Fixes my oldish badcode. (#11781)
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@@ -425,8 +425,7 @@
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candidates -= M
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/proc/pollGhostCandidates(Question, jobbanType, datum/game_mode/gametypeCheck, be_special_flag = 0, poll_time = 300, ignore_category = null, flashwindow = TRUE)
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var/datum/element/ghost_role_eligibility/eligibility = SSdcs.GetElement(list(/datum/element/ghost_role_eligibility))
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var/list/candidates = eligibility.get_all_ghost_role_eligible()
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var/list/candidates = get_all_ghost_role_eligible()
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return pollCandidates(Question, jobbanType, gametypeCheck, be_special_flag, poll_time, ignore_category, flashwindow, candidates)
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/proc/pollCandidates(Question, jobbanType, datum/game_mode/gametypeCheck, be_special_flag = 0, poll_time = 300, ignore_category = null, flashwindow = TRUE, list/group = null)
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@@ -581,4 +580,4 @@
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var/area/A = C.area
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if(GLOB.typecache_powerfailure_safe_areas[A.type])
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continue
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C.energy_fail(rand(duration_min,duration_max))
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C.energy_fail(rand(duration_min,duration_max))
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@@ -1,67 +1,48 @@
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GLOBAL_LIST_EMPTY(ghost_eligible_mobs)
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GLOBAL_LIST_EMPTY(client_ghost_timeouts)
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/datum/element/ghost_role_eligibility
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element_flags = ELEMENT_DETACH | ELEMENT_BESPOKE
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id_arg_index = 3
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var/list/timeouts = list()
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var/list/mob/eligible_mobs = list()
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id_arg_index = 2
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var/penalizing = FALSE
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var/free_ghost = FALSE
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/datum/element/ghost_role_eligibility/Attach(datum/target,penalize = FALSE,free_ghosting = FALSE, penalize_on_ghost = FALSE)
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/datum/element/ghost_role_eligibility/Attach(datum/target,free_ghosting = FALSE, penalize_on_ghost = FALSE)
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. = ..()
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if(!ismob(target))
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return ELEMENT_INCOMPATIBLE
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penalizing = penalize_on_ghost
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free_ghost = free_ghosting
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var/mob/M = target
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if(!(M in eligible_mobs))
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eligible_mobs += M
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if(!(M in GLOB.ghost_eligible_mobs))
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GLOB.ghost_eligible_mobs += M
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RegisterSignal(M, COMSIG_MOB_GHOSTIZE, .proc/get_ghost_flags)
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if(penalize) //penalizing them from making a ghost role / midround antag comeback right away.
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var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
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var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
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if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
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penalty += roundstart_quit_limit - world.time
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if(penalty)
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penalty += world.realtime
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if(SSautotransfer.can_fire && SSautotransfer.maxvotes)
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var/maximumRoundEnd = SSautotransfer.starttime + SSautotransfer.voteinterval * SSautotransfer.maxvotes
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if(penalty - SSshuttle.realtimeofstart > maximumRoundEnd + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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penalty = CANT_REENTER_ROUND
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if(!(M.ckey in timeouts))
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timeouts += M.ckey
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timeouts[M.ckey] = 0
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else if(timeouts[M.ckey] == CANT_REENTER_ROUND)
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return
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timeouts[M.ckey] = max(timeouts[M.ckey],penalty)
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/datum/element/ghost_role_eligibility/Detach(mob/M)
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. = ..()
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if(M in eligible_mobs)
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eligible_mobs -= M
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if(M in GLOB.ghost_eligible_mobs)
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GLOB.ghost_eligible_mobs -= M
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UnregisterSignal(M, COMSIG_MOB_GHOSTIZE)
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/datum/element/ghost_role_eligibility/proc/get_all_ghost_role_eligible(silent = FALSE)
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/proc/get_all_ghost_role_eligible(silent = FALSE)
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var/list/candidates = list()
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for(var/m in eligible_mobs)
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for(var/m in GLOB.ghost_eligible_mobs)
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var/mob/M = m
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if(M.can_reenter_round(TRUE))
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candidates += M
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return candidates
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/mob/proc/can_reenter_round(silent = FALSE)
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var/datum/element/ghost_role_eligibility/eli = SSdcs.GetElement(list(/datum/element/ghost_role_eligibility))
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return eli.can_reenter_round(src,silent)
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/datum/element/ghost_role_eligibility/proc/can_reenter_round(var/mob/M,silent = FALSE)
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if(!(M in eligible_mobs))
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if(!(src in GLOB.ghost_eligible_mobs))
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return FALSE
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if(!(M.ckey in timeouts))
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if(!(ckey in GLOB.client_ghost_timeouts))
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return TRUE
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var/timeout = timeouts[M.ckey]
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var/timeout = GLOB.client_ghost_timeouts[ckey]
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if(timeout != CANT_REENTER_ROUND && timeout <= world.realtime)
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return TRUE
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if(!silent && M.client)
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to_chat(M, "<span class='warning'>You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].</span>")
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if(!silent && client)
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to_chat(src, "<span class='warning'>You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].</span>")
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return FALSE
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/datum/element/ghost_role_eligibility/proc/get_ghost_flags()
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@@ -34,8 +34,7 @@
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living_players = trim_list(mode.current_players[CURRENT_LIVING_PLAYERS])
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living_antags = trim_list(mode.current_players[CURRENT_LIVING_ANTAGS])
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list_observers = trim_list(mode.current_players[CURRENT_OBSERVERS])
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var/datum/element/ghost_role_eligibility/eligibility = SSdcs.GetElement(list(/datum/element/ghost_role_eligibility))
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ghost_eligible = trim_list(eligibility.get_all_ghost_role_eligible())
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ghost_eligible = trim_list(get_all_ghost_role_eligible())
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/datum/dynamic_ruleset/midround/proc/trim_list(list/L = list())
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var/list/trimmed_list = L.Copy()
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@@ -1732,9 +1732,8 @@
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var/mob/M = locate(href_list["makeeligible"])
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if(!ismob(M))
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to_chat(usr, "this can only be used on instances of type /mob.")
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var/datum/element/ghost_role_eligibility/eli = SSdcs.GetElement(list(/datum/element/ghost_role_eligibility))
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if(M.ckey in eli.timeouts)
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eli.timeouts -= M.ckey
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if(M.ckey in GLOB.client_ghost_timeouts)
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GLOB.client_ghost_timeouts -= M.ckey
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else if(href_list["sendtoprison"])
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if(!check_rights(R_ADMIN))
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@@ -276,7 +276,23 @@ Works together with spawning an observer, noted above.
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if (!(client.prefs.chat_toggles & CHAT_OOC))
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client.prefs.chat_toggles ^= CHAT_OOC
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transfer_ckey(ghost, FALSE)
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ghost.AddElement(/datum/element/ghost_role_eligibility,penalize) // technically already run earlier, but this adds the penalty
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if(penalize)
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var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
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var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
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if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
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penalty += roundstart_quit_limit - world.time
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if(penalty)
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penalty += world.realtime
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if(SSautotransfer.can_fire && SSautotransfer.maxvotes)
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var/maximumRoundEnd = SSautotransfer.starttime + SSautotransfer.voteinterval * SSautotransfer.maxvotes
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if(penalty - SSshuttle.realtimeofstart > maximumRoundEnd + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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penalty = CANT_REENTER_ROUND
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if(!(ckey in GLOB.client_ghost_timeouts))
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GLOB.client_ghost_timeouts += ckey
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GLOB.client_ghost_timeouts[ckey] = 0
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else if(GLOB.client_ghost_timeouts[ckey] == CANT_REENTER_ROUND)
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return
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GLOB.client_ghost_timeouts[ckey] = max(GLOB.client_ghost_timeouts[ckey],penalty)
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// needs to be done AFTER the ckey transfer, too
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return ghost
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