Fixes my oldish badcode. (#11781)

This commit is contained in:
Putnam3145
2020-04-09 05:48:58 -07:00
committed by GitHub
parent 7cb2057bb0
commit 5078b5875a
5 changed files with 39 additions and 45 deletions
+2 -3
View File
@@ -425,8 +425,7 @@
candidates -= M
/proc/pollGhostCandidates(Question, jobbanType, datum/game_mode/gametypeCheck, be_special_flag = 0, poll_time = 300, ignore_category = null, flashwindow = TRUE)
var/datum/element/ghost_role_eligibility/eligibility = SSdcs.GetElement(list(/datum/element/ghost_role_eligibility))
var/list/candidates = eligibility.get_all_ghost_role_eligible()
var/list/candidates = get_all_ghost_role_eligible()
return pollCandidates(Question, jobbanType, gametypeCheck, be_special_flag, poll_time, ignore_category, flashwindow, candidates)
/proc/pollCandidates(Question, jobbanType, datum/game_mode/gametypeCheck, be_special_flag = 0, poll_time = 300, ignore_category = null, flashwindow = TRUE, list/group = null)
@@ -581,4 +580,4 @@
var/area/A = C.area
if(GLOB.typecache_powerfailure_safe_areas[A.type])
continue
C.energy_fail(rand(duration_min,duration_max))
C.energy_fail(rand(duration_min,duration_max))
+17 -36
View File
@@ -1,67 +1,48 @@
GLOBAL_LIST_EMPTY(ghost_eligible_mobs)
GLOBAL_LIST_EMPTY(client_ghost_timeouts)
/datum/element/ghost_role_eligibility
element_flags = ELEMENT_DETACH | ELEMENT_BESPOKE
id_arg_index = 3
var/list/timeouts = list()
var/list/mob/eligible_mobs = list()
id_arg_index = 2
var/penalizing = FALSE
var/free_ghost = FALSE
/datum/element/ghost_role_eligibility/Attach(datum/target,penalize = FALSE,free_ghosting = FALSE, penalize_on_ghost = FALSE)
/datum/element/ghost_role_eligibility/Attach(datum/target,free_ghosting = FALSE, penalize_on_ghost = FALSE)
. = ..()
if(!ismob(target))
return ELEMENT_INCOMPATIBLE
penalizing = penalize_on_ghost
free_ghost = free_ghosting
var/mob/M = target
if(!(M in eligible_mobs))
eligible_mobs += M
if(!(M in GLOB.ghost_eligible_mobs))
GLOB.ghost_eligible_mobs += M
RegisterSignal(M, COMSIG_MOB_GHOSTIZE, .proc/get_ghost_flags)
if(penalize) //penalizing them from making a ghost role / midround antag comeback right away.
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
penalty += roundstart_quit_limit - world.time
if(penalty)
penalty += world.realtime
if(SSautotransfer.can_fire && SSautotransfer.maxvotes)
var/maximumRoundEnd = SSautotransfer.starttime + SSautotransfer.voteinterval * SSautotransfer.maxvotes
if(penalty - SSshuttle.realtimeofstart > maximumRoundEnd + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
penalty = CANT_REENTER_ROUND
if(!(M.ckey in timeouts))
timeouts += M.ckey
timeouts[M.ckey] = 0
else if(timeouts[M.ckey] == CANT_REENTER_ROUND)
return
timeouts[M.ckey] = max(timeouts[M.ckey],penalty)
/datum/element/ghost_role_eligibility/Detach(mob/M)
. = ..()
if(M in eligible_mobs)
eligible_mobs -= M
if(M in GLOB.ghost_eligible_mobs)
GLOB.ghost_eligible_mobs -= M
UnregisterSignal(M, COMSIG_MOB_GHOSTIZE)
/datum/element/ghost_role_eligibility/proc/get_all_ghost_role_eligible(silent = FALSE)
/proc/get_all_ghost_role_eligible(silent = FALSE)
var/list/candidates = list()
for(var/m in eligible_mobs)
for(var/m in GLOB.ghost_eligible_mobs)
var/mob/M = m
if(M.can_reenter_round(TRUE))
candidates += M
return candidates
/mob/proc/can_reenter_round(silent = FALSE)
var/datum/element/ghost_role_eligibility/eli = SSdcs.GetElement(list(/datum/element/ghost_role_eligibility))
return eli.can_reenter_round(src,silent)
/datum/element/ghost_role_eligibility/proc/can_reenter_round(var/mob/M,silent = FALSE)
if(!(M in eligible_mobs))
if(!(src in GLOB.ghost_eligible_mobs))
return FALSE
if(!(M.ckey in timeouts))
if(!(ckey in GLOB.client_ghost_timeouts))
return TRUE
var/timeout = timeouts[M.ckey]
var/timeout = GLOB.client_ghost_timeouts[ckey]
if(timeout != CANT_REENTER_ROUND && timeout <= world.realtime)
return TRUE
if(!silent && M.client)
to_chat(M, "<span class='warning'>You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].</span>")
if(!silent && client)
to_chat(src, "<span class='warning'>You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].</span>")
return FALSE
/datum/element/ghost_role_eligibility/proc/get_ghost_flags()
@@ -34,8 +34,7 @@
living_players = trim_list(mode.current_players[CURRENT_LIVING_PLAYERS])
living_antags = trim_list(mode.current_players[CURRENT_LIVING_ANTAGS])
list_observers = trim_list(mode.current_players[CURRENT_OBSERVERS])
var/datum/element/ghost_role_eligibility/eligibility = SSdcs.GetElement(list(/datum/element/ghost_role_eligibility))
ghost_eligible = trim_list(eligibility.get_all_ghost_role_eligible())
ghost_eligible = trim_list(get_all_ghost_role_eligible())
/datum/dynamic_ruleset/midround/proc/trim_list(list/L = list())
var/list/trimmed_list = L.Copy()
+2 -3
View File
@@ -1732,9 +1732,8 @@
var/mob/M = locate(href_list["makeeligible"])
if(!ismob(M))
to_chat(usr, "this can only be used on instances of type /mob.")
var/datum/element/ghost_role_eligibility/eli = SSdcs.GetElement(list(/datum/element/ghost_role_eligibility))
if(M.ckey in eli.timeouts)
eli.timeouts -= M.ckey
if(M.ckey in GLOB.client_ghost_timeouts)
GLOB.client_ghost_timeouts -= M.ckey
else if(href_list["sendtoprison"])
if(!check_rights(R_ADMIN))
+17 -1
View File
@@ -276,7 +276,23 @@ Works together with spawning an observer, noted above.
if (!(client.prefs.chat_toggles & CHAT_OOC))
client.prefs.chat_toggles ^= CHAT_OOC
transfer_ckey(ghost, FALSE)
ghost.AddElement(/datum/element/ghost_role_eligibility,penalize) // technically already run earlier, but this adds the penalty
if(penalize)
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
penalty += roundstart_quit_limit - world.time
if(penalty)
penalty += world.realtime
if(SSautotransfer.can_fire && SSautotransfer.maxvotes)
var/maximumRoundEnd = SSautotransfer.starttime + SSautotransfer.voteinterval * SSautotransfer.maxvotes
if(penalty - SSshuttle.realtimeofstart > maximumRoundEnd + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
penalty = CANT_REENTER_ROUND
if(!(ckey in GLOB.client_ghost_timeouts))
GLOB.client_ghost_timeouts += ckey
GLOB.client_ghost_timeouts[ckey] = 0
else if(GLOB.client_ghost_timeouts[ckey] == CANT_REENTER_ROUND)
return
GLOB.client_ghost_timeouts[ckey] = max(GLOB.client_ghost_timeouts[ckey],penalty)
// needs to be done AFTER the ckey transfer, too
return ghost