mage hand and loot
- added a mage hand hostile mob: it will poke you to fatten you up - added rewards to some of the calorite ruins
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@@ -238,3 +238,40 @@
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volume = 250
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custom_materials = list(/datum/material/plastic=1000)
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w_class = WEIGHT_CLASS_HUGE
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//weapon prefabs
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/obj/item/melee/curator_whip/fattening
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name = "calorite-lined whip"
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desc = "The whip seems to glisten with an orange gleam inbetween its threads."
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damtype = "fat"
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attack_verb = list("fattened")
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force = 40
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/obj/item/melee/curator_whip/permafattening
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name = "galbanic whip"
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desc = "How can a whip even be infused galbanic? No one knows."
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damtype = "perma_fat"
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attack_verb = list("fattened")
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force = 20
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/obj/item/gavelhammer/fattening
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desc = "Some madman managed to create a weapon out of calorite... Luckily, it has a rubber handle for you to wield."
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name = "Calorite Hammer"
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "toyhammer"
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damtype = "fat"
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throwforce = 40
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force = 60
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attack_verb = list("fattened")
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/obj/item/gavelhammer/permafattening
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desc = "You may ask yourself - how did someone make a hammer out of a chemical? The answer is clear: no one knows."
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name = "Permafat Hammer"
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "toyhammer"
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damtype = "perma_fat"
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throwforce = 10
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force = 20
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attack_verb = list("fattened")
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