Ratvar summoning now ends the round/triggers mass proselytize (#31956)
* Slight changes to ratvar ending * Tick check * T * Why Xhuis? * Lots of fire * That src made sense 10 minutes ago but no longer * More commits than line changes * Check Tick
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CitadelStationBot
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@@ -338,18 +338,11 @@
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/mob/living/ratvar_act()
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if(status_flags & GODMODE)
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return
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if(stat != DEAD && !is_servant_of_ratvar(src))
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for(var/obj/item/implant/mindshield/M in implants)
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qdel(M)
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if(!add_servant_of_ratvar(src))
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to_chat(src, "<span class='userdanger'>A blinding light boils you alive! <i>Run!</i></span>")
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adjustFireLoss(35)
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if(src)
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adjust_fire_stacks(1)
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IgniteMob()
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return FALSE
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return TRUE
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to_chat(src, "<span class='userdanger'>A blinding light boils you alive! <i>Run!</i></span>")
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adjust_fire_stacks(20)
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IgniteMob()
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return FALSE
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//called when the mob receives a bright flash
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