Sliding Puzzle
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@@ -23,7 +23,7 @@ SUBSYSTEM_DEF(npcpool)
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var/mob/living/simple_animal/SA = currentrun[currentrun.len]
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--currentrun.len
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if(!SA.ckey)
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if(!SA.ckey && !SA.notransform)
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if(SA.stat != DEAD)
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SA.handle_automated_movement()
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if(SA.stat != DEAD)
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