Update _status_effects.dm
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@@ -469,6 +469,10 @@
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qdel(src)
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return ..()
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/datum/status_effect/stabilized/Destroy()
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linked_extract = null
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return ..()
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/datum/status_effect/stabilized/null //This shouldn't ever happen, but just in case.
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id = "stabilizednull"
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@@ -884,7 +888,8 @@
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/datum/status_effect/stabilized/oil/tick()
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if(owner.stat == DEAD)
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explosion(get_turf(owner),1,2,4,flame_range = 5)
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owner.remove_status_effect(/datum/status_effect/stabilized/oil)
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qdel(linked_extract)
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qdel(src)
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return ..()
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/datum/status_effect/stabilized/black
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