Clockwork fix and removal of station traits

This commit is contained in:
keronshb
2021-09-14 21:53:08 -04:00
parent 7ed5f622f4
commit 4f5071cc87
2 changed files with 2 additions and 11 deletions
@@ -470,14 +470,13 @@
for(var/datum/mind/M in assigned)
var/datum/antagonist/clockcult/new_cultist = new antag_datum()
new_cultist.clock_team = main_clockcult
new_cultist.equip_servant()
new_cultist.SSticker.mode.equip_servant()
M.add_antag_datum(new_cultist)
main_clockcult.setup_objectives()
return TRUE
/datum/dynamic_ruleset/roundstart/clockcult/round_result()
..()
if(main_clockcult.check_cult_victory())
if(main_clockcult.check_clockwork_victory())
SSticker.mode_result = "win - servants completed their objective (summon ratvar)"
SSticker.news_report = CLOCK_SUMMON
else