Merge branch 'master' into kitsundevilwings

This commit is contained in:
deathride58
2018-06-12 07:57:15 +00:00
committed by GitHub
201 changed files with 1443 additions and 1532 deletions
@@ -290,6 +290,12 @@ datum/gear/darksabresheath
path = /obj/item/custom/leechjar
ckeywhitelist = list("sgtryder")
/datum/gear/darkarmor
name = "Dark Armor"
category = SLOT_IN_BACKPACK
path = /obj/item/clothing/suit/armor/vest/darkcarapace
ckeywhitelist = list("inferno707")
/datum/gear/devilwings
name = "Strange Wings"
category = SLOT_NECK
@@ -48,6 +48,12 @@
category = SLOT_HEAD
path = /obj/item/clothing/head/that
/datum/gear/flakhelm
name = "Flak Helmet"
category = SLOT_HEAD
path = /obj/item/clothing/head/flakhelm
cost = 2
//trek fancy Hats!
/datum/gear/trekcap
name = "Federation Officer's Cap"
@@ -74,6 +74,12 @@
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/ianshirt
/datum/gear/flakjack
name = "Flak Jacket"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/suit/flakjack
cost = 2
/datum/gear/trekds9_coat
name = "DS9 Overcoat (use uniform)"
category = SLOT_WEAR_SUIT
@@ -0,0 +1,14 @@
/*/////////////////////////////////////////////////////////////////////////////////
/////// ///////
/////// Cit's exclusive hats, helmets, etc. go here ///////
/////// ///////
*//////////////////////////////////////////////////////////////////////////////////
/obj/item/clothing/head/flakhelm
name = "flak helmet"
icon = 'modular_citadel/icons/obj/clothing/space_nam.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/space_nam.dmi'
icon_state = "m1helm"
item_state = "helmet"
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0.1, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = -1)
desc = "A dilapidated helmet used in ancient wars. This one is brittle and essentially useless. An ace of spades is tucked into the band around the outer shell."
@@ -11,7 +11,7 @@
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
icon_state = "hostrench"
item_state = "hostrench"
/obj/item/clothing/suit/hooded/cloak/david
name = "red cloak"
icon_state = "goliath_cloak"
@@ -24,3 +24,15 @@
icon_state = "golhood"
desc = "conceal your face in shame with this nanotrasen brand hood"
flags_inv = HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR
/obj/item/clothing/suit/flakjack
name = "flak jacket"
desc = "A dilapidated jacket made of a supposedly bullet-proof material (Hint: It isn't.). Smells faintly of napalm."
icon = 'modular_citadel/icons/obj/clothing/space_nam.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/space_nam.dmi'
icon_state = "flakjack"
item_state = "redtag"
blood_overlay_type = "armor"
body_parts_covered = CHEST
resistance_flags = NONE
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = -5, "acid" = -15) //nylon sucks against acid
@@ -328,6 +328,18 @@
/obj/item/toy/sword/darksabre
))
/obj/item/clothing/suit/armor/vest/darkcarapace
name = "Dark Armor"
desc = "A dark, non-functional piece of armor sporting a red and black finish."
icon = 'icons/obj/custom.dmi'
icon_override = 'icons/mob/custom_w.dmi'
icon_state = "darkcarapace"
item_state = "darkcarapace"
blood_overlay_type = "armor"
dog_fashion = /datum/dog_fashion/back
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
/obj/item/clothing/neck/cloak/green
name = "Generic Green Cloak"
desc = "This cloak doesn't seem too special."