diff --git a/code/modules/mob/living/blood.dm b/code/modules/mob/living/blood.dm index 75736dba1b..757aadaea1 100644 --- a/code/modules/mob/living/blood.dm +++ b/code/modules/mob/living/blood.dm @@ -283,7 +283,6 @@ drop.drips++ drop.add_overlay(pick(drop.random_icon_states)) drop.transfer_mob_blood_dna(src) - // src.transfer_blood_to(drop, 2) drop.update_icon() return else @@ -293,7 +292,6 @@ else drop = new(T, get_static_viruses()) drop.transfer_mob_blood_dna(src) - // src.transfer_blood_to(drop, 2) drop.update_icon() return @@ -304,7 +302,6 @@ if(B.bloodiness < MAX_SHOE_BLOODINESS) //add more blood, up to a limit B.bloodiness += BLOOD_AMOUNT_PER_DECAL B.transfer_mob_blood_dna(src) //give blood info to the blood decal. -// src.transfer_blood_to(B, 10) //very heavy bleeding, should logically leave larger pools if(temp_blood_DNA) B.blood_DNA |= temp_blood_DNA