diff --git a/code/game/objects/items/candle.dm b/code/game/objects/items/candle.dm
index a382ff5b5c..a0ec648a1a 100644
--- a/code/game/objects/items/candle.dm
+++ b/code/game/objects/items/candle.dm
@@ -1,82 +1,82 @@
-#define CANDLE_LUMINOSITY 2
-/obj/item/candle
- name = "red candle"
- desc = "In Greek myth, Prometheus stole fire from the Gods and gave it to \
- humankind. The jewelry he kept for himself."
- icon = 'icons/obj/candle.dmi'
- icon_state = "candle1"
- item_state = "candle1"
- w_class = WEIGHT_CLASS_TINY
- light_color = LIGHT_COLOR_FIRE
- var/wax = 200
- var/lit = FALSE
- var/infinite = FALSE
- var/start_lit = FALSE
- heat = 1000
-
-/obj/item/candle/New()
- ..()
- if(start_lit)
- // No visible message
- light(show_message = FALSE)
-
-/obj/item/candle/update_icon()
- var/i
- if(wax>150)
- i = 1
- else if(wax>80)
- i = 2
- else i = 3
- icon_state = "candle[i][lit ? "_lit" : ""]"
-
-
-/obj/item/candle/attackby(obj/item/W, mob/user, params)
- ..()
- var/msg = W.ignition_effect(src, user)
- if(msg)
- light(msg)
-
-/obj/item/candle/fire_act(exposed_temperature, exposed_volume)
- if(!src.lit)
- light() //honk
- ..()
-
-/obj/item/candle/proc/light(show_message)
- if(!src.lit)
- src.lit = TRUE
- //src.damtype = "fire"
- if(show_message)
- usr.visible_message(show_message)
- set_light(CANDLE_LUMINOSITY)
- START_PROCESSING(SSobj, src)
- update_icon()
-
-
-/obj/item/candle/process()
- if(!lit)
- return
- if(!infinite)
- wax--
- if(!wax)
- new/obj/item/trash/candle(src.loc)
- qdel(src)
- update_icon()
- open_flame()
-
-/obj/item/candle/attack_self(mob/user)
- if(lit)
- user.visible_message(
- "[user] snuffs [src].")
- lit = FALSE
- update_icon()
- set_light(0)
-
-/obj/item/candle/is_hot()
- return lit * heat
-
-
-/obj/item/candle/infinite
- infinite = TRUE
- start_lit = TRUE
-
-#undef CANDLE_LUMINOSITY
+#define CANDLE_LUMINOSITY 2
+/obj/item/candle
+ name = "red candle"
+ desc = "In Greek myth, Prometheus stole fire from the Gods and gave it to \
+ humankind. The jewelry he kept for himself."
+ icon = 'icons/obj/candle.dmi'
+ icon_state = "candle1"
+ item_state = "candle1"
+ w_class = WEIGHT_CLASS_TINY
+ light_color = LIGHT_COLOR_FIRE
+ var/wax = 1000
+ var/lit = FALSE
+ var/infinite = FALSE
+ var/start_lit = FALSE
+ heat = 1000
+
+/obj/item/candle/New()
+ ..()
+ if(start_lit)
+ // No visible message
+ light(show_message = FALSE)
+
+/obj/item/candle/update_icon()
+ var/i
+ if(wax>750)
+ i = 1
+ else if(wax>400)
+ i = 2
+ else i = 3
+ icon_state = "candle[i][lit ? "_lit" : ""]"
+
+
+/obj/item/candle/attackby(obj/item/W, mob/user, params)
+ ..()
+ var/msg = W.ignition_effect(src, user)
+ if(msg)
+ light(msg)
+
+/obj/item/candle/fire_act(exposed_temperature, exposed_volume)
+ if(!src.lit)
+ light() //honk
+ ..()
+
+/obj/item/candle/proc/light(show_message)
+ if(!src.lit)
+ src.lit = TRUE
+ //src.damtype = "fire"
+ if(show_message)
+ usr.visible_message(show_message)
+ set_light(CANDLE_LUMINOSITY)
+ START_PROCESSING(SSobj, src)
+ update_icon()
+
+
+/obj/item/candle/process()
+ if(!lit)
+ return
+ if(!infinite)
+ wax--
+ if(!wax)
+ new/obj/item/trash/candle(src.loc)
+ qdel(src)
+ update_icon()
+ open_flame()
+
+/obj/item/candle/attack_self(mob/user)
+ if(lit)
+ user.visible_message(
+ "[user] snuffs [src].")
+ lit = FALSE
+ update_icon()
+ set_light(0)
+
+/obj/item/candle/is_hot()
+ return lit * heat
+
+
+/obj/item/candle/infinite
+ infinite = TRUE
+ start_lit = TRUE
+
+#undef CANDLE_LUMINOSITY