
- name = "Fish"
- icon_state = "fish"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/fox
- name = "Fox"
- icon_state = "fox"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
-
-/datum/sprite_accessory/ears/human/jellyfish
- name = "Jellyfish"
- icon_state = "jellyfish"
- color_src = HAIR
-
-/datum/sprite_accessory/ears/lab
- name = "Dog, Floppy"
- icon_state = "lab"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
-
-/datum/sprite_accessory/ears/murid
- name = "Murid"
- icon_state = "murid"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/human/otie
- name = "Otusian"
- icon_state = "otie"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
-
-/datum/sprite_accessory/ears/human/pede
- name = "Scolipede"
- icon_state = "pede"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/human/rabbit
- name = "Rabbit"
- icon_state = "rabbit"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
-
-/datum/sprite_accessory/ears/human/sergal
- name = "Sergal"
- icon_state = "sergal"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/human/skunk
- name = "skunk"
- icon_state = "skunk"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/squirrel
- name = "Squirrel"
- icon_state = "squirrel"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/ears/wolf
- name = "Wolf"
- icon_state = "wolf"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
-
-
-
-/******************************************
-************** Human Tails ****************
-*******************************************/
-
-/datum/sprite_accessory/tails/human/ailurus
- name = "Red Panda"
- icon_state = "wah"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails_animated/human/ailurus
- name = "Red Panda"
- icon_state = "wah"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails/human/axolotl
- name = "Axolotl"
- icon_state = "axolotl"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails_animated/human/axolotl
- name = "Axolotl"
- icon_state = "axolotl"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails/human/bee
- name = "Bee"
- icon_state = "bee"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails_animated/human/bee
- name = "Bee"
- icon_state = "bee"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails/human/cat
- name = "Cat"
- icon_state = "cat"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = HAIR
-
-/datum/sprite_accessory/tails_animated/human/cat
- name = "Cat"
- icon_state = "cat"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = HAIR
-
-/datum/sprite_accessory/tails/human/catbig
- name = "Cat, Big"
- icon_state = "catbig"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails_animated/human/catbig
- name = "Cat, Big"
- icon_state = "catbig"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails/human/cow
- name = "Cow"
- icon_state = "cow"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails_animated/human/cow
- name = "Cow"
- icon_state = "cow"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails/human/corvid
- name = "Corvid"
- icon_state = "crow"
-
-/datum/sprite_accessory/tails_animated/human/corvid
- name = "Corvid"
- icon_state = "crow"
-
-/datum/sprite_accessory/tails/human/eevee
- name = "Eevee"
- icon_state = "eevee"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails_animated/human/eevee
- name = "Eevee"
- icon_state = "eevee"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails/human/fennec
- name = "Fennec"
- icon_state = "fennec"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails_animated/human/fennec
- name = "Fennec"
- icon_state = "fennec"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails/human/fish
- name = "Fish"
- icon_state = "fish"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails_animated/human/fish
- name = "Fish"
- icon_state = "fish"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails/human/fox
- name = "Fox"
- icon_state = "fox"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails_animated/human/fox
- name = "Fox"
- icon_state = "fox"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails/human/horse
- name = "Horse"
- icon_state = "horse"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = HAIR
-
-/datum/sprite_accessory/tails_animated/human/horse
- name = "Horse"
- icon_state = "horse"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = HAIR
-
-/datum/sprite_accessory/tails/human/husky
- name = "Husky"
- icon_state = "husky"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails_animated/human/husky
- name = "Husky"
- icon_state = "husky"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails/human/insect
- name = "Insect"
- icon_state = "insect"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails_animated/human/insect
- name = "insect"
- icon_state = "insect"
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/tails/human/kitsune
- name = "Kitsune"
- icon_state = "kitsune"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/kitsune
- name = "Kitsune"
- icon_state = "kitsune"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/murid
- name = "Murid"
- icon_state = "murid"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/murid
- name = "Murid"
- icon_state = "murid"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/otie
- name = "Otusian"
- icon_state = "otie"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/otie
- name = "Otusian"
- icon_state = "otie"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/orca
- name = "Orca"
- icon_state = "orca"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/orca
- name = "Orca"
- icon_state = "orca"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/pede
- name = "Scolipede"
- icon_state = "pede"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/pede
- name = "Scolipede"
- icon_state = "pede"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/rabbit
- name = "Rabbit"
- icon_state = "rabbit"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/rabbit
- name = "Rabbit"
- icon_state = "rabbit"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/sergal
- name = "Sergal"
- icon_state = "sergal"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/sergal
- name = "Sergal"
- icon_state = "sergal"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/skunk
- name = "skunk"
- icon_state = "skunk"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/skunk
- name = "skunk"
- icon_state = "skunk"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/shark
- name = "Shark"
- icon_state = "shark"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/shark
- name = "Shark"
- icon_state = "shark"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/datashark
- name = "datashark"
- icon_state = "datashark"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/datashark
- name = "datashark"
- icon_state = "datashark"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/straighttail
- name = "Straight Tail"
- icon_state = "straighttail"
-
-/datum/sprite_accessory/tails_animated/human/straighttail
- name = "Straight Tail"
- icon_state = "straighttail"
-
-/datum/sprite_accessory/tails/human/squirrel
- name = "Squirrel"
- icon_state = "squirrel"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/squirrel
- name = "Squirrel"
- icon_state = "squirrel"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/tentacle
- name = "Tentacle"
- icon_state = "tentacle"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/tentacle
- name = "Tentacle"
- icon_state = "tentacle"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/tiger
- name = "Tiger"
- icon_state = "tiger"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/tiger
- name = "Tiger"
- icon_state = "tiger"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails/human/wolf
- name = "Wolf"
- icon_state = "wolf"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/tails_animated/human/wolf
- name = "Wolf"
- icon_state = "wolf"
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/******************************************
-*********** Mammal Body Parts *************
-*******************************************/
-
-/datum/sprite_accessory/mam_ears
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
- color_src = MATRIXED
-
-/datum/sprite_accessory/mam_ears/none
- name = "None"
- icon_state = "none"
-
-/datum/sprite_accessory/mam_tails
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/mam_tails/none
- name = "None"
- icon_state = "none"
-
-/datum/sprite_accessory/mam_tails_animated
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_tails.dmi'
-
-/datum/sprite_accessory/mam_tails_animated/none
- name = "None"
- icon_state = "none"
- color_src = MATRIXED
-
-/datum/sprite_accessory/mam_snouts
- color_src = MATRIXED
- icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
-
-/datum/sprite_accessory/mam_snouts/none
- name = "None"
- icon_state = "none"
-
-
-/******************************************
-**************** Snouts *******************
-*******************************************/
-
-/datum/sprite_accessory/mam_snouts/bird
- name = "Beak"
- icon_state = "bird"
-
-/datum/sprite_accessory/mam_snouts/bigbeak
- name = "Big Beak"
- icon_state = "bigbeak"
-
-/datum/sprite_accessory/mam_snouts/bug
- name = "Bug"
- icon_state = "bug"
- color_src = MUTCOLORS
- extra2 = TRUE
- extra2_color_src = MUTCOLORS3
-
-/datum/sprite_accessory/mam_snouts/elephant
- name = "Elephant"
- icon_state = "elephant"
- extra = TRUE
- extra_color_src = MUTCOLORS3
-
-/datum/sprite_accessory/mam_snouts/lcanid
- name = "Mammal, Long"
- icon_state = "lcanid"
-
-/datum/sprite_accessory/mam_snouts/lcanidalt
- name = "Mammal, Long ALT"
- icon_state = "lcanidalt"
-
-/datum/sprite_accessory/mam_snouts/scanid
- name = "Mammal, Short"
- icon_state = "scanid"
-
-/datum/sprite_accessory/mam_snouts/scanidalt
- name = "Mammal, Short ALT"
- icon_state = "scanidalt"
-
-/datum/sprite_accessory/mam_snouts/wolf
- name = "Mammal, Thick"
- icon_state = "wolf"
-
-/datum/sprite_accessory/mam_snouts/wolfalt
- name = "Mammal, Thick ALT"
- icon_state = "wolfalt"
-
-/datum/sprite_accessory/mam_snouts/redpanda
- name = "WahCoon"
- icon_state = "wah"
-
-/datum/sprite_accessory/mam_snouts/redpandaalt
- name = "WahCoon ALT"
- icon_state = "wahalt"
-
-/datum/sprite_accessory/mam_snouts/rhino
- name = "Horn"
- icon_state = "rhino"
- extra = TRUE
- extra = MUTCOLORS3
-
-/datum/sprite_accessory/mam_snouts/rodent
- name = "Rodent"
- icon_state = "rodent"
-
-/datum/sprite_accessory/mam_snouts/husky
- name = "Husky"
- icon_state = "husky"
-
-/datum/sprite_accessory/mam_snouts/otie
- name = "Otie"
- icon_state = "otie"
-
-/datum/sprite_accessory/mam_snouts/pede
- name = "Scolipede"
- icon_state = "pede"
-
-/datum/sprite_accessory/mam_snouts/sergal
- name = "Sergal"
- icon_state = "sergal"
-
-/datum/sprite_accessory/mam_snouts/shark
- name = "Shark"
- icon_state = "shark"
-
-/datum/sprite_accessory/mam_snouts/toucan
- name = "Toucan"
- icon_state = "toucan"
-
-/datum/sprite_accessory/mam_snouts/sharp
- name = "Sharp"
- icon_state = "sharp"
- color_src = MUTCOLORS
-
-/datum/sprite_accessory/mam_snouts/round
- name = "Round"
- icon_state = "round"
- color_src = MUTCOLORS
-
-/datum/sprite_accessory/mam_snouts/sharplight
- name = "Sharp + Light"
- icon_state = "sharplight"
- color_src = MUTCOLORS
-
-/datum/sprite_accessory/mam_snouts/roundlight
- name = "Round + Light"
- icon_state = "roundlight"
- color_src = MUTCOLORS
-
-
-/******************************************
-**************** Snouts *******************
-*************but higher up*****************/
-
-/datum/sprite_accessory/mam_snouts/fbird
- name = "Beak (Top)"
- icon_state = "fbird"
-
-/datum/sprite_accessory/mam_snouts/fbigbeak
- name = "Big Beak (Top)"
- icon_state = "fbigbeak"
-
-/datum/sprite_accessory/mam_snouts/fbug
- name = "Bug (Top)"
- icon_state = "fbug"
- color_src = MUTCOLORS
- extra2 = TRUE
- extra2_color_src = MUTCOLORS3
-
-/datum/sprite_accessory/mam_snouts/felephant
- name = "Elephant (Top)"
- icon_state = "felephant"
- extra = TRUE
- extra_color_src = MUTCOLORS3
-
-/datum/sprite_accessory/mam_snouts/flcanid
- name = "Mammal, Long (Top)"
- icon_state = "flcanid"
-
-/datum/sprite_accessory/mam_snouts/flcanidalt
- name = "Mammal, Long ALT (Top)"
- icon_state = "flcanidalt"
-
-/datum/sprite_accessory/mam_snouts/fscanid
- name = "Mammal, Short (Top)"
- icon_state = "fscanid"
-
-/datum/sprite_accessory/mam_snouts/fscanidalt
- name = "Mammal, Short ALT (Top)"
- icon_state = "fscanidalt"
-
-/datum/sprite_accessory/mam_snouts/fwolf
- name = "Mammal, Thick (Top)"
- icon_state = "fwolf"
-
-/datum/sprite_accessory/mam_snouts/fwolfalt
- name = "Mammal, Thick ALT (Top)"
- icon_state = "fwolfalt"
-
-/datum/sprite_accessory/mam_snouts/fredpanda
- name = "WahCoon (Top)"
- icon_state = "fwah"
-
-/datum/sprite_accessory/mam_snouts/frhino
- name = "Horn (Top)"
- icon_state = "frhino"
- extra = TRUE
- extra = MUTCOLORS3
-
-/datum/sprite_accessory/mam_snouts/frodent
- name = "Rodent (Top)"
- icon_state = "frodent"
-
-/datum/sprite_accessory/mam_snouts/fhusky
- name = "Husky (Top)"
- icon_state = "fhusky"
-
-/datum/sprite_accessory/mam_snouts/fotie
- name = "Otie (Top)"
- icon_state = "fotie"
-
-/datum/sprite_accessory/mam_snouts/fpede
- name = "Scolipede (Top)"
- icon_state = "fpede"
-
-/datum/sprite_accessory/mam_snouts/fsergal
- name = "Sergal (Top)"
- icon_state = "fsergal"
-
-/datum/sprite_accessory/mam_snouts/fshark
- name = "Shark (Top)"
- icon_state = "fshark"
-
-/datum/sprite_accessory/mam_snouts/ftoucan
- name = "Toucan (Top)"
- icon_state = "ftoucan"
-
-/datum/sprite_accessory/mam_snouts/fsharp
- name = "Sharp (Top)"
- icon_state = "fsharp"
- color_src = MUTCOLORS
-
-/datum/sprite_accessory/mam_snouts/fround
- name = "Round (Top)"
- icon_state = "fround"
- color_src = MUTCOLORS
-
-/datum/sprite_accessory/mam_snouts/fsharplight
- name = "Sharp + Light (Top)"
- icon_state = "fsharplight"
- color_src = MUTCOLORS
-
-/datum/sprite_accessory/mam_snouts/froundlight
- name = "Round + Light (Top)"
- icon_state = "froundlight"
- color_src = MUTCOLORS
-
-/******************************************
-***************** Ears ********************
-*******************************************/
-
-/datum/sprite_accessory/mam_ears/axolotl
- name = "Axolotl"
- icon_state = "axolotl"
-
-/datum/sprite_accessory/mam_ears/bear
- name = "Bear"
- icon_state = "bear"
-
-/datum/sprite_accessory/mam_ears/bigwolf
- name = "Big Wolf"
- icon_state = "bigwolf"
-
-/datum/sprite_accessory/mam_ears/bigwolfinner
- name = "Big Wolf (ALT)"
- icon_state = "bigwolfinner"
- hasinner = 1
-
-/datum/sprite_accessory/mam_ears/bigwolfdark
- name = "Dark Big Wolf"
- icon_state = "bigwolfdark"
-
-/datum/sprite_accessory/mam_ears/bigwolfinnerdark
- name = "Dark Big Wolf (ALT)"
- icon_state = "bigwolfinnerdark"
- hasinner = 1
-
-/datum/sprite_accessory/mam_ears/cat
- name = "Cat"
- icon_state = "cat"
- hasinner = 1
- color_src = HAIR
-
-/datum/sprite_accessory/mam_ears/catbig
- name = "Cat, Big"
- icon_state = "catbig"
-
-/datum/sprite_accessory/mam_ears/cow
- name = "Cow"
- icon_state = "cow"
-
-/datum/sprite_accessory/mam_ears/curled
- name = "Curled Horn"
- icon_state = "horn1"
- color_src = MUTCOLORS3
-
-/datum/sprite_accessory/mam_ears/deer
- name = "Deer"
- icon_state = "deer"
- color_src = MUTCOLORS3
-
-/datum/sprite_accessory/mam_ears/eevee
- name = "Eevee"
- icon_state = "eevee"
-
-
-/datum/sprite_accessory/mam_ears/elf
- name = "Elf"
- icon_state = "elf"
- color_src = MUTCOLORS3
-
-
-/datum/sprite_accessory/mam_ears/elephant
- name = "Elephant"
- icon_state = "elephant"
-
-/datum/sprite_accessory/mam_ears/fennec
- name = "Fennec"
- icon_state = "fennec"
-
-/datum/sprite_accessory/mam_ears/fish
- name = "Fish"
- icon_state = "fish"
-
-/datum/sprite_accessory/mam_ears/fox
- name = "Fox"
- icon_state = "fox"
-
-/datum/sprite_accessory/mam_ears/husky
- name = "Husky"
- icon_state = "wolf"
-
-/datum/sprite_accessory/mam_ears/kangaroo
- name = "kangaroo"
- icon_state = "kangaroo"
-
-/datum/sprite_accessory/mam_ears/jellyfish
- name = "Jellyfish"
- icon_state = "jellyfish"
- color_src = HAIR
-
-/datum/sprite_accessory/mam_ears/lab
- name = "Dog, Long"
- icon_state = "lab"
-
-/datum/sprite_accessory/mam_ears/murid
- name = "Murid"
- icon_state = "murid"
-
-/datum/sprite_accessory/mam_ears/otie
- name = "Otusian"
- icon_state = "otie"
-
-/datum/sprite_accessory/mam_ears/squirrel
- name = "Squirrel"
- icon_state = "squirrel"
-
-/datum/sprite_accessory/mam_ears/pede
- name = "Scolipede"
- icon_state = "pede"
-
-/datum/sprite_accessory/mam_ears/rabbit
- name = "Rabbit"
- icon_state = "rabbit"
-
-/datum/sprite_accessory/mam_ears/sergal
- name = "Sergal"
- icon_state = "sergal"
-
-/datum/sprite_accessory/mam_ears/skunk
- name = "skunk"
- icon_state = "skunk"
-
-/datum/sprite_accessory/mam_ears/wolf
- name = "Wolf"
- icon_state = "wolf"
-
-/******************************************
-*********** Tails and Things **************
-*******************************************/
-
-/datum/sprite_accessory/mam_tails/ailurus
- name = "Red Panda"
- icon_state = "wah"
- extra = TRUE
-
-/datum/sprite_accessory/mam_tails_animated/ailurus
- name = "Red Panda"
- icon_state = "wah"
- extra = TRUE
-
-/datum/sprite_accessory/mam_tails/axolotl
- name = "Axolotl"
- icon_state = "axolotl"
-
-/datum/sprite_accessory/mam_tails_animated/axolotl
- name = "Axolotl"
- icon_state = "axolotl"
-
-/datum/sprite_accessory/mam_tails/bee
- name = "Bee"
- icon_state = "bee"
-
-/datum/sprite_accessory/mam_tails_animated/bee
- name = "Bee"
- icon_state = "bee"
-
-/datum/sprite_accessory/mam_tails/cat
- name = "Cat"
- icon_state = "cat"
- color_src = HAIR
-
-/datum/sprite_accessory/mam_tails_animated/cat
- name = "Cat"
- icon_state = "cat"
- color_src = HAIR
-
-/datum/sprite_accessory/mam_tails/catbig
- name = "Cat, Big"
- icon_state = "catbig"
-
-/datum/sprite_accessory/mam_tails_animated/catbig
- name = "Cat, Big"
- icon_state = "catbig"
-
-/datum/sprite_accessory/mam_tails/corvid
- name = "Corvid"
- icon_state = "crow"
-
-/datum/sprite_accessory/mam_tails_animated/corvid
- name = "Corvid"
- icon_state = "crow"
-
-/datum/sprite_accessory/mam_tail/cow
- name = "Cow"
- icon_state = "cow"
-
-/datum/sprite_accessory/mam_tails_animated/cow
- name = "Cow"
- icon_state = "cow"
-
-/datum/sprite_accessory/mam_tails/eevee
- name = "Eevee"
- icon_state = "eevee"
-
-/datum/sprite_accessory/mam_tails_animated/eevee
- name = "Eevee"
- icon_state = "eevee"
-
-/datum/sprite_accessory/mam_tails/fennec
- name = "Fennec"
- icon_state = "fennec"
-
-/datum/sprite_accessory/mam_tails_animated/fennec
- name = "Fennec"
- icon_state = "fennec"
-
-/datum/sprite_accessory/mam_tails/human/fish
- name = "Fish"
- icon_state = "fish"
-
-/datum/sprite_accessory/mam_tails_animated/human/fish
- name = "Fish"
- icon_state = "fish"
-
-/datum/sprite_accessory/mam_tails/fox
- name = "Fox"
- icon_state = "fox"
-
-/datum/sprite_accessory/mam_tails_animated/fox
- name = "Fox"
- icon_state = "fox"
-
-/datum/sprite_accessory/mam_tails/hawk
- name = "Hawk"
- icon_state = "hawk"
-
-/datum/sprite_accessory/mam_tails_animated/hawk
- name = "Hawk"
- icon_state = "hawk"
-
-/datum/sprite_accessory/mam_tails/horse
- name = "Horse"
- icon_state = "horse"
- color_src = HAIR
-
-/datum/sprite_accessory/mam_tails_animated/horse
- name = "Horse"
- icon_state = "Horse"
- color_src = HAIR
-
-/datum/sprite_accessory/mam_tails/husky
- name = "Husky"
- icon_state = "husky"
-
-/datum/sprite_accessory/mam_tails_animated/husky
- name = "Husky"
- icon_state = "husky"
-
-datum/sprite_accessory/mam_tails/insect
- name = "Insect"
- icon_state = "insect"
-
-/datum/sprite_accessory/mam_tails_animated/insect
- name = "Insect"
- icon_state = "insect"
-
-/datum/sprite_accessory/mam_tails/kangaroo
- name = "kangaroo"
- icon_state = "kangaroo"
-
-/datum/sprite_accessory/mam_tails_animated/kangaroo
- name = "kangaroo"
- icon_state = "kangaroo"
-
-/datum/sprite_accessory/mam_tails/kitsune
- name = "Kitsune"
- icon_state = "kitsune"
-
-/datum/sprite_accessory/mam_tails_animated/kitsune
- name = "Kitsune"
- icon_state = "kitsune"
-
-/datum/sprite_accessory/mam_tails/lab
- name = "Lab"
- icon_state = "lab"
-
-/datum/sprite_accessory/mam_tails_animated/lab
- name = "Lab"
- icon_state = "lab"
-
-/datum/sprite_accessory/mam_tails/murid
- name = "Murid"
- icon_state = "murid"
-
-/datum/sprite_accessory/mam_tails_animated/murid
- name = "Murid"
- icon_state = "murid"
-
-/datum/sprite_accessory/mam_tails/otie
- name = "Otusian"
- icon_state = "otie"
-
-/datum/sprite_accessory/mam_tails_animated/otie
- name = "Otusian"
- icon_state = "otie"
-
-/datum/sprite_accessory/mam_tails/orca
- name = "Orca"
- icon_state = "orca"
-
-/datum/sprite_accessory/mam_tails_animated/orca
- name = "Orca"
- icon_state = "orca"
-
-/datum/sprite_accessory/mam_tails/pede
- name = "Scolipede"
- icon_state = "pede"
-
-/datum/sprite_accessory/mam_tails_animated/pede
- name = "Scolipede"
- icon_state = "pede"
-
-/datum/sprite_accessory/mam_tails/rabbit
- name = "Rabbit"
- icon_state = "rabbit"
-
-/datum/sprite_accessory/mam_tails_animated/rabbit
- name = "Rabbit"
- icon_state = "rabbit"
-
-/datum/sprite_accessory/mam_tails/sergal
- name = "Sergal"
- icon_state = "sergal"
-
-/datum/sprite_accessory/mam_tails_animated/sergal
- name = "Sergal"
- icon_state = "sergal"
-
-/datum/sprite_accessory/mam_tails/skunk
- name = "Skunk"
- icon_state = "skunk"
-
-/datum/sprite_accessory/mam_tails_animated/skunk
- name = "Skunk"
- icon_state = "skunk"
-
-/datum/sprite_accessory/mam_tails/shark
- name = "Shark"
- icon_state = "shark"
-
-/datum/sprite_accessory/mam_tails_animated/shark
- name = "Shark"
- icon_state = "shark"
-
-/datum/sprite_accessory/mam_tails/shepherd
- name = "Shepherd"
- icon_state = "shepherd"
-
-/datum/sprite_accessory/mam_tails_animated/shepherd
- name = "Shepherd"
- icon_state = "shepherd"
-
-/datum/sprite_accessory/mam_tails/straighttail
- name = "Straight Tail"
- icon_state = "straighttail"
-
-/datum/sprite_accessory/mam_tails_animated/straighttail
- name = "Straight Tail"
- icon_state = "straighttail"
-
-/datum/sprite_accessory/mam_tails/squirrel
- name = "Squirrel"
- icon_state = "squirrel"
-
-/datum/sprite_accessory/mam_tails_animated/squirrel
- name = "Squirrel"
- icon_state = "squirrel"
-
-/datum/sprite_accessory/mam_tails/tentacle
- name = "Tentacle"
- icon_state = "tentacle"
-
-/datum/sprite_accessory/mam_tails_animated/tentacle
- name = "Tentacle"
- icon_state = "tentacle"
-
-/datum/sprite_accessory/mam_tails/tiger
- name = "Tiger"
- icon_state = "tiger"
-
-/datum/sprite_accessory/mam_tails_animated/tiger
- name = "Tiger"
- icon_state = "tiger"
-
-/datum/sprite_accessory/mam_tails/wolf
- name = "Wolf"
- icon_state = "wolf"
-
-/datum/sprite_accessory/mam_tails_animated/wolf
- name = "Wolf"
- icon_state = "wolf"
-
-/******************************************
-************ Body Markings ****************
-*******************************************/
-
-/datum/sprite_accessory/mam_body_markings
- extra = FALSE
- extra2 = FALSE
- color_src = MATRIXED
- gender_specific = 0
- icon = 'modular_citadel/icons/mob/mam_markings.dmi'
-
-/datum/sprite_accessory/mam_body_markings/none
- name = "None"
- icon_state = "none"
- ckeys_allowed = list("yousshouldnteverbeseeingthisyoumeme")
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-/datum/sprite_accessory/mam_body_markings/plain
- name = "Plain"
- icon_state = "plain"
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-/datum/sprite_accessory/mam_body_markings/redpanda
- name = "Redpanda"
- icon_state = "redpanda"
-
-/datum/sprite_accessory/mam_body_markings/bee
- name = "Bee"
- icon_state = "bee"
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-/datum/sprite_accessory/mam_body_markings/belly
- name = "Belly"
- icon_state = "belly"
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-/datum/sprite_accessory/mam_body_markings/bellyslim
- name = "Bellyslim"
- icon_state = "bellyslim"
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-/datum/sprite_accessory/mam_body_markings/corgi
- name = "Corgi"
- icon_state = "corgi"
-
-/datum/sprite_accessory/mam_body_markings/cow
- name = "Bovine"
- icon_state = "bovine"
-
-/datum/sprite_accessory/mam_body_markings/corvid
- name = "Corvid"
- icon_state = "corvid"
-
-/datum/sprite_accessory/mam_body_markings/dalmation
- name = "Dalmation"
- icon_state = "dalmation"
-
-/datum/sprite_accessory/mam_body_markings/deer
- name = "Deer"
- icon_state = "deer"
-
-/datum/sprite_accessory/mam_body_markings/dog
- name = "Dog"
- icon_state = "dog"
-
-/datum/sprite_accessory/mam_body_markings/eevee
- name = "Eevee"
- icon_state = "eevee"
-
-/datum/sprite_accessory/mam_body_markings/hippo
- name = "Hippo"
- icon_state = "hippo"
-
-/datum/sprite_accessory/mam_body_markings/fennec
- name = "Fennec"
- icon_state = "Fennec"
-
-/datum/sprite_accessory/mam_body_markings/fox
- name = "Fox"
- icon_state = "fox"
-
-/datum/sprite_accessory/mam_body_markings/frog
- name = "Frog"
- icon_state = "frog"
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-/datum/sprite_accessory/mam_body_markings/goat
- name = "Goat"
- icon_state = "goat"
-
-/datum/sprite_accessory/mam_body_markings/handsfeet
- name = "Handsfeet"
- icon_state = "handsfeet"
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-/datum/sprite_accessory/mam_body_markings/hawk
- name = "Hawk"
- icon_state = "hawk"
-
-/datum/sprite_accessory/mam_body_markings/husky
- name = "Husky"
- icon_state = "husky"
-
-/datum/sprite_accessory/mam_body_markings/hyena
- name = "Hyena"
- icon_state = "hyena"
-
-/datum/sprite_accessory/mam_body_markings/lab
- name = "Lab"
- icon_state = "lab"
-
-/datum/sprite_accessory/mam_body_markings/moth
- name = "Moth"
- icon_state = "moth"
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-/datum/sprite_accessory/mam_body_markings/otie
- name = "Otie"
- icon_state = "otie"
-
-/datum/sprite_accessory/mam_body_markings/otter
- name = "Otter"
- icon_state = "otter"
-
-/datum/sprite_accessory/mam_body_markings/orca
- name = "Orca"
- icon_state = "orca"
-
-/datum/sprite_accessory/mam_body_markings/panther
- name = "Panther"
- icon_state = "panther"
-
-/datum/sprite_accessory/mam_body_markings/possum
- name = "Possum"
- icon_state = "possum"
-
-/datum/sprite_accessory/mam_body_markings/raccoon
- name = "Raccoon"
- icon_state = "raccoon"
-
-/datum/sprite_accessory/mam_body_markings/pede
- name = "Scolipede"
- icon_state = "scolipede"
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-/datum/sprite_accessory/mam_body_markings/shark
- name = "Shark"
- icon_state = "shark"
-
-/datum/sprite_accessory/mam_body_markings/skunk
- name = "Skunk"
- icon_state = "skunk"
-
-/datum/sprite_accessory/mam_body_markings/sergal
- name = "Sergal"
- icon_state = "sergal"
-
-/datum/sprite_accessory/mam_body_markings/shepherd
- name = "Shepherd"
- icon_state = "shepherd"
-
-/datum/sprite_accessory/mam_body_markings/tajaran
- name = "Tajaran"
- icon_state = "tajaran"
-
-/datum/sprite_accessory/mam_body_markings/tiger
- name = "Tiger"
- icon_state = "tiger"
-
-/datum/sprite_accessory/mam_body_markings/turian
- name = "Turian"
- icon_state = "turian"
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-/datum/sprite_accessory/mam_body_markings/wolf
- name = "Wolf"
- icon_state = "wolf"
-
-/datum/sprite_accessory/mam_body_markings/xeno
- name = "Xeno"
- icon_state = "xeno"
- icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
-
-
-/******************************************
-************ Taur Bodies ******************
-*******************************************/
-/datum/sprite_accessory/taur
- icon = 'modular_citadel/icons/mob/mam_taur.dmi'
- extra_icon = 'modular_citadel/icons/mob/mam_taur.dmi'
- extra = TRUE
- extra2_icon = 'modular_citadel/icons/mob/mam_taur.dmi'
- extra2 = TRUE
- center = TRUE
- dimension_x = 64
- var/taur_mode = NOT_TAURIC
- color_src = MATRIXED
-
-/datum/sprite_accessory/taur/none
- name = "None"
- icon_state = "None"
-
-/datum/sprite_accessory/taur/cow
- name = "Cow"
- icon_state = "cow"
- taur_mode = HOOF_TAURIC
-
-/datum/sprite_accessory/taur/deer
- name = "Deer"
- icon_state = "deer"
- taur_mode = HOOF_TAURIC
- color_src = MUTCOLORS
-
-/datum/sprite_accessory/taur/drake
- name = "Drake"
- icon_state = "drake"
- taur_mode = PAW_TAURIC
-
-/datum/sprite_accessory/taur/drider
- name = "Drider"
- icon_state = "drider"
- color_src = MUTCOLORS
-
-/datum/sprite_accessory/taur/eevee
- name = "Eevee"
- icon_state = "eevee"
- taur_mode = PAW_TAURIC
- color_src = MUTCOLORS
-
-/datum/sprite_accessory/taur/fox
- name = "Fox"
- icon_state = "fox"
- taur_mode = PAW_TAURIC
-
-/datum/sprite_accessory/taur/husky
- name = "Husky"
- icon_state = "husky"
- taur_mode = PAW_TAURIC
-
-/datum/sprite_accessory/taur/horse
- name = "Horse"
- icon_state = "horse"
- taur_mode = HOOF_TAURIC
-
-/datum/sprite_accessory/taur/lab
- name = "Lab"
- icon_state = "lab"
- taur_mode = PAW_TAURIC
-
-/datum/sprite_accessory/taur/naga
- name = "Naga"
- icon_state = "naga"
- taur_mode = SNEK_TAURIC
-
-/datum/sprite_accessory/taur/otie
- name = "Otie"
- icon_state = "otie"
- taur_mode = PAW_TAURIC
-
-/datum/sprite_accessory/taur/pede
- name = "Scolipede"
- icon_state = "pede"
- taur_mode = PAW_TAURIC
- color_src = MUTCOLORS
-
-/datum/sprite_accessory/taur/panther
- name = "Panther"
- icon_state = "panther"
- taur_mode = PAW_TAURIC
-
-/datum/sprite_accessory/taur/shepherd
- name = "Shepherd"
- icon_state = "shepherd"
- taur_mode = PAW_TAURIC
-
-/datum/sprite_accessory/taur/tentacle
- name = "Tentacle"
- icon_state = "tentacle"
- taur_mode = SNEK_TAURIC
- color_src = MUTCOLORS
-
-/datum/sprite_accessory/taur/tiger
- name = "Tiger"
- icon_state = "tiger"
- taur_mode = PAW_TAURIC
-
-/datum/sprite_accessory/taur/wolf
- name = "Wolf"
- icon_state = "wolf"
- taur_mode = PAW_TAURIC
-
-/******************************************
-*************** Ayyliums ******************
-*******************************************/
-
-//Xeno Dorsal Tubes
-/datum/sprite_accessory/xeno_dorsal
- icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi'
-
-/datum/sprite_accessory/xeno_dorsal/standard
- name = "Standard"
- icon_state = "standard"
-
-/datum/sprite_accessory/xeno_dorsal/royal
- name = "Royal"
- icon_state = "royal"
-
-/datum/sprite_accessory/xeno_dorsal/down
- name = "Dorsal Down"
- icon_state = "down"
-
-//Xeno Tail
-/datum/sprite_accessory/xeno_tail
- icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi'
-
-/datum/sprite_accessory/xeno_tail/none
- name = "None"
-
-/datum/sprite_accessory/xeno_tail/standard
- name = "Xenomorph Tail"
- icon_state = "xeno"
-
-//Xeno Caste Heads
-/datum/sprite_accessory/xeno_head
- icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi'
-
-/datum/sprite_accessory/xeno_head/standard
- name = "Standard"
- icon_state = "standard"
-
-/datum/sprite_accessory/xeno_head/royal
- name = "royal"
- icon_state = "royal"
-
-/datum/sprite_accessory/xeno_head/hollywood
- name = "hollywood"
- icon_state = "hollywood"
-
-/datum/sprite_accessory/xeno_head/warrior
- name = "warrior"
- icon_state = "warrior"
-
-// IPCs
-/datum/sprite_accessory/screen
- icon = 'modular_citadel/icons/mob/ipc_screens.dmi'
- color_src = null
-
-/datum/sprite_accessory/screen/blank
- name = "Blank"
- icon_state = "blank"
-
-/datum/sprite_accessory/screen/pink
- name = "Pink"
- icon_state = "pink"
-
-/datum/sprite_accessory/screen/green
- name = "Green"
- icon_state = "green"
-
-/datum/sprite_accessory/screen/red
- name = "Red"
- icon_state = "red"
-
-/datum/sprite_accessory/screen/blue
- name = "Blue"
- icon_state = "blue"
-
-/datum/sprite_accessory/screen/yellow
- name = "Yellow"
- icon_state = "yellow"
-
-/datum/sprite_accessory/screen/shower
- name = "Shower"
- icon_state = "shower"
-
-/datum/sprite_accessory/screen/nature
- name = "Nature"
- icon_state = "nature"
-
-/datum/sprite_accessory/screen/eight
- name = "Eight"
- icon_state = "eight"
-
-/datum/sprite_accessory/screen/goggles
- name = "Goggles"
- icon_state = "goggles"
-
-/datum/sprite_accessory/screen/heart
- name = "Heart"
- icon_state = "heart"
-
-/datum/sprite_accessory/screen/monoeye
- name = "Mono eye"
- icon_state = "monoeye"
-
-/datum/sprite_accessory/screen/breakout
- name = "Breakout"
- icon_state = "breakout"
-
-/datum/sprite_accessory/screen/purple
- name = "Purple"
- icon_state = "purple"
-
-/datum/sprite_accessory/screen/scroll
- name = "Scroll"
- icon_state = "scroll"
-
-/datum/sprite_accessory/screen/console
- name = "Console"
- icon_state = "console"
-
-/datum/sprite_accessory/screen/rgb
- name = "RGB"
- icon_state = "rgb"
-
-/datum/sprite_accessory/screen/golglider
- name = "Gol Glider"
- icon_state = "golglider"
-
-/datum/sprite_accessory/screen/rainbow
- name = "Rainbow"
- icon_state = "rainbow"
-
-/datum/sprite_accessory/screen/sunburst
- name = "Sunburst"
- icon_state = "sunburst"
-
-/datum/sprite_accessory/screen/static
- name = "Static"
- icon_state = "static"
-
-//Oracle Station sprites
-
-/datum/sprite_accessory/screen/bsod
- name = "BSOD"
- icon_state = "bsod"
-
-/datum/sprite_accessory/screen/redtext
- name = "Red Text"
- icon_state = "retext"
-
-/datum/sprite_accessory/screen/sinewave
- name = "Sine wave"
- icon_state = "sinewave"
-
-/datum/sprite_accessory/screen/squarewave
- name = "Square wave"
- icon_state = "squarwave"
-
-/datum/sprite_accessory/screen/ecgwave
- name = "ECG wave"
- icon_state = "ecgwave"
-
-/datum/sprite_accessory/screen/eyes
- name = "Eyes"
- icon_state = "eyes"
-
-/datum/sprite_accessory/screen/textdrop
- name = "Text drop"
- icon_state = "textdrop"
-
-/datum/sprite_accessory/screen/stars
- name = "Stars"
- icon_state = "stars"
-
-// IPC Antennas
-
-/datum/sprite_accessory/antenna
- icon = 'modular_citadel/icons/mob/ipc_antennas.dmi'
- color_src = MUTCOLORS2
-
-/datum/sprite_accessory/antenna/none
- name = "None"
- icon_state = "None"
-
-/datum/sprite_accessory/antenna/antennae
- name = "Angled Antennae"
- icon_state = "antennae"
-
-/datum/sprite_accessory/antenna/tvantennae
- name = "TV Antennae"
- icon_state = "tvantennae"
-
-/datum/sprite_accessory/antenna/cyberhead
- name = "Cyberhead"
- icon_state = "cyberhead"
-
-/datum/sprite_accessory/antenna/antlers
- name = "Antlers"
- icon_state = "antlers"
-
-/datum/sprite_accessory/antenna/crowned
- name = "Crowned"
- icon_state = "crowned"
-
-// *** Snooooow flaaaaake ***
-
-/datum/sprite_accessory/horns/guilmon
- name = "Guilmon"
- icon_state = "guilmon"
- icon = 'modular_citadel/icons/mob/mam_ears.dmi'
-
-/datum/sprite_accessory/snout/guilmon
- name = "Guilmon"
- icon_state = "guilmon"
- color_src = MATRIXED
-
-/datum/sprite_accessory/mam_tails/shark/datashark
- name = "DataShark"
- icon_state = "datashark"
- ckeys_allowed = list("rubyflamewing")
-
-/datum/sprite_accessory/mam_tails_animated/shark/datashark
- name = "DataShark"
- icon_state = "datashark"
-
-/datum/sprite_accessory/mam_body_markings/shark/datashark
- name = "DataShark"
- icon_state = "datashark"
- ckeys_allowed = list("rubyflamewing")
-
-//Sabresune
-/datum/sprite_accessory/mam_ears/sabresune
- name = "sabresune"
- icon_state = "sabresune"
- ckeys_allowed = list("poojawa")
- extra = TRUE
-
-/datum/sprite_accessory/mam_tails/sabresune
- name = "sabresune"
- icon_state = "sabresune"
- ckeys_allowed = list("poojawa")
-
-
-/datum/sprite_accessory/mam_tails_animated/sabresune
- name = "sabresune"
- icon_state = "sabresune"
-
-/datum/sprite_accessory/mam_body_markings/sabresune
- name = "Sabresune"
- icon_state = "sabresune"
- ckeys_allowed = list("poojawa")
-
-
-//Lunasune
-/datum/sprite_accessory/mam_ears/lunasune
- name = "lunasune"
- icon_state = "lunasune"
- ckeys_allowed = list("invader4352")
-
-/datum/sprite_accessory/mam_tails/lunasune
- name = "lunasune"
- icon_state = "lunasune"
- ckeys_allowed = list("invader4352")
-
-/datum/sprite_accessory/mam_tails_animated/lunasune
- name = "lunasune"
- icon_state = "lunasune"
-
-/*************** VIRGO PORTED HAIRS ****************************/
-#define VHAIR(_name, new_state) /datum/sprite_accessory/hair/##new_state/icon_state=#new_state;/datum/sprite_accessory/hair/##new_state/name = #_name + " (Virgo)"
-//VIRGO PORTED HAIRS
-VHAIR("Short Hair Rosa", hair_rosa_s)
-VHAIR("Short Hair 80s", hair_80s_s)
-VHAIR("Long Bedhead", hair_long_bedhead_s)
-VHAIR("Dave", hair_dave_s)
-VHAIR("Country", hair_country_s)
-VHAIR("Shy", hair_shy_s)
-VHAIR("Unshaven Mohawk", hair_unshaven_mohawk_s)
-VHAIR("Manbun", hair_manbun_s)
-VHAIR("Longer Bedhead", hair_longer_bedhead_s)
-VHAIR("Ponytail", hair_ponytail_s)
-VHAIR("Ziegler", hair_ziegler_s)
-VHAIR("Emo Fringe", hair_emofringe_s)
-VHAIR("Very Short Over Eye Alt", hair_veryshortovereyealternate_s)
-VHAIR("Shorthime", hair_shorthime_s)
-VHAIR("High Tight", hair_hightight_s)
-VHAIR("Thinning Front", hair_thinningfront_s)
-VHAIR("Big Afro", hair_bigafro_s)
-VHAIR("Afro", hair_afro_s)
-VHAIR("High Braid", hair_hbraid_s)
-VHAIR("Braid", hair_braid_s)
-VHAIR("Sargeant", hair_sargeant_s)
-VHAIR("Gelled", hair_gelled_s)
-VHAIR("Kagami", hair_kagami_s)
-VHAIR("ShortTail", hair_stail_s)
-VHAIR("Gentle", hair_gentle_s)
-VHAIR("Grande", hair_grande_s)
-VHAIR("Bobcurl", hair_bobcurl_s)
-VHAIR("Pompadeur", hair_pompadour_s)
-VHAIR("Plait", hair_plait_s)
-VHAIR("Long", hair_long_s)
-VHAIR("Rattail", hair_rattail_s)
-VHAIR("Tajspiky", hair_tajspiky_s)
-VHAIR("Messy", hair_messy_s)
-VHAIR("Bangs", hair_bangs_s)
-VHAIR("TBraid", hair_tbraid_s)
-VHAIR("Toriyama2", hair_toriyama2_s)
-VHAIR("CIA", hair_cia_s)
-VHAIR("Mulder", hair_mulder_s)
-VHAIR("Scully", hair_scully_s)
-VHAIR("Nitori", hair_nitori_s)
-VHAIR("Joestar", hair_joestar_s)
-VHAIR("Ponytail4", hair_ponytail4_s)
-VHAIR("Ponytail5", hair_ponytail5_s)
-VHAIR("Beehive2", hair_beehive2_s)
-VHAIR("Short Braid", hair_shortbraid_s)
-VHAIR("Reverse Mohawk", hair_reversemohawk_s)
-VHAIR("SHort Bangs", hair_shortbangs_s)
-VHAIR("Half Shaved", hair_halfshaved_s)
-VHAIR("Longer Alt 2", hair_longeralt2_s)
-VHAIR("Bun", hair_bun_s)
-VHAIR("Curly", hair_curly_s)
-VHAIR("Victory", hair_victory_s)
-VHAIR("Ponytail6", hair_ponytail6_s)
-VHAIR("Undercut3", hair_undercut3_s)
-VHAIR("Bobcut Alt", hair_bobcultalt_s)
-VHAIR("Fingerwave", hair_fingerwave_s)
-VHAIR("Oxton", hair_oxton_s)
-VHAIR("Poofy2", hair_poofy2_s)
-VHAIR("Fringe Tail", hair_fringetail_s)
-VHAIR("Bun3", hair_bun3_s)
-VHAIR("Wisp", hair_wisp_s)
-VHAIR("Undercut2", hair_undercut2_s)
-VHAIR("TBob", hair_tbob_s)
-VHAIR("Spiky Ponytail", hair_spikyponytail_s)
-VHAIR("Rowbun", hair_rowbun_s)
-VHAIR("Rowdualtail", hair_rowdualtail_s)
-VHAIR("Rowbraid", hair_rowbraid_s)
-VHAIR("Shaved Mohawk", hair_shavedmohawk_s)
-VHAIR("Topknot", hair_topknot_s)
-VHAIR("Ronin", hair_ronin_s)
-VHAIR("Bowlcut2", hair_bowlcut2_s)
-VHAIR("Thinning Rear", hair_thinningrear_s)
-VHAIR("Thinning", hair_thinning_s)
-VHAIR("Jade", hair_jade_s)
-VHAIR("Bedhead", hair_bedhead_s)
-VHAIR("Dreadlocks", hair_dreads_s)
-VHAIR("Very Long", hair_vlong_s)
-VHAIR("Jensen", hair_jensen_s)
-VHAIR("Halfbang", hair_halfbang_s)
-VHAIR("Kusangi", hair_kusangi_s)
-VHAIR("Ponytail", hair_ponytail_s)
-VHAIR("Ponytail3", hair_ponytail3_s)
-VHAIR("Halfbang Alt", hair_halfbang_alt_s)
-VHAIR("Bedhead V2", hair_bedheadv2_s)
-VHAIR("Long Fringe", hair_longfringe_s)
-VHAIR("Flair", hair_flair_s)
-VHAIR("Bedhead V3", hair_bedheadv3_s)
-VHAIR("Himecut", hair_himecut_s)
-VHAIR("Curls", hair_curls_s)
-VHAIR("Very Long Fringe", hair_vlongfringe_s)
-VHAIR("Longest", hair_longest_s)
-VHAIR("Father", hair_father_s)
-VHAIR("Emo Long", hair_emolong_s)
-VHAIR("Short Hair 3", hair_shorthair3_s)
-VHAIR("Double Bun", hair_doublebun_s)
-VHAIR("Sleeze", hair_sleeze_s)
-VHAIR("Twintail", hair_twintail_s)
-VHAIR("Emo 2", hair_emo2_s)
-VHAIR("Low Fade", hair_lowfade_s)
-VHAIR("Med Fade", hair_medfade_s)
-VHAIR("High Fade", hair_highfade_s)
-VHAIR("Bald Fade", hair_baldfade_s)
-VHAIR("No Fade", hair_nofade_s)
-VHAIR("Trim Flat", hair_trimflat_s)
-VHAIR("Shaved", hair_shaved_s)
-VHAIR("Trimmed", hair_trimmed_s)
-VHAIR("Tight Bun", hair_tightbun_s)
-VHAIR("Short Hair 4", hair_d_s)
-VHAIR("Short Hair 5", hair_e_s)
-VHAIR("Short Hair 6", hair_f_s)
-VHAIR("Skinhead", hair_skinhead_s)
-VHAIR("Afro2", hair_afro2_s)
-VHAIR("Bobcut", hair_bobcut_s)
-VHAIR("Emo", hair_emo_s)
-VHAIR("Long Over Eye", hair_longovereye_s)
-VHAIR("Feather", hair_feather_s)
-VHAIR("Hitop", hair_hitop_s)
-VHAIR("Short Over Eye", hair_shortoverye_s)
-VHAIR("Straight", hair_straight_s)
-VHAIR("Buzzcut", hair_buzzcut_s)
-VHAIR("Combover", hair_combover_s)
-VHAIR("Crewcut", hair_crewcut_s)
-VHAIR("Devillock", hair_devilock_s)
-VHAIR("Clean", hair_clean_s)
-VHAIR("Shaggy", hair_shaggy_s)
-VHAIR("Updo", hair_updo_s)
-VHAIR("Mohawk", hair_mohawk_s)
-VHAIR("Odango", hair_odango_s)
-VHAIR("Ombre", hair_ombre_s)
-VHAIR("Parted", hair_parted_s)
-VHAIR("Quiff", hair_quiff_s)
-VHAIR("Volaju", hair_volaju_s)
-VHAIR("Bun2", hair_bun2_s)
-VHAIR("Rows1", hair_rows1_s)
-VHAIR("Rows2", hair_rows2_s)
-VHAIR("Dandy Pompadour", hair_dandypompadour_s)
-VHAIR("Poofy", hair_poofy_s)
-VHAIR("Toriyama", hair_toriyama_s)
-VHAIR("Drillruru", hair_drillruru_s)
-VHAIR("Bowlcut", hair_bowlcut_s)
-VHAIR("Coffee House", hair_coffeehouse_s)
-VHAIR("Family Man", hair_thefamilyman_s)
-VHAIR("Shaved Part", hair_shavedpart_s)
-VHAIR("Modern", hair_modern_s)
-VHAIR("One Shoulder", hair_oneshoulder_s)
-VHAIR("Very Short Over Eye", hair_veryshortovereye_s)
-VHAIR("Unkept", hair_unkept_s)
-VHAIR("Wife", hair_wife_s)
-VHAIR("Nia", hair_nia_s)
-VHAIR("Undercut", hair_undercut_s)
-VHAIR("Bobcut Alt", hair_bobcutalt_s)
-VHAIR("Short Hair 4 alt", hair_shorthair4_s)
-VHAIR("Tressshoulder", hair_tressshoulder_s)
- //END
-#undef VHAIR
-
-#define VFACE(_name, new_state) /datum/sprite_accessory/facial_hair/##new_state/icon_state=#new_state;;/datum/sprite_accessory/facial_hair/##new_state/name= #_name + " (Virgo)"
-VFACE("Watson", facial_watson_s)
-VFACE("Chaplin", facial_chaplin_s)
-VFACE("Fullbeard", facial_fullbeard_s)
-VFACE("Vandyke", facial_vandyke_s)
-VFACE("Elvis", facial_elvis_s)
-VFACE("Abe", facial_abe_s)
-VFACE("Chin", facial_chin_s)
-VFACE("GT", facial_gt_s)
-VFACE("Hip", facial_hip_s)
-VFACE("Hogan", facial_hogan_s)
-VFACE("Selleck", facial_selleck_s)
-VFACE("Neckbeard", facial_neckbeard_s)
-VFACE("Longbeard", facial_longbeard_s)
-VFACE("Dwarf", facial_dwarf_s)
-VFACE("Sideburn", facial_sideburn_s)
-VFACE("Mutton", facial_mutton_s)
-VFACE("Moustache", facial_moustache_s)
-VFACE("Pencilstache", facial_pencilstache_s)
-VFACE("Goatee", facial_goatee_s)
-VFACE("Smallstache", facial_smallstache_s)
-VFACE("Volaju", facial_volaju_s)
-VFACE("3 O\'clock", facial_3oclock_s)
-VFACE("5 O\'clock", facial_5oclock_s)
-VFACE("7 O\'clock", facial_7oclock_s)
-VFACE("5 O\'clock Moustache", facial_5oclockmoustache_s)
-VFACE("7 O\'clock", facial_7oclockmoustache_s)
-VFACE("Walrus", facial_walrus_s)
-VFACE("Muttonmus", facial_muttonmus_s)
-VFACE("Wise", facial_wise_s)
-VFACE("Martial Artist", facial_martialartist_s)
-VFACE("Dorsalfnil", facial_dorsalfnil_s)
-VFACE("Hornadorns", facial_hornadorns_s)
-VFACE("Spike", facial_spike_s)
-VFACE("Chinhorns", facial_chinhorns_s)
-VFACE("Cropped Fullbeard", facial_croppedfullbeard_s)
-VFACE("Chinless Beard", facial_chinlessbeard_s)
-VFACE("Moonshiner", facial_moonshiner_s)
-VFACE("Tribearder", facial_tribearder_s)
-#undef VFACE
diff --git a/modular_citadel/code/modules/mob/living/carbon/human/human.dm b/modular_citadel/code/modules/mob/living/carbon/human/human.dm
index bb8d4a5f4a..e0d592827e 100644
--- a/modular_citadel/code/modules/mob/living/carbon/human/human.dm
+++ b/modular_citadel/code/modules/mob/living/carbon/human/human.dm
@@ -1,12 +1,6 @@
/mob/living/carbon/human/species/mammal
race = /datum/species/mammal
-/mob/living/carbon/human/species/avian
- race = /datum/species/avian
-
-/mob/living/carbon/human/species/aquatic
- race = /datum/species/aquatic
-
/mob/living/carbon/human/species/insect
race = /datum/species/insect
diff --git a/modular_citadel/code/modules/mob/living/carbon/human/life.dm b/modular_citadel/code/modules/mob/living/carbon/human/life.dm
deleted file mode 100644
index e728d70c97..0000000000
--- a/modular_citadel/code/modules/mob/living/carbon/human/life.dm
+++ /dev/null
@@ -1,21 +0,0 @@
-/mob/living/carbon/human/Life()
- //citadel code
- if(stat != DEAD)
- handle_arousal()
- . = ..()
-
-/mob/living/carbon/human/calculate_affecting_pressure(pressure)
- if(ismob(loc))
- return ONE_ATMOSPHERE
- if(istype(loc, /obj/item/dogborg/sleeper))
- return ONE_ATMOSPHERE
- . = ..()
-
-/mob/living/carbon/human/update_health_hud(shown_health_amount)
- . = ..()
- if(!client || !hud_used)
- return
- if(hud_used.staminas)
- hud_used.staminas.icon_state = staminahudamount()
- if(hud_used.staminabuffer)
- hud_used.staminabuffer.icon_state = staminabufferhudamount()
diff --git a/modular_citadel/code/modules/mob/living/carbon/human/species.dm b/modular_citadel/code/modules/mob/living/carbon/human/species.dm
deleted file mode 100644
index 1c7456a8d8..0000000000
--- a/modular_citadel/code/modules/mob/living/carbon/human/species.dm
+++ /dev/null
@@ -1,166 +0,0 @@
-/datum/species
- var/should_draw_citadel = FALSE
-
-/datum/species/proc/alt_spec_attack_hand(mob/living/carbon/human/M, mob/living/carbon/human/H, datum/martial_art/attacker_style)
- if(!istype(M))
- return TRUE
- CHECK_DNA_AND_SPECIES(M)
- CHECK_DNA_AND_SPECIES(H)
-
- if(!istype(M)) //sanity check for drones.
- return TRUE
- if(M.mind)
- attacker_style = M.mind.martial_art
- if((M != H) && M.a_intent != INTENT_HELP && H.check_shields(M, 0, M.name, attack_type = UNARMED_ATTACK))
- log_combat(M, H, "attempted to touch")
- H.visible_message("[M] attempted to touch [H]!")
- return TRUE
- switch(M.a_intent)
- if(INTENT_HELP)
- if(M == H)
- althelp(M, H, attacker_style)
- return TRUE
- return FALSE
- if(INTENT_DISARM)
- altdisarm(M, H, attacker_style)
- return TRUE
- return FALSE
-
-/datum/species/proc/althelp(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style)
- if(user == target && istype(user))
- if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)
- to_chat(user, "You're too exhausted for that.")
- return
- if(!user.resting)
- to_chat(user, "You can only force yourself up if you're on the ground.")
- return
- user.visible_message("[user] forces [p_them()]self up to [p_their()] feet!", "You force yourself up to your feet!")
- user.resting = 0
- user.update_canmove()
- user.adjustStaminaLossBuffered(user.stambuffer) //Rewards good stamina management by making it easier to instantly get up from resting
- playsound(user, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
-
-/datum/species/proc/altdisarm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style)
- if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)
- to_chat(user, "You're too exhausted.")
- return FALSE
- if(target.check_block())
- target.visible_message("[target] blocks [user]'s shoving attempt!")
- return FALSE
- if(attacker_style && attacker_style.disarm_act(user,target))
- return TRUE
- if(user.resting)
- return FALSE
- else
- if(user == target)
- return
- user.do_attack_animation(target, ATTACK_EFFECT_DISARM)
- user.adjustStaminaLossBuffered(4)
- playsound(target, 'sound/weapons/thudswoosh.ogg', 50, TRUE, -1)
-
- if(target.w_uniform)
- target.w_uniform.add_fingerprint(user)
- SEND_SIGNAL(target, COMSIG_HUMAN_DISARM_HIT, user, user.zone_selected)
-
- if(!target.resting)
- target.adjustStaminaLoss(5)
-
-
- var/turf/target_oldturf = target.loc
- var/shove_dir = get_dir(user.loc, target_oldturf)
- var/turf/target_shove_turf = get_step(target.loc, shove_dir)
- var/mob/living/carbon/human/target_collateral_human
- var/obj/structure/table/target_table
- var/shove_blocked = FALSE //Used to check if a shove is blocked so that if it is knockdown logic can be applied
-
- //Thank you based whoneedsspace
- target_collateral_human = locate(/mob/living/carbon/human) in target_shove_turf.contents
- if(target_collateral_human)
- shove_blocked = TRUE
- else
- target.Move(target_shove_turf, shove_dir)
- if(get_turf(target) == target_oldturf)
- if(target_shove_turf.density)
- shove_blocked = TRUE
- else
- var/thoushallnotpass = FALSE
- for(var/obj/O in target_shove_turf)
- if(istype(O, /obj/structure/table))
- target_table = O
- else if(!O.CanPass(src, target_shove_turf))
- shove_blocked = TRUE
- thoushallnotpass = TRUE
- if(thoushallnotpass)
- target_table = null
-
- if(target.is_shove_knockdown_blocked())
- return
-
- if(shove_blocked || target_table)
- var/directional_blocked = FALSE
- if(shove_dir in GLOB.cardinals) //Directional checks to make sure that we're not shoving through a windoor or something like that
- var/target_turf = get_turf(target)
- for(var/obj/O in target_turf)
- if(O.flags_1 & ON_BORDER_1 && O.dir == shove_dir && O.density)
- directional_blocked = TRUE
- break
- if(target_turf != target_shove_turf) //Make sure that we don't run the exact same check twice on the same tile
- for(var/obj/O in target_shove_turf)
- if(O.flags_1 & ON_BORDER_1 && O.dir == turn(shove_dir, 180) && O.density)
- directional_blocked = TRUE
- break
- var/targetatrest = target.resting
- if(((!target_table && !target_collateral_human) || directional_blocked) && !targetatrest)
- target.Knockdown(SHOVE_KNOCKDOWN_SOLID)
- user.visible_message("[user.name] shoves [target.name], knocking them down!",
- "You shove [target.name], knocking them down!", null, COMBAT_MESSAGE_RANGE)
- log_combat(user, target, "shoved", "knocking them down")
- else if(target_table)
- if(!targetatrest)
- target.Knockdown(SHOVE_KNOCKDOWN_TABLE)
- user.visible_message("[user.name] shoves [target.name] onto \the [target_table]!",
- "You shove [target.name] onto \the [target_table]!", null, COMBAT_MESSAGE_RANGE)
- target.forceMove(target_shove_turf)
- log_combat(user, target, "shoved", "onto [target_table]")
- else if(target_collateral_human && !targetatrest)
- target.Knockdown(SHOVE_KNOCKDOWN_HUMAN)
- if(!target_collateral_human.resting)
- target_collateral_human.Knockdown(SHOVE_KNOCKDOWN_COLLATERAL)
- user.visible_message("[user.name] shoves [target.name] into [target_collateral_human.name]!",
- "You shove [target.name] into [target_collateral_human.name]!", null, COMBAT_MESSAGE_RANGE)
- log_combat(user, target, "shoved", "into [target_collateral_human.name]")
-
- else
- user.visible_message("[user.name] shoves [target.name]!",
- "You shove [target.name]!", null, COMBAT_MESSAGE_RANGE)
- var/target_held_item = target.get_active_held_item()
- var/knocked_item = FALSE
- if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types))
- target_held_item = null
- if(!target.has_movespeed_modifier(SHOVE_SLOWDOWN_ID))
- target.add_movespeed_modifier(SHOVE_SLOWDOWN_ID, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
- if(target_held_item)
- target.visible_message("[target.name]'s grip on \the [target_held_item] loosens!",
- "Your grip on \the [target_held_item] loosens!", null, COMBAT_MESSAGE_RANGE)
- addtimer(CALLBACK(target, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
- else if(target_held_item)
- target.dropItemToGround(target_held_item)
- knocked_item = TRUE
- target.visible_message("[target.name] drops \the [target_held_item]!!",
- "You drop \the [target_held_item]!!", null, COMBAT_MESSAGE_RANGE)
- var/append_message = ""
- if(target_held_item)
- if(knocked_item)
- append_message = "causing them to drop [target_held_item]"
- else
- append_message = "loosening their grip on [target_held_item]"
- log_combat(user, target, "shoved", append_message)
-
-
-////////////////////
-/////BODYPARTS/////
-////////////////////
-
-
-/obj/item/bodypart
- var/should_draw_citadel = FALSE
diff --git a/modular_citadel/code/modules/mob/living/carbon/human/species_types/furrypeople.dm b/modular_citadel/code/modules/mob/living/carbon/human/species_types/furrypeople.dm
deleted file mode 100644
index 6b6349c0f3..0000000000
--- a/modular_citadel/code/modules/mob/living/carbon/human/species_types/furrypeople.dm
+++ /dev/null
@@ -1,237 +0,0 @@
-/datum/species/mammal
- name = "Mammal"
- id = "mammal"
- default_color = "4B4B4B"
- should_draw_citadel = TRUE
- species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
- inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
- mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur", "legs")
- default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "mam_body_markings" = "Husky", "taur" = "None", "legs" = "Normal Legs")
- attack_verb = "claw"
- attack_sound = 'sound/weapons/slash.ogg'
- miss_sound = 'sound/weapons/slashmiss.ogg'
- meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal
- liked_food = MEAT | FRIED
- disliked_food = TOXIC
-
-//Curiosity killed the cat's wagging tail.
-/datum/species/mammal/spec_death(gibbed, mob/living/carbon/human/H)
- if(H)
- stop_wagging_tail(H)
-
-/datum/species/mammal/spec_stun(mob/living/carbon/human/H,amount)
- if(H)
- stop_wagging_tail(H)
- . = ..()
-
-/datum/species/mammal/can_wag_tail(mob/living/carbon/human/H)
- return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
-
-/datum/species/mammal/is_wagging_tail(mob/living/carbon/human/H)
- return ("mam_waggingtail" in mutant_bodyparts)
-
-/datum/species/mammal/start_wagging_tail(mob/living/carbon/human/H)
- if("mam_tail" in mutant_bodyparts)
- mutant_bodyparts -= "mam_tail"
- mutant_bodyparts |= "mam_waggingtail"
- H.update_body()
-
-/datum/species/mammal/stop_wagging_tail(mob/living/carbon/human/H)
- if("mam_waggingtail" in mutant_bodyparts)
- mutant_bodyparts -= "mam_waggingtail"
- mutant_bodyparts |= "mam_tail"
- H.update_body()
-
-
-/datum/species/mammal/qualifies_for_rank(rank, list/features)
- return TRUE
-
-
-//AVIAN//
-/datum/species/avian
- name = "Avian"
- id = "avian"
- say_mod = "chirps"
- default_color = "BCAC9B"
- should_draw_citadel = TRUE
- species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
- inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
- mutant_bodyparts = list("mam_snouts", "wings", "taur", "mam_tail", "mam_body_markings", "taur")
- default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Beak", "mam_body_markings" = "Hawk", "wings" = "None", "taur" = "None", "mam_tail" = "Hawk")
- attack_verb = "peck"
- attack_sound = 'sound/weapons/slash.ogg'
- miss_sound = 'sound/weapons/slashmiss.ogg'
- liked_food = MEAT | FRUIT
- disliked_food = TOXIC
-
-/datum/species/avian/spec_death(gibbed, mob/living/carbon/human/H)
- if(H)
- stop_wagging_tail(H)
-
-/datum/species/avian/spec_stun(mob/living/carbon/human/H,amount)
- if(H)
- stop_wagging_tail(H)
- . = ..()
-
-/datum/species/avian/can_wag_tail(mob/living/carbon/human/H)
- return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
-
-/datum/species/avian/is_wagging_tail(mob/living/carbon/human/H)
- return ("mam_waggingtail" in mutant_bodyparts)
-
-/datum/species/avian/start_wagging_tail(mob/living/carbon/human/H)
- if("mam_tail" in mutant_bodyparts)
- mutant_bodyparts -= "mam_tail"
- mutant_bodyparts |= "mam_waggingtail"
- H.update_body()
-
-/datum/species/avian/stop_wagging_tail(mob/living/carbon/human/H)
- if("mam_waggingtail" in mutant_bodyparts)
- mutant_bodyparts -= "mam_waggingtail"
- mutant_bodyparts |= "mam_tail"
- H.update_body()
-
-/datum/species/avian/qualifies_for_rank(rank, list/features)
- return TRUE
-
-//AQUATIC//
-/datum/species/aquatic
- name = "Aquatic"
- id = "aquatic"
- default_color = "BCAC9B"
- should_draw_citadel = TRUE
- species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
- inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
- mutant_bodyparts = list("mam_tail", "mam_ears","mam_body_markings", "taur", "legs", "mam_snouts")
- default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "Shark", "mam_ears" = "None", "mam_body_markings" = "Shark", "mam_snouts" = "Round", "taur" = "None", "legs" = "Normal Legs")
- attack_verb = "bite"
- attack_sound = 'sound/weapons/bite.ogg'
- miss_sound = 'sound/weapons/slashmiss.ogg'
- liked_food = MEAT
- disliked_food = TOXIC
- meat = /obj/item/reagent_containers/food/snacks/carpmeat/aquatic
-
-/datum/species/aquatic/spec_death(gibbed, mob/living/carbon/human/H)
- if(H)
- stop_wagging_tail(H)
-
-/datum/species/aquatic/spec_stun(mob/living/carbon/human/H,amount)
- if(H)
- stop_wagging_tail(H)
- . = ..()
-
-/datum/species/aquatic/can_wag_tail(mob/living/carbon/human/H)
- return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
-
-/datum/species/aquatic/is_wagging_tail(mob/living/carbon/human/H)
- return ("mam_waggingtail" in mutant_bodyparts)
-
-/datum/species/aquatic/start_wagging_tail(mob/living/carbon/human/H)
- if("mam_tail" in mutant_bodyparts)
- mutant_bodyparts -= "mam_tail"
- mutant_bodyparts |= "mam_waggingtail"
- H.update_body()
-
-/datum/species/aquatic/stop_wagging_tail(mob/living/carbon/human/H)
- if("mam_waggingtail" in mutant_bodyparts)
- mutant_bodyparts -= "mam_waggingtail"
- mutant_bodyparts |= "mam_tail"
- H.update_body()
-
-/datum/species/aquatic/qualifies_for_rank(rank, list/features)
- return TRUE
-
-//INSECT//
-/datum/species/insect
- name = "Insect"
- id = "insect"
- default_color = "BCAC9B"
- should_draw_citadel = TRUE
- species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
- inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG)
- mutant_bodyparts = list("mam_ears", "mam_body_markings", "mam_tail", "taur", "moth_wings", "mam_snouts")
- default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "moth_wings" = "Plain", "mam_snouts" = "Bug", "mam_body_markings" = "Moth", "taur" = "None")
- attack_verb = "flutter" //wat?
- attack_sound = 'sound/weapons/slash.ogg'
- miss_sound = 'sound/weapons/slashmiss.ogg'
- liked_food = MEAT | FRUIT
- disliked_food = TOXIC
-
-/datum/species/insect/spec_death(gibbed, mob/living/carbon/human/H)
- if(H)
- stop_wagging_tail(H)
-
-/datum/species/insect/spec_stun(mob/living/carbon/human/H,amount)
- if(H)
- stop_wagging_tail(H)
- . = ..()
-
-/datum/species/insect/can_wag_tail(mob/living/carbon/human/H)
- return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
-
-/datum/species/insect/is_wagging_tail(mob/living/carbon/human/H)
- return ("mam_waggingtail" in mutant_bodyparts)
-
-/datum/species/insect/start_wagging_tail(mob/living/carbon/human/H)
- if("mam_tail" in mutant_bodyparts)
- mutant_bodyparts -= "mam_tail"
- mutant_bodyparts |= "mam_waggingtail"
- H.update_body()
-
-/datum/species/insect/stop_wagging_tail(mob/living/carbon/human/H)
- if("mam_waggingtail" in mutant_bodyparts)
- mutant_bodyparts -= "mam_waggingtail"
- mutant_bodyparts |= "mam_tail"
- H.update_body()
-
-/datum/species/insect/qualifies_for_rank(rank, list/features)
- return TRUE
-
-//Alien//
-/datum/species/xeno
- // A cloning mistake, crossing human and xenomorph DNA
- name = "Xeno Hybrid"
- id = "xeno"
- say_mod = "hisses"
- default_color = "00FF00"
- should_draw_citadel = TRUE
- species_traits = list(MUTCOLORS,EYECOLOR,LIPS)
- inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
- mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "mam_body_markings", "taur", "legs")
- default_features = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade Legs")
- attack_verb = "slash"
- attack_sound = 'sound/weapons/slash.ogg'
- miss_sound = 'sound/weapons/slashmiss.ogg'
- meat = /obj/item/reagent_containers/food/snacks/meat/slab/xeno
- skinned_type = /obj/item/stack/sheet/animalhide/xeno
- exotic_bloodtype = "L"
- damage_overlay_type = "xeno"
- liked_food = MEAT
-
-/datum/species/xeno/on_species_gain(mob/living/carbon/human/C, datum/species/old_species)
- if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Digitigrade Legs")
- species_traits += DIGITIGRADE
- if(DIGITIGRADE in species_traits)
- C.Digitigrade_Leg_Swap(FALSE)
- . = ..()
-
-/datum/species/xeno/on_species_loss(mob/living/carbon/human/C, datum/species/new_species)
- if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Normal Legs")
- species_traits -= DIGITIGRADE
- if(DIGITIGRADE in species_traits)
- C.Digitigrade_Leg_Swap(TRUE)
- . = ..()
-
-//Praise the Omnissiah, A challange worthy of my skills - HS
-
-//EXOTIC//
-//These races will likely include lots of downsides and upsides. Keep them relatively balanced.//
-
-//misc
-/mob/living/carbon/human/dummy
- no_vore = TRUE
-
-/mob/living/carbon/human/vore
- devourable = TRUE
- digestable = TRUE
- feeding = TRUE
diff --git a/modular_citadel/code/modules/mob/living/carbon/human/species_types/jellypeople.dm b/modular_citadel/code/modules/mob/living/carbon/human/species_types/jellypeople.dm
deleted file mode 100644
index c18303ad84..0000000000
--- a/modular_citadel/code/modules/mob/living/carbon/human/species_types/jellypeople.dm
+++ /dev/null
@@ -1,257 +0,0 @@
-/datum/species/jelly/slime
- name = "Xenobiological Slimeperson"
-
-//##########SLIMEPEOPLE##########
-
-/datum/species/jelly/roundstartslime
- name = "Slimeperson"
- id = "slimeperson"
- limbs_id = "slime"
- default_color = "00FFFF"
- species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD)
- inherent_traits = list(TRAIT_TOXINLOVER)
- mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur")
- default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "Plain", "mam_snouts" = "None", "taur" = "None")
- say_mod = "says"
- hair_color = "mutcolor"
- hair_alpha = 160 //a notch brighter so it blends better.
- coldmod = 3
- heatmod = 1
- burnmod = 1
-
-/datum/species/jelly/roundstartslime/spec_death(gibbed, mob/living/carbon/human/H)
- if(H)
- stop_wagging_tail(H)
-
-/datum/species/jelly/roundstartslime/spec_stun(mob/living/carbon/human/H,amount)
- if(H)
- stop_wagging_tail(H)
- . = ..()
-
-/datum/species/jelly/roundstartslime/can_wag_tail(mob/living/carbon/human/H)
- return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
-
-/datum/species/jelly/roundstartslime/is_wagging_tail(mob/living/carbon/human/H)
- return ("mam_waggingtail" in mutant_bodyparts)
-
-/datum/species/jelly/roundstartslime/start_wagging_tail(mob/living/carbon/human/H)
- if("mam_tail" in mutant_bodyparts)
- mutant_bodyparts -= "mam_tail"
- mutant_bodyparts |= "mam_waggingtail"
- H.update_body()
-
-/datum/species/jelly/roundstartslime/stop_wagging_tail(mob/living/carbon/human/H)
- if("mam_waggingtail" in mutant_bodyparts)
- mutant_bodyparts -= "mam_waggingtail"
- mutant_bodyparts |= "mam_tail"
- H.update_body()
-
-
-/datum/action/innate/slime_change
- name = "Alter Form"
- check_flags = AB_CHECK_CONSCIOUS
- button_icon_state = "alter_form" //placeholder
- icon_icon = 'modular_citadel/icons/mob/actions/actions_slime.dmi'
- background_icon_state = "bg_alien"
-
-/datum/action/innate/slime_change/Activate()
- var/mob/living/carbon/human/H = owner
- if(!isjellyperson(H))
- return
- else
- H.visible_message("[owner] gains a look of \
- concentration while standing perfectly still.\
- Their body seems to shift and starts getting more goo-like.",
- "You focus intently on altering your body while \
- standing perfectly still...")
- change_form()
-
-/datum/action/innate/slime_change/proc/change_form()
- var/mob/living/carbon/human/H = owner
- var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Hair Style", "Genitals", "Tail", "Snout", "Markings", "Ears", "Taur body", "Penis", "Vagina", "Penis Length", "Breast Size", "Breast Shape", "Cancel")
- if(select_alteration == "Hair Style")
- if(H.gender == MALE)
- var/new_style = input(owner, "Select a facial hair style", "Hair Alterations") as null|anything in GLOB.facial_hair_styles_list
- if(new_style)
- H.facial_hair_style = new_style
- else
- H.facial_hair_style = "Shaved"
- //handle normal hair
- var/new_style = input(owner, "Select a hair style", "Hair Alterations") as null|anything in GLOB.hair_styles_list
- if(new_style)
- H.hair_style = new_style
- H.update_hair()
- else if (select_alteration == "Genitals")
- var/list/organs = list()
- var/operation = input("Select organ operation.", "Organ Manipulation", "cancel") in list("add sexual organ", "remove sexual organ", "cancel")
- switch(operation)
- if("add sexual organ")
- var/new_organ = input("Select sexual organ:", "Organ Manipulation") in list("Penis", "Testicles", "Breasts", "Vagina", "Womb", "Cancel")
- if(new_organ == "Penis")
- H.give_penis()
- else if(new_organ == "Testicles")
- H.give_balls()
- else if(new_organ == "Breasts")
- H.give_breasts()
- else if(new_organ == "Vagina")
- H.give_vagina()
- else if(new_organ == "Womb")
- H.give_womb()
- else
- return
- if("remove sexual organ")
- for(var/obj/item/organ/genital/X in H.internal_organs)
- var/obj/item/organ/I = X
- organs["[I.name] ([I.type])"] = I
- var/obj/item/organ = input("Select sexual organ:", "Organ Manipulation", null) in organs
- organ = organs[organ]
- if(!organ)
- return
- var/obj/item/organ/genital/O
- if(isorgan(organ))
- O = organ
- O.Remove(H)
- organ.forceMove(get_turf(H))
- qdel(organ)
- H.update_genitals()
-
- else if (select_alteration == "Ears")
- var/list/snowflake_ears_list = list("Normal" = null)
- for(var/path in GLOB.mam_ears_list)
- var/datum/sprite_accessory/mam_ears/instance = GLOB.mam_ears_list[path]
- if(istype(instance, /datum/sprite_accessory))
- var/datum/sprite_accessory/S = instance
- if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
- snowflake_ears_list[S.name] = path
- var/new_ears
- new_ears = input(owner, "Choose your character's ears:", "Ear Alteration") as null|anything in snowflake_ears_list
- if(new_ears)
- H.dna.features["mam_ears"] = new_ears
- H.update_body()
-
- else if (select_alteration == "Snout")
- var/list/snowflake_snouts_list = list("Normal" = null)
- for(var/path in GLOB.mam_snouts_list)
- var/datum/sprite_accessory/mam_snouts/instance = GLOB.mam_snouts_list[path]
- if(istype(instance, /datum/sprite_accessory))
- var/datum/sprite_accessory/S = instance
- if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
- snowflake_snouts_list[S.name] = path
- var/new_snout
- new_snout = input(owner, "Choose your character's face:", "Face Alteration") as null|anything in snowflake_snouts_list
- if(new_snout)
- H.dna.features["mam_snouts"] = new_snout
- H.update_body()
-
- else if (select_alteration == "Markings")
- var/list/snowflake_markings_list = list()
- for(var/path in GLOB.mam_body_markings_list)
- var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[path]
- if(istype(instance, /datum/sprite_accessory))
- var/datum/sprite_accessory/S = instance
- if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
- snowflake_markings_list[S.name] = path
- var/new_mam_body_markings
- new_mam_body_markings = input(H, "Choose your character's body markings:", "Marking Alteration") as null|anything in snowflake_markings_list
- if(new_mam_body_markings)
- H.dna.features["mam_body_markings"] = new_mam_body_markings
- if(new_mam_body_markings == "None")
- H.dna.features["mam_body_markings"] = "Plain"
- for(var/X in H.bodyparts) //propagates the markings changes
- var/obj/item/bodypart/BP = X
- BP.update_limb(FALSE, H)
- H.update_body()
-
- else if (select_alteration == "Tail")
- var/list/snowflake_tails_list = list("Normal" = null)
- for(var/path in GLOB.mam_tails_list)
- var/datum/sprite_accessory/mam_tails/instance = GLOB.mam_tails_list[path]
- if(istype(instance, /datum/sprite_accessory))
- var/datum/sprite_accessory/S = instance
- if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
- snowflake_tails_list[S.name] = path
- var/new_tail
- new_tail = input(owner, "Choose your character's Tail(s):", "Tail Alteration") as null|anything in snowflake_tails_list
- if(new_tail)
- H.dna.features["mam_tail"] = new_tail
- if(new_tail != "None")
- H.dna.features["taur"] = "None"
- H.update_body()
-
- else if (select_alteration == "Taur body")
- var/list/snowflake_taur_list = list("Normal" = null)
- for(var/path in GLOB.taur_list)
- var/datum/sprite_accessory/taur/instance = GLOB.taur_list[path]
- if(istype(instance, /datum/sprite_accessory))
- var/datum/sprite_accessory/S = instance
- if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
- snowflake_taur_list[S.name] = path
- var/new_taur
- new_taur = input(owner, "Choose your character's tauric body:", "Tauric Alteration") as null|anything in snowflake_taur_list
- if(new_taur)
- H.dna.features["taur"] = new_taur
- if(new_taur != "None")
- H.dna.features["mam_tail"] = "None"
- H.update_body()
-
- else if (select_alteration == "Penis")
- for(var/obj/item/organ/genital/penis/X in H.internal_organs)
- qdel(X)
- var/new_shape
- new_shape = input(owner, "Choose your character's dong", "Genital Alteration") as null|anything in GLOB.cock_shapes_list
- if(new_shape)
- H.dna.features["cock_shape"] = new_shape
- H.update_genitals()
- H.give_balls()
- H.give_penis()
- H.apply_overlay()
-
-
- else if (select_alteration == "Vagina")
- for(var/obj/item/organ/genital/vagina/X in H.internal_organs)
- qdel(X)
- var/new_shape
- new_shape = input(owner, "Choose your character's pussy", "Genital Alteration") as null|anything in GLOB.vagina_shapes_list
- if(new_shape)
- H.dna.features["vag_shape"] = new_shape
- H.update_genitals()
- H.give_womb()
- H.give_vagina()
- H.apply_overlay()
-
- else if (select_alteration == "Penis Length")
- for(var/obj/item/organ/genital/penis/X in H.internal_organs)
- qdel(X)
- var/new_length
- new_length = input(owner, "Penis length in inches:\n([COCK_SIZE_MIN]-[COCK_SIZE_MAX])", "Genital Alteration") as num|null
- if(new_length)
- H.dna.features["cock_length"] = max(min( round(text2num(new_length)), COCK_SIZE_MAX),COCK_SIZE_MIN)
- H.update_genitals()
- H.apply_overlay()
- H.give_balls()
- H.give_penis()
-
- else if (select_alteration == "Breast Size")
- for(var/obj/item/organ/genital/breasts/X in H.internal_organs)
- qdel(X)
- var/new_size
- new_size = input(owner, "Breast Size", "Genital Alteration") as null|anything in GLOB.breasts_size_list
- if(new_size)
- H.dna.features["breasts_size"] = new_size
- H.update_genitals()
- H.apply_overlay()
- H.give_breasts()
-
- else if (select_alteration == "Breast Shape")
- for(var/obj/item/organ/genital/breasts/X in H.internal_organs)
- qdel(X)
- var/new_shape
- new_shape = input(owner, "Breast Shape", "Genital Alteration") as null|anything in GLOB.breasts_shapes_list
- if(new_shape)
- H.dna.features["breasts_shape"] = new_shape
- H.update_genitals()
- H.apply_overlay()
- H.give_breasts()
-
- else
- return
diff --git a/modular_citadel/code/modules/mob/living/silicon/ai/vox_sounds.dm b/modular_citadel/code/modules/mob/living/silicon/ai/vox_sounds.dm
new file mode 100644
index 0000000000..b1e112aac5
--- /dev/null
+++ b/modular_citadel/code/modules/mob/living/silicon/ai/vox_sounds.dm
@@ -0,0 +1,633 @@
+// List is required to compile the resources into the game when it loads.
+// Dynamically loading it has bad results with sounds overtaking each other, even with the wait variable.
+#ifdef AI_VOX
+
+GLOBAL_LIST_INIT(vox_sounds_male, list("," = 'modular_citadel/sound/vox/_comma.ogg',
+"." = 'modular_citadel/sound/vox/_period.ogg',
+"a" = 'modular_citadel/sound/vox/a.ogg',
+"accelerating" = 'modular_citadel/sound/vox/accelerating.ogg',
+"accelerator" = 'modular_citadel/sound/vox/accelerator.ogg',
+"accepted" = 'modular_citadel/sound/vox/accepted.ogg',
+"access" = 'modular_citadel/sound/vox/access.ogg',
+"acknowledge" = 'modular_citadel/sound/vox/acknowledge.ogg',
+"acknowledged" = 'modular_citadel/sound/vox/acknowledged.ogg',
+"acquired" = 'modular_citadel/sound/vox/acquired.ogg',
+"acquisition" = 'modular_citadel/sound/vox/acquisition.ogg',
+"across" = 'modular_citadel/sound/vox/across.ogg',
+"activate" = 'modular_citadel/sound/vox/activate.ogg',
+"activated" = 'modular_citadel/sound/vox/activated.ogg',
+"activity" = 'modular_citadel/sound/vox/activity.ogg',
+"adios" = 'modular_citadel/sound/vox/adios.ogg',
+"administration" = 'modular_citadel/sound/vox/administration.ogg',
+"advanced" = 'modular_citadel/sound/vox/advanced.ogg',
+"after" = 'modular_citadel/sound/vox/after.ogg',
+"agent" = 'modular_citadel/sound/vox/agent.ogg',
+"alarm" = 'modular_citadel/sound/vox/alarm.ogg',
+"alert" = 'modular_citadel/sound/vox/alert.ogg',
+"alien" = 'modular_citadel/sound/vox/alien.ogg',
+"aligned" = 'modular_citadel/sound/vox/aligned.ogg',
+"all" = 'modular_citadel/sound/vox/all.ogg',
+"alpha" = 'modular_citadel/sound/vox/alpha.ogg',
+"am" = 'modular_citadel/sound/vox/am.ogg',
+"amigo" = 'modular_citadel/sound/vox/amigo.ogg',
+"ammunition" = 'modular_citadel/sound/vox/ammunition.ogg',
+"an" = 'modular_citadel/sound/vox/an.ogg',
+"and" = 'modular_citadel/sound/vox/and.ogg',
+"announcement" = 'modular_citadel/sound/vox/announcement.ogg',
+"anomalous" = 'modular_citadel/sound/vox/anomalous.ogg',
+"antenna" = 'modular_citadel/sound/vox/antenna.ogg',
+"any" = 'modular_citadel/sound/vox/any.ogg',
+"apprehend" = 'modular_citadel/sound/vox/apprehend.ogg',
+"approach" = 'modular_citadel/sound/vox/approach.ogg',
+"are" = 'modular_citadel/sound/vox/are.ogg',
+"area" = 'modular_citadel/sound/vox/area.ogg',
+"arm" = 'modular_citadel/sound/vox/arm.ogg',
+"armed" = 'modular_citadel/sound/vox/armed.ogg',
+"armor" = 'modular_citadel/sound/vox/armor.ogg',
+"armory" = 'modular_citadel/sound/vox/armory.ogg',
+"arrest" = 'modular_citadel/sound/vox/arrest.ogg',
+"ass" = 'modular_citadel/sound/vox/ass.ogg',
+"at" = 'modular_citadel/sound/vox/at.ogg',
+"atomic" = 'modular_citadel/sound/vox/atomic.ogg',
+"attention" = 'modular_citadel/sound/vox/attention.ogg',
+"authorize" = 'modular_citadel/sound/vox/authorize.ogg',
+"authorized" = 'modular_citadel/sound/vox/authorized.ogg',
+"automatic" = 'modular_citadel/sound/vox/automatic.ogg',
+"away" = 'modular_citadel/sound/vox/away.ogg',
+"b" = 'modular_citadel/sound/vox/b.ogg',
+"back" = 'modular_citadel/sound/vox/back.ogg',
+"backman" = 'modular_citadel/sound/vox/backman.ogg',
+"bad" = 'modular_citadel/sound/vox/bad.ogg',
+"bag" = 'modular_citadel/sound/vox/bag.ogg',
+"bailey" = 'modular_citadel/sound/vox/bailey.ogg',
+"barracks" = 'modular_citadel/sound/vox/barracks.ogg',
+"base" = 'modular_citadel/sound/vox/base.ogg',
+"bay" = 'modular_citadel/sound/vox/bay.ogg',
+"be" = 'modular_citadel/sound/vox/be.ogg',
+"been" = 'modular_citadel/sound/vox/been.ogg',
+"before" = 'modular_citadel/sound/vox/before.ogg',
+"beyond" = 'modular_citadel/sound/vox/beyond.ogg',
+"biohazard" = 'modular_citadel/sound/vox/biohazard.ogg',
+"biological" = 'modular_citadel/sound/vox/biological.ogg',
+"birdwell" = 'modular_citadel/sound/vox/birdwell.ogg',
+"bizwarn" = 'modular_citadel/sound/vox/bizwarn.ogg',
+"black" = 'modular_citadel/sound/vox/black.ogg',
+"blast" = 'modular_citadel/sound/vox/blast.ogg',
+"blocked" = 'modular_citadel/sound/vox/blocked.ogg',
+"bloop" = 'modular_citadel/sound/vox/bloop.ogg',
+"blue" = 'modular_citadel/sound/vox/blue.ogg',
+"bottom" = 'modular_citadel/sound/vox/bottom.ogg',
+"bravo" = 'modular_citadel/sound/vox/bravo.ogg',
+"breach" = 'modular_citadel/sound/vox/breach.ogg',
+"breached" = 'modular_citadel/sound/vox/breached.ogg',
+"break" = 'modular_citadel/sound/vox/break.ogg',
+"bridge" = 'modular_citadel/sound/vox/bridge.ogg',
+"bust" = 'modular_citadel/sound/vox/bust.ogg',
+"but" = 'modular_citadel/sound/vox/but.ogg',
+"button" = 'modular_citadel/sound/vox/button.ogg',
+"buzwarn" = 'modular_citadel/sound/vox/buzwarn.ogg',
+"bypass" = 'modular_citadel/sound/vox/bypass.ogg',
+"c" = 'modular_citadel/sound/vox/c.ogg',
+"cable" = 'modular_citadel/sound/vox/cable.ogg',
+"call" = 'modular_citadel/sound/vox/call.ogg',
+"called" = 'modular_citadel/sound/vox/called.ogg',
+"canal" = 'modular_citadel/sound/vox/canal.ogg',
+"cap" = 'modular_citadel/sound/vox/cap.ogg',
+"captain" = 'modular_citadel/sound/vox/captain.ogg',
+"capture" = 'modular_citadel/sound/vox/capture.ogg',
+"captured" = 'modular_citadel/sound/vox/captured.ogg',
+"ceiling" = 'modular_citadel/sound/vox/ceiling.ogg',
+"celsius" = 'modular_citadel/sound/vox/celsius.ogg',
+"center" = 'modular_citadel/sound/vox/center.ogg',
+"centi" = 'modular_citadel/sound/vox/centi.ogg',
+"central" = 'modular_citadel/sound/vox/central.ogg',
+"chamber" = 'modular_citadel/sound/vox/chamber.ogg',
+"charlie" = 'modular_citadel/sound/vox/charlie.ogg',
+"check" = 'modular_citadel/sound/vox/check.ogg',
+"checkpoint" = 'modular_citadel/sound/vox/checkpoint.ogg',
+"chemical" = 'modular_citadel/sound/vox/chemical.ogg',
+"cleanup" = 'modular_citadel/sound/vox/cleanup.ogg',
+"clear" = 'modular_citadel/sound/vox/clear.ogg',
+"clearance" = 'modular_citadel/sound/vox/clearance.ogg',
+"close" = 'modular_citadel/sound/vox/close.ogg',
+"clown" = 'modular_citadel/sound/vox/clown.ogg',
+"code" = 'modular_citadel/sound/vox/code.ogg',
+"coded" = 'modular_citadel/sound/vox/coded.ogg',
+"collider" = 'modular_citadel/sound/vox/collider.ogg',
+"command" = 'modular_citadel/sound/vox/command.ogg',
+"communication" = 'modular_citadel/sound/vox/communication.ogg',
+"complex" = 'modular_citadel/sound/vox/complex.ogg',
+"computer" = 'modular_citadel/sound/vox/computer.ogg',
+"condition" = 'modular_citadel/sound/vox/condition.ogg',
+"containment" = 'modular_citadel/sound/vox/containment.ogg',
+"contamination" = 'modular_citadel/sound/vox/contamination.ogg',
+"control" = 'modular_citadel/sound/vox/control.ogg',
+"coolant" = 'modular_citadel/sound/vox/coolant.ogg',
+"coomer" = 'modular_citadel/sound/vox/coomer.ogg',
+"core" = 'modular_citadel/sound/vox/core.ogg',
+"correct" = 'modular_citadel/sound/vox/correct.ogg',
+"corridor" = 'modular_citadel/sound/vox/corridor.ogg',
+"crew" = 'modular_citadel/sound/vox/crew.ogg',
+"cross" = 'modular_citadel/sound/vox/cross.ogg',
+"cryogenic" = 'modular_citadel/sound/vox/cryogenic.ogg',
+"d" = 'modular_citadel/sound/vox/d.ogg',
+"dadeda" = 'modular_citadel/sound/vox/dadeda.ogg',
+"damage" = 'modular_citadel/sound/vox/damage.ogg',
+"damaged" = 'modular_citadel/sound/vox/damaged.ogg',
+"danger" = 'modular_citadel/sound/vox/danger.ogg',
+"day" = 'modular_citadel/sound/vox/day.ogg',
+"deactivated" = 'modular_citadel/sound/vox/deactivated.ogg',
+"decompression" = 'modular_citadel/sound/vox/decompression.ogg',
+"decontamination" = 'modular_citadel/sound/vox/decontamination.ogg',
+"deeoo" = 'modular_citadel/sound/vox/deeoo.ogg',
+"defense" = 'modular_citadel/sound/vox/defense.ogg',
+"degrees" = 'modular_citadel/sound/vox/degrees.ogg',
+"delta" = 'modular_citadel/sound/vox/delta.ogg',
+"denied" = 'modular_citadel/sound/vox/denied.ogg',
+"deploy" = 'modular_citadel/sound/vox/deploy.ogg',
+"deployed" = 'modular_citadel/sound/vox/deployed.ogg',
+"destroy" = 'modular_citadel/sound/vox/destroy.ogg',
+"destroyed" = 'modular_citadel/sound/vox/destroyed.ogg',
+"detain" = 'modular_citadel/sound/vox/detain.ogg',
+"detected" = 'modular_citadel/sound/vox/detected.ogg',
+"detonation" = 'modular_citadel/sound/vox/detonation.ogg',
+"device" = 'modular_citadel/sound/vox/device.ogg',
+"did" = 'modular_citadel/sound/vox/did.ogg',
+"die" = 'modular_citadel/sound/vox/die.ogg',
+"dimensional" = 'modular_citadel/sound/vox/dimensional.ogg',
+"dirt" = 'modular_citadel/sound/vox/dirt.ogg',
+"disengaged" = 'modular_citadel/sound/vox/disengaged.ogg',
+"dish" = 'modular_citadel/sound/vox/dish.ogg',
+"disposal" = 'modular_citadel/sound/vox/disposal.ogg',
+"distance" = 'modular_citadel/sound/vox/distance.ogg',
+"distortion" = 'modular_citadel/sound/vox/distortion.ogg',
+"do" = 'modular_citadel/sound/vox/do.ogg',
+"doctor" = 'modular_citadel/sound/vox/doctor.ogg',
+"doop" = 'modular_citadel/sound/vox/doop.ogg',
+"door" = 'modular_citadel/sound/vox/door.ogg',
+"down" = 'modular_citadel/sound/vox/down.ogg',
+"dual" = 'modular_citadel/sound/vox/dual.ogg',
+"duct" = 'modular_citadel/sound/vox/duct.ogg',
+"e" = 'modular_citadel/sound/vox/e.ogg',
+"east" = 'modular_citadel/sound/vox/east.ogg',
+"echo" = 'modular_citadel/sound/vox/echo.ogg',
+"ed" = 'modular_citadel/sound/vox/ed.ogg',
+"effect" = 'modular_citadel/sound/vox/effect.ogg',
+"egress" = 'modular_citadel/sound/vox/egress.ogg',
+"eight" = 'modular_citadel/sound/vox/eight.ogg',
+"eighteen" = 'modular_citadel/sound/vox/eighteen.ogg',
+"eighty" = 'modular_citadel/sound/vox/eighty.ogg',
+"electric" = 'modular_citadel/sound/vox/electric.ogg',
+"electromagnetic" = 'modular_citadel/sound/vox/electromagnetic.ogg',
+"elevator" = 'modular_citadel/sound/vox/elevator.ogg',
+"eleven" = 'modular_citadel/sound/vox/eleven.ogg',
+"eliminate" = 'modular_citadel/sound/vox/eliminate.ogg',
+"emergency" = 'modular_citadel/sound/vox/emergency.ogg',
+"enemy" = 'modular_citadel/sound/vox/enemy.ogg',
+"energy" = 'modular_citadel/sound/vox/energy.ogg',
+"engage" = 'modular_citadel/sound/vox/engage.ogg',
+"engaged" = 'modular_citadel/sound/vox/engaged.ogg',
+"engine" = 'modular_citadel/sound/vox/engine.ogg',
+"enter" = 'modular_citadel/sound/vox/enter.ogg',
+"entry" = 'modular_citadel/sound/vox/entry.ogg',
+"environment" = 'modular_citadel/sound/vox/environment.ogg',
+"error" = 'modular_citadel/sound/vox/error.ogg',
+"escape" = 'modular_citadel/sound/vox/escape.ogg',
+"evacuate" = 'modular_citadel/sound/vox/evacuate.ogg',
+"exchange" = 'modular_citadel/sound/vox/exchange.ogg',
+"exit" = 'modular_citadel/sound/vox/exit.ogg',
+"expect" = 'modular_citadel/sound/vox/expect.ogg',
+"experiment" = 'modular_citadel/sound/vox/experiment.ogg',
+"experimental" = 'modular_citadel/sound/vox/experimental.ogg',
+"explode" = 'modular_citadel/sound/vox/explode.ogg',
+"explosion" = 'modular_citadel/sound/vox/explosion.ogg',
+"exposure" = 'modular_citadel/sound/vox/exposure.ogg',
+"exterminate" = 'modular_citadel/sound/vox/exterminate.ogg',
+"extinguish" = 'modular_citadel/sound/vox/extinguish.ogg',
+"extinguisher" = 'modular_citadel/sound/vox/extinguisher.ogg',
+"extreme" = 'modular_citadel/sound/vox/extreme.ogg',
+"f" = 'modular_citadel/sound/vox/f.ogg',
+"face" = 'modular_citadel/sound/vox/face.ogg',
+"facility" = 'modular_citadel/sound/vox/facility.ogg',
+"fahrenheit" = 'modular_citadel/sound/vox/fahrenheit.ogg',
+"failed" = 'modular_citadel/sound/vox/failed.ogg',
+"failure" = 'modular_citadel/sound/vox/failure.ogg',
+"farthest" = 'modular_citadel/sound/vox/farthest.ogg',
+"fast" = 'modular_citadel/sound/vox/fast.ogg',
+"feet" = 'modular_citadel/sound/vox/feet.ogg',
+"field" = 'modular_citadel/sound/vox/field.ogg',
+"fifteen" = 'modular_citadel/sound/vox/fifteen.ogg',
+"fifth" = 'modular_citadel/sound/vox/fifth.ogg',
+"fifty" = 'modular_citadel/sound/vox/fifty.ogg',
+"final" = 'modular_citadel/sound/vox/final.ogg',
+"fine" = 'modular_citadel/sound/vox/fine.ogg',
+"fire" = 'modular_citadel/sound/vox/fire.ogg',
+"first" = 'modular_citadel/sound/vox/first.ogg',
+"five" = 'modular_citadel/sound/vox/five.ogg',
+"flag" = 'modular_citadel/sound/vox/flag.ogg',
+"flooding" = 'modular_citadel/sound/vox/flooding.ogg',
+"floor" = 'modular_citadel/sound/vox/floor.ogg',
+"fool" = 'modular_citadel/sound/vox/fool.ogg',
+"for" = 'modular_citadel/sound/vox/for.ogg',
+"forbidden" = 'modular_citadel/sound/vox/forbidden.ogg',
+"force" = 'modular_citadel/sound/vox/force.ogg',
+"forms" = 'modular_citadel/sound/vox/forms.ogg',
+"found" = 'modular_citadel/sound/vox/found.ogg',
+"four" = 'modular_citadel/sound/vox/four.ogg',
+"fourteen" = 'modular_citadel/sound/vox/fourteen.ogg',
+"fourth" = 'modular_citadel/sound/vox/fourth.ogg',
+"fourty" = 'modular_citadel/sound/vox/fourty.ogg',
+"foxtrot" = 'modular_citadel/sound/vox/foxtrot.ogg',
+"freeman" = 'modular_citadel/sound/vox/freeman.ogg',
+"freezer" = 'modular_citadel/sound/vox/freezer.ogg',
+"from" = 'modular_citadel/sound/vox/from.ogg',
+"front" = 'modular_citadel/sound/vox/front.ogg',
+"fuel" = 'modular_citadel/sound/vox/fuel.ogg',
+"g" = 'modular_citadel/sound/vox/g.ogg',
+"gay" = 'modular_citadel/sound/vox/gay.ogg',
+"get" = 'modular_citadel/sound/vox/get.ogg',
+"go" = 'modular_citadel/sound/vox/go.ogg',
+"going" = 'modular_citadel/sound/vox/going.ogg',
+"good" = 'modular_citadel/sound/vox/good.ogg',
+"goodbye" = 'modular_citadel/sound/vox/goodbye.ogg',
+"gordon" = 'modular_citadel/sound/vox/gordon.ogg',
+"got" = 'modular_citadel/sound/vox/got.ogg',
+"government" = 'modular_citadel/sound/vox/government.ogg',
+"granted" = 'modular_citadel/sound/vox/granted.ogg',
+"great" = 'modular_citadel/sound/vox/great.ogg',
+"green" = 'modular_citadel/sound/vox/green.ogg',
+"grenade" = 'modular_citadel/sound/vox/grenade.ogg',
+"guard" = 'modular_citadel/sound/vox/guard.ogg',
+"gulf" = 'modular_citadel/sound/vox/gulf.ogg',
+"gun" = 'modular_citadel/sound/vox/gun.ogg',
+"guthrie" = 'modular_citadel/sound/vox/guthrie.ogg',
+"handling" = 'modular_citadel/sound/vox/handling.ogg',
+"hangar" = 'modular_citadel/sound/vox/hangar.ogg',
+"has" = 'modular_citadel/sound/vox/has.ogg',
+"have" = 'modular_citadel/sound/vox/have.ogg',
+"hazard" = 'modular_citadel/sound/vox/hazard.ogg',
+"head" = 'modular_citadel/sound/vox/head.ogg',
+"health" = 'modular_citadel/sound/vox/health.ogg',
+"heat" = 'modular_citadel/sound/vox/heat.ogg',
+"helicopter" = 'modular_citadel/sound/vox/helicopter.ogg',
+"helium" = 'modular_citadel/sound/vox/helium.ogg',
+"hello" = 'modular_citadel/sound/vox/hello.ogg',
+"help" = 'modular_citadel/sound/vox/help.ogg',
+"here" = 'modular_citadel/sound/vox/here.ogg',
+"hide" = 'modular_citadel/sound/vox/hide.ogg',
+"high" = 'modular_citadel/sound/vox/high.ogg',
+"highest" = 'modular_citadel/sound/vox/highest.ogg',
+"hit" = 'modular_citadel/sound/vox/hit.ogg',
+"holds" = 'modular_citadel/sound/vox/holds.ogg',
+"hole" = 'modular_citadel/sound/vox/hole.ogg',
+"hostile" = 'modular_citadel/sound/vox/hostile.ogg',
+"hot" = 'modular_citadel/sound/vox/hot.ogg',
+"hotel" = 'modular_citadel/sound/vox/hotel.ogg',
+"hour" = 'modular_citadel/sound/vox/hour.ogg',
+"hours" = 'modular_citadel/sound/vox/hours.ogg',
+"hundred" = 'modular_citadel/sound/vox/hundred.ogg',
+"hydro" = 'modular_citadel/sound/vox/hydro.ogg',
+"i" = 'modular_citadel/sound/vox/i.ogg',
+"idiot" = 'modular_citadel/sound/vox/idiot.ogg',
+"illegal" = 'modular_citadel/sound/vox/illegal.ogg',
+"immediate" = 'modular_citadel/sound/vox/immediate.ogg',
+"immediately" = 'modular_citadel/sound/vox/immediately.ogg',
+"in" = 'modular_citadel/sound/vox/in.ogg',
+"inches" = 'modular_citadel/sound/vox/inches.ogg',
+"india" = 'modular_citadel/sound/vox/india.ogg',
+"ing" = 'modular_citadel/sound/vox/ing.ogg',
+"inoperative" = 'modular_citadel/sound/vox/inoperative.ogg',
+"inside" = 'modular_citadel/sound/vox/inside.ogg',
+"inspection" = 'modular_citadel/sound/vox/inspection.ogg',
+"inspector" = 'modular_citadel/sound/vox/inspector.ogg',
+"interchange" = 'modular_citadel/sound/vox/interchange.ogg',
+"intruder" = 'modular_citadel/sound/vox/intruder.ogg',
+"invallid" = 'modular_citadel/sound/vox/invallid.ogg',
+"invasion" = 'modular_citadel/sound/vox/invasion.ogg',
+"is" = 'modular_citadel/sound/vox/is.ogg',
+"it" = 'modular_citadel/sound/vox/it.ogg',
+"johnson" = 'modular_citadel/sound/vox/johnson.ogg',
+"juliet" = 'modular_citadel/sound/vox/juliet.ogg',
+"key" = 'modular_citadel/sound/vox/key.ogg',
+"kill" = 'modular_citadel/sound/vox/kill.ogg',
+"kilo" = 'modular_citadel/sound/vox/kilo.ogg',
+"kit" = 'modular_citadel/sound/vox/kit.ogg',
+"lab" = 'modular_citadel/sound/vox/lab.ogg',
+"lambda" = 'modular_citadel/sound/vox/lambda.ogg',
+"laser" = 'modular_citadel/sound/vox/laser.ogg',
+"last" = 'modular_citadel/sound/vox/last.ogg',
+"launch" = 'modular_citadel/sound/vox/launch.ogg',
+"leak" = 'modular_citadel/sound/vox/leak.ogg',
+"leave" = 'modular_citadel/sound/vox/leave.ogg',
+"left" = 'modular_citadel/sound/vox/left.ogg',
+"legal" = 'modular_citadel/sound/vox/legal.ogg',
+"level" = 'modular_citadel/sound/vox/level.ogg',
+"lever" = 'modular_citadel/sound/vox/lever.ogg',
+"lie" = 'modular_citadel/sound/vox/lie.ogg',
+"lieutenant" = 'modular_citadel/sound/vox/lieutenant.ogg',
+"life" = 'modular_citadel/sound/vox/life.ogg',
+"light" = 'modular_citadel/sound/vox/light.ogg',
+"lima" = 'modular_citadel/sound/vox/lima.ogg',
+"liquid" = 'modular_citadel/sound/vox/liquid.ogg',
+"loading" = 'modular_citadel/sound/vox/loading.ogg',
+"locate" = 'modular_citadel/sound/vox/locate.ogg',
+"located" = 'modular_citadel/sound/vox/located.ogg',
+"location" = 'modular_citadel/sound/vox/location.ogg',
+"lock" = 'modular_citadel/sound/vox/lock.ogg',
+"locked" = 'modular_citadel/sound/vox/locked.ogg',
+"locker" = 'modular_citadel/sound/vox/locker.ogg',
+"lockout" = 'modular_citadel/sound/vox/lockout.ogg',
+"lower" = 'modular_citadel/sound/vox/lower.ogg',
+"lowest" = 'modular_citadel/sound/vox/lowest.ogg',
+"magnetic" = 'modular_citadel/sound/vox/magnetic.ogg',
+"main" = 'modular_citadel/sound/vox/main.ogg',
+"maintenance" = 'modular_citadel/sound/vox/maintenance.ogg',
+"malfunction" = 'modular_citadel/sound/vox/malfunction.ogg',
+"man" = 'modular_citadel/sound/vox/man.ogg',
+"mass" = 'modular_citadel/sound/vox/mass.ogg',
+"materials" = 'modular_citadel/sound/vox/materials.ogg',
+"maximum" = 'modular_citadel/sound/vox/maximum.ogg',
+"may" = 'modular_citadel/sound/vox/may.ogg',
+"med" = 'modular_citadel/sound/vox/med.ogg',
+"medical" = 'modular_citadel/sound/vox/medical.ogg',
+"men" = 'modular_citadel/sound/vox/men.ogg',
+"mercy" = 'modular_citadel/sound/vox/mercy.ogg',
+"mesa" = 'modular_citadel/sound/vox/mesa.ogg',
+"message" = 'modular_citadel/sound/vox/message.ogg',
+"meter" = 'modular_citadel/sound/vox/meter.ogg',
+"micro" = 'modular_citadel/sound/vox/micro.ogg',
+"middle" = 'modular_citadel/sound/vox/middle.ogg',
+"mike" = 'modular_citadel/sound/vox/mike.ogg',
+"miles" = 'modular_citadel/sound/vox/miles.ogg',
+"military" = 'modular_citadel/sound/vox/military.ogg',
+"milli" = 'modular_citadel/sound/vox/milli.ogg',
+"million" = 'modular_citadel/sound/vox/million.ogg',
+"minefield" = 'modular_citadel/sound/vox/minefield.ogg',
+"minimum" = 'modular_citadel/sound/vox/minimum.ogg',
+"minutes" = 'modular_citadel/sound/vox/minutes.ogg',
+"mister" = 'modular_citadel/sound/vox/mister.ogg',
+"mode" = 'modular_citadel/sound/vox/mode.ogg',
+"motor" = 'modular_citadel/sound/vox/motor.ogg',
+"motorpool" = 'modular_citadel/sound/vox/motorpool.ogg',
+"move" = 'modular_citadel/sound/vox/move.ogg',
+"must" = 'modular_citadel/sound/vox/must.ogg',
+"nearest" = 'modular_citadel/sound/vox/nearest.ogg',
+"nice" = 'modular_citadel/sound/vox/nice.ogg',
+"nine" = 'modular_citadel/sound/vox/nine.ogg',
+"nineteen" = 'modular_citadel/sound/vox/nineteen.ogg',
+"ninety" = 'modular_citadel/sound/vox/ninety.ogg',
+"no" = 'modular_citadel/sound/vox/no.ogg',
+"nominal" = 'modular_citadel/sound/vox/nominal.ogg',
+"north" = 'modular_citadel/sound/vox/north.ogg',
+"not" = 'modular_citadel/sound/vox/not.ogg',
+"november" = 'modular_citadel/sound/vox/november.ogg',
+"now" = 'modular_citadel/sound/vox/now.ogg',
+"number" = 'modular_citadel/sound/vox/number.ogg',
+"objective" = 'modular_citadel/sound/vox/objective.ogg',
+"observation" = 'modular_citadel/sound/vox/observation.ogg',
+"of" = 'modular_citadel/sound/vox/of.ogg',
+"officer" = 'modular_citadel/sound/vox/officer.ogg',
+"ok" = 'modular_citadel/sound/vox/ok.ogg',
+"on" = 'modular_citadel/sound/vox/on.ogg',
+"one" = 'modular_citadel/sound/vox/one.ogg',
+"open" = 'modular_citadel/sound/vox/open.ogg',
+"operating" = 'modular_citadel/sound/vox/operating.ogg',
+"operations" = 'modular_citadel/sound/vox/operations.ogg',
+"operative" = 'modular_citadel/sound/vox/operative.ogg',
+"option" = 'modular_citadel/sound/vox/option.ogg',
+"order" = 'modular_citadel/sound/vox/order.ogg',
+"organic" = 'modular_citadel/sound/vox/organic.ogg',
+"oscar" = 'modular_citadel/sound/vox/oscar.ogg',
+"out" = 'modular_citadel/sound/vox/out.ogg',
+"outside" = 'modular_citadel/sound/vox/outside.ogg',
+"over" = 'modular_citadel/sound/vox/over.ogg',
+"overload" = 'modular_citadel/sound/vox/overload.ogg',
+"override" = 'modular_citadel/sound/vox/override.ogg',
+"pacify" = 'modular_citadel/sound/vox/pacify.ogg',
+"pain" = 'modular_citadel/sound/vox/pain.ogg',
+"pal" = 'modular_citadel/sound/vox/pal.ogg',
+"panel" = 'modular_citadel/sound/vox/panel.ogg',
+"percent" = 'modular_citadel/sound/vox/percent.ogg',
+"perimeter" = 'modular_citadel/sound/vox/perimeter.ogg',
+"permitted" = 'modular_citadel/sound/vox/permitted.ogg',
+"personnel" = 'modular_citadel/sound/vox/personnel.ogg',
+"pipe" = 'modular_citadel/sound/vox/pipe.ogg',
+"plant" = 'modular_citadel/sound/vox/plant.ogg',
+"platform" = 'modular_citadel/sound/vox/platform.ogg',
+"please" = 'modular_citadel/sound/vox/please.ogg',
+"point" = 'modular_citadel/sound/vox/point.ogg',
+"portal" = 'modular_citadel/sound/vox/portal.ogg',
+"power" = 'modular_citadel/sound/vox/power.ogg',
+"presence" = 'modular_citadel/sound/vox/presence.ogg',
+"press" = 'modular_citadel/sound/vox/press.ogg',
+"primary" = 'modular_citadel/sound/vox/primary.ogg',
+"proceed" = 'modular_citadel/sound/vox/proceed.ogg',
+"processing" = 'modular_citadel/sound/vox/processing.ogg',
+"progress" = 'modular_citadel/sound/vox/progress.ogg',
+"proper" = 'modular_citadel/sound/vox/proper.ogg',
+"propulsion" = 'modular_citadel/sound/vox/propulsion.ogg',
+"prosecute" = 'modular_citadel/sound/vox/prosecute.ogg',
+"protective" = 'modular_citadel/sound/vox/protective.ogg',
+"push" = 'modular_citadel/sound/vox/push.ogg',
+"quantum" = 'modular_citadel/sound/vox/quantum.ogg',
+"quebec" = 'modular_citadel/sound/vox/quebec.ogg',
+"question" = 'modular_citadel/sound/vox/question.ogg',
+"questioning" = 'modular_citadel/sound/vox/questioning.ogg',
+"quick" = 'modular_citadel/sound/vox/quick.ogg',
+"quit" = 'modular_citadel/sound/vox/quit.ogg',
+"radiation" = 'modular_citadel/sound/vox/radiation.ogg',
+"radioactive" = 'modular_citadel/sound/vox/radioactive.ogg',
+"rads" = 'modular_citadel/sound/vox/rads.ogg',
+"rapid" = 'modular_citadel/sound/vox/rapid.ogg',
+"reach" = 'modular_citadel/sound/vox/reach.ogg',
+"reached" = 'modular_citadel/sound/vox/reached.ogg',
+"reactor" = 'modular_citadel/sound/vox/reactor.ogg',
+"red" = 'modular_citadel/sound/vox/red.ogg',
+"relay" = 'modular_citadel/sound/vox/relay.ogg',
+"released" = 'modular_citadel/sound/vox/released.ogg',
+"remaining" = 'modular_citadel/sound/vox/remaining.ogg',
+"renegade" = 'modular_citadel/sound/vox/renegade.ogg',
+"repair" = 'modular_citadel/sound/vox/repair.ogg',
+"report" = 'modular_citadel/sound/vox/report.ogg',
+"reports" = 'modular_citadel/sound/vox/reports.ogg',
+"required" = 'modular_citadel/sound/vox/required.ogg',
+"research" = 'modular_citadel/sound/vox/research.ogg',
+"reset" = 'modular_citadel/sound/vox/reset.ogg',
+"resevoir" = 'modular_citadel/sound/vox/resevoir.ogg',
+"resistance" = 'modular_citadel/sound/vox/resistance.ogg',
+"returned" = 'modular_citadel/sound/vox/returned.ogg',
+"right" = 'modular_citadel/sound/vox/right.ogg',
+"rocket" = 'modular_citadel/sound/vox/rocket.ogg',
+"roger" = 'modular_citadel/sound/vox/roger.ogg',
+"romeo" = 'modular_citadel/sound/vox/romeo.ogg',
+"room" = 'modular_citadel/sound/vox/room.ogg',
+"round" = 'modular_citadel/sound/vox/round.ogg',
+"run" = 'modular_citadel/sound/vox/run.ogg',
+"safe" = 'modular_citadel/sound/vox/safe.ogg',
+"safety" = 'modular_citadel/sound/vox/safety.ogg',
+"sargeant" = 'modular_citadel/sound/vox/sargeant.ogg',
+"satellite" = 'modular_citadel/sound/vox/satellite.ogg',
+"save" = 'modular_citadel/sound/vox/save.ogg',
+"science" = 'modular_citadel/sound/vox/science.ogg',
+"scores" = 'modular_citadel/sound/vox/scores.ogg',
+"scream" = 'modular_citadel/sound/vox/scream.ogg',
+"screen" = 'modular_citadel/sound/vox/screen.ogg',
+"search" = 'modular_citadel/sound/vox/search.ogg',
+"second" = 'modular_citadel/sound/vox/second.ogg',
+"secondary" = 'modular_citadel/sound/vox/secondary.ogg',
+"seconds" = 'modular_citadel/sound/vox/seconds.ogg',
+"sector" = 'modular_citadel/sound/vox/sector.ogg',
+"secure" = 'modular_citadel/sound/vox/secure.ogg',
+"secured" = 'modular_citadel/sound/vox/secured.ogg',
+"security" = 'modular_citadel/sound/vox/security.ogg',
+"select" = 'modular_citadel/sound/vox/select.ogg',
+"selected" = 'modular_citadel/sound/vox/selected.ogg',
+"service" = 'modular_citadel/sound/vox/service.ogg',
+"seven" = 'modular_citadel/sound/vox/seven.ogg',
+"seventeen" = 'modular_citadel/sound/vox/seventeen.ogg',
+"seventy" = 'modular_citadel/sound/vox/seventy.ogg',
+"severe" = 'modular_citadel/sound/vox/severe.ogg',
+"sewage" = 'modular_citadel/sound/vox/sewage.ogg',
+"sewer" = 'modular_citadel/sound/vox/sewer.ogg',
+"shield" = 'modular_citadel/sound/vox/shield.ogg',
+"shipment" = 'modular_citadel/sound/vox/shipment.ogg',
+"shock" = 'modular_citadel/sound/vox/shock.ogg',
+"shoot" = 'modular_citadel/sound/vox/shoot.ogg',
+"shower" = 'modular_citadel/sound/vox/shower.ogg',
+"shut" = 'modular_citadel/sound/vox/shut.ogg',
+"side" = 'modular_citadel/sound/vox/side.ogg',
+"sierra" = 'modular_citadel/sound/vox/sierra.ogg',
+"sight" = 'modular_citadel/sound/vox/sight.ogg',
+"silo" = 'modular_citadel/sound/vox/silo.ogg',
+"six" = 'modular_citadel/sound/vox/six.ogg',
+"sixteen" = 'modular_citadel/sound/vox/sixteen.ogg',
+"sixty" = 'modular_citadel/sound/vox/sixty.ogg',
+"slime" = 'modular_citadel/sound/vox/slime.ogg',
+"slow" = 'modular_citadel/sound/vox/slow.ogg',
+"soldier" = 'modular_citadel/sound/vox/soldier.ogg',
+"some" = 'modular_citadel/sound/vox/some.ogg',
+"someone" = 'modular_citadel/sound/vox/someone.ogg',
+"something" = 'modular_citadel/sound/vox/something.ogg',
+"son" = 'modular_citadel/sound/vox/son.ogg',
+"sorry" = 'modular_citadel/sound/vox/sorry.ogg',
+"south" = 'modular_citadel/sound/vox/south.ogg',
+"squad" = 'modular_citadel/sound/vox/squad.ogg',
+"square" = 'modular_citadel/sound/vox/square.ogg',
+"stairway" = 'modular_citadel/sound/vox/stairway.ogg',
+"status" = 'modular_citadel/sound/vox/status.ogg',
+"sterile" = 'modular_citadel/sound/vox/sterile.ogg',
+"sterilization" = 'modular_citadel/sound/vox/sterilization.ogg',
+"stolen" = 'modular_citadel/sound/vox/stolen.ogg',
+"storage" = 'modular_citadel/sound/vox/storage.ogg',
+"sub" = 'modular_citadel/sound/vox/sub.ogg',
+"subsurface" = 'modular_citadel/sound/vox/subsurface.ogg',
+"sudden" = 'modular_citadel/sound/vox/sudden.ogg',
+"suit" = 'modular_citadel/sound/vox/suit.ogg',
+"superconducting" = 'modular_citadel/sound/vox/superconducting.ogg',
+"supercooled" = 'modular_citadel/sound/vox/supercooled.ogg',
+"supply" = 'modular_citadel/sound/vox/supply.ogg',
+"surface" = 'modular_citadel/sound/vox/surface.ogg',
+"surrender" = 'modular_citadel/sound/vox/surrender.ogg',
+"surround" = 'modular_citadel/sound/vox/surround.ogg',
+"surrounded" = 'modular_citadel/sound/vox/surrounded.ogg',
+"switch" = 'modular_citadel/sound/vox/switch.ogg',
+"system" = 'modular_citadel/sound/vox/system.ogg',
+"systems" = 'modular_citadel/sound/vox/systems.ogg',
+"tactical" = 'modular_citadel/sound/vox/tactical.ogg',
+"take" = 'modular_citadel/sound/vox/take.ogg',
+"talk" = 'modular_citadel/sound/vox/talk.ogg',
+"tango" = 'modular_citadel/sound/vox/tango.ogg',
+"tank" = 'modular_citadel/sound/vox/tank.ogg',
+"target" = 'modular_citadel/sound/vox/target.ogg',
+"team" = 'modular_citadel/sound/vox/team.ogg',
+"temperature" = 'modular_citadel/sound/vox/temperature.ogg',
+"temporal" = 'modular_citadel/sound/vox/temporal.ogg',
+"ten" = 'modular_citadel/sound/vox/ten.ogg',
+"terminal" = 'modular_citadel/sound/vox/terminal.ogg',
+"terminated" = 'modular_citadel/sound/vox/terminated.ogg',
+"termination" = 'modular_citadel/sound/vox/termination.ogg',
+"test" = 'modular_citadel/sound/vox/test.ogg',
+"that" = 'modular_citadel/sound/vox/that.ogg',
+"the" = 'modular_citadel/sound/vox/the.ogg',
+"then" = 'modular_citadel/sound/vox/then.ogg',
+"there" = 'modular_citadel/sound/vox/there.ogg',
+"third" = 'modular_citadel/sound/vox/third.ogg',
+"thirteen" = 'modular_citadel/sound/vox/thirteen.ogg',
+"thirty" = 'modular_citadel/sound/vox/thirty.ogg',
+"this" = 'modular_citadel/sound/vox/this.ogg',
+"those" = 'modular_citadel/sound/vox/those.ogg',
+"thousand" = 'modular_citadel/sound/vox/thousand.ogg',
+"threat" = 'modular_citadel/sound/vox/threat.ogg',
+"three" = 'modular_citadel/sound/vox/three.ogg',
+"through" = 'modular_citadel/sound/vox/through.ogg',
+"time" = 'modular_citadel/sound/vox/time.ogg',
+"to" = 'modular_citadel/sound/vox/to.ogg',
+"top" = 'modular_citadel/sound/vox/top.ogg',
+"topside" = 'modular_citadel/sound/vox/topside.ogg',
+"touch" = 'modular_citadel/sound/vox/touch.ogg',
+"towards" = 'modular_citadel/sound/vox/towards.ogg',
+"track" = 'modular_citadel/sound/vox/track.ogg',
+"train" = 'modular_citadel/sound/vox/train.ogg',
+"transportation" = 'modular_citadel/sound/vox/transportation.ogg',
+"truck" = 'modular_citadel/sound/vox/truck.ogg',
+"tunnel" = 'modular_citadel/sound/vox/tunnel.ogg',
+"turn" = 'modular_citadel/sound/vox/turn.ogg',
+"turret" = 'modular_citadel/sound/vox/turret.ogg',
+"twelve" = 'modular_citadel/sound/vox/twelve.ogg',
+"twenty" = 'modular_citadel/sound/vox/twenty.ogg',
+"two" = 'modular_citadel/sound/vox/two.ogg',
+"unauthorized" = 'modular_citadel/sound/vox/unauthorized.ogg',
+"under" = 'modular_citadel/sound/vox/under.ogg',
+"uniform" = 'modular_citadel/sound/vox/uniform.ogg',
+"unlocked" = 'modular_citadel/sound/vox/unlocked.ogg',
+"until" = 'modular_citadel/sound/vox/until.ogg',
+"up" = 'modular_citadel/sound/vox/up.ogg',
+"upper" = 'modular_citadel/sound/vox/upper.ogg',
+"uranium" = 'modular_citadel/sound/vox/uranium.ogg',
+"us" = 'modular_citadel/sound/vox/us.ogg',
+"usa" = 'modular_citadel/sound/vox/usa.ogg',
+"use" = 'modular_citadel/sound/vox/use.ogg',
+"used" = 'modular_citadel/sound/vox/used.ogg',
+"user" = 'modular_citadel/sound/vox/user.ogg',
+"vacate" = 'modular_citadel/sound/vox/vacate.ogg',
+"valid" = 'modular_citadel/sound/vox/valid.ogg',
+"vapor" = 'modular_citadel/sound/vox/vapor.ogg',
+"vent" = 'modular_citadel/sound/vox/vent.ogg',
+"ventillation" = 'modular_citadel/sound/vox/ventillation.ogg',
+"victor" = 'modular_citadel/sound/vox/victor.ogg',
+"violated" = 'modular_citadel/sound/vox/violated.ogg',
+"violation" = 'modular_citadel/sound/vox/violation.ogg',
+"voltage" = 'modular_citadel/sound/vox/voltage.ogg',
+"vox_login" = 'modular_citadel/sound/vox/vox_login.ogg',
+"walk" = 'modular_citadel/sound/vox/walk.ogg',
+"wall" = 'modular_citadel/sound/vox/wall.ogg',
+"want" = 'modular_citadel/sound/vox/want.ogg',
+"wanted" = 'modular_citadel/sound/vox/wanted.ogg',
+"warm" = 'modular_citadel/sound/vox/warm.ogg',
+"warn" = 'modular_citadel/sound/vox/warn.ogg',
+"warning" = 'modular_citadel/sound/vox/warning.ogg',
+"waste" = 'modular_citadel/sound/vox/waste.ogg',
+"water" = 'modular_citadel/sound/vox/water.ogg',
+"we" = 'modular_citadel/sound/vox/we.ogg',
+"weapon" = 'modular_citadel/sound/vox/weapon.ogg',
+"west" = 'modular_citadel/sound/vox/west.ogg',
+"whiskey" = 'modular_citadel/sound/vox/whiskey.ogg',
+"white" = 'modular_citadel/sound/vox/white.ogg',
+"wilco" = 'modular_citadel/sound/vox/wilco.ogg',
+"will" = 'modular_citadel/sound/vox/will.ogg',
+"with" = 'modular_citadel/sound/vox/with.ogg',
+"without" = 'modular_citadel/sound/vox/without.ogg',
+"woop" = 'modular_citadel/sound/vox/woop.ogg',
+"xeno" = 'modular_citadel/sound/vox/xeno.ogg',
+"yankee" = 'modular_citadel/sound/vox/yankee.ogg',
+"yards" = 'modular_citadel/sound/vox/yards.ogg',
+"year" = 'modular_citadel/sound/vox/year.ogg',
+"yellow" = 'modular_citadel/sound/vox/yellow.ogg',
+"yes" = 'modular_citadel/sound/vox/yes.ogg',
+"you" = 'modular_citadel/sound/vox/you.ogg',
+"your" = 'modular_citadel/sound/vox/your.ogg',
+"yourself" = 'modular_citadel/sound/vox/yourself.ogg',
+"zero" = 'modular_citadel/sound/vox/zero.ogg',
+"zone" = 'modular_citadel/sound/vox/zone.ogg',
+"zulu" = 'modular_citadel/sound/vox/zulu.ogg',))
+#endif
\ No newline at end of file
diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm
index 5e10e71433..de3f43f8ee 100644
--- a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm
+++ b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm
@@ -18,9 +18,10 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
name = "combat jaws"
desc = "The jaws of the law. Very sharp."
icon_state = "jaws"
- force = 12
+ force = 10 //Lowered to match secborg. No reason it should be more than a secborg's baton.
attack_verb = list("chomped", "bit", "ripped", "mauled", "enforced")
+
/obj/item/dogborg/jaws/small
name = "puppy jaws"
desc = "Rubberized teeth designed to protect accidental harm. Sharp enough for specialized tasks however."
@@ -32,7 +33,6 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
/obj/item/dogborg/jaws/attack(atom/A, mob/living/silicon/robot/user)
..()
user.do_attack_animation(A, ATTACK_EFFECT_BITE)
- log_combat(user, A, "bit")
/obj/item/dogborg/jaws/small/attack_self(mob/user)
var/mob/living/silicon/robot.R = user
@@ -307,8 +307,8 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
/mob/living/silicon/robot
var/leaping = 0
var/pounce_cooldown = 0
- var/pounce_cooldown_time = 50 //Nearly doubled, u happy?
- var/pounce_spoolup = 3
+ var/pounce_cooldown_time = 20 //Buffed to counter balance changes
+ var/pounce_spoolup = 1
var/leap_at
var/disabler
var/laser
@@ -338,7 +338,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
//It's also extremely buggy visually, so it's balance+bugfix
return
- if(cell.charge <= 500)
+ if(cell.charge <= 750)
to_chat(src,"Insufficent reserves for jump actuators!")
return
@@ -348,7 +348,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
pixel_y = 10
update_icons()
throw_at(A, MAX_K9_LEAP_DIST, 1, spin=0, diagonals_first = 1)
- cell.use(500) //Doubled the energy consumption
+ cell.use(750) //Less than a stunbaton since stunbatons hit everytime.
weather_immunities -= "lava"
/mob/living/silicon/robot/throw_impact(atom/A)
@@ -366,13 +366,13 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
blocked = 1
if(!blocked)
L.visible_message("[src] pounces on [L]!", "[src] pounces on you!")
- L.Knockdown(iscarbon(L) ? 450 : 45) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice.
+ L.Knockdown(iscarbon(L) ? 225 : 45) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice.
playsound(src, 'sound/weapons/Egloves.ogg', 50, 1)
sleep(2)//Runtime prevention (infinite bump() calls on hulks)
step_towards(src,L)
log_combat(src, L, "borg pounced")
else
- Knockdown(45, 1, 1)
+ Knockdown(15, 1, 1)
pounce_cooldown = !pounce_cooldown
spawn(pounce_cooldown_time) //3s by default
@@ -380,7 +380,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
else if(A.density && !A.CanPass(src))
visible_message("[src] smashes into [A]!", "You smash into [A]!")
playsound(src, 'sound/items/trayhit1.ogg', 50, 1)
- Knockdown(45, 1, 1)
+ Knockdown(15, 1, 1)
if(leaping)
leaping = 0
diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/robot.dm b/modular_citadel/code/modules/mob/living/silicon/robot/robot.dm
index 66147a41e7..de98f9685c 100644
--- a/modular_citadel/code/modules/mob/living/silicon/robot/robot.dm
+++ b/modular_citadel/code/modules/mob/living/silicon/robot/robot.dm
@@ -10,7 +10,7 @@ mob/living/silicon
/mob/living/silicon/robot/update_canmove()
..()
- if(client && stat != DEAD && dogborg == TRUE)
+ if(client && stat != DEAD && dogborg == FALSE)
if(resting)
cut_overlays()
icon_state = "[module.cyborg_base_icon]-rest"
@@ -18,6 +18,9 @@ mob/living/silicon
icon_state = "[module.cyborg_base_icon]"
update_icons()
+
+
+
/mob/living/silicon/robot/adjustStaminaLossBuffered(amount, updating_stamina = 1)
if(istype(cell))
cell.charge -= amount*5
diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/robot_modules.dm b/modular_citadel/code/modules/mob/living/silicon/robot/robot_modules.dm
index a0dbe3a02a..b16ac1d586 100644
--- a/modular_citadel/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/modular_citadel/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -61,7 +61,7 @@
/obj/item/robot_module/k9/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
- var/list/sechoundmodels = list("Default")
+ var/list/sechoundmodels = list("Default", "Dark", "Vale")
if(R.client && R.client.ckey in list("nezuli"))
sechoundmodels += "Alina"
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in sechoundmodels
@@ -70,11 +70,14 @@
switch(borg_icon)
if("Default")
cyborg_base_icon = "k9"
- moduleselect_icon = "k9"
if("Alina")
cyborg_base_icon = "alina-sec"
special_light_key = "alina"
sleeper_overlay = "alinasleeper"
+ if("Dark")
+ cyborg_base_icon = "k9dark"
+ if("Vale")
+ cyborg_base_icon = "valesec"
return ..()
/obj/item/robot_module/medihound
@@ -109,7 +112,7 @@
/obj/item/robot_module/medihound/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
- var/list/medhoundmodels = list("Default", "Dark")
+ var/list/medhoundmodels = list("Default", "Dark", "Vale")
if(R.client && R.client.ckey in list("nezuli"))
medhoundmodels += "Alina"
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in medhoundmodels
@@ -121,6 +124,9 @@
if("Dark")
cyborg_base_icon = "medihounddark"
sleeper_overlay = "mdsleeper"
+ if("Vale")
+ cyborg_base_icon = "valemed"
+ sleeper_overlay = "valemedsleeper"
if("Alina")
cyborg_base_icon = "alina-med"
special_light_key = "alina"
@@ -313,7 +319,7 @@
/obj/item/robot_module/butler/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
- var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Waitress", "Heavy", "Sleek", "Butler", "Tophat", "Kent", "Bro")
+ var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Waitress", "Heavy", "Sleek", "Butler", "Tophat", "Kent", "Bro", "DarkK9", "Vale", "ValeDark")
if(!borg_icon)
return FALSE
switch(borg_icon)
@@ -339,11 +345,32 @@
cyborg_base_icon = "heavyserv"
special_light_key = "heavyserv"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
+ if("DarkK9")
+ cyborg_base_icon = "k50"
+ special_light_key = "k50"
+ cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
+ has_snowflake_deadsprite = TRUE
+ dogborg = TRUE
+ cyborg_pixel_offset = -16
+ if("Vale")
+ cyborg_base_icon = "valeserv"
+ special_light_key = "valeserv"
+ cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
+ has_snowflake_deadsprite = TRUE
+ dogborg = TRUE
+ cyborg_pixel_offset = -16
+ if("ValeDark")
+ cyborg_base_icon = "valeservdark"
+ special_light_key = "valeservdark"
+ cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
+ has_snowflake_deadsprite = TRUE
+ dogborg = TRUE
+ cyborg_pixel_offset = -16
return ..()
/obj/item/robot_module/engineering/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
- var/list/engymodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Marina", "Can", "Spider", "Loader","Handy", "Pup Dozer")
+ var/list/engymodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Marina", "Can", "Spider", "Loader","Handy", "Pup Dozer", "Vale")
if(R.client && R.client.ckey in list("nezuli"))
engymodels += "Alina"
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in engymodels
@@ -386,6 +413,14 @@
has_snowflake_deadsprite = TRUE
dogborg = TRUE
cyborg_pixel_offset = -16
+ if("Vale")
+ cyborg_base_icon = "valeeng"
+ can_be_pushed = FALSE
+ hat_offset = INFINITY
+ cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
+ has_snowflake_deadsprite = TRUE
+ dogborg = TRUE
+ cyborg_pixel_offset = -16
if("Alina")
cyborg_base_icon = "alina-eng"
special_light_key = "alina"
diff --git a/modular_citadel/code/modules/mob/living/simple_animal/pokemon.dm b/modular_citadel/code/modules/mob/living/simple_animal/pokemon.dm
deleted file mode 100644
index c3514719f6..0000000000
--- a/modular_citadel/code/modules/mob/living/simple_animal/pokemon.dm
+++ /dev/null
@@ -1,306 +0,0 @@
-//Sprites are trademarks of Gamefreak, Nintendo, The Pokemon Company, and Spike Chunsoft.
-#define ispokemon(A) (istype(A, /mob/living/simple_animal/pokemon))
-//POKEBALL
-/obj/item/pokeball
- name = "pokeball"
- icon = 'icons/obj/pokeball.dmi'
- icon_state = "pokeball"
- force = 0
- throwforce = 0
- var/success_chance = 25
- var/pokemon
-/obj/item/pokeball/great
- name = "great ball"
- icon_state = "pokeball_great"
- success_chance = 50
-/obj/item/pokeball/ultra
- icon_state = "pokeball_ultra"
- name = "ultra ball"
- success_chance = 75
-/obj/item/pokeball/master
- icon_state = "pokeball_master"
- name = "master ball"
- success_chance = 100
-/* //WIP
-/obj/item/pokeball/throw_impact(atom/hit_atom)
- if(ispokemon(hit_atom))
- var/mob/living/simple_animal/pokemon/pmon = hit_atom
- var/initial_success_chance = success_chance
- pmon.resize = 0.1
- pmon.color = "RED"
- pmon.canmove = 0
- sleep(15)
- if(pmon.pokeball == src)
- pmon.loc = src
- pokemon = pmon
-
- return 1
- if(pmon.pokeball && pmon.pokeball !=src)
- return ..()
- var/bonus_chance = ((pmon.maxHealth - pmon.health) / 2)
- if(bonus_chance > 100)
- bonus_chance = 100
- success_chance = (success_chance + bonus_chance)
- if(success_chance > 100)
- success_chance = 100
- if(success_chance < 0)//just in case
- success_chance = 0
- sleep(15)
- if(prob(success_chance))
- visible_message("[src] shakes...")
- else
- escape()
- sleep(15)
- if(prob(success_chance))
- visible_message("[src] shakes...")
- else
- escape()
- sleep(15)
- if(prob(success_chance))
- visible_message("[src] shakes...")
- else
- escape()
- else
- ..()
-/obj/item/pokeball/proc/capture(mob/living/simple_animal/pokemon/pmon, mob/living/user)
-
-/obj/item/pokeball/proc/escape(mob/living/simple_animal/pokemon/pmon, mob/living/user)
- if(!pokemon)
- return
- pmon.resize = 10
- pmon.color = null
- pmon.canmove = 1
- pmon.loc = src.loc
- if(pmon.pokeball != src)
- visible_message("[pmon] breaks free from [src]")
- PoolOrNew(/obj/effect/particle_effect/sparks, loc)
- playsound(src.loc, "sparks", 50, 1)
- qdel(src)
-
- else
-/obj/item/pokeball/proc/recall
-/obj/item/pokeball/proc/release
-*/
-/mob/living/simple_animal/pokemon
- name = "eevee"
- icon_state = "eevee"
- icon_living = "eevee"
- icon_dead = "eevee_d"
- desc = "Gotta catch 'em all!"
- icon = 'icons/mob/pokemon.dmi'
- var/pokeball
- pixel_x = -16
- butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 5)
- ventcrawler = 2
- health = 100
- maxHealth = 100
- layer = 4
- response_help = "pets"
- wander = 1
- turns_per_move = 2
- pass_flags = PASSTABLE | PASSMOB
-
-/mob/living/simple_animal/pokemon/proc/simple_lay_down()
- set name = "Rest"
- set category = "IC"
-
- resting = !resting
- src << "You are now [resting ? "resting" : "getting up"]."
- update_canmove()
- update_icon()
-
-/mob/living/simple_animal/pokemon/proc/update_icon()
- if(lying || resting || sleeping)
- icon_state = "[icon_state]_rest"
- else
- icon_state = "[icon_living]"
-
-/mob/living/simple_animal/pokemon/New()
- ..()
- verbs += /mob/living/simple_animal/pokemon/proc/simple_lay_down
-
-/*
-/////TEMPLATE/////
-
-/mob/living/simple_animal/pokemon/
- name = ""
- icon_state = ""
- icon_living = ""
- icon_dead = ""
-*/
-
-/mob/living/simple_animal/pokemon/leg
- icon = 'icons/mob/legendary.dmi'
- pixel_x = -32
- butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 12)
- health = 200
- maxHealth = 200
-
-
-/mob/living/simple_animal/pokemon/leg/articuno
- name = "Articuno"
- icon_state = "articuno"
- icon_living = "articuno"
- icon_dead = "articuno_d"
- flying = 1
-
-/mob/living/simple_animal/pokemon/leg/rayquaza
- name = "Rayquaza"
- icon_state = "rayquaza"
- icon_living = "rayquaza"
- icon_dead = "rayquaza_d"
- flying = 1
-
-//ALPHABETICAL PLEASE
-
-/mob/living/simple_animal/pokemon/absol
- name = "absol"
- icon_state = "absol"
- icon_living = "absol"
- icon_dead = "absol_d"
- speak = list("Absol!", "Ab-Absol!")
-
-/mob/living/simple_animal/pokemon/aggron
- name = "aggron"
- icon_state = "aggron"
- icon_living = "aggron"
- icon_dead = "aggron_d"
-
-/mob/living/simple_animal/pokemon/ampharos
- name = "ampharos"
- icon_state = "ampharos"
- icon_living = "ampharos"
- icon_dead = "ampharos_d"
-
-/mob/living/simple_animal/pokemon/charmander
- name = "charmander"
- icon_state = "charmander"
- icon_living = "charmander"
- icon_dead = "charmander_d"
-
-/mob/living/simple_animal/pokemon/ditto
- name = "ditto"
- icon_state = "ditto"
- icon_living = "ditto"
- icon_dead = "ditto_d"
-
-/mob/living/simple_animal/pokemon/dratini/dragonair
- name = "dragonair"
- desc = "A Dragonair stores an enormous amount of energy inside its body. It is said to alter the weather around it by loosing energy from the crystals on its neck and tail."
- icon_state = "dragonair"
- icon_living = "dragonair"
- icon_dead = "dragonair_d"
-
-/mob/living/simple_animal/pokemon/dratini/dragonair/dragonite
- name = "dragonite"
- desc = "It can circle the globe in just 16 hours. It is a kindhearted Pokmon that leads lost and foundering ships in a storm to the safety of land."
- icon_state = "dragonite"
- icon_living = "dragonite"
- icon_dead = "dragonite_d"
-
-/mob/living/simple_animal/pokemon/dratini
- name = "dratini"
- desc = "A Dratini continually molts and sloughs off its old skin. It does so because the life energy within its body steadily builds to reach uncontrollable levels."
- icon_state = "dratini"
- icon_living = "dratini"
- icon_dead = "dratini_d"
-
-/mob/living/simple_animal/pokemon/eevee
- name = "eevee"
- desc = "Eevee has an unstable genetic makeup that suddenly mutates due to its environment. Radiation from various stones causes this Pokmon to evolve."
- icon_state = "eevee"
- icon_living = "eevee"
- icon_dead = "eevee_d"
- speak = list("Eevee!", "Ee-Eevee!")
- response_help = "pets"
- response_harm = "hits"
-
-/mob/living/simple_animal/pokemon/eevee/espeon
- name = "espeon"
- desc = "Espeon is extremely loyal to any trainer it considers to be worthy. It is said to have developed precognitive powers to protect its trainer from harm."
- icon_state = "espeon"
- icon_living = "espeon"
- icon_dead = "espeon_d"
-
-/mob/living/simple_animal/pokemon/flaaffy
- name = "flaaffy"
- icon_state = "flaaffy"
- icon_living = "flaaffy"
- icon_dead = "flaaffy_d"
-
-/mob/living/simple_animal/pokemon/eevee/flareon
- name = "flareon"
- desc = "Flareon's fluffy fur releases heat into the air so that its body does not get excessively hot. Its body temperature can rise to a maximum of 1,650 degrees F."
- icon_state = "flareon"
- icon_living = "flareon"
- icon_dead = "flareon_d"
- speak = list("Flare!", "Flareon!")
-
-/mob/living/simple_animal/pokemon/eevee/glaceon
- name = "glaceon"
- desc = "By controlling its body heat, it can freeze the atmosphere around it to make a diamond-dust flurry."
- icon_state = "glaceon"
- icon_living = "glaceon"
- icon_dead = "glaceon_d"
- speak = list("Glace!", "Glaceon!")
-
-/mob/living/simple_animal/pokemon/eevee/jolteon
- name = "jolteon"
- desc = "Its cells generate weak power that is amplified by its fur's static electricity to drop thunderbolts. The bristling fur is made of electrically charged needles."
- icon_state = "jolteon"
- icon_living = "jolteon"
- icon_dead = "jolteon_d"
- speak = list("Jolt!", "Jolteon!")
-
-/mob/living/simple_animal/pokemon/larvitar
- name = "larvitar"
- desc = "It is born deep underground. It can't emerge until it has entirely consumed the soil around it."
- icon_state = "larvitar"
- icon_living = "larvitar"
- icon_dead = "larvitar_d"
-
-/mob/living/simple_animal/pokemon/mareep
- name = "mareep"
- icon_state = "mareep"
- icon_living = "mareep"
- icon_dead = "mareep_d"
-
-/mob/living/simple_animal/pokemon/poochyena/mightyena
- name = "mightyena"
- icon_state = "mightyena"
- icon_living = "mightyena"
- icon_dead = "mightyena"
-
-/mob/living/simple_animal/pokemon/miltank
- name = "miltank"
- icon_state = "miltank"
- icon_living = "miltank"
- icon_dead = "miltank_d"
-
-/mob/living/simple_animal/pokemon/poochyena
- name = "poochyena"
- icon_state = "poochyena"
- icon_living = "poochyena"
- icon_dead = "poochyena_d"
-
-/mob/living/simple_animal/pokemon/eevee/sylveon
- name = "Sylveon"
- desc = "Sylveon, the Intertwining Pokmon. Sylveon affectionately wraps its ribbon-like feelers around its Trainer's arm as they walk together."
- icon_state = "sylveon"
- icon_living = "sylveon"
- icon_dead = "sylveon_d"
- speak = list("Sylveon!", "Syl!")
- response_help = "pets"
- response_harm = "hits"
-
-/mob/living/simple_animal/pokemon/eevee/umbreon
- name = "umbreon"
- icon_state = "umbreon"
- icon_dead = "umbreon_d"
- icon_living = "umbreon"
-
-/mob/living/simple_animal/pokemon/vulpix
- name = "vulpix"
- icon_state = "vulpix"
- icon_living = "vulpix"
- icon_dead = "vulpix_d"
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
index 1508a5d519..4e80f42d87 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
@@ -136,7 +136,6 @@ Creating a chem with a low purity will make you permanently fall in love with so
color = "#660015" // rgb: , 0, 255
taste_description = "synthetic chocolate, a base tone of alcohol, and high notes of roses"
overdose_threshold = 100 //If this is too easy to get 100u of this, then double it please.
- DoNotSplit = TRUE
metabolization_rate = 0.1//It has to be slow, so there's time for the effect.
data = list("creatorID" = null, "creatorGender" = null, "creatorName" = null)
var/creatorID //ckey
@@ -144,20 +143,19 @@ Creating a chem with a low purity will make you permanently fall in love with so
var/creatorName
var/mob/living/creator
pH = 10
- OnMobMergeCheck = TRUE //Procs on_mob_add when merging into a human
+ chemical_flags = REAGENT_ONMOBMERGE | REAGENT_DONOTSPLIT //Procs on_mob_add when merging into a human
can_synth = FALSE
/datum/reagent/fermi/enthrall/test
name = "MKUltraTest"
id = "enthrallTest"
- description = "A forbidden deep red mixture that overwhelms a foreign body with waves of joy, intoxicating them into servitude. When taken by the creator, it will enhance the draw of their voice to those affected by it."
+ description = "A forbidden deep red mixture that makes you like Fermis a little too much. Unobtainable and due to be removed from the wiki."
data = list("creatorID" = "honkatonkbramblesnatch", "creatorGender" = "Mistress", "creatorName" = "Fermis Yakumo")
creatorID = "honkatonkbramblesnatch"//ckey
creatorGender = "Mistress"
creatorName = "Fermis Yakumo"
purity = 1
- DoNotSplit = TRUE
/datum/reagent/fermi/enthrall/test/on_new()
id = "enthrall"
@@ -295,18 +293,18 @@ Creating a chem with a low purity will make you permanently fall in love with so
SSblackbox.record_feedback("tally", "fermi_chem", 1, "Thralls mindbroken")
/datum/reagent/fermi/enthrall/overdose_process(mob/living/carbon/M)
- M.adjustBrainLoss(0.2)//should be ~30 in total
+ M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.2)//should be ~30 in total
..()
//Creates a gas cloud when the reaction blows up, causing everyone in it to fall in love with someone/something while it's in their system.
/datum/reagent/fermi/enthrallExplo//Created in a gas cloud when it explodes
- name = "MKUltra"
+ name = "Gaseous MKUltra"
id = "enthrallExplo"
- description = "A forbidden deep red mixture that overwhelms a foreign body with waves of desire, inducing a chemial love for another. Also, how the HECC did you get this?"
+ description = "A forbidden deep red gas that overwhelms a foreign body, causing the person they next lay their eyes on to become more interesting. Studies have shown that people are 66% more likely to make friends with this in the air. Produced when MKUltra explodes."
color = "#2C051A" // rgb: , 0, 255
metabolization_rate = 0.1
taste_description = "synthetic chocolate, a base tone of alcohol, and high notes of roses."
- DoNotSplit = TRUE
+ chemical_flags = REAGENT_DONOTSPLIT
can_synth = FALSE
var/mob/living/carbon/love
@@ -342,7 +340,7 @@ Creating a chem with a low purity will make you permanently fall in love with so
M.Stun(10)
M.emote("whimper")//does this exist?
to_chat(M, "[(M.client?.prefs.lewdchem?"":"")] You're overcome with a desire to see [love].")
- M.adjustBrainLoss(0.5)//I found out why everyone was so damaged!
+ M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5)//I found out why everyone was so damaged!
..()
/datum/reagent/fermi/enthrallExplo/on_mob_delete(mob/living/carbon/M)
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
index 499510b5d4..c405bb1a88 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
@@ -54,9 +54,9 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
var/pollStarted = FALSE
var/location_created
var/startHunger
- ImpureChem = "SDGFtox"
- InverseChemVal = 0.5
- InverseChem = "SDZF"
+ impure_chem = "SDGFtox"
+ inverse_chem_val = 0.5
+ inverse_chem = "SDZF"
can_synth = TRUE
@@ -81,9 +81,19 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
SM.real_name = M.real_name
M.dna.transfer_identity(SM)
SM.updateappearance(mutcolor_update=1)
- var/mob/dead/observer/C = pick(candies)
- message_admins("Ghost candidate found! [C] key [C.key] is becoming a clone of [M] key: [M.key] (They agreed to respect the character they're becoming, and agreed to not ERP without express permission from the original.)")
- SM.key = C.key
+
+
+ candies = shuffle(candies)//Shake those ghosts up!
+ for(var/mob/dead/observer/C2 in candies)
+ if(C2.key && C2)
+ SM.key = C2.key
+ message_admins("Ghost candidate found! [C2] key [C2.key] is becoming a clone of [M] key: [M.key] (They agreed to respect the character they're becoming, and agreed to not ERP without express permission from the original.)")
+ log_game("FERMICHEM: [M] ckey: [M.key] is creating a clone, controlled by [C2]")
+ break
+ else
+ candies =- C2
+ if(!SM.mind) //Something went wrong, use alt mechanics
+ return ..()
SM.mind.enslave_mind_to_creator(M)
//If they're a zombie, they can try to negate it with this.
@@ -113,7 +123,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
//Damage the clone
SM.blood_volume = (BLOOD_VOLUME_NORMAL*SM.blood_ratio)/2
SM.adjustCloneLoss(60, 0)
- SM.setBrainLoss(40)
+ SM.setOrganLoss(ORGAN_SLOT_BRAIN, 40)
SM.nutrition = startHunger/2
//Transfer remaining reagent to clone. I think around 30u will make a healthy clone, otherwise they'll have clone damage, blood loss, brain damage and hunger.
@@ -239,7 +249,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
SM.adjustToxLoss(-(bodydamage/10), 0)
SM.blood_volume = (BLOOD_VOLUME_NORMAL*SM.blood_ratio)/1.5
SM.adjustCloneLoss((bodydamage/10), 0)
- SM.setBrainLoss((bodydamage/10))
+ SM.setOrganLoss(ORGAN_SLOT_BRAIN, (bodydamage/10))
SM.nutrition = 400
if(bodydamage>200)
SM.gain_trauma_type(BRAIN_TRAUMA_MILD)
@@ -270,8 +280,9 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
//Unobtainable, used in clone spawn.
/datum/reagent/fermi/SDGFheal
- name = "synthetic-derived growth factor"
+ name = "synthetic-derived healing factor"
id = "SDGFheal"
+ description = "Leftover SDGF is transferred into the resulting clone, which quickly heals up the stresses from suddenly splitting. Restores blood, nutrition, and repaires brain and clone damage quickly. Only obtainable from using excess SDGF, and only enters the cloned body."
metabolization_rate = 1
can_synth = FALSE
@@ -279,34 +290,35 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio))
M.blood_volume += 10
M.adjustCloneLoss(-2, 0)
- M.setBrainLoss(-1)
+ M.setOrganLoss(ORGAN_SLOT_BRAIN, -1)
M.nutrition += 10
..()
//Unobtainable, used if SDGF is impure but not too impure
-/datum/reagent/fermi/SDGFtox
- name = "synthetic-derived growth factor"
+/datum/reagent/impure/SDGFtox
+ name = "Synthetic-derived apoptosis factor"
id = "SDGFtox"
- description = "A chem that makes a certain chemcat angry at you if you're reading this, how did you get this???"//i.e. tell me please, figure it's a good way to get pinged for bugfixes.
+ description = "Impure synthetic-derived growth factor causes certain cells to undergo cell death, causing clone damage, and damaging blood cells."//i.e. tell me please, figure it's a good way to get pinged for bugfixes.
metabolization_rate = 1
can_synth = FALSE
-/datum/reagent/fermi/SDGFtox/on_mob_life(mob/living/carbon/M)//Damages the taker if their purity is low. Extended use of impure chemicals will make the original die. (thus can't be spammed unless you've very good)
+/datum/reagent/impure/SDGFtox/on_mob_life(mob/living/carbon/M)//Damages the taker if their purity is low. Extended use of impure chemicals will make the original die. (thus can't be spammed unless you've very good)
M.blood_volume -= 10
M.adjustCloneLoss(2, 0)
..()
//Fail state of SDGF
-/datum/reagent/fermi/SDZF
- name = "synthetic-derived growth factor"
+/datum/reagent/impure/SDZF
+ name = "synthetic-derived zombie factor"
id = "SDZF"
- description = "A horribly peverse mass of Embryonic stem cells made real by the hands of a failed chemist. This message should never appear, how did you manage to get a hold of this?"
+ description = "A horribly peverse mass of Embryonic stem cells made real by the hands of a failed chemist. Emulates normal synthetic-derived growth factor, but produces a hostile zombie at the end of it."
color = "#a502e0" // rgb: 96, 0, 255
metabolization_rate = 0.5 * REAGENTS_METABOLISM
var/startHunger
can_synth = TRUE
+ chemical_flags = REAGENT_SNEAKYNAME
-/datum/reagent/fermi/SDZF/on_mob_life(mob/living/carbon/M) //If you're bad at fermichem, turns your clone into a zombie instead.
+/datum/reagent/impure/SDZF/on_mob_life(mob/living/carbon/M) //If you're bad at fermichem, turns your clone into a zombie instead.
switch(current_cycle)//Pretends to be normal
if(20)
to_chat(M, "You feel the synethic cells rest uncomfortably within your body as they start to pulse and grow rapidly.")
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm
index d05cfb552e..88586b423e 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm
@@ -28,7 +28,7 @@ I'd like to point out from my calculations it'll take about 60-80 minutes to die
var/datum/mind/originalmind
var/antiGenetics = 255
var/sleepytime = 0
- InverseChemVal = 0.25
+ inverse_chem_val = 0.25
can_synth = FALSE
/datum/action/chem/astral
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
index d603f3ba10..69f76e380b 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
@@ -26,9 +26,9 @@
taste_description = "a milky ice cream like flavour."
overdose_threshold = 17
metabolization_rate = 0.25
- ImpureChem = "BEsmaller" //If you make an inpure chem, it stalls growth
- InverseChemVal = 0.35
- InverseChem = "BEsmaller" //At really impure vols, it just becomes 100% inverse
+ impure_chem = "BEsmaller" //If you make an inpure chem, it stalls growth
+ inverse_chem_val = 0.35
+ inverse_chem = "BEsmaller" //At really impure vols, it just becomes 100% inverse
can_synth = FALSE
/datum/reagent/fermi/breast_enlarger/on_mob_add(mob/living/carbon/M)
@@ -140,7 +140,7 @@
/datum/reagent/fermi/BEsmaller
name = "Modesty milk"
id = "BEsmaller"
- description = "A volatile collodial mixture derived from milk that encourages mammary reduction via a potent estrogen mix."
+ description = "A volatile collodial mixture derived from milk that encourages mammary reduction via a potent estrogen mix. Produced by reacting impure Succubus milk."
color = "#E60584" // rgb: 96, 0, 255
taste_description = "a milky ice cream like flavour."
metabolization_rate = 0.25
@@ -211,9 +211,9 @@
taste_description = "chinese dragon powder"
overdose_threshold = 17 //ODing makes you male and removes female genitals
metabolization_rate = 0.5
- ImpureChem = "PEsmaller" //If you make an inpure chem, it stalls growth
- InverseChemVal = 0.35
- InverseChem = "PEsmaller" //At really impure vols, it just becomes 100% inverse and shrinks instead.
+ impure_chem = "PEsmaller" //If you make an inpure chem, it stalls growth
+ inverse_chem_val = 0.35
+ inverse_chem = "PEsmaller" //At really impure vols, it just becomes 100% inverse and shrinks instead.
can_synth = FALSE
/datum/reagent/fermi/penis_enlarger/on_mob_add(mob/living/carbon/M)
@@ -311,7 +311,7 @@
/datum/reagent/fermi/PEsmaller // Due to cozmo's request...!
name = "Chastity draft"
id = "PEsmaller"
- description = "A volatile collodial mixture derived from various masculine solutions that encourages a smaller gentleman's package via a potent testosterone mix, formula derived from a collaboration from Fermichem and Doctor Ronald Hyatt, who is well known for his phallus palace."
+ description = "A volatile collodial mixture derived from various masculine solutions that encourages a smaller gentleman's package via a potent testosterone mix. Produced by reacting impure Incubus draft."
color = "#888888" // This is greyish..?
taste_description = "chinese dragon powder"
metabolization_rate = 0.5
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm
index 275c244a83..b9a79fe228 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm
@@ -6,58 +6,20 @@
id = "fermi"
taste_description = "affection and love!"
can_synth = FALSE
+ //SplitChem = TRUE
+ impure_chem = "fermiTox"// What chemical is metabolised with an inpure reaction
+ inverse_chem_val = 0.25 // If the impurity is below 0.5, replace ALL of the chem with inverse_chemupon metabolising
+ inverse_chem = "fermiTox"
//This should process fermichems to find out how pure they are and what effect to do.
/datum/reagent/fermi/on_mob_add(mob/living/carbon/M, amount)
. = ..()
- if(!M)
- return
- if(purity < 0)
- CRASH("Purity below 0 for chem: [id], Please let Fermis Know!")
- if (purity == 1 || DoNotSplit == TRUE)
- log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [id]")
- return
- else if (InverseChemVal > purity)//Turns all of a added reagent into the inverse chem
- M.reagents.remove_reagent(id, amount, FALSE)
- M.reagents.add_reagent(InverseChem, amount, FALSE, other_purity = 1)
- log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [InverseChem]")
- return
- else
- var/impureVol = amount * (1 - purity) //turns impure ratio into impure chem
- M.reagents.remove_reagent(id, (impureVol), FALSE)
- M.reagents.add_reagent(ImpureChem, impureVol, FALSE, other_purity = 1)
- log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume - impureVol]u of [id]")
- log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [ImpureChem]")
- return
+
//When merging two fermichems, see above
/datum/reagent/fermi/on_merge(data, amount, mob/living/carbon/M, purity)//basically on_mob_add but for merging
. = ..()
- if(!ishuman(M))
- return
- if (purity < 0)
- CRASH("Purity below 0 for chem: [id], Please let Fermis Know!")
- if (purity == 1 || DoNotSplit == TRUE)
- log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [id] in themselves")
- return
- else if (InverseChemVal > purity)
- M.reagents.remove_reagent(id, amount, FALSE)
- M.reagents.add_reagent(InverseChem, amount, FALSE, other_purity = 1)
- for(var/datum/reagent/fermi/R in M.reagents.reagent_list)
- if(R.name == "")
- R.name = name//Negative effects are hidden
- log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [InverseChem]")
- return
- else
- var/impureVol = amount * (1 - purity)
- M.reagents.remove_reagent(id, impureVol, FALSE)
- M.reagents.add_reagent(ImpureChem, impureVol, FALSE, other_purity = 1)
- for(var/datum/reagent/fermi/R in M.reagents.reagent_list)
- if(R.name == "")
- R.name = name//Negative effects are hidden
- log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume - impureVol]u of [id]")
- log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [ImpureChem]")
- return
+
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -77,7 +39,7 @@
taste_description = "like jerky, whiskey and an off aftertaste of a crypt."
metabolization_rate = 0.2
overdose_threshold = 25
- DoNotSplit = TRUE
+ chemical_flags = REAGENT_DONOTSPLIT
pH = 4
can_synth = TRUE
@@ -122,9 +84,9 @@
color = "#f9b9bc" // rgb: , 0, 255
taste_description = "dewicious degenyewacy"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
- InverseChemVal = 0
+ inverse_chem_val = 0
var/obj/item/organ/tongue/nT
- DoNotSplit = TRUE
+ chemical_flags = REAGENT_DONOTSPLIT
pH = 5
var/obj/item/organ/tongue/T
can_synth = TRUE
@@ -211,9 +173,9 @@
description = "A stablised EMP that is highly volatile, shocking small nano machines that will kill them off at a rapid rate in a patient's system."
color = "#708f8f"
overdose_threshold = 15
- ImpureChem = "nanite_b_goneTox" //If you make an inpure chem, it stalls growth
- InverseChemVal = 0.25
- InverseChem = "nanite_b_goneTox" //At really impure vols, it just becomes 100% inverse
+ impure_chem = "nanite_b_goneTox" //If you make an inpure chem, it stalls growth
+ inverse_chem_val = 0.25
+ inverse_chem = "nanite_b_goneTox" //At really impure vols, it just becomes 100% inverse
taste_description = "what can only be described as licking a battery."
pH = 9
can_synth = FALSE
@@ -236,7 +198,7 @@
//empulse((get_turf(C)), 3, 2)//So the nanites randomize
var/atom/T = C
T.emp_act(EMP_HEAVY)
- to_chat(C, "The nanites short circuit within your system!")
+ to_chat(C, "You feel a strange tingling sensation come from your core.")
if(isnull(N))
return ..()
N.nanite_volume = -2
@@ -246,10 +208,11 @@
O.emp_act(EMP_HEAVY)
/datum/reagent/fermi/nanite_b_goneTox
- name = "Naninte bain"
+ name = "Electromagnetic crystals"
id = "nanite_b_goneTox"
- description = "Poorly made, and shocks you!"
- metabolization_rate = 1
+ description = "Causes items upon the patient to sometimes short out, as well as causing a shock in the patient, if the residual charge between the crystals builds up to sufficient quantities"
+ metabolization_rate = 0.5
+ chemical_flags = REAGENT_INVISIBLE
//Increases shock events.
/datum/reagent/fermi/nanite_b_goneTox/on_mob_life(mob/living/carbon/C)//Damages the taker if their purity is low. Extended use of impure chemicals will make the original die. (thus can't be spammed unless you've very good)
@@ -287,8 +250,7 @@
if((method==VAPOR) && (!C.wear_mask))
if(prob(20))
to_chat(C, "You can feel your lungs burning!")
- var/obj/item/organ/lungs/L = C.getorganslot(ORGAN_SLOT_LUNGS)
- L.adjustLungLoss(acidstr*2, C)
+ C.adjustOrganLoss(ORGAN_SLOT_LUNGS, acidstr*2)
C.apply_damage(acidstr/5, BURN, target)
C.acid_act(acidstr, volume)
..()
@@ -315,7 +277,7 @@
name = "Fermis Test Reagent"
id = "fermiTest"
description = "You should be really careful with this...! Also, how did you get this?"
- addProc = TRUE
+ chemical_flags = REAGENT_FORCEONNEW
can_synth = FALSE
/datum/reagent/fermi/fermiTest/on_new(datum/reagents/holder)
@@ -346,22 +308,6 @@
playsound(get_turf(M), 'modular_citadel/sound/voice/merowr.ogg', 50, 1)
holder.clear_reagents()
-/datum/reagent/fermi/fermiTox
- name = "FermiTox"
- id = "fermiTox"
- description = "You should be really careful with this...! Also, how did you get this? You shouldn't have this!"
- data = "merge"
- color = "FFFFFF"
- can_synth = FALSE
-
-//I'm concerned this is too weak, but I also don't want deathmixes.
-/datum/reagent/fermi/fermiTox/on_mob_life(mob/living/carbon/C, method)
- if(C.dna && istype(C.dna.species, /datum/species/jelly))
- C.adjustToxLoss(-2)
- else
- C.adjustToxLoss(2)
- ..()
-
/datum/reagent/fermi/acidic_buffer
name = "Acidic buffer"
id = "acidic_buffer"
@@ -372,9 +318,11 @@
//Consumes self on addition and shifts pH
/datum/reagent/fermi/acidic_buffer/on_new(datapH)
+ if(holder.has_reagent("stabilizing_agent"))
+ return ..()
data = datapH
if(LAZYLEN(holder.reagent_list) == 1)
- return
+ return ..()
holder.pH = ((holder.pH * holder.total_volume)+(pH * (volume)))/(holder.total_volume + (volume))
var/list/seen = viewers(5, get_turf(holder))
for(var/mob/M in seen)
@@ -392,9 +340,11 @@
can_synth = TRUE
/datum/reagent/fermi/basic_buffer/on_new(datapH)
+ if(holder.has_reagent("stabilizing_agent"))
+ return ..()
data = datapH
if(LAZYLEN(holder.reagent_list) == 1)
- return
+ return ..()
holder.pH = ((holder.pH * holder.total_volume)+(pH * (volume)))/(holder.total_volume + (volume))
var/list/seen = viewers(5, get_turf(holder))
for(var/mob/M in seen)
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm
index b717948a20..8b76c9b4e6 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm
@@ -6,9 +6,9 @@
color = "#68e83a"
pH = 8.6
overdose_threshold = 35
- ImpureChem = "yamerol_tox"
- InverseChemVal = 0.4
- InverseChem = "yamerol_tox"
+ impure_chem = "yamerol_tox"
+ inverse_chem_val = 0.4
+ inverse_chem = "yamerol_tox"
can_synth = TRUE
/datum/reagent/fermi/yamerol/on_mob_life(mob/living/carbon/C)
@@ -16,9 +16,9 @@
var/obj/item/organ/lungs/L = C.getorganslot(ORGAN_SLOT_LUNGS)
if(T)
- T.adjustTongueLoss(C, -2)//Fix the inputs me!
+ T.applyOrganDamage(-2)
if(L)
- L.adjustLungLoss(-5, C)
+ C.adjustOrganLoss(ORGAN_SLOT_LUNGS, -5)
C.adjustOxyLoss(-2)
else
C.adjustOxyLoss(-10)
@@ -65,31 +65,84 @@
holder.remove_reagent(src.id, "10")
if(!C.getorganslot(ORGAN_SLOT_LUNGS))
- var/obj/item/organ/lungs/L = new()
+ var/obj/item/organ/lungs/yamerol/L = new()
L.Insert(C)
- to_chat(C, "You feel your lungs reform in your chest.")
+ to_chat(C, "You feel the yamerol merge in your chest.")
holder.remove_reagent(src.id, "10")
C.adjustOxyLoss(-3)
..()
-/datum/reagent/fermi/yamerol_tox
- name = "Yamerol"
+/datum/reagent/impure/yamerol_tox
+ name = "Yamer oh no"
id = "yamerol_tox"
- description = "For when you've trouble speaking or breathing, just yell YAMEROL! A chem that helps soothe any congestion problems and at high concentrations restores damaged lungs and tongues!"
+ description = "A dangerous, cloying toxin that stucks to a patient’s respiratory system, damaging their tongue, lungs and causing suffocation."
taste_description = "a weird, syrupy flavour, yamero"
color = "#68e83a"
pH = 8.6
-/datum/reagent/fermi/yamerol_tox/on_mob_life(mob/living/carbon/C)
+/datum/reagent/impure/yamerol_tox/on_mob_life(mob/living/carbon/C)
var/obj/item/organ/tongue/T = C.getorganslot(ORGAN_SLOT_TONGUE)
var/obj/item/organ/lungs/L = C.getorganslot(ORGAN_SLOT_LUNGS)
if(T)
- T.adjustTongueLoss(C, 1)
+ T.applyOrganDamage(1)
if(L)
- L.adjustLungLoss(4, C)
+ C.adjustOrganLoss(ORGAN_SLOT_LUNGS, 4)
C.adjustOxyLoss(3)
else
C.adjustOxyLoss(10)
..()
+
+
+/datum/reagent/synthtissue
+ name = "Synthtissue"
+ id = "synthtissue"
+ description = "Synthetic tissue used for grafting onto damaged organs during surgery, or for treating limb damage. Has a very tight growth window between 305-320, any higher and the temperature will cause the cells to die. Additionally, growth time is considerably long, so chemists are encouraged to leave beakers with said reaction ongoing, while they tend to their other duties."
+ pH = 7.6
+ metabolization_rate = 0.1
+ data = list("grown_volume" = 0, "injected_vol" = 0)
+
+/datum/reagent/synthtissue/reaction_mob(mob/living/M, method=TOUCH, reac_volume,show_message = 1)
+ if(iscarbon(M))
+ var/target = M.zone_selected
+ if (M.stat == DEAD)
+ show_message = 0
+ if(method in list(PATCH, TOUCH))
+ M.apply_damage(reac_volume*-1.5, BRUTE, target)
+ M.apply_damage(reac_volume*-1.5, BURN, target)
+ if(show_message)
+ to_chat(M, "You feel your [target] heal! It stings like hell!")
+ SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "painful_medicine", /datum/mood_event/painful_medicine)
+ if(method==INJECT)
+ data["injected_vol"] = data["injected_vol"] + reac_volume
+ ..()
+
+/datum/reagent/synthtissue/on_mob_life(mob/living/carbon/C)
+ if(!iscarbon(C))
+ return ..()
+ if(data["injected_vol"] > 14)
+ if(data["grown_volume"] > 175) //I don't think this is even possible, but damn to I want to see if someone can (bare in mind it takes 2s to grow 0.05u)
+ if(volume >= 14)
+ if(C.regenerate_organs(only_one = TRUE))
+ C.reagents.remove_reagent(id, 15)
+ to_chat(C, "You feel something reform inside of you!")
+
+ data["injected_vol"] -= metabolization_rate
+ ..()
+
+/datum/reagent/synthtissue/on_merge(passed_data)
+ if(!passed_data)
+ return ..()
+ if(passed_data["grown_volume"] > data["grown_volume"])
+ data["grown_volume"] = passed_data["grown_volume"]
+ ..()
+
+/datum/reagent/synthtissue/on_new(passed_data)
+ if(!passed_data)
+ return ..()
+ if(passed_data["grown_volume"] > data["grown_volume"])
+ data["grown_volume"] = passed_data["grown_volume"]
+ ..()
+
+//NEEDS ON_MOB_DEAD()
diff --git a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm
index 078e1c8a71..b7d45b0cb1 100644
--- a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm
@@ -2,15 +2,33 @@
mix_sound = 'sound/effects/bubbles.ogg'
//Called for every reaction step
-/datum/chemical_reaction/fermi/proc/FermiCreate(holder)
+/datum/chemical_reaction/proc/FermiCreate(datum/reagents/holder, added_volume, added_purity)
return
//Called when reaction STOP_PROCESSING
-/datum/chemical_reaction/fermi/proc/FermiFinish(datum/reagents/holder)
+/datum/chemical_reaction/proc/FermiFinish(datum/reagents/holder, var/atom/my_atom, reactVol)
+ if(clear_conversion == REACTION_CLEAR_IMPURE | REACTION_CLEAR_INVERSE)
+ for(var/id in results)
+ var/datum/reagent/R = my_atom.reagents.has_reagent("[id]")
+ if(R.purity == 1)
+ continue
+
+ var/cached_volume = R.volume
+ if(clear_conversion == REACTION_CLEAR_INVERSE && R.inverse_chem)
+ if(R.inverse_chem_val > R.purity)
+ my_atom.reagents.remove_reagent(R.id, cached_volume, FALSE)
+ my_atom.reagents.add_reagent(R.inverse_chem, cached_volume, FALSE, other_purity = 1)
+
+ else if (clear_conversion == REACTION_CLEAR_IMPURE && R.impure_chem)
+ var/impureVol = cached_volume * (1 - R.purity)
+ my_atom.reagents.remove_reagent(R.id, (impureVol), FALSE)
+ my_atom.reagents.add_reagent(R.impure_chem, impureVol, FALSE, other_purity = 1)
+ R.cached_purity = R.purity
+ R.purity = 1
return
//Called when temperature is above a certain threshold, or if purity is too low.
-/datum/chemical_reaction/fermi/proc/FermiExplode(datum/reagents, var/atom/my_atom, volume, temp, pH, Exploding = FALSE)
+/datum/chemical_reaction/proc/FermiExplode(datum/reagents, var/atom/my_atom, volume, temp, pH, Exploding = FALSE)
if (Exploding == TRUE)
return
@@ -24,26 +42,32 @@
if (500 to 750)
for(var/turf/turf in range(1,T))
new /obj/effect/hotspot(turf)
+ volume*=1.1
if (751 to 1100)
for(var/turf/turf in range(2,T))
new /obj/effect/hotspot(turf)
+ volume*=1.2
if (1101 to 1500) //If you're crafty
for(var/turf/turf in range(3,T))
new /obj/effect/hotspot(turf)
+ volume*=1.3
if (1501 to 2500) //requested
for(var/turf/turf in range(4,T))
new /obj/effect/hotspot(turf)
+ volume*=1.4
if (2501 to 5000)
for(var/turf/turf in range(5,T))
new /obj/effect/hotspot(turf)
+ volume*=1.5
if (5001 to INFINITY)
for(var/turf/turf in range(6,T))
new /obj/effect/hotspot(turf)
+ volume*=1.6
message_admins("Fermi explosion at [T], with a temperature of [temp], pH of [pH], Impurity tot of [ImpureTot].")
@@ -66,7 +90,7 @@
if (pH > 10) //if alkaline, small explosion.
var/datum/effect_system/reagents_explosion/e = new()
- e.set_up(round((volume/30)*(pH-9)), T, 0, 0)
+ e.set_up(round((volume/28)*(pH-9)), T, 0, 0)
e.start()
if(!ImpureTot == 0) //If impure, v.small emp (0.6 or less)
@@ -101,10 +125,10 @@
PurityMin = 0.4 //The minimum purity something has to be above, otherwise it explodes.
/datum/chemical_reaction/fermi/eigenstate/FermiFinish(datum/reagents/holder, var/atom/my_atom)//Strange how this doesn't work but the other does.
- if(!locate(/datum/reagent/fermi/eigenstate) in my_atom.reagents.reagent_list)
+ var/datum/reagent/fermi/eigenstate/E = locate(/datum/reagent/fermi/eigenstate) in my_atom.reagents.reagent_list
+ if(!E)
return
var/turf/open/location = get_turf(my_atom)
- var/datum/reagent/fermi/eigenstate/E = locate(/datum/reagent/fermi/eigenstate) in my_atom.reagents.reagent_list
if(location)
E.location_created = location
E.data.["location_created"] = location
@@ -137,12 +161,16 @@
/datum/chemical_reaction/fermi/SDGF/FermiExplode(datum/reagents, var/atom/my_atom, volume, temp, pH)//Spawns an angery teratoma!
var/turf/T = get_turf(my_atom)
- var/mob/living/simple_animal/slime/S = new(T,"green")
- S.damage_coeff = list(BRUTE = 0.9 , BURN = 2, TOX = 1, CLONE = 1, STAMINA = 0, OXY = 1)
- S.name = "Living teratoma"
- S.real_name = "Living teratoma"
- S.rabid = 1//Make them an angery boi
- S.color = "#810010"
+ var/amount_to_spawn = round((volume/100), 1)
+ if(amount_to_spawn <= 0)
+ amount_to_spawn = 1
+ for(var/i in 1 to amount_to_spawn)
+ var/mob/living/simple_animal/slime/S = new(T,"green")
+ S.damage_coeff = list(BRUTE = 0.9 , BURN = 2, TOX = 1, CLONE = 1, STAMINA = 0, OXY = 1)
+ S.name = "Living teratoma"
+ S.real_name = "Living teratoma"
+ S.rabid = 1//Make them an angery boi
+ S.color = "#810010"
my_atom.reagents.clear_reagents()
var/list/seen = viewers(8, get_turf(my_atom))
for(var/mob/M in seen)
@@ -353,11 +381,15 @@
PurityMin = 0.5
/datum/chemical_reaction/fermi/hatmium/FermiExplode(src, var/atom/my_atom, volume, temp, pH)
- var/obj/item/clothing/head/hattip/hat = new /obj/item/clothing/head/hattip(get_turf(my_atom))
- hat.animate_atom_living()
+ var/amount_to_spawn = round((volume/100), 1)
+ if(amount_to_spawn <= 0)
+ amount_to_spawn = 1
+ for(var/i in 1 to amount_to_spawn)
+ var/obj/item/clothing/head/hattip/hat = new /obj/item/clothing/head/hattip(get_turf(my_atom))
+ hat.animate_atom_living()
var/list/seen = viewers(8, get_turf(my_atom))
for(var/mob/M in seen)
- to_chat(M, "The makes an off sounding pop, as a hat suddenly climbs out of the beaker!")
+ to_chat(M, "The [my_atom] makes an off sounding pop, as a hat suddenly climbs out of it!")
my_atom.reagents.clear_reagents()
/datum/chemical_reaction/fermi/furranium
@@ -382,6 +414,9 @@
FermiChem = TRUE
PurityMin = 0.3
+/datum/chemical_reaction/fermi/furranium/organic
+ required_reagents = list("aphro" = 0.1, "catnip" = 0.1, "silver" = 0.2, "salglu_solution" = 0.1)
+
//FOR INSTANT REACTIONS - DO NOT MULTIPLY LIMIT BY 10.
//There's a weird rounding error or something ugh.
@@ -417,8 +452,8 @@
OptimalTempMin = 250
OptimalTempMax = 500
ExplodeTemp = 9999 //check to see overflow doesn't happen!
- OptimalpHMin = 2
- OptimalpHMax = 6
+ OptimalpHMin = 0
+ OptimalpHMax = 14
ReactpHLim = 0
//CatalystFact = 0 //To do 1
CurveSharpT = 4
@@ -439,14 +474,14 @@
name = "Ethyl Ethanoate buffer"
id = "basic_buffer"
results = list("basic_buffer" = 1.5)
- required_reagents = list("acidic_buffer" = 0.5, "ethanol" = 0.5, "water" = 0.5)
+ required_reagents = list("lye" = 0.3, "ethanol" = 0.6, "water" = 0.6)
required_catalysts = list("sacid" = 1) //vagely acetic
//FermiChem vars:x
OptimalTempMin = 250
OptimalTempMax = 500
ExplodeTemp = 9999 //check to see overflow doesn't happen!
- OptimalpHMin = 5
- OptimalpHMax = 12
+ OptimalpHMin = 0
+ OptimalpHMax = 14
ReactpHLim = 0
//CatalystFact = 0 //To do 1
CurveSharpT = 4
diff --git a/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm b/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm
index c4c1cff1e7..0e823a658f 100644
--- a/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm
+++ b/modular_citadel/code/modules/reagents/reagents/cit_reagents.dm
@@ -138,16 +138,16 @@
/datum/reagent/drug/aphrodisiacplus/addiction_act_stage2(mob/living/M)
if(prob(30))
- M.adjustBrainLoss(2)
+ M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2)
..()
/datum/reagent/drug/aphrodisiacplus/addiction_act_stage3(mob/living/M)
if(prob(30))
- M.adjustBrainLoss(3)
+ M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3)
..()
/datum/reagent/drug/aphrodisiacplus/addiction_act_stage4(mob/living/M)
if(prob(30))
- M.adjustBrainLoss(4)
+ M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 4)
..()
/datum/reagent/drug/aphrodisiacplus/overdose_process(mob/living/M)
diff --git a/modular_citadel/code/modules/research/techweb/all_nodes.dm b/modular_citadel/code/modules/research/techweb/all_nodes.dm
deleted file mode 100644
index c0ddaceaf7..0000000000
--- a/modular_citadel/code/modules/research/techweb/all_nodes.dm
+++ /dev/null
@@ -1,36 +0,0 @@
-/datum/techweb_node/bluespace_basic/New()
- . = ..()
- design_ids += "xenobio_monkeys"
-
-/datum/techweb_node/practical_bluespace/New()
- . = ..()
- design_ids += "xenobio_slimebasic"
-
-/datum/techweb_node/adv_bluespace/New()
- . = ..()
- design_ids += "xenobio_slimeadv"
-
-/datum/techweb_node/ballistic_weapons/New()
- . = ..()
- design_ids += "mag_oldsmg_rubber"
-
-/datum/techweb_node/computer_board_gaming
- id = "computer_board_gaming"
- display_name = "Games and Toys"
- description = "For the slackers on the station."
- prereq_ids = list("comptech")
- design_ids = list("arcade_battle", "arcade_orion", "arcade_minesweeper", "slotmachine", "autoylathe")
- research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000)
- export_price = 5000
-
-/datum/techweb_node/ballistic_weapons
- design_ids = list("mag_oldsmg", "mag_oldsmg_ap", "mag_oldsmg_ic", "mag_oldsmg_tx")
-
-/datum/techweb_node/advanced_illegl_ballistics
- id = "advanced_illegal_ballistics"
- display_name = "Advanced Illegal Ballistics"
- description = "Advanced Ballistic for Illegal weaponds."
- design_ids = list("10mm","10mmap","10mminc","10mmhp","pistolm9mm","m45","bolt_clip")
- prereq_ids = list("ballistic_weapons","syndicate_basic","explosive_weapons")
- research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 25000) //This gives sec lethal mags/clips for guns form traitors or space.
- export_price = 7000
diff --git a/modular_citadel/code/modules/research/techweb/all_nodes.dme.dm b/modular_citadel/code/modules/research/techweb/all_nodes.dme.dm
deleted file mode 100644
index d968cfdcc7..0000000000
--- a/modular_citadel/code/modules/research/techweb/all_nodes.dme.dm
+++ /dev/null
@@ -1,33 +0,0 @@
-/datum/techweb_node/bluespace_basic/New()
- . = ..()
- design_ids += "xenobio_monkeys"
-
-/datum/techweb_node/practical_bluespace/New()
- . = ..()
- design_ids += "xenobio_slimebasic"
-
-/datum/techweb_node/adv_bluespace/New()
- . = ..()
- design_ids += "xenobio_slimeadv"
-
-/datum/techweb_node/ballistic_weapons/New()
- . = ..()
- design_ids += "mag_oldsmg_rubber"
-
-/datum/techweb_node/computer_board_gaming
- id = "computer_board_gaming"
- display_name = "Games and Toys"
- description = "For the slackers on the station."
- prereq_ids = list("comptech")
- design_ids = list("arcade_battle", "arcade_orion", "slotmachine", "autoylathe")
- research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000)
- export_price = 5000
-
-/datum/techweb_node/advanced_illegl_ballistics
- id = "advanced_illegal_ballistics"
- display_name = "Advanced Illegal Ballistics
- description = "Advanced Ballistic for Illegal weaponds."
- design_ids = list("10mm","10mmap","10mminc","10mmhp","9mm","point_45","bolt_clip")
- prereq_ids = list("ballistic_weapons","syndicate_basic","explosive_weapons")
- research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 25000) //This gives sec lethal mags/clips for guns form traitors or space.
- export_price = 7000
diff --git a/modular_citadel/code/modules/vore/resizing/sizechemicals.dm b/modular_citadel/code/modules/vore/resizing/sizechemicals.dm
index 1164bf65d6..f83ba2ce76 100644
--- a/modular_citadel/code/modules/vore/resizing/sizechemicals.dm
+++ b/modular_citadel/code/modules/vore/resizing/sizechemicals.dm
@@ -84,7 +84,7 @@
return
/datum/reagent/medicine/sizeoxadone/overdose_process(mob/living/M)
- M.adjustBrainLoss(1)
+ M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1)
M.adjustToxLoss(1)
..()
. = 1
diff --git a/modular_citadel/icons/firstaid.dmi b/modular_citadel/icons/firstaid.dmi
index e7ac378222..d061adf9f2 100644
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diff --git a/modular_citadel/icons/misc/misc.dmi b/modular_citadel/icons/misc/misc.dmi
deleted file mode 100644
index cf74d73796..0000000000
Binary files a/modular_citadel/icons/misc/misc.dmi and /dev/null differ
diff --git a/modular_citadel/icons/mob/citadel/glasses.dmi b/modular_citadel/icons/mob/citadel/glasses.dmi
deleted file mode 100644
index cf74d73796..0000000000
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diff --git a/modular_citadel/icons/mob/citadel/head.dmi b/modular_citadel/icons/mob/citadel/head.dmi
deleted file mode 100644
index cf74d73796..0000000000
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diff --git a/modular_citadel/icons/mob/citadel/masks.dmi b/modular_citadel/icons/mob/citadel/masks.dmi
deleted file mode 100644
index cf74d73796..0000000000
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diff --git a/modular_citadel/icons/mob/citadel/shoes.dmi b/modular_citadel/icons/mob/citadel/shoes.dmi
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index fa7285ae4c..7fbb26f1af 100644
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diff --git a/modular_citadel/icons/mob/clothing/fed hats n modern.dmi b/modular_citadel/icons/mob/clothing/fed hats n modern.dmi
deleted file mode 100644
index ab8682b785..0000000000
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diff --git a/modular_citadel/icons/mob/clothing/fedcoats.dmi b/modular_citadel/icons/mob/clothing/fedcoats.dmi
deleted file mode 100644
index 6554b3a45d..0000000000
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diff --git a/modular_citadel/icons/mob/digishoes.dmi b/modular_citadel/icons/mob/digishoes.dmi
index a499db6262..b4e27d0b5d 100644
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diff --git a/modular_citadel/icons/mob/mam_ears.dmi b/modular_citadel/icons/mob/mam_ears.dmi
index 569667a82d..a23716562e 100644
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diff --git a/modular_citadel/icons/mob/mam_markings.dmi b/modular_citadel/icons/mob/mam_markings.dmi
index 8327be6eaf..dce56de556 100644
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diff --git a/modular_citadel/icons/mob/markings_notmammals.dmi b/modular_citadel/icons/mob/markings_notmammals.dmi
index 59b10e93aa..d9577698d1 100644
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diff --git a/modular_citadel/icons/mob/mutant_bodyparts.dmi b/modular_citadel/icons/mob/mutant_bodyparts.dmi
index 1e12d2bf1a..8c0856429b 100644
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diff --git a/modular_citadel/icons/mob/widerobot.dmi b/modular_citadel/icons/mob/widerobot.dmi
index c730467e1d..19dd8dba86 100644
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diff --git a/modular_citadel/icons/obj/clothing/trek_item_icon.dmi b/modular_citadel/icons/obj/clothing/trek_item_icon.dmi
index ed3286615b..570acbf4cf 100644
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diff --git a/modular_citadel/icons/obj/structures.dmi b/modular_citadel/icons/obj/structures.dmi
deleted file mode 100644
index cf74d73796..0000000000
Binary files a/modular_citadel/icons/obj/structures.dmi and /dev/null differ
diff --git a/modular_citadel/icons/obj/tools.dmi b/modular_citadel/icons/obj/tools.dmi
index 5d5a0d8abd..7b99880799 100644
Binary files a/modular_citadel/icons/obj/tools.dmi and b/modular_citadel/icons/obj/tools.dmi differ
diff --git a/modular_citadel/interface/skin.dmf b/modular_citadel/interface/skin.dmf
index c5b5138609..025a53bdca 100644
--- a/modular_citadel/interface/skin.dmf
+++ b/modular_citadel/interface/skin.dmf
@@ -54,7 +54,7 @@ window "mainwindow"
size = 640x440
anchor1 = none
anchor2 = none
- background-color = #eeeeee
+ background-color = #242424
is-default = true
saved-params = "pos;size;is-minimized;is-maximized"
icon = 'icons\\ss13_64.png'
@@ -66,7 +66,7 @@ window "mainwindow"
size = 637x440
anchor1 = 0,0
anchor2 = 100,100
- background-color = #eeeeee
+ background-color = #272727
saved-params = "splitter"
left = "mapwindow"
right = "infowindow"
@@ -78,7 +78,7 @@ window "mainwindow"
size = 200x200
anchor1 = none
anchor2 = none
- background-color = #ffffff
+ background-color = #272727
is-visible = false
saved-params = ""
elem "tooltip"
@@ -87,7 +87,7 @@ window "mainwindow"
size = 999x999
anchor1 = none
anchor2 = none
- background-color = #ffffff
+ background-color = #272727
is-visible = false
saved-params = ""
@@ -119,7 +119,7 @@ window "infowindow"
size = 640x480
anchor1 = none
anchor2 = none
- background-color = #eeeeee
+ background-color = #242424
saved-params = "pos;size;is-minimized;is-maximized"
is-pane = true
elem "info"
@@ -128,6 +128,7 @@ window "infowindow"
size = 640x445
anchor1 = 0,0
anchor2 = 100,100
+ background-color = #272727
saved-params = "splitter"
left = "statwindow"
right = "outputwindow"
@@ -138,7 +139,8 @@ window "infowindow"
size = 104x20
anchor1 = 3,0
anchor2 = 19,0
- background-color = #90b3dd
+ text-color = #e0e0e0
+ background-color = #40628a
saved-params = "is-checked"
text = "Changelog"
command = "changelog"
@@ -148,7 +150,8 @@ window "infowindow"
size = 100x20
anchor1 = 19,0
anchor2 = 34,0
- background-color = #90b3dd
+ text-color = #e0e0e0
+ background-color = #40628a
saved-params = "is-checked"
text = "Rules"
command = "rules"
@@ -158,7 +161,8 @@ window "infowindow"
size = 100x20
anchor1 = 34,0
anchor2 = 50,0
- background-color = #90b3dd
+ text-color = #e0e0e0
+ background-color = #40628a
saved-params = "is-checked"
text = "Wiki"
command = "wiki"
@@ -168,7 +172,8 @@ window "infowindow"
size = 100x20
anchor1 = 50,0
anchor2 = 66,0
- background-color = #90b3dd
+ text-color = #e0e0e0
+ background-color = #40628a
saved-params = "is-checked"
text = "Forum"
command = "forum"
@@ -178,7 +183,8 @@ window "infowindow"
size = 100x20
anchor1 = 66,0
anchor2 = 81,0
- background-color = #90b3dd
+ text-color = #e0e0e0
+ background-color = #40628a
saved-params = "is-checked"
text = "GitHub"
command = "github"
@@ -189,7 +195,8 @@ window "infowindow"
anchor1 = 81,0
anchor2 = 97,0
font-size = 8
- background-color = #ef7f7f
+ text-color = #e0e0e0
+ background-color = #A92c2c
saved-params = "is-checked"
text = "Report Issue"
command = "report-issue"
@@ -201,7 +208,7 @@ window "outputwindow"
size = 640x480
anchor1 = none
anchor2 = none
- background-color = #eeeeee
+ background-color = #272727
saved-params = "pos;size;is-minimized;is-maximized"
titlebar = false
statusbar = false
@@ -225,7 +232,8 @@ window "outputwindow"
size = 37x20
anchor1 = 100,100
anchor2 = none
- background-color = #eeeeee
+ text-color = #e0e0e0
+ background-color = #272727
saved-params = "is-checked"
text = "Chat"
command = ".winset \"say.is-checked=true ? input.command=\"!say \\\"\" : input.command=\""
@@ -237,7 +245,7 @@ window "outputwindow"
size = 640x456
anchor1 = 0,0
anchor2 = 100,100
- background-color = #ffffff
+ background-color = #272727
is-visible = false
is-disabled = true
saved-params = ""
@@ -248,6 +256,8 @@ window "outputwindow"
size = 640x456
anchor1 = 0,0
anchor2 = 100,100
+ text-color = #e0e0e0
+ background-color = #272727
is-default = true
saved-params = ""
@@ -258,7 +268,7 @@ window "statwindow"
size = 640x480
anchor1 = none
anchor2 = none
- background-color = #eeeeee
+ background-color = #242424
saved-params = "pos;size;is-minimized;is-maximized"
is-pane = true
elem "stat"
@@ -267,9 +277,14 @@ window "statwindow"
size = 640x480
anchor1 = 0,0
anchor2 = 100,100
+ text-color = #e0e0e0
+ background-color = #272727
is-default = true
saved-params = ""
- tab-background-color = #eeeeee
+ tab-text-color = #e0e0e0
+ tab-background-color = #242424
+ prefix-color = #e0e0e0
+ suffix-color = #e0e0e0
window "preferences_window"
elem "preferences_window"
diff --git a/modular_citadel/sound/vox/_comma.ogg b/modular_citadel/sound/vox/_comma.ogg
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index 0000000000..55ee3102a0
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Binary files /dev/null and b/modular_citadel/sound/vox/walk.ogg differ
diff --git a/modular_citadel/sound/vox/wall.ogg b/modular_citadel/sound/vox/wall.ogg
new file mode 100644
index 0000000000..8f34bb6fdd
Binary files /dev/null and b/modular_citadel/sound/vox/wall.ogg differ
diff --git a/modular_citadel/sound/vox/want.ogg b/modular_citadel/sound/vox/want.ogg
new file mode 100644
index 0000000000..b307dbfdc6
Binary files /dev/null and b/modular_citadel/sound/vox/want.ogg differ
diff --git a/modular_citadel/sound/vox/wanted.ogg b/modular_citadel/sound/vox/wanted.ogg
new file mode 100644
index 0000000000..a783e64ee2
Binary files /dev/null and b/modular_citadel/sound/vox/wanted.ogg differ
diff --git a/modular_citadel/sound/vox/warm.ogg b/modular_citadel/sound/vox/warm.ogg
new file mode 100644
index 0000000000..00fbe521b1
Binary files /dev/null and b/modular_citadel/sound/vox/warm.ogg differ
diff --git a/modular_citadel/sound/vox/warn.ogg b/modular_citadel/sound/vox/warn.ogg
new file mode 100644
index 0000000000..931ae208c6
Binary files /dev/null and b/modular_citadel/sound/vox/warn.ogg differ
diff --git a/modular_citadel/sound/vox/warning.ogg b/modular_citadel/sound/vox/warning.ogg
new file mode 100644
index 0000000000..e237c5e0ae
Binary files /dev/null and b/modular_citadel/sound/vox/warning.ogg differ
diff --git a/modular_citadel/sound/vox/waste.ogg b/modular_citadel/sound/vox/waste.ogg
new file mode 100644
index 0000000000..7152c80fc8
Binary files /dev/null and b/modular_citadel/sound/vox/waste.ogg differ
diff --git a/modular_citadel/sound/vox/water.ogg b/modular_citadel/sound/vox/water.ogg
new file mode 100644
index 0000000000..fdced84c63
Binary files /dev/null and b/modular_citadel/sound/vox/water.ogg differ
diff --git a/modular_citadel/sound/vox/we.ogg b/modular_citadel/sound/vox/we.ogg
new file mode 100644
index 0000000000..f31d0c34d3
Binary files /dev/null and b/modular_citadel/sound/vox/we.ogg differ
diff --git a/modular_citadel/sound/vox/weapon.ogg b/modular_citadel/sound/vox/weapon.ogg
new file mode 100644
index 0000000000..fcf4b8bf07
Binary files /dev/null and b/modular_citadel/sound/vox/weapon.ogg differ
diff --git a/modular_citadel/sound/vox/west.ogg b/modular_citadel/sound/vox/west.ogg
new file mode 100644
index 0000000000..35eb23ac27
Binary files /dev/null and b/modular_citadel/sound/vox/west.ogg differ
diff --git a/modular_citadel/sound/vox/whiskey.ogg b/modular_citadel/sound/vox/whiskey.ogg
new file mode 100644
index 0000000000..53102ef546
Binary files /dev/null and b/modular_citadel/sound/vox/whiskey.ogg differ
diff --git a/modular_citadel/sound/vox/white.ogg b/modular_citadel/sound/vox/white.ogg
new file mode 100644
index 0000000000..b9c2c6e8fb
Binary files /dev/null and b/modular_citadel/sound/vox/white.ogg differ
diff --git a/modular_citadel/sound/vox/wilco.ogg b/modular_citadel/sound/vox/wilco.ogg
new file mode 100644
index 0000000000..08f1b38f60
Binary files /dev/null and b/modular_citadel/sound/vox/wilco.ogg differ
diff --git a/modular_citadel/sound/vox/will.ogg b/modular_citadel/sound/vox/will.ogg
new file mode 100644
index 0000000000..8b11eec8d5
Binary files /dev/null and b/modular_citadel/sound/vox/will.ogg differ
diff --git a/modular_citadel/sound/vox/with.ogg b/modular_citadel/sound/vox/with.ogg
new file mode 100644
index 0000000000..100131ddfd
Binary files /dev/null and b/modular_citadel/sound/vox/with.ogg differ
diff --git a/modular_citadel/sound/vox/without.ogg b/modular_citadel/sound/vox/without.ogg
new file mode 100644
index 0000000000..5e6b99206f
Binary files /dev/null and b/modular_citadel/sound/vox/without.ogg differ
diff --git a/modular_citadel/sound/vox/woop.ogg b/modular_citadel/sound/vox/woop.ogg
new file mode 100644
index 0000000000..c29a975858
Binary files /dev/null and b/modular_citadel/sound/vox/woop.ogg differ
diff --git a/modular_citadel/sound/vox/xeno.ogg b/modular_citadel/sound/vox/xeno.ogg
new file mode 100644
index 0000000000..9230e650c7
Binary files /dev/null and b/modular_citadel/sound/vox/xeno.ogg differ
diff --git a/modular_citadel/sound/vox/yankee.ogg b/modular_citadel/sound/vox/yankee.ogg
new file mode 100644
index 0000000000..ea5578d28f
Binary files /dev/null and b/modular_citadel/sound/vox/yankee.ogg differ
diff --git a/modular_citadel/sound/vox/yards.ogg b/modular_citadel/sound/vox/yards.ogg
new file mode 100644
index 0000000000..7b911ad4bd
Binary files /dev/null and b/modular_citadel/sound/vox/yards.ogg differ
diff --git a/modular_citadel/sound/vox/year.ogg b/modular_citadel/sound/vox/year.ogg
new file mode 100644
index 0000000000..7cd1065af1
Binary files /dev/null and b/modular_citadel/sound/vox/year.ogg differ
diff --git a/modular_citadel/sound/vox/yellow.ogg b/modular_citadel/sound/vox/yellow.ogg
new file mode 100644
index 0000000000..87668cd45f
Binary files /dev/null and b/modular_citadel/sound/vox/yellow.ogg differ
diff --git a/modular_citadel/sound/vox/yes.ogg b/modular_citadel/sound/vox/yes.ogg
new file mode 100644
index 0000000000..24be399de3
Binary files /dev/null and b/modular_citadel/sound/vox/yes.ogg differ
diff --git a/modular_citadel/sound/vox/you.ogg b/modular_citadel/sound/vox/you.ogg
new file mode 100644
index 0000000000..4a30e5c721
Binary files /dev/null and b/modular_citadel/sound/vox/you.ogg differ
diff --git a/modular_citadel/sound/vox/your.ogg b/modular_citadel/sound/vox/your.ogg
new file mode 100644
index 0000000000..12d49c3ded
Binary files /dev/null and b/modular_citadel/sound/vox/your.ogg differ
diff --git a/modular_citadel/sound/vox/yourself.ogg b/modular_citadel/sound/vox/yourself.ogg
new file mode 100644
index 0000000000..03a0af6531
Binary files /dev/null and b/modular_citadel/sound/vox/yourself.ogg differ
diff --git a/modular_citadel/sound/vox/zero.ogg b/modular_citadel/sound/vox/zero.ogg
new file mode 100644
index 0000000000..e14f91344c
Binary files /dev/null and b/modular_citadel/sound/vox/zero.ogg differ
diff --git a/modular_citadel/sound/vox/zone.ogg b/modular_citadel/sound/vox/zone.ogg
new file mode 100644
index 0000000000..3c8834c8f4
Binary files /dev/null and b/modular_citadel/sound/vox/zone.ogg differ
diff --git a/modular_citadel/sound/vox/zulu.ogg b/modular_citadel/sound/vox/zulu.ogg
new file mode 100644
index 0000000000..739cdd2187
Binary files /dev/null and b/modular_citadel/sound/vox/zulu.ogg differ
diff --git a/sound/FermiChem/SoundSources.txt b/sound/FermiChem/SoundSources.txt
index bd45f866f5..1420814d4a 100644
--- a/sound/FermiChem/SoundSources.txt
+++ b/sound/FermiChem/SoundSources.txt
@@ -6,5 +6,6 @@ heatacid.ogg - from https://freesound.org/people/klankbeeld/sounds/233697/
from bubbles2.ogg
from fuse.ogg
bufferadd.ogg- https://freesound.org/people/toiletrolltube/sounds/181483/
+heatdamn.ogg - from https://freesound.org/people/klankbeeld/sounds/233697/
Work is licensed under the Creative Commons and Attribution License.
\ No newline at end of file
diff --git a/sound/FermiChem/heatdam.ogg b/sound/FermiChem/heatdam.ogg
new file mode 100644
index 0000000000..ab8492e966
Binary files /dev/null and b/sound/FermiChem/heatdam.ogg differ
diff --git a/sound/weapons/gatling.ogg b/sound/weapons/gatling.ogg
new file mode 100644
index 0000000000..0f8045560d
Binary files /dev/null and b/sound/weapons/gatling.ogg differ
diff --git a/tgstation.dme b/tgstation.dme
index 0af5cc0675..1f8b1a964d 100755
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -550,6 +550,11 @@
#include "code\game\gamemodes\devil\game_mode.dm"
#include "code\game\gamemodes\devil\objectives.dm"
#include "code\game\gamemodes\devil\devil agent\devil_agent.dm"
+#include "code\game\gamemodes\dynamic\dynamic.dm"
+#include "code\game\gamemodes\dynamic\dynamic_rulesets.dm"
+#include "code\game\gamemodes\dynamic\dynamic_rulesets_latejoin.dm"
+#include "code\game\gamemodes\dynamic\dynamic_rulesets_midround.dm"
+#include "code\game\gamemodes\dynamic\dynamic_rulesets_roundstart.dm"
#include "code\game\gamemodes\extended\extended.dm"
#include "code\game\gamemodes\meteor\meteor.dm"
#include "code\game\gamemodes\meteor\meteors.dm"
@@ -576,6 +581,7 @@
#include "code\game\machinery\cell_charger.dm"
#include "code\game\machinery\cloning.dm"
#include "code\game\machinery\constructable_frame.dm"
+#include "code\game\machinery\cryopod.dm"
#include "code\game\machinery\dance_machine.dm"
#include "code\game\machinery\defibrillator_mount.dm"
#include "code\game\machinery\deployable.dm"
@@ -652,6 +658,9 @@
#include "code\game\machinery\computer\arcade\minesweeper.dm"
#include "code\game\machinery\computer\arcade\misc_arcade.dm"
#include "code\game\machinery\computer\arcade\orion_trail.dm"
+#include "code\game\machinery\computer\prisoner\_prisoner.dm"
+#include "code\game\machinery\computer\prisoner\gulag_teleporter.dm"
+#include "code\game\machinery\computer\prisoner\management.dm"
#include "code\game\machinery\doors\airlock.dm"
#include "code\game\machinery\doors\airlock_electronics.dm"
#include "code\game\machinery\doors\airlock_types.dm"
@@ -1511,6 +1520,7 @@
#include "code\modules\clothing\neck\_neck.dm"
#include "code\modules\clothing\outfits\ert.dm"
#include "code\modules\clothing\outfits\event.dm"
+#include "code\modules\clothing\outfits\plasmaman.dm"
#include "code\modules\clothing\outfits\standard.dm"
#include "code\modules\clothing\outfits\vr.dm"
#include "code\modules\clothing\outfits\vv_outfit.dm"
@@ -1553,6 +1563,10 @@
#include "code\modules\clothing\under\jobs\engineering.dm"
#include "code\modules\clothing\under\jobs\medsci.dm"
#include "code\modules\clothing\under\jobs\security.dm"
+#include "code\modules\clothing\under\jobs\Plasmaman\civilian_service.dm"
+#include "code\modules\clothing\under\jobs\Plasmaman\engineering.dm"
+#include "code\modules\clothing\under\jobs\Plasmaman\medsci.dm"
+#include "code\modules\clothing\under\jobs\Plasmaman\security.dm"
#include "code\modules\crafting\craft.dm"
#include "code\modules\crafting\guncrafting.dm"
#include "code\modules\crafting\recipes.dm"
@@ -1789,17 +1803,39 @@
#include "code\modules\jobs\access.dm"
#include "code\modules\jobs\job_exp.dm"
#include "code\modules\jobs\jobs.dm"
+#include "code\modules\jobs\job_types\_job.dm"
+#include "code\modules\jobs\job_types\ai.dm"
#include "code\modules\jobs\job_types\assistant.dm"
+#include "code\modules\jobs\job_types\atmospheric_technician.dm"
+#include "code\modules\jobs\job_types\bartender.dm"
+#include "code\modules\jobs\job_types\botanist.dm"
#include "code\modules\jobs\job_types\captain.dm"
-#include "code\modules\jobs\job_types\cargo_service.dm"
-#include "code\modules\jobs\job_types\civilian.dm"
-#include "code\modules\jobs\job_types\civilian_chaplain.dm"
-#include "code\modules\jobs\job_types\engineering.dm"
-#include "code\modules\jobs\job_types\job.dm"
-#include "code\modules\jobs\job_types\medical.dm"
-#include "code\modules\jobs\job_types\science.dm"
-#include "code\modules\jobs\job_types\security.dm"
-#include "code\modules\jobs\job_types\silicon.dm"
+#include "code\modules\jobs\job_types\cargo_technician.dm"
+#include "code\modules\jobs\job_types\chaplain.dm"
+#include "code\modules\jobs\job_types\chemist.dm"
+#include "code\modules\jobs\job_types\chief_engineer.dm"
+#include "code\modules\jobs\job_types\chief_medical_officer.dm"
+#include "code\modules\jobs\job_types\clown.dm"
+#include "code\modules\jobs\job_types\cook.dm"
+#include "code\modules\jobs\job_types\curator.dm"
+#include "code\modules\jobs\job_types\cyborg.dm"
+#include "code\modules\jobs\job_types\detective.dm"
+#include "code\modules\jobs\job_types\geneticist.dm"
+#include "code\modules\jobs\job_types\head_of_personnel.dm"
+#include "code\modules\jobs\job_types\head_of_security.dm"
+#include "code\modules\jobs\job_types\janitor.dm"
+#include "code\modules\jobs\job_types\lawyer.dm"
+#include "code\modules\jobs\job_types\medical_doctor.dm"
+#include "code\modules\jobs\job_types\mime.dm"
+#include "code\modules\jobs\job_types\quartermaster.dm"
+#include "code\modules\jobs\job_types\research_director.dm"
+#include "code\modules\jobs\job_types\roboticist.dm"
+#include "code\modules\jobs\job_types\scientist.dm"
+#include "code\modules\jobs\job_types\security_officer.dm"
+#include "code\modules\jobs\job_types\shaft_miner.dm"
+#include "code\modules\jobs\job_types\station_engineer.dm"
+#include "code\modules\jobs\job_types\virologist.dm"
+#include "code\modules\jobs\job_types\warden.dm"
#include "code\modules\jobs\map_changes\map_changes.dm"
#include "code\modules\keybindings\bindings_admin.dm"
#include "code\modules\keybindings\bindings_atom.dm"
@@ -1910,15 +1946,17 @@
#include "code\modules\mob\dead\new_player\poll.dm"
#include "code\modules\mob\dead\new_player\preferences_setup.dm"
#include "code\modules\mob\dead\new_player\sprite_accessories\_sprite_accessories.dm"
+#include "code\modules\mob\dead\new_player\sprite_accessories\alienpeople.dm"
#include "code\modules\mob\dead\new_player\sprite_accessories\body_markings.dm"
#include "code\modules\mob\dead\new_player\sprite_accessories\caps.dm"
+#include "code\modules\mob\dead\new_player\sprite_accessories\Citadel_Snowflake.dm"
#include "code\modules\mob\dead\new_player\sprite_accessories\ears.dm"
#include "code\modules\mob\dead\new_player\sprite_accessories\frills.dm"
#include "code\modules\mob\dead\new_player\sprite_accessories\hair_face.dm"
#include "code\modules\mob\dead\new_player\sprite_accessories\hair_head.dm"
#include "code\modules\mob\dead\new_player\sprite_accessories\horns.dm"
-#include "code\modules\mob\dead\new_player\sprite_accessories\legs.dm"
-#include "code\modules\mob\dead\new_player\sprite_accessories\moth_wings.dm"
+#include "code\modules\mob\dead\new_player\sprite_accessories\ipc_synths.dm"
+#include "code\modules\mob\dead\new_player\sprite_accessories\legs_and_taurs.dm"
#include "code\modules\mob\dead\new_player\sprite_accessories\pines.dm"
#include "code\modules\mob\dead\new_player\sprite_accessories\snouts.dm"
#include "code\modules\mob\dead\new_player\sprite_accessories\socks.dm"
@@ -2025,15 +2063,17 @@
#include "code\modules\mob\living\carbon\human\species_types\abductors.dm"
#include "code\modules\mob\living\carbon\human\species_types\android.dm"
#include "code\modules\mob\living\carbon\human\species_types\angel.dm"
+#include "code\modules\mob\living\carbon\human\species_types\bugmen.dm"
#include "code\modules\mob\living\carbon\human\species_types\corporate.dm"
#include "code\modules\mob\living\carbon\human\species_types\dullahan.dm"
#include "code\modules\mob\living\carbon\human\species_types\felinid.dm"
#include "code\modules\mob\living\carbon\human\species_types\flypeople.dm"
+#include "code\modules\mob\living\carbon\human\species_types\furrypeople.dm"
#include "code\modules\mob\living\carbon\human\species_types\golems.dm"
#include "code\modules\mob\living\carbon\human\species_types\humans.dm"
+#include "code\modules\mob\living\carbon\human\species_types\ipc.dm"
#include "code\modules\mob\living\carbon\human\species_types\jellypeople.dm"
#include "code\modules\mob\living\carbon\human\species_types\lizardpeople.dm"
-#include "code\modules\mob\living\carbon\human\species_types\mothmen.dm"
#include "code\modules\mob\living\carbon\human\species_types\mushpeople.dm"
#include "code\modules\mob\living\carbon\human\species_types\plasmamen.dm"
#include "code\modules\mob\living\carbon\human\species_types\podpeople.dm"
@@ -2287,6 +2327,10 @@
#include "code\modules\NTNet\network.dm"
#include "code\modules\NTNet\relays.dm"
#include "code\modules\NTNet\services\_service.dm"
+#include "code\modules\oracle_ui\assets.dm"
+#include "code\modules\oracle_ui\hookup_procs.dm"
+#include "code\modules\oracle_ui\oracle_ui.dm"
+#include "code\modules\oracle_ui\themed.dm"
#include "code\modules\paperwork\clipboard.dm"
#include "code\modules\paperwork\contract.dm"
#include "code\modules\paperwork\filingcabinet.dm"
@@ -2421,6 +2465,7 @@
#include "code\modules\projectiles\guns\energy\kinetic_accelerator.dm"
#include "code\modules\projectiles\guns\energy\laser.dm"
#include "code\modules\projectiles\guns\energy\megabuster.dm"
+#include "code\modules\projectiles\guns\energy\minigun.dm"
#include "code\modules\projectiles\guns\energy\mounted.dm"
#include "code\modules\projectiles\guns\energy\plasma_cit.dm"
#include "code\modules\projectiles\guns\energy\pulse.dm"
@@ -2475,6 +2520,7 @@
#include "code\modules\projectiles\projectile\special\temperature.dm"
#include "code\modules\projectiles\projectile\special\wormhole.dm"
#include "code\modules\reagents\chem_splash.dm"
+#include "code\modules\reagents\chem_wiki_render.dm"
#include "code\modules\reagents\reagent_containers.dm"
#include "code\modules\reagents\reagent_dispenser.dm"
#include "code\modules\reagents\chemistry\colors.dm"
@@ -2493,6 +2539,7 @@
#include "code\modules\reagents\chemistry\reagents\drink_reagents.dm"
#include "code\modules\reagents\chemistry\reagents\drug_reagents.dm"
#include "code\modules\reagents\chemistry\reagents\food_reagents.dm"
+#include "code\modules\reagents\chemistry\reagents\impure_reagents.dm"
#include "code\modules\reagents\chemistry\reagents\medicine_reagents.dm"
#include "code\modules\reagents\chemistry\reagents\other_reagents.dm"
#include "code\modules\reagents\chemistry\reagents\pyrotechnic_reagents.dm"
@@ -2709,12 +2756,16 @@
#include "code\modules\surgery\brain_surgery.dm"
#include "code\modules\surgery\cavity_implant.dm"
#include "code\modules\surgery\core_removal.dm"
+#include "code\modules\surgery\coronary_bypass.dm"
#include "code\modules\surgery\dental_implant.dm"
+#include "code\modules\surgery\embalming.dm"
#include "code\modules\surgery\eye_surgery.dm"
+#include "code\modules\surgery\graft_synthtissue.dm"
#include "code\modules\surgery\helpers.dm"
#include "code\modules\surgery\implant_removal.dm"
#include "code\modules\surgery\limb_augmentation.dm"
#include "code\modules\surgery\lipoplasty.dm"
+#include "code\modules\surgery\lobectomy.dm"
#include "code\modules\surgery\mechanic_steps.dm"
#include "code\modules\surgery\nutcracker.dm"
#include "code\modules\surgery\organ_manipulation.dm"
@@ -2731,9 +2782,13 @@
#include "code\modules\surgery\advanced\pacification.dm"
#include "code\modules\surgery\advanced\reconstruction.dm"
#include "code\modules\surgery\advanced\revival.dm"
+#include "code\modules\surgery\advanced\toxichealing.dm"
#include "code\modules\surgery\advanced\viral_bonding.dm"
#include "code\modules\surgery\advanced\bioware\bioware.dm"
#include "code\modules\surgery\advanced\bioware\bioware_surgery.dm"
+#include "code\modules\surgery\advanced\bioware\experimental_dissection.dm"
+#include "code\modules\surgery\advanced\bioware\ligament_hook.dm"
+#include "code\modules\surgery\advanced\bioware\ligament_reinforcement.dm"
#include "code\modules\surgery\advanced\bioware\nerve_grounding.dm"
#include "code\modules\surgery\advanced\bioware\nerve_splicing.dm"
#include "code\modules\surgery\advanced\bioware\vein_threading.dm"
@@ -2878,7 +2933,6 @@
#include "modular_citadel\code\game\gamemodes\gangs\implant_gang.dm"
#include "modular_citadel\code\game\gamemodes\miniantags\bot_swarm\swarmer_event.dm"
#include "modular_citadel\code\game\gamemodes\revolution\revolution.dm"
-#include "modular_citadel\code\game\machinery\cryopod.dm"
#include "modular_citadel\code\game\machinery\displaycases.dm"
#include "modular_citadel\code\game\machinery\firealarm.dm"
#include "modular_citadel\code\game\machinery\Sleeper.dm"
@@ -2901,7 +2955,6 @@
#include "modular_citadel\code\game\objects\items\boombox.dm"
#include "modular_citadel\code\game\objects\items\holy_weapons.dm"
#include "modular_citadel\code\game\objects\items\honk.dm"
-#include "modular_citadel\code\game\objects\items\meat.dm"
#include "modular_citadel\code\game\objects\items\stunsword.dm"
#include "modular_citadel\code\game\objects\items\vending_items.dm"
#include "modular_citadel\code\game\objects\items\circuitboards\machine_circuitboards.dm"
@@ -2910,12 +2963,9 @@
#include "modular_citadel\code\game\objects\items\devices\radio\headset.dm"
#include "modular_citadel\code\game\objects\items\devices\radio\shockcollar.dm"
#include "modular_citadel\code\game\objects\items\melee\eutactic_blades.dm"
-#include "modular_citadel\code\game\objects\items\melee\misc.dm"
-#include "modular_citadel\code\game\objects\items\robot\robot_upgrades.dm"
#include "modular_citadel\code\game\objects\items\storage\firstaid.dm"
#include "modular_citadel\code\game\objects\structures\tables_racks.dm"
#include "modular_citadel\code\game\objects\structures\beds_chairs\chair.dm"
-#include "modular_citadel\code\game\objects\structures\beds_chairs\sofa.dm"
#include "modular_citadel\code\game\objects\structures\crates_lockers\closets\fitness.dm"
#include "modular_citadel\code\game\objects\structures\crates_lockers\closets\wardrobe.dm"
#include "modular_citadel\code\game\objects\structures\crates_lockers\closets\secure\citadel_lockers.dm"
@@ -2998,7 +3048,6 @@
#include "modular_citadel\code\modules\mining\mining_ruins.dm"
#include "modular_citadel\code\modules\mob\cit_emotes.dm"
#include "modular_citadel\code\modules\mob\mob.dm"
-#include "modular_citadel\code\modules\mob\dead\new_player\sprite_accessories.dm"
#include "modular_citadel\code\modules\mob\living\damage_procs.dm"
#include "modular_citadel\code\modules\mob\living\living.dm"
#include "modular_citadel\code\modules\mob\living\carbon\carbon.dm"
@@ -3008,11 +3057,7 @@
#include "modular_citadel\code\modules\mob\living\carbon\human\human.dm"
#include "modular_citadel\code\modules\mob\living\carbon\human\human_defense.dm"
#include "modular_citadel\code\modules\mob\living\carbon\human\human_movement.dm"
-#include "modular_citadel\code\modules\mob\living\carbon\human\life.dm"
-#include "modular_citadel\code\modules\mob\living\carbon\human\species.dm"
-#include "modular_citadel\code\modules\mob\living\carbon\human\species_types\furrypeople.dm"
-#include "modular_citadel\code\modules\mob\living\carbon\human\species_types\ipc.dm"
-#include "modular_citadel\code\modules\mob\living\carbon\human\species_types\jellypeople.dm"
+#include "modular_citadel\code\modules\mob\living\silicon\ai\vox_sounds.dm"
#include "modular_citadel\code\modules\mob\living\silicon\robot\dogborg_equipment.dm"
#include "modular_citadel\code\modules\mob\living\silicon\robot\robot.dm"
#include "modular_citadel\code\modules\mob\living\silicon\robot\robot_modules.dm"
@@ -3051,16 +3096,13 @@
#include "modular_citadel\code\modules\reagents\chemistry\recipes\fermi.dm"
#include "modular_citadel\code\modules\reagents\objects\clothes.dm"
#include "modular_citadel\code\modules\reagents\objects\items.dm"
-#include "modular_citadel\code\modules\reagents\reagent container\cit_kegs.dm"
#include "modular_citadel\code\modules\reagents\reagent container\hypospraymkii.dm"
#include "modular_citadel\code\modules\reagents\reagent container\hypovial.dm"
#include "modular_citadel\code\modules\reagents\reagents\cit_reagents.dm"
#include "modular_citadel\code\modules\recycling\disposal\bin.dm"
#include "modular_citadel\code\modules\research\designs\autoylathe_designs.dm"
#include "modular_citadel\code\modules\research\designs\machine_designs.dm"
-#include "modular_citadel\code\modules\research\designs\weapon_designs.dm"
#include "modular_citadel\code\modules\research\designs\xenobio_designs.dm"
-#include "modular_citadel\code\modules\research\designs\weapon_designs\weapon_designs.dm"
#include "modular_citadel\code\modules\research\techweb\_techweb.dm"
#include "modular_citadel\code\modules\research\xenobiology\xenobio_camera.dm"
#include "modular_citadel\code\modules\vehicles\secway.dm"
diff --git a/tgui/assets/tgui.css b/tgui/assets/tgui.css
index 256b53c106..c73fc2adfa 100644
--- a/tgui/assets/tgui.css
+++ b/tgui/assets/tgui.css
@@ -1 +1 @@
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header.titlebar .minimize{display:inline-block;position:relative;padding:7px;margin:-7px;color:#e74242}body.syndicate header.titlebar .close:hover,body.syndicate header.titlebar .minimize:hover{color:#eb5e5e}body.syndicate header.titlebar{position:fixed;z-index:1;top:0;left:0;width:100%;height:32px;background-color:#363636;border-bottom:1px solid #161616;box-shadow:0 3px 3px rgba(0,0,0,.1)}body.syndicate header.titlebar .statusicon{position:absolute;top:4px;left:12px;transition:color .5s}body.syndicate header.titlebar .title{position:absolute;top:6px;left:46px;color:#e74242;font-size:16px;white-space:nowrap}body.syndicate header.titlebar .minimize{position:absolute;top:6px;right:46px}body.syndicate header.titlebar .close{position:absolute;top:4px;right:12px}.no-icons header.titlebar .statusicon{font-size:20px}.no-icons header.titlebar .statusicon:after{content:"O"}.no-icons header.titlebar .minimize{top:-2px;font-size:20px}.no-icons header.titlebar .minimize:after{content:"—"}.no-icons header.titlebar .close{font-size:20px}.no-icons header.titlebar .close:after{content:"X"}
\ No newline at end of file
diff --git a/tgui/assets/tgui.js b/tgui/assets/tgui.js
index 3599ece4f4..02e6e9aa58 100644
--- a/tgui/assets/tgui.js
+++ b/tgui/assets/tgui.js
@@ -6,16 +6,16 @@ try{!a&&s["return"]&&s["return"]()}finally{if(r)throw i}}return n},_=function(t)
return t.docFrag.appendChild(e.render())}),this.renderedFragments=this.fragments.slice(),this.fragmentsToRender=[],this.rendered=!0,this.docFrag}function Ze(t){var e,n,a=this;this.updating||(this.updating=!0,this.keypath&&(e=this.root.viewmodel.wrapped[this.keypath.str])&&(t=e.get()),this.fragmentsToCreate.length?(n={template:this.template.f||[],root:this.root,pElement:this.pElement,owner:this},this.fragmentsToCreate.forEach(function(t){var e;n.context=a.keypath.join(t),n.index=t,e=new rg(n),a.fragmentsToRender.push(a.fragments[t]=e)}),this.fragmentsToCreate.length=0):en(this,t)&&(this.bubble(),this.rendered&&bs.addView(this)),this.value=t,this.updating=!1)}function tn(t,e,n){if(e===Bu&&t.indexRefs&&t.indexRefs[0]){var a=t.indexRefs[0];(n&&"i"===a.t||!n&&"k"===a.t)&&(n||(t.length=0,t.fragmentsToUnrender=t.fragments.slice(0),t.fragmentsToUnrender.forEach(function(t){return t.unbind()}))),a.t=n?"k":"i"}t.currentSubtype=e}function en(t,e){var n={template:t.template.f||[],root:t.root,pElement:t.parentFragment.pElement,owner:t};if(t.hasContext=!0,t.subtype)switch(t.subtype){case Fu:return t.hasContext=!1,sn(t,e,!1,n);case Iu:return t.hasContext=!1,sn(t,e,!0,n);case Vu:return on(t,n);case qu:return rn(t,e,n);case Bu:if(u(e))return tn(t,t.subtype,!0),an(t,e,n)}return t.ordered=!!o(e),t.ordered?(tn(t,Bu,!1),nn(t,e,n)):u(e)||"function"==typeof e?t.template.i?(tn(t,Bu,!0),an(t,e,n)):(tn(t,Vu,!1),on(t,n)):(tn(t,Fu,!1),t.hasContext=!1,sn(t,e,!1,n))}function nn(t,e,n){var a,r,i;if(r=e.length,r===t.length)return!1;if(r
{{else}}
@@ -41,7 +41,7 @@
|