diff --git a/code/modules/mob/living/simple_animal/shade.dm b/code/modules/mob/living/simple_animal/shade.dm index 39107d8e65..809e8b80d4 100644 --- a/code/modules/mob/living/simple_animal/shade.dm +++ b/code/modules/mob/living/simple_animal/shade.dm @@ -1,71 +1,3 @@ -<<<<<<< HEAD -/mob/living/simple_animal/shade - name = "Shade" - real_name = "Shade" - desc = "A bound spirit" - gender = PLURAL - icon = 'icons/mob/mob.dmi' - icon_state = "shade" - icon_living = "shade" - maxHealth = 50 - health = 50 - healable = 0 - speak_emote = list("hisses") - emote_hear = list("wails.","screeches.") - response_help = "puts their hand through" - response_disarm = "flails at" - response_harm = "punches" - speak_chance = 1 - melee_damage_lower = 5 - melee_damage_upper = 15 - attacktext = "metaphysically strikes" - minbodytemp = 0 - maxbodytemp = INFINITY - atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) - speed = -1 - stop_automated_movement = 1 - status_flags = 0 - faction = list("cult") - status_flags = CANPUSH - movement_type = FLYING - loot = list(/obj/item/ectoplasm) - del_on_death = TRUE - initial_language_holder = /datum/language_holder/construct - -/mob/living/simple_animal/shade/death() - deathmessage = "lets out a contented sigh as [p_their()] form unwinds." - ..() - -/mob/living/simple_animal/shade/canSuicide() - if(istype(loc, /obj/item/device/soulstone)) //do not suicide inside the soulstone - return 0 - return ..() - -/mob/living/simple_animal/shade/Process_Spacemove(movement_dir = 0) - return TRUE //this doesn't make much sense; you'd thing TRUE would mean it'd process spacemove but it means it doesn't - -/mob/living/simple_animal/shade/attack_animal(mob/living/simple_animal/M) - if(isconstruct(M)) - var/mob/living/simple_animal/hostile/construct/C = M - if(!C.can_repair_constructs) - return - if(health < maxHealth) - adjustHealth(-25) - Beam(M,icon_state="sendbeam",time=4) - M.visible_message("[M] heals \the [src].", \ - "You heal [src], leaving [src] at [health]/[maxHealth] health.") - else - to_chat(M, "You cannot heal [src], as [p_they()] [p_are()] unharmed!") - else if(src != M) - return ..() - -/mob/living/simple_animal/shade/attackby(obj/item/O, mob/user, params) //Marker -Agouri - if(istype(O, /obj/item/device/soulstone)) - var/obj/item/device/soulstone/SS = O - SS.transfer_soul("SHADE", src, user) - else - ..() -======= /mob/living/simple_animal/shade name = "Shade" real_name = "Shade" @@ -132,4 +64,3 @@ SS.transfer_soul("SHADE", src, user) else . = ..() ->>>>>>> 2ddc4aa... Merge pull request #31085 from AnturK/shadefix