From 4fd8ca146ba3a14d9672ee4893b103f75b7513bd Mon Sep 17 00:00:00 2001 From: Poojawa Date: Sat, 20 Oct 2018 04:48:50 -0500 Subject: [PATCH] Dogborg sleepers autoextinguish mobs --- code/game/objects/items/devices/dogborg_sleeper.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/items/devices/dogborg_sleeper.dm b/code/game/objects/items/devices/dogborg_sleeper.dm index 30a3e5a9a2..68045296be 100644 --- a/code/game/objects/items/devices/dogborg_sleeper.dm +++ b/code/game/objects/items/devices/dogborg_sleeper.dm @@ -93,6 +93,7 @@ injection_chems += "toxin" target.forceMove(src) target.reset_perspective(src) + target.ExtinguishMob() //The tongue already puts out fire stacks but being put into the sleeper shouldn't allow you to keep burning. update_gut() user.visible_message("[hound.name]'s medical pod lights up and expands as [target.name] slips inside into their [src.name].", "Your medical pod lights up as [target] slips into your [src]. Life support functions engaged.") message_admins("[key_name(hound)] has sleeper'd [key_name(patient)] as a dogborg. [ADMIN_JMP(src)]")