Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-26720
This commit is contained in:
@@ -0,0 +1,3 @@
|
||||
#define ANTAG_DATUM_CULT /datum/antagonist/cult
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#define ANTAG_DATUM_CLOCKCULT /datum/antagonist/clockcult
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#define ANTAG_DATUM_CLOCKCULT_SILENT /datum/antagonist/clockcult/silent
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||||
@@ -1,2 +1,4 @@
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||||
#define NO_STUTTER 1
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||||
#define TONGUELESS_SPEECH 2
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#define LANGUAGE_HIDE_ICON_IF_UNDERSTOOD 4
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#define LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD 8
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@@ -23,6 +23,7 @@
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#define MECHFAB 16 //Remember, objects utilising this flag should have construction_time and construction_cost vars.
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#define BIOGENERATOR 32 //Uses biomass
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#define LIMBGROWER 64 //Uses synthetic flesh
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#define SMELTER 128 //uses various minerals
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//Note: More then one of these can be added to a design but imprinter and lathe designs are incompatable.
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//Modular computer/NTNet defines
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@@ -201,6 +201,21 @@ GLOBAL_LIST_EMPTY(bloody_footprints_cache)
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#define BLOOD_STATE_XENO "xeno"
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#define BLOOD_STATE_OIL "oil"
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#define BLOOD_STATE_NOT_BLOODY "no blood whatsoever"
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//suit sensors: sensor_mode defines
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||||
#define SENSOR_OFF 0
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||||
#define SENSOR_LIVING 1
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||||
#define SENSOR_VITALS 2
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||||
#define SENSOR_COORDS 3
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||||
//suit sensors: has_sensor defines
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||||
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#define BROKEN_SENSORS -1
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||||
#define NO_SENSORS 0
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#define HAS_SENSORS 1
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#define LOCKED_SENSORS 2
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//Turf wet states
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||||
#define TURF_DRY 0
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||||
#define TURF_WET_WATER 1
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||||
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||||
@@ -1,18 +0,0 @@
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diff a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm (rejected hunks)
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||||
@@ -26,4 +26,13 @@
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||||
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||||
#define INITIALIZE_HINT_NORMAL 0 //Nothing happens
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#define INITIALIZE_HINT_LATELOAD 1 //Call LateInitialize
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-#define INITIALIZE_HINT_QDEL 2 //Call qdel on the atom
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\ No newline at end of file
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+#define INITIALIZE_HINT_QDEL 2 //Call qdel on the atom
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+
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+//type and all subtypes should always call Initialize in New()
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+#define INITIALIZE_IMMEDIATE(X) ##X/New(loc, ...){\
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+ ..();\
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+ if(!initialized) {\
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+ args[1] = TRUE;\
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||||
+ SSatoms.InitAtom(src, args);\
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+ }\
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+}
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\ No newline at end of file
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@@ -513,7 +513,7 @@
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winset(C, "mainwindow", "flash=5")
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/proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank)
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if(SSticker.current_state != GAME_STATE_PLAYING || !character)
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if(!SSticker.IsRoundInProgress() || !character)
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return
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var/area/A = get_area(character)
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var/message = "<span class='game deadsay'><span class='name'>\
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@@ -11,6 +11,7 @@ GLOBAL_LIST_EMPTY(stealthminID) //reference list with IDs that store ckeys,
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GLOBAL_LIST_EMPTY(player_list) //all mobs **with clients attached**. Excludes /mob/dead/new_player
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GLOBAL_LIST_EMPTY(mob_list) //all mobs, including clientless
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GLOBAL_LIST_EMPTY(mob_directory) //mob_id -> mob
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GLOBAL_LIST_EMPTY(living_mob_list) //all alive mobs, including clientless. Excludes /mob/dead/new_player
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GLOBAL_LIST_EMPTY(dead_mob_list) //all dead mobs, including clientless. Excludes /mob/dead/new_player
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GLOBAL_LIST_EMPTY(joined_player_list) //all clients that have joined the game at round-start or as a latejoin.
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||||
@@ -1,23 +1,23 @@
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||||
GLOBAL_LIST_INIT(ai_names, world.file2list("config/names/ai.txt"))
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||||
GLOBAL_LIST_INIT(wizard_first, world.file2list("config/names/wizardfirst.txt"))
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GLOBAL_LIST_INIT(wizard_second, world.file2list("config/names/wizardsecond.txt"))
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||||
GLOBAL_LIST_INIT(ninja_titles, world.file2list("config/names/ninjatitle.txt"))
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GLOBAL_LIST_INIT(ninja_names, world.file2list("config/names/ninjaname.txt"))
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||||
GLOBAL_LIST_INIT(commando_names, world.file2list("config/names/death_commando.txt"))
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||||
GLOBAL_LIST_INIT(first_names_male, world.file2list("config/names/first_male.txt"))
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||||
GLOBAL_LIST_INIT(first_names_female, world.file2list("config/names/first_female.txt"))
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||||
GLOBAL_LIST_INIT(last_names, world.file2list("config/names/last.txt"))
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||||
GLOBAL_LIST_INIT(lizard_names_male, world.file2list("config/names/lizard_male.txt"))
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||||
GLOBAL_LIST_INIT(lizard_names_female, world.file2list("config/names/lizard_female.txt"))
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GLOBAL_LIST_INIT(clown_names, world.file2list("config/names/clown.txt"))
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GLOBAL_LIST_INIT(mime_names, world.file2list("config/names/mime.txt"))
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GLOBAL_LIST_INIT(carp_names, world.file2list("config/names/carp.txt"))
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GLOBAL_LIST_INIT(golem_names, world.file2list("config/names/golem.txt"))
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||||
GLOBAL_LIST_INIT(plasmaman_names, world.file2list("config/names/plasmaman.txt"))
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||||
GLOBAL_LIST_INIT(posibrain_names, list("PBU","HIU","SINA","ARMA","OSI","HBL","MSO","RR","CHRI","CDB","HG","XSI","ORNG","GUN","KOR","MET","FRE","XIS","SLI","PKP","HOG","RZH","GOOF","MRPR","JJR","FIRC","INC","PHL","BGB","ANTR","MIW","WJ","JRD","CHOC","ANCL","JLLO","JNLG","KOS","TKRG","XAL","STLP","CBOS","DUNC","FXMC","DRSD","COI"))
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||||
GLOBAL_LIST_INIT(ai_names, world.file2list("strings/names/ai.txt"))
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||||
GLOBAL_LIST_INIT(wizard_first, world.file2list("strings/names/wizardfirst.txt"))
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GLOBAL_LIST_INIT(wizard_second, world.file2list("strings/names/wizardsecond.txt"))
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||||
GLOBAL_LIST_INIT(ninja_titles, world.file2list("strings/names/ninjatitle.txt"))
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GLOBAL_LIST_INIT(ninja_names, world.file2list("strings/names/ninjaname.txt"))
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GLOBAL_LIST_INIT(commando_names, world.file2list("strings/names/death_commando.txt"))
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GLOBAL_LIST_INIT(first_names_male, world.file2list("strings/names/first_male.txt"))
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GLOBAL_LIST_INIT(first_names_female, world.file2list("strings/names/first_female.txt"))
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GLOBAL_LIST_INIT(last_names, world.file2list("strings/names/last.txt"))
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||||
GLOBAL_LIST_INIT(lizard_names_male, world.file2list("strings/names/lizard_male.txt"))
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||||
GLOBAL_LIST_INIT(lizard_names_female, world.file2list("strings/names/lizard_female.txt"))
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||||
GLOBAL_LIST_INIT(clown_names, world.file2list("strings/names/clown.txt"))
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||||
GLOBAL_LIST_INIT(mime_names, world.file2list("strings/names/mime.txt"))
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||||
GLOBAL_LIST_INIT(carp_names, world.file2list("strings/names/carp.txt"))
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||||
GLOBAL_LIST_INIT(golem_names, world.file2list("strings/names/golem.txt"))
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||||
GLOBAL_LIST_INIT(plasmaman_names, world.file2list("strings/names/plasmaman.txt"))
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||||
GLOBAL_LIST_INIT(posibrain_names, world.file2list("strings/names/posibrain.txt"))
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||||
|
||||
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||||
GLOBAL_LIST_INIT(verbs, world.file2list("config/names/verbs.txt"))
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GLOBAL_LIST_INIT(adjectives, world.file2list("config/names/adjectives.txt"))
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||||
GLOBAL_LIST_INIT(verbs, world.file2list("strings/names/verbs.txt"))
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GLOBAL_LIST_INIT(adjectives, world.file2list("strings/names/adjectives.txt"))
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||||
//loaded on startup because of "
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||||
//would include in rsc if ' was used
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||||
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||||
@@ -111,6 +111,10 @@
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||||
#define ui_alienplasmadisplay "EAST-1:28,CENTER-2:15"
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||||
#define ui_alien_queen_finder "EAST-1:28,CENTER-3:15"
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||||
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//constructs
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#define ui_construct_pull "EAST,CENTER-2:15"
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#define ui_construct_health "EAST,CENTER:15" //same as borgs and humans
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||||
// AI
|
||||
|
||||
#define ui_ai_core "SOUTH:6,WEST"
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||||
|
||||
@@ -0,0 +1,18 @@
|
||||
|
||||
/datum/hud/construct
|
||||
ui_style_icon = 'icons/mob/screen_construct.dmi'
|
||||
|
||||
/datum/hud/construct/New(mob/owner)
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||||
..()
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||||
pull_icon = new /obj/screen/pull()
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||||
pull_icon.icon = ui_style_icon
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||||
pull_icon.update_icon(mymob)
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||||
pull_icon.screen_loc = ui_pull_resist
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||||
static_inventory += pull_icon
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||||
|
||||
healths = new /obj/screen/healths/construct()
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||||
infodisplay += healths
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||||
|
||||
/mob/living/simple_animal/hostile/construct/create_mob_hud()
|
||||
if(client && !hud_used)
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||||
hud_used = new /datum/hud/construct(src)
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@@ -532,6 +532,12 @@
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||||
screen_loc = ui_health
|
||||
mouse_opacity = 0
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||||
|
||||
/obj/screen/healths/construct
|
||||
icon = 'icons/mob/screen_construct.dmi'
|
||||
icon_state = "artificer_health0"
|
||||
screen_loc = ui_construct_health
|
||||
mouse_opacity = 0
|
||||
|
||||
/obj/screen/healthdoll
|
||||
name = "health doll"
|
||||
screen_loc = ui_healthdoll
|
||||
|
||||
@@ -117,7 +117,7 @@ GLOBAL_VAR_INIT(dlooc_allowed, 1)
|
||||
prefs.chat_toggles ^= CHAT_LOOC
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||||
prefs.save_preferences()
|
||||
src << "You will [(prefs.chat_toggles & CHAT_LOOC) ? "now" : "no longer"] see messages on the LOOC channel."
|
||||
feedback_add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
SSblackbox.add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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||||
|
||||
/datum/admins/proc/togglelooc()
|
||||
set category = "Server"
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||||
@@ -126,7 +126,7 @@ GLOBAL_VAR_INIT(dlooc_allowed, 1)
|
||||
toggle_looc()
|
||||
log_admin("[key_name(usr)] toggled LOOC.")
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||||
message_admins("[key_name_admin(usr)] toggled LOOC.")
|
||||
feedback_add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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||||
SSblackbox.add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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||||
|
||||
/proc/toggle_looc(toggle = null)
|
||||
if(toggle != null) //if we're specifically en/disabling ooc
|
||||
@@ -146,7 +146,7 @@ GLOBAL_VAR_INIT(dlooc_allowed, 1)
|
||||
|
||||
log_admin("[key_name(usr)] toggled Dead LOOC.")
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||||
message_admins("[key_name_admin(usr)] toggled Dead LOOC.")
|
||||
feedback_add_details("admin_verb","TDLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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||||
SSblackbox.add_details("admin_verb","TDLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
/mob/living/carbon/proc/has_penis()
|
||||
|
||||
@@ -45,9 +45,9 @@ INITIALIZE_IMMEDIATE(/obj/effect/statclick)
|
||||
switch(controller)
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||||
if("Master")
|
||||
Recreate_MC()
|
||||
feedback_add_details("admin_verb","Restart Master Controller")
|
||||
SSblackbox.add_details("admin_verb","Restart Master Controller")
|
||||
if("Failsafe")
|
||||
new /datum/controller/failsafe()
|
||||
feedback_add_details("admin_verb","Restart Failsafe Controller")
|
||||
SSblackbox.add_details("admin_verb","Restart Failsafe Controller")
|
||||
|
||||
message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.")
|
||||
|
||||
@@ -48,7 +48,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
|
||||
var/initializations_finished_with_no_players_logged_in //I wonder what this could be?
|
||||
// Has round started? (So we know what subsystems to run)
|
||||
var/round_started = 0
|
||||
var/local_round_started = FALSE //Don't read this var, use SSticker.HasRoundStarted() instead
|
||||
|
||||
// The type of the last subsystem to be process()'d.
|
||||
var/last_type_processed
|
||||
@@ -189,7 +189,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
|
||||
// Notify the MC that the round has started.
|
||||
/datum/controller/master/proc/RoundStart()
|
||||
round_started = 1
|
||||
local_round_started = TRUE
|
||||
var/timer = world.time
|
||||
for (var/datum/controller/subsystem/SS in subsystems)
|
||||
if (SS.flags & SS_FIRE_IN_LOBBY || SS.flags & SS_TICKER)
|
||||
@@ -222,7 +222,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
// local vars rock
|
||||
|
||||
// Schedule the first run of the Subsystems.
|
||||
round_started = world.has_round_started()
|
||||
local_round_started = world.has_round_started()
|
||||
//all this shit is here so that flag edits can be refreshed by restarting the MC. (and for speed)
|
||||
var/list/tickersubsystems = list()
|
||||
var/list/normalsubsystems = list()
|
||||
@@ -245,7 +245,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
lobbysubsystems += SS
|
||||
timer += world.tick_lag * rand(1, 5)
|
||||
SS.next_fire = timer
|
||||
else if (round_started)
|
||||
else if (local_round_started)
|
||||
timer += world.tick_lag * rand(1, 5)
|
||||
SS.next_fire = timer
|
||||
normalsubsystems += SS
|
||||
@@ -296,7 +296,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
if (!Failsafe || (Failsafe.processing_interval > 0 && (Failsafe.lasttick+(Failsafe.processing_interval*5)) < world.time))
|
||||
new/datum/controller/failsafe() // (re)Start the failsafe.
|
||||
if (!queue_head || !(iteration % 3))
|
||||
if (round_started)
|
||||
if (local_round_started)
|
||||
subsystems_to_check = normalsubsystems
|
||||
else
|
||||
subsystems_to_check = lobbysubsystems
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
diff a/code/controllers/subsystem/atoms.dm b/code/controllers/subsystem/atoms.dm (rejected hunks)
|
||||
@@ -12,6 +12,7 @@ SUBSYSTEM_DEF(atoms)
|
||||
var/old_initialized
|
||||
|
||||
var/list/late_loaders
|
||||
+ var/list/created_atoms
|
||||
|
||||
var/list/BadInitializeCalls = list()
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new)
|
||||
|
||||
//the feedback datum; stores all feedback
|
||||
/datum/feedback
|
||||
var/list/messages = list()
|
||||
var/list/messages_admin = list()
|
||||
SUBSYSTEM_DEF(blackbox)
|
||||
name = "Blackbox"
|
||||
wait = 6000
|
||||
flags = SS_NO_TICK_CHECK
|
||||
|
||||
var/list/msg_common = list()
|
||||
var/list/msg_science = list()
|
||||
@@ -15,21 +13,47 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new)
|
||||
var/list/msg_syndicate = list()
|
||||
var/list/msg_service = list()
|
||||
var/list/msg_cargo = list()
|
||||
var/list/msg_other = list()
|
||||
|
||||
var/list/datum/feedback_variable/feedback = new()
|
||||
var/list/feedback = list() //list of datum/feedback_variable
|
||||
|
||||
/datum/feedback/proc/find_feedback_datum(variable)
|
||||
for (var/datum/feedback_variable/FV in feedback)
|
||||
if (FV.get_variable() == variable)
|
||||
return FV
|
||||
var/datum/feedback_variable/FV = new(variable)
|
||||
feedback += FV
|
||||
return FV
|
||||
//poll population
|
||||
/datum/controller/subsystem/blackbox/fire()
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
var/playercount = 0
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client)
|
||||
playercount += 1
|
||||
var/admincount = GLOB.admins.len
|
||||
var/datum/DBQuery/query_record_playercount = SSdbcore.NewQuery("INSERT INTO [format_table_name("legacy_population")] (playercount, admincount, time, server_ip, server_port) VALUES ([playercount], [admincount], '[SQLtime()]', INET_ATON('[world.internet_address]'), '[world.port]')")
|
||||
query_record_playercount.Execute()
|
||||
|
||||
/datum/feedback/proc/get_round_feedback()
|
||||
return feedback
|
||||
/datum/controller/subsystem/blackbox/Recover()
|
||||
msg_common = SSblackbox.msg_common
|
||||
msg_science = SSblackbox.msg_science
|
||||
msg_command = SSblackbox.msg_command
|
||||
msg_medical = SSblackbox.msg_medical
|
||||
msg_engineering = SSblackbox.msg_engineering
|
||||
msg_security = SSblackbox.msg_security
|
||||
msg_deathsquad = SSblackbox.msg_deathsquad
|
||||
msg_syndicate = SSblackbox.msg_syndicate
|
||||
msg_service = SSblackbox.msg_service
|
||||
msg_cargo = SSblackbox.msg_cargo
|
||||
msg_other = SSblackbox.msg_other
|
||||
|
||||
/datum/feedback/proc/round_end_data_gathering()
|
||||
feedback = SSblackbox.feedback
|
||||
|
||||
//no touchie
|
||||
/datum/controller/subsystem/blackbox/can_vv_get(var_name)
|
||||
if(var_name == "feedback")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/blackbox/vv_edit_var(var_name, var_value)
|
||||
return FALSE
|
||||
|
||||
/datum/controller/subsystem/blackbox/Shutdown()
|
||||
var/pda_msg_amt = 0
|
||||
var/rc_msg_amt = 0
|
||||
|
||||
@@ -39,30 +63,27 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new)
|
||||
if (MS.rc_msgs.len > rc_msg_amt)
|
||||
rc_msg_amt = MS.rc_msgs.len
|
||||
|
||||
feedback_set_details("radio_usage","")
|
||||
set_details("radio_usage","")
|
||||
|
||||
feedback_add_details("radio_usage","COM-[msg_common.len]")
|
||||
feedback_add_details("radio_usage","SCI-[msg_science.len]")
|
||||
feedback_add_details("radio_usage","HEA-[msg_command.len]")
|
||||
feedback_add_details("radio_usage","MED-[msg_medical.len]")
|
||||
feedback_add_details("radio_usage","ENG-[msg_engineering.len]")
|
||||
feedback_add_details("radio_usage","SEC-[msg_security.len]")
|
||||
feedback_add_details("radio_usage","DTH-[msg_deathsquad.len]")
|
||||
feedback_add_details("radio_usage","SYN-[msg_syndicate.len]")
|
||||
feedback_add_details("radio_usage","SRV-[msg_service.len]")
|
||||
feedback_add_details("radio_usage","CAR-[msg_cargo.len]")
|
||||
feedback_add_details("radio_usage","OTH-[messages.len]")
|
||||
feedback_add_details("radio_usage","PDA-[pda_msg_amt]")
|
||||
feedback_add_details("radio_usage","RC-[rc_msg_amt]")
|
||||
add_details("radio_usage","COM-[msg_common.len]")
|
||||
add_details("radio_usage","SCI-[msg_science.len]")
|
||||
add_details("radio_usage","HEA-[msg_command.len]")
|
||||
add_details("radio_usage","MED-[msg_medical.len]")
|
||||
add_details("radio_usage","ENG-[msg_engineering.len]")
|
||||
add_details("radio_usage","SEC-[msg_security.len]")
|
||||
add_details("radio_usage","DTH-[msg_deathsquad.len]")
|
||||
add_details("radio_usage","SYN-[msg_syndicate.len]")
|
||||
add_details("radio_usage","SRV-[msg_service.len]")
|
||||
add_details("radio_usage","CAR-[msg_cargo.len]")
|
||||
add_details("radio_usage","OTH-[msg_other.len]")
|
||||
add_details("radio_usage","PDA-[pda_msg_amt]")
|
||||
add_details("radio_usage","RC-[rc_msg_amt]")
|
||||
|
||||
feedback_set_details("round_end","[time2text(world.realtime)]") //This one MUST be the last one that gets set.
|
||||
set_details("round_end","[time2text(world.realtime)]") //This one MUST be the last one that gets set.
|
||||
|
||||
//This proc is only to be called at round end.
|
||||
/datum/feedback/proc/save_all_data_to_sql()
|
||||
if (!feedback) return
|
||||
if (!SSdbcore.Connect())
|
||||
return
|
||||
|
||||
round_end_data_gathering() //round_end time logging and some other data processing
|
||||
if (!SSdbcore.Connect()) return
|
||||
var/round_id
|
||||
|
||||
var/datum/DBQuery/query_feedback_max_id = SSdbcore.NewQuery("SELECT MAX(round_id) AS round_id FROM [format_table_name("feedback")]")
|
||||
@@ -89,69 +110,99 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new)
|
||||
var/datum/DBQuery/query_feedback_save = SSdbcore.NewQuery("INSERT DELAYED IGNORE INTO [format_table_name("feedback")] VALUES " + sqlrowlist)
|
||||
query_feedback_save.Execute()
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/LogBroadcast(blackbox_msg, freq)
|
||||
switch(freq)
|
||||
if(1459)
|
||||
msg_common += blackbox_msg
|
||||
if(1351)
|
||||
msg_science += blackbox_msg
|
||||
if(1353)
|
||||
msg_command += blackbox_msg
|
||||
if(1355)
|
||||
msg_medical += blackbox_msg
|
||||
if(1357)
|
||||
msg_engineering += blackbox_msg
|
||||
if(1359)
|
||||
msg_security += blackbox_msg
|
||||
if(1441)
|
||||
msg_deathsquad += blackbox_msg
|
||||
if(1213)
|
||||
msg_syndicate += blackbox_msg
|
||||
if(1349)
|
||||
msg_service += blackbox_msg
|
||||
if(1347)
|
||||
msg_cargo += blackbox_msg
|
||||
else
|
||||
msg_other += blackbox_msg
|
||||
|
||||
/proc/feedback_set(variable,value)
|
||||
if(!GLOB.blackbox)
|
||||
return
|
||||
/datum/controller/subsystem/blackbox/proc/find_feedback_datum(variable)
|
||||
for(var/datum/feedback_variable/FV in feedback)
|
||||
if(FV.get_variable() == variable)
|
||||
return FV
|
||||
|
||||
var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable)
|
||||
|
||||
if(!FV)
|
||||
return
|
||||
var/datum/feedback_variable/FV = new(variable)
|
||||
feedback += FV
|
||||
return FV
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/set_val(variable, value)
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.set_value(value)
|
||||
|
||||
/proc/feedback_inc(variable,value)
|
||||
if(!GLOB.blackbox)
|
||||
return
|
||||
|
||||
var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable)
|
||||
|
||||
if(!FV)
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/inc(variable, value)
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.inc(value)
|
||||
|
||||
/proc/feedback_dec(variable,value)
|
||||
if(!GLOB.blackbox)
|
||||
return
|
||||
|
||||
var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable)
|
||||
|
||||
if(!FV)
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/dec(variable,value)
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.dec(value)
|
||||
|
||||
/proc/feedback_set_details(variable,details)
|
||||
if(!GLOB.blackbox)
|
||||
return
|
||||
|
||||
var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable)
|
||||
|
||||
if(!FV)
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/set_details(variable,details)
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.set_details(details)
|
||||
|
||||
/proc/feedback_add_details(variable,details)
|
||||
if(!GLOB.blackbox)
|
||||
return
|
||||
|
||||
var/datum/feedback_variable/FV = GLOB.blackbox.find_feedback_datum(variable)
|
||||
|
||||
if(!FV)
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/add_details(variable,details)
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.add_details(details)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/ReportDeath(mob/living/L)
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
if(!L || !L.key || !L.mind)
|
||||
return
|
||||
var/turf/T = get_turf(L)
|
||||
var/area/placeofdeath = get_area(T.loc)
|
||||
var/sqlname = sanitizeSQL(L.real_name)
|
||||
var/sqlkey = sanitizeSQL(L.ckey)
|
||||
var/sqljob = sanitizeSQL(L.mind.assigned_role)
|
||||
var/sqlspecial = sanitizeSQL(L.mind.special_role)
|
||||
var/sqlpod = sanitizeSQL(placeofdeath.name)
|
||||
var/laname
|
||||
var/lakey
|
||||
if(L.lastattacker && ismob(L.lastattacker))
|
||||
var/mob/LA = L.lastattacker
|
||||
laname = sanitizeSQL(LA.real_name)
|
||||
lakey = sanitizeSQL(LA.key)
|
||||
var/sqlgender = sanitizeSQL(L.gender)
|
||||
var/sqlbrute = sanitizeSQL(L.getBruteLoss())
|
||||
var/sqlfire = sanitizeSQL(L.getFireLoss())
|
||||
var/sqlbrain = sanitizeSQL(L.getBrainLoss())
|
||||
var/sqloxy = sanitizeSQL(L.getOxyLoss())
|
||||
var/sqltox = sanitizeSQL(L.getStaminaLoss())
|
||||
var/sqlclone = sanitizeSQL(L.getStaminaLoss())
|
||||
var/sqlstamina = sanitizeSQL(L.getStaminaLoss())
|
||||
var/coord = sanitizeSQL("[L.x], [L.y], [L.z]")
|
||||
var/map = sanitizeSQL(SSmapping.config.map_name)
|
||||
var/datum/DBQuery/query_report_death = SSdbcore.NewQuery("INSERT INTO [format_table_name("death")] (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss, toxloss, cloneloss, staminaloss, coord, mapname, server_ip, server_port) VALUES ('[sqlname]', '[sqlkey]', '[sqljob]', '[sqlspecial]', '[sqlpod]', '[SQLtime()]', '[laname]', '[lakey]', '[sqlgender]', [sqlbrute], [sqlfire], [sqlbrain], [sqloxy], [sqltox], [sqlclone], [sqlstamina], '[coord]', '[map]', INET_ATON('[world.internet_address]'), '[world.port]')")
|
||||
query_report_death.Execute()
|
||||
|
||||
|
||||
//feedback variable datum, for storing all kinds of data
|
||||
/datum/feedback_variable
|
||||
var/variable
|
||||
var/value
|
||||
var/details
|
||||
|
||||
/datum/feedback_variable/New(var/param_variable,var/param_value = 0)
|
||||
/datum/feedback_variable/New(param_variable, param_value = 0)
|
||||
variable = param_variable
|
||||
value = param_value
|
||||
|
||||
@@ -204,50 +255,3 @@ GLOBAL_DATUM_INIT(blackbox, /datum/feedback, new)
|
||||
|
||||
/datum/feedback_variable/proc/get_parsed()
|
||||
return list(variable,value,details)
|
||||
|
||||
//sql reporting procs
|
||||
/proc/sql_poll_population()
|
||||
if(!config.sql_enabled)
|
||||
return
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
var/playercount = 0
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client)
|
||||
playercount += 1
|
||||
var/admincount = GLOB.admins.len
|
||||
var/datum/DBQuery/query_record_playercount = SSdbcore.NewQuery("INSERT INTO [format_table_name("legacy_population")] (playercount, admincount, time, server_ip, server_port) VALUES ([playercount], [admincount], '[SQLtime()]', INET_ATON('[world.internet_address]'), '[world.port]')")
|
||||
query_record_playercount.Execute()
|
||||
|
||||
/proc/sql_report_death(mob/living/L)
|
||||
if(!config.sql_enabled)
|
||||
return
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
if(!L || !L.key || !L.mind)
|
||||
return
|
||||
var/turf/T = get_turf(L)
|
||||
var/area/placeofdeath = get_area(T.loc)
|
||||
var/sqlname = sanitizeSQL(L.real_name)
|
||||
var/sqlkey = sanitizeSQL(L.ckey)
|
||||
var/sqljob = sanitizeSQL(L.mind.assigned_role)
|
||||
var/sqlspecial = sanitizeSQL(L.mind.special_role)
|
||||
var/sqlpod = sanitizeSQL(placeofdeath.name)
|
||||
var/laname
|
||||
var/lakey
|
||||
if(L.lastattacker && ismob(L.lastattacker))
|
||||
var/mob/LA = L.lastattacker
|
||||
laname = sanitizeSQL(LA.real_name)
|
||||
lakey = sanitizeSQL(LA.key)
|
||||
var/sqlgender = sanitizeSQL(L.gender)
|
||||
var/sqlbrute = sanitizeSQL(L.getBruteLoss())
|
||||
var/sqlfire = sanitizeSQL(L.getFireLoss())
|
||||
var/sqlbrain = sanitizeSQL(L.getBrainLoss())
|
||||
var/sqloxy = sanitizeSQL(L.getOxyLoss())
|
||||
var/sqltox = sanitizeSQL(L.getStaminaLoss())
|
||||
var/sqlclone = sanitizeSQL(L.getStaminaLoss())
|
||||
var/sqlstamina = sanitizeSQL(L.getStaminaLoss())
|
||||
var/coord = sanitizeSQL("[L.x], [L.y], [L.z]")
|
||||
var/map = sanitizeSQL(SSmapping.config.map_name)
|
||||
var/datum/DBQuery/query_report_death = SSdbcore.NewQuery("INSERT INTO [format_table_name("death")] (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss, toxloss, cloneloss, staminaloss, coord, mapname, server_ip, server_port) VALUES ('[sqlname]', '[sqlkey]', '[sqljob]', '[sqlspecial]', '[sqlpod]', '[SQLtime()]', '[laname]', '[lakey]', '[sqlgender]', [sqlbrute], [sqlfire], [sqlbrain], [sqloxy], [sqltox], [sqlclone], [sqlstamina], '[coord]', '[map]', INET_ATON('[world.internet_address]'), '[world.port]')")
|
||||
query_report_death.Execute()
|
||||
@@ -483,7 +483,7 @@ SUBSYSTEM_DEF(job)
|
||||
else level4++ //not selected
|
||||
|
||||
tmp_str += "HIGH=[level1]|MEDIUM=[level2]|LOW=[level3]|NEVER=[level4]|BANNED=[level5]|YOUNG=[level6]|-"
|
||||
feedback_add_details("job_preferences",tmp_str)
|
||||
SSblackbox.add_details("job_preferences",tmp_str)
|
||||
|
||||
/datum/controller/subsystem/job/proc/PopcapReached()
|
||||
if(config.hard_popcap || config.extreme_popcap)
|
||||
|
||||
@@ -119,7 +119,7 @@ SUBSYSTEM_DEF(mapping)
|
||||
INIT_ANNOUNCE("Loading [config.map_name]...")
|
||||
TryLoadZ(config.GetFullMapPath(), FailedZs, ZLEVEL_STATION)
|
||||
INIT_ANNOUNCE("Loaded station in [(REALTIMEOFDAY - start_time)/10]s!")
|
||||
feedback_add_details("map_name", config.map_name)
|
||||
SSblackbox.add_details("map_name", config.map_name)
|
||||
|
||||
if(config.minetype != "lavaland")
|
||||
INIT_ANNOUNCE("WARNING: A map without lavaland set as it's minetype was loaded! This is being ignored! Update the maploader code!")
|
||||
|
||||
@@ -3,14 +3,20 @@
|
||||
SUBSYSTEM_DEF(ping)
|
||||
name = "Ping"
|
||||
wait = 6
|
||||
flags = SS_NO_INIT|SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
|
||||
flags = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
|
||||
priority = 10
|
||||
var/list/currentrun
|
||||
|
||||
/datum/controller/subsystem/ping/Initialize()
|
||||
if (config.hub)
|
||||
world.visibility = 1
|
||||
..()
|
||||
|
||||
/datum/controller/subsystem/ping/fire(resumed = FALSE)
|
||||
if (!resumed)
|
||||
src.currentrun = GLOB.clients.Copy()
|
||||
|
||||
var/round_started = Master.round_started
|
||||
var/list/currentrun = src.currentrun
|
||||
while (length(currentrun))
|
||||
var/client/C = currentrun[currentrun.len]
|
||||
@@ -19,7 +25,15 @@ SUBSYSTEM_DEF(ping)
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
continue
|
||||
|
||||
if(round_started && C.is_afk(INACTIVITY_KICK))
|
||||
if(!istype(C.mob, /mob/dead))
|
||||
log_access("AFK: [key_name(C)]")
|
||||
to_chat(C, "<span class='danger'>You have been inactive for more than 10 minutes and have been disconnected.</span>")
|
||||
qdel(C)
|
||||
|
||||
winset(C, null, "command=.update_ping+[world.time+world.tick_lag*world.tick_usage/100]")
|
||||
|
||||
if (MC_TICK_CHECK) //one day, when ss13 has 1000 people per server, you guys are gonna be glad I added this tick check
|
||||
return
|
||||
|
||||
|
||||
@@ -1,17 +1,28 @@
|
||||
#define PING_BUFFER_TIME 25
|
||||
|
||||
SUBSYSTEM_DEF(server_maint)
|
||||
name = "Server Tasks"
|
||||
wait = 6000
|
||||
flags = SS_NO_TICK_CHECK
|
||||
wait = 6
|
||||
flags = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
|
||||
priority = 10
|
||||
var/list/currentrun
|
||||
|
||||
/datum/controller/subsystem/server_maint/Initialize(timeofday)
|
||||
if (config.hub)
|
||||
world.visibility = 1
|
||||
..()
|
||||
|
||||
/datum/controller/subsystem/server_maint/fire()
|
||||
//handle kicking inactive players
|
||||
if(config.kick_inactive)
|
||||
for(var/client/C in GLOB.clients)
|
||||
/datum/controller/subsystem/server_maint/fire(resumed = FALSE)
|
||||
if(!resumed)
|
||||
src.currentrun = GLOB.clients.Copy()
|
||||
|
||||
var/list/currentrun = src.currentrun
|
||||
var/round_started = SSticker.HasRoundStarted()
|
||||
|
||||
for(var/I in currentrun)
|
||||
var/client/C = I
|
||||
//handle kicking inactive players
|
||||
if(round_started && config.kick_inactive)
|
||||
if(C.is_afk(config.afk_period))
|
||||
var/cmob = C.mob
|
||||
if(!(istype(cmob, /mob/dead/observer) || (istype(cmob, /mob/dead) && C.holder)))
|
||||
@@ -19,5 +30,10 @@ SUBSYSTEM_DEF(server_maint)
|
||||
to_chat(C, "<span class='danger'>You have been inactive for more than [config.afk_period / 600] minutes and have been disconnected.</span>")
|
||||
qdel(C)
|
||||
|
||||
if(config.sql_enabled)
|
||||
sql_poll_population()
|
||||
if (!(!C || world.time - C.connection_time < PING_BUFFER_TIME || C.inactivity >= (wait-1)))
|
||||
winset(C, null, "command=.update_ping+[world.time+world.tick_lag*world.tick_usage/100]")
|
||||
|
||||
if (MC_TICK_CHECK) //one day, when ss13 has 1000 people per server, you guys are gonna be glad I added this tick check
|
||||
return
|
||||
|
||||
#undef PING_BUFFER_TIME
|
||||
|
||||
@@ -243,7 +243,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
send2irc("Server", "Round of [hide_mode ? "secret":"[mode.name]"] has started[allmins.len ? ".":" with no active admins online!"]")
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/OnRoundstart(datum/callback/cb)
|
||||
if(current_state < GAME_STATE_PLAYING)
|
||||
if(!HasRoundStarted())
|
||||
LAZYADD(round_start_events, cb)
|
||||
else
|
||||
cb.InvokeAsync()
|
||||
@@ -672,15 +672,16 @@ SUBSYSTEM_DEF(ticker)
|
||||
return
|
||||
INVOKE_ASYNC(SSmapping, /datum/controller/subsystem/mapping/.proc/maprotate)
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/HasRoundStarted()
|
||||
return current_state >= GAME_STATE_PLAYING
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/IsRoundInProgress()
|
||||
return current_state == GAME_STATE_PLAYING
|
||||
|
||||
/proc/send_gamemode_vote()
|
||||
SSticker.modevoted = TRUE
|
||||
SSvote.initiate_vote("roundtype","server")
|
||||
|
||||
/world/proc/has_round_started()
|
||||
if (SSticker && SSticker.current_state >= GAME_STATE_PLAYING)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/controller/subsystem/ticker/Recover()
|
||||
current_state = SSticker.current_state
|
||||
force_ending = SSticker.force_ending
|
||||
|
||||
@@ -1,87 +1,49 @@
|
||||
//The Datum, Antagonist. Handles various antag things via a datum.
|
||||
/datum/antagonist
|
||||
var/mob/living/owner //who's our owner and accordingly an antagonist
|
||||
var/some_flufftext = "yer an antag larry"
|
||||
var/prevented_antag_datum_type //the type of antag datum that this datum can't coexist with; should probably be a list
|
||||
var/silent_update = FALSE //if we suppress messages during on_gain, apply_innate_effects, remove_innate_effects, and on_remove
|
||||
var/name = "Antagonist"
|
||||
|
||||
/datum/antagonist/New()
|
||||
if(!prevented_antag_datum_type)
|
||||
prevented_antag_datum_type = type
|
||||
var/datum/mind/owner //Mind that owns this datum
|
||||
|
||||
/datum/antagonist/Destroy()
|
||||
owner = null
|
||||
return ..()
|
||||
var/silent = FALSE //Silent will prevent the gain/lose texts to show
|
||||
|
||||
/datum/antagonist/proc/can_be_owned(mob/living/new_body)
|
||||
return new_body && !new_body.has_antag_datum(prevented_antag_datum_type, TRUE)
|
||||
var/can_coexist_with_others = TRUE //Whether or not the person will be able to have more than one datum
|
||||
var/list/typecache_datum_blacklist = list() //List of datums this type can't coexist with
|
||||
|
||||
/datum/antagonist/proc/give_to_body(mob/living/new_body) //tries to give an antag datum to a mob. cancels out if it can't be owned by the new body
|
||||
if(new_body && can_be_owned(new_body))
|
||||
new_body.antag_datums += src
|
||||
owner = new_body
|
||||
on_gain()
|
||||
. = src //return the datum if successful
|
||||
else
|
||||
qdel(src)
|
||||
. = FALSE
|
||||
|
||||
/datum/antagonist/proc/on_gain() //on initial gain of antag datum, do this. should only be called once per datum
|
||||
apply_innate_effects()
|
||||
if(!silent_update && some_flufftext)
|
||||
to_chat(owner, some_flufftext)
|
||||
/datum/antagonist/New(datum/mind/new_owner)
|
||||
. = ..()
|
||||
typecache_datum_blacklist = typecacheof(typecache_datum_blacklist)
|
||||
if(new_owner)
|
||||
owner = new_owner
|
||||
|
||||
/datum/antagonist/proc/apply_innate_effects() //applies innate effects to the owner, may be called multiple times due to mind transferral, but should only be called once per mob
|
||||
//antag huds would go here if antag huds were less completely unworkable as-is
|
||||
/datum/antagonist/proc/on_body_transfer(mob/living/old_body, mob/living/new_body)
|
||||
remove_innate_effects(old_body)
|
||||
apply_innate_effects(new_body)
|
||||
|
||||
/datum/antagonist/proc/remove_innate_effects() //removes innate effects from the owner, may be called multiple times due to mind transferral, but should only be called once per mob
|
||||
//also antag huds but see above antag huds a shit
|
||||
//This handles the application of antag huds/special abilities
|
||||
/datum/antagonist/proc/apply_innate_effects(mob/living/mob_override)
|
||||
return
|
||||
|
||||
/datum/antagonist/proc/on_remove() //totally removes the antag datum from the owner; can only be called once per owner
|
||||
//This handles the removal of antag huds/special abilities
|
||||
/datum/antagonist/proc/remove_innate_effects(mob/living/mob_override)
|
||||
return
|
||||
|
||||
//Proc called when the datum is given to a mind.
|
||||
/datum/antagonist/proc/on_gain()
|
||||
if(owner && owner.current)
|
||||
if(!silent)
|
||||
greet()
|
||||
apply_innate_effects()
|
||||
|
||||
/datum/antagonist/proc/on_removal()
|
||||
remove_innate_effects()
|
||||
owner.antag_datums -= src
|
||||
if(owner)
|
||||
owner.antag_datums -= src
|
||||
if(!silent && owner.current)
|
||||
farewell()
|
||||
qdel(src)
|
||||
|
||||
/datum/antagonist/proc/transfer_to_new_body(mob/living/new_body)
|
||||
remove_innate_effects()
|
||||
if(!islist(new_body.antag_datums))
|
||||
new_body.antag_datums = list()
|
||||
new_body.antag_datums += src
|
||||
owner.antag_datums -= src
|
||||
owner = new_body
|
||||
apply_innate_effects()
|
||||
/datum/antagonist/proc/greet()
|
||||
return
|
||||
|
||||
//mob var and helper procs/Destroy override
|
||||
/mob/living
|
||||
var/list/antag_datums
|
||||
|
||||
/mob/living/Destroy() //TODO: merge this with the living/Destroy() in code\modules\mob\living\living.dm (currently line 29)
|
||||
if(islist(antag_datums))
|
||||
for(var/i in antag_datums)
|
||||
qdel(i)
|
||||
antag_datums = null
|
||||
return ..()
|
||||
|
||||
/mob/living/proc/can_have_antag_datum(datum_type) //if we can have this specific antagonist datum; neccessary, but requires creating a new antag datum each time.
|
||||
var/datum/antagonist/D = new datum_type()
|
||||
. = D.can_be_owned(src) //we can't exactly cache the results, either, because conditions might change. avoid use? TODO: better proc
|
||||
qdel(D)
|
||||
|
||||
/mob/living/proc/gain_antag_datum(datum_type) //tries to give a mob a specific antagonist datum; returns the datum if successful.
|
||||
if(!islist(antag_datums))
|
||||
antag_datums = list()
|
||||
var/datum/antagonist/D = new datum_type()
|
||||
. = D.give_to_body(src)
|
||||
|
||||
/mob/living/proc/has_antag_datum(type, check_subtypes) //checks this mob for if it has the antagonist datum. can either check specific type or subtypes
|
||||
if(!islist(antag_datums))
|
||||
return FALSE
|
||||
for(var/i in antag_datums)
|
||||
var/datum/antagonist/D = i
|
||||
if(check_subtypes)
|
||||
if(istype(D, type))
|
||||
return D //if it finds the datum, will return it so you can mess with it
|
||||
else
|
||||
if(D.type == type)
|
||||
return D
|
||||
return FALSE
|
||||
/datum/antagonist/proc/farewell()
|
||||
return
|
||||
@@ -1,92 +1,57 @@
|
||||
//CLOCKCULT PROOF OF CONCEPT
|
||||
|
||||
/datum/antagonist/clockcultist
|
||||
prevented_antag_datum_type = /datum/antagonist/clockcultist
|
||||
some_flufftext = null
|
||||
/datum/antagonist/clockcult
|
||||
var/datum/action/innate/hierophant/hierophant_network = new()
|
||||
|
||||
/datum/antagonist/clockcultist/silent
|
||||
silent_update = TRUE
|
||||
/datum/antagonist/clockcult/silent
|
||||
silent = TRUE
|
||||
|
||||
/datum/antagonist/clockcultist/Destroy()
|
||||
/datum/antagonist/clockcult/Destroy()
|
||||
qdel(hierophant_network)
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/clockcultist/can_be_owned(mob/living/new_body)
|
||||
. = ..()
|
||||
if(.)
|
||||
. = is_eligible_servant(new_body)
|
||||
|
||||
/datum/antagonist/clockcultist/give_to_body(mob/living/new_body)
|
||||
if(iscyborg(new_body))
|
||||
var/mob/living/silicon/robot/R = new_body
|
||||
if(R.deployed)
|
||||
var/mob/living/silicon/ai/AI = R.mainframe
|
||||
R.undeploy()
|
||||
var/converted = add_servant_of_ratvar(AI, silent_update)
|
||||
to_chat(AI, "<span class='userdanger'>Anomaly Detected. Returned to core!</span>") //The AI needs to be in its core to properly be converted
|
||||
return converted
|
||||
if(!silent_update)
|
||||
if(issilicon(new_body))
|
||||
to_chat(new_body, "<span class='heavy_brass'>You are unable to compute this truth. Your vision glows a brilliant yellow, and all at once it comes to you. Ratvar, the Clockwork Justiciar, \
|
||||
lies in exile, derelict and forgotten in an unseen realm.</span>")
|
||||
else
|
||||
to_chat(new_body, "<span class='heavy_brass'>[iscarbon(new_body) ? "Your mind is racing! Your body feels incredibly light! ":""]Your world glows a brilliant yellow! All at once it comes to you. \
|
||||
Ratvar, the Clockwork Justiciar, lies in exile, derelict and forgotten in an unseen realm.</span>")
|
||||
. = ..()
|
||||
if(!silent_update && new_body)
|
||||
if(.)
|
||||
new_body.visible_message("<span class='heavy_brass'>[new_body]'s eyes glow a blazing yellow!</span>")
|
||||
to_chat(new_body, "<span class='heavy_brass'>Assist your new companions in their righteous efforts. Your goal is theirs, and theirs yours. You serve the Clockwork Justiciar above all else. \
|
||||
Perform his every whim without hesitation.</span>")
|
||||
else
|
||||
new_body.visible_message("<span class='boldwarning'>[new_body] seems to resist an unseen force!</span>")
|
||||
to_chat(new_body, "<span class='userdanger'>And yet, you somehow push it all away.</span>")
|
||||
|
||||
/datum/antagonist/clockcultist/on_gain()
|
||||
if(SSticker && SSticker.mode && owner.mind)
|
||||
SSticker.mode.servants_of_ratvar += owner.mind
|
||||
SSticker.mode.update_servant_icons_added(owner.mind)
|
||||
if(jobban_isbanned(owner, ROLE_SERVANT_OF_RATVAR))
|
||||
INVOKE_ASYNC(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_SERVANT_OF_RATVAR, ROLE_SERVANT_OF_RATVAR)
|
||||
if(owner.mind)
|
||||
owner.mind.special_role = "Servant of Ratvar"
|
||||
owner.log_message("<font color=#BE8700>Has been converted to the cult of Ratvar!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
if(issilicon(owner))
|
||||
/datum/antagonist/clockcult/on_gain()
|
||||
if(!owner)
|
||||
return
|
||||
var/mob/living/current = owner.current
|
||||
if(!istype(current))
|
||||
return
|
||||
if(jobban_isbanned(current, ROLE_SERVANT_OF_RATVAR))
|
||||
addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_SERVANT_OF_RATVAR, ROLE_SERVANT_OF_RATVAR), 0)
|
||||
owner.current.log_message("<font color=#BE8700>Has been converted to the cult of Ratvar!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
if(issilicon(current))
|
||||
var/mob/living/silicon/S = owner
|
||||
if(iscyborg(S) && !silent_update)
|
||||
to_chat(S, "<span class='boldwarning'>You have been desynced from your master AI.\n\
|
||||
In addition, your onboard camera is no longer active and you have gained additional equipment, including a limited clockwork slab.</span>")
|
||||
if(iscyborg(S) && !silent)
|
||||
to_chat(S, "<span class='boldwarning'>You have been desynced from your master AI.</span>")
|
||||
to_chat(S, "<span class='boldwarning'>In addition, your onboard camera is no longer active and you have gained additional equipment, including a limited clockwork slab.</span>")
|
||||
if(isAI(S))
|
||||
to_chat(S, "<span class='boldwarning'>You are able to use your cameras to listen in on conversations.</span>")
|
||||
to_chat(S, "<span class='heavy_brass'>You can communicate with other servants by using the Hierophant Network action button in the upper left.</span>")
|
||||
else if(isbrain(owner) || isclockmob(owner))
|
||||
to_chat(owner, "<span class='nezbere'>You can communicate with other servants by using the Hierophant Network action button in the upper left.</span>")
|
||||
else if(isbrain(current) || isclockmob(current))
|
||||
to_chat(current, "<span class='nezbere'>You can communicate with other servants by using the Hierophant Network action button in the upper left.</span>")
|
||||
..()
|
||||
if(istype(SSticker.mode, /datum/game_mode/clockwork_cult))
|
||||
var/datum/game_mode/clockwork_cult/C = SSticker.mode
|
||||
C.present_tasks(owner) //Memorize the objectives
|
||||
|
||||
/datum/antagonist/clockcultist/apply_innate_effects()
|
||||
GLOB.all_clockwork_mobs += owner
|
||||
owner.faction |= "ratvar"
|
||||
owner.grant_language(/datum/language/ratvar)
|
||||
owner.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them for whatever reason, we need to update buttons
|
||||
if(issilicon(owner))
|
||||
var/mob/living/silicon/S = owner
|
||||
/datum/antagonist/clockcult/apply_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
var/mob/living/current = owner.current
|
||||
if(istype(mob_override))
|
||||
current = mob_override
|
||||
GLOB.all_clockwork_mobs += current
|
||||
SSticker.mode.update_servant_icons_added(owner)
|
||||
current.faction |= "ratvar"
|
||||
current.grant_language(/datum/language/ratvar)
|
||||
current.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them for whatever reason, we need to update buttons
|
||||
if(issilicon(current))
|
||||
var/mob/living/silicon/S = current
|
||||
if(iscyborg(S))
|
||||
var/mob/living/silicon/robot/R = S
|
||||
if(!R.shell)
|
||||
R.UnlinkSelf()
|
||||
R.UnlinkSelf()
|
||||
R.module.rebuild_modules()
|
||||
else if(isAI(S))
|
||||
var/mob/living/silicon/ai/A = S
|
||||
A.can_be_carded = FALSE
|
||||
A.requires_power = POWER_REQ_CLOCKCULT
|
||||
var/list/AI_frame = list(mutable_appearance('icons/mob/clockwork_mobs.dmi', "aiframe")) //make the AI's cool frame
|
||||
for(var/d in GLOB.cardinal)
|
||||
AI_frame += image('icons/mob/clockwork_mobs.dmi', A, "eye[rand(1, 10)]", dir = d) //the eyes are randomly fast or slow
|
||||
A.add_overlay(AI_frame)
|
||||
if(!A.lacks_power())
|
||||
A.ai_restore_power()
|
||||
if(A.eyeobj)
|
||||
@@ -106,58 +71,55 @@
|
||||
hierophant_network.title = "Silicon"
|
||||
hierophant_network.span_for_name = "nezbere"
|
||||
hierophant_network.span_for_message = "brass"
|
||||
else if(isbrain(owner))
|
||||
hierophant_network.Grant(owner)
|
||||
else if(isbrain(current))
|
||||
hierophant_network.Grant(current)
|
||||
hierophant_network.title = "Vessel"
|
||||
hierophant_network.span_for_name = "nezbere"
|
||||
hierophant_network.span_for_message = "alloy"
|
||||
else if(isclockmob(owner))
|
||||
hierophant_network.Grant(owner)
|
||||
else if(isclockmob(current))
|
||||
hierophant_network.Grant(current)
|
||||
hierophant_network.title = "Construct"
|
||||
hierophant_network.span_for_name = "nezbere"
|
||||
hierophant_network.span_for_message = "brass"
|
||||
owner.throw_alert("clockinfo", /obj/screen/alert/clockwork/infodump)
|
||||
current.throw_alert("clockinfo", /obj/screen/alert/clockwork/infodump)
|
||||
if(!GLOB.clockwork_gateway_activated)
|
||||
owner.throw_alert("scripturereq", /obj/screen/alert/clockwork/scripture_reqs)
|
||||
..()
|
||||
current.throw_alert("scripturereq", /obj/screen/alert/clockwork/scripture_reqs)
|
||||
update_slab_info()
|
||||
|
||||
/datum/antagonist/clockcultist/remove_innate_effects()
|
||||
GLOB.all_clockwork_mobs -= owner
|
||||
owner.faction -= "ratvar"
|
||||
owner.remove_language(/datum/language/ratvar)
|
||||
owner.clear_alert("clockinfo")
|
||||
owner.clear_alert("scripturereq")
|
||||
for(var/datum/action/innate/function_call/F in owner.actions) //Removes any bound Ratvarian spears
|
||||
|
||||
/datum/antagonist/clockcult/remove_innate_effects(mob/living/mob_override)
|
||||
var/mob/living/current = owner.current
|
||||
if(istype(mob_override))
|
||||
current = mob_override
|
||||
GLOB.all_clockwork_mobs -= current
|
||||
current.faction -= "ratvar"
|
||||
current.remove_language(/datum/language/ratvar)
|
||||
current.clear_alert("clockinfo")
|
||||
current.clear_alert("scripturereq")
|
||||
for(var/datum/action/innate/function_call/F in owner.current.actions) //Removes any bound Ratvarian spears
|
||||
qdel(F)
|
||||
if(issilicon(owner))
|
||||
var/mob/living/silicon/S = owner
|
||||
if(issilicon(current))
|
||||
var/mob/living/silicon/S = current
|
||||
if(isAI(S))
|
||||
var/mob/living/silicon/ai/A = S
|
||||
A.can_be_carded = initial(A.can_be_carded)
|
||||
A.requires_power = initial(A.requires_power)
|
||||
A.cut_overlays()
|
||||
S.make_laws()
|
||||
S.update_icons()
|
||||
S.show_laws()
|
||||
var/mob/living/temp_owner = owner
|
||||
var/mob/living/temp_owner = current
|
||||
..()
|
||||
if(iscyborg(temp_owner))
|
||||
var/mob/living/silicon/robot/R = temp_owner
|
||||
R.module.rebuild_modules()
|
||||
if(temp_owner)
|
||||
temp_owner.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them, we need to update buttons
|
||||
update_slab_info()
|
||||
|
||||
/datum/antagonist/clockcultist/on_remove()
|
||||
if(!silent_update)
|
||||
owner.visible_message("<span class='big'>[owner] seems to have remembered their true allegiance!</span>", \
|
||||
/datum/antagonist/clockcult/on_removal()
|
||||
. = ..()
|
||||
if(!silent)
|
||||
owner.current.visible_message("<span class='big'>[owner] seems to have remembered their true allegiance!</span>", \
|
||||
"<span class='userdanger'>A cold, cold darkness flows through your mind, extinguishing the Justiciar's light and all of your memories as his servant.</span>")
|
||||
if(SSticker && SSticker.mode && owner.mind)
|
||||
SSticker.mode.servants_of_ratvar -= owner.mind
|
||||
SSticker.mode.update_servant_icons_removed(owner.mind)
|
||||
if(owner.mind)
|
||||
owner.mind.wipe_memory()
|
||||
owner.mind.special_role = null
|
||||
owner.log_message("<font color=#BE8700>Has renounced the cult of Ratvar!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
if(iscyborg(owner))
|
||||
to_chat(owner, "<span class='warning'>Despite your freedom from Ratvar's influence, you are still irreparably damaged and no longer possess certain functions such as AI linking.</span>")
|
||||
..()
|
||||
owner.current.log_message("<font color=#BE8700>Has renounced the cult of Ratvar!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
if(iscyborg(owner.current))
|
||||
to_chat(owner.current, "<span class='warning'>Despite your freedom from Ratvar's influence, you are still irreparably damaged and no longer possess certain functions such as AI linking.</span>")
|
||||
@@ -1,50 +1,33 @@
|
||||
/datum/antagonist/cultist
|
||||
prevented_antag_datum_type = /datum/antagonist/cultist
|
||||
some_flufftext = null
|
||||
var/datum/action/innate/cultcomm/communion = new()
|
||||
/datum/antagonist/cult
|
||||
var/datum/action/innate/cultcomm/communion = new
|
||||
|
||||
/datum/antagonist/cultist/Destroy()
|
||||
/datum/antagonist/cult/Destroy()
|
||||
qdel(communion)
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/cultist/can_be_owned(mob/living/new_body)
|
||||
/datum/antagonist/cult/on_gain()
|
||||
. = ..()
|
||||
if(.)
|
||||
. = is_convertable_to_cult(new_body)
|
||||
if(!owner)
|
||||
return
|
||||
if(jobban_isbanned(owner.current, ROLE_CULTIST))
|
||||
addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_CULTIST, ROLE_CULTIST), 0)
|
||||
owner.current.log_message("<font color=#960000>Has been converted to the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
|
||||
/datum/antagonist/cultist/on_gain()
|
||||
if(SSticker && SSticker.mode && owner.mind)
|
||||
SSticker.mode.cult += owner.mind
|
||||
SSticker.mode.update_cult_icons_added(owner.mind)
|
||||
if(istype(SSticker.mode, /datum/game_mode/cult))
|
||||
var/datum/game_mode/cult/C = SSticker.mode
|
||||
C.memorize_cult_objectives(owner.mind)
|
||||
if(jobban_isbanned(owner, ROLE_CULTIST))
|
||||
INVOKE_ASYNC(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_CULTIST, ROLE_CULTIST)
|
||||
if(owner.mind)
|
||||
owner.mind.special_role = "Cultist"
|
||||
owner.log_message("<font color=#960000>Has been converted to the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
..()
|
||||
|
||||
/datum/antagonist/cultist/apply_innate_effects()
|
||||
owner.faction |= "cult"
|
||||
owner.verbs += /mob/living/proc/cult_help
|
||||
/datum/antagonist/cult/apply_innate_effects()
|
||||
. = ..()
|
||||
owner.current.faction |= "cult"
|
||||
owner.current.verbs += /mob/living/proc/cult_help
|
||||
communion.Grant(owner)
|
||||
..()
|
||||
|
||||
/datum/antagonist/cultist/remove_innate_effects()
|
||||
owner.faction -= "cult"
|
||||
owner.verbs -= /mob/living/proc/cult_help
|
||||
..()
|
||||
/datum/antagonist/cult/remove_innate_effects()
|
||||
. = ..()
|
||||
owner.current.faction -= "cult"
|
||||
owner.current.verbs -= /mob/living/proc/cult_help
|
||||
|
||||
/datum/antagonist/cultist/on_remove()
|
||||
if(owner.mind)
|
||||
owner.mind.wipe_memory()
|
||||
if(SSticker && SSticker.mode)
|
||||
SSticker.mode.cult -= owner.mind
|
||||
SSticker.mode.update_cult_icons_removed(owner.mind)
|
||||
|
||||
/datum/antagonist/cult/on_removal()
|
||||
. = ..()
|
||||
to_chat(owner, "<span class='userdanger'>An unfamiliar white light flashes through your mind, cleansing the taint of the Dark One and all your memories as its servant.</span>")
|
||||
owner.log_message("<font color=#960000>Has renounced the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
if(!silent_update)
|
||||
owner.visible_message("<span class='big'>[owner] looks like [owner.p_they()] just reverted to their old faith!</span>")
|
||||
..()
|
||||
owner.current.log_message("<font color=#960000>Has renounced the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
if(!silent)
|
||||
owner.current.visible_message("<span class='big'>[owner] looks like [owner.current.p_they()] just reverted to their old faith!</span>")
|
||||
+13
-15
@@ -27,7 +27,7 @@
|
||||
. += "---"
|
||||
.["Call Proc"] = "?_src_=vars;proc_call=\ref[src]"
|
||||
.["Mark Object"] = "?_src_=vars;mark_object=\ref[src]"
|
||||
.["Delete"] = "?_src_=vars;delete=\ref[src]"
|
||||
.["Delete"] = "?_src_=vars;delete=\ref[src]"
|
||||
|
||||
|
||||
/datum/proc/on_reagent_change()
|
||||
@@ -94,7 +94,6 @@
|
||||
CLONE:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=clone'>[M.getCloneLoss()]</a>
|
||||
BRAIN:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=brain'>[M.getBrainLoss()]</a>
|
||||
STAMINA:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=stamina'>[M.getStaminaLoss()]</a>
|
||||
AROUSAL:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=arousal'>[M.getArousalLoss()]</a>
|
||||
</font>
|
||||
"}
|
||||
else
|
||||
@@ -447,7 +446,7 @@
|
||||
var/list/L = value
|
||||
var/list/items = list()
|
||||
|
||||
if (L.len > 0 && !(name == "underlays" || name == "overlays" || L.len > (IS_NORMAL_LIST(L) ? 50 : 150)))
|
||||
if (L.len > 0 && !(name == "underlays" || name == "overlays" || L.len > (IS_NORMAL_LIST(L) ? 50 : 150)))
|
||||
for (var/i in 1 to L.len)
|
||||
var/key = L[i]
|
||||
var/val
|
||||
@@ -527,16 +526,16 @@
|
||||
if(T)
|
||||
callproc_datum(T)
|
||||
|
||||
else if(href_list["delete"])
|
||||
if(!check_rights(R_DEBUG, 0))
|
||||
return
|
||||
|
||||
var/datum/D = locate(href_list["delete"])
|
||||
if(!D)
|
||||
to_chat(usr, "Unable to locate item!")
|
||||
admin_delete(D)
|
||||
href_list["datumrefresh"] = href_list["delete"]
|
||||
|
||||
else if(href_list["delete"])
|
||||
if(!check_rights(R_DEBUG, 0))
|
||||
return
|
||||
|
||||
var/datum/D = locate(href_list["delete"])
|
||||
if(!D)
|
||||
to_chat(usr, "Unable to locate item!")
|
||||
admin_delete(D)
|
||||
href_list["datumrefresh"] = href_list["delete"]
|
||||
|
||||
else if(href_list["regenerateicons"])
|
||||
if(!check_rights(0))
|
||||
return
|
||||
@@ -1166,8 +1165,6 @@
|
||||
L.adjustCloneLoss(amount)
|
||||
if("stamina")
|
||||
L.adjustStaminaLoss(amount)
|
||||
if("arousal")
|
||||
L.adjustArousalLoss(amount)
|
||||
else
|
||||
to_chat(usr, "You caused an error. DEBUG: Text:[Text] Mob:[L]")
|
||||
return
|
||||
@@ -1178,3 +1175,4 @@
|
||||
message_admins(msg)
|
||||
admin_ticket_log(L, msg)
|
||||
href_list["datumrefresh"] = href_list["mobToDamage"]
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
for(var/line in testmerge)
|
||||
if(line)
|
||||
log_world("Test merge active of PR #[line]")
|
||||
feedback_add_details("testmerged_prs","[line]")
|
||||
SSblackbox.add_details("testmerged_prs","[line]")
|
||||
log_world("Based off master commit [parentcommit]")
|
||||
else
|
||||
log_world(parentcommit)
|
||||
@@ -89,7 +89,7 @@
|
||||
to_chat(src, "Enforce Continuous Rounds: [config.continuous.len] of [config.modes.len] roundtypes")
|
||||
to_chat(src, "Allow Midround Antagonists: [config.midround_antag.len] of [config.modes.len] roundtypes")
|
||||
if(config.show_game_type_odds)
|
||||
if(SSticker.current_state == GAME_STATE_PLAYING)
|
||||
if(SSticker.IsRoundInProgress())
|
||||
var/prob_sum = 0
|
||||
var/current_odds_differ = FALSE
|
||||
var/list/probs = list()
|
||||
|
||||
@@ -136,7 +136,7 @@
|
||||
return FALSE
|
||||
|
||||
//For spawning mineral sheets; internal use only
|
||||
/datum/material_container/proc/retrieve(sheet_amt, datum/material/M)
|
||||
/datum/material_container/proc/retrieve(sheet_amt, datum/material/M, target = null)
|
||||
if(!M.sheet_type)
|
||||
return 0
|
||||
if(sheet_amt > 0)
|
||||
@@ -149,26 +149,28 @@
|
||||
use_amount_type(sheet_amt * MINERAL_MATERIAL_AMOUNT, M.id)
|
||||
sheet_amt -= MAX_STACK_SIZE
|
||||
if(round((sheet_amt * MINERAL_MATERIAL_AMOUNT) / MINERAL_MATERIAL_AMOUNT))
|
||||
new M.sheet_type(get_turf(owner), sheet_amt)
|
||||
var/obj/item/stack/sheet/s = new M.sheet_type(get_turf(owner), sheet_amt)
|
||||
if(target)
|
||||
s.forceMove(target)
|
||||
count += sheet_amt
|
||||
use_amount_type(sheet_amt * MINERAL_MATERIAL_AMOUNT, M.id)
|
||||
return count
|
||||
return 0
|
||||
|
||||
/datum/material_container/proc/retrieve_sheets(sheet_amt, id)
|
||||
/datum/material_container/proc/retrieve_sheets(sheet_amt, id, target = null)
|
||||
if(materials[id])
|
||||
return retrieve(sheet_amt, materials[id])
|
||||
return retrieve(sheet_amt, materials[id], target)
|
||||
return 0
|
||||
|
||||
/datum/material_container/proc/retrieve_amount(amt, id)
|
||||
return retrieve_sheets(amount2sheet(amt), id)
|
||||
/datum/material_container/proc/retrieve_amount(amt, id, target)
|
||||
return retrieve_sheets(amount2sheet(amt), id, target)
|
||||
|
||||
/datum/material_container/proc/retrieve_all()
|
||||
/datum/material_container/proc/retrieve_all(target = null)
|
||||
var/result = 0
|
||||
var/datum/material/M
|
||||
for(var/MAT in materials)
|
||||
M = materials[MAT]
|
||||
result += retrieve_sheets(amount2sheet(M.amount), MAT)
|
||||
result += retrieve_sheets(amount2sheet(M.amount), MAT, target)
|
||||
return result
|
||||
|
||||
/datum/material_container/proc/has_space(amt = 0)
|
||||
|
||||
+50
-4
@@ -54,6 +54,7 @@
|
||||
var/linglink
|
||||
|
||||
var/miming = 0 // Mime's vow of silence
|
||||
var/list/antag_datums = list()
|
||||
var/antag_hud_icon_state = null //this mind's ANTAG_HUD should have this icon_state
|
||||
var/datum/atom_hud/antag/antag_hud = null //this mind's antag HUD
|
||||
var/datum/gang/gang_datum //Which gang this mind belongs to, if any
|
||||
@@ -86,13 +87,13 @@
|
||||
if(new_character.mind) //disassociate any mind currently in our new body's mind variable
|
||||
new_character.mind.current = null
|
||||
|
||||
if(istype(current) && islist(current.antag_datums)) //wow apparently current isn't always living good fucking job SOMEONE
|
||||
for(var/i in current.antag_datums)
|
||||
var/datum/antagonist/D = i
|
||||
D.transfer_to_new_body(new_character)
|
||||
var/datum/atom_hud/antag/hud_to_transfer = antag_hud//we need this because leave_hud() will clear this list
|
||||
var/mob/living/old_current = current
|
||||
current = new_character //associate ourself with our new body
|
||||
new_character.mind = src //and associate our new body with ourself
|
||||
for(var/a in antag_datums) //Makes sure all antag datums effects are applied in the new body
|
||||
var/datum/antagonist/A = a
|
||||
A.on_body_transfer(old_current, current)
|
||||
if(iscarbon(new_character))
|
||||
var/mob/living/carbon/C = new_character
|
||||
C.last_mind = src
|
||||
@@ -108,6 +109,51 @@
|
||||
/datum/mind/proc/wipe_memory()
|
||||
memory = null
|
||||
|
||||
// Datum antag mind procs
|
||||
/datum/mind/proc/add_antag_datum(datum_type, on_gain = TRUE)
|
||||
if(!datum_type)
|
||||
return
|
||||
if(!can_hold_antag_datum(datum_type))
|
||||
return
|
||||
var/datum/antagonist/A = new datum_type(src)
|
||||
antag_datums += A
|
||||
if(on_gain)
|
||||
A.on_gain()
|
||||
|
||||
/datum/mind/proc/remove_antag_datum(datum_type)
|
||||
if(!datum_type)
|
||||
return
|
||||
var/datum/antagonist/A = has_antag_datum(datum_type)
|
||||
if(A)
|
||||
A.on_removal()
|
||||
|
||||
/datum/mind/proc/remove_all_antag_datums() //For the Lazy amongst us.
|
||||
for(var/a in antag_datums)
|
||||
var/datum/antagonist/A = a
|
||||
A.on_removal()
|
||||
|
||||
/datum/mind/proc/has_antag_datum(datum_type, check_subtypes = TRUE)
|
||||
if(!datum_type)
|
||||
return
|
||||
. = FALSE
|
||||
for(var/a in antag_datums)
|
||||
var/datum/antagonist/A = a
|
||||
if(check_subtypes && istype(A, datum_type))
|
||||
return A
|
||||
else if(A.type == datum_type)
|
||||
return A
|
||||
|
||||
/datum/mind/proc/can_hold_antag_datum(datum_type)
|
||||
if(!datum_type)
|
||||
return
|
||||
. = TRUE
|
||||
if(has_antag_datum(datum_type))
|
||||
return FALSE
|
||||
for(var/i in antag_datums)
|
||||
var/datum/antagonist/A = i
|
||||
if(is_type_in_typecache(A, A.typecache_datum_blacklist))
|
||||
return FALSE
|
||||
|
||||
|
||||
/*
|
||||
Removes antag type's references from a mind.
|
||||
|
||||
@@ -43,6 +43,13 @@
|
||||
name = "Asteroid 5"
|
||||
description = "Oh my god, another giant rock!"
|
||||
|
||||
/datum/map_template/ruin/space/deep_storage
|
||||
id = "deep-storage"
|
||||
suffix = "deepstorage.dmm"
|
||||
name = "Survivalist Bunker"
|
||||
description = "Assume the best, prepare for the worst. Generally, you should do so by digging a three man heavily fortified bunker into a giant unused asteroid. \
|
||||
Then make it self sufficient, mask any evidence of construction, hook it covertly into the telecommunications network and hope for the best."
|
||||
|
||||
/datum/map_template/ruin/space/bigderelict1
|
||||
id = "bigderelict1"
|
||||
suffix = "bigderelict1.dmm"
|
||||
|
||||
@@ -72,6 +72,8 @@
|
||||
add_logs(owner, null, "gained Vanguard stun immunity")
|
||||
owner.add_stun_absorption("vanguard", 200, 1, "'s yellow aura momentarily intensifies!", "Your ward absorbs the stun!", " radiating with a soft yellow light!")
|
||||
owner.visible_message("<span class='warning'>[owner] begins to faintly glow!</span>", "<span class='brass'>You will absorb all stuns for the next twenty seconds.</span>")
|
||||
owner.SetStunned(0, FALSE)
|
||||
owner.SetWeakened(0)
|
||||
progbar = new(owner, duration, owner)
|
||||
progbar.bar.color = list("#FAE48C", "#FAE48C", "#FAE48C", rgb(0,0,0))
|
||||
progbar.update(duration - world.time)
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
var/tick_interval = 10 //How many deciseconds between ticks, approximately. Leave at 10 for every second.
|
||||
var/mob/living/owner //The mob affected by the status effect.
|
||||
var/status_type = STATUS_EFFECT_UNIQUE //How many of the effect can be on one mob, and what happens when you try to add another
|
||||
var/on_remove_on_mob_delete = FALSE //if we call on_remove() when the mob is deleted
|
||||
var/alert_type = /obj/screen/alert/status_effect //the alert thrown by the status effect, contains name and description
|
||||
|
||||
/datum/status_effect/New(mob/living/new_owner)
|
||||
@@ -21,8 +22,9 @@
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
if(owner)
|
||||
owner.clear_alert(id)
|
||||
on_remove()
|
||||
LAZYREMOVE(owner.status_effects, src)
|
||||
on_remove()
|
||||
owner = null
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/proc/start_ticking()
|
||||
@@ -52,8 +54,8 @@
|
||||
|
||||
/datum/status_effect/proc/on_apply() //Called whenever the buff is applied.
|
||||
/datum/status_effect/proc/tick() //Called every tick.
|
||||
/datum/status_effect/proc/on_remove() //Called whenever the buff expires or is removed.
|
||||
/datum/status_effect/proc/be_replaced() //Called instead of on_remove when a status effect is replaced by itself
|
||||
/datum/status_effect/proc/on_remove() //Called whenever the buff expires or is removed; do note that at the point this is called, it is out of the owner's status_effects but owner is not yet null
|
||||
/datum/status_effect/proc/be_replaced() //Called instead of on_remove when a status effect is replaced by itself or when a status effect with on_remove_on_mob_delete = FALSE has its mob deleted
|
||||
owner.clear_alert(id)
|
||||
LAZYREMOVE(owner.status_effects, src)
|
||||
owner = null
|
||||
|
||||
@@ -96,16 +96,15 @@
|
||||
/area/holodeck/rec_center/kobayashi
|
||||
name = "Holodeck - Kobayashi Maru"
|
||||
|
||||
/area/holodeck/rec_center/winterwonderland
|
||||
name = "Holodeck - Winter Wonderland"
|
||||
|
||||
// Bad programs
|
||||
|
||||
/area/holodeck/rec_center/burn
|
||||
name = "Holodeck - Atmospheric Burn Test"
|
||||
restricted = 1
|
||||
|
||||
/area/holodeck/rec_center/winterwonderland
|
||||
name = "Holodeck - Winter Wonderland"
|
||||
restricted = 1
|
||||
|
||||
/area/holodeck/rec_center/wildlife
|
||||
name = "Holodeck - Wildlife Simulation"
|
||||
restricted = 1
|
||||
|
||||
@@ -120,7 +120,7 @@
|
||||
|
||||
if(flags & CLEAN_ON_MOVE)
|
||||
clean_on_move()
|
||||
|
||||
|
||||
var/datum/proximity_monitor/proximity_monitor = src.proximity_monitor
|
||||
if(proximity_monitor)
|
||||
proximity_monitor.HandleMove()
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
if(!istype(H)) return 0
|
||||
var/obj/item/clothing/under/U = H.w_uniform
|
||||
if(!istype(U)) return 0
|
||||
if(U.sensor_mode <= 2) return 0
|
||||
if(U.sensor_mode <= SENSOR_VITALS) return 0
|
||||
return 1
|
||||
|
||||
/datum/atom_hud/data/human/medical/basic/add_to_single_hud(mob/M, mob/living/carbon/H)
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
if(round_converted) //So badmin blobs later don't step on the dead natural blobs metaphorical toes
|
||||
..()
|
||||
if(blobwincount <= GLOB.blobs_legit.len)
|
||||
feedback_set_details("round_end_result","win - blob took over")
|
||||
SSblackbox.set_details("round_end_result","win - blob took over")
|
||||
to_chat(world, "<FONT size = 3><B>The blob has taken over the station!</B></FONT>")
|
||||
to_chat(world, "<B>The entire station was eaten by the Blob!</B>")
|
||||
log_game("Blob mode completed with a blob victory.")
|
||||
@@ -28,7 +28,7 @@
|
||||
SSticker.news_report = BLOB_WIN
|
||||
|
||||
else if(station_was_nuked)
|
||||
feedback_set_details("round_end_result","halfwin - nuke")
|
||||
SSblackbox.set_details("round_end_result","halfwin - nuke")
|
||||
to_chat(world, "<FONT size = 3><B>Partial Win: The station has been destroyed!</B></FONT>")
|
||||
to_chat(world, "<B>Directive 7-12 has been successfully carried out, preventing the Blob from spreading.</B>")
|
||||
log_game("Blob mode completed with a tie (station destroyed).")
|
||||
@@ -36,7 +36,7 @@
|
||||
SSticker.news_report = BLOB_NUKE
|
||||
|
||||
else if(!GLOB.blob_cores.len)
|
||||
feedback_set_details("round_end_result","loss - blob eliminated")
|
||||
SSblackbox.set_details("round_end_result","loss - blob eliminated")
|
||||
to_chat(world, "<FONT size = 3><B>The staff has won!</B></FONT>")
|
||||
to_chat(world, "<B>The alien organism has been eradicated from the station!</B>")
|
||||
log_game("Blob mode completed with a crew victory.")
|
||||
|
||||
@@ -254,19 +254,19 @@ GLOBAL_LIST_INIT(slot2type, list("head" = /obj/item/clothing/head/changeling, "w
|
||||
for(var/datum/objective/objective in changeling.objectives)
|
||||
if(objective.check_completion())
|
||||
text += "<br><b>Objective #[count]</b>: [objective.explanation_text] <font color='green'><b>Success!</b></font>"
|
||||
feedback_add_details("changeling_objective","[objective.type]|SUCCESS")
|
||||
SSblackbox.add_details("changeling_objective","[objective.type]|SUCCESS")
|
||||
else
|
||||
text += "<br><b>Objective #[count]</b>: [objective.explanation_text] <span class='danger'>Fail.</span>"
|
||||
feedback_add_details("changeling_objective","[objective.type]|FAIL")
|
||||
SSblackbox.add_details("changeling_objective","[objective.type]|FAIL")
|
||||
changelingwin = 0
|
||||
count++
|
||||
|
||||
if(changelingwin)
|
||||
text += "<br><font color='green'><b>The changeling was successful!</b></font>"
|
||||
feedback_add_details("changeling_success","SUCCESS")
|
||||
SSblackbox.add_details("changeling_success","SUCCESS")
|
||||
else
|
||||
text += "<br><span class='boldannounce'>The changeling has failed.</span>"
|
||||
feedback_add_details("changeling_success","FAIL")
|
||||
SSblackbox.add_details("changeling_success","FAIL")
|
||||
text += "<br>"
|
||||
|
||||
to_chat(world, text)
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
/obj/effect/proc_holder/changeling/proc/on_purchase(mob/user, is_respec)
|
||||
if(!is_respec)
|
||||
feedback_add_details("changeling_power_purchase",name)
|
||||
SSblackbox.add_details("changeling_power_purchase",name)
|
||||
|
||||
/obj/effect/proc_holder/changeling/proc/on_refund(mob/user)
|
||||
return
|
||||
@@ -37,7 +37,7 @@
|
||||
return
|
||||
var/datum/changeling/c = user.mind.changeling
|
||||
if(sting_action(user, target))
|
||||
feedback_add_details("changeling_powers",name)
|
||||
SSblackbox.add_details("changeling_powers",name)
|
||||
sting_feedback(user, target)
|
||||
take_chemical_cost(c)
|
||||
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
mind.changeling.purchasedpowers+=S
|
||||
S.on_purchase(src, is_respec)
|
||||
if(is_respec)
|
||||
feedback_add_details("changeling_power_purchase","Readapt")
|
||||
SSblackbox.add_details("changeling_power_purchase","Readapt")
|
||||
|
||||
var/mob/living/carbon/C = src //only carbons have dna now, so we have to typecaste
|
||||
if(ishuman(C))
|
||||
|
||||
@@ -42,13 +42,13 @@
|
||||
to_chat(target, "<span class='userdanger'>You feel a sharp stabbing pain!</span>")
|
||||
target.take_overall_damage(40)
|
||||
|
||||
feedback_add_details("changeling_powers","Absorb DNA|[i]")
|
||||
SSblackbox.add_details("changeling_powers","Absorb DNA|[i]")
|
||||
if(!do_mob(user, target, 150))
|
||||
to_chat(user, "<span class='warning'>Our absorption of [target] has been interrupted!</span>")
|
||||
changeling.isabsorbing = 0
|
||||
return
|
||||
|
||||
feedback_add_details("changeling_powers","Absorb DNA|4")
|
||||
SSblackbox.add_details("changeling_powers","Absorb DNA|4")
|
||||
user.visible_message("<span class='danger'>[user] sucks the fluids from [target]!</span>", "<span class='notice'>We have absorbed [target].</span>")
|
||||
to_chat(target, "<span class='userdanger'>You are absorbed by the changeling!</span>")
|
||||
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
to_chat(target, "<font color=#800040><span class='boldannounce'>You can now communicate in the changeling hivemind, say \":g message\" to communicate!</span>")
|
||||
target.reagents.add_reagent("salbutamol", 40) // So they don't choke to death while you interrogate them
|
||||
sleep(1800)
|
||||
feedback_add_details("changeling_powers","Hivemind Link|[i]")
|
||||
SSblackbox.add_details("changeling_powers","Hivemind Link|[i]")
|
||||
if(!do_mob(user, target, 20))
|
||||
to_chat(user, "<span class='warning'>Our link with [target] has ended!</span>")
|
||||
changeling.islinking = 0
|
||||
|
||||
@@ -46,7 +46,7 @@ Credit where due:
|
||||
///////////
|
||||
|
||||
/proc/is_servant_of_ratvar(mob/living/M)
|
||||
return istype(M) && M.has_antag_datum(/datum/antagonist/clockcultist, TRUE)
|
||||
return istype(M) && M.mind && M.mind.has_antag_datum(ANTAG_DATUM_CLOCKCULT)
|
||||
|
||||
/proc/is_eligible_servant(mob/living/M)
|
||||
if(!istype(M))
|
||||
@@ -65,17 +65,21 @@ Credit where due:
|
||||
return FALSE
|
||||
|
||||
/proc/add_servant_of_ratvar(mob/living/L, silent = FALSE)
|
||||
var/update_type = /datum/antagonist/clockcultist
|
||||
if(!L || !L.mind)
|
||||
return
|
||||
var/update_type = ANTAG_DATUM_CLOCKCULT
|
||||
if(silent)
|
||||
update_type = /datum/antagonist/clockcultist/silent
|
||||
. = L.gain_antag_datum(update_type)
|
||||
update_type = ANTAG_DATUM_CLOCKCULT_SILENT
|
||||
. = L.mind.add_antag_datum(update_type)
|
||||
|
||||
/proc/remove_servant_of_ratvar(mob/living/L, silent = FALSE)
|
||||
var/datum/antagonist/clockcultist/clock_datum = L.has_antag_datum(/datum/antagonist/clockcultist, TRUE)
|
||||
if(!L || !L.mind)
|
||||
return
|
||||
var/datum/antagonist/clockcult/clock_datum = L.mind.has_antag_datum(/datum/antagonist/clockcult)
|
||||
if(!clock_datum)
|
||||
return FALSE
|
||||
clock_datum.silent_update = silent
|
||||
clock_datum.on_remove()
|
||||
clock_datum.silent = silent
|
||||
clock_datum.on_removal()
|
||||
return TRUE
|
||||
|
||||
///////////////
|
||||
@@ -194,7 +198,7 @@ Credit where due:
|
||||
var/datum/game_mode/clockwork_cult/C = SSticker.mode
|
||||
if(C.check_clockwork_victory())
|
||||
text += "<span class='large_brass'><b>Ratvar's servants have succeeded in fulfilling His goals!</b></span>"
|
||||
feedback_set_details("round_end_result", "win - servants completed their objective (summon ratvar)")
|
||||
SSblackbox.set_details("round_end_result", "win - servants completed their objective (summon ratvar)")
|
||||
else
|
||||
var/half_victory = FALSE
|
||||
var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = locate() in GLOB.all_clockwork_objects
|
||||
@@ -203,10 +207,10 @@ Credit where due:
|
||||
if(half_victory)
|
||||
text += "<span class='large_brass'><b>The crew escaped before Ratvar could rise, but the gateway \
|
||||
was successfully constructed!</b></span>"
|
||||
feedback_set_details("round_end_result", "halfwin - servants constructed the gateway but their objective was not completed (summon ratvar)")
|
||||
SSblackbox.set_details("round_end_result", "halfwin - servants constructed the gateway but their objective was not completed (summon ratvar)")
|
||||
else
|
||||
text += "<span class='userdanger'>Ratvar's servants have failed!</span>"
|
||||
feedback_set_details("round_end_result", "loss - servants failed their objective (summon ratvar)")
|
||||
SSblackbox.set_details("round_end_result", "loss - servants failed their objective (summon ratvar)")
|
||||
text += "<br><b>The servants' objective was:</b> <br>[CLOCKCULT_OBJECTIVE]"
|
||||
text += "<br>Ratvar's servants had <b>[GLOB.clockwork_caches]</b> Tinkerer's Caches."
|
||||
text += "<br><b>Construction Value(CV)</b> was: <b>[GLOB.clockwork_construction_value]</b>"
|
||||
|
||||
@@ -106,6 +106,6 @@ List of nuances:
|
||||
if(!whisper)
|
||||
L.say(message, "clock", spans, language=/datum/language/common)
|
||||
else
|
||||
L.whisper(message)
|
||||
L.whisper(message, "clock", spans, language=/datum/language/common)
|
||||
else
|
||||
AM.say(message, language=/datum/language/common)
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
|
||||
/obj/item/clockwork/slab/cyborg/medical //five scriptures, plus a spear
|
||||
quickbound = list(/datum/clockwork_scripture/ranged_ability/linked_vanguard, /datum/clockwork_scripture/ranged_ability/sentinels_compromise, \
|
||||
/datum/clockwork_scripture/create_object/vitality_matrix, /datum/clockwork_scripture/fellowship_armory, /datum/clockwork_scripture/create_object/mending_motor)
|
||||
/datum/clockwork_scripture/create_object/vitality_matrix, /datum/clockwork_scripture/channeled/mending_mantra, /datum/clockwork_scripture/fellowship_armory)
|
||||
|
||||
/obj/item/clockwork/slab/cyborg/security //four scriptures, plus a spear
|
||||
quickbound = list(/datum/clockwork_scripture/channeled/belligerent, /datum/clockwork_scripture/ranged_ability/judicial_marker, /datum/clockwork_scripture/channeled/taunting_tirade, \
|
||||
|
||||
@@ -86,7 +86,7 @@ Judgement: 12 servants, 5 caches, 300 CV, and any existing AIs are converted or
|
||||
else
|
||||
successful = TRUE
|
||||
if(slab && !slab.no_cost && !GLOB.ratvar_awakens) //if the slab exists and isn't debug and ratvar isn't up, log the scripture as being used
|
||||
feedback_add_details("clockcult_scripture_recited", name)
|
||||
SSblackbox.add_details("clockcult_scripture_recited", name)
|
||||
if(slab)
|
||||
slab.busy = null
|
||||
qdel(src)
|
||||
|
||||
@@ -214,28 +214,6 @@
|
||||
quickbind_desc = "Creates an Interdiction Lens, which drains power into nearby Sigils of Transmission."
|
||||
|
||||
|
||||
//Mending Motor: Creates a prism that will quickly heal mechanical servants/clockwork structures at a power cost
|
||||
/datum/clockwork_scripture/create_object/mending_motor
|
||||
descname = "Powered Structure, Repairs Other Structures"
|
||||
name = "Mending Motor"
|
||||
desc = "Creates a mechanized prism that will rapidly repair damaged clockwork constructs, converted cyborgs, and clockwork structures."
|
||||
invocations = list("May this prism...", "...mend our dents and scratches!")
|
||||
channel_time = 80
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 3, GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 1)
|
||||
object_path = /obj/structure/destructible/clockwork/powered/mending_motor
|
||||
creator_message = "<span class='brass'>You form a mending motor, which will rapidly repair damaged clockwork constructs, converted cyborgs, and clockwork structures.</span>"
|
||||
observer_message = "<span class='warning'>An onyx prism forms in midair and sprouts tendrils to support itself!</span>"
|
||||
invokers_required = 2
|
||||
multiple_invokers_used = TRUE
|
||||
usage_tip = "Powerful healing but power use is somewhat inefficient, though much better than a proselytizer."
|
||||
tier = SCRIPTURE_APPLICATION
|
||||
one_per_tile = TRUE
|
||||
primary_component = VANGUARD_COGWHEEL
|
||||
sort_priority = 7
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Creates a Mending Motor, which rapidly repairs constructs and structures at a power cost."
|
||||
|
||||
|
||||
//Mania Motor: Creates a malevolent transmitter that will broadcast the whispers of Sevtug into the minds of nearby nonservants, causing a variety of mental effects at a power cost.
|
||||
/datum/clockwork_scripture/create_object/mania_motor
|
||||
descname = "Powered Structure, Area Denial"
|
||||
|
||||
@@ -110,7 +110,7 @@
|
||||
channel_time = 150
|
||||
consumed_components = list(BELLIGERENT_EYE = 3, VANGUARD_COGWHEEL = 3, GEIS_CAPACITOR = 3, REPLICANT_ALLOY = 6)
|
||||
usage_tip = "Ocular wardens will become empowered, clockwork proselytizers will require no alloy, tinkerer's daemons will produce twice as quickly, \
|
||||
and interdiction lenses, mending motors, mania motors, tinkerer's daemons, and clockwork obelisks will all require no power."
|
||||
and interdiction lenses, mania motors, tinkerer's daemons, and clockwork obelisks will all require no power."
|
||||
tier = SCRIPTURE_REVENANT
|
||||
primary_component = REPLICANT_ALLOY
|
||||
sort_priority = 4
|
||||
|
||||
@@ -69,6 +69,117 @@
|
||||
quickbind_desc = "Creates a Vitality Matrix, which drains non-Servants on it to heal Servants that cross it."
|
||||
|
||||
|
||||
//Mending Mantra: Channeled for up to ten times over twenty seconds to repair structures and heal allies
|
||||
/datum/clockwork_scripture/channeled/mending_mantra
|
||||
descname = "Channeled, Area Healing and Repair"
|
||||
name = "Mending Mantra"
|
||||
desc = "Repairs nearby structures and constructs. Servants wearing clockwork armor will also be healed. Channeled every two seconds for a maximum of twenty seconds."
|
||||
chant_invocations = list("Mend our dents!", "Heal our scratches!", "Repair our gears!")
|
||||
chant_amount = 10
|
||||
chant_interval = 20
|
||||
consumed_components = list(VANGUARD_COGWHEEL = 1, REPLICANT_ALLOY = 1)
|
||||
usage_tip = "This is a very effective way to rapidly reinforce a base after an attack."
|
||||
tier = SCRIPTURE_SCRIPT
|
||||
primary_component = VANGUARD_COGWHEEL
|
||||
sort_priority = 4
|
||||
quickbind = TRUE
|
||||
quickbind_desc = "Repairs nearby structures and constructs. Servants wearing clockwork armor will also be healed.<br><b>Maximum 10 chants.</b>"
|
||||
var/heal_attempts = 4
|
||||
var/heal_amount = 2.5
|
||||
var/static/list/damage_heal_order = list(BRUTE, BURN, OXY)
|
||||
var/static/list/heal_finish_messages = list("There, all mended!", "Try not to get too damaged.", "No more dents and scratches for you!", "Champions never die.", "All patched up.", \
|
||||
"Ah, child, it's okay now.", "Pain is temporary.", "What you do for the Justiciar is eternal.", "Bear this for me.", "Be strong, child.", "Please, be careful!", \
|
||||
"If you die, you will be remembered.")
|
||||
var/static/list/heal_target_typecache = typecacheof(list(
|
||||
/obj/structure/destructible/clockwork,
|
||||
/obj/machinery/door/airlock/clockwork,
|
||||
/obj/machinery/door/window/clockwork,
|
||||
/obj/structure/window/reinforced/clockwork,
|
||||
/obj/structure/table/reinforced/brass))
|
||||
var/static/list/ratvarian_armor_typecache = typecacheof(list(
|
||||
/obj/item/clothing/suit/armor/clockwork,
|
||||
/obj/item/clothing/head/helmet/clockwork,
|
||||
/obj/item/clothing/gloves/clockwork,
|
||||
/obj/item/clothing/shoes/clockwork))
|
||||
|
||||
/datum/clockwork_scripture/channeled/mending_mantra/chant_effects(chant_number)
|
||||
var/turf/T
|
||||
for(var/atom/movable/M in range(7, invoker))
|
||||
if(isliving(M))
|
||||
if(isclockmob(M) || istype(M, /mob/living/simple_animal/drone/cogscarab))
|
||||
var/mob/living/simple_animal/S = M
|
||||
if(S.health == S.maxHealth || S.stat == DEAD)
|
||||
continue
|
||||
T = get_turf(M)
|
||||
for(var/i in 1 to heal_attempts)
|
||||
if(S.health < S.maxHealth)
|
||||
S.adjustHealth(-heal_amount)
|
||||
new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
|
||||
if(i == heal_attempts && S.health >= S.maxHealth) //we finished healing on the last tick, give them the message
|
||||
to_chat(S, "<span class='inathneq'>\"[text2ratvar(pick(heal_finish_messages))]\"</span>")
|
||||
break
|
||||
else
|
||||
to_chat(S, "<span class='inathneq'>\"[text2ratvar(pick(heal_finish_messages))]\"</span>")
|
||||
break
|
||||
else if(issilicon(M))
|
||||
var/mob/living/silicon/S = M
|
||||
if(S.health == S.maxHealth || S.stat == DEAD || !is_servant_of_ratvar(S))
|
||||
continue
|
||||
T = get_turf(M)
|
||||
for(var/i in 1 to heal_attempts)
|
||||
if(S.health < S.maxHealth)
|
||||
S.heal_ordered_damage(heal_amount, damage_heal_order)
|
||||
new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
|
||||
if(i == heal_attempts && S.health >= S.maxHealth)
|
||||
to_chat(S, "<span class='inathneq'>\"[text2ratvar(pick(heal_finish_messages))]\"</span>")
|
||||
break
|
||||
else
|
||||
to_chat(S, "<span class='inathneq'>\"[text2ratvar(pick(heal_finish_messages))]\"</span>")
|
||||
break
|
||||
else if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.health == H.maxHealth || H.stat == DEAD || !is_servant_of_ratvar(H))
|
||||
continue
|
||||
T = get_turf(M)
|
||||
var/heal_ticks = 0 //one heal tick for each piece of ratvarian armor worn
|
||||
var/obj/item/I = H.get_item_by_slot(slot_wear_suit)
|
||||
if(is_type_in_typecache(I, ratvarian_armor_typecache))
|
||||
heal_ticks++
|
||||
I = H.get_item_by_slot(slot_head)
|
||||
if(is_type_in_typecache(I, ratvarian_armor_typecache))
|
||||
heal_ticks++
|
||||
I = H.get_item_by_slot(slot_gloves)
|
||||
if(is_type_in_typecache(I, ratvarian_armor_typecache))
|
||||
heal_ticks++
|
||||
I = H.get_item_by_slot(slot_shoes)
|
||||
if(is_type_in_typecache(I, ratvarian_armor_typecache))
|
||||
heal_ticks++
|
||||
if(heal_ticks)
|
||||
for(var/i in 1 to heal_ticks)
|
||||
if(H.health < H.maxHealth)
|
||||
H.heal_ordered_damage(heal_amount, damage_heal_order)
|
||||
new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
|
||||
if(i == heal_ticks && H.health >= H.maxHealth)
|
||||
to_chat(H, "<span class='inathneq'>\"[text2ratvar(pick(heal_finish_messages))]\"</span>")
|
||||
break
|
||||
else
|
||||
to_chat(H, "<span class='inathneq'>\"[text2ratvar(pick(heal_finish_messages))]\"</span>")
|
||||
break
|
||||
else if(is_type_in_typecache(M, heal_target_typecache))
|
||||
var/obj/structure/destructible/clockwork/C = M
|
||||
if(C.obj_integrity == C.max_integrity || (istype(C) && !C.can_be_repaired))
|
||||
continue
|
||||
T = get_turf(M)
|
||||
for(var/i in 1 to heal_attempts)
|
||||
if(C.obj_integrity < C.max_integrity)
|
||||
C.obj_integrity = min(C.obj_integrity + 5, C.max_integrity)
|
||||
C.update_icon()
|
||||
new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
|
||||
else
|
||||
break
|
||||
return TRUE
|
||||
|
||||
|
||||
//Sigil of Submission: Creates a sigil of submission, which converts one heretic above it after a delay.
|
||||
/datum/clockwork_scripture/create_object/sigil_of_submission
|
||||
descname = "Trap, Conversion"
|
||||
|
||||
@@ -1,107 +0,0 @@
|
||||
//Mending Motor: A prism that consumes replicant alloy or power to repair nearby mechanical servants at a quick rate.
|
||||
/obj/structure/destructible/clockwork/powered/mending_motor
|
||||
name = "mending motor"
|
||||
desc = "A dark onyx prism, held in midair by spiraling tendrils of stone."
|
||||
clockwork_desc = "A powerful prism that rapidly repairs nearby mechanical servants and clockwork structures."
|
||||
icon_state = "mending_motor_inactive"
|
||||
active_icon = "mending_motor"
|
||||
inactive_icon = "mending_motor_inactive"
|
||||
unanchored_icon = "mending_motor_unwrenched"
|
||||
construction_value = 20
|
||||
max_integrity = 125
|
||||
obj_integrity = 125
|
||||
break_message = "<span class='warning'>The prism falls to the ground with a heavy thud!</span>"
|
||||
debris = list(/obj/item/clockwork/alloy_shards/small = 3, \
|
||||
/obj/item/clockwork/alloy_shards/medium = 1, \
|
||||
/obj/item/clockwork/alloy_shards/large = 1, \
|
||||
/obj/item/clockwork/component/vanguard_cogwheel/onyx_prism = 1)
|
||||
var/heal_attempts = 4
|
||||
var/heal_cost = MIN_CLOCKCULT_POWER*2
|
||||
var/static/list/damage_heal_order = list(BRUTE, BURN, OXY)
|
||||
var/static/list/heal_finish_messages = list("There, all mended!", "Try not to get too damaged.", "No more dents and scratches for you!", "Champions never die.", "All patched up.", \
|
||||
"Ah, child, it's okay now.")
|
||||
var/static/list/heal_failure_messages = list("Pain is temporary.", "What you do for the Justiciar is eternal.", "Bear this for me.", "Be strong, child.", "Please, be careful!", \
|
||||
"If you die, you will be remembered.")
|
||||
var/static/list/mending_motor_typecache = typecacheof(list(
|
||||
/obj/structure/destructible/clockwork,
|
||||
/obj/machinery/door/airlock/clockwork,
|
||||
/obj/machinery/door/window/clockwork,
|
||||
/obj/structure/window/reinforced/clockwork,
|
||||
/obj/structure/table/reinforced/brass))
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/mending_motor/examine(mob/user)
|
||||
..()
|
||||
if(is_servant_of_ratvar(user) || isobserver(user))
|
||||
to_chat(user, "<span class='inathneq_small'>It requires at least <b>[heal_cost]W</b> to attempt to repair clockwork mobs, structures, or converted silicons.</span>")
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/mending_motor/forced_disable(bad_effects)
|
||||
if(active)
|
||||
if(bad_effects)
|
||||
try_use_power(heal_cost)
|
||||
visible_message("<span class='warning'>[src] emits an airy chuckling sound and falls dark!</span>")
|
||||
toggle()
|
||||
return TRUE
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/mending_motor/attack_hand(mob/living/user)
|
||||
if(user.canUseTopic(src, !issilicon(user), NO_DEXTERY) && is_servant_of_ratvar(user))
|
||||
if(total_accessable_power() < MIN_CLOCKCULT_POWER)
|
||||
to_chat(user, "<span class='warning'>[src] needs more power to function!</span>")
|
||||
return 0
|
||||
toggle(0, user)
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/mending_motor/process()
|
||||
var/efficiency = get_efficiency_mod()
|
||||
for(var/atom/movable/M in range(7, src))
|
||||
var/turf/T
|
||||
if(isclockmob(M) || istype(M, /mob/living/simple_animal/drone/cogscarab))
|
||||
T = get_turf(M)
|
||||
var/mob/living/simple_animal/S = M
|
||||
if(S.health == S.maxHealth || S.stat == DEAD)
|
||||
continue
|
||||
for(var/i in 1 to heal_attempts)
|
||||
if(S.health < S.maxHealth)
|
||||
if(try_use_power(heal_cost))
|
||||
S.adjustHealth(-(8 * efficiency))
|
||||
new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
|
||||
else
|
||||
to_chat(S, "<span class='inathneq'>\"[text2ratvar(pick(heal_failure_messages))]\"</span>")
|
||||
break
|
||||
else
|
||||
to_chat(S, "<span class='inathneq'>\"[text2ratvar(pick(heal_finish_messages))]\"</span>")
|
||||
break
|
||||
else if(is_type_in_typecache(M, mending_motor_typecache))
|
||||
T = get_turf(M)
|
||||
var/obj/structure/destructible/clockwork/C = M
|
||||
if(C.obj_integrity == C.max_integrity || (istype(C) && !C.can_be_repaired))
|
||||
continue
|
||||
for(var/i in 1 to heal_attempts)
|
||||
if(C.obj_integrity < C.max_integrity)
|
||||
if(try_use_power(heal_cost))
|
||||
C.obj_integrity = min(C.obj_integrity + (8 * efficiency), C.max_integrity)
|
||||
if(C == src)
|
||||
efficiency = get_efficiency_mod()
|
||||
C.update_icon()
|
||||
new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
|
||||
else
|
||||
break
|
||||
else
|
||||
break
|
||||
else if(issilicon(M))
|
||||
T = get_turf(M)
|
||||
var/mob/living/silicon/S = M
|
||||
if(S.health == S.maxHealth || S.stat == DEAD || !is_servant_of_ratvar(S))
|
||||
continue
|
||||
for(var/i in 1 to heal_attempts)
|
||||
if(S.health < S.maxHealth)
|
||||
if(try_use_power(heal_cost))
|
||||
S.heal_ordered_damage(8 * efficiency, damage_heal_order)
|
||||
new /obj/effect/overlay/temp/heal(T, "#1E8CE1")
|
||||
else
|
||||
to_chat(S, "<span class='inathneq'>\"[text2ratvar(pick(heal_failure_messages))]\"</span>")
|
||||
break
|
||||
else
|
||||
to_chat(S, "<span class='inathneq'>\"[text2ratvar(pick(heal_finish_messages))]\"</span>")
|
||||
break
|
||||
. = ..()
|
||||
if(. < heal_cost)
|
||||
forced_disable(FALSE)
|
||||
@@ -40,8 +40,8 @@
|
||||
|
||||
/obj/structure/destructible/clockwork/massive/ratvar/attack_ghost(mob/dead/observer/O)
|
||||
var/alertresult = alert(O, "Embrace the Justiciar's light? You can no longer be cloned!",,"Yes", "No")
|
||||
if(alertresult == "No" || !O)
|
||||
return 0
|
||||
if(alertresult == "No" || QDELETED(O) || !istype(O) || !O.key)
|
||||
return FALSE
|
||||
var/mob/living/simple_animal/drone/cogscarab/ratvar/R = new/mob/living/simple_animal/drone/cogscarab/ratvar(get_turf(src))
|
||||
R.visible_message("<span class='heavy_brass'>[R] forms, and its eyes blink open, glowing bright red!</span>")
|
||||
R.key = O.key
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
var/list/cult_objectives = list()
|
||||
|
||||
/proc/iscultist(mob/living/M)
|
||||
return istype(M) && M.has_antag_datum(/datum/antagonist/cultist, TRUE)
|
||||
return istype(M) && M.mind && M.mind.has_antag_datum(ANTAG_DATUM_CULT)
|
||||
|
||||
/proc/is_sacrifice_target(datum/mind/mind)
|
||||
if(SSticker.mode.name == "cult")
|
||||
@@ -158,18 +158,18 @@
|
||||
/datum/game_mode/proc/add_cultist(datum/mind/cult_mind, stun) //BASE
|
||||
if (!istype(cult_mind))
|
||||
return 0
|
||||
if(cult_mind.current.gain_antag_datum(/datum/antagonist/cultist))
|
||||
if(cult_mind.add_antag_datum(ANTAG_DATUM_CULT))
|
||||
if(stun)
|
||||
cult_mind.current.Paralyse(5)
|
||||
return 1
|
||||
|
||||
/datum/game_mode/proc/remove_cultist(datum/mind/cult_mind, show_message = 1, stun)
|
||||
if(cult_mind.current)
|
||||
var/datum/antagonist/cultist/cult_datum = cult_mind.current.has_antag_datum(/datum/antagonist/cultist, TRUE)
|
||||
var/datum/antagonist/cult/cult_datum = cult_mind.has_antag_datum(ANTAG_DATUM_CULT)
|
||||
if(!cult_datum)
|
||||
return FALSE
|
||||
cult_datum.silent_update = show_message
|
||||
cult_datum.on_remove()
|
||||
cult_datum.silent = show_message
|
||||
cult_datum.on_removal()
|
||||
if(stun)
|
||||
cult_mind.current.Paralyse(5)
|
||||
return TRUE
|
||||
@@ -218,12 +218,12 @@
|
||||
/datum/game_mode/cult/declare_completion()
|
||||
|
||||
if(!check_cult_victory())
|
||||
feedback_set_details("round_end_result","win - cult win")
|
||||
feedback_set("round_end_result",acolytes_survived)
|
||||
SSblackbox.set_details("round_end_result","win - cult win")
|
||||
SSblackbox.set_val("round_end_result",acolytes_survived)
|
||||
to_chat(world, "<span class='greentext'>The cult has succeeded! Nar-sie has snuffed out another torch in the void!</span>")
|
||||
else
|
||||
feedback_set_details("round_end_result","loss - staff stopped the cult")
|
||||
feedback_set("round_end_result",acolytes_survived)
|
||||
SSblackbox.set_details("round_end_result","loss - staff stopped the cult")
|
||||
SSblackbox.set_val("round_end_result",acolytes_survived)
|
||||
to_chat(world, "<span class='redtext'>The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!</span>")
|
||||
|
||||
var/text = ""
|
||||
@@ -236,31 +236,31 @@
|
||||
if("survive")
|
||||
if(!check_survive())
|
||||
explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. ([acolytes_survived] escaped) <span class='greenannounce'>Success!</span>"
|
||||
feedback_add_details("cult_objective","cult_survive|SUCCESS|[acolytes_needed]")
|
||||
SSblackbox.add_details("cult_objective","cult_survive|SUCCESS|[acolytes_needed]")
|
||||
SSticker.news_report = CULT_ESCAPE
|
||||
else
|
||||
explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. ([acolytes_survived] escaped) <span class='boldannounce'>Fail.</span>"
|
||||
feedback_add_details("cult_objective","cult_survive|FAIL|[acolytes_needed]")
|
||||
SSblackbox.add_details("cult_objective","cult_survive|FAIL|[acolytes_needed]")
|
||||
SSticker.news_report = CULT_FAILURE
|
||||
if("sacrifice")
|
||||
if(sacrifice_target)
|
||||
if(sacrifice_target in GLOB.sacrificed)
|
||||
explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. <span class='greenannounce'>Success!</span>"
|
||||
feedback_add_details("cult_objective","cult_sacrifice|SUCCESS")
|
||||
SSblackbox.add_details("cult_objective","cult_sacrifice|SUCCESS")
|
||||
else if(sacrifice_target && sacrifice_target.current)
|
||||
explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. <span class='boldannounce'>Fail.</span>"
|
||||
feedback_add_details("cult_objective","cult_sacrifice|FAIL")
|
||||
SSblackbox.add_details("cult_objective","cult_sacrifice|FAIL")
|
||||
else
|
||||
explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. <span class='boldannounce'>Fail (Gibbed).</span>"
|
||||
feedback_add_details("cult_objective","cult_sacrifice|FAIL|GIBBED")
|
||||
SSblackbox.add_details("cult_objective","cult_sacrifice|FAIL|GIBBED")
|
||||
if("eldergod")
|
||||
if(!eldergod)
|
||||
explanation = "Summon Nar-Sie. <span class='greenannounce'>Success!</span>"
|
||||
feedback_add_details("cult_objective","cult_narsie|SUCCESS")
|
||||
SSblackbox.add_details("cult_objective","cult_narsie|SUCCESS")
|
||||
SSticker.news_report = CULT_SUMMON
|
||||
else
|
||||
explanation = "Summon Nar-Sie. <span class='boldannounce'>Fail.</span>"
|
||||
feedback_add_details("cult_objective","cult_narsie|FAIL")
|
||||
SSblackbox.add_details("cult_objective","cult_narsie|FAIL")
|
||||
SSticker.news_report = CULT_FAILURE
|
||||
|
||||
text += "<br><B>Objective #[obj_count]</B>: [explanation]"
|
||||
|
||||
@@ -247,7 +247,7 @@ This file contains the arcane tome files.
|
||||
var/obj/effect/rune/R = new rune_to_scribe(Turf, chosen_keyword)
|
||||
R.add_mob_blood(user)
|
||||
to_chat(user, "<span class='cult'>The [lowertext(R.cultist_name)] rune [R.cultist_desc]</span>")
|
||||
feedback_add_details("cult_runes_scribed", R.cultist_name)
|
||||
SSblackbox.add_details("cult_runes_scribed", R.cultist_name)
|
||||
|
||||
/obj/item/weapon/tome/proc/check_rune_turf(turf/T, mob/user)
|
||||
var/area/A = get_area(T)
|
||||
|
||||
@@ -211,7 +211,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
log_game("Talisman Creation rune failed - already in use")
|
||||
return
|
||||
|
||||
for(var/I in subtypesof(/obj/item/weapon/paper/talisman) - /obj/item/weapon/paper/talisman/malformed - /obj/item/weapon/paper/talisman/supply - /obj/item/weapon/paper/talisman/supply/weak)
|
||||
for(var/I in subtypesof(/obj/item/weapon/paper/talisman) - /obj/item/weapon/paper/talisman/malformed - /obj/item/weapon/paper/talisman/supply - /obj/item/weapon/paper/talisman/supply/weak - /obj/item/weapon/paper/talisman/summon_tome)
|
||||
var/obj/item/weapon/paper/talisman/J = I
|
||||
var/talisman_cult_name = initial(J.cultist_name)
|
||||
if(talisman_cult_name)
|
||||
@@ -633,9 +633,9 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
qdel(src) //delete before pulsing because it's a delay reee
|
||||
empulse(E, 9*invokers.len, 12*invokers.len) // Scales now, from a single room to most of the station depending on # of chanters
|
||||
|
||||
//Rite of Astral Communion: Separates one's spirit from their body. They will take damage while it is active.
|
||||
/obj/effect/rune/astral
|
||||
cultist_name = "Astral Communion"
|
||||
//Rite of Spirit Sight: Separates one's spirit from their body. They will take damage while it is active.
|
||||
/obj/effect/rune/spirit
|
||||
cultist_name = "Spirit Sight"
|
||||
cultist_desc = "severs the link between one's spirit and body. This effect is taxing and one's physical body will take damage while this is active."
|
||||
invocation = "Fwe'sh mah erl nyag r'ya!"
|
||||
icon_state = "7"
|
||||
@@ -644,24 +644,24 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
construct_invoke = 0
|
||||
var/mob/living/affecting = null
|
||||
|
||||
/obj/effect/rune/astral/examine(mob/user)
|
||||
/obj/effect/rune/spirit/examine(mob/user)
|
||||
..()
|
||||
if(affecting)
|
||||
to_chat(user, "<span class='cultitalic'>A translucent field encases [user] above the rune!</span>")
|
||||
|
||||
/obj/effect/rune/astral/can_invoke(mob/living/user)
|
||||
/obj/effect/rune/spirit/can_invoke(mob/living/user)
|
||||
if(rune_in_use)
|
||||
to_chat(user, "<span class='cultitalic'>[src] cannot support more than one body!</span>")
|
||||
log_game("Astral Communion rune failed - more than one user")
|
||||
log_game("Spirit Sight rune failed - more than one user")
|
||||
return list()
|
||||
var/turf/T = get_turf(src)
|
||||
if(!(user in T))
|
||||
to_chat(user, "<span class='cultitalic'>You must be standing on top of [src]!</span>")
|
||||
log_game("Astral Communion rune failed - user not standing on rune")
|
||||
log_game("Spirit Sight rune failed - user not standing on rune")
|
||||
return list()
|
||||
return ..()
|
||||
|
||||
/obj/effect/rune/astral/invoke(var/list/invokers)
|
||||
/obj/effect/rune/spirit/invoke(var/list/invokers)
|
||||
var/mob/living/user = invokers[1]
|
||||
..()
|
||||
var/turf/T = get_turf(src)
|
||||
@@ -898,45 +898,6 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
if(is_servant_of_ratvar(L))
|
||||
L.adjustStaminaLoss(tick_damage*0.5)
|
||||
|
||||
|
||||
//Deals brute damage to all targets on the rune and heals the invoker for each target drained.
|
||||
/obj/effect/rune/leeching
|
||||
cultist_name = "Drain Life"
|
||||
cultist_desc = "drains the life of all targets on the rune, restoring life to the user."
|
||||
invocation = "Yu'gular faras desdae. Umathar uf'kal thenar!"
|
||||
icon_state = "3"
|
||||
color = "#9F1C34"
|
||||
|
||||
/obj/effect/rune/leeching/can_invoke(mob/living/user)
|
||||
if(world.time <= user.next_move)
|
||||
return list()
|
||||
var/turf/T = get_turf(src)
|
||||
var/list/potential_targets = list()
|
||||
for(var/mob/living/carbon/M in T.contents - user)
|
||||
if(M.stat != DEAD)
|
||||
potential_targets += M
|
||||
if(!potential_targets.len)
|
||||
to_chat(user, "<span class='cultitalic'>There must be at least one valid target on the rune!</span>")
|
||||
log_game("Leeching rune failed - no valid targets")
|
||||
return list()
|
||||
return ..()
|
||||
|
||||
/obj/effect/rune/leeching/invoke(var/list/invokers)
|
||||
var/mob/living/user = invokers[1]
|
||||
user.changeNext_move(CLICK_CD_CLICK_ABILITY)
|
||||
..()
|
||||
var/turf/T = get_turf(src)
|
||||
for(var/mob/living/carbon/M in T.contents - user)
|
||||
if(M.stat != DEAD)
|
||||
var/drained_amount = rand(10,20)
|
||||
M.apply_damage(drained_amount, BRUTE, "chest")
|
||||
user.adjustBruteLoss(-drained_amount)
|
||||
to_chat(M, "<span class='cultitalic'>You feel extremely weak.</span>")
|
||||
user.Beam(T,icon_state="drainbeam",time=5)
|
||||
user.visible_message("<span class='warning'>Blood flows from the rune into [user]!</span>", \
|
||||
"<span class='cult'>Blood flows into you, healing your wounds and revitalizing your spirit.</span>")
|
||||
|
||||
|
||||
//Rite of Spectral Manifestation: Summons a ghost on top of the rune as a cultist human with no items. User must stand on the rune at all times, and takes damage for each summoned ghost.
|
||||
/obj/effect/rune/manifest
|
||||
cultist_name = "Manifest Spirit"
|
||||
|
||||
@@ -176,7 +176,7 @@
|
||||
invocation = "Kla'atu barada nikt'o!"
|
||||
health_cost = 1
|
||||
creation_time = 30
|
||||
uses = 2
|
||||
uses = 6
|
||||
var/revealing = FALSE //if it reveals or not
|
||||
|
||||
/obj/item/weapon/paper/talisman/true_sight/invoke(mob/living/user, successfuluse = 1)
|
||||
@@ -186,7 +186,7 @@
|
||||
"<span class='cultitalic'>You speak the words of the talisman, hiding nearby runes.</span>")
|
||||
invocation = "Nikt'o barada kla'atu!"
|
||||
revealing = TRUE
|
||||
for(var/obj/effect/rune/R in range(3,user))
|
||||
for(var/obj/effect/rune/R in range(4,user))
|
||||
R.talismanhide()
|
||||
else
|
||||
user.visible_message("<span class='warning'>A flash of light shines from [user]'s hand!</span>", \
|
||||
@@ -194,22 +194,6 @@
|
||||
for(var/obj/effect/rune/R in range(3,user))
|
||||
R.talismanreveal()
|
||||
|
||||
//Rite of False Truths: Same as rune
|
||||
/obj/item/weapon/paper/talisman/make_runes_fake
|
||||
cultist_name = "Talisman of Disguising"
|
||||
cultist_desc = "A talisman that will make nearby runes appear fake."
|
||||
color = "#ff80d5" // honk
|
||||
invocation = "By'o nar'nar!"
|
||||
creation_time = 20
|
||||
|
||||
/obj/item/weapon/paper/talisman/make_runes_fake/invoke(mob/living/user, successfuluse = 1)
|
||||
. = ..()
|
||||
user.visible_message("<span class='warning'>Dust flows from [user]s hand.</span>", \
|
||||
"<span class='cultitalic'>You speak the words of the talisman, making nearby runes appear fake.</span>")
|
||||
for(var/obj/effect/rune/R in orange(6,user))
|
||||
R.desc = "A rune vandalizing the station."
|
||||
|
||||
|
||||
//Rite of Disruption: Weaker than rune
|
||||
/obj/item/weapon/paper/talisman/emp
|
||||
cultist_name = "Talisman of Electromagnetic Pulse"
|
||||
@@ -379,7 +363,7 @@
|
||||
cultist_desc = "Use this talisman on a victim to handcuff them with dark bindings."
|
||||
invocation = "In'totum Lig'abis!"
|
||||
color = "#B27300" // burnt-orange
|
||||
uses = 4
|
||||
uses = 6
|
||||
|
||||
/obj/item/weapon/paper/talisman/shackle/invoke(mob/living/user, successfuluse = 0)
|
||||
if(successfuluse) //if we're forced to be successful(we normally aren't) then do the normal stuff
|
||||
|
||||
@@ -80,12 +80,12 @@
|
||||
report = config.intercept
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/display_roundstart_logout_report), ROUNDSTART_LOGOUT_REPORT_TIME)
|
||||
|
||||
feedback_set_details("round_start","[time2text(world.realtime)]")
|
||||
SSblackbox.set_details("round_start","[time2text(world.realtime)]")
|
||||
if(SSticker && SSticker.mode)
|
||||
feedback_set_details("game_mode","[SSticker.mode]")
|
||||
SSblackbox.set_details("game_mode","[SSticker.mode]")
|
||||
if(GLOB.revdata.commit)
|
||||
feedback_set_details("revision","[GLOB.revdata.commit]")
|
||||
feedback_set_details("server_ip","[world.internet_address]:[world.port]")
|
||||
SSblackbox.set_details("revision","[GLOB.revdata.commit]")
|
||||
SSblackbox.set_details("server_ip","[world.internet_address]:[world.port]")
|
||||
if(report)
|
||||
addtimer(CALLBACK(src, .proc/send_intercept, 0), rand(waittime_l, waittime_h))
|
||||
generate_station_goals()
|
||||
@@ -246,17 +246,17 @@
|
||||
ghosts++
|
||||
|
||||
if(clients > 0)
|
||||
feedback_set("round_end_clients",clients)
|
||||
SSblackbox.set_val("round_end_clients",clients)
|
||||
if(ghosts > 0)
|
||||
feedback_set("round_end_ghosts",ghosts)
|
||||
SSblackbox.set_val("round_end_ghosts",ghosts)
|
||||
if(surviving_humans > 0)
|
||||
feedback_set("survived_human",surviving_humans)
|
||||
SSblackbox.set_val("survived_human",surviving_humans)
|
||||
if(surviving_total > 0)
|
||||
feedback_set("survived_total",surviving_total)
|
||||
SSblackbox.set_val("survived_total",surviving_total)
|
||||
if(escaped_humans > 0)
|
||||
feedback_set("escaped_human",escaped_humans)
|
||||
SSblackbox.set_val("escaped_human",escaped_humans)
|
||||
if(escaped_total > 0)
|
||||
feedback_set("escaped_total",escaped_total)
|
||||
SSblackbox.set_val("escaped_total",escaped_total)
|
||||
send2irc("Server", "Round just ended.")
|
||||
return 0
|
||||
|
||||
|
||||
@@ -260,12 +260,12 @@ GLOBAL_LIST_INIT(gang_colors_pool, list("red","orange","yellow","green","blue","
|
||||
return
|
||||
if(!winner)
|
||||
to_chat(world, "<span class='redtext'>The station was [station_was_nuked ? "destroyed!" : "evacuated before a gang could claim it! The station wins!"]</span><br>")
|
||||
feedback_set_details("round_end_result","loss - gangs failed takeover")
|
||||
SSblackbox.set_details("round_end_result","loss - gangs failed takeover")
|
||||
|
||||
SSticker.news_report = GANG_LOSS
|
||||
else
|
||||
to_chat(world, "<span class='redtext'>The [winner.name] Gang successfully performed a hostile takeover of the station!</span><br>")
|
||||
feedback_set_details("round_end_result","win - gang domination complete")
|
||||
SSblackbox.set_details("round_end_result","win - gang domination complete")
|
||||
|
||||
SSticker.news_report = GANG_TAKEOVER
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
..()
|
||||
last_used = world.time
|
||||
|
||||
/obj/item/weapon/pen/gang/attack(mob/living/M, mob/user)
|
||||
/obj/item/weapon/pen/gang/attack(mob/living/M, mob/user, stealth = TRUE)
|
||||
if(!istype(M))
|
||||
return
|
||||
if(ishuman(M) && ishuman(user) && M.stat != DEAD)
|
||||
|
||||
@@ -50,8 +50,8 @@
|
||||
else
|
||||
to_chat(world, "<span class='boldnotice'>Nobody survived the meteor storm!</span>")
|
||||
|
||||
feedback_set_details("round_end_result","end - evacuation")
|
||||
feedback_set("round_end_result",survivors)
|
||||
SSblackbox.set_details("round_end_result","end - evacuation")
|
||||
SSblackbox.set_val("round_end_result",survivors)
|
||||
|
||||
..()
|
||||
return 1
|
||||
|
||||
@@ -47,8 +47,8 @@
|
||||
icon_state = "teleport"
|
||||
duration = 80
|
||||
|
||||
/obj/effect/overlay/temp/teleport_abductor/New()
|
||||
/obj/effect/overlay/temp/teleport_abductor/Initialize()
|
||||
. = ..()
|
||||
var/datum/effect_system/spark_spread/S = new
|
||||
S.set_up(10,0,loc)
|
||||
S.start()
|
||||
..()
|
||||
S.start()
|
||||
@@ -527,9 +527,9 @@
|
||||
icon_state = "disintegrate"
|
||||
duration = 10
|
||||
|
||||
/obj/effect/overlay/temp/swarmer/disintegration/New()
|
||||
playsound(src.loc, "sparks", 100, 1)
|
||||
..()
|
||||
/obj/effect/overlay/temp/swarmer/disintegration/Initialize()
|
||||
. = ..()
|
||||
playsound(loc, "sparks", 100, 1)
|
||||
|
||||
/obj/effect/overlay/temp/swarmer/dismantle
|
||||
icon_state = "dismantle"
|
||||
|
||||
@@ -107,10 +107,10 @@
|
||||
|
||||
/datum/game_mode/monkey/declare_completion()
|
||||
if(check_monkey_victory())
|
||||
feedback_set_details("round_end_result","win - monkey win")
|
||||
feedback_set("round_end_result",escaped_monkeys)
|
||||
SSblackbox.set_details("round_end_result","win - monkey win")
|
||||
SSblackbox.set_val("round_end_result",escaped_monkeys)
|
||||
to_chat(world, "<span class='userdanger'>The monkeys have overthrown their captors! Eeek eeeek!!</span>")
|
||||
else
|
||||
feedback_set_details("round_end_result","loss - staff stopped the monkeys")
|
||||
feedback_set("round_end_result",escaped_monkeys)
|
||||
SSblackbox.set_details("round_end_result","loss - staff stopped the monkeys")
|
||||
SSblackbox.set_val("round_end_result",escaped_monkeys)
|
||||
to_chat(world, "<span class='userdanger'>The staff managed to contain the monkey infestation!</span>")
|
||||
|
||||
@@ -199,70 +199,70 @@
|
||||
|
||||
|
||||
if(nuke_off_station == NUKE_SYNDICATE_BASE)
|
||||
feedback_set_details("round_end_result","loss - syndicate nuked - disk secured")
|
||||
SSblackbox.set_details("round_end_result","loss - syndicate nuked - disk secured")
|
||||
to_chat(world, "<FONT size = 3><B>Humiliating Syndicate Defeat</B></FONT>")
|
||||
to_chat(world, "<B>The crew of [station_name()] gave [syndicate_name()] operatives back their bomb! The syndicate base was destroyed!</B> Next time, don't lose the nuke!")
|
||||
|
||||
SSticker.news_report = NUKE_SYNDICATE_BASE
|
||||
|
||||
else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape)
|
||||
feedback_set_details("round_end_result","win - syndicate nuke")
|
||||
SSblackbox.set_details("round_end_result","win - syndicate nuke")
|
||||
to_chat(world, "<FONT size = 3><B>Syndicate Major Victory!</B></FONT>")
|
||||
to_chat(world, "<B>[syndicate_name()] operatives have destroyed [station_name()]!</B>")
|
||||
|
||||
SSticker.news_report = STATION_NUKED
|
||||
|
||||
else if (!disk_rescued && station_was_nuked && syndies_didnt_escape)
|
||||
feedback_set_details("round_end_result","halfwin - syndicate nuke - did not evacuate in time")
|
||||
SSblackbox.set_details("round_end_result","halfwin - syndicate nuke - did not evacuate in time")
|
||||
to_chat(world, "<FONT size = 3><B>Total Annihilation</B></FONT>")
|
||||
to_chat(world, "<B>[syndicate_name()] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion.</B> Next time, don't lose the disk!")
|
||||
|
||||
SSticker.news_report = STATION_NUKED
|
||||
|
||||
else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape)
|
||||
feedback_set_details("round_end_result","halfwin - blew wrong station")
|
||||
SSblackbox.set_details("round_end_result","halfwin - blew wrong station")
|
||||
to_chat(world, "<FONT size = 3><B>Crew Minor Victory</B></FONT>")
|
||||
to_chat(world, "<B>[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()].</B> Next time, don't do that!")
|
||||
|
||||
SSticker.news_report = NUKE_MISS
|
||||
|
||||
else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape)
|
||||
feedback_set_details("round_end_result","halfwin - blew wrong station - did not evacuate in time")
|
||||
SSblackbox.set_details("round_end_result","halfwin - blew wrong station - did not evacuate in time")
|
||||
to_chat(world, "<FONT size = 3><B>[syndicate_name()] operatives have earned Darwin Award!</B></FONT>")
|
||||
to_chat(world, "<B>[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion.</B> Next time, don't do that!")
|
||||
|
||||
SSticker.news_report = NUKE_MISS
|
||||
|
||||
else if ((disk_rescued || SSshuttle.emergency.mode != SHUTTLE_ENDGAME) && are_operatives_dead())
|
||||
feedback_set_details("round_end_result","loss - evacuation - disk secured - syndi team dead")
|
||||
SSblackbox.set_details("round_end_result","loss - evacuation - disk secured - syndi team dead")
|
||||
to_chat(world, "<FONT size = 3><B>Crew Major Victory!</B></FONT>")
|
||||
to_chat(world, "<B>The Research Staff has saved the disk and killed the [syndicate_name()] Operatives</B>")
|
||||
|
||||
SSticker.news_report = OPERATIVES_KILLED
|
||||
|
||||
else if (disk_rescued)
|
||||
feedback_set_details("round_end_result","loss - evacuation - disk secured")
|
||||
SSblackbox.set_details("round_end_result","loss - evacuation - disk secured")
|
||||
to_chat(world, "<FONT size = 3><B>Crew Major Victory</B></FONT>")
|
||||
to_chat(world, "<B>The Research Staff has saved the disk and stopped the [syndicate_name()] Operatives!</B>")
|
||||
|
||||
SSticker.news_report = OPERATIVES_KILLED
|
||||
|
||||
else if (!disk_rescued && are_operatives_dead())
|
||||
feedback_set_details("round_end_result","halfwin - evacuation - disk not secured")
|
||||
SSblackbox.set_details("round_end_result","halfwin - evacuation - disk not secured")
|
||||
to_chat(world, "<FONT size = 3><B>Neutral Victory!</B></FONT>")
|
||||
to_chat(world, "<B>The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name()] Operatives!</B>")
|
||||
|
||||
SSticker.news_report = OPERATIVE_SKIRMISH
|
||||
|
||||
else if (!disk_rescued && crew_evacuated)
|
||||
feedback_set_details("round_end_result","halfwin - detonation averted")
|
||||
SSblackbox.set_details("round_end_result","halfwin - detonation averted")
|
||||
to_chat(world, "<FONT size = 3><B>Syndicate Minor Victory!</B></FONT>")
|
||||
to_chat(world, "<B>[syndicate_name()] operatives survived the assault but did not achieve the destruction of [station_name()].</B> Next time, don't lose the disk!")
|
||||
|
||||
SSticker.news_report = OPERATIVE_SKIRMISH
|
||||
|
||||
else if (!disk_rescued && !crew_evacuated)
|
||||
feedback_set_details("round_end_result","halfwin - interrupted")
|
||||
SSblackbox.set_details("round_end_result","halfwin - interrupted")
|
||||
to_chat(world, "<FONT size = 3><B>Neutral Victory</B></FONT>")
|
||||
to_chat(world, "<B>Round was mysteriously interrupted!</B>")
|
||||
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
U.hidden_uplink.telecrystals = CHALLENGE_TELECRYSTALS
|
||||
U.hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
|
||||
config.shuttle_refuel_delay = max(config.shuttle_refuel_delay, CHALLENGE_SHUTTLE_DELAY)
|
||||
feedback_set("nuclear_challenge_mode",1)
|
||||
SSblackbox.set_val("nuclear_challenge_mode",1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/device/nuclear_challenge/proc/check_allowed(mob/living/user)
|
||||
|
||||
@@ -654,7 +654,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
for(var/mob/dead/new_player/P in GLOB.player_list)
|
||||
if(P.client && P.ready && P.mind!=owner)
|
||||
n_p ++
|
||||
else if (SSticker.current_state == GAME_STATE_PLAYING)
|
||||
else if (SSticker.IsRoundInProgress())
|
||||
for(var/mob/living/carbon/human/P in GLOB.player_list)
|
||||
if(P.client && !(P.mind in SSticker.mode.changelings) && P.mind!=owner)
|
||||
n_p ++
|
||||
|
||||
@@ -345,13 +345,13 @@
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
/datum/game_mode/revolution/declare_completion()
|
||||
if(finished == 1)
|
||||
feedback_set_details("round_end_result","win - heads killed")
|
||||
SSblackbox.set_details("round_end_result","win - heads killed")
|
||||
to_chat(world, "<span class='redtext'>The heads of staff were killed or exiled! The revolutionaries win!</span>")
|
||||
|
||||
SSticker.news_report = REVS_WIN
|
||||
|
||||
else if(finished == 2)
|
||||
feedback_set_details("round_end_result","loss - rev heads killed")
|
||||
SSblackbox.set_details("round_end_result","loss - rev heads killed")
|
||||
to_chat(world, "<span class='redtext'>The heads of staff managed to stop the revolution!</span>")
|
||||
|
||||
SSticker.news_report = REVS_LOSE
|
||||
|
||||
@@ -1,22 +1,24 @@
|
||||
/datum/game_mode/traitor/double_agents
|
||||
name = "double agents"
|
||||
config_tag = "double_agents"
|
||||
/datum/game_mode/traitor/internal_affairs
|
||||
name = "Internal Affairs"
|
||||
config_tag = "internal_affairs"
|
||||
employer = "Internal Affairs"
|
||||
required_players = 25
|
||||
required_enemies = 5
|
||||
recommended_enemies = 8
|
||||
reroll_friendly = 0
|
||||
traitor_name = "Nanotrasen Internal Affairs Agent"
|
||||
|
||||
traitors_possible = 10 //hard limit on traitors if scaling is turned off
|
||||
num_modifier = 4 // Four additional traitors
|
||||
|
||||
announce_text = "There are double agents trying to kill each other!\n\
|
||||
<span class='danger'>Traitors</span>: Eliminate your targets and protect yourself!\n\
|
||||
<span class='notice'>Crew</span>: Stop the double agents before they can cause too much mayhem."
|
||||
announce_text = "There are Nanotrasen Internal Affairs Agents trying to kill each other!\n\
|
||||
<span class='danger'>IAA</span>: Eliminate your targets and protect yourself!\n\
|
||||
<span class='notice'>Crew</span>: Stop the IAA agents before they can cause too much mayhem."
|
||||
|
||||
var/list/target_list = list()
|
||||
var/list/late_joining_list = list()
|
||||
|
||||
/datum/game_mode/traitor/double_agents/post_setup()
|
||||
/datum/game_mode/traitor/internal_affairs/post_setup()
|
||||
var/i = 0
|
||||
for(var/datum/mind/traitor in traitors)
|
||||
i++
|
||||
@@ -25,7 +27,7 @@
|
||||
target_list[traitor] = traitors[i + 1]
|
||||
..()
|
||||
|
||||
/datum/game_mode/traitor/double_agents/forge_traitor_objectives(datum/mind/traitor)
|
||||
/datum/game_mode/traitor/internal_affairs/forge_traitor_objectives(datum/mind/traitor)
|
||||
|
||||
if(target_list.len && target_list[traitor]) // Is a double agent
|
||||
|
||||
@@ -58,7 +60,7 @@
|
||||
..() // Give them standard objectives.
|
||||
return
|
||||
|
||||
/datum/game_mode/traitor/double_agents/add_latejoin_traitor(datum/mind/character)
|
||||
/datum/game_mode/traitor/internal_affairs/add_latejoin_traitor(datum/mind/character)
|
||||
|
||||
check_potential_agents()
|
||||
|
||||
@@ -87,7 +89,7 @@
|
||||
late_joining_list += character
|
||||
return
|
||||
|
||||
/datum/game_mode/traitor/double_agents/proc/check_potential_agents()
|
||||
/datum/game_mode/traitor/internal_affairs/proc/check_potential_agents()
|
||||
|
||||
for(var/M in late_joining_list)
|
||||
if(istype(M, /datum/mind))
|
||||
@@ -100,3 +102,18 @@
|
||||
|
||||
// If any check fails, remove them from our list
|
||||
late_joining_list -= M
|
||||
|
||||
|
||||
/datum/game_mode/traitor/internal_affairs/greet_traitor(datum/mind/traitor)
|
||||
var/crime = pick("distribution of contraband" , "unauthorized erotic action on duty", "embezzlement", "piloting under the influence", "dereliction of duty", "syndicate collaboration", "mutiny", "multiple homicides", "corporate espionage", "recieving bribes", "malpractice", "worship of prohbited life forms", "possession of profane texts", "murder", "arson", "insulting their manager", "grand theft", "conspiracy", "attempting to unionize", "vandalism", "gross incompetence")
|
||||
to_chat(traitor.current, "<B><font size=3 color=red>You are the [traitor_name].</font></B>")
|
||||
to_chat(traitor.current, "<B><font size=3 color=red>Your target is suspected of [crime], and you have been tasked with eliminating them by any means necessary to avoid a costly and embarrassing public trial.</font></B>")
|
||||
to_chat(traitor.current, "<B><font size=5 color=red>While you have a license to kill, unneeded property damage or loss of employee life will lead to your contract being terminated.</font></B>")
|
||||
to_chat(traitor.current, "<B><font size=3 color=red>For the sake of plausible deniability, you have been equipped with an array of captured Syndicate weaponry available via uplink.</font></B>")
|
||||
to_chat(traitor.current, "<B><font size=3 color=red>Finally, watch your back. Your target has friends in high places, and intel suggests someone may have taken out a contract of their own to protect them.</font></B>")
|
||||
traitor.announce_objectives()
|
||||
|
||||
|
||||
|
||||
/datum/game_mode/traitor/internal_affairs/give_codewords(mob/living/traitor_mob)
|
||||
return
|
||||
@@ -1,5 +1,6 @@
|
||||
/datum/game_mode
|
||||
var/traitor_name = "traitor"
|
||||
var/employer = "The Syndicate"
|
||||
var/list/datum/mind/traitors = list()
|
||||
|
||||
var/datum/mind/exchange_red
|
||||
@@ -213,7 +214,7 @@
|
||||
..()
|
||||
return//Traitors will be checked as part of check_extra_completion. Leaving this here as a reminder.
|
||||
|
||||
/proc/give_codewords(mob/living/traitor_mob)
|
||||
/datum/game_mode/proc/give_codewords(mob/living/traitor_mob)
|
||||
to_chat(traitor_mob, "<U><B>The Syndicate provided you with the following information on how to identify their agents:</B></U>")
|
||||
to_chat(traitor_mob, "<B>Code Phrase</B>: <span class='danger'>[GLOB.syndicate_code_phrase]</span>")
|
||||
to_chat(traitor_mob, "<B>Code Response</B>: <span class='danger'>[GLOB.syndicate_code_response]</span>")
|
||||
@@ -260,10 +261,10 @@
|
||||
for(var/datum/objective/objective in traitor.objectives)
|
||||
if(objective.check_completion())
|
||||
objectives += "<br><B>Objective #[count]</B>: [objective.explanation_text] <font color='green'><B>Success!</B></font>"
|
||||
feedback_add_details("traitor_objective","[objective.type]|SUCCESS")
|
||||
SSblackbox.add_details("traitor_objective","[objective.type]|SUCCESS")
|
||||
else
|
||||
objectives += "<br><B>Objective #[count]</B>: [objective.explanation_text] <font color='red'>Fail.</font>"
|
||||
feedback_add_details("traitor_objective","[objective.type]|FAIL")
|
||||
SSblackbox.add_details("traitor_objective","[objective.type]|FAIL")
|
||||
traitorwin = 0
|
||||
count++
|
||||
|
||||
@@ -283,10 +284,10 @@
|
||||
|
||||
if(traitorwin)
|
||||
text += "<br><font color='green'><B>The [special_role_text] was successful!</B></font>"
|
||||
feedback_add_details("traitor_success","SUCCESS")
|
||||
SSblackbox.add_details("traitor_success","SUCCESS")
|
||||
else
|
||||
text += "<br><font color='red'><B>The [special_role_text] has failed!</B></font>"
|
||||
feedback_add_details("traitor_success","FAIL")
|
||||
SSblackbox.add_details("traitor_success","FAIL")
|
||||
|
||||
text += "<br>"
|
||||
|
||||
@@ -335,7 +336,7 @@
|
||||
uplink_loc = R
|
||||
|
||||
if (!uplink_loc)
|
||||
to_chat(traitor_mob, "Unfortunately, the Syndicate wasn't able to get you an Uplink.")
|
||||
to_chat(traitor_mob, "Unfortunately, [employer] wasn't able to get you an Uplink.")
|
||||
. = 0
|
||||
else
|
||||
var/obj/item/device/uplink/U = new(uplink_loc)
|
||||
@@ -345,19 +346,19 @@
|
||||
if(uplink_loc == R)
|
||||
R.traitor_frequency = sanitize_frequency(rand(MIN_FREQ, MAX_FREQ))
|
||||
|
||||
to_chat(traitor_mob, "The Syndicate have cunningly disguised a Syndicate Uplink as your [R.name]. Simply dial the frequency [format_frequency(R.traitor_frequency)] to unlock its hidden features.")
|
||||
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [R.name]. Simply dial the frequency [format_frequency(R.traitor_frequency)] to unlock its hidden features.")
|
||||
traitor_mob.mind.store_memory("<B>Radio Frequency:</B> [format_frequency(R.traitor_frequency)] ([R.name]).")
|
||||
|
||||
else if(uplink_loc == PDA)
|
||||
PDA.lock_code = "[rand(100,999)] [pick("Alpha","Bravo","Charlie","Delta","Echo","Foxtrot","Golf","Hotel","India","Juliet","Kilo","Lima","Mike","November","Oscar","Papa","Quebec","Romeo","Sierra","Tango","Uniform","Victor","Whiskey","X-ray","Yankee","Zulu")]"
|
||||
|
||||
to_chat(traitor_mob, "The Syndicate have cunningly disguised a Syndicate Uplink as your [PDA.name]. Simply enter the code \"[PDA.lock_code]\" into the ringtone select to unlock its hidden features.")
|
||||
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [PDA.name]. Simply enter the code \"[PDA.lock_code]\" into the ringtone select to unlock its hidden features.")
|
||||
traitor_mob.mind.store_memory("<B>Uplink Passcode:</B> [PDA.lock_code] ([PDA.name]).")
|
||||
|
||||
else if(uplink_loc == P)
|
||||
P.traitor_unlock_degrees = rand(1, 360)
|
||||
|
||||
to_chat(traitor_mob, "The Syndicate have cunningly disguised a Syndicate Uplink as your [P.name]. Simply twist the top of the pen [P.traitor_unlock_degrees] from its starting position to unlock its hidden features.")
|
||||
to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [P.name]. Simply twist the top of the pen [P.traitor_unlock_degrees] from its starting position to unlock its hidden features.")
|
||||
traitor_mob.mind.store_memory("<B>Uplink Degrees:</B> [P.traitor_unlock_degrees] ([P.name]).")
|
||||
|
||||
if(!safety) // If they are not a rev. Can be added on to.
|
||||
|
||||
@@ -471,7 +471,7 @@
|
||||
else if(istype(I,/obj/item/weapon/bikehorn))
|
||||
to_chat(target, "<span class='userdanger'>HONK</span>")
|
||||
target << 'sound/items/AirHorn.ogg'
|
||||
target.adjustEarDamage(0,3)
|
||||
target.adjustEarDamage(0,3)
|
||||
GiveHint(target)
|
||||
cooldown = world.time +cooldown_time
|
||||
return
|
||||
@@ -630,6 +630,6 @@
|
||||
duration = 40
|
||||
pixel_x = 500
|
||||
|
||||
/obj/effect/overlay/temp/tornado/New(loc)
|
||||
..()
|
||||
/obj/effect/overlay/temp/tornado/Initialize()
|
||||
. = ..()
|
||||
animate(src, pixel_x = -500, time = 40)
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
|
||||
/datum/game_mode/wizard/raginmages/declare_completion()
|
||||
if(finished)
|
||||
feedback_set_details("round_end_result","loss - wizard killed")
|
||||
SSblackbox.set_details("round_end_result","loss - wizard killed")
|
||||
to_chat(world, "<FONT size=3><B>The crew has managed to hold off the wizard attack! The Space Wizards Federation has been taught a lesson they will not soon forget!</B></FONT>")
|
||||
..(1)
|
||||
|
||||
|
||||
@@ -57,10 +57,10 @@
|
||||
aspell.name = "Instant [aspell.name]"
|
||||
if(aspell.spell_level >= aspell.level_max)
|
||||
to_chat(user, "<span class='notice'>This spell cannot be strengthened any further.</span>")
|
||||
feedback_add_details("wizard_spell_improved", "[name]|[aspell.level]")
|
||||
SSblackbox.add_details("wizard_spell_improved", "[name]|[aspell.level]")
|
||||
return 1
|
||||
//No same spell found - just learn it
|
||||
feedback_add_details("wizard_spell_learned", name)
|
||||
SSblackbox.add_details("wizard_spell_learned", name)
|
||||
user.mind.AddSpell(S)
|
||||
to_chat(user, "<span class='notice'>You have learned [S.name].</span>")
|
||||
return 1
|
||||
@@ -253,7 +253,7 @@
|
||||
/datum/spellbook_entry/the_traps
|
||||
name = "The Traps!"
|
||||
spell_type = /obj/effect/proc_holder/spell/aoe_turf/conjure/the_traps
|
||||
category = "Offensive"
|
||||
category = "Defensive"
|
||||
cost = 1
|
||||
|
||||
|
||||
@@ -266,7 +266,7 @@
|
||||
|
||||
/datum/spellbook_entry/item/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book)
|
||||
new item_path(get_turf(user))
|
||||
feedback_add_details("wizard_spell_learned", name)
|
||||
SSblackbox.add_details("wizard_spell_learned", name)
|
||||
return 1
|
||||
|
||||
/datum/spellbook_entry/item/GetInfo()
|
||||
@@ -465,7 +465,7 @@
|
||||
return TRUE
|
||||
|
||||
/datum/spellbook_entry/summon/ghosts/Buy(mob/living/carbon/human/user, obj/item/weapon/spellbook/book)
|
||||
feedback_add_details("wizard_spell_learned", name)
|
||||
SSblackbox.add_details("wizard_spell_learned", name)
|
||||
new /datum/round_event/wizard/ghost()
|
||||
active = TRUE
|
||||
to_chat(user, "<span class='notice'>You have cast summon ghosts!</span>")
|
||||
@@ -482,7 +482,7 @@
|
||||
return (SSticker.mode.name != "ragin' mages" && !config.no_summon_guns)
|
||||
|
||||
/datum/spellbook_entry/summon/guns/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book)
|
||||
feedback_add_details("wizard_spell_learned", name)
|
||||
SSblackbox.add_details("wizard_spell_learned", name)
|
||||
rightandwrong(0, user, 25)
|
||||
active = 1
|
||||
playsound(get_turf(user), 'sound/magic/CastSummon.ogg', 50, 1)
|
||||
@@ -499,7 +499,7 @@
|
||||
return (SSticker.mode.name != "ragin' mages" && !config.no_summon_magic)
|
||||
|
||||
/datum/spellbook_entry/summon/magic/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book)
|
||||
feedback_add_details("wizard_spell_learned", name)
|
||||
SSblackbox.add_details("wizard_spell_learned", name)
|
||||
rightandwrong(1, user, 25)
|
||||
active = 1
|
||||
playsound(get_turf(user), 'sound/magic/CastSummon.ogg', 50, 1)
|
||||
@@ -517,7 +517,7 @@
|
||||
return (SSticker.mode.name != "ragin' mages" && !config.no_summon_events)
|
||||
|
||||
/datum/spellbook_entry/summon/events/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book)
|
||||
feedback_add_details("wizard_spell_learned", name)
|
||||
SSblackbox.add_details("wizard_spell_learned", name)
|
||||
summonevents()
|
||||
times++
|
||||
playsound(get_turf(user), 'sound/magic/CastSummon.ogg', 50, 1)
|
||||
|
||||
@@ -176,7 +176,7 @@
|
||||
|
||||
/datum/game_mode/wizard/declare_completion()
|
||||
if(finished)
|
||||
feedback_set_details("round_end_result","loss - wizard killed")
|
||||
SSblackbox.set_details("round_end_result","loss - wizard killed")
|
||||
to_chat(world, "<span class='userdanger'>The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!</span>")
|
||||
|
||||
SSticker.news_report = WIZARD_KILLED
|
||||
@@ -208,19 +208,19 @@
|
||||
for(var/datum/objective/objective in wizard.objectives)
|
||||
if(objective.check_completion())
|
||||
text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <font color='green'><B>Success!</B></font>"
|
||||
feedback_add_details("wizard_objective","[objective.type]|SUCCESS")
|
||||
SSblackbox.add_details("wizard_objective","[objective.type]|SUCCESS")
|
||||
else
|
||||
text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <font color='red'>Fail.</font>"
|
||||
feedback_add_details("wizard_objective","[objective.type]|FAIL")
|
||||
SSblackbox.add_details("wizard_objective","[objective.type]|FAIL")
|
||||
wizardwin = 0
|
||||
count++
|
||||
|
||||
if(wizard.current && wizard.current.stat!=2 && wizardwin)
|
||||
text += "<br><font color='green'><B>The wizard was successful!</B></font>"
|
||||
feedback_add_details("wizard_success","SUCCESS")
|
||||
SSblackbox.add_details("wizard_success","SUCCESS")
|
||||
else
|
||||
text += "<br><font color='red'><B>The wizard has failed!</B></font>"
|
||||
feedback_add_details("wizard_success","FAIL")
|
||||
SSblackbox.add_details("wizard_success","FAIL")
|
||||
if(wizard.spell_list.len>0)
|
||||
text += "<br><B>[wizard.name] used the following spells: </B>"
|
||||
var/i = 1
|
||||
|
||||
@@ -4,7 +4,21 @@
|
||||
icon = 'goon/icons/obj/goon_terminals.dmi'
|
||||
idle_power_usage = 100
|
||||
var/siphoning = FALSE
|
||||
var/last_warning = 0
|
||||
var/next_warning = 0
|
||||
var/obj/item/device/radio/radio
|
||||
var/radio_channel = "Common"
|
||||
var/minimum_time_between_warnings = 400
|
||||
|
||||
/obj/machinery/computer/bank_machine/Initialize(mapload)
|
||||
..()
|
||||
radio = new(src)
|
||||
radio.subspace_transmission = TRUE
|
||||
radio.canhear_range = 0
|
||||
radio.recalculateChannels()
|
||||
|
||||
/obj/machinery/computer/bank_machine/Destroy()
|
||||
QDEL_NULL(radio)
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/computer/bank_machine/attackby(obj/item/I, mob/user)
|
||||
var/value = 0
|
||||
@@ -32,18 +46,17 @@
|
||||
say("Station funds depleted. Halting siphon.")
|
||||
siphoning = FALSE
|
||||
else
|
||||
var/obj/item/stack/spacecash/c200/on_turf = locate() in src.loc
|
||||
if(on_turf && on_turf.amount < on_turf.max_amount)
|
||||
on_turf.amount++
|
||||
else
|
||||
new /obj/item/stack/spacecash/c200(get_turf(src))
|
||||
new /obj/item/stack/spacecash/c200(get_turf(src)) // will autostack
|
||||
playsound(src.loc, 'sound/items/poster_being_created.ogg', 100, 1)
|
||||
SSshuttle.points -= 200
|
||||
if(last_warning < world.time && prob(15))
|
||||
if(next_warning < world.time && prob(15))
|
||||
var/area/A = get_area(loc)
|
||||
minor_announce("Unauthorized credit withdrawal underway in [A.map_name]." , "Network Breach", TRUE)
|
||||
last_warning = world.time + 400
|
||||
var/message = "Unauthorized credit withdrawal underway in [A.map_name]!!"
|
||||
radio.talk_into(src, message, radio_channel, get_spans())
|
||||
next_warning = world.time + minimum_time_between_warnings
|
||||
|
||||
/obj/machinery/computer/bank_machine/get_spans()
|
||||
. = ..() | SPAN_ROBOT
|
||||
|
||||
/obj/machinery/computer/bank_machine/attack_hand(mob/user)
|
||||
if(..())
|
||||
@@ -67,8 +80,8 @@
|
||||
if(..())
|
||||
return
|
||||
if(href_list["siphon"])
|
||||
say("<span class='warning'>Siphon of station credits has begun!</span>")
|
||||
say("Siphon of station credits has begun!")
|
||||
siphoning = TRUE
|
||||
if(href_list["halt"])
|
||||
say("<span class='warning'>Station credit withdrawal halted.</span>")
|
||||
siphoning = FALSE
|
||||
say("Station credit withdrawal halted.")
|
||||
siphoning = FALSE
|
||||
|
||||
@@ -314,7 +314,7 @@
|
||||
return
|
||||
else
|
||||
connected_message("Authorized Ejection")
|
||||
SPEAK("An authorized ejection of [occupant.real_name] has occurred.")
|
||||
SPEAK("An authorized ejection of [clonemind.name] has occurred.")
|
||||
to_chat(user, "<span class='notice'>You force an emergency ejection. </span>")
|
||||
go_out()
|
||||
else
|
||||
@@ -342,7 +342,7 @@
|
||||
|
||||
if(mess) //Clean that mess and dump those gibs!
|
||||
mess = FALSE
|
||||
new /obj/effect/gibspawner/generic(loc)
|
||||
new /obj/effect/gibspawner/generic(loc)
|
||||
audible_message("<span class='italics'>You hear a splat.</span>")
|
||||
icon_state = "pod_0"
|
||||
return
|
||||
@@ -355,7 +355,7 @@
|
||||
to_chat(occupant, "<span class='notice'><b>There is a bright flash!</b><br><i>You feel like a new being.</i></span>")
|
||||
occupant.flash_act()
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
var/turf/T = get_turf(src)
|
||||
occupant.forceMove(T)
|
||||
icon_state = "pod_0"
|
||||
occupant.domutcheck(1) //Waiting until they're out before possible monkeyizing. The 1 argument forces powers to manifest.
|
||||
@@ -367,6 +367,8 @@
|
||||
SPEAK("Critical error! Please contact a Thinktronic Systems \
|
||||
technician, as your warranty may be affected.")
|
||||
mess = TRUE
|
||||
for(var/obj/item/O in unattached_flesh)
|
||||
qdel(O)
|
||||
icon_state = "pod_g"
|
||||
if(occupant.mind != clonemind)
|
||||
clonemind.transfer_to(occupant)
|
||||
@@ -375,16 +377,16 @@
|
||||
to_chat(occupant, "<span class='warning'><b>Agony blazes across your consciousness as your body is torn apart.</b><br><i>Is this what dying is like? Yes it is.</i></span>")
|
||||
playsound(src.loc, 'sound/machines/warning-buzzer.ogg', 50, 0)
|
||||
occupant << sound('sound/hallucinations/veryfar_noise.ogg',0,1,50)
|
||||
QDEL_IN(occupant, 40)
|
||||
QDEL_IN(occupant, 40)
|
||||
|
||||
/obj/machinery/clonepod/relaymove(mob/user)
|
||||
if(user.stat == CONSCIOUS)
|
||||
go_out()
|
||||
|
||||
/obj/machinery/clonepod/emp_act(severity)
|
||||
if(prob(100/(severity*efficiency)))
|
||||
if((occupant || mess) && prob(100/(severity*efficiency)))
|
||||
connected_message(Gibberish("EMP-caused Accidental Ejection", 0))
|
||||
SPEAK(Gibberish("Exposure to electromagnetic fields has caused the ejection of [occupant.real_name] prematurely." ,0))
|
||||
SPEAK(Gibberish("Exposure to electromagnetic fields has caused the ejection of [clonemind.name] prematurely." ,0))
|
||||
go_out()
|
||||
..()
|
||||
|
||||
|
||||
@@ -234,7 +234,7 @@
|
||||
playsound(loc, 'sound/arcade/Win.ogg', 50, 1, extrarange = -3, falloff = 10)
|
||||
|
||||
if(emagged)
|
||||
feedback_inc("arcade_win_emagged")
|
||||
SSblackbox.inc("arcade_win_emagged")
|
||||
new /obj/effect/spawner/newbomb/timer/syndicate(loc)
|
||||
new /obj/item/clothing/head/collectable/petehat(loc)
|
||||
message_admins("[key_name_admin(usr)] has outbombed Cuban Pete and been awarded a bomb.")
|
||||
@@ -242,7 +242,7 @@
|
||||
Reset()
|
||||
emagged = 0
|
||||
else
|
||||
feedback_inc("arcade_win_normal")
|
||||
SSblackbox.inc("arcade_win_normal")
|
||||
prizevend()
|
||||
|
||||
else if (emagged && (turtle >= 4))
|
||||
@@ -264,10 +264,10 @@
|
||||
temp = "You have been drained! GAME OVER"
|
||||
playsound(loc, 'sound/arcade/Lose.ogg', 50, 1, extrarange = -3, falloff = 10)
|
||||
if(emagged)
|
||||
feedback_inc("arcade_loss_mana_emagged")
|
||||
SSblackbox.inc("arcade_loss_mana_emagged")
|
||||
usr.gib()
|
||||
else
|
||||
feedback_inc("arcade_loss_mana_normal")
|
||||
SSblackbox.inc("arcade_loss_mana_normal")
|
||||
|
||||
else if ((enemy_hp <= 10) && (enemy_mp > 4))
|
||||
temp = "[enemy_name] heals for 4 health!"
|
||||
@@ -286,10 +286,10 @@
|
||||
temp = "You have been crushed! GAME OVER"
|
||||
playsound(loc, 'sound/arcade/Lose.ogg', 50, 1, extrarange = -3, falloff = 10)
|
||||
if(emagged)
|
||||
feedback_inc("arcade_loss_hp_emagged")
|
||||
SSblackbox.inc("arcade_loss_hp_emagged")
|
||||
usr.gib()
|
||||
else
|
||||
feedback_inc("arcade_loss_hp_normal")
|
||||
SSblackbox.inc("arcade_loss_hp_normal")
|
||||
|
||||
blocked = FALSE
|
||||
return
|
||||
|
||||
@@ -115,9 +115,9 @@
|
||||
message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].")
|
||||
switch(GLOB.security_level)
|
||||
if(SEC_LEVEL_GREEN)
|
||||
feedback_inc("alert_comms_green",1)
|
||||
SSblackbox.inc("alert_comms_green",1)
|
||||
if(SEC_LEVEL_BLUE)
|
||||
feedback_inc("alert_comms_blue",1)
|
||||
SSblackbox.inc("alert_comms_blue",1)
|
||||
tmp_alertlevel = 0
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>You are not authorized to do this!</span>")
|
||||
@@ -176,7 +176,7 @@
|
||||
SSshuttle.points -= S.credit_cost
|
||||
minor_announce("[usr.name] has purchased [S.name] for [S.credit_cost] credits." , "Shuttle Purchase")
|
||||
message_admins("[key_name_admin(usr)] purchased [S.name].")
|
||||
feedback_add_details("shuttle_purchase", S.name)
|
||||
SSblackbox.add_details("shuttle_purchase", S.name)
|
||||
else
|
||||
to_chat(usr, "Something went wrong! The shuttle exchange system seems to be down.")
|
||||
else
|
||||
@@ -368,9 +368,9 @@
|
||||
message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].")
|
||||
switch(GLOB.security_level)
|
||||
if(SEC_LEVEL_GREEN)
|
||||
feedback_inc("alert_comms_green",1)
|
||||
SSblackbox.inc("alert_comms_green",1)
|
||||
if(SEC_LEVEL_BLUE)
|
||||
feedback_inc("alert_comms_blue",1)
|
||||
SSblackbox.inc("alert_comms_blue",1)
|
||||
tmp_alertlevel = 0
|
||||
src.aistate = STATE_DEFAULT
|
||||
if("ai-changeseclevel")
|
||||
|
||||
@@ -153,8 +153,8 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
|
||||
U = H.w_uniform
|
||||
|
||||
// Are the suit sensors on?
|
||||
if (U.has_sensor && U.sensor_mode)
|
||||
pos = H.z == 0 || U.sensor_mode == 3 ? get_turf(H) : null
|
||||
if ((U.has_sensor > 0) && U.sensor_mode)
|
||||
pos = H.z == 0 || U.sensor_mode == SENSOR_COORDS ? get_turf(H) : null
|
||||
|
||||
// Special case: If the mob is inside an object confirm the z-level on turf level.
|
||||
if (H.z == 0 && (!pos || pos.z != z)) continue
|
||||
@@ -170,10 +170,10 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
|
||||
assignment = ""
|
||||
ijob = 80
|
||||
|
||||
if (U.sensor_mode >= 1) life_status = (!H.stat ? "true" : "false")
|
||||
if (U.sensor_mode >= SENSOR_LIVING) life_status = (!H.stat ? "true" : "false")
|
||||
else life_status = null
|
||||
|
||||
if (U.sensor_mode >= 2)
|
||||
if (U.sensor_mode >= SENSOR_VITALS)
|
||||
dam1 = round(H.getOxyLoss(),1)
|
||||
dam2 = round(H.getToxLoss(),1)
|
||||
dam3 = round(H.getFireLoss(),1)
|
||||
@@ -184,7 +184,7 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
|
||||
dam3 = null
|
||||
dam4 = null
|
||||
|
||||
if (U.sensor_mode >= 3)
|
||||
if (U.sensor_mode >= SENSOR_COORDS)
|
||||
if (!pos) pos = get_turf(H)
|
||||
var/area/player_area = get_area(H)
|
||||
|
||||
|
||||
@@ -455,14 +455,16 @@
|
||||
name = "monitor decryption key"
|
||||
var/obj/machinery/message_server/server = null
|
||||
|
||||
/obj/item/weapon/paper/monitorkey/New()
|
||||
/obj/item/weapon/paper/monitorkey/Initialize()
|
||||
..()
|
||||
spawn(10)
|
||||
if(GLOB.message_servers)
|
||||
for(var/obj/machinery/message_server/server in GLOB.message_servers)
|
||||
if(!isnull(server))
|
||||
if(!isnull(server.decryptkey))
|
||||
info = "<center><h2>Daily Key Reset</h2></center><br>The new message monitor key is '[server.decryptkey]'.<br>Please keep this a secret and away from the clown.<br>If necessary, change the password to a more secure one."
|
||||
info_links = info
|
||||
add_overlay("paper_words")
|
||||
break
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/item/weapon/paper/monitorkey/LateInitialize()
|
||||
if(GLOB.message_servers)
|
||||
for(var/obj/machinery/message_server/server in GLOB.message_servers)
|
||||
if(!isnull(server))
|
||||
if(!isnull(server.decryptkey))
|
||||
info = "<center><h2>Daily Key Reset</h2></center><br>The new message monitor key is '[server.decryptkey]'.<br>Please keep this a secret and away from the clown.<br>If necessary, change the password to a more secure one."
|
||||
info_links = info
|
||||
add_overlay("paper_words")
|
||||
break
|
||||
|
||||
@@ -13,8 +13,6 @@
|
||||
var/list/rangers = list()
|
||||
var/charge = 35
|
||||
var/stop = 0
|
||||
var/list/available = list()
|
||||
var/list/select_name = list()
|
||||
var/list/spotlights = list()
|
||||
var/list/sparkles = list()
|
||||
var/static/list/songs = list(
|
||||
@@ -30,6 +28,7 @@
|
||||
var/song_path = null
|
||||
var/song_length = 0
|
||||
var/song_beat = 0
|
||||
var/GBP_required = 0
|
||||
|
||||
/datum/track/New(name, path, length, beat)
|
||||
song_name = name
|
||||
@@ -37,6 +36,19 @@
|
||||
song_length = length
|
||||
song_beat = beat
|
||||
|
||||
/obj/machinery/disco/proc/add_track(file, name, length, beat)
|
||||
var/sound/S = file
|
||||
if(!istype(S))
|
||||
return
|
||||
if(!name)
|
||||
name = "[file]"
|
||||
if(!beat)
|
||||
beat = 5
|
||||
if(!length)
|
||||
length = 2400 //Unless there's a way to discern via BYOND.
|
||||
var/datum/track/T = new /datum/track(name, file, length, beat)
|
||||
songs += T
|
||||
|
||||
/obj/machinery/disco/Initialize()
|
||||
..()
|
||||
selection = songs[1]
|
||||
@@ -126,14 +138,14 @@
|
||||
if(active)
|
||||
to_chat(usr, "<span class='warning'>Error: You cannot change the song until the current one is over.</span>")
|
||||
return
|
||||
check_GBP()
|
||||
select_name = input(usr, "Choose your song", "Track:") as null|anything in available
|
||||
if (QDELETED(src))
|
||||
return
|
||||
|
||||
var/list/available = list()
|
||||
for(var/datum/track/S in songs)
|
||||
if(select_name == S.song_name)
|
||||
selection = S
|
||||
break
|
||||
available[S.song_name] = S
|
||||
var/selected = input(usr, "Choose your song", "Track:") as null|anything in available
|
||||
if(QDELETED(src) || !selected || !istype(available[selected], /datum/track))
|
||||
return
|
||||
selection = available[selected]
|
||||
updateUsrDialog()
|
||||
if("horn")
|
||||
deejay('sound/items/AirHorn2.ogg')
|
||||
@@ -159,13 +171,6 @@
|
||||
charge -= 5
|
||||
playsound(src, S,300,1)
|
||||
|
||||
/obj/machinery/disco/proc/check_GBP()
|
||||
available |= "Engineering's Basic Beat"
|
||||
available |= "Engineering's Domination Dance"
|
||||
available |= "Engineering's Superiority Shimmy"
|
||||
available |= "Engineering's Ultimate High-Energy Hustle"
|
||||
|
||||
|
||||
/obj/machinery/disco/proc/dance_setup()
|
||||
stop = world.time + selection.song_length
|
||||
var/turf/cen = get_turf(src)
|
||||
|
||||
@@ -535,7 +535,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
if(choice=="Confirm")
|
||||
scan_user(usr)
|
||||
GLOB.news_network.CreateFeedChannel(channel_name, scanned_user, c_locked)
|
||||
feedback_inc("newscaster_channels",1)
|
||||
SSblackbox.inc("newscaster_channels",1)
|
||||
screen=5
|
||||
updateUsrDialog()
|
||||
else if(href_list["set_channel_receiving"])
|
||||
@@ -558,7 +558,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
screen=6
|
||||
else
|
||||
GLOB.news_network.SubmitArticle("<font face=\"[PEN_FONT]\">[parsepencode(msg, usr, SIGNFONT)]</font>", scanned_user, channel_name, photo, 0, allow_comments)
|
||||
feedback_inc("newscaster_stories",1)
|
||||
SSblackbox.inc("newscaster_stories",1)
|
||||
screen=4
|
||||
msg = ""
|
||||
updateUsrDialog()
|
||||
@@ -850,7 +850,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
return
|
||||
|
||||
/obj/machinery/newscaster/proc/print_paper()
|
||||
feedback_inc("newscaster_newspapers_printed",1)
|
||||
SSblackbox.inc("newscaster_newspapers_printed",1)
|
||||
var/obj/item/weapon/newspaper/NEWSPAPER = new /obj/item/weapon/newspaper
|
||||
for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels)
|
||||
NEWSPAPER.news_content += FC
|
||||
|
||||
Regular → Executable
+5
-2
@@ -61,7 +61,7 @@
|
||||
G.loc = src
|
||||
charging = G
|
||||
use_power = 2
|
||||
update_icon()
|
||||
update_icon(scan = TRUE)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[src] isn't connected to anything!</span>")
|
||||
return 1
|
||||
@@ -162,10 +162,13 @@
|
||||
..()
|
||||
|
||||
|
||||
/obj/machinery/recharger/update_icon(using_power = 0) //we have an update_icon() in addition to the stuff in process to make it feel a tiny bit snappier.
|
||||
/obj/machinery/recharger/update_icon(using_power = 0, scan) //we have an update_icon() in addition to the stuff in process to make it feel a tiny bit snappier.
|
||||
if(stat & (NOPOWER|BROKEN) || !anchored)
|
||||
icon_state = "rechargeroff"
|
||||
return
|
||||
if(scan)
|
||||
icon_state = "rechargeroff"
|
||||
return
|
||||
if(panel_open)
|
||||
icon_state = "rechargeropen"
|
||||
return
|
||||
|
||||
@@ -439,12 +439,12 @@ GLOBAL_LIST_EMPTY(allConsoles)
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
/obj/machinery/requests_console/say_quote(input, list/spans, message_mode)
|
||||
/obj/machinery/requests_console/say_mod(input, message_mode)
|
||||
var/ending = copytext(input, length(input) - 2)
|
||||
if (ending == "!!!")
|
||||
return "blares, \"[attach_spans(input, spans)]\""
|
||||
|
||||
return ..()
|
||||
. = "blares"
|
||||
else
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/requests_console/proc/clear_emergency()
|
||||
emergency = null
|
||||
|
||||
@@ -144,30 +144,7 @@
|
||||
// --- This following recording is intended for research and feedback in the use of department radio channels ---
|
||||
|
||||
var/blackbox_msg = "[AM] [AM.say_quote(message, spans)]"
|
||||
if(istype(GLOB.blackbox))
|
||||
switch(freq)
|
||||
if(1459)
|
||||
GLOB.blackbox.msg_common += blackbox_msg
|
||||
if(1351)
|
||||
GLOB.blackbox.msg_science += blackbox_msg
|
||||
if(1353)
|
||||
GLOB.blackbox.msg_command += blackbox_msg
|
||||
if(1355)
|
||||
GLOB.blackbox.msg_medical += blackbox_msg
|
||||
if(1357)
|
||||
GLOB.blackbox.msg_engineering += blackbox_msg
|
||||
if(1359)
|
||||
GLOB.blackbox.msg_security += blackbox_msg
|
||||
if(1441)
|
||||
GLOB.blackbox.msg_deathsquad += blackbox_msg
|
||||
if(1213)
|
||||
GLOB.blackbox.msg_syndicate += blackbox_msg
|
||||
if(1349)
|
||||
GLOB.blackbox.msg_service += blackbox_msg
|
||||
if(1347)
|
||||
GLOB.blackbox.msg_cargo += blackbox_msg
|
||||
else
|
||||
GLOB.blackbox.messages += blackbox_msg
|
||||
SSblackbox.LogBroadcast(blackbox_msg, freq)
|
||||
|
||||
sleep(50)
|
||||
if(!QDELETED(virt)) //It could happen to YOU
|
||||
|
||||
@@ -297,7 +297,7 @@
|
||||
to_chat(user, "<span class='notice'>You [panel_open ? "open" : "close"] the maintenance panel.</span>")
|
||||
cut_overlays()
|
||||
if(panel_open)
|
||||
add_overlay("[initial(icon_state)]-panel")
|
||||
add_overlay("[initial(icon_state)]-panel")
|
||||
playsound(src.loc, W.usesound, 50, 1)
|
||||
updateUsrDialog()
|
||||
else
|
||||
@@ -528,7 +528,7 @@
|
||||
if(icon_vend) //Show the vending animation if needed
|
||||
flick(icon_vend,src)
|
||||
new R.product_path(get_turf(src))
|
||||
feedback_add_details("vending_machine_usage","[src.type]|[R.product_path]")
|
||||
SSblackbox.add_details("vending_machine_usage","[src.type]|[R.product_path]")
|
||||
vend_ready = 1
|
||||
return
|
||||
|
||||
@@ -732,7 +732,8 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
icon_state = "sustenance"
|
||||
products = list(/obj/item/weapon/reagent_containers/food/snacks/tofu = 24,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/ice = 12,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/candy_corn = 6)
|
||||
/obj/item/weapon/reagent_containers/food/snacks/candy_corn = 6,
|
||||
/obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10)
|
||||
contraband = list(/obj/item/weapon/kitchen/knife = 6,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/coffee = 12,
|
||||
/obj/item/weapon/tank/internals/emergency_oxygen = 6,
|
||||
@@ -749,7 +750,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
products = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_mountain_wind = 10,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/soda_cans/dr_gibb = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/starkist = 10,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_up = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/pwr_game = 10,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10)
|
||||
/obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10,/obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10)
|
||||
contraband = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/thirteenloko = 6,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/shamblers = 6)
|
||||
premium = list(/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/filled/nuka_cola = 1,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/air = 1)
|
||||
refill_canister = /obj/item/weapon/vending_refill/cola
|
||||
|
||||
@@ -277,7 +277,7 @@
|
||||
|
||||
/datum/construction/reversible/mecha/ripley/spawn_result()
|
||||
..()
|
||||
feedback_inc("mecha_ripley_created",1)
|
||||
SSblackbox.inc("mecha_ripley_created",1)
|
||||
return
|
||||
|
||||
|
||||
@@ -564,7 +564,7 @@
|
||||
var/obj/mecha/combat/gygax/M = new result(get_turf(holder))
|
||||
M.CheckParts(holder.contents)
|
||||
qdel(holder)
|
||||
feedback_inc("mecha_gygax_created",1)
|
||||
SSblackbox.inc("mecha_gygax_created",1)
|
||||
return
|
||||
|
||||
/datum/construction/mecha/firefighter_chassis
|
||||
@@ -786,7 +786,7 @@
|
||||
|
||||
/datum/construction/reversible/mecha/firefighter/spawn_result()
|
||||
..()
|
||||
feedback_inc("mecha_firefighter_created",1)
|
||||
SSblackbox.inc("mecha_firefighter_created",1)
|
||||
return
|
||||
|
||||
|
||||
@@ -864,7 +864,7 @@
|
||||
|
||||
/datum/construction/mecha/honker/spawn_result()
|
||||
..()
|
||||
feedback_inc("mecha_honker_created",1)
|
||||
SSblackbox.inc("mecha_honker_created",1)
|
||||
return
|
||||
|
||||
/datum/construction/mecha/durand_chassis
|
||||
@@ -1149,7 +1149,7 @@
|
||||
var/obj/mecha/combat/gygax/M = new result(get_turf(holder))
|
||||
M.CheckParts(holder.contents)
|
||||
qdel(holder)
|
||||
feedback_inc("mecha_durand_created",1)
|
||||
SSblackbox.inc("mecha_durand_created",1)
|
||||
return
|
||||
|
||||
//PHAZON
|
||||
@@ -1481,7 +1481,7 @@
|
||||
var/obj/mecha/combat/gygax/M = new result(get_turf(holder))
|
||||
M.CheckParts(holder.contents)
|
||||
qdel(holder)
|
||||
feedback_inc("mecha_phazon_created",1)
|
||||
SSblackbox.inc("mecha_phazon_created",1)
|
||||
return
|
||||
|
||||
//ODYSSEUS
|
||||
@@ -1692,5 +1692,5 @@
|
||||
|
||||
/datum/construction/reversible/mecha/odysseus/spawn_result()
|
||||
..()
|
||||
feedback_inc("mecha_odysseus_created",1)
|
||||
SSblackbox.inc("mecha_odysseus_created",1)
|
||||
return
|
||||
|
||||
@@ -31,8 +31,8 @@
|
||||
. = ..()
|
||||
deltimer(timerid)
|
||||
|
||||
/obj/effect/overlay/temp/New()
|
||||
..()
|
||||
/obj/effect/overlay/temp/Initialize()
|
||||
. = ..()
|
||||
if(randomdir)
|
||||
setDir(pick(GLOB.cardinal))
|
||||
|
||||
@@ -44,10 +44,10 @@
|
||||
/obj/effect/overlay/temp/dir_setting
|
||||
randomdir = FALSE
|
||||
|
||||
/obj/effect/overlay/temp/dir_setting/New(loc, set_dir)
|
||||
/obj/effect/overlay/temp/dir_setting/Initialize(mapload, set_dir)
|
||||
if(set_dir)
|
||||
setDir(set_dir)
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/effect/overlay/temp/dir_setting/bloodsplatter
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
@@ -56,12 +56,12 @@
|
||||
layer = BELOW_MOB_LAYER
|
||||
var/splatter_type = "splatter"
|
||||
|
||||
/obj/effect/overlay/temp/dir_setting/bloodsplatter/New(loc, set_dir)
|
||||
/obj/effect/overlay/temp/dir_setting/bloodsplatter/Initialize(mapload, set_dir)
|
||||
if(set_dir in GLOB.diagonals)
|
||||
icon_state = "[splatter_type][pick(1, 2, 6)]"
|
||||
else
|
||||
icon_state = "[splatter_type][pick(3, 4, 5)]"
|
||||
..()
|
||||
. = ..()
|
||||
var/target_pixel_x = 0
|
||||
var/target_pixel_y = 0
|
||||
switch(set_dir)
|
||||
@@ -93,6 +93,13 @@
|
||||
/obj/effect/overlay/temp/dir_setting/bloodsplatter/xenosplatter
|
||||
splatter_type = "xsplatter"
|
||||
|
||||
/obj/effect/overlay/temp/dir_setting/speedbike_trail
|
||||
name = "speedbike trails"
|
||||
icon_state = "ion_fade"
|
||||
layer = BELOW_MOB_LAYER
|
||||
duration = 10
|
||||
randomdir = 0
|
||||
|
||||
/obj/effect/overlay/temp/dir_setting/firing_effect
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
icon_state = "firing_effect"
|
||||
@@ -189,8 +196,8 @@
|
||||
desc = "It's a decoy!"
|
||||
duration = 15
|
||||
|
||||
/obj/effect/overlay/temp/decoy/New(loc, atom/mimiced_atom)
|
||||
..()
|
||||
/obj/effect/overlay/temp/decoy/Initialize(mapload, atom/mimiced_atom)
|
||||
. = ..()
|
||||
alpha = initial(alpha)
|
||||
if(mimiced_atom)
|
||||
name = mimiced_atom.name
|
||||
@@ -198,8 +205,8 @@
|
||||
setDir(mimiced_atom.dir)
|
||||
mouse_opacity = 0
|
||||
|
||||
/obj/effect/overlay/temp/decoy/fading/New(loc, atom/mimiced_atom)
|
||||
..()
|
||||
/obj/effect/overlay/temp/decoy/fading/Initialize(mapload, atom/mimiced_atom)
|
||||
. = ..()
|
||||
animate(src, alpha = 0, time = duration)
|
||||
|
||||
/obj/effect/overlay/temp/decoy/fading/fivesecond
|
||||
@@ -324,15 +331,15 @@
|
||||
var/mob/user
|
||||
var/damage = 20
|
||||
|
||||
/obj/effect/overlay/temp/ratvar/volt_hit/New(loc, caster, multiplier)
|
||||
/obj/effect/overlay/temp/ratvar/volt_hit/Initialize(mapload, caster, multiplier)
|
||||
if(multiplier)
|
||||
damage *= multiplier
|
||||
duration = max(round(damage * 0.2), 1)
|
||||
..()
|
||||
. = ..()
|
||||
set_light(1.5, 2, LIGHT_COLOR_ORANGE)
|
||||
|
||||
/obj/effect/overlay/temp/ratvar/volt_hit/true/New(loc, caster, multiplier)
|
||||
..()
|
||||
/obj/effect/overlay/temp/ratvar/volt_hit/true/Initialize(mapload, caster, multiplier)
|
||||
. = ..()
|
||||
user = caster
|
||||
if(user)
|
||||
var/matrix/M = new
|
||||
@@ -376,8 +383,8 @@
|
||||
icon_state = "warden_gaze"
|
||||
duration = 3
|
||||
|
||||
/obj/effect/overlay/temp/ratvar/ocular_warden/New()
|
||||
..()
|
||||
/obj/effect/overlay/temp/ratvar/ocular_warden/Initialize()
|
||||
. = ..()
|
||||
pixel_x = rand(-8, 8)
|
||||
pixel_y = rand(-10, 10)
|
||||
animate(src, alpha = 0, time = 3, easing = EASE_OUT)
|
||||
@@ -401,8 +408,8 @@
|
||||
layer = ABOVE_MOB_LAYER
|
||||
duration = 10
|
||||
|
||||
/obj/effect/overlay/temp/ratvar/component/New()
|
||||
..()
|
||||
/obj/effect/overlay/temp/ratvar/component/Initialize()
|
||||
. = ..()
|
||||
transform = matrix()*0.75
|
||||
pixel_x = rand(-10, 10)
|
||||
pixel_y = rand(-10, -2)
|
||||
@@ -432,9 +439,8 @@
|
||||
light_power = 2
|
||||
light_color = "#FAE48C"
|
||||
|
||||
/obj/effect/overlay/temp/ratvar/sigil/transgression/New()
|
||||
..()
|
||||
update_light()
|
||||
/obj/effect/overlay/temp/ratvar/sigil/transgression/Initialize()
|
||||
. = ..()
|
||||
var/oldtransform = transform
|
||||
animate(src, transform = matrix()*2, time = 5)
|
||||
animate(transform = oldtransform, alpha = 0, time = 65)
|
||||
@@ -447,10 +453,6 @@
|
||||
light_power = 0.5
|
||||
light_color = "#1E8CE1"
|
||||
|
||||
/obj/effect/overlay/temp/ratvar/sigil/vitality/New()
|
||||
..()
|
||||
update_light()
|
||||
|
||||
/obj/effect/overlay/temp/ratvar/sigil/accession
|
||||
color = "#AF0AAF"
|
||||
layer = ABOVE_MOB_LAYER
|
||||
@@ -493,9 +495,9 @@
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
duration = 15
|
||||
|
||||
/obj/effect/overlay/temp/gib_animation/New(loc, gib_icon)
|
||||
/obj/effect/overlay/temp/gib_animation/Initialize(mapload, gib_icon)
|
||||
icon_state = gib_icon // Needs to be before ..() so icon is correct
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/effect/overlay/temp/gib_animation/ex_act(severity)
|
||||
return //so the overlay isn't deleted by the explosion that gibbed the mob.
|
||||
@@ -507,9 +509,9 @@
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
duration = 15
|
||||
|
||||
/obj/effect/overlay/temp/dust_animation/New(loc, dust_icon)
|
||||
/obj/effect/overlay/temp/dust_animation/Initialize(mapload, dust_icon)
|
||||
icon_state = dust_icon // Before ..() so the correct icon is flick()'d
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/effect/overlay/temp/mummy_animation
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
@@ -521,12 +523,12 @@
|
||||
icon_state = "heal"
|
||||
duration = 15
|
||||
|
||||
/obj/effect/overlay/temp/heal/New(loc, colour)
|
||||
..()
|
||||
pixel_x = rand(-12, 12)
|
||||
pixel_y = rand(-9, 0)
|
||||
/obj/effect/overlay/temp/heal/Initialize(mapload, colour)
|
||||
if(colour)
|
||||
color = colour
|
||||
. = ..()
|
||||
pixel_x = rand(-12, 12)
|
||||
pixel_y = rand(-9, 0)
|
||||
|
||||
/obj/effect/overlay/temp/kinetic_blast
|
||||
name = "kinetic explosion"
|
||||
@@ -558,14 +560,14 @@
|
||||
icon_state = "impact_bullet"
|
||||
duration = 5
|
||||
|
||||
/obj/effect/overlay/temp/impact_effect/New(loc, atom/target, obj/item/projectile/P)
|
||||
/obj/effect/overlay/temp/impact_effect/Initialize(mapload, atom/target, obj/item/projectile/P)
|
||||
if(target == P.original) //the projectile hit the target originally clicked
|
||||
pixel_x = P.p_x + target.pixel_x - 16 + rand(-4,4)
|
||||
pixel_y = P.p_y + target.pixel_y - 16 + rand(-4,4)
|
||||
else
|
||||
pixel_x = target.pixel_x + rand(-4,4)
|
||||
pixel_y = target.pixel_y + rand(-4,4)
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/effect/overlay/temp/impact_effect/red_laser
|
||||
icon_state = "impact_laser"
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
diff a/code/game/objects/items.dm b/code/game/objects/items.dm (rejected hunks)
|
||||
@@ -102,7 +102,7 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
|
||||
/obj/item/Initialize()
|
||||
if (!materials)
|
||||
materials = list()
|
||||
- ..()
|
||||
+ . = ..()
|
||||
for(var/path in actions_types)
|
||||
new path(src)
|
||||
actions_types = null
|
||||
@@ -86,7 +86,7 @@
|
||||
name = "station charter for [station_name()]"
|
||||
desc = "An official document entrusting the governance of \
|
||||
[station_name()] and surrounding space to Captain [uname]."
|
||||
feedback_set_details("station_renames","[station_name()]")
|
||||
SSblackbox.set_details("station_renames","[station_name()]")
|
||||
if(!unlimited_uses)
|
||||
used = TRUE
|
||||
|
||||
|
||||
@@ -100,8 +100,8 @@
|
||||
icon_state = "medi_holo"
|
||||
duration = 30
|
||||
|
||||
/obj/effect/overlay/temp/medical_holosign/New(loc, creator)
|
||||
..()
|
||||
/obj/effect/overlay/temp/medical_holosign/Initialize(mapload, creator)
|
||||
. = ..()
|
||||
playsound(loc, 'sound/machines/ping.ogg', 50, 0) //make some noise!
|
||||
if(creator)
|
||||
visible_message("<span class='danger'>[creator] created a medical hologram!</span>")
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
if(src.l_arm && src.r_arm)
|
||||
if(src.l_leg && src.r_leg)
|
||||
if(src.chest && src.head)
|
||||
feedback_inc("cyborg_frames_built",1)
|
||||
SSblackbox.inc("cyborg_frames_built",1)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
@@ -235,7 +235,7 @@
|
||||
O.mmi = W //and give the real mmi to the borg.
|
||||
O.updatename()
|
||||
|
||||
feedback_inc("cyborg_birth",1)
|
||||
SSblackbox.inc("cyborg_birth",1)
|
||||
|
||||
forceMove(O)
|
||||
O.robot_suit = src
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
var/threatscale = 1 // Used by advanced grenades to make them slightly more worthy.
|
||||
var/no_splash = FALSE //If the grenade deletes even if it has no reagents to splash with. Used for slime core reactions.
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/New()
|
||||
/obj/item/weapon/grenade/chem_grenade/Initialize()
|
||||
. = ..()
|
||||
create_reagents(1000)
|
||||
stage_change() // If no argument is set, it will change the stage to the current stage, useful for stock grenades that start READY.
|
||||
..()
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/examine(mob/user)
|
||||
display_timer = (stage == READY && !nadeassembly) //show/hide the timer based on assembly state
|
||||
@@ -313,8 +313,8 @@
|
||||
desc = "Used for emergency sealing of air breaches."
|
||||
stage = READY
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/metalfoam/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/metalfoam/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
|
||||
|
||||
@@ -331,8 +331,8 @@
|
||||
desc = "Used for clearing rooms of living things."
|
||||
stage = READY
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/incendiary/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/incendiary/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
|
||||
|
||||
@@ -349,8 +349,8 @@
|
||||
desc = "Used for purging large areas of invasive plant species. Contents under pressure. Do not directly inhale contents."
|
||||
stage = READY
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/antiweed/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/antiweed/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
|
||||
|
||||
@@ -368,8 +368,8 @@
|
||||
desc = "BLAM!-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
|
||||
stage = READY
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/cleaner/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/cleaner/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
|
||||
|
||||
@@ -386,8 +386,8 @@
|
||||
desc = "Waffle Co.-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
|
||||
stage = READY
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/ez_clean/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/ez_clean/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/large/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/large/B2 = new(src)
|
||||
|
||||
@@ -405,8 +405,8 @@
|
||||
desc = "Used for nonlethal riot control. Contents under pressure. Do not directly inhale contents."
|
||||
stage = READY
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/teargas/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/teargas/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/large/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/large/B2 = new(src)
|
||||
|
||||
@@ -424,8 +424,8 @@
|
||||
desc = "Used for melting armoured opponents."
|
||||
stage = READY
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/facid/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/facid/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B2 = new(src)
|
||||
|
||||
@@ -444,8 +444,8 @@
|
||||
desc = "Used for wide scale painting projects."
|
||||
stage = READY
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/colorful/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/colorful/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
|
||||
|
||||
@@ -463,8 +463,8 @@
|
||||
stage = READY
|
||||
var/glitter_type = "glitter"
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/glitter/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/glitter/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
|
||||
|
||||
@@ -496,8 +496,8 @@
|
||||
desc = "BURN!-brand foaming clf3. In a special applicator for rapid purging of wide areas."
|
||||
stage = READY
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/clf3/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/clf3/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B2 = new(src)
|
||||
|
||||
@@ -514,8 +514,8 @@
|
||||
desc = "Tiger Cooperative chemical foam grenade. Causes temporary irration, blindness, confusion, mutism, and mutations to carbon based life forms. Contains additional spore toxin"
|
||||
stage = READY
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/bioterrorfoam/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/bioterrorfoam/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B2 = new(src)
|
||||
|
||||
@@ -534,8 +534,8 @@
|
||||
desc = "WARNING: GRENADE WILL RELEASE DEADLY SPORES CONTAINING ACTIVE AGENTS. SEAL SUIT AND AIRFLOW BEFORE USE."
|
||||
stage = READY
|
||||
|
||||
/obj/item/weapon/grenade/chem_grenade/tuberculosis/New()
|
||||
..()
|
||||
/obj/item/weapon/grenade/chem_grenade/tuberculosis/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/bluespace/B2 = new(src)
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
if(do_mob(user, C, 30) && (C.get_num_arms() >= 2 || C.get_arm_ignore()))
|
||||
apply_cuffs(C,user)
|
||||
to_chat(user, "<span class='notice'>You handcuff [C].</span>")
|
||||
feedback_add_details("handcuffs","[type]")
|
||||
SSblackbox.add_details("handcuffs","[type]")
|
||||
|
||||
add_logs(user, C, "handcuffed")
|
||||
else
|
||||
@@ -275,7 +275,7 @@
|
||||
C.legcuffed = src
|
||||
src.loc = C
|
||||
C.update_inv_legcuffed()
|
||||
feedback_add_details("handcuffs","[type]")
|
||||
SSblackbox.add_details("handcuffs","[type]")
|
||||
else if(isanimal(L))
|
||||
var/mob/living/simple_animal/SA = L
|
||||
if(SA.mob_size > MOB_SIZE_TINY)
|
||||
@@ -336,7 +336,7 @@
|
||||
C.legcuffed = src
|
||||
src.loc = C
|
||||
C.update_inv_legcuffed()
|
||||
feedback_add_details("handcuffs","[type]")
|
||||
SSblackbox.add_details("handcuffs","[type]")
|
||||
to_chat(C, "<span class='userdanger'>\The [src] ensnares you!</span>")
|
||||
C.Weaken(weaken)
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
|
||||
SSreligion.holy_weapon_type = holy_weapon.type
|
||||
|
||||
feedback_set_details("chaplain_weapon","[choice]")
|
||||
SSblackbox.set_details("chaplain_weapon","[choice]")
|
||||
|
||||
if(holy_weapon)
|
||||
holy_weapon.reskinned = TRUE
|
||||
|
||||
@@ -62,7 +62,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
SSreligion.bible_icon_state = B.icon_state
|
||||
SSreligion.bible_item_state = B.item_state
|
||||
|
||||
feedback_set_details("religion_book","[biblename]")
|
||||
SSblackbox.set_details("religion_book","[biblename]")
|
||||
usr << browse(null, "window=editicon")
|
||||
|
||||
/obj/item/weapon/storage/book/bible/proc/bless(mob/living/carbon/human/H, mob/living/user)
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
var/mob/living/carbon/human/H = user
|
||||
user.visible_message("<span class='suicide'>[user] is putting [src]'s valve to [user.p_their()] lips! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
playsound(loc, 'sound/effects/spray.ogg', 10, 1, -3)
|
||||
if (H && !QDELETED(H))
|
||||
if (!QDELETED(H) && air_contents && air_contents.return_pressure() >= 1000)
|
||||
for(var/obj/item/W in H)
|
||||
H.dropItemToGround(W)
|
||||
if(prob(50))
|
||||
|
||||
@@ -180,7 +180,7 @@
|
||||
var/mob/living/silicon/ai/A = new /mob/living/silicon/ai(loc, laws, brain.brainmob)
|
||||
if(brain.force_replace_ai_name)
|
||||
A.fully_replace_character_name(A.name, brain.replacement_ai_name())
|
||||
feedback_inc("cyborg_ais_created",1)
|
||||
SSblackbox.inc("cyborg_ais_created",1)
|
||||
qdel(src)
|
||||
else
|
||||
state = AI_READY_CORE
|
||||
|
||||
@@ -8,8 +8,10 @@
|
||||
alpha = 30 //initially quite hidden when not "recharging"
|
||||
var/last_trigger = 0
|
||||
var/time_between_triggers = 600 //takes a minute to recharge
|
||||
var/charges = INFINITY
|
||||
|
||||
var/list/static/ignore_typecache
|
||||
var/list/mob/immune_minds = list()
|
||||
|
||||
var/datum/effect_system/spark_spread/spark_system
|
||||
|
||||
@@ -30,9 +32,11 @@
|
||||
. = ..()
|
||||
|
||||
/obj/structure/trap/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(!isliving(user))
|
||||
return
|
||||
if(user.mind && user.mind in immune_minds)
|
||||
return
|
||||
if(get_dist(user, src) <= 1)
|
||||
to_chat(user, "<span class='notice'>You reveal [src]!</span>")
|
||||
flare()
|
||||
@@ -41,10 +45,15 @@
|
||||
// Makes the trap visible, and starts the cooldown until it's
|
||||
// able to be triggered again.
|
||||
visible_message("<span class='warning'>[src] flares brightly!</span>")
|
||||
alpha = 200
|
||||
animate(src, alpha = initial(alpha), time = time_between_triggers)
|
||||
last_trigger = world.time
|
||||
spark_system.start()
|
||||
alpha = 200
|
||||
last_trigger = world.time
|
||||
charges--
|
||||
if(charges <= 0)
|
||||
animate(src, alpha = 0, time = 10)
|
||||
QDEL_IN(src, 10)
|
||||
else
|
||||
animate(src, alpha = initial(alpha), time = time_between_triggers)
|
||||
|
||||
/obj/structure/trap/Crossed(atom/movable/AM)
|
||||
if(last_trigger + time_between_triggers > world.time)
|
||||
@@ -52,6 +61,12 @@
|
||||
// Don't want the traps triggered by sparks, ghosts or projectiles.
|
||||
if(is_type_in_typecache(AM, ignore_typecache))
|
||||
return
|
||||
if(ismob(AM))
|
||||
var/mob/M = AM
|
||||
if(M.mind in immune_minds)
|
||||
return
|
||||
if(charges <= 0)
|
||||
return
|
||||
flare()
|
||||
if(isliving(AM))
|
||||
trap_effect(AM)
|
||||
|
||||
+27
-17
@@ -56,10 +56,16 @@ GLOBAL_LIST_INIT(freqtospan, list(
|
||||
var/namepart = "[speaker.GetVoice()][speaker.get_alt_name()]"
|
||||
//End name span.
|
||||
var/endspanpart = "</span>"
|
||||
//Message
|
||||
var/messagepart = " <span class='message'>[lang_treat(speaker, message_language, raw_message, spans, message_mode)]</span></span>"
|
||||
|
||||
return "[spanpart1][spanpart2][freqpart][compose_track_href(speaker, namepart)][namepart][compose_job(speaker, message_language, raw_message, radio_freq)][endspanpart][messagepart]"
|
||||
//Message
|
||||
var/messagepart = " <span class='message'>[lang_treat(speaker, message_language, raw_message, spans)]</span></span>"
|
||||
|
||||
var/languageicon = ""
|
||||
var/datum/language/D = get_language_instance(message_language)
|
||||
if(D.display_icon(src))
|
||||
languageicon = "[D.get_icon()] "
|
||||
|
||||
return "[spanpart1][spanpart2][freqpart][languageicon][compose_track_href(speaker, namepart)][namepart][compose_job(speaker, message_language, raw_message, radio_freq)][endspanpart][messagepart]"
|
||||
|
||||
/atom/movable/proc/compose_track_href(atom/movable/speaker, message_langs, raw_message, radio_freq)
|
||||
return ""
|
||||
@@ -67,33 +73,37 @@ GLOBAL_LIST_INIT(freqtospan, list(
|
||||
/atom/movable/proc/compose_job(atom/movable/speaker, message_langs, raw_message, radio_freq)
|
||||
return ""
|
||||
|
||||
/atom/movable/proc/say_quote(input, list/spans=list(), message_mode)
|
||||
if(!input)
|
||||
return "says, \"...\"" //not the best solution, but it will stop a large number of runtimes. The cause is somewhere in the Tcomms code
|
||||
/atom/movable/proc/say_mod(input, message_mode)
|
||||
var/ending = copytext(input, length(input))
|
||||
if(copytext(input, length(input) - 1) == "!!")
|
||||
spans |= SPAN_YELL
|
||||
return "[verb_yell], \"[attach_spans(input, spans)]\""
|
||||
input = attach_spans(input, spans)
|
||||
if(ending == "?")
|
||||
return "[verb_ask], \"[input]\""
|
||||
if(ending == "!")
|
||||
return "[verb_exclaim], \"[input]\""
|
||||
return verb_yell
|
||||
else if(ending == "?")
|
||||
return verb_ask
|
||||
else if(ending == "!")
|
||||
return verb_exclaim
|
||||
else
|
||||
return verb_say
|
||||
|
||||
return "[verb_say], \"[input]\""
|
||||
/atom/movable/proc/say_quote(input, list/spans=list(), message_mode)
|
||||
if(!input)
|
||||
input = "..."
|
||||
|
||||
if(copytext(input, length(input) - 1) == "!!")
|
||||
spans |= SPAN_YELL
|
||||
|
||||
var/spanned = attach_spans(input, spans)
|
||||
return "[say_mod(input, message_mode)], \"[spanned]\""
|
||||
|
||||
/atom/movable/proc/lang_treat(atom/movable/speaker, datum/language/language, raw_message, list/spans, message_mode)
|
||||
if(has_language(language))
|
||||
var/atom/movable/AM = speaker.GetSource()
|
||||
if(AM) //Basically means "if the speaker is virtual"
|
||||
if(AM.verb_say != speaker.verb_say || AM.verb_ask != speaker.verb_ask || AM.verb_exclaim != speaker.verb_exclaim || AM.verb_yell != speaker.verb_yell) //If the saymod was changed
|
||||
return speaker.say_quote(raw_message, spans, message_mode)
|
||||
return AM.say_quote(raw_message, spans, message_mode)
|
||||
else
|
||||
return speaker.say_quote(raw_message, spans, message_mode)
|
||||
else if(language)
|
||||
var/atom/movable/AM = speaker.GetSource()
|
||||
var/datum/language/D = new language
|
||||
var/datum/language/D = get_language_instance(language)
|
||||
raw_message = D.scramble(raw_message)
|
||||
if(AM)
|
||||
return AM.say_quote(raw_message, spans, message_mode)
|
||||
|
||||
@@ -63,7 +63,7 @@
|
||||
if(istype(src, /turf/open/floor/plating/asteroid))
|
||||
to_chat(user, "<span class='notice'>You dig a hole.</span>")
|
||||
gets_dug()
|
||||
feedback_add_details("pick_used_mining","[W.type]")
|
||||
SSblackbox.add_details("pick_used_mining","[W.type]")
|
||||
|
||||
if(istype(W,/obj/item/weapon/storage/bag/ore))
|
||||
var/obj/item/weapon/storage/bag/ore/S = W
|
||||
|
||||
@@ -63,7 +63,7 @@
|
||||
if(ismineralturf(src))
|
||||
to_chat(user, "<span class='notice'>You finish cutting into the rock.</span>")
|
||||
gets_drilled(user)
|
||||
feedback_add_details("pick_used_mining","[P.type]")
|
||||
SSblackbox.add_details("pick_used_mining","[P.type]")
|
||||
else
|
||||
return attack_hand(user)
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
var/i
|
||||
for(i in 1 to mineralAmt)
|
||||
new mineralType(src)
|
||||
feedback_add_details("ore_mined",mineralType)
|
||||
SSblackbox.add_details("ore_mined",mineralType)
|
||||
ChangeTurf(turf_type, defer_change)
|
||||
addtimer(CALLBACK(src, .proc/AfterChange), 1, TIMER_UNIQUE)
|
||||
playsound(src, 'sound/effects/break_stone.ogg', 50, 1) //beautiful destruction
|
||||
|
||||
@@ -398,7 +398,7 @@
|
||||
|
||||
|
||||
/turf/proc/add_blueprints_preround(atom/movable/AM)
|
||||
if(!SSticker || SSticker.current_state != GAME_STATE_PLAYING)
|
||||
if(!SSticker.HasRoundStarted())
|
||||
add_blueprints(AM)
|
||||
|
||||
/turf/proc/empty(turf_type=/turf/open/space)
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
var/allow_creating_vr_humans = TRUE //So you can have vr_sleepers that always spawn you as a specific person or 1 life/chance vr games
|
||||
var/outfit = /datum/outfit/vr_basic
|
||||
|
||||
/obj/machinery/vr_sleeper/New()
|
||||
..()
|
||||
/obj/machinery/vr_sleeper/Initialize()
|
||||
. = ..()
|
||||
sparks = new /datum/effect_system/spark_spread()
|
||||
sparks.set_up(2,0)
|
||||
sparks.attach(src)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user