diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 686018e06d..9cb03c6a85 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -393,7 +393,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) qdel(src) item_flags &= ~IN_INVENTORY if(SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user) & COMPONENT_DROPPED_RELOCATION) - return ITEM_RELOCATED_BY_DROPPED + . = ITEM_RELOCATED_BY_DROPPED user.update_equipment_speed_mods() // called just as an item is picked up (loc is not yet changed)